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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-16 15:30:30 +01:00
Commit Graph

189 Commits

Author SHA1 Message Date
LeMagnesium
663b4f003f Added river water bucket and new xpanes' bar texture
- (part of the global MFF Game update)
2015-06-14 11:44:56 +02:00
LeMagnesium
2913bcb93d Removed all whitespaces (using new script) 2015-06-10 19:12:48 +02:00
LeMagnesium
97dafe87ce Got back lily_pads
- Solves #88
2015-06-09 17:59:08 +02:00
LeMagnesium
349e44eedc Replaced old bed version by maintained Minetest Game version
- Solves #85
2015-06-07 18:29:01 +02:00
LeMagnesium
c815abe595 Updated flowers' mod after merge in Minetest_game 2015-06-06 15:38:01 +02:00
Ombridride
ecdad27e27 Unification of default Shovels and Axes materials 2015-06-02 23:01:42 +02:00
Ombridride
8970de6604 Re-organize the code of tools.lua
Wood > Steel > Bronze > Gold > Mese > Nyan > Diamond
2015-06-02 22:44:58 +02:00
Quentin BUISSON-DEBON
36fb972b95 Deleted "highlandpools" mod
(too bugged and the generation is too ugly)
2015-06-02 10:20:11 +02:00
Ombridride
3e6304c87b Tweak highlandpools mod
(Remove pebbles and flowers for the remove abm function)
2015-06-01 21:51:52 +02:00
LeMagnesium
060e03b003 Fixed collision_boxes in automatic_flowers' registration 2015-05-31 20:29:28 +02:00
Ombridride
8683193e3c rights 755 + new textures for swords/axe/shovel in wood/stone/steel 2015-05-31 11:56:13 +02:00
LeMagnesium
a2c8d5345f Moved recipes for desert_sand and sand to crafting.lua in default 2015-05-27 18:51:23 +02:00
Ombridride
bd37f19662 Change rights in the repository (755) 2015-05-26 23:37:16 +02:00
LeMagnesium
c3dd3012b3 Re-Increased rotation coefficient of expert racer's boat
- Corrected a misunderstanding between me and @ObaniGemini
2015-05-26 22:03:07 +02:00
LeMagnesium
7fadb09c08 Added back craft recipe to get sand from gravel 2015-05-26 21:21:02 +02:00
LeMagnesium
5c6b86946c Dicreased expert boat's rotation coefficient
- Solves part of #61
2015-05-25 20:27:46 +02:00
LeMagnesium
5da1412b29 Used static source for quicksands
- Used `default_sand.png`, a static picture, as tile image for `default:sand_source`
 - Turned alpha of quicksands to 255 (maximum)
 - Turned post_effect_color to nearly black
2015-05-24 15:56:03 +02:00
Obani
bb25fc622f Simplified sand_source texture 2015-05-24 15:49:47 +02:00
Obani
fe24cb3634 Added textures for liquid sand 2015-05-24 15:23:59 +02:00
Obani
0788b310da Better menu textures : boat 2015-05-24 14:34:18 +02:00
LeMagnesium
927263ee3c Added quicksands
- Added suffocating quicksands' sources and buckets
 - Referenced needed textures to #43
2015-05-24 13:45:23 +02:00
LeMagnesium
95c37b3f1d Forbidden the control over two boats by a single player
- Sent a chat message when a player wants to ride a new boat while he is
   attached on another one.
2015-05-06 11:05:20 +02:00
Obani
1287bd78c6 Changed some textures for boats mod (menu textures) 2015-05-04 19:31:14 +02:00
LeMagnesium
baa7b8875b Updated minetestforfun_game
- Added default:meselamps
 - Added shelf:vessel
 - Merged cactus/papyrus override possibility
2015-05-01 14:38:17 +02:00
LeMagnesium
744055b103 Added @ObaniGemini 's boats
- Added nboats with their special properties. The code has been cleaned and
   optimized
2015-04-30 14:09:53 +02:00
LeMagnesium
d5ee3eabcc Removed inhibiting code in sand place callbacks
- Removed inhibiting code in sand-type nodes' place callback to avoid
   blocking all callbacks to be executed, and the engine to send logs
2015-04-22 14:21:08 +02:00
LeMagnesium
363f42b07d Added invtweak, tweaked some returns to avoid strange behavior
- Updated news.txt
 - Added invtweak mod instead of old intweak
 - Updated world.mt
 - Tweaked builtin_falling and creative/init.lua to avoir strange behavior from
   the builtin when parsing on_placenode callbacks in creative mode
2015-04-21 22:23:43 +02:00
LeMagnesium
3927b86f41 Added river water
- Added river water (alias in mapgen.lua and registrations in nodes.lua)
- Reorganized aliases in mapgen.lua as they are in minetest_game to make further
  merges simplier
- Updated news.txt
2015-04-19 11:21:58 +02:00
LeMagnesium
58493231a2 Reduced all flowers' registration using new format 2015-04-18 16:06:20 +02:00
LeMagnesium
27118401bc Removed default:ice as ore
- Removed default:ice chuncks generated (legacy from carbone)
2015-04-16 19:18:59 +02:00
LeMagnesium
67c3a33fd4 Fixed missing textures' bug
- Changed old mesecons' doors' definitions to use new textures' name
- Removed copied textures
2015-04-14 19:41:05 +02:00
LeMagnesium
0d3a75eab3 Side parts of door's missing textures 2015-04-13 23:23:33 +02:00
LeMagnesium
bbac97df56 Doubled textures for doors 2015-04-13 23:17:56 +02:00
LeMagnesium
5863e01b49 Merged actual beds with mesh version by @jp
- Beds are now meshes
2015-04-11 23:12:27 +02:00
LeMagnesium
c4ff82dae4 Solved on_use bug with strange on_item_eat behavior
- Removed the sound on_item_eat call so that hunger's function will be called
2015-04-08 22:06:27 +02:00
LeMagnesium
926ea585ce Splitted comments in fire mod to keep dungeon master behavior
- Fire placed by dungeon master and fire arrows will remove direct-connected
  nodes and will disappear
2015-04-07 20:57:42 +02:00
55d75b175b Added new default:ladder_obsidian and changed lavatemple:ladder
Added new default:ladder_obsidian
Changed lavatemple:ladder  walkable=true, drawtype=nodebox, added new texture inv and changed texture
2015-04-07 00:40:35 +02:00
LeMagnesium
3f51e31c0d Removed rests of useless fire mod
- Removed ABMs that were still enabled, causing a bit of lag
- Removed spreading risk, and links between fire:basic_flame and the ABMs
  mentionned above
2015-04-05 00:40:25 +02:00
LeMagnesium
16fd682ebb Modified doors, vines, homedecor, etc...
- Added doors:trapdoor_cherry and its craft recipe
- Removed useless door textures (not following naming convention, so not used in code since the last mff_game update)
- Added missing homedecor_models
- Re-added vines:shears needed for vines' roots
2015-04-01 21:42:29 +02:00
LeMagnesium
0b7251fdce Added all cherry things from Jordach's BFD
- Added cherry trees' biomes
- Added cherry wooden plank stairs
- Added cherry nodes : sapling, log, wood, etc
- Added cherry trees' generation system
- Added cherry items' crafts
2015-03-30 20:54:58 +02:00
LeMagnesium
5b071b9018 Fixed fix fixing infotools
- Corrected typo in registered_items' table's name
2015-03-28 17:45:52 +01:00
LeMagnesium
7de6860654 Checked one more field before indexing it in infotools 2015-03-25 23:42:26 +01:00
LeMagnesium
4fff523d13 Fixed dye's research for group colors
- Flowers are registered with their special group colors
2015-03-24 19:16:13 +01:00
Ombridride
b2303c64c5 Update flowers mod
stack 99, before 64...
2015-03-24 17:21:32 +01:00
Ombridride
705eb8a5d3 Small mistake in flowers mod tweak 2015-03-15 00:18:43 +01:00
Ombridride
c3fcb6c986 Merge pull request #33 from davedevils/patch-7
Begin on rewirte flower module
2015-03-13 19:39:10 +01:00
LeMagnesium
a0a7485ae4 Updated beds' mod to hide warning messages
- Global variable `writing` removed
- License update
2015-03-12 18:42:18 +01:00
Dave Devil's
8a0d46828b Begin on rewirte flower module
most fasted way to add flower
2015-03-12 05:06:37 +01:00
LeMagnesium
4643e2cb52 Updated minetestforfun_game, final 5th part
- Updated textures
2015-03-03 22:17:50 +01:00
Ombridride
5734e2a2e2 Fix mossycobble 2015-03-03 21:50:36 +01:00