LeMagnesium
29857f2527
Updated nether and applied scripts
2015-07-06 18:14:02 +02:00
Wouters Dorian
3b4037aefb
Better gravel footstep sounds
2015-07-06 15:44:52 +02:00
Wouters Dorian
6aebcc4a4e
Better texture for buckets
2015-07-05 00:26:51 +02:00
Wouters Dorian
792e432f92
Make (arrow/plain) signs less ugly
2015-07-04 21:49:23 +02:00
bb6be97c04
Default/functions: Fix cacti not growing when rotation is 1-3
2015-07-03 20:28:22 +02:00
Ombridride
eecb2d7efe
Improve the Mithril Shovel texture
2015-07-01 23:48:18 +02:00
LeMagnesium
778bb436b3
Updated MinetestForFun Game
2015-07-01 18:12:42 +02:00
LeMagnesium
53ab5cea0c
Mode 755
...
- Someone must do it, so I do it, now
2015-07-01 12:32:24 +02:00
Obani
b38450dc0a
New gravel footsteps sounds
2015-07-01 00:47:15 +02:00
Ombridride
0261b8bc83
Improve the Gold and Mese sword new textures
2015-06-30 19:45:12 +02:00
Ombridride
95ee44746c
New special textures for swords
2015-06-29 21:31:28 +02:00
Ombridride
8b8b2ce819
New Silver Sword Texture
2015-06-29 20:23:03 +02:00
Ombridride
4629f11a3d
Add the new 32px textures for Pickaxe tool (and fix the Mithril Axe texture)
2015-06-29 01:05:41 +02:00
Ombridride
1f9c1a484d
Ajout du sywtonic dans le pommeau de la DM's Blood Sword
2015-06-28 00:19:34 +02:00
Ombridride
18253658d5
Add the Dungeon Master's Blood Sword and the craft of this sword, also add mobs:zombie_tibia and mobs:dungeon_master_diamond wich are dropped from zombies and Dungeon Masters and wich are needed for the craft recipe of the DM's Blood Sword because the craft recipe is also added, finally add the texture of the DM's Blood Sword !
2015-06-28 00:17:30 +02:00
Ombridride
1e414a3874
Improve the Mithril Axe texture (32px)
2015-06-27 22:05:43 +02:00
Ombridride
283b6043b0
Merge branch 'master' of github.com:Ombridride/minetest-minetestforfun-server
2015-06-27 19:11:53 +02:00
Ombridride
c7e8162f07
Add shovel new textures (32px)
2015-06-27 19:11:23 +02:00
LeMagnesium
0816951ffe
Updated MinetestForFun Game
...
- Merged listring, not handled by server yet!
2015-06-27 18:50:21 +02:00
Ombridride
209011997e
Adjust many tools textures
2015-06-26 23:20:17 +02:00
LeMagnesium
673966be58
Mode 775 over new files
2015-06-26 18:48:24 +02:00
Quentin BUISSON-DEBON
95bddea566
New default mithril axe (special) texture
2015-06-26 17:57:17 +02:00
Quentin BUISSON-DEBON
559f46d965
New default mithril sword (special) texture
2015-06-26 17:43:41 +02:00
Quentin BUISSON-DEBON
801264a3d6
New default sword textures (32px)
2015-06-26 17:14:28 +02:00
Quentin BUISSON-DEBON
e8e78b0242
Add new default axe textures
2015-06-26 16:02:41 +02:00
LeMagnesium
632b3b2391
Forced use of a pickaxe to dig xpanes:bars
...
- Removed groups oddly_breakable_by_hand and snappy from bars' groups
2015-06-22 20:05:52 +02:00
LeMagnesium
2b93704810
Used maptools:gravel's sound for default:gravel
2015-06-22 19:06:47 +02:00
LeMagnesium
a752f6efad
Fixed sand source texture
...
- Removed special-sytled texture's section still using the old, removed,
animated sand source texture
2015-06-22 17:35:33 +02:00
LeMagnesium
4b6d3e9a7b
Downgraded raillike group's feature in MinetestForFun Game
2015-06-21 22:01:45 +02:00
98bada290f
re-added missing texture animated sand
2015-06-21 14:02:50 +02:00
6ad68b63c2
re-added missing textures after updates
...
fixed .gitignore regex cause ignore change
2015-06-21 00:03:37 +02:00
LeMagnesium
9eaff838e5
Updated MinetestForFun Game
...
- Moved farming and screwdriver into MinetestForFun Game
- Updated files (mostly `is_ground_content`)
- Removed weird partial copy of jukebox in MinetestForFun Game
2015-06-18 13:22:23 +02:00
LeMagnesium
aa0c132570
Used a deffered generation of 2 seconds for cherry trees
...
- (hopefully) Solves #92
2015-06-17 18:08:15 +02:00
LeMagnesium
251661fb52
Forbidden show of locked chests' inventories to people not owning them
...
- Solves #90
2015-06-17 18:01:15 +02:00
Le_Docteur
54fae593fc
Added "default:cherry_tree" to mapgen.
2015-06-17 17:33:36 +02:00
LeMagnesium
a0d0c7f00b
Added back hbhunger
2015-06-16 22:49:24 +02:00
Obani
2007d45bc8
Added song "rock" to jukebox
2015-06-16 22:02:03 +02:00
Le_Docteur
3f9ffdcb8f
Fixed the name of the "default:locked_chest" formspec function.
...
One of them was silently ignored.
2015-06-16 17:44:18 +02:00
Le_Docteur
79e87b0f6b
Fix: "default:chest" had no formspec.
...
"maptools:chest" was a collateral damage.
2015-06-16 17:25:53 +02:00
Le_Docteur
87dc6f1ff4
Give back gravel its sound of dirt (carbone).
...
Rather than the sound of crushed shells (mt_game).
2015-06-15 20:22:10 +02:00
LeMagnesium
7f216c621d
Add script to CHMOD every file in the repository
...
- Added "chmod_all.sh" and chmod-ed everything
2015-06-15 20:12:17 +02:00
LeMagnesium
91c2ff1215
Merged crafting recipes (all finished now)
2015-06-14 11:46:12 +02:00
LeMagnesium
12501fb1cd
Merged most of default
...
- Merged README, crafting, functions, furnace, init, mapgen, nodes, tools and trees
2015-06-14 11:46:12 +02:00
LeMagnesium
05685e7a72
Merged doors and dyes
...
- Removed comments in dyes
2015-06-14 11:46:12 +02:00
LeMagnesium
d44a5b5a79
Merged fire and flowers
...
- Flowers (including dry shrub, and lilipads) use decorations now
2015-06-14 11:46:12 +02:00
LeMagnesium
1456906a5b
Boats' code merged
2015-06-14 11:46:12 +02:00
LeMagnesium
35d3aeba1f
Fixed white spaces, so merged stairs' mod
2015-06-14 11:46:12 +02:00
LeMagnesium
1728194d06
Merged buckets
2015-06-14 11:46:12 +02:00
LeMagnesium
5a3e2ddede
Merged new boat object
2015-06-14 11:46:11 +02:00
LeMagnesium
4387b69326
Merged medias for beds
2015-06-14 11:46:11 +02:00
LeMagnesium
9aa6b9cd98
Merged init and legacy of default (with textures)
2015-06-14 11:46:11 +02:00
LeMagnesium
ea0f069ab4
Merged vessels
...
- Removed alternate textures
2015-06-14 11:46:11 +02:00
LeMagnesium
64e07f0d1c
Removed lost file and applied mod to modifications
2015-06-14 11:46:11 +02:00
LeMagnesium
f436102d9f
Used compressed textures of wools
...
- Merged wool mod
2015-06-14 11:46:11 +02:00
LeMagnesium
308c5b0582
Removed xray's legacy from Carbone
2015-06-14 11:46:11 +02:00
LeMagnesium
e1ebbe9b1e
Finished merge of nodes.lua from Minetest Game
2015-06-14 11:46:11 +02:00
LeMagnesium
b3852113b7
Began reorganizing minetestforfun_game (nodes.lua)
2015-06-14 11:46:11 +02:00
LeMagnesium
663b4f003f
Added river water bucket and new xpanes' bar texture
...
- (part of the global MFF Game update)
2015-06-14 11:44:56 +02:00
LeMagnesium
2913bcb93d
Removed all whitespaces (using new script)
2015-06-10 19:12:48 +02:00
LeMagnesium
97dafe87ce
Got back lily_pads
...
- Solves #88
2015-06-09 17:59:08 +02:00
LeMagnesium
349e44eedc
Replaced old bed version by maintained Minetest Game version
...
- Solves #85
2015-06-07 18:29:01 +02:00
LeMagnesium
c815abe595
Updated flowers' mod after merge in Minetest_game
2015-06-06 15:38:01 +02:00
Ombridride
ecdad27e27
Unification of default Shovels and Axes materials
2015-06-02 23:01:42 +02:00
Ombridride
8970de6604
Re-organize the code of tools.lua
...
Wood > Steel > Bronze > Gold > Mese > Nyan > Diamond
2015-06-02 22:44:58 +02:00
Quentin BUISSON-DEBON
36fb972b95
Deleted "highlandpools" mod
...
(too bugged and the generation is too ugly)
2015-06-02 10:20:11 +02:00
Ombridride
3e6304c87b
Tweak highlandpools mod
...
(Remove pebbles and flowers for the remove abm function)
2015-06-01 21:51:52 +02:00
LeMagnesium
060e03b003
Fixed collision_boxes in automatic_flowers' registration
2015-05-31 20:29:28 +02:00
Ombridride
8683193e3c
rights 755 + new textures for swords/axe/shovel in wood/stone/steel
2015-05-31 11:56:13 +02:00
LeMagnesium
a2c8d5345f
Moved recipes for desert_sand and sand to crafting.lua in default
2015-05-27 18:51:23 +02:00
Ombridride
bd37f19662
Change rights in the repository (755)
2015-05-26 23:37:16 +02:00
LeMagnesium
c3dd3012b3
Re-Increased rotation coefficient of expert racer's boat
...
- Corrected a misunderstanding between me and @ObaniGemini
2015-05-26 22:03:07 +02:00
LeMagnesium
7fadb09c08
Added back craft recipe to get sand from gravel
2015-05-26 21:21:02 +02:00
LeMagnesium
5c6b86946c
Dicreased expert boat's rotation coefficient
...
- Solves part of #61
2015-05-25 20:27:46 +02:00
LeMagnesium
5da1412b29
Used static source for quicksands
...
- Used `default_sand.png`, a static picture, as tile image for `default:sand_source`
- Turned alpha of quicksands to 255 (maximum)
- Turned post_effect_color to nearly black
2015-05-24 15:56:03 +02:00
Obani
bb25fc622f
Simplified sand_source texture
2015-05-24 15:49:47 +02:00
Obani
fe24cb3634
Added textures for liquid sand
2015-05-24 15:23:59 +02:00
Obani
0788b310da
Better menu textures : boat
2015-05-24 14:34:18 +02:00
LeMagnesium
927263ee3c
Added quicksands
...
- Added suffocating quicksands' sources and buckets
- Referenced needed textures to #43
2015-05-24 13:45:23 +02:00
LeMagnesium
95c37b3f1d
Forbidden the control over two boats by a single player
...
- Sent a chat message when a player wants to ride a new boat while he is
attached on another one.
2015-05-06 11:05:20 +02:00
Obani
1287bd78c6
Changed some textures for boats mod (menu textures)
2015-05-04 19:31:14 +02:00
LeMagnesium
baa7b8875b
Updated minetestforfun_game
...
- Added default:meselamps
- Added shelf:vessel
- Merged cactus/papyrus override possibility
2015-05-01 14:38:17 +02:00
LeMagnesium
744055b103
Added @ObaniGemini 's boats
...
- Added nboats with their special properties. The code has been cleaned and
optimized
2015-04-30 14:09:53 +02:00
LeMagnesium
d5ee3eabcc
Removed inhibiting code in sand place callbacks
...
- Removed inhibiting code in sand-type nodes' place callback to avoid
blocking all callbacks to be executed, and the engine to send logs
2015-04-22 14:21:08 +02:00
LeMagnesium
363f42b07d
Added invtweak, tweaked some returns to avoid strange behavior
...
- Updated news.txt
- Added invtweak mod instead of old intweak
- Updated world.mt
- Tweaked builtin_falling and creative/init.lua to avoir strange behavior from
the builtin when parsing on_placenode callbacks in creative mode
2015-04-21 22:23:43 +02:00
LeMagnesium
3927b86f41
Added river water
...
- Added river water (alias in mapgen.lua and registrations in nodes.lua)
- Reorganized aliases in mapgen.lua as they are in minetest_game to make further
merges simplier
- Updated news.txt
2015-04-19 11:21:58 +02:00
LeMagnesium
58493231a2
Reduced all flowers' registration using new format
2015-04-18 16:06:20 +02:00
LeMagnesium
27118401bc
Removed default:ice as ore
...
- Removed default:ice chuncks generated (legacy from carbone)
2015-04-16 19:18:59 +02:00
LeMagnesium
67c3a33fd4
Fixed missing textures' bug
...
- Changed old mesecons' doors' definitions to use new textures' name
- Removed copied textures
2015-04-14 19:41:05 +02:00
LeMagnesium
0d3a75eab3
Side parts of door's missing textures
2015-04-13 23:23:33 +02:00
LeMagnesium
bbac97df56
Doubled textures for doors
2015-04-13 23:17:56 +02:00
LeMagnesium
5863e01b49
Merged actual beds with mesh version by @jp
...
- Beds are now meshes
2015-04-11 23:12:27 +02:00
LeMagnesium
c4ff82dae4
Solved on_use bug with strange on_item_eat behavior
...
- Removed the sound on_item_eat call so that hunger's function will be called
2015-04-08 22:06:27 +02:00
LeMagnesium
926ea585ce
Splitted comments in fire mod to keep dungeon master behavior
...
- Fire placed by dungeon master and fire arrows will remove direct-connected
nodes and will disappear
2015-04-07 20:57:42 +02:00
55d75b175b
Added new default:ladder_obsidian and changed lavatemple:ladder
...
Added new default:ladder_obsidian
Changed lavatemple:ladder walkable=true, drawtype=nodebox, added new texture inv and changed texture
2015-04-07 00:40:35 +02:00
LeMagnesium
3f51e31c0d
Removed rests of useless fire mod
...
- Removed ABMs that were still enabled, causing a bit of lag
- Removed spreading risk, and links between fire:basic_flame and the ABMs
mentionned above
2015-04-05 00:40:25 +02:00
LeMagnesium
16fd682ebb
Modified doors, vines, homedecor, etc...
...
- Added doors:trapdoor_cherry and its craft recipe
- Removed useless door textures (not following naming convention, so not used in code since the last mff_game update)
- Added missing homedecor_models
- Re-added vines:shears needed for vines' roots
2015-04-01 21:42:29 +02:00
LeMagnesium
0b7251fdce
Added all cherry things from Jordach's BFD
...
- Added cherry trees' biomes
- Added cherry wooden plank stairs
- Added cherry nodes : sapling, log, wood, etc
- Added cherry trees' generation system
- Added cherry items' crafts
2015-03-30 20:54:58 +02:00
LeMagnesium
5b071b9018
Fixed fix fixing infotools
...
- Corrected typo in registered_items' table's name
2015-03-28 17:45:52 +01:00
LeMagnesium
7de6860654
Checked one more field before indexing it in infotools
2015-03-25 23:42:26 +01:00
LeMagnesium
4fff523d13
Fixed dye's research for group colors
...
- Flowers are registered with their special group colors
2015-03-24 19:16:13 +01:00
Ombridride
b2303c64c5
Update flowers mod
...
stack 99, before 64...
2015-03-24 17:21:32 +01:00
Ombridride
705eb8a5d3
Small mistake in flowers mod tweak
2015-03-15 00:18:43 +01:00
Ombridride
c3fcb6c986
Merge pull request #33 from davedevils/patch-7
...
Begin on rewirte flower module
2015-03-13 19:39:10 +01:00
LeMagnesium
a0a7485ae4
Updated beds' mod to hide warning messages
...
- Global variable `writing` removed
- License update
2015-03-12 18:42:18 +01:00
Dave Devil's
8a0d46828b
Begin on rewirte flower module
...
most fasted way to add flower
2015-03-12 05:06:37 +01:00
LeMagnesium
4643e2cb52
Updated minetestforfun_game, final 5th part
...
- Updated textures
2015-03-03 22:17:50 +01:00
Ombridride
5734e2a2e2
Fix mossycobble
2015-03-03 21:50:36 +01:00
Ombridride
d4117fcfc8
Remove dupe aliases ( fixes #438 )
...
from mt_game
2015-03-03 21:22:42 +01:00
Ombridride
a85c16af47
Make empty buckets stackable
...
from mt_game
2015-03-03 21:14:32 +01:00
Ombridride
731cc4e82e
Delete old beds mod and add new beds mod
...
(from mt_game)
2015-03-03 21:01:27 +01:00
Ombridride
0b119ba729
Fix download URL of mt_game
2015-03-03 20:09:04 +01:00
Ombridride
0e05ac226a
Fix typo in survival form spec & create legacy file
...
(from MT_game)
2015-03-03 20:06:59 +01:00
LeMagnesium
e434845337
Merge branch 'master' of github.com:Ombridride/minetest-minetestforfun-server
2015-03-03 20:05:24 +01:00
LeMagnesium
08caaf4dee
Replaced old doors with new version
2015-03-03 20:03:35 +01:00
Ombridride
ef982471fa
MFF_game - Update texture 02
2015-03-03 19:53:32 +01:00
Ombridride
f514d7058f
MFF_game texture update
...
(From MT_game)
2015-03-03 19:52:12 +01:00
Ombridride
31f8354649
Update MFF_game "README" again
2015-03-03 19:45:50 +01:00
Ombridride
8f5dd6e2e6
update MFF_game "README.txt"
2015-03-03 19:44:20 +01:00
539113c778
fix infotool crash when unknow node
2015-03-03 19:31:30 +01:00
Ombridride
30ac1e2c6c
Add mossy cobble uncraft
...
mossycobble => stone
2015-03-03 19:28:47 +01:00
Ombridride
f572fedea9
Mossycobble fixes in node.lua
2015-03-03 19:15:57 +01:00
LeMagnesium
c0926d33cc
Merge remote-tracking branch 'origin/master'
...
Conflicts:
minetestforfun_game/minetest.conf
2015-03-03 19:01:23 +01:00
LeMagnesium
969080ab81
Fixed typos and changed sinking speed's value
2015-03-03 18:58:33 +01:00
Ombridride
6469bc5200
Update minetest.conf
2015-03-03 18:55:38 +01:00
Ombridride
7ed90a8651
Merge minetest_game - Update node.lua
2015-03-03 18:31:52 +01:00
LeMagnesium
d9c182cf9d
Changed all the LIGHT_MAX calls to default.LIGHT_MAX
...
- Avoided crash by using the real variable instead of its old name
2015-03-03 18:22:38 +01:00
LeMagnesium
3ae94073c4
Updated minetestforfun_game, part 3
...
- Merged :
Removed weird constants in default
Add tree growing functions to game_api.txt
2015-03-03 16:04:42 +01:00
LeMagnesium
c4c6e9fe44
Updated minetestforfun_game, part 2
...
- Merged :
Add crafting grid result arrow to creative inventory
Simple biomes for mgv5/mgv7. Uses get_mapgen_params
2015-03-03 15:51:09 +01:00
LeMagnesium
afa51785fb
Updated minetestforfun_game, part 1
...
- Merged :
Change furnace fire icons
Add Obsidian / Obsidian brick stairs & slabs
2015-03-03 15:43:04 +01:00
639584ec06
callback for torches in water
2015-03-03 00:19:08 +01:00
LeMagnesium
908082e9ba
Re-increased amount of sticks given for a default:wood
...
- Avoided conflict between building_blocks:sticks and default:wood by changing
the default:wood's recipe and output
2015-02-26 09:18:19 +01:00
LeMagnesium
ecb9d17a33
Decreased the number of sticks given from group:wood
...
- In the craft inventory, putting, from now, an item from the group:wood won't give you 9 sticks anymore but 4. In fact, 4 sticks give you a wooden plank item, part of
the group:wood, and this wooden plank gives you back 9 sticks, which could be used to craft again some wooden planks, etc...
2015-02-25 21:17:23 +01:00
Gael-de-Sailly
92d20a7e61
Turn glass into glasslike_framed_optional drawtype
2015-02-22 18:17:27 +01:00
LeMagnesium
c539cc15e2
Removed commented old lines from code
2015-02-19 16:57:24 +01:00
LeMagnesium
63a6c26de6
Added sethome handlers using minetest.[de]serialize minetest.serialize and minetest.deserialize provide a faster way to write and read input, it turnes useless the repeat .. until statement, and then, make the read faster.
2015-02-19 16:57:24 +01:00
LeMagnesium
6f2f57a913
Remove .env calls in sethome
2015-02-18 19:12:36 +01:00
LeMagnesium
fd7c1c2980
Reversed typo from latest commit
2015-02-14 15:38:58 +01:00
LeMagnesium
2daad79502
Added separated real/nether timers
2015-02-14 15:27:52 +01:00
2d7941209f
debug et ajout de timer dans sethome
2015-02-12 17:19:53 +01:00
LeMagnesium
f2a6d646aa
Removed two global variables
...
Thanks to crabman for having warned me.
2015-02-11 16:04:38 +01:00
Gael-de-Sailly
8adbc1031c
Store any book in bookshelves, not only default:book
2015-02-09 14:19:30 +01:00
LeMagnesium
fffef558bb
Added return statement in bookshelf's callbacks
2015-02-08 22:30:54 +01:00
Ataron
09977a198b
New Moon texture
2015-02-07 16:53:21 +01:00
LeMagnesium
030e104df3
Added spawn's timer and reduced interval for home
...
- HOME_INTERVAL is now 20 minutes
- Added spawn's timer : interval is 10 minutes
2015-02-06 19:59:09 +01:00
LeMagnesium
218882457b
Merged GUI/console homes' handlers
...
- Added timer to unified_inventory's GUI go_home by 'merging' it
- Merged GUI/console sethome by addind all sethome's functions and variables in home[], unified_inventory calls home.sethome and home.tohome
- Added sethome in unified_inventory's mandatory dependencies
2015-02-06 14:46:53 +01:00
LeMagnesium
696f96b0f0
Added timer to home mod
...
- Added a time handler to avoid players to use /home too many times
- Timer's interval is set by HOME_INTERVAL in minetestforfun_game/mods/home/init.lua
- Added debug messages to show in the logs when a player teleport to home or try within the forbidden timer's interval
2015-02-03 11:24:42 +01:00
LeMagnesium
60602f60c0
Merge branch 'sand' of http://github.com/Gael-de-Sailly/minetest-minetestforfun-server into Gael-sand
2015-01-30 18:24:49 +01:00
Gael-de-Sailly
09ef071c81
Fixed sand replacing non-buildable-to nodes on place
2015-01-30 14:32:51 +01:00
Ombridride
a149bc8c08
encore des petits ajustements...
2015-01-29 00:20:09 +01:00
LeMagnesium
618adecf2b
Fixed global vas errors and updated beginners_chest with license
2015-01-25 22:34:03 +01:00