- Add musics and sounds from original mod wich was removed by MFF
- Add musics from mpd mod
This ambience mod add /volume command that display a form to change musics and ambience volume. This is player independant.
* Remove soundset and music mod
* Fix warning caused by undefined global variable in kpgmobs/wolf.lua
* pmobs:
- Disable ninja mob
- Less spawning chance for npcs and wolves (1/31000 -> 1/51000)
* minetest.conf
- Set setting remove_far_mobs to true
- Update setting active_block_range from 1 to 2
- Increase Creeper explosion radius to 3 and 6 for damage radius.
- Add a custom tnt mod as a replacement of the default one. This mod allow explosions without burning surrounding nodes.
- Customizations made by MFF are moved to other mods. This would permit next upgrades to be more easier.
- Cherry trees moved to cherry_tree mod as a submodule maintained by sys4-fr.
- Custom MFF beds, boats, buckets, liquid sources, fences, tools, meze and other nodes/craft definitions moved to nalc mod.
- Move nyancat mod to mods folder because nyancats no longer exist in minetest_game.
* Move colouredstonebricks mod as a submodule
* Move farming redo mod as a submodule
* Move h2omes mod as a submodule
* Add missing mobs_dung and mese_dragon_inv textures
* Move moreblocks mod as a submodule
* Move moreores mod as a submodule
* Move pipeworks mod as a submodule
* Move player_physics mod as a submodule
* Fix unified_inventory mod (depends.txt)
* Remove definitively watershed mod that was never used in NALC
- Fix#535
- Thanks for @crabman77 for pointing out the code, and @minetest-technic team for making the original changes
- Add the necessary flag in the formspec generator code so that we do not leave the formspec upon pressing enter
- In sight of MinetestForFun/server-minetestforfun-skyblock#217
- default/craftitems.lua : Merge changes made to the book and how it is handled ; updates
- nether/nether/guide.lua : I don't remember ever modifying it but it was there and modified and it worked so wowie
- Runes: Remove the amulets' mana bonus when a player leaves so that
mana's maxmana value saved for the player (future basemana) doesn't
already include an amulet bonus