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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-11-18 16:20:38 +01:00
Commit Graph

69 Commits

Author SHA1 Message Date
d61103b44d change MFF version to Release Version of this fix 2015-07-17 12:00:34 +02:00
efd14421f8 fixed crash if mobs attack and player leave 2015-07-16 23:33:45 +02:00
23545d1bc6 fix crash when tools has not full_punch_interval(netherpick) 2015-07-16 15:48:55 +02:00
e4479b4343 revert wrong merge 2015-07-16 00:31:19 +02:00
Ombridride
744ccb7bee Mobd update second part 2015-07-16 00:15:56 +02:00
Ombridride
c93567ef87 Update the mobs mod
- Fixed racist sheep
- Mobs fall slower in water
- Can only dye sheep if you own it
- Cannot dye a dye'd sheep :)
- Added coloured sheep
- Blast tweak
- Tweak and Tidy code
- tweaked env_damage
- Re-fixed mob arrow
- Fixed mob arrow
- Added evil bunny texture
- Code tidy
- Tidied code
- Replaced some models with .b3d variants, tweaked env_damage routine
- Fixed ability to take animal owned by another player bug
- Added female NPC skin
- Fixed typo
- hear distance added to mobs
- Npc works with new pickup function
- Added capture routine (thanks blert2112)
- explosion function cannot damage protected or unbreakable nodes
- water swimmers cannot move out of water
- updated npc health restoration
2015-07-15 23:31:54 +02:00
c366a481ea fixed npc follow|stop if tamed, consume not diamond
mobs follow but rest at distance
comment code
2015-07-14 20:27:36 +02:00
64ff460668 fixed diamond not consumed when tamed npc
fixed npc follow diamond
2015-07-14 16:38:50 +02:00
Ombridride
e65d085f3b Mobs spawn in protected area 2015-07-13 23:52:30 +02:00
a21531dfe5 remove mob spawn in area 2015-07-13 23:35:56 +02:00
23abcd947a commented modif make for MFF 2015-06-24 15:20:27 +02:00
1b9689bba7 fixed creeper break unbreakable nodes
fixed creeper break nodes in protected areas when is limit to area
fixed creeper explosion kill without armor but not with
2015-06-23 22:29:54 +02:00
LeMagnesium
deb61da142 Removed two global variables in mobs/api.lua 2015-06-22 18:47:20 +02:00
Ombridride
bdd6d3c1b4 Update mobs mod
Fixed gate check
2015-06-02 16:53:02 +02:00
Ombridride
9eea1d7f42 Update mobs mod and news.txt
mobs mod tweaks :
- tweaked environmental damage check
- mobs retain health, code tidy
- Updated weapon wear & sounds
- code tidy
2015-05-27 18:25:55 +02:00
Ombridride
1f426f2e94 Update mobs mod
(tweaked environmental damage check)
2015-05-27 18:09:26 +02:00
Ombridride
bd37f19662 Change rights in the repository (755) 2015-05-26 23:37:16 +02:00
LeMagnesium
3022c7b152 Fixed itemstrings' prefixes and wrongly applyed diff 2015-05-22 22:33:20 +02:00
Quentin BUISSON-DEBON
029ac189c6 Update mobs mod
(bugfix tamed mobs)
2015-05-22 22:21:57 +02:00
LeMagnesium
50802588f0 Merge of 'solarmana_add'
Conflicts:
	mods/WorldEdit/worldedit/init.lua
	mods/WorldEdit/worldedit/manipulations.lua
	mods/WorldEdit/worldedit_commands/init.lua
	mods/WorldEdit/worldedit_commands/safe.lua
	mods/compassgps/README.md
	mods/mobs/api.lua
	mods/mobs/chicken.lua
	mods/mobs/cow.lua

This branch was completly f*cked up, we couldn't find a way to update it without throwing piles of merge conflicts, even with patches.
Runes are defaultly disabled. The README.md file will be updated, as well as many files in the repository
2015-05-22 20:09:39 +02:00
LeMagnesium
a7e5bacb65 Fixed mobs' update 2015-05-22 19:28:57 +02:00
Quentin BUISSON-DEBON
eae9dbfa83 Update mobs mod
From commits of TenpPlus1 :
- Dogfight and explosion tweaks
- Monster/Npc attack closest threat
- Added flying (and swimming) mob routine
- Fixed: flying mobs get stuck outwith fly_in node
- Fixed: dogfight jumping bug
- Fixed: jumping while dogfight attack for all size mobs
- Mobs can now walk up half-slabs without jumping
- Fixed jump glitch + Fixed do_jump
- Added ownership for tamed animals
2015-05-22 10:37:17 +02:00
LeMagnesium
75da167428 Added cow dung - O_o? 2015-05-19 14:23:41 +02:00
LeMagnesium
83984a6941 Added cow dung
- O_o?
2015-05-18 18:49:26 +02:00
LeMagnesium
6c5c9f6ca9 Dicreased dogfight distance (a bit)
- Dicreased dogfight distance by 0.5 so that players are sure to be able to
   punch *every* monsters while they are attacking them
2015-05-09 12:19:36 +02:00
LeMagnesium
ae8e6fc32c Fixed logic blocks' indentation and ending
- Fixed the 'end' crash in api.lua (after last merge)
2015-04-28 10:40:11 +02:00
Ombridride
720b7629c5 Update API.lua of mobs mod 2015-04-27 22:38:49 +02:00
LeMagnesium
c8a8ac6813 Added beginning of sarangay mob's file
- Added sarangay.lua (need mesh file, and configuration)
 - Fixed identation in api.lua
2015-04-25 15:45:47 +02:00
LeMagnesium
94c1d3cefa Merged missing parts of mobs' api, updated news
- Updated news.txt
 - Merged missing pieces of api.lua
 - Added a random message
2015-04-21 12:32:35 +02:00
LeMagnesium
8b8fdfa131 Completed proper merge of mobs mod
- Merged api :
	- little tweaks on yaw computing system and position handling when blasting
	- Centralisation of the explosion function used by both dungeon masters and
	  creepers : checks are made differently but still present in the function
- Merged dungeon masters
- Changed type of creepers from kamikaze to explode
- Tweaked a bit rebase script
2015-04-21 11:54:43 +02:00
Ombridride
deeaa98c16 Resolve problems 2015-04-20 23:12:05 +02:00
LeMagnesium
f3da5b0a97 Rolled back mobs mod 2015-04-20 23:07:51 +02:00
LeMagnesium
a0454b3b88 Updated api.lua of mobs mod 2015-04-20 22:37:53 +02:00
LeMagnesium
db8cc41fd7 Added check for lavaslime to not destroy actual nodes with fire
- Lavaslimes now check if the node there are trying to place fire instead of
  is air. If it is not, they do not put fire (to avoid detroying nodes)
2015-04-17 22:41:04 +02:00
Ombridride
c8353dd2fb Update mobs mod
- Add Golden lasso texture
- Improve code for mobs jump next to fences
2015-04-12 22:45:04 +02:00
Ombridride
4e402c7d3b Update mods mod
- npc's follow and stand by order
- mob shoot attack rehauled
- velocity changes
- fixed shoot bug
- mob shoot timings fixed
- dungeon master plasma balls less laggy
- DM plama ball less laggy
- added on_die function and jump_height
- Added jump_chance for jumping mods, set walk_chance to 0 when in use
- added jump mobs, footstep nodes, api tweaks
- fixed jump follow and follow jump glitch
- Added rotate to mob definition
- Reworked breeding
- tidied code
- added mobs_enable_blood flag in minetest.conf (true/false)
- tidied code
- Fixed selftimer issue
- beehive cannot be eaten (oops)
- fixed lifetimer bug
- added magic lasso to pick up animals
- pets and chicken can be picked up without magic lasso
- update version
2015-04-11 21:45:03 +02:00
LeMagnesium
67043e6e50 Reverted commit 8fbd084 2015-04-11 17:45:47 +02:00
LeMagnesium
8fbd084624 Removed inhibition of lifetimer system about npcs
- NPCs have now a 600sec (10min) lifetime
2015-04-11 15:41:57 +02:00
Ombridride
b139227932 Update api.lua 2015-04-03 02:02:55 +02:00
d9c671e10c added more unbreakable nodes by creeper explosion
added default:obsidian_cooled, default:obsidianbrick, more_chests:x (exclued wifi) in unbreakable nodes by creeper explosion
and fix global var
2015-04-03 00:02:03 +02:00
Ombridride
0b51e1f7ac Now players can give orders follow and stand to NPCs 2015-04-02 19:16:47 +02:00
Ombridride
4645ef3cb5 Update mobs mod
- api.lua (many improves, chicken egg more frequent, NPC attack nearly
mobs, textures code, etc…)
- Bee (spawn on group:flower now, textures code updated)
- Bunny (textures code updated)
- Chicken (two times more eggs, textures code updated)
- Cow (textures code updated)
- Creeper (finish reorganize the code, textures code updated, new eggs
inventory texture)
- Dirt Monster (textures code updated)
- Dungeon Master (textures code updated)
- init.lua (small credits tweaks)
- Kitten (textures code updated, now drop sometimes farming:string)
- Lava Flan (textures code updated, now 3 can spawn per chunck)
- Mese Monster (textures code updated)
- NPC (textures code updated, revert give raw meat versus health code
for tests)
- Oerkki (textures code updated, now 1 light damage)
- Rat (textures code updated)
- Sand Monster (textures code updated)
- Sheep (textures code updated, now give 2 to 3 wool when sheared)
- Spider (textures code updated, change credits, comments our
modifications)
- Stone Monster (textures code updated)
- Tree Monster (textures code updated)
- Warthog (textures code updated)
- Wolf (finish reorganize the code, textures code updated, add spawner
egg and an inventory texture)
- Tweaks some sounds
2015-03-31 19:32:46 +02:00
LeMagnesium
af649c49f8 Fixed a mistake in unknown node's check
- Mobs mod now check with correct values the being of the nodes its mobs spawn on
2015-03-26 20:33:40 +01:00
Ombridride
a291222ea6 Finish the mobs update 2015-03-26 20:08:33 +01:00
Ombridride
8d45d416be Begin the mobs update 2015-03-25 17:27:53 +01:00
LeMagnesium
e2a49d6552 Creeper damages by 21hp units (10.5 hearts) on armor and player 2015-03-25 16:14:51 +01:00
LeMagnesium
41274eabd0 Copied security from creepers to dungeon_masters 2015-03-23 21:23:27 +01:00
LeMagnesium
1e3b620482 Wrap lines and added exceptions on creeper's explosions
- Stuff contained in default:chest will be dropped as are items when player die
- Steel doors and locked chests won't be affected by explosions
- If part of a wooden door is destroyed, the second part is too
2015-03-23 19:58:09 +01:00
25a0080980 add creeper explosion don't destruct areas and unbreakable nodes
add creeper explosion don't destruct areas and unbreakable nodes
fix mobs crash if spawn on unknown node
2015-03-23 18:47:58 +01:00
68cb3d2a3b add tnt sound file for creepers and remove add_item sur explode 2015-03-21 23:03:49 +01:00