Commit Graph

1364 Commits

Author SHA1 Message Date
5b631142aa take colored banisted "pseudo nodes" out of creative inv 2018-09-12 22:43:05 -04:00
eb6089a03e make wooden banister colorable via Unified Dyes 2018-09-12 20:34:11 -04:00
41455647a2 lrfurn i18n fix 2018-09-11 06:19:31 -04:00
55fea4f6ca make doors and gates respond to vertical mesecon two nodes below
using pressure plate rules
2018-08-28 23:26:08 -04:00
a8729575ab switch to colored itemstacks
with full crafting recipes
(requires Unified Dyes commit 2a816534 or later)

known issues:

standing lamp bypasses vertical stack check
bed expansion changes the color of the first-placed bed
to match the second when creating a king bed.
2018-08-22 05:09:55 -04:00
9e69a6db73 more set_int fixes 2018-06-11 14:06:37 -04:00
54ce73b616 fix the fix ;) 2018-06-07 10:57:19 -04:00
8a5bc0e038 fix #2 2018-06-07 10:22:52 -04:00
d6ff137657 Add moreblocks:slab_wood for table_lamp (#418) 2018-05-20 00:49:02 -04:00
a4ca53cc05 fix players in bed count for multiplayer (#404) 2018-05-14 13:28:36 -04:00
017326dbed replace print with verbose logging (#409)
* remove debug log
2018-05-14 00:00:29 -04:00
31bf6b8c40 add translation for log message 2018-05-13 23:59:22 -04:00
b526ec1714 add disabled coin crafting logging 2018-05-13 23:59:22 -04:00
7e98534179 add prefix to settings key 2018-05-13 23:59:22 -04:00
8132cfc6f8 add setting disable_coin_crafting to make coins not available for crafting 2018-05-13 23:59:22 -04:00
Foz
39984c356b Resolve itemframe entity duplication Fixes #405.
The ABM that replaces deleted entities in itemframes and pedestals can sometimes add multiple copies of each entity due to a race condition in which the ABM runs either before the server loads the entities or after they have been removed due to the map block being unloaded.  Due to limitations in determining when all entities have been loaded, this race condition cannot be fully avoided.  This commit converts the ABM, which ran every fifteen seconds, into and LBM that runs on every load and adds a check to the entities when they are loaded such that only the first loaded entity will be kept and any additional copies delete themselves during the loading process.
2018-05-13 09:34:18 -04:00
eb2b3d7980 add optional support for skinsdb in wardrobe
- All skins are registered in skinsdb, including skins format
- But the skins are not in inventory skins list, still available trough wardrobe only
- If selected, the skins metadata and preview is shown in inventory
- Use skinsdb method to set the skin
- Note: skinsdb manages the 3d_armor if both mods found
2018-05-13 09:31:27 -04:00
08bbd0f592 Computer Remove local 2018-05-11 09:20:44 -04:00
3597c2c1aa Proper handle stairs groups
fix #410
2018-05-11 09:09:25 -04:00
5db791deb4 refactor code 2018-05-11 09:02:45 -04:00
8ccbe6abc4 add skin_updates table (somehow got lost) 2018-05-11 09:02:45 -04:00
cafba3bc53 load skin when player has joined the game 2018-05-11 09:02:45 -04:00
ac10702849 prepare code to be reused later 2018-05-11 09:02:45 -04:00
fe2acaaa1e replace player_set_textures with new API (fallback to old API) 2018-05-11 09:02:45 -04:00
bfda7c49fd fix ceiling lamp recipes (#403)
There is no homedecor:glowlight_small, homedecor:glowlight_small_cube only
2018-02-13 13:31:01 -05:00
4d9c4c2410 Update init.lua (#400)
tweak sizes of chain selection boxes and adjust light levels of chandeliers.
2017-12-21 01:45:30 -05:00
1471a0cba9 depend on mt_game 'creative' mod
as some of its functions are used to check if players have creative mode
2017-12-15 20:10:42 -05:00
eabd237252 Luacheck: make this a bit more useful by adding common symbols. 2017-12-06 21:16:40 -08:00
9d4ac9bd9a Fix books: enforce book ownership, strict access checking.
Fixes #399
2017-12-06 21:15:58 -08:00
5efa9af1b7 Building_blocks Alias (#398)
Alias for old node Tar cut by moreblocks.
2017-11-20 12:26:57 -05:00
7d40724d39 Update Malay translation (#396)
* Update Malay translation
2017-11-13 22:22:45 -05:00
5e6307ea3a Change sounds for the "Itemframe" and "Pedestal (#395) 2017-09-29 23:39:15 -04:00
8882ab8e19 Building blocks add glass for stairplus (#394)
* Building Blocks Add all glass for stairsplus

-Smoothglass
-WoodGlass

(plus some style fixes)
2017-09-29 11:58:55 -04:00
3021248538 Building Blocks add sound (#393)
- Grate
- Firefplace
- Roofing
2017-09-29 01:05:53 -04:00
4eaf265e65 allow sleeping in beds!
fixed by using some code from mt_game, with changes
2017-09-29 01:03:05 -04:00
228e25e123 get rid of inventorycube() calls
they're obsolete and annoying in combo with current inventory hover animations
2017-09-28 06:22:53 -04:00
ddcb08fe62 Building Blocks node_stairs layout
- Glasslike
- RailLike
- Nodebox
- Node
And fix one tabulation with fakegrass.
2017-09-27 18:47:58 +02:00
972d30dd38 Building Blocks layout all file 2017-09-27 17:05:20 +02:00
cc9276841e Building Blocks Delete return to the line 2017-09-27 16:26:44 +02:00
f2f49a3aac Building Blocks Create file recipes 2017-09-27 16:02:54 +02:00
b92c9e065b Building Blocks Create file others 2017-09-27 15:58:04 +02:00
ea77ac32ea Building Blocks Create file node_stairs 2017-09-27 15:44:33 +02:00
14697ef71b Building Blocks create file alias 2017-09-27 15:29:20 +02:00
9921efeeef Building Blocks Revert capital lettre
45-48 and 352-353 : Marble and Tar not use capital lettre for stairs.
Alias and node name revert.
2017-09-27 14:14:40 +02:00
87e3c9f9ce Building Blocks add alias for moreblocks 2017-09-26 17:19:51 +02:00
095e34ad7f Building Blocks Add Alias for bbstairs 2017-09-26 16:48:20 +02:00
6c9da755f3 Building Blocks moreblocks and stairs
Simplify integration moreblocks
Replace bb stairs by Stairs
2017-09-26 15:43:47 +02:00
c786e3ae05 Building Blocks simplify name for stairs 2017-09-26 15:17:16 +02:00
48be7ddef1 brain-o in banister placement. fixes #388
there was no reason to explicitly check whether to place a horizontal
next to another horizontal after all the other checks were done.
2017-09-25 23:53:18 -04:00
2c5be0735a Russian locale (#386)
* Russian locale

* Russian locale. Plurals fix
2017-08-21 16:57:43 -04:00