LeMagnesium
659f012623
Added save system and default class handler to pclasses
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- Next thing to do : warrior class
2015-07-17 13:44:11 +02:00
d61103b44d
change MFF version to Release Version of this fix
2015-07-17 12:00:34 +02:00
5c24190055
yeti is big monster. coef 1.0 to 1.2
2015-07-16 23:35:00 +02:00
efd14421f8
fixed crash if mobs attack and player leave
2015-07-16 23:33:45 +02:00
LeMagnesium
89238d025f
Reverted ambience f*ck up
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- Reverted 2761e95f19
2015-07-16 21:19:16 +02:00
4e890408ab
remove restriction chatcommand /nether_help, guide accessible in normal world
2015-07-16 20:10:26 +02:00
LeMagnesium
2761e95f19
New ambience mod
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- Note: We should rewrite our code for Obani's sound, it was probably wiped away
due to the complete replacement of the code (which was very different)
2015-07-16 19:17:18 +02:00
f2182809d9
replace mobs spawn by news function spawn_specific
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change invert min_light and max_light for slimes and lava
add chmod 755 textures mobs
2015-07-16 19:02:10 +02:00
Ataron
25a5d20501
Add some mobs textures (paly2:mobs_minotaur_fur)
2015-07-16 16:38:09 +02:00
76b5ac0903
fixed visual, collisionbox and explosion sound
2015-07-16 16:24:43 +02:00
LeMagnesium
c10173888b
Updated solarmana
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- Solves part of #117
2015-07-16 16:10:36 +02:00
23545d1bc6
fix crash when tools has not full_punch_interval(netherpick)
2015-07-16 15:48:55 +02:00
Gael-de-Sailly
46df48af01
Corrected creeper mesh
2015-07-16 14:54:23 +02:00
Ombridride
05853440be
add textures for colored sheeps (needs to be improved i think)
2015-07-16 01:20:13 +02:00
5659a816ee
fixed wrong merge
2015-07-16 00:38:57 +02:00
e4479b4343
revert wrong merge
2015-07-16 00:31:19 +02:00
Ombridride
744ccb7bee
Mobd update second part
2015-07-16 00:15:56 +02:00
Ombridride
c93567ef87
Update the mobs mod
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- Fixed racist sheep
- Mobs fall slower in water
- Can only dye sheep if you own it
- Cannot dye a dye'd sheep :)
- Added coloured sheep
- Blast tweak
- Tweak and Tidy code
- tweaked env_damage
- Re-fixed mob arrow
- Fixed mob arrow
- Added evil bunny texture
- Code tidy
- Tidied code
- Replaced some models with .b3d variants, tweaked env_damage routine
- Fixed ability to take animal owned by another player bug
- Added female NPC skin
- Fixed typo
- hear distance added to mobs
- Npc works with new pickup function
- Added capture routine (thanks blert2112)
- explosion function cannot damage protected or unbreakable nodes
- water swimmers cannot move out of water
- updated npc health restoration
2015-07-15 23:31:54 +02:00
Gael-de-Sailly
4f2837a4a7
Watershed should generate in the nether
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nether can't generate in the air. It needs a pre-existent terrain to override.
2015-07-15 22:54:23 +02:00
Gael-de-Sailly
54975d36f2
Re-add watershed depends
2015-07-15 22:53:19 +02:00
b874856e3b
remove 1 "\n" in news
2015-07-15 22:30:26 +02:00
Wouters Dorian
cc8ba514da
Make the interact quizz multi-language
2015-07-15 19:07:44 +02:00
LeMagnesium
117b25bc36
Added skeleton of pclasses
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- This. Is. A. Skeleton. Not finished YET.
2015-07-15 17:08:22 +02:00
7295b08c31
fixed generated default trees and watershed generate in nether
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not generate if y < -19600
2015-07-15 15:41:14 +02:00
Ombridride
14d27348d6
Fix some item misnamed
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Thank to shiva for his post : https://forum.minetest.net/viewtopic.php?f=20&t=10236&p=184483#p184433 :)
2015-07-15 12:37:33 +02:00
Wouters Dorian
7a758082e2
Fix dumb condition in sandstone generation
2015-07-15 02:40:48 +02:00
Wouters Dorian
f034019b7e
Delete Lux ore (replace by stone); No more sandstone y < -84; More cacti
2015-07-15 01:53:17 +02:00
Ombridride
e0a3e5cec7
Improved the armors values + add a small life regeneration on the mithril shield for test + fix a bug on the hardened armor for hunters
2015-07-15 00:38:56 +02:00
4b7ba47446
remove bad dependance watershed in mores mod and readd dependances in watershed
2015-07-14 23:40:38 +02:00
1233d57af6
remove bad dependance
2015-07-14 23:09:33 +02:00
LeMagnesium
c9f115a150
Another minotaur fixed
2015-07-14 23:00:58 +02:00
Ombridride
c6dfa79efa
Desactivated beginners chest (for the moment)
2015-07-14 22:07:53 +02:00
d2883676cc
remove lava abm, abm already exist in default
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remove bucket alias, useless
added moretrees and flowers in depends.txt
2015-07-14 20:34:40 +02:00
c366a481ea
fixed npc follow|stop if tamed, consume not diamond
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mobs follow but rest at distance
comment code
2015-07-14 20:27:36 +02:00
Ombridride
99d66be6bc
Half less Minotaur monsters
2015-07-14 19:58:10 +02:00
Ombridride
08d27cae64
Update minotaur.lua
2015-07-14 19:56:12 +02:00
LeMagnesium
e6168f84ba
Fix crashing hudbars
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- Solves #127
2015-07-14 19:40:11 +02:00
64ff460668
fixed diamond not consumed when tamed npc
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fixed npc follow diamond
2015-07-14 16:38:50 +02:00
LeMagnesium
3a94bc81b5
Fixed some of minotaur's item names
2015-07-14 16:33:46 +02:00
LeMagnesium
1fd331615a
Check return value of get_surface_pos before indexing it
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- Solves #126
2015-07-14 14:53:15 +02:00
24b398aa10
remove watershed_cloud.png texture and use default_cloud.png texture
2015-07-14 01:19:08 +02:00
525ecd9975
added missing textures
2015-07-14 01:13:23 +02:00
Ombridride
e65d085f3b
Mobs spawn in protected area
2015-07-13 23:52:30 +02:00
a21531dfe5
remove mob spawn in area
2015-07-13 23:35:56 +02:00
LeMagnesium
41e7b4efaf
Merged all command timers in a single mod : action_timers
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- Merged all command timers in a single mod
- Activated mod
- Updated news.txt
2015-07-13 23:22:02 +02:00
root
98e1295475
1 less damage for almost every monsters
2015-07-13 23:12:30 +02:00
Ombridride
fb17d5e072
Update rat.lua
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Rat now spawn also on sandstone nodes (because of the new mapgen)
2015-07-13 16:28:29 +02:00
Quentin BUISSON-DEBON
77bd0b28b0
Mobs update (because of the mapgen), mainly spawn/nodes improve
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Many small adjustments :
- 10% less for the spawn rate of the Creeper
- Dirt Monster now spawn also on DryGrass, and the spawn rate is increased by 5%
- Dungeon Master now spawn on sandstone, and now only under -250
- Mese Monster now spawn on sandstone, and now only under -125
- Minotaur now spawn only on DryGrass, and the spawn rate is increased of +20%
- NPC spawns rate is increased by 300%, BUT the NPC now spawns on many nodes ! ("Beach" Sand, Jungle Grass, Dirt, Dirt With Grass)
- Oerkki now spawn on sandstone and below -75
- Spider spawns rate is decreased by 30% due to the new mapgen (jungletrees have less leaves)
- Stone Monster now spawn on sandstone, only under -25
- Wolf spawns rate is increased by 5%
- Zombies now spawn 10% lesser
2015-07-13 13:14:17 +02:00
LeMagnesium
e774ed402d
Updated 3d_armor and done a bit of chmodding
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- Solves part of #117
2015-07-12 13:26:14 +02:00
LeMagnesium
af4096f24e
Added strong dependency for inventory_icon : unified_inventory
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- Solves part of #117
2015-07-12 12:45:28 +02:00