Ombridride
007fa5d7c8
Add Ghoat and update warthog/pumba
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- The Ghoat animal is passive, he eats flowers on his way, drop raw_meat if you kill it. But be carful, if you attack him, he will hit you back ! (like cow/warthog and other passive monster who can defend himself)
- Warthogs now spawn on default:dirt and default:junglegrass, this change is made because we move progressively the warthog in jungle
2015-04-28 00:11:08 +02:00
Ombridride
74d84c2c13
Remove Stonemonster from the Nether Forest
2015-04-27 23:19:49 +02:00
Ombridride
36d5704e98
Add zombie monsters, spawn in the Nether Forest
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- They are very similar to the Dirt Monster, but they are more slower, has more heath, and less armor, they do the same amount of damage and give the same samount of coins
- Remove the Stonemonster in the Nether Forest, remplaced by Zombies
2015-04-27 23:15:46 +02:00
Ombridride
720b7629c5
Update API.lua of mobs mod
2015-04-27 22:38:49 +02:00
Ombridride
7494dd8aa8
Update world.mt
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fix some mistakes
2015-04-27 22:09:40 +02:00
Ombridride
74dcda8773
Update world.mt
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add to false eventobjects mod
2015-04-27 16:58:45 +02:00
LeMagnesium
e64657f2e1
Merge branch 'eventobjects_add'
2015-04-27 15:29:34 +02:00
LeMagnesium
64ccc2c73d
Updated moreblocks
2015-04-26 23:44:56 +02:00
5b03fd34f1
fix inadvertance error
2015-04-26 21:42:42 +02:00
LeMagnesium
ef530f7bb5
Added missing objs
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- The other_things' script is very useful in fact
2015-04-26 13:11:14 +02:00
LeMagnesium
ad61a2fd72
Updated homedecor
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- Added kingsize beds
2015-04-26 12:14:52 +02:00
LeMagnesium
7932cf13fd
Updated 3d_armor
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- Updated models
- Updated armor.lua : new skin mod supported, and new method to drop the armor
2015-04-26 12:05:41 +02:00
LeMagnesium
681c2af852
Added sarangay's rotation
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- Used rotate parameter in sarangay's definition
2015-04-25 23:28:56 +02:00
LeMagnesium
0dfb7ee02f
Added medias for sarangay
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- Added mesh (broken)
- Added texture
2015-04-25 15:47:07 +02:00
LeMagnesium
c8a8ac6813
Added beginning of sarangay mob's file
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- Added sarangay.lua (need mesh file, and configuration)
- Fixed identation in api.lua
2015-04-25 15:45:47 +02:00
LeMagnesium
73ef7f0f38
Updated README.md
2015-04-23 18:08:18 +02:00
LeMagnesium
9e3dbe86e8
Added animated texture for '?' nodes
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- Added eventobjects_surprise_node_animated.jpg by @Ataron
- Added eventobjects_surprise_node_top.jpg
- Added animation code into init.lua
2015-04-23 18:08:18 +02:00
LeMagnesium
e0febced46
Changed random selecting to simple 'all dropped' behavior
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- '?' nodes now drop eveything they have
2015-04-23 18:08:17 +02:00
LeMagnesium
c668e9f1d8
Added basic code of '?' block
2015-04-23 18:08:17 +02:00
LeMagnesium
bcd1171404
Added '?' block texture
2015-04-23 18:08:17 +02:00
Ataron
c92f1facb2
Add EventObjects
2015-04-23 18:08:17 +02:00
LeMagnesium
a550e170bf
Added basic files for new mod
2015-04-23 18:08:17 +02:00
LeMagnesium
622ec4d9ff
Little change in values' calc sheet
2015-04-23 18:07:29 +02:00
LeMagnesium
356d5eda33
Added interact mod and disabled news if player has not interact
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- Added interact mod, with reworked quiz
- Disabled news' formspec if player has not interact to prevent it from
swipping away interact's formspecs
2015-04-23 15:03:08 +02:00
LeMagnesium
7457bc8092
Removed u_skins logs
2015-04-23 13:59:18 +02:00
LeMagnesium
05049276f9
Updated gitignore
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- Added *~ regex to ignore (temp file)
2015-04-23 13:55:31 +02:00
Ombridride
a4d43cdbb9
Update README.md
2015-04-22 23:31:02 +02:00
Ombridride
06090a9676
Delete probleme.txt~
2015-04-22 23:30:38 +02:00
Ombridride
aeff0388ed
Update README.md
2015-04-22 23:30:22 +02:00
Ombridride
1d19919b84
Delete README.md~
2015-04-22 23:29:50 +02:00
Ombridride
d878f10dcd
Re-organize the git repo
2015-04-22 23:27:01 +02:00
Ombridride
17be93f9e0
This folder is now useless, so i delete it
2015-04-22 23:20:23 +02:00
Ombridride
50aa7dc69f
Update news.txt
2015-04-22 22:53:01 +02:00
Ombridride
1f270bd5a9
Update news.txt
2015-04-22 22:50:55 +02:00
LeMagnesium
387b145162
Maze only creatable by admin
2015-04-22 22:49:28 +02:00
Obani
bce300a35f
Merge branch 'master' of https://github.com/Ombridride/minetest-minetestforfun-server
2015-04-22 22:33:48 +02:00
Obani
3ca6f58149
Fixed the problems on the logos 2 and 3 for qbuissondebon.info
2015-04-22 22:33:05 +02:00
LeMagnesium
0ca2ea9d0d
Added official Cyberpangolin skin
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- Added officiel Cyberpangolin skin
- Modified old Cyberpangolin to rename it "Matrix"
- Added Cyberpangolin and Obani as authors
- Added a log indicating which skin is registered when and with which name
2015-04-22 21:07:48 +02:00
LeMagnesium
090d1689e3
Got back nether:apple hunger code
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- nether:apple increase hunger from 9 points
2015-04-22 19:44:46 +02:00
LeMagnesium
c9399edb70
Added first version of @HybridDog 's maze mod
2015-04-22 18:14:52 +02:00
LeMagnesium
10428fbcfb
Removed falling protection inhibiting the engine
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- All nodes inhibited now produce logs and are compatible with other mods
2015-04-22 18:09:34 +02:00
Gael-de-Sailly
76eae44363
Filled empty values tables
2015-04-22 16:12:15 +02:00
LeMagnesium
d5ee3eabcc
Removed inhibiting code in sand place callbacks
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- Removed inhibiting code in sand-type nodes' place callback to avoid
blocking all callbacks to be executed, and the engine to send logs
2015-04-22 14:21:08 +02:00
LeMagnesium
eafe217291
Added security in invtweak in case node breakers dig nodes
2015-04-21 23:31:24 +02:00
LeMagnesium
4b2944e11b
Merge branch 'master' of github.com:Ombridride/minetest-minetestforfun-server
2015-04-21 22:25:20 +02:00
LeMagnesium
363f42b07d
Added invtweak, tweaked some returns to avoid strange behavior
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- Updated news.txt
- Added invtweak mod instead of old intweak
- Updated world.mt
- Tweaked builtin_falling and creative/init.lua to avoir strange behavior from
the builtin when parsing on_placenode callbacks in creative mode
2015-04-21 22:23:43 +02:00
Ataron
95fd5e8ee9
Add shield texture
2015-04-21 19:37:28 +02:00
LeMagnesium
94c1d3cefa
Merged missing parts of mobs' api, updated news
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- Updated news.txt
- Merged missing pieces of api.lua
- Added a random message
2015-04-21 12:32:35 +02:00
LeMagnesium
5d5bf2dbd7
Reported modification of kamikaze group to creepers
2015-04-21 12:05:53 +02:00
LeMagnesium
8b8fdfa131
Completed proper merge of mobs mod
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- Merged api :
- little tweaks on yaw computing system and position handling when blasting
- Centralisation of the explosion function used by both dungeon masters and
creepers : checks are made differently but still present in the function
- Merged dungeon masters
- Changed type of creepers from kamikaze to explode
- Tweaked a bit rebase script
2015-04-21 11:54:43 +02:00