Ombridride
0e7c803463
Add the class to the swords/bows/arrows
2015-07-29 19:29:12 +02:00
LeMagnesium
f16915f863
Chmod and removal of whitespaces
2015-07-27 21:45:41 +02:00
Quentin BUISSON-DEBON
818d987849
Tweak the mithril armor/shield textures
2015-07-27 01:15:25 +02:00
Le_Docteur
8d455da48a
Make default:mg_cherry_sapling visible and breakable.
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Drops default:cherry_sapling.
2015-07-26 15:25:11 +02:00
56161ae978
commented our modiff
2015-07-25 18:46:56 +02:00
Quentin BUISSON-DEBON
83ca6e934c
New sword textures(32px)
2015-07-25 16:13:33 +02:00
65b7e44175
fixed catus grow on watershed:drygrass
2015-07-25 01:49:41 +02:00
Quentin BUISSON-DEBON
290a7d0384
Merge branch 'master' of github.com:Ombridride/minetest-minetestforfun-server
2015-07-24 23:09:24 +02:00
Quentin BUISSON-DEBON
f8fe9a8104
compress textures, fix preview shields
2015-07-24 23:09:08 +02:00
LeMagnesium
5efa99ee30
Clay can have stacks of 200 items and clay_brick burtime is 2
2015-07-24 23:06:55 +02:00
523251abf1
fixed papryrus grow on default:sand and default:desert_sand, remove papyrus abm neighbors "dirt_with_snow"
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remove deplicated fonction minetest.remove_node() (minetest.remove_node==minetest.set_node) in on_placenode() callback for torch
2015-07-18 18:50:57 +02:00
Gael-de-Sailly
4f2837a4a7
Watershed should generate in the nether
...
nether can't generate in the air. It needs a pre-existent terrain to override.
2015-07-15 22:54:23 +02:00
c71b1a0ac3
fixed generated default:nyancat generate in nether
2015-07-15 16:51:53 +02:00
7295b08c31
fixed generated default trees and watershed generate in nether
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not generate if y < -19600
2015-07-15 15:41:14 +02:00
525ecd9975
added missing textures
2015-07-14 01:13:23 +02:00
Wouters Dorian
8dc63b9101
Optimize **all** PNG files
2015-07-06 18:59:12 +02:00
LeMagnesium
29857f2527
Updated nether and applied scripts
2015-07-06 18:14:02 +02:00
Wouters Dorian
3b4037aefb
Better gravel footstep sounds
2015-07-06 15:44:52 +02:00
Wouters Dorian
792e432f92
Make (arrow/plain) signs less ugly
2015-07-04 21:49:23 +02:00
bb6be97c04
Default/functions: Fix cacti not growing when rotation is 1-3
2015-07-03 20:28:22 +02:00
Ombridride
eecb2d7efe
Improve the Mithril Shovel texture
2015-07-01 23:48:18 +02:00
LeMagnesium
778bb436b3
Updated MinetestForFun Game
2015-07-01 18:12:42 +02:00
LeMagnesium
53ab5cea0c
Mode 755
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- Someone must do it, so I do it, now
2015-07-01 12:32:24 +02:00
Obani
b38450dc0a
New gravel footsteps sounds
2015-07-01 00:47:15 +02:00
Ombridride
0261b8bc83
Improve the Gold and Mese sword new textures
2015-06-30 19:45:12 +02:00
Ombridride
95ee44746c
New special textures for swords
2015-06-29 21:31:28 +02:00
Ombridride
8b8b2ce819
New Silver Sword Texture
2015-06-29 20:23:03 +02:00
Ombridride
4629f11a3d
Add the new 32px textures for Pickaxe tool (and fix the Mithril Axe texture)
2015-06-29 01:05:41 +02:00
Ombridride
1f9c1a484d
Ajout du sywtonic dans le pommeau de la DM's Blood Sword
2015-06-28 00:19:34 +02:00
Ombridride
18253658d5
Add the Dungeon Master's Blood Sword and the craft of this sword, also add mobs:zombie_tibia and mobs:dungeon_master_diamond wich are dropped from zombies and Dungeon Masters and wich are needed for the craft recipe of the DM's Blood Sword because the craft recipe is also added, finally add the texture of the DM's Blood Sword !
2015-06-28 00:17:30 +02:00
Ombridride
1e414a3874
Improve the Mithril Axe texture (32px)
2015-06-27 22:05:43 +02:00
Ombridride
283b6043b0
Merge branch 'master' of github.com:Ombridride/minetest-minetestforfun-server
2015-06-27 19:11:53 +02:00
Ombridride
c7e8162f07
Add shovel new textures (32px)
2015-06-27 19:11:23 +02:00
LeMagnesium
0816951ffe
Updated MinetestForFun Game
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- Merged listring, not handled by server yet!
2015-06-27 18:50:21 +02:00
Ombridride
209011997e
Adjust many tools textures
2015-06-26 23:20:17 +02:00
LeMagnesium
673966be58
Mode 775 over new files
2015-06-26 18:48:24 +02:00
Quentin BUISSON-DEBON
95bddea566
New default mithril axe (special) texture
2015-06-26 17:57:17 +02:00
Quentin BUISSON-DEBON
559f46d965
New default mithril sword (special) texture
2015-06-26 17:43:41 +02:00
Quentin BUISSON-DEBON
801264a3d6
New default sword textures (32px)
2015-06-26 17:14:28 +02:00
Quentin BUISSON-DEBON
e8e78b0242
Add new default axe textures
2015-06-26 16:02:41 +02:00
LeMagnesium
2b93704810
Used maptools:gravel's sound for default:gravel
2015-06-22 19:06:47 +02:00
LeMagnesium
a752f6efad
Fixed sand source texture
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- Removed special-sytled texture's section still using the old, removed,
animated sand source texture
2015-06-22 17:35:33 +02:00
LeMagnesium
4b6d3e9a7b
Downgraded raillike group's feature in MinetestForFun Game
2015-06-21 22:01:45 +02:00
98bada290f
re-added missing texture animated sand
2015-06-21 14:02:50 +02:00
LeMagnesium
9eaff838e5
Updated MinetestForFun Game
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- Moved farming and screwdriver into MinetestForFun Game
- Updated files (mostly `is_ground_content`)
- Removed weird partial copy of jukebox in MinetestForFun Game
2015-06-18 13:22:23 +02:00
LeMagnesium
aa0c132570
Used a deffered generation of 2 seconds for cherry trees
...
- (hopefully) Solves #92
2015-06-17 18:08:15 +02:00
LeMagnesium
251661fb52
Forbidden show of locked chests' inventories to people not owning them
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- Solves #90
2015-06-17 18:01:15 +02:00
Le_Docteur
54fae593fc
Added "default:cherry_tree" to mapgen.
2015-06-17 17:33:36 +02:00
Le_Docteur
3f9ffdcb8f
Fixed the name of the "default:locked_chest" formspec function.
...
One of them was silently ignored.
2015-06-16 17:44:18 +02:00
Le_Docteur
79e87b0f6b
Fix: "default:chest" had no formspec.
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"maptools:chest" was a collateral damage.
2015-06-16 17:25:53 +02:00