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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-16 07:20:31 +01:00
Commit Graph

1124 Commits

Author SHA1 Message Date
LeMagnesium
29857f2527 Updated nether and applied scripts 2015-07-06 18:14:02 +02:00
Quentin BUISSON-DEBON
cc06c4c783 Add the [track_players] mod for
show nthe players position on the minetestmapper
2015-07-06 16:39:17 +02:00
Wouters Dorian
bba533ea74 Add [inventory_icon] mod 2015-07-06 15:28:45 +02:00
Wouters Dorian
e4914de830 32px-ize the remaining [throwing] weapon textures 2015-07-06 11:47:49 +02:00
Wouters Dorian
55cd67b0f0 32px-ize some [throwing] weapon textures 2015-07-06 00:57:23 +02:00
Wouters Dorian
dbf6991c8c Make milk in bucket more white 2015-07-05 20:58:26 +02:00
LeMagnesium
8076227918 Updated IRC to handle mod security
- Solves part of #47
2015-07-05 15:31:21 +02:00
Wouters Dorian
6aebcc4a4e Better texture for buckets 2015-07-05 00:26:51 +02:00
Wouters Dorian
792e432f92 Make (arrow/plain) signs less ugly 2015-07-04 21:49:23 +02:00
Ataron
63b9abe34d Add some amulets textures 2015-07-04 20:25:25 +02:00
LeMagnesium
87d03b9aff Fixed admin armor's leggings texture
- Fixed admin armor leggings texture which looked like both leggings and boots
 - Chmoded textures in throwing
 - Fixed indentation in money/init.lua
 - Updated timestamp of compassgps's README.md
2015-07-04 15:15:49 +02:00
Obani
b35db541a3 Added the new bow_horn concept and an arrow_model for all 32 px boxs loaded 2015-07-03 10:30:11 +02:00
LeMagnesium
8acd6b66b9 Updated money mod with kilbith's fork
- (nothing interesting, just little syntax fix, and new textures)
2015-07-02 19:35:46 +02:00
LeMagnesium
0fa535ac68 Updated maptools mod 2015-07-02 19:30:42 +02:00
Ombridride
467815f0d6 Update wolf.lua 2015-07-02 09:24:19 +02:00
Ombridride
5b27f1e773 Update dog.lua 2015-07-02 09:23:35 +02:00
a81ee9d530 fix dog owner
fix meat_raw not consumed when give to wolf
dog is NPC not monster, monster attack players, NPC attack monster
2015-07-02 02:33:55 +02:00
Ombridride
eecb2d7efe Improve the Mithril Shovel texture 2015-07-01 23:48:18 +02:00
Ombridride
f2466e75c9 useless file 2015-07-01 23:31:53 +02:00
Ombridride
a449f71530 Update dog (tamed ally) 2015-07-01 23:31:22 +02:00
LeMagnesium
c7ff3cc937 Added base of money mod
- Added mod without /money command, and with a basic configuration
2015-07-01 18:32:34 +02:00
Obani
5d2215b524 Fixed errors with musics added recently 2015-07-01 15:59:54 +02:00
LeMagnesium
e03cbde47e Disabled Riesenpilz's mapgen 2015-07-01 12:34:58 +02:00
LeMagnesium
53ab5cea0c Mode 755
- Someone must do it, so I do it, now
2015-07-01 12:32:24 +02:00
Obani
2ac4e8eb46 New bow_horn textures 2015-07-01 09:23:20 +02:00
23f95ed419 improved mod news, news becoming too long, the display of formspec was long, there are pages now.
(may be replace buttons to the center?)
2015-06-30 23:00:29 +02:00
Ombridride
16c5c0a61f Merge branch 'master' of github.com:Ombridride/minetest-minetestforfun-server 2015-06-30 19:45:23 +02:00
Ombridride
0261b8bc83 Improve the Gold and Mese sword new textures 2015-06-30 19:45:12 +02:00
Ombridride
9bf13e3965 Adjust the hunger exhaust when armor is wearing
If you want to understand, look at this : http://www.encyclopedie-gratuite.fr/Definition/Technique/densite-materiaux.php
The mithril is the only exception because it's "unreal" and the fantasist best material
2015-06-30 19:25:14 +02:00
Ataron
703518f1a3 Add hellfire amulet texture 2015-06-30 19:17:38 +02:00
LeMagnesium
feb969a08b Added hunger level dicrease depending on armor
- Added basic skeleton for the system designed to dicrease hunger depending on the
   armor currently wore by the player. Values may be changed though
2015-06-30 17:02:18 +02:00
a2b7be291f modified unified_inventory to place buttons in 2 rows when +12
modified unified_inventory to hide buttons if player does not have the necessary privileges
modified other mods to adjust with unified_inventory
2015-06-30 16:15:58 +02:00
04e5e49904 update unified_inventory 2015-06-30 14:29:12 +02:00
Obani
704dd0b625 Added horn_bow.png 2015-06-30 14:14:19 +02:00
LeMagnesium
87d374defb Fixed blacklisting 2015-06-29 21:43:49 +02:00
Ombridride
f0b0ca71fb Merge branch 'master' of github.com:Ombridride/minetest-minetestforfun-server 2015-06-29 21:31:37 +02:00
Ombridride
95ee44746c New special textures for swords 2015-06-29 21:31:28 +02:00
LeMagnesium
3189fa48d4 Check whether or not irc is enable before looking for its object 2015-06-29 20:52:23 +02:00
LeMagnesium
5a87525357 Added IRC as optional dependency of fail
- Failing and baking cookies now send the chat messages through IRC if available
2015-06-29 20:32:43 +02:00
Ombridride
31e32f7dde Merge branch 'master' of github.com:Ombridride/minetest-minetestforfun-server 2015-06-29 20:23:14 +02:00
Ombridride
8b8b2ce819 New Silver Sword Texture 2015-06-29 20:23:03 +02:00
LeMagnesium
11a121f7df Fixed /rules and added blacklist system
- Removed useless copy of /rules
 - Added a blacklist system avoiding people to get back the interact privilege using /rules when blacklisted
2015-06-29 20:19:40 +02:00
LeMagnesium
9fc3cfb9a9 Fixed disc identifier's counter (and chmod 755) 2015-06-29 19:07:09 +02:00
Obani
3afe44b0e1 Jukebox song 1 was erased. Pushed it again (let's rock!) 2015-06-29 18:01:45 +02:00
Obani
21cf95865b Commented 3 musics in ambiance_modpack 2015-06-29 17:58:22 +02:00
5dae7b6964 fix crash hunger (nodebreaker)
remove old fix
2015-06-29 16:11:39 +02:00
Ombridride
7ce665ea0d Change the flint_and_steel craft 2015-06-29 12:04:47 +02:00
Ombridride
4629f11a3d Add the new 32px textures for Pickaxe tool (and fix the Mithril Axe texture) 2015-06-29 01:05:41 +02:00
d77c9ab5ff fixed crash when player leave during the join server 2015-06-28 16:30:05 +02:00
LeMagnesium
fe2bf3e822 Updated 3d_armor and fixed armors' drop
- Fixed a mistake in code from @stujones11 repository about bones' drop : when
   the function assigned to minetest.after looks for bones, it first looks for
   a node. If there is a node, it looks for bones, if this node isn't bones, it
   just does nothing. Howevere, you're sure to get a node, because minetest.get_node
   will even return air and ignore, so, the else case, where every item is dropped,
   will never happen.
2015-06-28 14:12:31 +02:00