LeMagnesium
08caaf4dee
Replaced old doors with new version
2015-03-03 20:03:35 +01:00
Ombridride
31f8354649
Update MFF_game "README" again
2015-03-03 19:45:50 +01:00
Ombridride
8f5dd6e2e6
update MFF_game "README.txt"
2015-03-03 19:44:20 +01:00
539113c778
fix infotool crash when unknow node
2015-03-03 19:31:30 +01:00
Ombridride
30ac1e2c6c
Add mossy cobble uncraft
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mossycobble => stone
2015-03-03 19:28:47 +01:00
Ombridride
f572fedea9
Mossycobble fixes in node.lua
2015-03-03 19:15:57 +01:00
LeMagnesium
c0926d33cc
Merge remote-tracking branch 'origin/master'
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Conflicts:
minetestforfun_game/minetest.conf
2015-03-03 19:01:23 +01:00
LeMagnesium
969080ab81
Fixed typos and changed sinking speed's value
2015-03-03 18:58:33 +01:00
Ombridride
7ed90a8651
Merge minetest_game - Update node.lua
2015-03-03 18:31:52 +01:00
LeMagnesium
d9c182cf9d
Changed all the LIGHT_MAX calls to default.LIGHT_MAX
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- Avoided crash by using the real variable instead of its old name
2015-03-03 18:22:38 +01:00
LeMagnesium
3ae94073c4
Updated minetestforfun_game, part 3
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- Merged :
Removed weird constants in default
Add tree growing functions to game_api.txt
2015-03-03 16:04:42 +01:00
LeMagnesium
c4c6e9fe44
Updated minetestforfun_game, part 2
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- Merged :
Add crafting grid result arrow to creative inventory
Simple biomes for mgv5/mgv7. Uses get_mapgen_params
2015-03-03 15:51:09 +01:00
LeMagnesium
afa51785fb
Updated minetestforfun_game, part 1
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- Merged :
Change furnace fire icons
Add Obsidian / Obsidian brick stairs & slabs
2015-03-03 15:43:04 +01:00
639584ec06
callback for torches in water
2015-03-03 00:19:08 +01:00
LeMagnesium
908082e9ba
Re-increased amount of sticks given for a default:wood
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- Avoided conflict between building_blocks:sticks and default:wood by changing
the default:wood's recipe and output
2015-02-26 09:18:19 +01:00
LeMagnesium
ecb9d17a33
Decreased the number of sticks given from group:wood
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- In the craft inventory, putting, from now, an item from the group:wood won't give you 9 sticks anymore but 4. In fact, 4 sticks give you a wooden plank item, part of
the group:wood, and this wooden plank gives you back 9 sticks, which could be used to craft again some wooden planks, etc...
2015-02-25 21:17:23 +01:00
Gael-de-Sailly
92d20a7e61
Turn glass into glasslike_framed_optional drawtype
2015-02-22 18:17:27 +01:00
LeMagnesium
c539cc15e2
Removed commented old lines from code
2015-02-19 16:57:24 +01:00
LeMagnesium
63a6c26de6
Added sethome handlers using minetest.[de]serialize minetest.serialize and minetest.deserialize provide a faster way to write and read input, it turnes useless the repeat .. until statement, and then, make the read faster.
2015-02-19 16:57:24 +01:00
LeMagnesium
6f2f57a913
Remove .env calls in sethome
2015-02-18 19:12:36 +01:00
LeMagnesium
fd7c1c2980
Reversed typo from latest commit
2015-02-14 15:38:58 +01:00
LeMagnesium
2daad79502
Added separated real/nether timers
2015-02-14 15:27:52 +01:00
2d7941209f
debug et ajout de timer dans sethome
2015-02-12 17:19:53 +01:00
LeMagnesium
f2a6d646aa
Removed two global variables
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Thanks to crabman for having warned me.
2015-02-11 16:04:38 +01:00
Gael-de-Sailly
8adbc1031c
Store any book in bookshelves, not only default:book
2015-02-09 14:19:30 +01:00
LeMagnesium
fffef558bb
Added return statement in bookshelf's callbacks
2015-02-08 22:30:54 +01:00
Ataron
09977a198b
New Moon texture
2015-02-07 16:53:21 +01:00
LeMagnesium
030e104df3
Added spawn's timer and reduced interval for home
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- HOME_INTERVAL is now 20 minutes
- Added spawn's timer : interval is 10 minutes
2015-02-06 19:59:09 +01:00
LeMagnesium
218882457b
Merged GUI/console homes' handlers
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- Added timer to unified_inventory's GUI go_home by 'merging' it
- Merged GUI/console sethome by addind all sethome's functions and variables in home[], unified_inventory calls home.sethome and home.tohome
- Added sethome in unified_inventory's mandatory dependencies
2015-02-06 14:46:53 +01:00
LeMagnesium
696f96b0f0
Added timer to home mod
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- Added a time handler to avoid players to use /home too many times
- Timer's interval is set by HOME_INTERVAL in minetestforfun_game/mods/home/init.lua
- Added debug messages to show in the logs when a player teleport to home or try within the forbidden timer's interval
2015-02-03 11:24:42 +01:00
LeMagnesium
60602f60c0
Merge branch 'sand' of http://github.com/Gael-de-Sailly/minetest-minetestforfun-server into Gael-sand
2015-01-30 18:24:49 +01:00
Gael-de-Sailly
09ef071c81
Fixed sand replacing non-buildable-to nodes on place
2015-01-30 14:32:51 +01:00
Ombridride
a149bc8c08
encore des petits ajustements...
2015-01-29 00:20:09 +01:00
LeMagnesium
618adecf2b
Fixed global vas errors and updated beginners_chest with license
2015-01-25 22:34:03 +01:00
LeMagnesium
70d7d0fee7
Updated moreores mod : NOT RUNNING YET
2015-01-24 19:28:26 +01:00
Ombridride
e3b992264d
small fix - unification
2015-01-23 19:57:44 +01:00
Ombridride
71607ba18b
Smalls fixs on unification pickaxe
2015-01-21 22:54:51 +01:00
Ombridride
202d50632c
unification Pickaxe
2015-01-21 22:38:36 +01:00
LeMagnesium
24bbb848e7
Made superapples harder to craft
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- Changed craft recipe for default:superapple, now using :
"default:apple","default:mese","default:mese"
2015-01-20 21:32:21 +01:00
Ombridride
bb42a3be06
Add acid to the “acid” group
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(From Carbone)
2015-01-01 12:41:01 +01:00
LeMagnesium
a638096ce3
Implementation of multiple buckets handler
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- Uncommented and changed a bit the lines of Casimir's redefinition of bucket:bucket_empty in ./minetestforfun_game/mods/bucket/init.lua to implement multiple buckets handle system, commented in an old commit (it was buggy, or something). The system has been modified a bit to prevent bugs from incompatibility between carbone's api (which the definition has been copied from) and minetestforfun_game's one.
2014-12-27 19:33:22 +01:00
LeMagnesium
5af89270ec
Remove debug line in init.lua
2014-12-27 18:35:33 +01:00
Ombridride
bb3165a013
Sword unification in "moreore mod"
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silver + mithril
2014-12-23 22:19:29 +01:00
Ombridride
5071301b77
Sword unification in our subgame
2014-12-23 22:14:34 +01:00
LeMagnesium
5b4b115f54
Oops.. Let's fix the grass
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- Fixing grass and peeble anihilation.
2014-12-20 22:23:40 +01:00
LeMagnesium
283530ad6f
Water lakes are now delivered without grass!
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- Water removes grass, pebbles and flowers under it
2014-12-18 21:00:50 +01:00
LeMagnesium
5314a1d30b
Down the water, tweak the u-boots, exclude nodes
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- Dungeon masters cannot destroy nodes in excluded table neither nodes of
group unbreakable, neither nether's nodes.
- Tweak of a global variable in seawrecks (aka. choosen_ingot)
- Highlandpools create real lakes now, and not water flower over the
floor.
2014-12-18 20:09:07 +01:00
Le_Docteur
66ea50d703
Removed garbage in 'bucket/init.lua'.
2014-12-17 17:38:41 +01:00
Le_Docteur
5e2d139d9f
Fixed: dereferencement of uninitialized global variable.
2014-12-17 17:35:30 +01:00
Le_Docteur
2d30ca67bb
Both furnaces moved to 'default/furnace.lua' with updated formspecs to keep Carbone's semi-transparent background.
2014-12-17 17:29:04 +01:00