LeMagnesium
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cc165d5d6e
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Use gain = 1 when soundset's table doesn't exist for a player
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2015-08-30 15:30:47 +02:00 |
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LeMagnesium
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44ca73d9f2
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Soundset: Fix crash when dead players rejoin a rebooted server
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2015-08-30 15:21:44 +02:00 |
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a2b7be291f
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modified unified_inventory to place buttons in 2 rows when +12
modified unified_inventory to hide buttons if player does not have the necessary privileges
modified other mods to adjust with unified_inventory
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2015-06-30 16:15:58 +02:00 |
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LeMagnesium
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b9c5b1af5e
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Updated plantlife
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2015-06-20 21:24:55 +02:00 |
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5cb1581e77
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update soundset (calcul gain berore returning value)
update mod use soundset
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2015-06-20 20:58:56 +02:00 |
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LeMagnesium
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f81b8ca677
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Removed whitespaces
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2015-06-10 19:03:32 +02:00 |
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Ombridride
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bd37f19662
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Change rights in the repository (755)
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2015-05-26 23:37:16 +02:00 |
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3618b1c014
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fix conflict name with death_messages
change var name sounds to soundset in soundset mod
adapt ambience mod to new name in sounset
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2015-04-01 01:55:09 +02:00 |
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91b0f25735
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fix crash soundset
fix crash soundset init.lua:111: attempt to index field '?'
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2015-03-31 23:44:22 +02:00 |
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a32ed5e3cf
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add an menu in soundset
add an menu in soundset and and button in unified_inventory and chatcommand to display menu
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2015-03-27 20:46:17 +01:00 |
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2e565b2ab9
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add privs interact to use chatcommands
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2015-03-15 15:54:49 +01:00 |
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6dfb195a71
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fixed strange bug with table=table
error --> sounds.gainplayers[name] = sounds.gaindefault
"""
local _ = {}
_[1] = {["other"] = 50, ["ambience"] = 50, ["music"] = 70, ["mobs"] = 30}
return {["azerty"] = _[1], ["crabman3"] = _[1]}
"""
fixed --> sounds.gainplayers[name]= { ["music"] = 50, ["ambience"] = 50, ["mobs"] = 50, ["other"] = 50 }
and delete unused variable sounds.gaindefault
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2015-02-20 17:19:42 +01:00 |
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3d599fc0d1
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add serialise and deserialise and default volume set to 50
add serialise and deserialise
set default volume to 50
change variable name "musique" to "music"
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2015-02-19 20:33:59 +01:00 |
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9a0acb22c0
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mod soundset initial release
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2015-02-14 23:55:06 +01:00 |
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