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|  | 90f24e312d | 
							
								
								
									
										29
									
								
								.gitignore
									
									
									
									
										vendored
									
									
								
							
							
						
						| @@ -1,9 +1,22 @@ | |||||||
| ## Generic ignorable patterns and files |  | ||||||
| *~ |  | ||||||
| .*.swp |  | ||||||
| *bak* |  | ||||||
| tags |  | ||||||
| *.vim |  | ||||||
|  |  | ||||||
| ## Files related to minetest development cycle | ## Files related to minetest development cycle | ||||||
| *.patch | /*.patch | ||||||
|  | # GNU Patch reject file | ||||||
|  | *.rej | ||||||
|  |  | ||||||
|  | ## Editors and Development environments | ||||||
|  | *~ | ||||||
|  | *.swp | ||||||
|  | *.bak* | ||||||
|  | *.orig | ||||||
|  | # Vim | ||||||
|  | *.vim | ||||||
|  | # Kate | ||||||
|  | .*.kate-swp | ||||||
|  | .swp.* | ||||||
|  | # Eclipse (LDT) | ||||||
|  | .project | ||||||
|  | .settings/ | ||||||
|  | .buildpath | ||||||
|  | .metadata | ||||||
|  | # Idea IDE | ||||||
|  | .idea/* | ||||||
|   | |||||||
							
								
								
									
										22
									
								
								.luacheckrc
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,22 @@ | |||||||
|  | unused_args = false | ||||||
|  | allow_defined_top = true | ||||||
|  |  | ||||||
|  | read_globals = { | ||||||
|  | 	"DIR_DELIM", | ||||||
|  | 	"minetest", "core", | ||||||
|  | 	"dump", | ||||||
|  | 	"vector", | ||||||
|  | 	"VoxelManip", "VoxelArea", | ||||||
|  | 	"PseudoRandom", "PcgRandom", | ||||||
|  | 	"ItemStack", | ||||||
|  | 	"Settings", | ||||||
|  | 	"unpack", | ||||||
|  | 	-- Silence errors about custom table methods. | ||||||
|  | 	table = { fields = { "copy", "indexof" } } | ||||||
|  | } | ||||||
|  |  | ||||||
|  | -- Overwrites minetest.handle_node_drops | ||||||
|  | files["mods/creative/init.lua"].globals = { "minetest" } | ||||||
|  |  | ||||||
|  | -- Don't report on legacy definitions of globals. | ||||||
|  | files["mods/default/legacy.lua"].global = false | ||||||
							
								
								
									
										12
									
								
								.travis.yml
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,12 @@ | |||||||
|  | language: generic | ||||||
|  | sudo: false | ||||||
|  | addons: | ||||||
|  |   apt: | ||||||
|  |     packages: | ||||||
|  |     - luarocks | ||||||
|  | before_install: | ||||||
|  |   - luarocks install --local luacheck | ||||||
|  | script:  | ||||||
|  | - $HOME/.luarocks/bin/luacheck --no-color ./mods | ||||||
|  | notifications: | ||||||
|  |   email: false | ||||||
							
								
								
									
										519
									
								
								LICENSE.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,519 @@ | |||||||
|  | License of media (textures and sounds) | ||||||
|  | -------------------------------------- | ||||||
|  | Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||||
|  | See README.txt in each mod directory for information about other authors. | ||||||
|  |  | ||||||
|  | Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||||
|  | http://creativecommons.org/licenses/by-sa/3.0/ | ||||||
|  |  | ||||||
|  | License of menu/header.png | ||||||
|  | Copyright (C) 2015 paramat CC BY-SA 3.0 | ||||||
|  |  | ||||||
|  |  | ||||||
|  | License of source code | ||||||
|  | ---------------------- | ||||||
|  | Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||||
|  | See README.txt in each mod directory for information about other authors. | ||||||
|  |  | ||||||
|  |                   GNU LESSER GENERAL PUBLIC LICENSE | ||||||
|  |                        Version 2.1, February 1999 | ||||||
|  |  | ||||||
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|  |  | ||||||
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|  | That's all there is to it! | ||||||
							
								
								
									
										39
									
								
								README.txt
									
									
									
									
									
								
							
							
						
						| @@ -1,9 +1,9 @@ | |||||||
| Minetest Game [minetest_game] | Minetest Game [minetest_game] | ||||||
| ============================= | ============================= | ||||||
| The main subgame for the Minetest engine | The main game for the Minetest engine | ||||||
| ======================================== | ===================================== | ||||||
|  |  | ||||||
| To use this subgame with the Minetest engine, insert this repository as | To use this game with the Minetest engine, insert this repository as | ||||||
| 	/games/minetest_game | 	/games/minetest_game | ||||||
|  |  | ||||||
| The Minetest engine can be found in: | The Minetest engine can be found in: | ||||||
| @@ -18,36 +18,11 @@ Additionally, when the Minetest engine is tagged to be a certain version (eg. | |||||||
| 0.4.10), Minetest Game is tagged with the version too. | 0.4.10), Minetest Game is tagged with the version too. | ||||||
|  |  | ||||||
| When stable releases are made, Minetest Game is packaged and made available in | When stable releases are made, Minetest Game is packaged and made available in | ||||||
| 	http://minetest.net/download | 	http://minetest.net/downloads/ | ||||||
| and in case the repository has grown too much, it may be reset. In that sense, | and in case the repository has grown too much, it may be reset. In that sense, | ||||||
| this is not a "real" git repository. (Package maintainers please note!) | this is not a "real" git repository. (Package maintainers please note!) | ||||||
|  |  | ||||||
| License of source code | Licensing | ||||||
| ---------------------- | --------- | ||||||
| Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> |  | ||||||
| See README.txt in each mod directory for information about other authors. |  | ||||||
|  |  | ||||||
| This program is free software; you can redistribute it and/or modify | See LICENSE.txt | ||||||
| it under the terms of the GNU Lesser General Public License as published by |  | ||||||
| the Free Software Foundation; either version 2.1 of the License, or |  | ||||||
| (at your option) any later version. |  | ||||||
|  |  | ||||||
| This program is distributed in the hope that it will be useful, |  | ||||||
| but WITHOUT ANY WARRANTY; without even the implied warranty of |  | ||||||
| MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the |  | ||||||
| GNU Lesser General Public License for more details. |  | ||||||
|  |  | ||||||
| You should have received a copy of the GNU Lesser General Public License along |  | ||||||
| with this program; if not, write to the Free Software Foundation, Inc., |  | ||||||
| 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |  | ||||||
|  |  | ||||||
| License of media (textures and sounds) |  | ||||||
| -------------------------------------- |  | ||||||
| Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> |  | ||||||
| See README.txt in each mod directory for information about other authors. |  | ||||||
|  |  | ||||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) |  | ||||||
| http://creativecommons.org/licenses/by-sa/3.0/ |  | ||||||
|  |  | ||||||
| License of menu/header.png |  | ||||||
| Copyright (C) 2015 paramat CC BY-SA 3.0 |  | ||||||
|   | |||||||
| @@ -1 +1,3 @@ | |||||||
| name = Minetest Game | name = Minetest Game | ||||||
|  | author = minetest | ||||||
|  | description = Bundled by default with Minetest, and aims to be lightweight, moddable, and fairly playable without mods. | ||||||
|   | |||||||
							
								
								
									
										712
									
								
								game_api.txt
									
									
									
									
									
								
							
							
						
						| @@ -2,32 +2,41 @@ Minetest Game API | |||||||
| ================= | ================= | ||||||
| GitHub Repo: https://github.com/minetest/minetest_game | GitHub Repo: https://github.com/minetest/minetest_game | ||||||
|  |  | ||||||
|  |  | ||||||
| Introduction | Introduction | ||||||
| ------------ | ------------ | ||||||
|  |  | ||||||
| The Minetest Game subgame offers multiple new possibilities in addition to the Minetest engine's built-in API, | The Minetest Game game offers multiple new possibilities in addition to the Minetest engine's built-in API, | ||||||
| allowing you to add new plants to farming mod, buckets for new liquids, new stairs and custom panes. | allowing you to add new plants to farming mod, buckets for new liquids, new stairs and custom panes. | ||||||
| For information on the Minetest API, visit https://github.com/minetest/minetest/blob/master/doc/lua_api.txt | For information on the Minetest API, visit https://github.com/minetest/minetest/blob/master/doc/lua_api.txt | ||||||
| Please note: | Please note: | ||||||
|  |  | ||||||
|  * [XYZ] refers to a section the Minetest API |  * [XYZ] refers to a section the Minetest API | ||||||
|  * [#ABC] refers to a section in this document |  * [#ABC] refers to a section in this document | ||||||
|  |  * [pos] refers to a position table `{x = -5, y = 0, z = 200}` | ||||||
|  |  | ||||||
|  |  | ||||||
| Bucket API | Bucket API | ||||||
| ---------- | ---------- | ||||||
|  |  | ||||||
| The bucket API allows registering new types of buckets for non-default liquids. | The bucket API allows registering new types of buckets for non-default liquids. | ||||||
|  |  | ||||||
|  |  | ||||||
| 	bucket.register_liquid( | 	bucket.register_liquid( | ||||||
| 		"default:lava_source",   -- name of the source node | 		"default:lava_source",   -- name of the source node | ||||||
| 		"default:lava_flowing",  -- name of the flowing node | 		"default:lava_flowing",  -- name of the flowing node | ||||||
| 		"bucket:bucket_lava",    -- name of the new bucket item (or nil if liquid is not takeable) | 		"bucket:bucket_lava",    -- name of the new bucket item (or nil if liquid is not takeable) | ||||||
| 		"bucket_lava.png",       -- texture of the new bucket item (ignored if itemname == nil) | 		"bucket_lava.png",       -- texture of the new bucket item (ignored if itemname == nil) | ||||||
| 		"Lava Bucket",           -- text description of the bucket item | 		"Lava Bucket",           -- text description of the bucket item | ||||||
| 		{lava_bucket = 1}        -- groups of the bucket item, OPTIONAL | 		{lava_bucket = 1},       -- groups of the bucket item, OPTIONAL | ||||||
|  | 		false                    -- force-renew, OPTIONAL. Force the liquid source to renew if it has | ||||||
|  | 		                         -- a source neighbour, even if defined as 'liquid_renewable = false'. | ||||||
|  | 		                         -- Needed to avoid creating holes in sloping rivers. | ||||||
| 	) | 	) | ||||||
|  |  | ||||||
|  | The filled bucket item is returned to the player that uses an empty bucket pointing to the given liquid source. | ||||||
|  | When punching with an empty bucket pointing to an entity or a non-liquid node, the on_punch of the entity or node will be triggered. | ||||||
|  |  | ||||||
|  |  | ||||||
| Beds API | Beds API | ||||||
| -------- | -------- | ||||||
|  |  | ||||||
| @@ -36,6 +45,7 @@ Beds API | |||||||
| 		def            -- See [#Bed definition] | 		def            -- See [#Bed definition] | ||||||
| 	) | 	) | ||||||
|  |  | ||||||
|  |  * `beds.can_dig(bed_pos)` Returns a boolean whether the bed at `bed_pos` may be dug | ||||||
|  * `beds.read_spawns() `   Returns a table containing players respawn positions |  * `beds.read_spawns() `   Returns a table containing players respawn positions | ||||||
|  * `beds.kick_players()`  Forces all players to leave bed |  * `beds.kick_players()`  Forces all players to leave bed | ||||||
|  * `beds.skip_night()`   Sets world time to morning and saves respawn position of all players currently sleeping |  * `beds.skip_night()`   Sets world time to morning and saves respawn position of all players currently sleeping | ||||||
| @@ -61,11 +71,101 @@ Beds API | |||||||
| 		} | 		} | ||||||
| 	} | 	} | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Bones API | ||||||
|  | --------- | ||||||
|  |  | ||||||
|  | An ordered list of listnames (default: "main", "craft") of the player inventory, | ||||||
|  | that will be placed into bones or dropped on player death can be looked up or changed | ||||||
|  | in `bones.player_inventory_lists`. | ||||||
|  |  | ||||||
|  | e.g. `table.insert(bones.player_inventory_lists, "backpack")` | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Creative API | ||||||
|  | ------------ | ||||||
|  |  | ||||||
|  | Use `creative.register_tab(name, title, items)` to add a tab with filtered items. | ||||||
|  | For example, | ||||||
|  |  | ||||||
|  | 	creative.register_tab("tools", "Tools", minetest.registered_tools) | ||||||
|  |  | ||||||
|  | is used to show all tools. Name is used in the sfinv page name, title is the | ||||||
|  | human readable title. | ||||||
|  |  | ||||||
|  | `is_enabled_for` is used to check whether a player is in creative mode: | ||||||
|  |  | ||||||
|  |     creative.is_enabled_for(name) | ||||||
|  |  | ||||||
|  | Override this to allow per-player game modes. | ||||||
|  |  | ||||||
|  | The contents of `creative.formspec_add` is appended to every creative inventory | ||||||
|  | page. Mods can use it to add additional formspec elements onto the default | ||||||
|  | creative inventory formspec to be drawn after each update. | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Chests API | ||||||
|  | ---------- | ||||||
|  |  | ||||||
|  | The chests API allows the creation of chests, which have their own inventories for holding items. | ||||||
|  |  | ||||||
|  | `default.chest.get_chest_formspec(pos)` | ||||||
|  |  | ||||||
|  |  * Returns a formspec for a specific chest. | ||||||
|  |  * `pos` Location of the chest node, e.g `{x = 1, y = 1, z = 1}` | ||||||
|  |  | ||||||
|  | `default.chest.chest_lid_obstructed(pos)` | ||||||
|  |  | ||||||
|  |  * Returns a boolean depending on whether or not a chest has its top obstructed by a solid node. | ||||||
|  |  * `pos` Location of the chest node, e.g `{x = 1, y = 1, z = 1}` | ||||||
|  |  | ||||||
|  | `default.chest.chest_lid_close(pn)` | ||||||
|  |  | ||||||
|  |  * Closes the chest that a player is currently looking in. | ||||||
|  |  * `pn` The name of the player whose chest is going to be closed | ||||||
|  |  | ||||||
|  | `default.chest.open_chests` | ||||||
|  |  | ||||||
|  |  * A table indexed by player name to keep track of who opened what chest. | ||||||
|  |  * Key: The name of the player. | ||||||
|  |  * Value: A table containing information about the chest the player is looking at. | ||||||
|  |    e.g `{ pos = {1, 1, 1}, sound = null, swap = "chest" }` | ||||||
|  |  | ||||||
|  | `default.chest.register_chest(name, def)` | ||||||
|  |  | ||||||
|  |  * Registers new chest | ||||||
|  |  * `name` Name for chest | ||||||
|  |  * `def`  See [#Chest Definition] | ||||||
|  |  | ||||||
|  | ### Chest Definition | ||||||
|  |  | ||||||
|  | 	description = "Chest", | ||||||
|  | 	tiles = { | ||||||
|  | 		"default_chest_top.png", | ||||||
|  | 		"default_chest_top.png", | ||||||
|  | 		"default_chest_side.png", | ||||||
|  | 		"default_chest_side.png", | ||||||
|  | 		"default_chest_front.png", | ||||||
|  | 		"default_chest_inside.png" | ||||||
|  | 	}, -- Textures which are applied to the chest model. | ||||||
|  | 	sounds = default.node_sound_wood_defaults(), | ||||||
|  | 	sound_open = "default_chest_open", | ||||||
|  | 	sound_close = "default_chest_close", | ||||||
|  | 	groups = {choppy = 2, oddly_breakable_by_hand = 2}, | ||||||
|  | 	protected = false, -- If true, only placer can modify chest. | ||||||
|  |  | ||||||
|  |  | ||||||
| Doors API | Doors API | ||||||
| --------- | --------- | ||||||
|  |  | ||||||
| The doors mod allows modders to register custom doors and trapdoors. | The doors mod allows modders to register custom doors and trapdoors. | ||||||
|  |  | ||||||
|  | `doors.registered_doors[name] = Door definition`  | ||||||
|  |  * Table of registered doors, indexed by door name  | ||||||
|  |  | ||||||
|  | `doors.registered_trapdoors[name] = Trapdoor definition`  | ||||||
|  |  * Table of registered trap doors, indexed by trap door name  | ||||||
|  |  | ||||||
| `doors.register_door(name, def)` | `doors.register_door(name, def)` | ||||||
|  |  | ||||||
|  * Registers new door |  * Registers new door | ||||||
| @@ -101,6 +201,13 @@ The doors mod allows modders to register custom doors and trapdoors. | |||||||
|     has the permissions needed to open this door. If omitted then no |     has the permissions needed to open this door. If omitted then no | ||||||
|     permission checks are performed. |     permission checks are performed. | ||||||
|  |  | ||||||
|  | `doors.door_toggle(pos, node, clicker)` | ||||||
|  |  | ||||||
|  |  * Toggle door open or shut | ||||||
|  |  * `pos` Position of the door | ||||||
|  |  * `node` Node definition | ||||||
|  |  * `clicker` Player definition for the player that clicked on the door | ||||||
|  |   | ||||||
| ### Door definition | ### Door definition | ||||||
|  |  | ||||||
| 	description = "Door description", | 	description = "Door description", | ||||||
| @@ -112,6 +219,8 @@ The doors mod allows modders to register custom doors and trapdoors. | |||||||
| 	sound_open = sound play for open door, -- optional | 	sound_open = sound play for open door, -- optional | ||||||
| 	sound_close = sound play for close door, -- optional | 	sound_close = sound play for close door, -- optional | ||||||
| 	protected = false, -- If true, only placer can open the door (locked for others) | 	protected = false, -- If true, only placer can open the door (locked for others) | ||||||
|  | 	on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)  | ||||||
|  | 	-- optional function containing the on_rightclick callback, defaults to a doors.door_toggle-wrapper | ||||||
|  |  | ||||||
| ### Trapdoor definition | ### Trapdoor definition | ||||||
|  |  | ||||||
| @@ -124,14 +233,55 @@ The doors mod allows modders to register custom doors and trapdoors. | |||||||
| 	sound_open = sound play for open door, -- optional | 	sound_open = sound play for open door, -- optional | ||||||
| 	sound_close = sound play for close door, -- optional | 	sound_close = sound play for close door, -- optional | ||||||
| 	protected = false, -- If true, only placer can open the door (locked for others) | 	protected = false, -- If true, only placer can open the door (locked for others) | ||||||
|  | 	on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)  | ||||||
|  | 	-- function containing the on_rightclick callback | ||||||
|  | 	on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)  | ||||||
|  | 	-- function containing the on_rightclick callback | ||||||
|  |  | ||||||
| ### Fence gate definition | ### Fence gate definition | ||||||
|  |  | ||||||
| 	description = "Wooden Fence Gate", | 	description = "Wooden Fence Gate", | ||||||
| 	texture = "default_wood.png", | 	texture = "default_wood.png", -- `backface_culling` will automatically be | ||||||
|  | 	                              -- set to `true` if not specified. | ||||||
| 	material = "default:wood", | 	material = "default:wood", | ||||||
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, | 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, | ||||||
| 	sounds = default.node_sound_wood_defaults(), -- optional | 	sounds = default.node_sound_wood_defaults(), -- optional | ||||||
|  | 	on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)  | ||||||
|  | 	-- function containing the on_rightclick callback | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Dungeon Loot API | ||||||
|  | ---------------- | ||||||
|  |  | ||||||
|  | The mod that places chests with loot in dungeons provides an API to register additional loot. | ||||||
|  |  | ||||||
|  | `dungeon_loot.register(def)` | ||||||
|  |  | ||||||
|  |  * Registers one or more loot items | ||||||
|  |  * `def` Can be a single [#Loot definition] or a list of them | ||||||
|  |  | ||||||
|  | `dungeon_loot.registered_loot` | ||||||
|  |  | ||||||
|  |  * Table of all registered loot, not to be modified manually | ||||||
|  |  | ||||||
|  | ### Loot definition | ||||||
|  |  | ||||||
|  | 	name = "item:name", | ||||||
|  | 	chance = 0.5, | ||||||
|  | 	-- ^ chance value from 0.0 to 1.0 that the item will appear in the chest when chosen | ||||||
|  | 	--   due to an extra step in the selection process, 0.5 does not(!) mean that | ||||||
|  | 	--   on average every second chest will have this item | ||||||
|  | 	count = {1, 4}, | ||||||
|  | 	-- ^ table with minimum and maximum amounts of this item | ||||||
|  | 	--   optional, defaults to always single item | ||||||
|  | 	y = {-32768, -512}, | ||||||
|  | 	-- ^ table with minimum and maximum heights this item can be found at | ||||||
|  | 	--   optional, defaults to no height restrictions | ||||||
|  | 	types = {"desert"}, | ||||||
|  | 	-- ^ table with types of dungeons this item can be found in | ||||||
|  | 	--   supported types: "normal" (the cobble/mossycobble one), "sandstone", "desert" | ||||||
|  | 	--   optional, defaults to no type restrictions | ||||||
|  |  | ||||||
|  |  | ||||||
| Fence API | Fence API | ||||||
| --------- | --------- | ||||||
| @@ -154,6 +304,7 @@ Allows creation of new fences with "fencelike" drawtype. | |||||||
| 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, | 	groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, | ||||||
| 	sounds = default.node_sound_wood_defaults(), | 	sounds = default.node_sound_wood_defaults(), | ||||||
|  |  | ||||||
|  |  | ||||||
| Walls API | Walls API | ||||||
| --------- | --------- | ||||||
|  |  | ||||||
| @@ -166,6 +317,7 @@ walls.register(name, desc, texture, mat, sounds) | |||||||
| ^ mat = "default:stone". Used to auto-generate crafting recipe. | ^ mat = "default:stone". Used to auto-generate crafting recipe. | ||||||
| ^ sounds = sounds: see [#Default sounds] | ^ sounds = sounds: see [#Default sounds] | ||||||
|  |  | ||||||
|  |  | ||||||
| Farming API | Farming API | ||||||
| ----------- | ----------- | ||||||
|  |  | ||||||
| @@ -177,6 +329,9 @@ The farming API allows you to easily register plants and hoes. | |||||||
| `farming.register_plant(name, Plant definition)` | `farming.register_plant(name, Plant definition)` | ||||||
|  * Register a new growing plant, see [#Plant definition] |  * Register a new growing plant, see [#Plant definition] | ||||||
|  |  | ||||||
|  | `farming.registered_plants[name] = definition` | ||||||
|  |  * Table of registered plants, indexed by plant name | ||||||
|  |  | ||||||
| ### Hoe Definition | ### Hoe Definition | ||||||
|  |  | ||||||
|  |  | ||||||
| @@ -203,6 +358,7 @@ The farming API allows you to easily register plants and hoes. | |||||||
| 		maxlight = default.LIGHT_MAX           -- Maximum light to grow | 		maxlight = default.LIGHT_MAX           -- Maximum light to grow | ||||||
| 	} | 	} | ||||||
|  |  | ||||||
|  |  | ||||||
| Fire API | Fire API | ||||||
| -------- | -------- | ||||||
|  |  | ||||||
| @@ -213,6 +369,14 @@ New node def property: | |||||||
|  * Called when fire attempts to remove a burning node. |  * Called when fire attempts to remove a burning node. | ||||||
|  * `pos` Position of the burning node. |  * `pos` Position of the burning node. | ||||||
|  |  | ||||||
|  |  `on_ignite(pos, igniter)` | ||||||
|  |  | ||||||
|  |   * Called when Flint and steel (or a mod defined ignitor) is used on a node. | ||||||
|  |     Defining it may prevent the default action (spawning flames) from triggering. | ||||||
|  |   * `pos` Position of the ignited node. | ||||||
|  |   * `igniter` Player that used the tool, when available. | ||||||
|  |  | ||||||
|  |  | ||||||
| Give Initial Stuff API | Give Initial Stuff API | ||||||
| ---------------------- | ---------------------- | ||||||
|  |  | ||||||
| @@ -245,8 +409,62 @@ Give Initial Stuff API | |||||||
| ^ Adds items to the list of items to be given | ^ Adds items to the list of items to be given | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Players API | ||||||
|  | ----------- | ||||||
|  |  | ||||||
|  | The player API can register player models and update the player's appearence | ||||||
|  |  | ||||||
|  | * `player_api.register_model(name, def)` | ||||||
|  | 	* Register a new model to be used by players | ||||||
|  | 	* name: model filename such as "character.x", "foo.b3d", etc. | ||||||
|  | 	* def: See [#Model definition] | ||||||
|  |     * saved to player_api.registered_models | ||||||
|  |  | ||||||
|  | * `player_api.registered_player_models[name]` | ||||||
|  | 	 * Get a model's definition | ||||||
|  | 	 * see [#Model definition] | ||||||
|  |  | ||||||
|  | * `player_api.set_model(player, model_name)` | ||||||
|  | 	* Change a player's model | ||||||
|  | 	* `player`: PlayerRef | ||||||
|  | 	* `model_name`: model registered with player_api.register_model() | ||||||
|  |  | ||||||
|  | * `player_api.set_animation(player, anim_name [, speed])` | ||||||
|  | 	* Applies an animation to a player | ||||||
|  | 	* anim_name: name of the animation. | ||||||
|  | 	* speed: frames per second. If nil, default from the model is used | ||||||
|  |  | ||||||
|  | * `player_api.set_textures(player, textures)` | ||||||
|  | 	* Sets player textures | ||||||
|  | 	* `player`: PlayerRef | ||||||
|  | 	* `textures`: array of textures, If `textures` is nil the default | ||||||
|  | 	  textures from the model def are used | ||||||
|  |  | ||||||
|  | * `player_api.get_animation(player)` | ||||||
|  | 	* Returns a table containing fields `model`, `textures` and `animation`. | ||||||
|  | 	* Any of the fields of the returned table may be nil. | ||||||
|  | 	* player: PlayerRef | ||||||
|  |  | ||||||
|  | ### Model Definition | ||||||
|  |  | ||||||
|  | 	{ | ||||||
|  | 		animation_speed = 30,            -- Default animation speed, in FPS. | ||||||
|  | 		textures = {"character.png", },  -- Default array of textures. | ||||||
|  | 		visual_size = {x = 1, y = 1},    -- Used to scale the model. | ||||||
|  | 		animations = { | ||||||
|  | 			-- <anim_name> = {x = <start_frame>, y = <end_frame>}, | ||||||
|  | 			foo = {x = 0, y = 19}, | ||||||
|  | 			bar = {x = 20, y = 39}, | ||||||
|  | 		-- ... | ||||||
|  | 		}, | ||||||
|  | 		collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.7, 0.3}, -- In nodes from feet position | ||||||
|  | 		stepheight = 0.6, -- In nodes | ||||||
|  | 		eye_height = 1.47, -- In nodes above feet position | ||||||
|  | 	} | ||||||
|  |  | ||||||
|  |  | ||||||
| TNT API | TNT API | ||||||
| ---------- | ------- | ||||||
|  |  | ||||||
| `tnt.register_tnt(definition)` | `tnt.register_tnt(definition)` | ||||||
|  |  | ||||||
| @@ -256,6 +474,7 @@ TNT API | |||||||
|  * `description` A description for your TNT. |  * `description` A description for your TNT. | ||||||
|  * `radius` The radius within which the TNT can destroy nodes. The default is 3. |  * `radius` The radius within which the TNT can destroy nodes. The default is 3. | ||||||
|  * `damage_radius` The radius within which the TNT can damage players and mobs. By default it is twice the `radius`. |  * `damage_radius` The radius within which the TNT can damage players and mobs. By default it is twice the `radius`. | ||||||
|  |  * `sound` The sound played when explosion occurs. By default it is `tnt_explode`. | ||||||
|  * `disable_drops` Disable drops. By default it is set to false. |  * `disable_drops` Disable drops. By default it is set to false. | ||||||
|  * `ignore_protection` Don't check `minetest.is_protected` before removing a node. |  * `ignore_protection` Don't check `minetest.is_protected` before removing a node. | ||||||
|  * `ignore_on_blast` Don't call `on_blast` even if a node has one. |  * `ignore_on_blast` Don't call `on_blast` even if a node has one. | ||||||
| @@ -265,17 +484,20 @@ TNT API | |||||||
|   * `bottom` Bottom tile. By default the name of the tnt with a suffix of `_bottom.png`. |   * `bottom` Bottom tile. By default the name of the tnt with a suffix of `_bottom.png`. | ||||||
|   * `burning` Top tile when lit. By default the name of the tnt with a suffix of `_top_burning_animated.png". |   * `burning` Top tile when lit. By default the name of the tnt with a suffix of `_top_burning_animated.png". | ||||||
|  |  | ||||||
| `tnt.boom(position, definition)` | `tnt.boom(position[, definition])` | ||||||
|  |  | ||||||
| ^ Create an explosion. | ^ Create an explosion. | ||||||
|  |  | ||||||
| * `position` The center of explosion. | * `position` The center of explosion. | ||||||
| * `definition` The TNT definion as passed to `tnt.register` | * `definition` The TNT definion as passed to `tnt.register` with the following addition: | ||||||
|  |  * `explode_center` false by default which removes TNT node on blast, when true will explode center node. | ||||||
|  |  | ||||||
| `tnt.burn(position)` | `tnt.burn(position, [nodename])` | ||||||
|  |  | ||||||
| ^ Ignite TNT at position |  | ||||||
|  |  | ||||||
|  | ^ Ignite node at position, triggering its `on_ignite` callback (see fire mod). | ||||||
|  | If no such callback exists, fallback to turn tnt group nodes to their | ||||||
|  | "_burning" variant. | ||||||
|  |   nodename isn't required unless already known. | ||||||
|  |  | ||||||
| To make dropping items from node inventories easier, you can use the | To make dropping items from node inventories easier, you can use the | ||||||
| following helper function from 'default': | following helper function from 'default': | ||||||
| @@ -330,42 +552,200 @@ To use it, add the `on_screwdriver` function to the node definition. | |||||||
|  * `new_param2` the new value of param2 that would have been set if on_rotate wasn't there |  * `new_param2` the new value of param2 that would have been set if on_rotate wasn't there | ||||||
|  * return value: false to disallow rotation, nil to keep default behaviour, true to allow |  * return value: false to disallow rotation, nil to keep default behaviour, true to allow | ||||||
|  	it but to indicate that changed have already been made (so the screwdriver will wear out) |  	it but to indicate that changed have already been made (so the screwdriver will wear out) | ||||||
|  * use `on_rotate = screwdriver.disallow` to always disallow rotation |  * use `on_rotate = false` to always disallow rotation | ||||||
|  * use `on_rotate = screwdriver.rotate_simple` to allow only face rotation |  * use `on_rotate = screwdriver.rotate_simple` to allow only face rotation | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Sethome API | ||||||
|  | ----------- | ||||||
|  |  | ||||||
|  | The sethome API adds three global functions to allow mods to read a players home position, | ||||||
|  | set a players home position and teleport a player to home position. | ||||||
|  |  | ||||||
|  | `sethome.get(name)` | ||||||
|  |  | ||||||
|  |  * `name` Player who's home position you wish to get | ||||||
|  |  * return value: false if no player home coords exist, position table if true | ||||||
|  |  | ||||||
|  | `sethome.set(name, pos)` | ||||||
|  |  | ||||||
|  |  * `name` Player who's home position you wish to set | ||||||
|  |  * `pos` Position table containing coords of home position | ||||||
|  |  * return value: false if unable to set and save new home position, otherwise true | ||||||
|  |  | ||||||
|  | `sethome.go(name)` | ||||||
|  |  | ||||||
|  |  * `name` Player you wish to teleport to their home position | ||||||
|  |  * return value: false if player cannot be sent home, otherwise true | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Sfinv API | ||||||
|  | --------- | ||||||
|  |  | ||||||
|  | It is recommended that you read this link for a good introduction to the | ||||||
|  | sfinv API by its author: https://rubenwardy.com/minetest_modding_book/en/chapters/sfinv.html | ||||||
|  |  | ||||||
|  | ### sfinv Methods | ||||||
|  |  | ||||||
|  | **Pages** | ||||||
|  |  | ||||||
|  | * sfinv.set_page(player, pagename) - changes the page | ||||||
|  | * sfinv.get_page(player) - get the current page name. Will never return nil | ||||||
|  | * sfinv.get_homepage_name(player) - get the page name of the first page to show to a player | ||||||
|  | * sfinv.register_page(name, def) - register a page, see section below | ||||||
|  | * sfinv.override_page(name, def) - overrides fields of an page registered with register_page. | ||||||
|  |     * Note: Page must already be defined, (opt)depend on the mod defining it. | ||||||
|  | * sfinv.set_player_inventory_formspec(player) - (re)builds page formspec | ||||||
|  |              and calls set_inventory_formspec(). | ||||||
|  | * sfinv.get_formspec(player, context) - builds current page's formspec | ||||||
|  |  | ||||||
|  | **Contexts** | ||||||
|  |  | ||||||
|  | * sfinv.get_or_create_context(player) - gets the player's context | ||||||
|  | * sfinv.set_context(player, context) | ||||||
|  |  | ||||||
|  | **Theming** | ||||||
|  |  | ||||||
|  | * sfinv.make_formspec(player, context, content, show_inv, size) - adds a theme to a formspec | ||||||
|  |     * show_inv, defaults to false. Whether to show the player's main inventory | ||||||
|  |     * size, defaults to `size[8,8.6]` if not specified | ||||||
|  | * sfinv.get_nav_fs(player, context, nav, current_idx) - creates tabheader or "" | ||||||
|  |  | ||||||
|  | ### sfinv Members | ||||||
|  |  | ||||||
|  | * pages - table of pages[pagename] = def | ||||||
|  | * pages_unordered - array table of pages in order of addition (used to build navigation tabs). | ||||||
|  | * contexts - contexts[playername] = player_context | ||||||
|  | * enabled - set to false to disable. Good for inventory rehaul mods like unified inventory | ||||||
|  |  | ||||||
|  | ### Context | ||||||
|  |  | ||||||
|  | A table with these keys: | ||||||
|  |  | ||||||
|  | * page - current page name | ||||||
|  | * nav - a list of page names | ||||||
|  | * nav_titles - a list of page titles | ||||||
|  | * nav_idx - current nav index (in nav and nav_titles) | ||||||
|  | * any thing you want to store | ||||||
|  |     * sfinv will clear the stored data on log out / log in | ||||||
|  |  | ||||||
|  | ### sfinv.register_page | ||||||
|  |  | ||||||
|  | sfinv.register_page(name, def) | ||||||
|  |  | ||||||
|  | def is a table containing: | ||||||
|  |  | ||||||
|  | * `title` - human readable page name (required) | ||||||
|  | * `get(self, player, context)` - returns a formspec string. See formspec variables. (required) | ||||||
|  | * `is_in_nav(self, player, context)` - return true to show in the navigation (the tab header, by default) | ||||||
|  | * `on_player_receive_fields(self, player, context, fields)` - on formspec submit. | ||||||
|  | * `on_enter(self, player, context)` - called when the player changes pages, usually using the tabs. | ||||||
|  | * `on_leave(self, player, context)` - when leaving this page to go to another, called before other's on_enter | ||||||
|  |  | ||||||
|  | ### get formspec | ||||||
|  |  | ||||||
|  | Use sfinv.make_formspec to apply a layout: | ||||||
|  |  | ||||||
|  | 	return sfinv.make_formspec(player, context, [[ | ||||||
|  | 		list[current_player;craft;1.75,0.5;3,3;] | ||||||
|  | 		list[current_player;craftpreview;5.75,1.5;1,1;] | ||||||
|  | 		image[4.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270] | ||||||
|  | 		listring[current_player;main] | ||||||
|  | 		listring[current_player;craft] | ||||||
|  | 		image[0,4.25;1,1;gui_hb_bg.png] | ||||||
|  | 		image[1,4.25;1,1;gui_hb_bg.png] | ||||||
|  | 		image[2,4.25;1,1;gui_hb_bg.png] | ||||||
|  | 		image[3,4.25;1,1;gui_hb_bg.png] | ||||||
|  | 		image[4,4.25;1,1;gui_hb_bg.png] | ||||||
|  | 		image[5,4.25;1,1;gui_hb_bg.png] | ||||||
|  | 		image[6,4.25;1,1;gui_hb_bg.png] | ||||||
|  | 		image[7,4.25;1,1;gui_hb_bg.png] | ||||||
|  | 	]], true) | ||||||
|  |  | ||||||
|  | See above (methods section) for more options. | ||||||
|  |  | ||||||
|  | ### Customising themes | ||||||
|  |  | ||||||
|  | Simply override this function to change the navigation: | ||||||
|  |  | ||||||
|  | 	function sfinv.get_nav_fs(player, context, nav, current_idx) | ||||||
|  | 		return "navformspec" | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | And override this function to change the layout: | ||||||
|  |  | ||||||
|  | 	function sfinv.make_formspec(player, context, content, show_inv, size) | ||||||
|  | 		local tmp = { | ||||||
|  | 			size or "size[8,8.6]", | ||||||
|  | 			theme_main, | ||||||
|  | 			sfinv.get_nav_fs(player, context, context.nav_titles, context.nav_idx), | ||||||
|  | 			content | ||||||
|  | 		} | ||||||
|  | 		if show_inv then | ||||||
|  | 			tmp[4] = theme_inv | ||||||
|  | 		end | ||||||
|  | 		return table.concat(tmp, "") | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  |  | ||||||
| Stairs API | Stairs API | ||||||
| ---------- | ---------- | ||||||
|  |  | ||||||
| The stairs API lets you register stairs and slabs and ensures that they are registered the same way as those | The stairs API lets you register stairs and slabs and ensures that they are registered the same way as those | ||||||
| delivered with Minetest Game, to keep them compatible with other mods. | delivered with Minetest Game, to keep them compatible with other mods. | ||||||
|  |  | ||||||
| `stairs.register_stair(subname, recipeitem, groups, images, description, sounds)` | `stairs.register_stair(subname, recipeitem, groups, images, description, sounds, worldaligntex)` | ||||||
|  |  | ||||||
|  * Registers a stair. |  * Registers a stair | ||||||
|  * `subname`: Basically the material name (e.g. cobble) used for the stair name. Nodename pattern: "stairs:stair_subname" |  * `subname`: Basically the material name (e.g. cobble) used for the stair name. Nodename pattern: "stairs:stair_subname" | ||||||
|  |  * `recipeitem`: Item used in the craft recipe, e.g. "default:cobble", may be `nil` | ||||||
|  |  * `groups`: See [Known damage and digging time defining groups] | ||||||
|  |  * `images`: See [Tile definition] | ||||||
|  |  * `description`: Used for the description field in the stair's definition | ||||||
|  |  * `sounds`: See [#Default sounds] | ||||||
|  |  * `worldaligntex`: A bool to set all textures world-aligned. Default false. See [Tile definition] | ||||||
|  |  | ||||||
|  | `stairs.register_slab(subname, recipeitem, groups, images, description, sounds, worldaligntex)` | ||||||
|  |  | ||||||
|  |  * Registers a slab | ||||||
|  |  * `subname`: Basically the material name (e.g. cobble) used for the slab name. Nodename pattern: "stairs:slab_subname" | ||||||
|  * `recipeitem`: Item used in the craft recipe, e.g. "default:cobble" |  * `recipeitem`: Item used in the craft recipe, e.g. "default:cobble" | ||||||
|  * `groups`: see [Known damage and digging time defining groups] |  * `groups`: See [Known damage and digging time defining groups] | ||||||
|  * `images`: see [Tile definition] |  * `images`: See [Tile definition] | ||||||
|  * `description`: used for the description field in the stair's definition |  * `description`: Used for the description field in the slab's definition | ||||||
|  * `sounds`: see [#Default sounds] |  * `sounds`: See [#Default sounds] | ||||||
|  |  * `worldaligntex`: A bool to set all textures world-aligned. Default false. See [Tile definition] | ||||||
|  |  | ||||||
| `stairs.register_slab(subname, recipeitem, groups, images, description, sounds)` | `stairs.register_stair_inner(subname, recipeitem, groups, images, description, sounds, worldaligntex)` | ||||||
|  |  | ||||||
|  * Registers a slabs |  * Registers an inner corner stair | ||||||
|  * `subname`: Basically the material name (e.g. cobble) used for the stair name. Nodename pattern: "stairs:stair_subname" |  * `subname`: Basically the material name (e.g. cobble) used for the stair name. Nodename pattern: "stairs:stair_inner_subname" | ||||||
|  * `recipeitem`: Item used in the craft recipe, e.g. "default:cobble" |  * `recipeitem`: Item used in the craft recipe, e.g. "default:cobble", may be `nil` | ||||||
|  * `groups`: see [Known damage and digging time defining groups] |  * `groups`: See [Known damage and digging time defining groups] | ||||||
|  * `images`: see [Tile definition] |  * `images`: See [Tile definition] | ||||||
|  * `description`: used for the description field in the stair's definition |  * `description`: Used for the description field in the stair's definition | ||||||
|  * `sounds`: see [#Default sounds] |  * `sounds`: See [#Default sounds] | ||||||
|  |  * `worldaligntex`: A bool to set all textures world-aligned. Default false. See [Tile definition] | ||||||
|  |  | ||||||
| `stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab, sounds)` | `stairs.register_stair_outer(subname, recipeitem, groups, images, description, sounds, worldaligntex)` | ||||||
|  |  | ||||||
|  * A wrapper for stairs.register_stair and stairs.register_slab |  * Registers an outer corner stair | ||||||
|  |  * `subname`: Basically the material name (e.g. cobble) used for the stair name. Nodename pattern: "stairs:stair_outer_subname" | ||||||
|  |  * `recipeitem`: Item used in the craft recipe, e.g. "default:cobble", may be `nil` | ||||||
|  |  * `groups`: See [Known damage and digging time defining groups] | ||||||
|  |  * `images`: See [Tile definition] | ||||||
|  |  * `description`: Used for the description field in the stair's definition | ||||||
|  |  * `sounds`: See [#Default sounds] | ||||||
|  |  * `worldaligntex`: A bool to set all textures world-aligned. Default false. See [Tile definition] | ||||||
|  |  | ||||||
|  | `stairs.register_stair_and_slab(subname, recipeitem, groups, images, desc_stair, desc_slab, sounds, worldaligntex)` | ||||||
|  |  | ||||||
|  |  * A wrapper for stairs.register_stair, stairs.register_slab, stairs.register_stair_inner, stairs.register_stair_outer | ||||||
|  * Uses almost the same arguments as stairs.register_stair |  * Uses almost the same arguments as stairs.register_stair | ||||||
|  * `desc_stair`: Description for stair node |  * `desc_stair`: Description for stair nodes. For corner stairs 'Inner' or 'Outer' will be prefixed | ||||||
|  * `desc_slab`: Description for slab node |  * `desc_slab`: Description for slab node | ||||||
|  |  | ||||||
|  |  | ||||||
| Xpanes API | Xpanes API | ||||||
| ---------- | ---------- | ||||||
|  |  | ||||||
| @@ -379,12 +759,14 @@ Creates panes that automatically connect to each other | |||||||
| ### Pane definition | ### Pane definition | ||||||
|  |  | ||||||
| 	{ | 	{ | ||||||
| 		textures = {"texture_Bottom_top", "texture_left_right", "texture_front_back"}, -- More tiles aren't supported | 		textures = {"texture for sides", (unused), "texture for top and bottom"}, -- More tiles aren't supported | ||||||
| 		groups = {group = rating}, -- Uses the known node groups, see [Known damage and digging time defining groups] | 		groups = {group = rating}, -- Uses the known node groups, see [Known damage and digging time defining groups] | ||||||
| 		sounds = SoundSpec,        -- See [#Default sounds] | 		sounds = SoundSpec,        -- See [#Default sounds] | ||||||
| 		recipe = {{"","","","","","","","",""}}, -- Recipe field only | 		recipe = {{"","","","","","","","",""}}, -- Recipe field only | ||||||
|  | 		use_texture_alpha = true, -- Optional boolean (default: `false`) for colored glass panes | ||||||
| 	} | 	} | ||||||
|  |  | ||||||
|  |  | ||||||
| Raillike definitions | Raillike definitions | ||||||
| -------------------- | -------------------- | ||||||
|  |  | ||||||
| @@ -416,151 +798,121 @@ Sounds inside the default table can be used within the sounds field of node defi | |||||||
|  * `default.node_sound_wood_defaults()` |  * `default.node_sound_wood_defaults()` | ||||||
|  * `default.node_sound_leaves_defaults()` |  * `default.node_sound_leaves_defaults()` | ||||||
|  * `default.node_sound_glass_defaults()` |  * `default.node_sound_glass_defaults()` | ||||||
|  |  * `default.node_sound_metal_defaults()` | ||||||
|  |  | ||||||
|  |  | ||||||
| Default constants | Default constants | ||||||
| ----------------- | ----------------- | ||||||
|  |  | ||||||
| `default.LIGHT_MAX`  The maximum light level (see [Node definition] light_source) | `default.LIGHT_MAX`  The maximum light level (see [Node definition] light_source) | ||||||
|  |  | ||||||
| Player API |  | ||||||
| ---------- |  | ||||||
|  |  | ||||||
| The player API can register player models and update the player's appearence | GUI and formspecs | ||||||
|  | ----------------- | ||||||
|  |  | ||||||
| `default.player_register_model(name, def)` | `default.get_hotbar_bg(x, y)` | ||||||
|  |  | ||||||
|  * Register a new model to be used by players. |  * Get the hotbar background as string, containing the formspec elements | ||||||
|  * name: model filename such as "character.x", "foo.b3d", etc. |  * x: Horizontal position in the formspec | ||||||
|  * def: See [#Model definition] |  * y: Vertical position in the formspec | ||||||
|  |  | ||||||
| `default.registered_player_models[name]` | `default.gui_bg` | ||||||
|  |  | ||||||
|  * Get a model's definition |  * Deprecated, remove from mods. | ||||||
|  * see [#Model definition] |  | ||||||
|  |  | ||||||
| `default.player_set_model(player, model_name)` | `default.gui_bg_img` | ||||||
|  |  | ||||||
|  * Change a player's model |  * Deprecated, remove from mods. | ||||||
|  * `player`: PlayerRef |  | ||||||
|  * `model_name`: model registered with player_register_model() |  | ||||||
|  |  | ||||||
| `default.player_set_animation(player, anim_name [, speed])` | `default.gui_slots` | ||||||
|  |  | ||||||
|  * Applies an animation to a player |  * Deprecated, remove from mods. | ||||||
|  * anim_name: name of the animation. |  | ||||||
|  * speed: frames per second. If nil, default from the model is used |  | ||||||
|  |  | ||||||
| `default.player_set_textures(player, textures)` | `default.gui_survival_form` | ||||||
|  |  | ||||||
|  * Sets player textures |  * Entire formspec for the survival inventory | ||||||
|  * `player`: PlayerRef |  | ||||||
|  * `textures`: array of textures, If `textures` is nil, the default textures from the model def are used |  | ||||||
|  |  | ||||||
| default.player_get_animation(player) | `default.get_furnace_active_formspec(fuel_percent, item_percent)` | ||||||
|  |  | ||||||
|  * Returns a table containing fields `model`, `textures` and `animation`. |  * Get the active furnace formspec using the defined GUI elements | ||||||
|  * Any of the fields of the returned table may be nil. |  * fuel_percent: Percent of how much the fuel is used | ||||||
|  * player: PlayerRef |  * item_percent: Percent of how much the item is cooked | ||||||
|  |  | ||||||
| ### Model Definition | `default.get_furnace_inactive_formspec()` | ||||||
|  |  | ||||||
|  |  * Get the inactive furnace formspec using the defined GUI elements | ||||||
|  |  | ||||||
| 	{ |  | ||||||
| 		animation_speed = 30,            -- Default animation speed, in FPS. |  | ||||||
| 		textures = {"character.png", },  -- Default array of textures. |  | ||||||
| 		visual_size = {x = 1, y = 1},    -- Used to scale the model. |  | ||||||
| 		animations = { |  | ||||||
| 			-- <anim_name> = {x = <start_frame>, y = <end_frame>}, |  | ||||||
| 			foo = {x = 0, y = 19}, |  | ||||||
| 			bar = {x = 20, y = 39}, |  | ||||||
| 		-- ... |  | ||||||
| 		}, |  | ||||||
| 	} |  | ||||||
|  |  | ||||||
| Leafdecay | Leafdecay | ||||||
| --------- | --------- | ||||||
|  |  | ||||||
| To enable leaf decay for a node, add it to the `leafdecay` group. | To enable leaf decay for leaves when a tree is cut down by a player, | ||||||
|  | register the tree with the default.register_leafdecay(leafdecaydef) | ||||||
|  | function. | ||||||
|  |  | ||||||
| The rating of the group determines how far from a node in the group `tree` | If `param2` of any registered node is ~= 0, the node will always be | ||||||
| the node can be without decaying. | preserved. Thus, if the player places a node of that kind, you will | ||||||
|  | want to set `param2 = 1` or so. | ||||||
|  |  | ||||||
| If `param2` of the node is ~= 0, the node will always be preserved. Thus, if | The function `default.after_place_leaves` can be set as | ||||||
| the player places a node of that kind, you will want to set `param2 = 1` or so. | `after_place_node of a node` to set param2 to 1 if the player places | ||||||
|  | the node (should not be used for nodes that use param2 otherwise | ||||||
|  | (e.g. facedir)). | ||||||
|  |  | ||||||
| The function `default.after_place_leaves` can be set as `after_place_node of a node` | If the node is in the `leafdecay_drop` group then it will always be | ||||||
| to set param2 to 1 if the player places the node (should not be used for nodes | dropped as an item. | ||||||
| that use param2 otherwise (e.g. facedir)). |  | ||||||
|  | `default.register_leafdecay(leafdecaydef)` | ||||||
|  |  | ||||||
|  | `leafdecaydef` is a table, with following members: | ||||||
|  | 	{ | ||||||
|  | 		trunks = {"default:tree"}, -- nodes considered trunks | ||||||
|  | 		leaves = {"default:leaves", "default:apple"}, | ||||||
|  | 			-- nodes considered for removal | ||||||
|  | 		radius = 3, -- radius to consider for searching | ||||||
|  | 	} | ||||||
|  |  | ||||||
|  | Note: all the listed nodes in `trunks` have their `on_after_destruct` | ||||||
|  | callback overridden. All the nodes listed in `leaves` have their | ||||||
|  | `on_timer` callback overridden. | ||||||
|  |  | ||||||
| If the node is in the `leafdecay_drop` group then it will always be dropped as an |  | ||||||
| item. |  | ||||||
|  |  | ||||||
| Dyes | Dyes | ||||||
| ---- | ---- | ||||||
|  |  | ||||||
| To make recipes that will work with any dye ever made by anybody, define | Minetest Game dyes are registered with: | ||||||
| them based on groups. You can select any group of groups, based on your need for |  | ||||||
| amount of colors. |  | ||||||
|  |  | ||||||
| ### Color groups |     groups = {dye = 1, color_<color> = 1}, | ||||||
|  |  | ||||||
| Base color groups: | To make recipes that will work with dyes from many mods, define them using the | ||||||
|  | dye group and the color groups. | ||||||
|  |  | ||||||
|  * `basecolor_white` | Dye color groups: | ||||||
|  * `basecolor_grey` |  | ||||||
|  * `basecolor_black` |  | ||||||
|  * `basecolor_red` |  | ||||||
|  * `basecolor_yellow` |  | ||||||
|  * `basecolor_green` |  | ||||||
|  * `basecolor_cyan` |  | ||||||
|  * `basecolor_blue` |  | ||||||
|  * `basecolor_magenta` |  | ||||||
|  |  | ||||||
| Extended color groups ( * means also base color ) |  * `color_white` | ||||||
|  |  * `color_grey` | ||||||
|  |  * `color_dark_grey` | ||||||
|  |  * `color_black` | ||||||
|  |  * `color_red` | ||||||
|  |  * `color_pink` | ||||||
|  |  * `color_orange` | ||||||
|  |  * `color_brown` | ||||||
|  |  * `color_yellow` | ||||||
|  |  * `color_green` | ||||||
|  |  * `color_dark_green` | ||||||
|  |  * `color_blue` | ||||||
|  |  * `color_cyan` | ||||||
|  |  * `color_violet` | ||||||
|  |  * `color_magenta` | ||||||
|  |  | ||||||
|  * `excolor_white` * | Example of one shapeless recipe using the dye group and a color group: | ||||||
|  * `excolor_lightgrey` |  | ||||||
|  * `excolor_grey` * |  | ||||||
|  * `excolor_darkgrey` |  | ||||||
|  * `excolor_black` * |  | ||||||
|  * `excolor_red` * |  | ||||||
|  * `excolor_orange` |  | ||||||
|  * `excolor_yellow` * |  | ||||||
|  * `excolor_lime` |  | ||||||
|  * `excolor_green` * |  | ||||||
|  * `excolor_aqua` |  | ||||||
|  * `excolor_cyan` * |  | ||||||
|  * `excolor_sky_blue` |  | ||||||
|  * `excolor_blue` * |  | ||||||
|  * `excolor_violet` |  | ||||||
|  * `excolor_magenta` * |  | ||||||
|  * `excolor_red_violet` |  | ||||||
|  |  | ||||||
| The whole unifieddyes palette as groups: |  | ||||||
|  |  | ||||||
|  * `unicolor_<excolor>` |  | ||||||
|  |  | ||||||
| For the following, no white/grey/black is allowed: |  | ||||||
|  |  | ||||||
|  * `unicolor_medium_<excolor>` |  | ||||||
|  * `unicolor_dark_<excolor>` |  | ||||||
|  * `unicolor_light_<excolor>` |  | ||||||
|  * `unicolor_<excolor>_s50` |  | ||||||
|  * `unicolor_medium_<excolor>_s50` |  | ||||||
|  * `unicolor_dark_<excolor>_s50` |  | ||||||
|  |  | ||||||
| Example of one shapeless recipe using a color group: |  | ||||||
|  |  | ||||||
| 	minetest.register_craft({ | 	minetest.register_craft({ | ||||||
| 		type = "shapeless", | 		type = "shapeless", | ||||||
| 		output = '<mod>:item_yellow', | 		output = "<mod>:item_yellow", | ||||||
| 		recipe = {'<mod>:item_no_color', 'group:basecolor_yellow'}, | 		recipe = {"<mod>:item_no_color", "group:dye,color_yellow"}, | ||||||
| 	}) | 	}) | ||||||
|  |  | ||||||
| ### Color lists |  | ||||||
|  |  | ||||||
|  * `dye.basecolors` are an array containing the names of available base colors |  | ||||||
|  |  | ||||||
|  * `dye.excolors` are an array containing the names of the available extended colors |  | ||||||
|  |  | ||||||
| Trees | Trees | ||||||
| ----- | ----- | ||||||
| @@ -583,11 +935,105 @@ Trees | |||||||
|  * `default.grow_new_pine_tree(pos)` |  * `default.grow_new_pine_tree(pos)` | ||||||
|   * Grows a new design pine tree at pos |   * Grows a new design pine tree at pos | ||||||
|  |  | ||||||
|  |  * `default.grow_new_snowy_pine_tree(pos)` | ||||||
|  |   * Grows a new design snowy pine tree at pos | ||||||
|  |  | ||||||
|  * `default.grow_new_acacia_tree(pos)` |  * `default.grow_new_acacia_tree(pos)` | ||||||
|   * Grows a new design acacia tree at pos |   * Grows a new design acacia tree at pos | ||||||
|  |  | ||||||
|  * `default.grow_new_aspen_tree(pos)` |  * `default.grow_new_aspen_tree(pos)` | ||||||
|   * Grows a new design aspen tree at pos |   * Grows a new design aspen tree at pos | ||||||
|  |  | ||||||
|  * `default.grow_new_snowy_pine_tree(pos)` |  * `default.grow_bush(pos)` | ||||||
|   * Grows a new design snowy pine tree at pos |   * Grows a bush at pos | ||||||
|  |  | ||||||
|  |  * `default.grow_acacia_bush(pos)` | ||||||
|  |   * Grows an acaia bush at pos | ||||||
|  |  | ||||||
|  |  * `default.grow_pine_bush(pos)` | ||||||
|  |   * Grows a pine bush at pos | ||||||
|  |  | ||||||
|  |  * `default.grow_blueberry_bush(pos)` | ||||||
|  |   * Grows a blueberry bush at pos | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Carts | ||||||
|  | ----- | ||||||
|  |  | ||||||
|  | 	carts.register_rail( | ||||||
|  | 		"mycarts:myrail", -- Rail name | ||||||
|  | 		nodedef,          -- standard nodedef | ||||||
|  | 		railparams        -- rail parameter struct (optional) | ||||||
|  | 	) | ||||||
|  |  | ||||||
|  | 	railparams = { | ||||||
|  | 		on_step(obj, dtime), -- Event handler called when | ||||||
|  | 		                     -- cart is on rail | ||||||
|  | 		acceleration, -- integer acceleration factor (negative | ||||||
|  | 		              -- values to brake) | ||||||
|  | 	} | ||||||
|  |  | ||||||
|  | 	The event handler is called after all default calculations | ||||||
|  | 	are made, so the custom on_step handler can override things | ||||||
|  | 	like speed, acceleration, player attachment. The handler will | ||||||
|  | 	likely be called many times per second, so the function needs | ||||||
|  | 	to make sure that the event is handled properly. | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Key API | ||||||
|  | ------- | ||||||
|  |  | ||||||
|  | The key API allows mods to add key functionality to nodes that have | ||||||
|  | ownership or specific permissions. Using the API will make it so | ||||||
|  | that a node owner can use skeleton keys on their nodes to create keys | ||||||
|  | for that node in that location, and give that key to other players, | ||||||
|  | allowing them some sort of access that they otherwise would not have | ||||||
|  | due to node protection. | ||||||
|  |  | ||||||
|  | To make your new nodes work with the key API, you need to register | ||||||
|  | two callback functions in each nodedef: | ||||||
|  |  | ||||||
|  |  | ||||||
|  | `on_key_use(pos, player)` | ||||||
|  |  * Is called when a player right-clicks (uses) a normal key on your | ||||||
|  |  * node. | ||||||
|  |  * `pos` - position of the node | ||||||
|  |  * `player` - PlayerRef | ||||||
|  |  * return value: none, ignored | ||||||
|  |  | ||||||
|  | The `on_key_use` callback should validate that the player is wielding | ||||||
|  | a key item with the right key meta secret. If needed the code should | ||||||
|  | deny access to the node functionality. | ||||||
|  |  | ||||||
|  | If formspecs are used, the formspec callbacks should duplicate these | ||||||
|  | checks in the metadata callback functions. | ||||||
|  |  | ||||||
|  |  | ||||||
|  | `on_skeleton_key_use(pos, player, newsecret)` | ||||||
|  |  | ||||||
|  |  * Is called when a player right-clicks (uses) a skeleton key on your | ||||||
|  |  * node. | ||||||
|  |  * `pos` - position of the node | ||||||
|  |  * `player` - PlayerRef | ||||||
|  |  * `newsecret` - a secret value(string) | ||||||
|  |  * return values: | ||||||
|  |  * `secret` - `nil` or the secret value that unlocks the door | ||||||
|  |  * `name` - a string description of the node ("a locked chest") | ||||||
|  |  * `owner` - name of the node owner | ||||||
|  |  | ||||||
|  | The `on_skeleton_key_use` function should validate that the player has | ||||||
|  | the right permissions to make a new key for the item. The newsecret | ||||||
|  | value is useful if the node has no secret value. The function should | ||||||
|  | store this secret value somewhere so that in the future it may compare | ||||||
|  | key secrets and match them to allow access. If a node already has a | ||||||
|  | secret value, the function should return that secret value instead | ||||||
|  | of the newsecret value. The secret value stored for the node should | ||||||
|  | not be overwritten, as this would invalidate existing keys. | ||||||
|  |  | ||||||
|  | Aside from the secret value, the function should retun a descriptive | ||||||
|  | name for the node and the owner name. The return values are all | ||||||
|  | encoded in the key that will be given to the player in replacement | ||||||
|  | for the wielded skeleton key. | ||||||
|  |  | ||||||
|  | if `nil` is returned, it is assumed that the wielder did not have | ||||||
|  | permissions to create a key for this node, and no key is created. | ||||||
|   | |||||||
| @@ -1,12 +1,21 @@ | |||||||
| # This file contains settings of Minetest Game that can be changed in minetest.conf | # This file contains settings of Minetest Game that can be changed in | ||||||
|  | # minetest.conf. | ||||||
| # By default, all the settings are commented and not functional. | # By default, all the settings are commented and not functional. | ||||||
| # Uncomment settings by removing the preceding #. | # Uncomment settings by removing the preceding #. | ||||||
|  |  | ||||||
| # Whether creative mode (fast digging of all blocks, unlimited resources) should be enabled | # Whether creative mode (fast digging of all blocks, unlimited resources) should | ||||||
|  | # be enabled. | ||||||
| #creative_mode = false | #creative_mode = false | ||||||
|  |  | ||||||
| # The time in seconds after which the bones of a dead player can be looted by everyone | # Sets the behaviour of the inventory items when a player dies. | ||||||
| # 0 to disable | #   bones: Store items in a bone node but drop items if inside protected area. | ||||||
|  | #   drop: Drop items on the ground. | ||||||
|  | #   keep: Player keeps items. | ||||||
|  | #bones_mode = bones | ||||||
|  |  | ||||||
|  | # The time in seconds after which the bones of a dead player can be looted by | ||||||
|  | # everyone. | ||||||
|  | # 0 to disable. | ||||||
| #share_bones_time = 1200 | #share_bones_time = 1200 | ||||||
|  |  | ||||||
| # How much earlier the bones of a dead player can be looted by | # How much earlier the bones of a dead player can be looted by | ||||||
| @@ -14,28 +23,44 @@ | |||||||
| # 0 to disable. By default it is "share_bones_time" divide by four. | # 0 to disable. By default it is "share_bones_time" divide by four. | ||||||
| #share_bones_time_early = 300 | #share_bones_time_early = 300 | ||||||
|  |  | ||||||
| # Whether standard fire should be disabled ('basic flame' nodes will disappear) | # Inform player of condition and location of new bones. | ||||||
| # 'permanent flame' nodes will remain with either setting | #bones_position_message = false | ||||||
| #disable_fire = false |  | ||||||
|  |  | ||||||
| # Whether the stuff in initial_stuff should be given to new players | # Whether fire should be enabled. If disabled, 'basic_flame' nodes will | ||||||
|  | # disappear. | ||||||
|  | # 'permanent_flame' nodes will remain with either setting. | ||||||
|  | #enable_fire = true | ||||||
|  |  | ||||||
|  | # Enable flame sound. | ||||||
|  | #flame_sound = true | ||||||
|  |  | ||||||
|  | # Whether lavacooling should be enabled. | ||||||
|  | #enable_lavacooling = true | ||||||
|  |  | ||||||
|  | # Whether the stuff in initial_stuff should be given to new players. | ||||||
| #give_initial_stuff = false | #give_initial_stuff = false | ||||||
| #initial_stuff = default:pick_steel,default:axe_steel,default:shovel_steel,default:torch 99,default:cobble 99 | #initial_stuff = default:pick_steel,default:axe_steel,default:shovel_steel, | ||||||
|  | default:torch 99,default:cobble 99 | ||||||
|  |  | ||||||
| # Whether the TNT mod should be enabled | # Whether the TNT mod should be enabled. | ||||||
| #enable_tnt = <true in singleplayer, false in multiplayer> | #enable_tnt = <true in singleplayer, false in multiplayer> | ||||||
|  |  | ||||||
| # The radius of a TNT explosion | # The radius of a TNT explosion. | ||||||
| #tnt_radius = 3 | #tnt_radius = 3 | ||||||
|  |  | ||||||
| # Enable the stairs mod ABM that replaces the old 'upside down' | # Enable the stairs mod ABM that replaces the old 'upside down' | ||||||
| # stair and slab nodes in old maps with the new param2 versions. | # stair and slab nodes in old maps with the new param2 versions. | ||||||
| #enable_stairs_replace_abm = false | #enable_stairs_replace_abm = false | ||||||
|  |  | ||||||
| # Whether you allow respawning in beds | # Whether to allow respawning in beds. | ||||||
| # Default value is true | # Default value is true. | ||||||
| #enable_bed_respawn = true | #enable_bed_respawn = true | ||||||
|  |  | ||||||
| # Whether players can skip night by sleeping | # Whether players can skip night by sleeping. | ||||||
| # Default value is true | # Default value is true. | ||||||
| #enable_bed_night_skip = true | #enable_bed_night_skip = true | ||||||
|  |  | ||||||
|  | # Whether the engine's spawn search, which does not check for a suitable | ||||||
|  | # starting biome, is used. | ||||||
|  | # Default value is false. | ||||||
|  | #engine_spawn = false | ||||||
|   | |||||||
| @@ -1,30 +1,30 @@ | |||||||
| Minetest Game mod: beds | Minetest Game mod: beds | ||||||
| ======================= | ======================= | ||||||
| by BlockMen (c) 2014-2015 | See license.txt for license information. | ||||||
|  |  | ||||||
| Version: 1.1.1 | Authors of source code | ||||||
|  | ---------------------- | ||||||
|  | Originally by BlockMen (MIT) | ||||||
|  | Various Minetest developers and contributors (MIT) | ||||||
|  |  | ||||||
| About | Authors of media (textures) | ||||||
| ~~~~~ | --------------------------- | ||||||
| This mod adds a bed to Minetest which allows to skip the night. To sleep rightclick the bed, if playing  | BlockMen (CC BY-SA 3.0) | ||||||
| in singleplayer mode the night gets skipped imideatly. If playing on server you get shown how many other |  All textures unless otherwise noted | ||||||
| players are in bed too. If all players are sleeping the night gets skipped aswell. Also the night skip can be forced |  | ||||||
| if more than 50% of the players are lying in bed and use this option. |  | ||||||
|  |  | ||||||
| Another feature is a controled respawning. If you have slept in bed (not just lying in it) your respawn point | TumeniNodes (CC BY-SA 3.0) | ||||||
| is set to the beds location and you will respawn there after death. |  beds_bed_under.png | ||||||
| You can disable the respawn at beds by setting "enable_bed_respawn = false" in minetest.conf |  | ||||||
| You can also disable the night skip feature by setting "enable_bed_night_skip = false" in minetest.conf or by using |  | ||||||
| the /set command ingame. |  | ||||||
|  |  | ||||||
|  | This mod adds a bed to Minetest which allows to skip the night. | ||||||
|  | To sleep, rightclick the bed. If playing in singleplayer mode the night gets skipped | ||||||
|  | immediately. If playing multiplayer you get shown how many other players are in bed too, | ||||||
|  | if all players are sleeping the night gets skipped. The night skip can be forced if more | ||||||
|  | than 50% of the players are lying in bed and use this option. | ||||||
|  |  | ||||||
| License of source code, textures: WTFPL | Another feature is a controlled respawning. If you have slept in bed (not just lying in | ||||||
| --------------------------------------- | it) your respawn point is set to the beds location and you will respawn there after | ||||||
| (c) Copyright BlockMen (2014-2015) | death. | ||||||
|  | You can disable the respawn at beds by setting "enable_bed_respawn = false" in | ||||||
|  | minetest.conf. | ||||||
| This program is free software. It comes without any warranty, to | You can disable the night skip feature by setting "enable_bed_night_skip = false" in | ||||||
| the extent permitted by applicable law. You can redistribute it | minetest.conf or by using the /set command in-game. | ||||||
| and/or modify it under the terms of the Do What The Fuck You Want |  | ||||||
| To Public License, Version 2, as published by Sam Hocevar. See |  | ||||||
| http://sam.zoy.org/wtfpl/COPYING for more details. |  | ||||||
|   | |||||||
| @@ -16,7 +16,7 @@ local function destruct_bed(pos, n) | |||||||
| 	if reverse then | 	if reverse then | ||||||
| 		reverse = not reverse | 		reverse = not reverse | ||||||
| 		minetest.remove_node(other) | 		minetest.remove_node(other) | ||||||
| 		nodeupdate(other) | 		minetest.check_for_falling(other) | ||||||
| 	else | 	else | ||||||
| 		reverse = not reverse | 		reverse = not reverse | ||||||
| 	end | 	end | ||||||
| @@ -33,8 +33,8 @@ function beds.register_bed(name, def) | |||||||
| 		paramtype2 = "facedir", | 		paramtype2 = "facedir", | ||||||
| 		is_ground_content = false, | 		is_ground_content = false, | ||||||
| 		stack_max = 1, | 		stack_max = 1, | ||||||
| 		groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1}, | 		groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 1}, | ||||||
| 		sounds = default.node_sound_wood_defaults(), | 		sounds = def.sounds or default.node_sound_wood_defaults(), | ||||||
| 		node_box = { | 		node_box = { | ||||||
| 			type = "fixed", | 			type = "fixed", | ||||||
| 			fixed = def.nodebox.bottom, | 			fixed = def.nodebox.bottom, | ||||||
| @@ -46,30 +46,42 @@ function beds.register_bed(name, def) | |||||||
|  |  | ||||||
| 		on_place = function(itemstack, placer, pointed_thing) | 		on_place = function(itemstack, placer, pointed_thing) | ||||||
| 			local under = pointed_thing.under | 			local under = pointed_thing.under | ||||||
|  | 			local node = minetest.get_node(under) | ||||||
|  | 			local udef = minetest.registered_nodes[node.name] | ||||||
|  | 			if udef and udef.on_rightclick and | ||||||
|  | 					not (placer and placer:is_player() and | ||||||
|  | 					placer:get_player_control().sneak) then | ||||||
|  | 				return udef.on_rightclick(under, node, placer, itemstack, | ||||||
|  | 					pointed_thing) or itemstack | ||||||
|  | 			end | ||||||
|  |  | ||||||
| 			local pos | 			local pos | ||||||
| 			if minetest.registered_items[minetest.get_node(under).name].buildable_to then | 			if udef and udef.buildable_to then | ||||||
| 				pos = under | 				pos = under | ||||||
| 			else | 			else | ||||||
| 				pos = pointed_thing.above | 				pos = pointed_thing.above | ||||||
| 			end | 			end | ||||||
|  |  | ||||||
| 			if minetest.is_protected(pos, placer:get_player_name()) and | 			local player_name = placer and placer:get_player_name() or "" | ||||||
| 					not minetest.check_player_privs(placer, "protection_bypass") then |  | ||||||
| 				minetest.record_protection_violation(pos, placer:get_player_name()) | 			if minetest.is_protected(pos, player_name) and | ||||||
|  | 					not minetest.check_player_privs(player_name, "protection_bypass") then | ||||||
|  | 				minetest.record_protection_violation(pos, player_name) | ||||||
| 				return itemstack | 				return itemstack | ||||||
| 			end | 			end | ||||||
|  |  | ||||||
| 			local def = minetest.registered_nodes[minetest.get_node(pos).name] | 			local node_def = minetest.registered_nodes[minetest.get_node(pos).name] | ||||||
| 			if not def or not def.buildable_to then | 			if not node_def or not node_def.buildable_to then | ||||||
| 				return itemstack | 				return itemstack | ||||||
| 			end | 			end | ||||||
|  |  | ||||||
| 			local dir = minetest.dir_to_facedir(placer:get_look_dir()) | 			local dir = placer and placer:get_look_dir() and | ||||||
|  | 				minetest.dir_to_facedir(placer:get_look_dir()) or 0 | ||||||
| 			local botpos = vector.add(pos, minetest.facedir_to_dir(dir)) | 			local botpos = vector.add(pos, minetest.facedir_to_dir(dir)) | ||||||
|  |  | ||||||
| 			if minetest.is_protected(botpos, placer:get_player_name()) and | 			if minetest.is_protected(botpos, player_name) and | ||||||
| 					not minetest.check_player_privs(placer, "protection_bypass") then | 					not minetest.check_player_privs(player_name, "protection_bypass") then | ||||||
| 				minetest.record_protection_violation(botpos, placer:get_player_name()) | 				minetest.record_protection_violation(botpos, player_name) | ||||||
| 				return itemstack | 				return itemstack | ||||||
| 			end | 			end | ||||||
|  |  | ||||||
| @@ -81,7 +93,8 @@ function beds.register_bed(name, def) | |||||||
| 			minetest.set_node(pos, {name = name .. "_bottom", param2 = dir}) | 			minetest.set_node(pos, {name = name .. "_bottom", param2 = dir}) | ||||||
| 			minetest.set_node(botpos, {name = name .. "_top", param2 = dir}) | 			minetest.set_node(botpos, {name = name .. "_top", param2 = dir}) | ||||||
|  |  | ||||||
| 			if not minetest.setting_getbool("creative_mode") then | 			if not (creative and creative.is_enabled_for | ||||||
|  | 					and creative.is_enabled_for(player_name)) then | ||||||
| 				itemstack:take_item() | 				itemstack:take_item() | ||||||
| 			end | 			end | ||||||
| 			return itemstack | 			return itemstack | ||||||
| @@ -91,11 +104,12 @@ function beds.register_bed(name, def) | |||||||
| 			destruct_bed(pos, 1) | 			destruct_bed(pos, 1) | ||||||
| 		end, | 		end, | ||||||
|  |  | ||||||
| 		on_rightclick = function(pos, node, clicker) | 		on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) | ||||||
| 			beds.on_rightclick(pos, clicker) | 			beds.on_rightclick(pos, clicker) | ||||||
|  | 			return itemstack | ||||||
| 		end, | 		end, | ||||||
|  |  | ||||||
| 		on_rotate = function(pos, node, user, mode, new_param2) | 		on_rotate = function(pos, node, user, _, new_param2) | ||||||
| 			local dir = minetest.facedir_to_dir(node.param2) | 			local dir = minetest.facedir_to_dir(node.param2) | ||||||
| 			local p = vector.add(pos, dir) | 			local p = vector.add(pos, dir) | ||||||
| 			local node2 = minetest.get_node_or_nil(p) | 			local node2 = minetest.get_node_or_nil(p) | ||||||
| @@ -107,13 +121,13 @@ function beds.register_bed(name, def) | |||||||
| 				minetest.record_protection_violation(p, user:get_player_name()) | 				minetest.record_protection_violation(p, user:get_player_name()) | ||||||
| 				return false | 				return false | ||||||
| 			end | 			end | ||||||
| 			if mode ~= screwdriver.ROTATE_FACE then | 			if new_param2 % 32 > 3 then | ||||||
| 				return false | 				return false | ||||||
| 			end | 			end | ||||||
| 			local newp = vector.add(pos, minetest.facedir_to_dir(new_param2)) | 			local newp = vector.add(pos, minetest.facedir_to_dir(new_param2)) | ||||||
| 			local node3 = minetest.get_node_or_nil(newp) | 			local node3 = minetest.get_node_or_nil(newp) | ||||||
| 			local def = node3 and minetest.registered_nodes[node3.name] | 			local node_def = node3 and minetest.registered_nodes[node3.name] | ||||||
| 			if not def or not def.buildable_to then | 			if not node_def or not node_def.buildable_to then | ||||||
| 				return false | 				return false | ||||||
| 			end | 			end | ||||||
| 			if minetest.is_protected(newp, user:get_player_name()) then | 			if minetest.is_protected(newp, user:get_player_name()) then | ||||||
| @@ -127,6 +141,9 @@ function beds.register_bed(name, def) | |||||||
| 			minetest.set_node(newp, {name = name .. "_top", param2 = new_param2}) | 			minetest.set_node(newp, {name = name .. "_top", param2 = new_param2}) | ||||||
| 			return true | 			return true | ||||||
| 		end, | 		end, | ||||||
|  | 		can_dig = function(pos, player) | ||||||
|  | 			return beds.can_dig(pos) | ||||||
|  | 		end, | ||||||
| 	}) | 	}) | ||||||
|  |  | ||||||
| 	minetest.register_node(name .. "_top", { | 	minetest.register_node(name .. "_top", { | ||||||
| @@ -136,8 +153,8 @@ function beds.register_bed(name, def) | |||||||
| 		paramtype2 = "facedir", | 		paramtype2 = "facedir", | ||||||
| 		is_ground_content = false, | 		is_ground_content = false, | ||||||
| 		pointable = false, | 		pointable = false, | ||||||
| 		groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2}, | 		groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, bed = 2}, | ||||||
| 		sounds = default.node_sound_wood_defaults(), | 		sounds = def.sounds or default.node_sound_wood_defaults(), | ||||||
| 		drop = name .. "_bottom", | 		drop = name .. "_bottom", | ||||||
| 		node_box = { | 		node_box = { | ||||||
| 			type = "fixed", | 			type = "fixed", | ||||||
| @@ -146,6 +163,12 @@ function beds.register_bed(name, def) | |||||||
| 		on_destruct = function(pos) | 		on_destruct = function(pos) | ||||||
| 			destruct_bed(pos, 2) | 			destruct_bed(pos, 2) | ||||||
| 		end, | 		end, | ||||||
|  | 		can_dig = function(pos, player) | ||||||
|  | 			local node = minetest.get_node(pos) | ||||||
|  | 			local dir = minetest.facedir_to_dir(node.param2) | ||||||
|  | 			local p = vector.add(pos, dir) | ||||||
|  | 			return beds.can_dig(p) | ||||||
|  | 		end, | ||||||
| 	}) | 	}) | ||||||
|  |  | ||||||
| 	minetest.register_alias(name, name .. "_bottom") | 	minetest.register_alias(name, name .. "_bottom") | ||||||
|   | |||||||
| @@ -7,19 +7,19 @@ beds.register_bed("beds:fancy_bed", { | |||||||
| 	tiles = { | 	tiles = { | ||||||
| 		bottom = { | 		bottom = { | ||||||
| 			"beds_bed_top1.png", | 			"beds_bed_top1.png", | ||||||
| 			"default_wood.png", | 			"beds_bed_under.png", | ||||||
| 			"beds_bed_side1.png", | 			"beds_bed_side1.png", | ||||||
| 			"beds_bed_side1.png^[transformFX", | 			"beds_bed_side1.png^[transformFX", | ||||||
| 			"default_wood.png", | 			"beds_bed_foot.png", | ||||||
| 			"beds_bed_foot.png", | 			"beds_bed_foot.png", | ||||||
| 		}, | 		}, | ||||||
| 		top = { | 		top = { | ||||||
| 			"beds_bed_top2.png", | 			"beds_bed_top2.png", | ||||||
| 			"default_wood.png", | 			"beds_bed_under.png", | ||||||
| 			"beds_bed_side2.png", | 			"beds_bed_side2.png", | ||||||
| 			"beds_bed_side2.png^[transformFX", | 			"beds_bed_side2.png^[transformFX", | ||||||
| 			"beds_bed_head.png", | 			"beds_bed_head.png", | ||||||
| 			"default_wood.png", | 			"beds_bed_head.png", | ||||||
| 		} | 		} | ||||||
| 	}, | 	}, | ||||||
| 	nodebox = { | 	nodebox = { | ||||||
| @@ -44,7 +44,7 @@ beds.register_bed("beds:fancy_bed", { | |||||||
| 	selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5}, | 	selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5}, | ||||||
| 	recipe = { | 	recipe = { | ||||||
| 		{"", "", "group:stick"}, | 		{"", "", "group:stick"}, | ||||||
| 		{"wool:red", "wool:red", "wool:white"}, | 		{"wool:white", "wool:white", "wool:white"}, | ||||||
| 		{"group:wood", "group:wood", "group:wood"}, | 		{"group:wood", "group:wood", "group:wood"}, | ||||||
| 	}, | 	}, | ||||||
| }) | }) | ||||||
| @@ -58,7 +58,7 @@ beds.register_bed("beds:bed", { | |||||||
| 	tiles = { | 	tiles = { | ||||||
| 		bottom = { | 		bottom = { | ||||||
| 			"beds_bed_top_bottom.png^[transformR90", | 			"beds_bed_top_bottom.png^[transformR90", | ||||||
| 			"default_wood.png", | 			"beds_bed_under.png", | ||||||
| 			"beds_bed_side_bottom_r.png", | 			"beds_bed_side_bottom_r.png", | ||||||
| 			"beds_bed_side_bottom_r.png^[transformfx", | 			"beds_bed_side_bottom_r.png^[transformfx", | ||||||
| 			"beds_transparent.png", | 			"beds_transparent.png", | ||||||
| @@ -66,7 +66,7 @@ beds.register_bed("beds:bed", { | |||||||
| 		}, | 		}, | ||||||
| 		top = { | 		top = { | ||||||
| 			"beds_bed_top_top.png^[transformR90", | 			"beds_bed_top_top.png^[transformR90", | ||||||
| 			"default_wood.png",  | 			"beds_bed_under.png", | ||||||
| 			"beds_bed_side_top_r.png", | 			"beds_bed_side_top_r.png", | ||||||
| 			"beds_bed_side_top_r.png^[transformfx", | 			"beds_bed_side_top_r.png^[transformfx", | ||||||
| 			"beds_bed_side_top.png", | 			"beds_bed_side_top.png", | ||||||
| @@ -79,7 +79,7 @@ beds.register_bed("beds:bed", { | |||||||
| 	}, | 	}, | ||||||
| 	selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5}, | 	selectionbox = {-0.5, -0.5, -0.5, 0.5, 0.06, 1.5}, | ||||||
| 	recipe = { | 	recipe = { | ||||||
| 		{"wool:red", "wool:red", "wool:white"}, | 		{"wool:white", "wool:white", "wool:white"}, | ||||||
| 		{"group:wood", "group:wood", "group:wood"} | 		{"group:wood", "group:wood", "group:wood"} | ||||||
| 	}, | 	}, | ||||||
| }) | }) | ||||||
| @@ -88,3 +88,17 @@ beds.register_bed("beds:bed", { | |||||||
|  |  | ||||||
| minetest.register_alias("beds:bed_bottom_red", "beds:bed_bottom") | minetest.register_alias("beds:bed_bottom_red", "beds:bed_bottom") | ||||||
| minetest.register_alias("beds:bed_top_red", "beds:bed_top") | minetest.register_alias("beds:bed_top_red", "beds:bed_top") | ||||||
|  |  | ||||||
|  | -- Fuel | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "beds:fancy_bed_bottom", | ||||||
|  | 	burntime = 13, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "beds:bed_bottom", | ||||||
|  | 	burntime = 12, | ||||||
|  | }) | ||||||
|   | |||||||
| @@ -1,7 +1,7 @@ | |||||||
| local pi = math.pi | local pi = math.pi | ||||||
| local player_in_bed = 0 | local player_in_bed = 0 | ||||||
| local is_sp = minetest.is_singleplayer() | local is_sp = minetest.is_singleplayer() | ||||||
| local enable_respawn = minetest.setting_getbool("enable_bed_respawn") | local enable_respawn = minetest.settings:get_bool("enable_bed_respawn") | ||||||
| if enable_respawn == nil then | if enable_respawn == nil then | ||||||
| 	enable_respawn = true | 	enable_respawn = true | ||||||
| end | end | ||||||
| @@ -9,20 +9,23 @@ end | |||||||
| -- Helper functions | -- Helper functions | ||||||
|  |  | ||||||
| local function get_look_yaw(pos) | local function get_look_yaw(pos) | ||||||
| 	local n = minetest.get_node(pos) | 	local rotation = minetest.get_node(pos).param2 | ||||||
| 	if n.param2 == 1 then | 	if rotation > 3 then | ||||||
| 		return pi / 2, n.param2 | 		rotation = rotation % 4 -- Mask colorfacedir values | ||||||
| 	elseif n.param2 == 3 then | 	end | ||||||
| 		return -pi / 2, n.param2 | 	if rotation == 1 then | ||||||
| 	elseif n.param2 == 0 then | 		return pi / 2, rotation | ||||||
| 		return pi, n.param2 | 	elseif rotation == 3 then | ||||||
|  | 		return -pi / 2, rotation | ||||||
|  | 	elseif rotation == 0 then | ||||||
|  | 		return pi, rotation | ||||||
| 	else | 	else | ||||||
| 		return 0, n.param2 | 		return 0, rotation | ||||||
| 	end | 	end | ||||||
| end | end | ||||||
|  |  | ||||||
| local function is_night_skip_enabled() | local function is_night_skip_enabled() | ||||||
| 	local enable_night_skip = minetest.setting_getbool("enable_bed_night_skip") | 	local enable_night_skip = minetest.settings:get_bool("enable_bed_night_skip") | ||||||
| 	if enable_night_skip == nil then | 	if enable_night_skip == nil then | ||||||
| 		enable_night_skip = true | 		enable_night_skip = true | ||||||
| 	end | 	end | ||||||
| @@ -58,6 +61,7 @@ local function lay_down(player, pos, bed_pos, state, skip) | |||||||
| 		local p = beds.pos[name] or nil | 		local p = beds.pos[name] or nil | ||||||
| 		if beds.player[name] ~= nil then | 		if beds.player[name] ~= nil then | ||||||
| 			beds.player[name] = nil | 			beds.player[name] = nil | ||||||
|  | 			beds.bed_position[name] = nil | ||||||
| 			player_in_bed = player_in_bed - 1 | 			player_in_bed = player_in_bed - 1 | ||||||
| 		end | 		end | ||||||
| 		-- skip here to prevent sending player specific changes (used for leaving players) | 		-- skip here to prevent sending player specific changes (used for leaving players) | ||||||
| @@ -65,12 +69,12 @@ local function lay_down(player, pos, bed_pos, state, skip) | |||||||
| 			return | 			return | ||||||
| 		end | 		end | ||||||
| 		if p then | 		if p then | ||||||
| 			player:setpos(p) | 			player:set_pos(p) | ||||||
| 		end | 		end | ||||||
|  |  | ||||||
| 		-- physics, eye_offset, etc | 		-- physics, eye_offset, etc | ||||||
| 		player:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0}) | 		player:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0}) | ||||||
| 		player:set_look_yaw(math.random(1, 180) / 100) | 		player:set_look_horizontal(math.random(1, 180) / 100) | ||||||
| 		default.player_attached[name] = false | 		default.player_attached[name] = false | ||||||
| 		player:set_physics_override(1, 1, 1) | 		player:set_physics_override(1, 1, 1) | ||||||
| 		hud_flags.wielditem = true | 		hud_flags.wielditem = true | ||||||
| @@ -80,16 +84,17 @@ local function lay_down(player, pos, bed_pos, state, skip) | |||||||
| 	else | 	else | ||||||
| 		beds.player[name] = 1 | 		beds.player[name] = 1 | ||||||
| 		beds.pos[name] = pos | 		beds.pos[name] = pos | ||||||
|  | 		beds.bed_position[name] = bed_pos | ||||||
| 		player_in_bed = player_in_bed + 1 | 		player_in_bed = player_in_bed + 1 | ||||||
|  |  | ||||||
| 		-- physics, eye_offset, etc | 		-- physics, eye_offset, etc | ||||||
| 		player:set_eye_offset({x = 0, y = -13, z = 0}, {x = 0, y = 0, z = 0}) | 		player:set_eye_offset({x = 0, y = -13, z = 0}, {x = 0, y = 0, z = 0}) | ||||||
| 		local yaw, param2 = get_look_yaw(bed_pos) | 		local yaw, param2 = get_look_yaw(bed_pos) | ||||||
| 		player:set_look_yaw(yaw) | 		player:set_look_horizontal(yaw) | ||||||
| 		local dir = minetest.facedir_to_dir(param2) | 		local dir = minetest.facedir_to_dir(param2) | ||||||
| 		local p = {x = bed_pos.x + dir.x / 2, y = bed_pos.y, z = bed_pos.z + dir.z / 2} | 		local p = {x = bed_pos.x + dir.x / 2, y = bed_pos.y, z = bed_pos.z + dir.z / 2} | ||||||
| 		player:set_physics_override(0, 0, 0) | 		player:set_physics_override(0, 0, 0) | ||||||
| 		player:setpos(p) | 		player:set_pos(p) | ||||||
| 		default.player_attached[name] = true | 		default.player_attached[name] = true | ||||||
| 		hud_flags.wielditem = false | 		hud_flags.wielditem = false | ||||||
| 		default.player_set_animation(player, "lay" , 0) | 		default.player_set_animation(player, "lay" , 0) | ||||||
| @@ -100,16 +105,16 @@ end | |||||||
|  |  | ||||||
| local function update_formspecs(finished) | local function update_formspecs(finished) | ||||||
| 	local ges = #minetest.get_connected_players() | 	local ges = #minetest.get_connected_players() | ||||||
| 	local form_n = "" | 	local form_n | ||||||
| 	local is_majority = (ges / 2) < player_in_bed | 	local is_majority = (ges / 2) < player_in_bed | ||||||
|  |  | ||||||
| 	if finished then | 	if finished then | ||||||
| 		form_n = beds.formspec .. "label[2.7,11; Good morning.]" | 		form_n = beds.formspec .. "label[2.7,9; Good morning.]" | ||||||
| 	else | 	else | ||||||
| 		form_n = beds.formspec .. "label[2.2,11;" .. tostring(player_in_bed) .. | 		form_n = beds.formspec .. "label[2.2,9;" .. tostring(player_in_bed) .. | ||||||
| 			" of " .. tostring(ges) .. " players are in bed]" | 			" of " .. tostring(ges) .. " players are in bed]" | ||||||
| 		if is_majority and is_night_skip_enabled() then | 		if is_majority and is_night_skip_enabled() then | ||||||
| 			form_n = form_n .. "button_exit[2,8;4,0.75;force;Force night skip]" | 			form_n = form_n .. "button_exit[2,6;4,0.75;force;Force night skip]" | ||||||
| 		end | 		end | ||||||
| 	end | 	end | ||||||
|  |  | ||||||
| @@ -130,12 +135,11 @@ end | |||||||
|  |  | ||||||
| function beds.skip_night() | function beds.skip_night() | ||||||
| 	minetest.set_timeofday(0.23) | 	minetest.set_timeofday(0.23) | ||||||
| 	beds.set_spawns() |  | ||||||
| end | end | ||||||
|  |  | ||||||
| function beds.on_rightclick(pos, player) | function beds.on_rightclick(pos, player) | ||||||
| 	local name = player:get_player_name() | 	local name = player:get_player_name() | ||||||
| 	local ppos = player:getpos() | 	local ppos = player:get_pos() | ||||||
| 	local tod = minetest.get_timeofday() | 	local tod = minetest.get_timeofday() | ||||||
|  |  | ||||||
| 	if tod > 0.2 and tod < 0.805 then | 	if tod > 0.2 and tod < 0.805 then | ||||||
| @@ -149,6 +153,7 @@ function beds.on_rightclick(pos, player) | |||||||
| 	-- move to bed | 	-- move to bed | ||||||
| 	if not beds.player[name] then | 	if not beds.player[name] then | ||||||
| 		lay_down(player, ppos, pos) | 		lay_down(player, ppos, pos) | ||||||
|  | 		beds.set_spawns() -- save respawn positions when entering bed | ||||||
| 	else | 	else | ||||||
| 		lay_down(player, nil, nil, false) | 		lay_down(player, nil, nil, false) | ||||||
| 	end | 	end | ||||||
| @@ -171,25 +176,29 @@ function beds.on_rightclick(pos, player) | |||||||
| 	end | 	end | ||||||
| end | end | ||||||
|  |  | ||||||
|  | function beds.can_dig(bed_pos) | ||||||
| -- Callbacks | 	-- Check all players in bed which one is at the expected position | ||||||
|  | 	for _, player_bed_pos in pairs(beds.bed_position) do | ||||||
| minetest.register_on_joinplayer(function(player) | 		if vector.equals(bed_pos, player_bed_pos) then | ||||||
| 	beds.read_spawns() |  | ||||||
| end) |  | ||||||
|  |  | ||||||
| -- respawn player at bed if enabled and valid position is found |  | ||||||
| minetest.register_on_respawnplayer(function(player) |  | ||||||
| 	if not enable_respawn then |  | ||||||
| 			return false | 			return false | ||||||
| 		end | 		end | ||||||
|  | 	end | ||||||
|  | 	return true | ||||||
|  | end | ||||||
|  |  | ||||||
|  | -- Callbacks | ||||||
|  | -- Only register respawn callback if respawn enabled | ||||||
|  | if enable_respawn then | ||||||
|  | 	-- respawn player at bed if enabled and valid position is found | ||||||
|  | 	minetest.register_on_respawnplayer(function(player) | ||||||
| 		local name = player:get_player_name() | 		local name = player:get_player_name() | ||||||
| 	local pos = beds.spawn[name] or nil | 		local pos = beds.spawn[name] | ||||||
| 		if pos then | 		if pos then | ||||||
| 		player:setpos(pos) | 			player:set_pos(pos) | ||||||
| 			return true | 			return true | ||||||
| 		end | 		end | ||||||
| end) | 	end) | ||||||
|  | end | ||||||
|  |  | ||||||
| minetest.register_on_leaveplayer(function(player) | minetest.register_on_leaveplayer(function(player) | ||||||
| 	local name = player:get_player_name() | 	local name = player:get_player_name() | ||||||
| @@ -210,16 +219,25 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) | |||||||
| 	if formname ~= "beds_form" then | 	if formname ~= "beds_form" then | ||||||
| 		return | 		return | ||||||
| 	end | 	end | ||||||
|  |  | ||||||
|  | 	-- Because "Force night skip" button is a button_exit, it will set fields.quit | ||||||
|  | 	-- and lay_down call will change value of player_in_bed, so it must be taken | ||||||
|  | 	-- earlier. | ||||||
|  | 	local last_player_in_bed = player_in_bed | ||||||
|  |  | ||||||
| 	if fields.quit or fields.leave then | 	if fields.quit or fields.leave then | ||||||
| 		lay_down(player, nil, nil, false) | 		lay_down(player, nil, nil, false) | ||||||
| 		update_formspecs(false) | 		update_formspecs(false) | ||||||
| 	end | 	end | ||||||
|  |  | ||||||
| 	if fields.force then | 	if fields.force then | ||||||
| 		update_formspecs(is_night_skip_enabled()) | 		local is_majority = (#minetest.get_connected_players() / 2) < last_player_in_bed | ||||||
| 		if is_night_skip_enabled() then | 		if is_majority and is_night_skip_enabled() then | ||||||
|  | 			update_formspecs(true) | ||||||
| 			beds.skip_night() | 			beds.skip_night() | ||||||
| 			beds.kick_players() | 			beds.kick_players() | ||||||
|  | 		else | ||||||
|  | 			update_formspecs(false) | ||||||
| 		end | 		end | ||||||
| 	end | 	end | ||||||
| end) | end) | ||||||
|   | |||||||
| @@ -1,11 +1,13 @@ | |||||||
| beds = {} | beds = {} | ||||||
| beds.player = {} | beds.player = {} | ||||||
|  | beds.bed_position = {} | ||||||
| beds.pos = {} | beds.pos = {} | ||||||
| beds.spawn = {} | beds.spawn = {} | ||||||
|  |  | ||||||
| beds.formspec = "size[8,15;true]" .. | beds.formspec = "size[8,11;true]" .. | ||||||
| 	"bgcolor[#080808BB; true]" .. | 	"no_prepend[]" .. | ||||||
| 	"button_exit[2,12;4,0.75;leave;Leave Bed]" | 	"bgcolor[#080808BB;true]" .. | ||||||
|  | 	"button_exit[2,10;4,0.75;leave;Leave Bed]" | ||||||
|  |  | ||||||
| local modpath = minetest.get_modpath("beds") | local modpath = minetest.get_modpath("beds") | ||||||
|  |  | ||||||
|   | |||||||
							
								
								
									
										61
									
								
								mods/beds/license.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,61 @@ | |||||||
|  | License of source code | ||||||
|  | ---------------------- | ||||||
|  |  | ||||||
|  | The MIT License (MIT) | ||||||
|  | Copyright (C) 2014-2016 BlockMen | ||||||
|  | Copyright (C) 2014-2016 Various Minetest developers and contributors | ||||||
|  |  | ||||||
|  | Permission is hereby granted, free of charge, to any person obtaining a copy of this | ||||||
|  | software and associated documentation files (the "Software"), to deal in the Software | ||||||
|  | without restriction, including without limitation the rights to use, copy, modify, merge, | ||||||
|  | publish, distribute, sublicense, and/or sell copies of the Software, and to permit | ||||||
|  | persons to whom the Software is furnished to do so, subject to the following conditions: | ||||||
|  |  | ||||||
|  | The above copyright notice and this permission notice shall be included in all copies or | ||||||
|  | substantial portions of the Software. | ||||||
|  |  | ||||||
|  | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | ||||||
|  | INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR | ||||||
|  | PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE | ||||||
|  | FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | ||||||
|  | OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||||||
|  | DEALINGS IN THE SOFTWARE. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | https://opensource.org/licenses/MIT | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Licenses of media (textures) | ||||||
|  | ---------------------------- | ||||||
|  |  | ||||||
|  | Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||||
|  | Copyright (C) 2014-2016 BlockMen | ||||||
|  | Copyright (C) 2018 TumeniNodes | ||||||
|  |  | ||||||
|  | You are free to: | ||||||
|  | Share — copy and redistribute the material in any medium or format. | ||||||
|  | Adapt — remix, transform, and build upon the material for any purpose, even commercially. | ||||||
|  | The licensor cannot revoke these freedoms as long as you follow the license terms. | ||||||
|  |  | ||||||
|  | Under the following terms: | ||||||
|  |  | ||||||
|  | Attribution — You must give appropriate credit, provide a link to the license, and | ||||||
|  | indicate if changes were made. You may do so in any reasonable manner, but not in any way | ||||||
|  | that suggests the licensor endorses you or your use. | ||||||
|  |  | ||||||
|  | ShareAlike — If you remix, transform, or build upon the material, you must distribute | ||||||
|  | your contributions under the same license as the original. | ||||||
|  |  | ||||||
|  | No additional restrictions — You may not apply legal terms or technological measures that | ||||||
|  | legally restrict others from doing anything the license permits. | ||||||
|  |  | ||||||
|  | Notices: | ||||||
|  |  | ||||||
|  | You do not have to comply with the license for elements of the material in the public | ||||||
|  | domain or where your use is permitted by an applicable exception or limitation. | ||||||
|  | No warranties are given. The license may not give you all of the permissions necessary | ||||||
|  | for your intended use. For example, other rights such as publicity, privacy, or moral | ||||||
|  | rights may limit how you use the material. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | http://creativecommons.org/licenses/by-sa/3.0/ | ||||||
| @@ -32,11 +32,11 @@ function beds.read_spawns() | |||||||
| 		beds.save_spawns() | 		beds.save_spawns() | ||||||
| 		os.rename(file, file .. ".backup") | 		os.rename(file, file .. ".backup") | ||||||
| 		file = org_file | 		file = org_file | ||||||
| 	else |  | ||||||
| 		spawns = {} |  | ||||||
| 	end | 	end | ||||||
| end | end | ||||||
|  |  | ||||||
|  | beds.read_spawns() | ||||||
|  |  | ||||||
| function beds.save_spawns() | function beds.save_spawns() | ||||||
| 	if not beds.spawn then | 	if not beds.spawn then | ||||||
| 		return | 		return | ||||||
| @@ -53,7 +53,7 @@ end | |||||||
| function beds.set_spawns() | function beds.set_spawns() | ||||||
| 	for name,_ in pairs(beds.player) do | 	for name,_ in pairs(beds.player) do | ||||||
| 		local player = minetest.get_player_by_name(name) | 		local player = minetest.get_player_by_name(name) | ||||||
| 		local p = player:getpos() | 		local p = player:get_pos() | ||||||
| 		-- but don't change spawn location if borrowing a bed | 		-- but don't change spawn location if borrowing a bed | ||||||
| 		if not minetest.is_protected(p, name) then | 		if not minetest.is_protected(p, name) then | ||||||
| 			beds.spawn[name] = p | 			beds.spawn[name] = p | ||||||
|   | |||||||
							
								
								
									
										
											BIN
										
									
								
								mods/beds/textures/beds_bed_under.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 304 B | 
							
								
								
									
										37
									
								
								mods/binoculars/README.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,37 @@ | |||||||
|  | Minetest Game mod: binoculars | ||||||
|  | ============================= | ||||||
|  | See license.txt for license information. | ||||||
|  |  | ||||||
|  | Authors of source code | ||||||
|  | ---------------------- | ||||||
|  | paramat (MIT) | ||||||
|  |  | ||||||
|  | Authors of media (textures) | ||||||
|  | --------------------------- | ||||||
|  | paramat (CC BY-SA 3.0): | ||||||
|  |   binoculars_binoculars.png | ||||||
|  |  | ||||||
|  | Crafting | ||||||
|  | -------- | ||||||
|  | binoculars:binoculars | ||||||
|  |  | ||||||
|  | default:obsidian_glass O | ||||||
|  | default:bronze_ingot B | ||||||
|  |  | ||||||
|  | O_O | ||||||
|  | BBB | ||||||
|  | O_O | ||||||
|  |  | ||||||
|  | Usage | ||||||
|  | ----- | ||||||
|  | In survival mode, use of zoom requires the binoculars item in your inventory, | ||||||
|  | they will allow a 10 degree field of view. | ||||||
|  | It can take up to 5 seconds for adding to or removal from inventory to have an | ||||||
|  | effect, however to instantly allow the use of this zoom 'use' (leftclick) the | ||||||
|  | item. | ||||||
|  |  | ||||||
|  | Zoom with a field of view of 15 degrees is automatically allowed in creative | ||||||
|  | mode and for any player with the 'creative' privilege. | ||||||
|  |  | ||||||
|  | The 'binoculars.update_player_property()' function is global so can be | ||||||
|  | redefined by a mod for alternative behaviour. | ||||||
							
								
								
									
										2
									
								
								mods/binoculars/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,2 @@ | |||||||
|  | default | ||||||
|  | creative? | ||||||
							
								
								
									
										76
									
								
								mods/binoculars/init.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,76 @@ | |||||||
|  | -- Mod global namespace | ||||||
|  |  | ||||||
|  | binoculars = {} | ||||||
|  |  | ||||||
|  |  | ||||||
|  | -- Detect creative mod | ||||||
|  | local creative_mod = minetest.get_modpath("creative") | ||||||
|  | -- Cache creative mode setting as fallback if creative mod not present | ||||||
|  | local creative_mode_cache = minetest.settings:get_bool("creative_mode") | ||||||
|  |  | ||||||
|  |  | ||||||
|  | -- Update player property | ||||||
|  | -- Global to allow overriding | ||||||
|  |  | ||||||
|  | function binoculars.update_player_property(player) | ||||||
|  | 	local creative_enabled = | ||||||
|  | 		(creative_mod and creative.is_enabled_for(player:get_player_name())) or | ||||||
|  | 		creative_mode_cache | ||||||
|  | 	local new_zoom_fov = 0 | ||||||
|  |  | ||||||
|  | 	if player:get_inventory():contains_item( | ||||||
|  | 			"main", "binoculars:binoculars") then | ||||||
|  | 		new_zoom_fov = 10 | ||||||
|  | 	elseif creative_enabled then | ||||||
|  | 		new_zoom_fov = 15 | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Only set property if necessary to avoid player mesh reload | ||||||
|  | 	if player:get_properties().zoom_fov ~= new_zoom_fov then | ||||||
|  | 		player:set_properties({zoom_fov = new_zoom_fov}) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  |  | ||||||
|  | -- Set player property 'on joinplayer' | ||||||
|  |  | ||||||
|  | minetest.register_on_joinplayer(function(player) | ||||||
|  | 	binoculars.update_player_property(player) | ||||||
|  | end) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | -- Cyclic update of player property | ||||||
|  |  | ||||||
|  | local function cyclic_update() | ||||||
|  | 	for _, player in ipairs(minetest.get_connected_players()) do | ||||||
|  | 		binoculars.update_player_property(player) | ||||||
|  | 	end | ||||||
|  | 	minetest.after(4.7, cyclic_update) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | minetest.after(4.7, cyclic_update) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | -- Binoculars item | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("binoculars:binoculars", { | ||||||
|  | 	description = "Binoculars\nUse with 'Zoom' key", | ||||||
|  | 	inventory_image = "binoculars_binoculars.png", | ||||||
|  | 	stack_max = 1, | ||||||
|  |  | ||||||
|  | 	on_use = function(itemstack, user, pointed_thing) | ||||||
|  | 		binoculars.update_player_property(user) | ||||||
|  | 	end, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | -- Crafting | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "binoculars:binoculars", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"default:obsidian_glass", "", "default:obsidian_glass"}, | ||||||
|  | 		{"default:bronze_ingot", "default:bronze_ingot", "default:bronze_ingot"}, | ||||||
|  | 		{"default:obsidian_glass", "", "default:obsidian_glass"}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
							
								
								
									
										59
									
								
								mods/binoculars/license.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,59 @@ | |||||||
|  | License of source code | ||||||
|  | ---------------------- | ||||||
|  |  | ||||||
|  | The MIT License (MIT) | ||||||
|  | Copyright (C) 2017 paramat | ||||||
|  |  | ||||||
|  | Permission is hereby granted, free of charge, to any person obtaining a copy of this | ||||||
|  | software and associated documentation files (the "Software"), to deal in the Software | ||||||
|  | without restriction, including without limitation the rights to use, copy, modify, merge, | ||||||
|  | publish, distribute, sublicense, and/or sell copies of the Software, and to permit | ||||||
|  | persons to whom the Software is furnished to do so, subject to the following conditions: | ||||||
|  |  | ||||||
|  | The above copyright notice and this permission notice shall be included in all copies or | ||||||
|  | substantial portions of the Software. | ||||||
|  |  | ||||||
|  | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | ||||||
|  | INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR | ||||||
|  | PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE | ||||||
|  | FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | ||||||
|  | OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||||||
|  | DEALINGS IN THE SOFTWARE. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | https://opensource.org/licenses/MIT | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Licenses of media (textures) | ||||||
|  | ---------------------------- | ||||||
|  |  | ||||||
|  | Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||||
|  | Copyright (C) 2017 paramat | ||||||
|  |  | ||||||
|  | You are free to: | ||||||
|  | Share — copy and redistribute the material in any medium or format. | ||||||
|  | Adapt — remix, transform, and build upon the material for any purpose, even commercially. | ||||||
|  | The licensor cannot revoke these freedoms as long as you follow the license terms. | ||||||
|  |  | ||||||
|  | Under the following terms: | ||||||
|  |  | ||||||
|  | Attribution — You must give appropriate credit, provide a link to the license, and | ||||||
|  | indicate if changes were made. You may do so in any reasonable manner, but not in any way | ||||||
|  | that suggests the licensor endorses you or your use. | ||||||
|  |  | ||||||
|  | ShareAlike — If you remix, transform, or build upon the material, you must distribute | ||||||
|  | your contributions under the same license as the original. | ||||||
|  |  | ||||||
|  | No additional restrictions — You may not apply legal terms or technological measures that | ||||||
|  | legally restrict others from doing anything the license permits. | ||||||
|  |  | ||||||
|  | Notices: | ||||||
|  |  | ||||||
|  | You do not have to comply with the license for elements of the material in the public | ||||||
|  | domain or where your use is permitted by an applicable exception or limitation. | ||||||
|  | No warranties are given. The license may not give you all of the permissions necessary | ||||||
|  | for your intended use. For example, other rights such as publicity, privacy, or moral | ||||||
|  | rights may limit how you use the material. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | http://creativecommons.org/licenses/by-sa/3.0/ | ||||||
							
								
								
									
										
											BIN
										
									
								
								mods/binoculars/textures/binoculars_binoculars.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| After Width: | Height: | Size: 219 B | 
| @@ -1,16 +1,31 @@ | |||||||
| Minetest Game mod: boats | Minetest Game mod: boats | ||||||
| ======================== | ======================== | ||||||
| by PilzAdam | See license.txt for license information. | ||||||
|  |  | ||||||
| License of source code: | Authors of source code | ||||||
| ----------------------- | ---------------------- | ||||||
| WTFPL | Originally by PilzAdam (MIT) | ||||||
|  | Various Minetest developers and contributors (MIT) | ||||||
|  |  | ||||||
| License of media (textures and sounds): | Authors of media (textures and model) | ||||||
| --------------------------------------- | ------------------------------------- | ||||||
| WTFPL | Textures: Zeg9 (CC BY-SA 3.0) | ||||||
|  | Model: thetoon and Zeg9 (CC BY-SA 3.0), | ||||||
|  |   modified by PavelS(SokolovPavel) (CC BY-SA 3.0), | ||||||
|  |   modified by sofar (CC BY-SA 3.0) | ||||||
|  |  | ||||||
| Authors of media files: | Controls | ||||||
| ----------------------- | -------- | ||||||
| textures: Zeg9 | Right mouse button = Enter or exit boat when pointing at boat. | ||||||
| model: thetoon and Zeg9, modified by PavelS(SokolovPavel) | Forward            = Speed up. | ||||||
|  |                      Slow down when moving backwards. | ||||||
|  | Forward + backward = Enable cruise mode: Boat will accelerate to maximum forward | ||||||
|  |                      speed and remain at that speed without needing to hold the | ||||||
|  |                      forward key. | ||||||
|  | Backward           = Slow down. | ||||||
|  |                      Speed up when moving backwards. | ||||||
|  |                      Disable cruise mode. | ||||||
|  | Left               = Turn to the left. | ||||||
|  |                      Turn to the right when moving backwards. | ||||||
|  | Right              = Turn to the right. | ||||||
|  |                      Turn to the left when moving backwards. | ||||||
|   | |||||||
| @@ -1 +1,2 @@ | |||||||
| default | default | ||||||
|  | player_api | ||||||
|   | |||||||
| @@ -33,16 +33,21 @@ end | |||||||
| -- | -- | ||||||
|  |  | ||||||
| local boat = { | local boat = { | ||||||
|  | 	initial_properties = { | ||||||
| 		physical = true, | 		physical = true, | ||||||
|  | 		-- Warning: Do not change the position of the collisionbox top surface, | ||||||
|  | 		-- lowering it causes the boat to fall through the world if underwater | ||||||
| 		collisionbox = {-0.5, -0.35, -0.5, 0.5, 0.3, 0.5}, | 		collisionbox = {-0.5, -0.35, -0.5, 0.5, 0.3, 0.5}, | ||||||
| 		visual = "mesh", | 		visual = "mesh", | ||||||
| 		mesh = "boats_boat.obj", | 		mesh = "boats_boat.obj", | ||||||
| 		textures = {"default_wood.png"}, | 		textures = {"default_wood.png"}, | ||||||
|  | 	}, | ||||||
|  |  | ||||||
| 	driver = nil, | 	driver = nil, | ||||||
| 	v = 0, | 	v = 0, | ||||||
| 	last_v = 0, | 	last_v = 0, | ||||||
| 	removed = false | 	removed = false, | ||||||
|  | 	auto = false | ||||||
| } | } | ||||||
|  |  | ||||||
|  |  | ||||||
| @@ -51,15 +56,16 @@ function boat.on_rightclick(self, clicker) | |||||||
| 		return | 		return | ||||||
| 	end | 	end | ||||||
| 	local name = clicker:get_player_name() | 	local name = clicker:get_player_name() | ||||||
| 	if self.driver and clicker == self.driver then | 	if self.driver and name == self.driver then | ||||||
| 		self.driver = nil | 		self.driver = nil | ||||||
|  | 		self.auto = false | ||||||
| 		clicker:set_detach() | 		clicker:set_detach() | ||||||
| 		default.player_attached[name] = false | 		player_api.player_attached[name] = false | ||||||
| 		default.player_set_animation(clicker, "stand" , 30) | 		player_api.set_animation(clicker, "stand" , 30) | ||||||
| 		local pos = clicker:getpos() | 		local pos = clicker:get_pos() | ||||||
| 		pos = {x = pos.x, y = pos.y + 0.2, z = pos.z} | 		pos = {x = pos.x, y = pos.y + 0.2, z = pos.z} | ||||||
| 		minetest.after(0.1, function() | 		minetest.after(0.1, function() | ||||||
| 			clicker:setpos(pos) | 			clicker:set_pos(pos) | ||||||
| 		end) | 		end) | ||||||
| 	elseif not self.driver then | 	elseif not self.driver then | ||||||
| 		local attach = clicker:get_attach() | 		local attach = clicker:get_attach() | ||||||
| @@ -70,18 +76,25 @@ function boat.on_rightclick(self, clicker) | |||||||
| 			end | 			end | ||||||
| 			clicker:set_detach() | 			clicker:set_detach() | ||||||
| 		end | 		end | ||||||
| 		self.driver = clicker | 		self.driver = name | ||||||
| 		clicker:set_attach(self.object, "", | 		clicker:set_attach(self.object, "", | ||||||
| 			{x = 0, y = 11, z = -3}, {x = 0, y = 0, z = 0}) | 			{x = 0.5, y = 1, z = -3}, {x = 0, y = 0, z = 0}) | ||||||
| 		default.player_attached[name] = true | 		player_api.player_attached[name] = true | ||||||
| 		minetest.after(0.2, function() | 		minetest.after(0.2, function() | ||||||
| 			default.player_set_animation(clicker, "sit" , 30) | 			player_api.set_animation(clicker, "sit" , 30) | ||||||
| 		end) | 		end) | ||||||
| 		self.object:setyaw(clicker:get_look_yaw() - math.pi / 2) | 		clicker:set_look_horizontal(self.object:get_yaw()) | ||||||
| 	end | 	end | ||||||
| end | end | ||||||
|  |  | ||||||
|  |  | ||||||
|  | -- If driver leaves server while driving boat | ||||||
|  | function boat.on_detach_child(self, child) | ||||||
|  | 	self.driver = nil | ||||||
|  | 	self.auto = false | ||||||
|  | end | ||||||
|  |  | ||||||
|  |  | ||||||
| function boat.on_activate(self, staticdata, dtime_s) | function boat.on_activate(self, staticdata, dtime_s) | ||||||
| 	self.object:set_armor_groups({immortal = 1}) | 	self.object:set_armor_groups({immortal = 1}) | ||||||
| 	if staticdata then | 	if staticdata then | ||||||
| @@ -100,62 +113,77 @@ function boat.on_punch(self, puncher) | |||||||
| 	if not puncher or not puncher:is_player() or self.removed then | 	if not puncher or not puncher:is_player() or self.removed then | ||||||
| 		return | 		return | ||||||
| 	end | 	end | ||||||
| 	if self.driver and puncher == self.driver then |  | ||||||
|  | 	local name = puncher:get_player_name() | ||||||
|  | 	if self.driver and name == self.driver then | ||||||
| 		self.driver = nil | 		self.driver = nil | ||||||
| 		puncher:set_detach() | 		puncher:set_detach() | ||||||
| 		default.player_attached[puncher:get_player_name()] = false | 		player_api.player_attached[name] = false | ||||||
| 	end | 	end | ||||||
| 	if not self.driver then | 	if not self.driver then | ||||||
| 		self.removed = true | 		self.removed = true | ||||||
|  | 		local inv = puncher:get_inventory() | ||||||
|  | 		if not (creative and creative.is_enabled_for | ||||||
|  | 				and creative.is_enabled_for(name)) | ||||||
|  | 				or not inv:contains_item("main", "boats:boat") then | ||||||
|  | 			local leftover = inv:add_item("main", "boats:boat") | ||||||
|  | 			-- if no room in inventory add a replacement boat to the world | ||||||
|  | 			if not leftover:is_empty() then | ||||||
|  | 				minetest.add_item(self.object:get_pos(), leftover) | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
| 		-- delay remove to ensure player is detached | 		-- delay remove to ensure player is detached | ||||||
| 		minetest.after(0.1, function() | 		minetest.after(0.1, function() | ||||||
| 			self.object:remove() | 			self.object:remove() | ||||||
| 		end) | 		end) | ||||||
| 		if not minetest.setting_getbool("creative_mode") then |  | ||||||
| 			local inv = puncher:get_inventory() |  | ||||||
| 			if inv:room_for_item("main", "boats:boat") then |  | ||||||
| 				inv:add_item("main", "boats:boat") |  | ||||||
| 			else |  | ||||||
| 				minetest.add_item(self.object:getpos(), "boats:boat") |  | ||||||
| 			end |  | ||||||
| 		end |  | ||||||
| 	end | 	end | ||||||
| end | end | ||||||
|  |  | ||||||
|  |  | ||||||
| function boat.on_step(self, dtime) | function boat.on_step(self, dtime) | ||||||
| 	self.v = get_v(self.object:getvelocity()) * get_sign(self.v) | 	self.v = get_v(self.object:get_velocity()) * get_sign(self.v) | ||||||
| 	if self.driver then | 	if self.driver then | ||||||
| 		local ctrl = self.driver:get_player_control() | 		local driver_objref = minetest.get_player_by_name(self.driver) | ||||||
| 		local yaw = self.object:getyaw() | 		if driver_objref then | ||||||
| 		if ctrl.up then | 			local ctrl = driver_objref:get_player_control() | ||||||
| 			self.v = self.v + 0.1 | 			if ctrl.up and ctrl.down then | ||||||
|  | 				if not self.auto then | ||||||
|  | 					self.auto = true | ||||||
|  | 					minetest.chat_send_player(self.driver, "[boats] Cruise on") | ||||||
|  | 				end | ||||||
| 			elseif ctrl.down then | 			elseif ctrl.down then | ||||||
| 			self.v = self.v - 0.1 | 				self.v = self.v - dtime * 1.8 | ||||||
|  | 				if self.auto then | ||||||
|  | 					self.auto = false | ||||||
|  | 					minetest.chat_send_player(self.driver, "[boats] Cruise off") | ||||||
|  | 				end | ||||||
|  | 			elseif ctrl.up or self.auto then | ||||||
|  | 				self.v = self.v + dtime * 1.8 | ||||||
| 			end | 			end | ||||||
| 			if ctrl.left then | 			if ctrl.left then | ||||||
| 			if self.v < 0 then | 				if self.v < -0.001 then | ||||||
| 				self.object:setyaw(yaw - (1 + dtime) * 0.03) | 					self.object:set_yaw(self.object:get_yaw() - dtime * 0.9) | ||||||
| 				else | 				else | ||||||
| 				self.object:setyaw(yaw + (1 + dtime) * 0.03) | 					self.object:set_yaw(self.object:get_yaw() + dtime * 0.9) | ||||||
| 				end | 				end | ||||||
| 			elseif ctrl.right then | 			elseif ctrl.right then | ||||||
| 			if self.v < 0 then | 				if self.v < -0.001 then | ||||||
| 				self.object:setyaw(yaw + (1 + dtime) * 0.03) | 					self.object:set_yaw(self.object:get_yaw() + dtime * 0.9) | ||||||
| 				else | 				else | ||||||
| 				self.object:setyaw(yaw - (1 + dtime) * 0.03) | 					self.object:set_yaw(self.object:get_yaw() - dtime * 0.9) | ||||||
| 				end | 				end | ||||||
| 			end | 			end | ||||||
| 		end | 		end | ||||||
| 	local velo = self.object:getvelocity() | 	end | ||||||
|  | 	local velo = self.object:get_velocity() | ||||||
| 	if self.v == 0 and velo.x == 0 and velo.y == 0 and velo.z == 0 then | 	if self.v == 0 and velo.x == 0 and velo.y == 0 and velo.z == 0 then | ||||||
| 		self.object:setpos(self.object:getpos()) | 		self.object:set_pos(self.object:get_pos()) | ||||||
| 		return | 		return | ||||||
| 	end | 	end | ||||||
| 	local s = get_sign(self.v) | 	local s = get_sign(self.v) | ||||||
| 	self.v = self.v - 0.02 * s | 	self.v = self.v - dtime * 0.6 * s | ||||||
| 	if s ~= get_sign(self.v) then | 	if s ~= get_sign(self.v) then | ||||||
| 		self.object:setvelocity({x = 0, y = 0, z = 0}) | 		self.object:set_velocity({x = 0, y = 0, z = 0}) | ||||||
| 		self.v = 0 | 		self.v = 0 | ||||||
| 		return | 		return | ||||||
| 	end | 	end | ||||||
| @@ -163,9 +191,9 @@ function boat.on_step(self, dtime) | |||||||
| 		self.v = 5 * get_sign(self.v) | 		self.v = 5 * get_sign(self.v) | ||||||
| 	end | 	end | ||||||
|  |  | ||||||
| 	local p = self.object:getpos() | 	local p = self.object:get_pos() | ||||||
| 	p.y = p.y - 0.5 | 	p.y = p.y - 0.5 | ||||||
| 	local new_velo = {x = 0, y = 0, z = 0} | 	local new_velo | ||||||
| 	local new_acce = {x = 0, y = 0, z = 0} | 	local new_acce = {x = 0, y = 0, z = 0} | ||||||
| 	if not is_water(p) then | 	if not is_water(p) then | ||||||
| 		local nodedef = minetest.registered_nodes[minetest.get_node(p).name] | 		local nodedef = minetest.registered_nodes[minetest.get_node(p).name] | ||||||
| @@ -175,13 +203,13 @@ function boat.on_step(self, dtime) | |||||||
| 		else | 		else | ||||||
| 			new_acce = {x = 0, y = -9.8, z = 0} | 			new_acce = {x = 0, y = -9.8, z = 0} | ||||||
| 		end | 		end | ||||||
| 		new_velo = get_velocity(self.v, self.object:getyaw(), | 		new_velo = get_velocity(self.v, self.object:get_yaw(), | ||||||
| 			self.object:getvelocity().y) | 			self.object:get_velocity().y) | ||||||
| 		self.object:setpos(self.object:getpos()) | 		self.object:set_pos(self.object:get_pos()) | ||||||
| 	else | 	else | ||||||
| 		p.y = p.y + 1 | 		p.y = p.y + 1 | ||||||
| 		if is_water(p) then | 		if is_water(p) then | ||||||
| 			local y = self.object:getvelocity().y | 			local y = self.object:get_velocity().y | ||||||
| 			if y >= 5 then | 			if y >= 5 then | ||||||
| 				y = 5 | 				y = 5 | ||||||
| 			elseif y < 0 then | 			elseif y < 0 then | ||||||
| @@ -189,24 +217,24 @@ function boat.on_step(self, dtime) | |||||||
| 			else | 			else | ||||||
| 				new_acce = {x = 0, y = 5, z = 0} | 				new_acce = {x = 0, y = 5, z = 0} | ||||||
| 			end | 			end | ||||||
| 			new_velo = get_velocity(self.v, self.object:getyaw(), y) | 			new_velo = get_velocity(self.v, self.object:get_yaw(), y) | ||||||
| 			self.object:setpos(self.object:getpos()) | 			self.object:set_pos(self.object:get_pos()) | ||||||
| 		else | 		else | ||||||
| 			new_acce = {x = 0, y = 0, z = 0} | 			new_acce = {x = 0, y = 0, z = 0} | ||||||
| 			if math.abs(self.object:getvelocity().y) < 1 then | 			if math.abs(self.object:get_velocity().y) < 1 then | ||||||
| 				local pos = self.object:getpos() | 				local pos = self.object:get_pos() | ||||||
| 				pos.y = math.floor(pos.y) + 0.5 | 				pos.y = math.floor(pos.y) + 0.5 | ||||||
| 				self.object:setpos(pos) | 				self.object:set_pos(pos) | ||||||
| 				new_velo = get_velocity(self.v, self.object:getyaw(), 0) | 				new_velo = get_velocity(self.v, self.object:get_yaw(), 0) | ||||||
| 			else | 			else | ||||||
| 				new_velo = get_velocity(self.v, self.object:getyaw(), | 				new_velo = get_velocity(self.v, self.object:get_yaw(), | ||||||
| 					self.object:getvelocity().y) | 					self.object:get_velocity().y) | ||||||
| 				self.object:setpos(self.object:getpos()) | 				self.object:set_pos(self.object:get_pos()) | ||||||
| 			end | 			end | ||||||
| 		end | 		end | ||||||
| 	end | 	end | ||||||
| 	self.object:setvelocity(new_velo) | 	self.object:set_velocity(new_velo) | ||||||
| 	self.object:setacceleration(new_acce) | 	self.object:set_acceleration(new_acce) | ||||||
| end | end | ||||||
|  |  | ||||||
|  |  | ||||||
| @@ -219,19 +247,37 @@ minetest.register_craftitem("boats:boat", { | |||||||
| 	wield_image = "boats_wield.png", | 	wield_image = "boats_wield.png", | ||||||
| 	wield_scale = {x = 2, y = 2, z = 1}, | 	wield_scale = {x = 2, y = 2, z = 1}, | ||||||
| 	liquids_pointable = true, | 	liquids_pointable = true, | ||||||
|  | 	groups = {flammable = 2}, | ||||||
|  |  | ||||||
| 	on_place = function(itemstack, placer, pointed_thing) | 	on_place = function(itemstack, placer, pointed_thing) | ||||||
|  | 		local under = pointed_thing.under | ||||||
|  | 		local node = minetest.get_node(under) | ||||||
|  | 		local udef = minetest.registered_nodes[node.name] | ||||||
|  | 		if udef and udef.on_rightclick and | ||||||
|  | 				not (placer and placer:is_player() and | ||||||
|  | 				placer:get_player_control().sneak) then | ||||||
|  | 			return udef.on_rightclick(under, node, placer, itemstack, | ||||||
|  | 				pointed_thing) or itemstack | ||||||
|  | 		end | ||||||
|  |  | ||||||
| 		if pointed_thing.type ~= "node" then | 		if pointed_thing.type ~= "node" then | ||||||
| 			return | 			return itemstack | ||||||
| 		end | 		end | ||||||
| 		if not is_water(pointed_thing.under) then | 		if not is_water(pointed_thing.under) then | ||||||
| 			return | 			return itemstack | ||||||
| 		end | 		end | ||||||
| 		pointed_thing.under.y = pointed_thing.under.y + 0.5 | 		pointed_thing.under.y = pointed_thing.under.y + 0.5 | ||||||
| 		minetest.add_entity(pointed_thing.under, "boats:boat") | 		boat = minetest.add_entity(pointed_thing.under, "boats:boat") | ||||||
| 		if not minetest.setting_getbool("creative_mode") then | 		if boat then | ||||||
|  | 			if placer then | ||||||
|  | 				boat:set_yaw(placer:get_look_horizontal()) | ||||||
|  | 			end | ||||||
|  | 			local player_name = placer and placer:get_player_name() or "" | ||||||
|  | 			if not (creative and creative.is_enabled_for and | ||||||
|  | 					creative.is_enabled_for(player_name)) then | ||||||
| 				itemstack:take_item() | 				itemstack:take_item() | ||||||
| 			end | 			end | ||||||
|  | 		end | ||||||
| 		return itemstack | 		return itemstack | ||||||
| 	end, | 	end, | ||||||
| }) | }) | ||||||
| @@ -245,3 +291,9 @@ minetest.register_craft({ | |||||||
| 		{"group:wood", "group:wood", "group:wood"}, | 		{"group:wood", "group:wood", "group:wood"}, | ||||||
| 	}, | 	}, | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "boats:boat", | ||||||
|  | 	burntime = 20, | ||||||
|  | }) | ||||||
|   | |||||||
							
								
								
									
										63
									
								
								mods/boats/license.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,63 @@ | |||||||
|  | License of source code | ||||||
|  | ---------------------- | ||||||
|  |  | ||||||
|  | The MIT License (MIT) | ||||||
|  | Copyright (C) 2012-2016 PilzAdam | ||||||
|  | Copyright (C) 2012-2016 Various Minetest developers and contributors | ||||||
|  |  | ||||||
|  | Permission is hereby granted, free of charge, to any person obtaining a copy of this | ||||||
|  | software and associated documentation files (the "Software"), to deal in the Software | ||||||
|  | without restriction, including without limitation the rights to use, copy, modify, merge, | ||||||
|  | publish, distribute, sublicense, and/or sell copies of the Software, and to permit | ||||||
|  | persons to whom the Software is furnished to do so, subject to the following conditions: | ||||||
|  |  | ||||||
|  | The above copyright notice and this permission notice shall be included in all copies or | ||||||
|  | substantial portions of the Software. | ||||||
|  |  | ||||||
|  | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | ||||||
|  | INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR | ||||||
|  | PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE | ||||||
|  | FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | ||||||
|  | OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||||||
|  | DEALINGS IN THE SOFTWARE. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | https://opensource.org/licenses/MIT | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Licenses of media (textures and model) | ||||||
|  | -------------------------------------- | ||||||
|  |  | ||||||
|  | Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||||
|  | Copyright (C) 2012-2016 Zeg9 | ||||||
|  | Copyright (C) 2012-2016 thetoon | ||||||
|  | Copyright (C) 2012-2016 PavelS(SokolovPavel) | ||||||
|  | Copyright (C) 2016 sofar (sofar@foo-projects.org) | ||||||
|  |  | ||||||
|  | You are free to: | ||||||
|  | Share — copy and redistribute the material in any medium or format. | ||||||
|  | Adapt — remix, transform, and build upon the material for any purpose, even commercially. | ||||||
|  | The licensor cannot revoke these freedoms as long as you follow the license terms. | ||||||
|  |  | ||||||
|  | Under the following terms: | ||||||
|  |  | ||||||
|  | Attribution — You must give appropriate credit, provide a link to the license, and | ||||||
|  | indicate if changes were made. You may do so in any reasonable manner, but not in any way | ||||||
|  | that suggests the licensor endorses you or your use. | ||||||
|  |  | ||||||
|  | ShareAlike — If you remix, transform, or build upon the material, you must distribute | ||||||
|  | your contributions under the same license as the original. | ||||||
|  |  | ||||||
|  | No additional restrictions — You may not apply legal terms or technological measures that | ||||||
|  | legally restrict others from doing anything the license permits. | ||||||
|  |  | ||||||
|  | Notices: | ||||||
|  |  | ||||||
|  | You do not have to comply with the license for elements of the material in the public | ||||||
|  | domain or where your use is permitted by an applicable exception or limitation. | ||||||
|  | No warranties are given. The license may not give you all of the permissions necessary | ||||||
|  | for your intended use. For example, other rights such as publicity, privacy, or moral | ||||||
|  | rights may limit how you use the material. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | http://creativecommons.org/licenses/by-sa/3.0/ | ||||||
| @@ -1,17 +1,12 @@ | |||||||
| Minetest Game mod: bones | Minetest Game mod: bones | ||||||
| ======================== | ======================== | ||||||
|  | See license.txt for license information. | ||||||
|  |  | ||||||
| License of source code: | Authors of source code | ||||||
| ----------------------- |  | ||||||
| Copyright (C) 2012 PilzAdam |  | ||||||
|  |  | ||||||
| WTFPL |  | ||||||
|  |  | ||||||
| License of media (textures and sounds) |  | ||||||
| -------------------------------------- |  | ||||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) |  | ||||||
| http://creativecommons.org/licenses/by-sa/3.0/ |  | ||||||
|  |  | ||||||
| Authors of media files |  | ||||||
| ---------------------- | ---------------------- | ||||||
| Bad_Command_ | Originally by PilzAdam (MIT) | ||||||
|  | Various Minetest developers and contributors (MIT) | ||||||
|  |  | ||||||
|  | Authors of media (textures) | ||||||
|  | --------------------------- | ||||||
|  | All textures: paramat (CC BY-SA 3.0) | ||||||
|   | |||||||
| @@ -11,11 +11,8 @@ local function is_owner(pos, name) | |||||||
| 	return false | 	return false | ||||||
| end | end | ||||||
|  |  | ||||||
| bones.bones_formspec = | local bones_formspec = | ||||||
| 	"size[8,9]" .. | 	"size[8,9]" .. | ||||||
| 	default.gui_bg .. |  | ||||||
| 	default.gui_bg_img .. |  | ||||||
| 	default.gui_slots .. |  | ||||||
| 	"list[current_name;main;0,0.3;8,4;]" .. | 	"list[current_name;main;0,0.3;8,4;]" .. | ||||||
| 	"list[current_player;main;0,4.85;8,1;]" .. | 	"list[current_player;main;0,4.85;8,1;]" .. | ||||||
| 	"list[current_player;main;0,6.08;8,3;8]" .. | 	"list[current_player;main;0,6.08;8,3;8]" .. | ||||||
| @@ -23,13 +20,13 @@ bones.bones_formspec = | |||||||
| 	"listring[current_player;main]" .. | 	"listring[current_player;main]" .. | ||||||
| 	default.get_hotbar_bg(0,4.85) | 	default.get_hotbar_bg(0,4.85) | ||||||
|  |  | ||||||
| local share_bones_time = tonumber(minetest.setting_get("share_bones_time")) or 1200 | local share_bones_time = tonumber(minetest.settings:get("share_bones_time")) or 1200 | ||||||
| local share_bones_time_early = tonumber(minetest.setting_get("share_bones_time_early")) or share_bones_time / 4 | local share_bones_time_early = tonumber(minetest.settings:get("share_bones_time_early")) or share_bones_time / 4 | ||||||
|  |  | ||||||
| minetest.register_node("bones:bones", { | minetest.register_node("bones:bones", { | ||||||
| 	description = "Bones", | 	description = "Bones", | ||||||
| 	tiles = { | 	tiles = { | ||||||
| 		"bones_top.png", | 		"bones_top.png^[transform2", | ||||||
| 		"bones_bottom.png", | 		"bones_bottom.png", | ||||||
| 		"bones_side.png", | 		"bones_side.png", | ||||||
| 		"bones_side.png", | 		"bones_side.png", | ||||||
| @@ -37,11 +34,8 @@ minetest.register_node("bones:bones", { | |||||||
| 		"bones_front.png" | 		"bones_front.png" | ||||||
| 	}, | 	}, | ||||||
| 	paramtype2 = "facedir", | 	paramtype2 = "facedir", | ||||||
| 	groups = {dig_immediate=2}, | 	groups = {dig_immediate = 2}, | ||||||
| 	sounds = default.node_sound_dirt_defaults({ | 	sounds = default.node_sound_gravel_defaults(), | ||||||
| 		footstep = {name="default_gravel_footstep", gain=0.5}, |  | ||||||
| 		dug = {name="default_gravel_footstep", gain=1.0}, |  | ||||||
| 	}), |  | ||||||
|  |  | ||||||
| 	can_dig = function(pos, player) | 	can_dig = function(pos, player) | ||||||
| 		local inv = minetest.get_meta(pos):get_inventory() | 		local inv = minetest.get_meta(pos):get_inventory() | ||||||
| @@ -73,16 +67,22 @@ minetest.register_node("bones:bones", { | |||||||
| 	on_metadata_inventory_take = function(pos, listname, index, stack, player) | 	on_metadata_inventory_take = function(pos, listname, index, stack, player) | ||||||
| 		local meta = minetest.get_meta(pos) | 		local meta = minetest.get_meta(pos) | ||||||
| 		if meta:get_inventory():is_empty("main") then | 		if meta:get_inventory():is_empty("main") then | ||||||
|  | 			local inv = player:get_inventory() | ||||||
|  | 			if inv:room_for_item("main", {name = "bones:bones"}) then | ||||||
|  | 				inv:add_item("main", {name = "bones:bones"}) | ||||||
|  | 			else | ||||||
|  | 				minetest.add_item(pos, "bones:bones") | ||||||
|  | 			end | ||||||
| 			minetest.remove_node(pos) | 			minetest.remove_node(pos) | ||||||
| 		end | 		end | ||||||
| 	end, | 	end, | ||||||
|  |  | ||||||
| 	on_punch = function(pos, node, player) | 	on_punch = function(pos, node, player) | ||||||
| 		if(not is_owner(pos, player:get_player_name())) then | 		if not is_owner(pos, player:get_player_name()) then | ||||||
| 			return | 			return | ||||||
| 		end | 		end | ||||||
|  |  | ||||||
| 		if(minetest.get_meta(pos):get_string("infotext") == "") then | 		if minetest.get_meta(pos):get_string("infotext") == "" then | ||||||
| 			return | 			return | ||||||
| 		end | 		end | ||||||
|  |  | ||||||
| @@ -90,7 +90,7 @@ minetest.register_node("bones:bones", { | |||||||
| 		local player_inv = player:get_inventory() | 		local player_inv = player:get_inventory() | ||||||
| 		local has_space = true | 		local has_space = true | ||||||
|  |  | ||||||
| 		for i=1,inv:get_size("main") do | 		for i = 1, inv:get_size("main") do | ||||||
| 			local stk = inv:get_stack("main", i) | 			local stk = inv:get_stack("main", i) | ||||||
| 			if player_inv:room_for_item("main", stk) then | 			if player_inv:room_for_item("main", stk) then | ||||||
| 				inv:set_stack("main", i, nil) | 				inv:set_stack("main", i, nil) | ||||||
| @@ -116,7 +116,7 @@ minetest.register_node("bones:bones", { | |||||||
| 		local meta = minetest.get_meta(pos) | 		local meta = minetest.get_meta(pos) | ||||||
| 		local time = meta:get_int("time") + elapsed | 		local time = meta:get_int("time") + elapsed | ||||||
| 		if time >= share_bones_time then | 		if time >= share_bones_time then | ||||||
| 			meta:set_string("infotext", meta:get_string("owner").."'s old bones") | 			meta:set_string("infotext", meta:get_string("owner") .. "'s old bones") | ||||||
| 			meta:set_string("owner", "") | 			meta:set_string("owner", "") | ||||||
| 		else | 		else | ||||||
| 			meta:set_int("time", time) | 			meta:set_int("time", time) | ||||||
| @@ -131,13 +131,9 @@ local function may_replace(pos, player) | |||||||
| 	local node_name = minetest.get_node(pos).name | 	local node_name = minetest.get_node(pos).name | ||||||
| 	local node_definition = minetest.registered_nodes[node_name] | 	local node_definition = minetest.registered_nodes[node_name] | ||||||
|  |  | ||||||
| 	-- if the node is unknown, we let the protection mod decide | 	-- if the node is unknown, we return false | ||||||
| 	-- this is consistent with when a player could dig or not dig it |  | ||||||
| 	-- unknown decoration would often be removed |  | ||||||
| 	-- while unknown building materials in use would usually be left |  | ||||||
| 	if not node_definition then | 	if not node_definition then | ||||||
| 		-- only replace nodes that are not protected | 		return false | ||||||
| 		return not minetest.is_protected(pos, player:get_player_name()) |  | ||||||
| 	end | 	end | ||||||
|  |  | ||||||
| 	-- allow replacing air and liquids | 	-- allow replacing air and liquids | ||||||
| @@ -157,71 +153,120 @@ local function may_replace(pos, player) | |||||||
| 	return node_definition.buildable_to and not minetest.is_protected(pos, player:get_player_name()) | 	return node_definition.buildable_to and not minetest.is_protected(pos, player:get_player_name()) | ||||||
| end | end | ||||||
|  |  | ||||||
|  | local drop = function(pos, itemstack) | ||||||
|  | 	local obj = minetest.add_item(pos, itemstack:take_item(itemstack:get_count())) | ||||||
|  | 	if obj then | ||||||
|  | 		obj:set_velocity({ | ||||||
|  | 			x = math.random(-10, 10) / 9, | ||||||
|  | 			y = 5, | ||||||
|  | 			z = math.random(-10, 10) / 9, | ||||||
|  | 		}) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local player_inventory_lists = { "main", "craft" } | ||||||
|  | bones.player_inventory_lists = player_inventory_lists | ||||||
|  |  | ||||||
|  | local function is_all_empty(player_inv) | ||||||
|  | 	for _, list_name in ipairs(player_inventory_lists) do | ||||||
|  | 		if not player_inv:is_empty(list_name) then | ||||||
|  | 			return false | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | 	return true | ||||||
|  | end | ||||||
|  |  | ||||||
| minetest.register_on_dieplayer(function(player) | minetest.register_on_dieplayer(function(player) | ||||||
| 	if minetest.setting_getbool("creative_mode") then |  | ||||||
| 		return | 	local bones_mode = minetest.settings:get("bones_mode") or "bones" | ||||||
|  | 	if bones_mode ~= "bones" and bones_mode ~= "drop" and bones_mode ~= "keep" then | ||||||
|  | 		bones_mode = "bones" | ||||||
| 	end | 	end | ||||||
|  |  | ||||||
| 	local player_inv = player:get_inventory() | 	local bones_position_message = minetest.settings:get_bool("bones_position_message") == true | ||||||
| 	if player_inv:is_empty("main") and |  | ||||||
| 		player_inv:is_empty("craft") then |  | ||||||
| 		return |  | ||||||
| 	end |  | ||||||
|  |  | ||||||
| 	local pos = player:getpos() |  | ||||||
| 	pos.x = math.floor(pos.x+0.5) |  | ||||||
| 	pos.y = math.floor(pos.y+0.5) |  | ||||||
| 	pos.z = math.floor(pos.z+0.5) |  | ||||||
| 	local param2 = minetest.dir_to_facedir(player:get_look_dir()) |  | ||||||
| 	local player_name = player:get_player_name() | 	local player_name = player:get_player_name() | ||||||
| 	local player_inv = player:get_inventory() | 	local pos = vector.round(player:get_pos()) | ||||||
|  | 	local pos_string = minetest.pos_to_string(pos) | ||||||
|  |  | ||||||
| 	if (not may_replace(pos, player)) then | 	-- return if keep inventory set or in creative mode | ||||||
| 		if (may_replace({x=pos.x, y=pos.y+1, z=pos.z}, player)) then | 	if bones_mode == "keep" or (creative and creative.is_enabled_for | ||||||
| 			-- drop one node above if there's space | 			and creative.is_enabled_for(player:get_player_name())) then | ||||||
| 			-- this should solve most cases of protection related deaths in which players dig straight down | 		minetest.log("action", player_name .. " dies at " .. pos_string .. | ||||||
| 			-- yet keeps the bones reachable | 			". No bones placed") | ||||||
| 			pos.y = pos.y+1 | 		if bones_position_message then | ||||||
| 		else | 			minetest.chat_send_player(player_name, player_name .. " died at " .. pos_string .. ".") | ||||||
| 			-- drop items instead of delete |  | ||||||
| 			for i=1,player_inv:get_size("main") do |  | ||||||
| 				minetest.add_item(pos, player_inv:get_stack("main", i)) |  | ||||||
| 		end | 		end | ||||||
| 			for i=1,player_inv:get_size("craft") do |  | ||||||
| 				minetest.add_item(pos, player_inv:get_stack("craft", i)) |  | ||||||
| 			end |  | ||||||
| 			-- empty lists main and craft |  | ||||||
| 			player_inv:set_list("main", {}) |  | ||||||
| 			player_inv:set_list("craft", {}) |  | ||||||
| 		return | 		return | ||||||
| 	end | 	end | ||||||
|  |  | ||||||
|  | 	local player_inv = player:get_inventory() | ||||||
|  | 	if is_all_empty(player_inv) then | ||||||
|  | 		minetest.log("action", player_name .. " dies at " .. pos_string .. | ||||||
|  | 			". No bones placed") | ||||||
|  | 		if bones_position_message then | ||||||
|  | 			minetest.chat_send_player(player_name, player_name .. " died at " .. pos_string .. ".") | ||||||
|  | 		end | ||||||
|  | 		return | ||||||
| 	end | 	end | ||||||
|  |  | ||||||
| 	minetest.set_node(pos, {name="bones:bones", param2=param2}) | 	-- check if it's possible to place bones, if not find space near player | ||||||
|  | 	if bones_mode == "bones" and not may_replace(pos, player) then | ||||||
|  | 		local air = minetest.find_node_near(pos, 1, {"air"}) | ||||||
|  | 		if air and not minetest.is_protected(air, player_name) then | ||||||
|  | 			pos = air | ||||||
|  | 		else | ||||||
|  | 			bones_mode = "drop" | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	if bones_mode == "drop" then | ||||||
|  | 		for _, list_name in ipairs(player_inventory_lists) do | ||||||
|  | 			for i = 1, player_inv:get_size(list_name) do | ||||||
|  | 				drop(pos, player_inv:get_stack(list_name, i)) | ||||||
|  | 			end | ||||||
|  | 			player_inv:set_list(list_name, {}) | ||||||
|  | 		end | ||||||
|  | 		drop(pos, ItemStack("bones:bones")) | ||||||
|  | 		minetest.log("action", player_name .. " dies at " .. pos_string .. | ||||||
|  | 			". Inventory dropped") | ||||||
|  | 		if bones_position_message then | ||||||
|  | 			minetest.chat_send_player(player_name, player_name .. " died at " .. pos_string .. | ||||||
|  | 				", and dropped their inventory.") | ||||||
|  | 		end | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local param2 = minetest.dir_to_facedir(player:get_look_dir()) | ||||||
|  | 	minetest.set_node(pos, {name = "bones:bones", param2 = param2}) | ||||||
|  |  | ||||||
|  | 	minetest.log("action", player_name .. " dies at " .. pos_string .. | ||||||
|  | 		". Bones placed") | ||||||
|  | 	if bones_position_message then | ||||||
|  | 		minetest.chat_send_player(player_name, player_name .. " died at " .. pos_string .. | ||||||
|  | 			", and bones were placed.") | ||||||
|  | 	end | ||||||
|  |  | ||||||
| 	local meta = minetest.get_meta(pos) | 	local meta = minetest.get_meta(pos) | ||||||
| 	local inv = meta:get_inventory() | 	local inv = meta:get_inventory() | ||||||
| 	inv:set_size("main", 8*4) | 	inv:set_size("main", 8 * 4) | ||||||
| 	inv:set_list("main", player_inv:get_list("main")) |  | ||||||
|  |  | ||||||
| 	for i=1,player_inv:get_size("craft") do | 	for _, list_name in ipairs(player_inventory_lists) do | ||||||
| 		local stack = player_inv:get_stack("craft", i) | 		for i = 1, player_inv:get_size(list_name) do | ||||||
|  | 			local stack = player_inv:get_stack(list_name, i) | ||||||
| 			if inv:room_for_item("main", stack) then | 			if inv:room_for_item("main", stack) then | ||||||
| 				inv:add_item("main", stack) | 				inv:add_item("main", stack) | ||||||
| 		else | 			else -- no space left | ||||||
| 			--drop if no space left | 				drop(pos, stack) | ||||||
| 			minetest.add_item(pos, stack) |  | ||||||
| 			end | 			end | ||||||
| 		end | 		end | ||||||
|  | 		player_inv:set_list(list_name, {}) | ||||||
|  | 	end | ||||||
|  |  | ||||||
| 	player_inv:set_list("main", {}) | 	meta:set_string("formspec", bones_formspec) | ||||||
| 	player_inv:set_list("craft", {}) |  | ||||||
| 	 |  | ||||||
| 	meta:set_string("formspec", bones.bones_formspec) |  | ||||||
| 	meta:set_string("owner", player_name) | 	meta:set_string("owner", player_name) | ||||||
|  |  | ||||||
| 	if share_bones_time ~= 0 then | 	if share_bones_time ~= 0 then | ||||||
| 		meta:set_string("infotext", player_name.."'s fresh bones") | 		meta:set_string("infotext", player_name .. "'s fresh bones") | ||||||
|  |  | ||||||
| 		if share_bones_time_early == 0 or not minetest.is_protected(pos, player_name) then | 		if share_bones_time_early == 0 or not minetest.is_protected(pos, player_name) then | ||||||
| 			meta:set_int("time", 0) | 			meta:set_int("time", 0) | ||||||
|   | |||||||
							
								
								
									
										58
									
								
								mods/bones/license.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,58 @@ | |||||||
|  | License of source code | ||||||
|  | ---------------------- | ||||||
|  |  | ||||||
|  | The MIT License (MIT) | ||||||
|  | Copyright (C) 2012-2016 PilzAdam | ||||||
|  | Copyright (C) 2012-2016 Various Minetest developers and contributors | ||||||
|  |  | ||||||
|  | Permission is hereby granted, free of charge, to any person obtaining a copy of this | ||||||
|  | software and associated documentation files (the "Software"), to deal in the Software | ||||||
|  | without restriction, including without limitation the rights to use, copy, modify, merge, | ||||||
|  | publish, distribute, sublicense, and/or sell copies of the Software, and to permit | ||||||
|  | persons to whom the Software is furnished to do so, subject to the following conditions: | ||||||
|  |  | ||||||
|  | The above copyright notice and this permission notice shall be included in all copies or | ||||||
|  | substantial portions of the Software. | ||||||
|  |  | ||||||
|  | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | ||||||
|  | INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR | ||||||
|  | PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE | ||||||
|  | FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | ||||||
|  | OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||||||
|  | DEALINGS IN THE SOFTWARE. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | https://opensource.org/licenses/MIT | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Licenses of media (textures) | ||||||
|  | ---------------------------- | ||||||
|  |  | ||||||
|  | Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||||
|  | Copyright (C) 2016 paramat | ||||||
|  |  | ||||||
|  | You are free to: | ||||||
|  | Share — copy and redistribute the material in any medium or format. | ||||||
|  | Adapt — remix, transform, and build upon the material for any purpose, even commercially. | ||||||
|  | The licensor cannot revoke these freedoms as long as you follow the license terms. | ||||||
|  |  | ||||||
|  | Under the following terms: | ||||||
|  |  | ||||||
|  | Attribution — You must give appropriate credit, provide a link to the license, and | ||||||
|  | indicate if changes were made. You may do so in any reasonable manner, but not in any way | ||||||
|  | that suggests the licensor endorses you or your use. | ||||||
|  |  | ||||||
|  | ShareAlike — If you remix, transform, or build upon the material, you must distribute | ||||||
|  | your contributions under the same license as the original. | ||||||
|  |  | ||||||
|  | No additional restrictions — You may not apply legal terms or technological measures that | ||||||
|  | legally restrict others from doing anything the license permits. | ||||||
|  |  | ||||||
|  | Notices: | ||||||
|  |  | ||||||
|  | You do not have to comply with the license for elements of the material in the public | ||||||
|  | domain or where your use is permitted by an applicable exception or limitation. | ||||||
|  | No warranties are given. The license may not give you all of the permissions necessary | ||||||
|  | for your intended use. For example, other rights such as publicity, privacy, or moral | ||||||
|  | rights may limit how you use the material. | ||||||
|  |  | ||||||
| Before Width: | Height: | Size: 181 B After Width: | Height: | Size: 740 B | 
| Before Width: | Height: | Size: 183 B After Width: | Height: | Size: 656 B | 
| Before Width: | Height: | Size: 187 B After Width: | Height: | Size: 637 B | 
| Before Width: | Height: | Size: 188 B After Width: | Height: | Size: 700 B | 
| Before Width: | Height: | Size: 182 B After Width: | Height: | Size: 662 B | 
| @@ -1,26 +1,13 @@ | |||||||
| Minetest Game mod: bucket | Minetest Game mod: bucket | ||||||
| ========================= | ========================= | ||||||
|  | See license.txt for license information. | ||||||
|  |  | ||||||
| License of source code: | Authors of source code | ||||||
| ----------------------- | ---------------------- | ||||||
| Copyright (C) 2011-2012 Kahrl <kahrl@gmx.net> | Kahrl <kahrl@gmx.net> (LGPLv2.1+) | ||||||
| Copyright (C) 2011-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | celeron55, Perttu Ahola <celeron55@gmail.com> (LGPLv2.1+) | ||||||
|  | Various Minetest developers and contributors (LGPLv2.1+) | ||||||
| This program is free software; you can redistribute it and/or modify |  | ||||||
| it under the terms of the GNU Lesser General Public License as published by |  | ||||||
| the Free Software Foundation; either version 2 of the License, or |  | ||||||
| (at your option) any later version. |  | ||||||
|  |  | ||||||
| http://www.gnu.org/licenses/lgpl-2.1.html |  | ||||||
|  |  | ||||||
| License of media (textures and sounds) |  | ||||||
| -------------------------------------- |  | ||||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)                                  |  | ||||||
| http://creativecommons.org/licenses/by-sa/3.0/ |  | ||||||
|  |  | ||||||
| Authors of media files |  | ||||||
| ----------------------- |  | ||||||
| Everything not listed in here: |  | ||||||
| Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> |  | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Authors of media (textures) | ||||||
|  | --------------------------- | ||||||
|  | ElementW (CC BY-SA 3.0) | ||||||
|   | |||||||
| @@ -36,12 +36,17 @@ end | |||||||
| --    inventory_image = texture of the new bucket item (ignored if itemname == nil) | --    inventory_image = texture of the new bucket item (ignored if itemname == nil) | ||||||
| --    name = text description of the bucket item | --    name = text description of the bucket item | ||||||
| --    groups = (optional) groups of the bucket item, for example {water_bucket = 1} | --    groups = (optional) groups of the bucket item, for example {water_bucket = 1} | ||||||
|  | --    force_renew = (optional) bool. Force the liquid source to renew if it has a | ||||||
|  | --                  source neighbour, even if defined as 'liquid_renewable = false'. | ||||||
|  | --                  Needed to avoid creating holes in sloping rivers. | ||||||
| -- This function can be called from any mod (that depends on bucket). | -- This function can be called from any mod (that depends on bucket). | ||||||
| function bucket.register_liquid(source, flowing, itemname, inventory_image, name, groups) | function bucket.register_liquid(source, flowing, itemname, inventory_image, name, | ||||||
|  | 		groups, force_renew) | ||||||
| 	bucket.liquids[source] = { | 	bucket.liquids[source] = { | ||||||
| 		source = source, | 		source = source, | ||||||
| 		flowing = flowing, | 		flowing = flowing, | ||||||
| 		itemname = itemname, | 		itemname = itemname, | ||||||
|  | 		force_renew = force_renew, | ||||||
| 	} | 	} | ||||||
| 	bucket.liquids[flowing] = bucket.liquids[source] | 	bucket.liquids[flowing] = bucket.liquids[source] | ||||||
|  |  | ||||||
| @@ -52,6 +57,7 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name | |||||||
| 			stack_max = 1, | 			stack_max = 1, | ||||||
| 			liquids_pointable = true, | 			liquids_pointable = true, | ||||||
| 			groups = groups, | 			groups = groups, | ||||||
|  |  | ||||||
| 			on_place = function(itemstack, user, pointed_thing) | 			on_place = function(itemstack, user, pointed_thing) | ||||||
| 				-- Must be pointing to node | 				-- Must be pointing to node | ||||||
| 				if pointed_thing.type ~= "node" then | 				if pointed_thing.type ~= "node" then | ||||||
| @@ -59,47 +65,46 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name | |||||||
| 				end | 				end | ||||||
|  |  | ||||||
| 				local node = minetest.get_node_or_nil(pointed_thing.under) | 				local node = minetest.get_node_or_nil(pointed_thing.under) | ||||||
| 				local ndef | 				local ndef = node and minetest.registered_nodes[node.name] | ||||||
| 				if node then |  | ||||||
| 					ndef = minetest.registered_nodes[node.name] |  | ||||||
| 				end |  | ||||||
| 				-- Call on_rightclick if the pointed node defines it | 				-- Call on_rightclick if the pointed node defines it | ||||||
| 				if ndef and ndef.on_rightclick and | 				if ndef and ndef.on_rightclick and | ||||||
| 				   user and not user:get_player_control().sneak then | 						not (user and user:is_player() and | ||||||
|  | 						user:get_player_control().sneak) then | ||||||
| 					return ndef.on_rightclick( | 					return ndef.on_rightclick( | ||||||
| 						pointed_thing.under, | 						pointed_thing.under, | ||||||
| 						node, user, | 						node, user, | ||||||
| 						itemstack) or itemstack | 						itemstack) | ||||||
| 				end | 				end | ||||||
|  |  | ||||||
| 				local place_liquid = function(pos, node, source, flowing) | 				local lpos | ||||||
| 					if check_protection(pos, |  | ||||||
| 							user and user:get_player_name() or "", |  | ||||||
| 							"place "..source) then |  | ||||||
| 						return |  | ||||||
| 					end |  | ||||||
| 					minetest.add_node(pos, {name=source}) |  | ||||||
| 				end |  | ||||||
|  |  | ||||||
| 				-- Check if pointing to a buildable node | 				-- Check if pointing to a buildable node | ||||||
| 				if ndef and ndef.buildable_to then | 				if ndef and ndef.buildable_to then | ||||||
| 					-- buildable; replace the node | 					-- buildable; replace the node | ||||||
| 					place_liquid(pointed_thing.under, node, | 					lpos = pointed_thing.under | ||||||
| 							source, flowing) |  | ||||||
| 				else | 				else | ||||||
| 					-- not buildable to; place the liquid above | 					-- not buildable to; place the liquid above | ||||||
| 					-- check if the node above can be replaced | 					-- check if the node above can be replaced | ||||||
| 					local node = minetest.get_node_or_nil(pointed_thing.above) |  | ||||||
| 					if node and minetest.registered_nodes[node.name].buildable_to then | 					lpos = pointed_thing.above | ||||||
| 						place_liquid(pointed_thing.above, | 					node = minetest.get_node_or_nil(lpos) | ||||||
| 								node, source, | 					local above_ndef = node and minetest.registered_nodes[node.name] | ||||||
| 								flowing) |  | ||||||
| 					else | 					if not above_ndef or not above_ndef.buildable_to then | ||||||
| 						-- do not remove the bucket with the liquid | 						-- do not remove the bucket with the liquid | ||||||
|  | 						return itemstack | ||||||
|  | 					end | ||||||
|  | 				end | ||||||
|  |  | ||||||
|  | 				if check_protection(lpos, user | ||||||
|  | 						and user:get_player_name() | ||||||
|  | 						or "", "place "..source) then | ||||||
| 					return | 					return | ||||||
| 				end | 				end | ||||||
| 				end |  | ||||||
| 				return {name="bucket:bucket_empty"} | 				minetest.set_node(lpos, {name = source}) | ||||||
|  | 				return ItemStack("bucket:bucket_empty") | ||||||
| 			end | 			end | ||||||
| 		}) | 		}) | ||||||
| 	end | 	end | ||||||
| @@ -111,8 +116,11 @@ minetest.register_craftitem("bucket:bucket_empty", { | |||||||
| 	stack_max = 99, | 	stack_max = 99, | ||||||
| 	liquids_pointable = true, | 	liquids_pointable = true, | ||||||
| 	on_use = function(itemstack, user, pointed_thing) | 	on_use = function(itemstack, user, pointed_thing) | ||||||
| 		-- Must be pointing to node | 		if pointed_thing.type == "object" then | ||||||
| 		if pointed_thing.type ~= "node" then | 			pointed_thing.ref:punch(user, 1.0, { full_punch_interval=1.0 }, nil) | ||||||
|  | 			return user:get_wielded_item() | ||||||
|  | 		elseif pointed_thing.type ~= "node" then | ||||||
|  | 			-- do nothing if it's neither object nor node | ||||||
| 			return | 			return | ||||||
| 		end | 		end | ||||||
| 		-- Check if pointing to a liquid source | 		-- Check if pointing to a liquid source | ||||||
| @@ -140,9 +148,9 @@ minetest.register_craftitem("bucket:bucket_empty", { | |||||||
| 				if inv:room_for_item("main", {name=liquiddef.itemname}) then | 				if inv:room_for_item("main", {name=liquiddef.itemname}) then | ||||||
| 					inv:add_item("main", liquiddef.itemname) | 					inv:add_item("main", liquiddef.itemname) | ||||||
| 				else | 				else | ||||||
| 					local pos = user:getpos() | 					local pos = user:get_pos() | ||||||
| 					pos.y = math.floor(pos.y + 0.5) | 					pos.y = math.floor(pos.y + 0.5) | ||||||
| 					core.add_item(pos, liquiddef.itemname) | 					minetest.add_item(pos, liquiddef.itemname) | ||||||
| 				end | 				end | ||||||
|  |  | ||||||
| 				-- set to return empty buckets minus 1 | 				-- set to return empty buckets minus 1 | ||||||
| @@ -150,9 +158,24 @@ minetest.register_craftitem("bucket:bucket_empty", { | |||||||
|  |  | ||||||
| 			end | 			end | ||||||
|  |  | ||||||
| 			minetest.add_node(pointed_thing.under, {name="air"}) | 			-- force_renew requires a source neighbour | ||||||
|  | 			local source_neighbor = false | ||||||
|  | 			if liquiddef.force_renew then | ||||||
|  | 				source_neighbor = | ||||||
|  | 					minetest.find_node_near(pointed_thing.under, 1, liquiddef.source) | ||||||
|  | 			end | ||||||
|  | 			if not (source_neighbor and liquiddef.force_renew) then | ||||||
|  | 				minetest.add_node(pointed_thing.under, {name = "air"}) | ||||||
|  | 			end | ||||||
|  |  | ||||||
| 			return ItemStack(giving_back) | 			return ItemStack(giving_back) | ||||||
|  | 		else | ||||||
|  | 			-- non-liquid nodes will have their on_punch triggered | ||||||
|  | 			local node_def = minetest.registered_nodes[node.name] | ||||||
|  | 			if node_def then | ||||||
|  | 				node_def.on_punch(pointed_thing.under, node, user, pointed_thing) | ||||||
|  | 			end | ||||||
|  | 			return user:get_wielded_item() | ||||||
| 		end | 		end | ||||||
| 	end, | 	end, | ||||||
| }) | }) | ||||||
| @@ -166,13 +189,20 @@ bucket.register_liquid( | |||||||
| 	{water_bucket = 1} | 	{water_bucket = 1} | ||||||
| ) | ) | ||||||
|  |  | ||||||
|  | -- River water source is 'liquid_renewable = false' to avoid horizontal spread | ||||||
|  | -- of water sources in sloping rivers that can cause water to overflow | ||||||
|  | -- riverbanks and cause floods. | ||||||
|  | -- River water source is instead made renewable by the 'force renew' option | ||||||
|  | -- used here. | ||||||
|  |  | ||||||
| bucket.register_liquid( | bucket.register_liquid( | ||||||
| 	"default:river_water_source", | 	"default:river_water_source", | ||||||
| 	"default:river_water_flowing", | 	"default:river_water_flowing", | ||||||
| 	"bucket:bucket_river_water", | 	"bucket:bucket_river_water", | ||||||
| 	"bucket_river_water.png", | 	"bucket_river_water.png", | ||||||
| 	"River Water Bucket", | 	"River Water Bucket", | ||||||
| 	{water_bucket = 1} | 	{water_bucket = 1}, | ||||||
|  | 	true | ||||||
| ) | ) | ||||||
|  |  | ||||||
| bucket.register_liquid( | bucket.register_liquid( | ||||||
|   | |||||||
							
								
								
									
										51
									
								
								mods/bucket/license.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,51 @@ | |||||||
|  | License of source code | ||||||
|  | ---------------------- | ||||||
|  |  | ||||||
|  | GNU Lesser General Public License, version 2.1 | ||||||
|  | Copyright (C) 2011-2016 Kahrl <kahrl@gmx.net> | ||||||
|  | Copyright (C) 2011-2016 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||||
|  | Copyright (C) 2011-2016 Various Minetest developers and contributors | ||||||
|  |  | ||||||
|  | This program is free software; you can redistribute it and/or modify it under the terms | ||||||
|  | of the GNU Lesser General Public License as published by the Free Software Foundation; | ||||||
|  | either version 2.1 of the License, or (at your option) any later version. | ||||||
|  |  | ||||||
|  | This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; | ||||||
|  | without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | ||||||
|  | See the GNU Lesser General Public License for more details: | ||||||
|  | https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Licenses of media (textures) | ||||||
|  | ---------------------------- | ||||||
|  |  | ||||||
|  | Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||||
|  | Copyright (C) 2015-2016 ElementW | ||||||
|  |  | ||||||
|  | You are free to: | ||||||
|  | Share — copy and redistribute the material in any medium or format. | ||||||
|  | Adapt — remix, transform, and build upon the material for any purpose, even commercially. | ||||||
|  | The licensor cannot revoke these freedoms as long as you follow the license terms. | ||||||
|  |  | ||||||
|  | Under the following terms: | ||||||
|  |  | ||||||
|  | Attribution — You must give appropriate credit, provide a link to the license, and | ||||||
|  | indicate if changes were made. You may do so in any reasonable manner, but not in any way | ||||||
|  | that suggests the licensor endorses you or your use. | ||||||
|  |  | ||||||
|  | ShareAlike — If you remix, transform, or build upon the material, you must distribute | ||||||
|  | your contributions under the same license as the original. | ||||||
|  |  | ||||||
|  | No additional restrictions — You may not apply legal terms or technological measures that | ||||||
|  | legally restrict others from doing anything the license permits. | ||||||
|  |  | ||||||
|  | Notices: | ||||||
|  |  | ||||||
|  | You do not have to comply with the license for elements of the material in the public | ||||||
|  | domain or where your use is permitted by an applicable exception or limitation. | ||||||
|  | No warranties are given. The license may not give you all of the permissions necessary | ||||||
|  | for your intended use. For example, other rights such as publicity, privacy, or moral | ||||||
|  | rights may limit how you use the material. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | http://creativecommons.org/licenses/by-sa/3.0/ | ||||||
							
								
								
									
										14
									
								
								mods/butterflies/README.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,14 @@ | |||||||
|  | Minetest Game mod: Butterflies | ||||||
|  | ============================== | ||||||
|  | Adds butterflies to the world on mapgen, which can be caught in a net if the | ||||||
|  | fireflies mod is also enabled. | ||||||
|  |  | ||||||
|  | Authors of source code | ||||||
|  | ---------------------- | ||||||
|  | Shara RedCat (MIT) | ||||||
|  |  | ||||||
|  | Authors of media (textures) | ||||||
|  | --------------------------- | ||||||
|  | Shara RedCat (CC BY-SA 3.0): | ||||||
|  |   butterflies_butterfly_*.png | ||||||
|  |   butterflies_butterfly_*_animated.png | ||||||
							
								
								
									
										2
									
								
								mods/butterflies/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,2 @@ | |||||||
|  | default | ||||||
|  | flowers | ||||||
							
								
								
									
										133
									
								
								mods/butterflies/init.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,133 @@ | |||||||
|  | -- register butterflies | ||||||
|  | local butter_list = { | ||||||
|  | 	{"white", "White"}, | ||||||
|  | 	{"red", "Red"}, | ||||||
|  | 	{"violet", "Violet"} | ||||||
|  | } | ||||||
|  |  | ||||||
|  | for i in ipairs (butter_list) do | ||||||
|  | 	local name = butter_list[i][1] | ||||||
|  | 	local desc = butter_list[i][2] | ||||||
|  |  | ||||||
|  | 	minetest.register_node("butterflies:butterfly_"..name, { | ||||||
|  | 		description = desc.." Butterfly", | ||||||
|  | 		drawtype = "plantlike", | ||||||
|  | 		tiles = {{ | ||||||
|  | 			name = "butterflies_butterfly_"..name.."_animated.png", | ||||||
|  | 			animation = { | ||||||
|  | 				type = "vertical_frames", | ||||||
|  | 				aspect_w = 16, | ||||||
|  | 				aspect_h = 16, | ||||||
|  | 				length = 3 | ||||||
|  | 			}, | ||||||
|  | 		}}, | ||||||
|  | 		inventory_image = "butterflies_butterfly_"..name..".png", | ||||||
|  | 		wield_image =  "butterflies_butterfly_"..name..".png", | ||||||
|  | 		waving = 1, | ||||||
|  | 		paramtype = "light", | ||||||
|  | 		sunlight_propagates = true, | ||||||
|  | 		buildable_to = true, | ||||||
|  | 		walkable = false, | ||||||
|  | 		groups = {catchable = 1}, | ||||||
|  | 		selection_box = { | ||||||
|  | 			type = "fixed", | ||||||
|  | 			fixed = {-0.1, -0.1, -0.1, 0.1, 0.1, 0.1}, | ||||||
|  | 		}, | ||||||
|  | 		floodable = true, | ||||||
|  | 		on_place = function(itemstack, placer, pointed_thing) | ||||||
|  | 			local player_name = placer:get_player_name() | ||||||
|  | 			local pos = pointed_thing.above | ||||||
|  |  | ||||||
|  | 			if not minetest.is_protected(pos, player_name) and | ||||||
|  | 					not minetest.is_protected(pointed_thing.under, player_name) and | ||||||
|  | 					minetest.get_node(pos).name == "air" then | ||||||
|  | 				minetest.set_node(pos, {name = "butterflies:butterfly_"..name}) | ||||||
|  | 				minetest.get_node_timer(pos):start(1) | ||||||
|  | 				itemstack:take_item() | ||||||
|  | 			end | ||||||
|  | 			return itemstack | ||||||
|  | 		end, | ||||||
|  | 		on_timer = function(pos, elapsed) | ||||||
|  | 			if minetest.get_node_light(pos) < 11 then | ||||||
|  | 				minetest.set_node(pos, {name = "butterflies:hidden_butterfly_"..name}) | ||||||
|  | 			end | ||||||
|  | 			minetest.get_node_timer(pos):start(30) | ||||||
|  | 		end | ||||||
|  | 	}) | ||||||
|  |  | ||||||
|  | 	minetest.register_node("butterflies:hidden_butterfly_"..name, { | ||||||
|  | 		description = "Hidden "..desc.." Butterfly", | ||||||
|  | 		drawtype = "airlike", | ||||||
|  | 		inventory_image = "insects_butterfly_"..name..".png", | ||||||
|  | 		wield_image =  "insects_butterfly_"..name..".png", | ||||||
|  | 		paramtype = "light", | ||||||
|  | 		sunlight_propagates = true, | ||||||
|  | 		walkable = false, | ||||||
|  | 		pointable = false, | ||||||
|  | 		diggable = false, | ||||||
|  | 		drop = "", | ||||||
|  | 		groups = {not_in_creative_inventory = 1}, | ||||||
|  | 		floodable = true, | ||||||
|  | 		on_place = function(itemstack, placer, pointed_thing) | ||||||
|  | 			local player_name = placer:get_player_name() | ||||||
|  | 			local pos = pointed_thing.above | ||||||
|  |  | ||||||
|  | 			if not minetest.is_protected(pos, player_name) and | ||||||
|  | 					not minetest.is_protected(pointed_thing.under, player_name) and | ||||||
|  | 					minetest.get_node(pos).name == "air" then | ||||||
|  | 				minetest.set_node(pos, {name = "butterflies:hidden_butterfly_"..name}) | ||||||
|  | 				minetest.get_node_timer(pos):start(1) | ||||||
|  | 				itemstack:take_item() | ||||||
|  | 			end | ||||||
|  | 			return itemstack | ||||||
|  | 		end, | ||||||
|  | 		on_timer = function(pos, elapsed) | ||||||
|  | 			if minetest.get_node_light(pos) >= 11 then | ||||||
|  | 				minetest.set_node(pos, {name = "butterflies:butterfly_"..name}) | ||||||
|  | 			end | ||||||
|  | 			minetest.get_node_timer(pos):start(30) | ||||||
|  | 		end | ||||||
|  | 	}) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | -- register decoration | ||||||
|  | minetest.register_decoration({ | ||||||
|  | 	name = "butterflies:butterfly", | ||||||
|  | 	deco_type = "simple", | ||||||
|  | 	place_on = {"default:dirt_with_grass"}, | ||||||
|  | 	place_offset_y = 2, | ||||||
|  | 	sidelen = 80, | ||||||
|  | 	fill_ratio = 0.005, | ||||||
|  | 	biomes = {"grassland", "deciduous_forest", "floatland_grassland"}, | ||||||
|  | 	y_max = 31000, | ||||||
|  | 	y_min = 1, | ||||||
|  | 	decoration = { | ||||||
|  | 		"butterflies:butterfly_white", | ||||||
|  | 		"butterflies:butterfly_red", | ||||||
|  | 		"butterflies:butterfly_violet" | ||||||
|  | 	}, | ||||||
|  | 	spawn_by = "group:flower", | ||||||
|  | 	num_spawn_by = 1 | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | -- get decoration ID | ||||||
|  | local butterflies = minetest.get_decoration_id("butterflies:butterfly") | ||||||
|  | minetest.set_gen_notify({decoration = true}, {butterflies}) | ||||||
|  |  | ||||||
|  | -- start nodetimers | ||||||
|  | minetest.register_on_generated(function(minp, maxp, blockseed) | ||||||
|  | 	local gennotify = minetest.get_mapgen_object("gennotify") | ||||||
|  | 	local poslist = {} | ||||||
|  |  | ||||||
|  | 	for _, pos in ipairs(gennotify["decoration#"..butterflies] or {}) do | ||||||
|  | 		local deco_pos = {x = pos.x, y = pos.y + 3, z = pos.z} | ||||||
|  | 		table.insert(poslist, deco_pos) | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	if #poslist ~= 0 then | ||||||
|  | 		for i = 1, #poslist do | ||||||
|  | 			local pos = poslist[i] | ||||||
|  | 			minetest.get_node_timer(pos):start(1) | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | end) | ||||||
							
								
								
									
										58
									
								
								mods/butterflies/license.txt
									
									
									
									
									
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						| @@ -0,0 +1,58 @@ | |||||||
|  | License of source code | ||||||
|  | ---------------------- | ||||||
|  |  | ||||||
|  | The MIT License (MIT) | ||||||
|  | Copyright (c) 2018 Shara RedCat | ||||||
|  |  | ||||||
|  | Permission is hereby granted, free of charge, to any person obtaining a copy of this | ||||||
|  | software and associated documentation files (the "Software"), to deal in the Software | ||||||
|  | without restriction, including without limitation the rights to use, copy, modify, merge, | ||||||
|  | publish, distribute, sublicense, and/or sell copies of the Software, and to permit | ||||||
|  | persons to whom the Software is furnished to do so, subject to the following conditions: | ||||||
|  |  | ||||||
|  | The above copyright notice and this permission notice shall be included in all copies or | ||||||
|  | substantial portions of the Software. | ||||||
|  |  | ||||||
|  | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | ||||||
|  | INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR | ||||||
|  | PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE | ||||||
|  | FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | ||||||
|  | OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||||||
|  | DEALINGS IN THE SOFTWARE. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | https://opensource.org/licenses/MIT | ||||||
|  |  | ||||||
|  | Licenses of media (textures) | ||||||
|  | ---------------------------- | ||||||
|  |  | ||||||
|  | Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||||
|  | Copyright (C) 2018 Shara RedCat | ||||||
|  |  | ||||||
|  | You are free to: | ||||||
|  | Share — copy and redistribute the material in any medium or format. | ||||||
|  | Adapt — remix, transform, and build upon the material for any purpose, even commercially. | ||||||
|  | The licensor cannot revoke these freedoms as long as you follow the license terms. | ||||||
|  |  | ||||||
|  | Under the following terms: | ||||||
|  |  | ||||||
|  | Attribution — You must give appropriate credit, provide a link to the license, and | ||||||
|  | indicate if changes were made. You may do so in any reasonable manner, but not in any way | ||||||
|  | that suggests the licensor endorses you or your use. | ||||||
|  |  | ||||||
|  | ShareAlike — If you remix, transform, or build upon the material, you must distribute | ||||||
|  | your contributions under the same license as the original. | ||||||
|  |  | ||||||
|  | No additional restrictions — You may not apply legal terms or technological measures that | ||||||
|  | legally restrict others from doing anything the license permits. | ||||||
|  |  | ||||||
|  | Notices: | ||||||
|  |  | ||||||
|  | You do not have to comply with the license for elements of the material in the public | ||||||
|  | domain or where your use is permitted by an applicable exception or limitation. | ||||||
|  | No warranties are given. The license may not give you all of the permissions necessary | ||||||
|  | for your intended use. For example, other rights such as publicity, privacy, or moral | ||||||
|  | rights may limit how you use the material. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | http://creativecommons.org/licenses/by-sa/3.0/ | ||||||
							
								
								
									
										
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										23
									
								
								mods/carts/README.txt
									
									
									
									
									
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						| @@ -0,0 +1,23 @@ | |||||||
|  | Carts (formerly boost_cart) | ||||||
|  | ========================== | ||||||
|  |  | ||||||
|  | Carts, based almost entirely on the mod boost_cart [1], which | ||||||
|  | itself is based on (and fully compatible with) the carts mod [2]. | ||||||
|  |  | ||||||
|  | The model was originally designed by stujones11 [3] (CC-0). | ||||||
|  |  | ||||||
|  | Cart textures are based on original work from PixelBOX by Gambit (permissive | ||||||
|  | license). | ||||||
|  |  | ||||||
|  |  | ||||||
|  | [1] https://github.com/SmallJoker/boost_cart/ | ||||||
|  | [2] https://github.com/PilzAdam/carts/ | ||||||
|  | [3] https://github.com/stujones11/railcart/ | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Features | ||||||
|  | ---------- | ||||||
|  | - A fast cart for your railway or roller coaster (up to 7 m/s!) | ||||||
|  | - Boost and brake rails | ||||||
|  | - Rail junction switching with the 'right-left' walking keys | ||||||
|  | - Handbrake with the 'back' key | ||||||
							
								
								
									
										428
									
								
								mods/carts/cart_entity.lua
									
									
									
									
									
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						| @@ -0,0 +1,428 @@ | |||||||
|  | local cart_entity = { | ||||||
|  | 	initial_properties = { | ||||||
|  | 		physical = false, -- otherwise going uphill breaks | ||||||
|  | 		collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, | ||||||
|  | 		visual = "mesh", | ||||||
|  | 		mesh = "carts_cart.b3d", | ||||||
|  | 		visual_size = {x=1, y=1}, | ||||||
|  | 		textures = {"carts_cart.png"}, | ||||||
|  | 	}, | ||||||
|  |  | ||||||
|  | 	driver = nil, | ||||||
|  | 	punched = false, -- used to re-send velocity and position | ||||||
|  | 	velocity = {x=0, y=0, z=0}, -- only used on punch | ||||||
|  | 	old_dir = {x=1, y=0, z=0}, -- random value to start the cart on punch | ||||||
|  | 	old_pos = nil, | ||||||
|  | 	old_switch = 0, | ||||||
|  | 	railtype = nil, | ||||||
|  | 	attached_items = {} | ||||||
|  | } | ||||||
|  |  | ||||||
|  | function cart_entity:on_rightclick(clicker) | ||||||
|  | 	if not clicker or not clicker:is_player() then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	local player_name = clicker:get_player_name() | ||||||
|  | 	if self.driver and player_name == self.driver then | ||||||
|  | 		self.driver = nil | ||||||
|  | 		carts:manage_attachment(clicker, nil) | ||||||
|  | 	elseif not self.driver then | ||||||
|  | 		self.driver = player_name | ||||||
|  | 		carts:manage_attachment(clicker, self.object) | ||||||
|  |  | ||||||
|  | 		-- player_api does not update the animation | ||||||
|  | 		-- when the player is attached, reset to default animation | ||||||
|  | 		player_api.set_animation(clicker, "stand") | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function cart_entity:on_activate(staticdata, dtime_s) | ||||||
|  | 	self.object:set_armor_groups({immortal=1}) | ||||||
|  | 	if string.sub(staticdata, 1, string.len("return")) ~= "return" then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	local data = minetest.deserialize(staticdata) | ||||||
|  | 	if type(data) ~= "table" then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	self.railtype = data.railtype | ||||||
|  | 	if data.old_dir then | ||||||
|  | 		self.old_dir = data.old_dir | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function cart_entity:get_staticdata() | ||||||
|  | 	return minetest.serialize({ | ||||||
|  | 		railtype = self.railtype, | ||||||
|  | 		old_dir = self.old_dir | ||||||
|  | 	}) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | -- 0.5.x and later: When the driver leaves | ||||||
|  | function cart_entity:on_detach_child(child) | ||||||
|  | 	if child and child:get_player_name() == self.driver then | ||||||
|  | 		self.driver = nil | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities, direction) | ||||||
|  | 	local pos = self.object:get_pos() | ||||||
|  | 	local vel = self.object:get_velocity() | ||||||
|  | 	if not self.railtype or vector.equals(vel, {x=0, y=0, z=0}) then | ||||||
|  | 		local node = minetest.get_node(pos).name | ||||||
|  | 		self.railtype = minetest.get_item_group(node, "connect_to_raillike") | ||||||
|  | 	end | ||||||
|  | 	-- Punched by non-player | ||||||
|  | 	if not puncher or not puncher:is_player() then | ||||||
|  | 		local cart_dir = carts:get_rail_direction(pos, self.old_dir, nil, nil, self.railtype) | ||||||
|  | 		if vector.equals(cart_dir, {x=0, y=0, z=0}) then | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  | 		self.velocity = vector.multiply(cart_dir, 2) | ||||||
|  | 		self.punched = true | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	-- Player digs cart by sneak-punch | ||||||
|  | 	if puncher:get_player_control().sneak then | ||||||
|  | 		if self.sound_handle then | ||||||
|  | 			minetest.sound_stop(self.sound_handle) | ||||||
|  | 		end | ||||||
|  | 		-- Detach driver and items | ||||||
|  | 		if self.driver then | ||||||
|  | 			if self.old_pos then | ||||||
|  | 				self.object:set_pos(self.old_pos) | ||||||
|  | 			end | ||||||
|  | 			local player = minetest.get_player_by_name(self.driver) | ||||||
|  | 			carts:manage_attachment(player, nil) | ||||||
|  | 		end | ||||||
|  | 		for _, obj_ in ipairs(self.attached_items) do | ||||||
|  | 			if obj_ then | ||||||
|  | 				obj_:set_detach() | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 		-- Pick up cart | ||||||
|  | 		local inv = puncher:get_inventory() | ||||||
|  | 		if not (creative and creative.is_enabled_for | ||||||
|  | 				and creative.is_enabled_for(puncher:get_player_name())) | ||||||
|  | 				or not inv:contains_item("main", "carts:cart") then | ||||||
|  | 			local leftover = inv:add_item("main", "carts:cart") | ||||||
|  | 			-- If no room in inventory add a replacement cart to the world | ||||||
|  | 			if not leftover:is_empty() then | ||||||
|  | 				minetest.add_item(self.object:get_pos(), leftover) | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 		self.object:remove() | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	-- Player punches cart to alter velocity | ||||||
|  | 	if puncher:get_player_name() == self.driver then | ||||||
|  | 		if math.abs(vel.x + vel.z) > carts.punch_speed_max then | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local punch_dir = carts:velocity_to_dir(puncher:get_look_dir()) | ||||||
|  | 	punch_dir.y = 0 | ||||||
|  | 	local cart_dir = carts:get_rail_direction(pos, punch_dir, nil, nil, self.railtype) | ||||||
|  | 	if vector.equals(cart_dir, {x=0, y=0, z=0}) then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local punch_interval = 1 | ||||||
|  | 	if tool_capabilities and tool_capabilities.full_punch_interval then | ||||||
|  | 		punch_interval = tool_capabilities.full_punch_interval | ||||||
|  | 	end | ||||||
|  | 	time_from_last_punch = math.min(time_from_last_punch or punch_interval, punch_interval) | ||||||
|  | 	local f = 2 * (time_from_last_punch / punch_interval) | ||||||
|  |  | ||||||
|  | 	self.velocity = vector.multiply(cart_dir, f) | ||||||
|  | 	self.old_dir = cart_dir | ||||||
|  | 	self.punched = true | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local function rail_on_step_event(handler, obj, dtime) | ||||||
|  | 	if handler then | ||||||
|  | 		handler(obj, dtime) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | -- sound refresh interval = 1.0sec | ||||||
|  | local function rail_sound(self, dtime) | ||||||
|  | 	if not self.sound_ttl then | ||||||
|  | 		self.sound_ttl = 1.0 | ||||||
|  | 		return | ||||||
|  | 	elseif self.sound_ttl > 0 then | ||||||
|  | 		self.sound_ttl = self.sound_ttl - dtime | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	self.sound_ttl = 1.0 | ||||||
|  | 	if self.sound_handle then | ||||||
|  | 		local handle = self.sound_handle | ||||||
|  | 		self.sound_handle = nil | ||||||
|  | 		minetest.after(0.2, minetest.sound_stop, handle) | ||||||
|  | 	end | ||||||
|  | 	local vel = self.object:get_velocity() | ||||||
|  | 	local speed = vector.length(vel) | ||||||
|  | 	if speed > 0 then | ||||||
|  | 		self.sound_handle = minetest.sound_play( | ||||||
|  | 			"carts_cart_moving", { | ||||||
|  | 			object = self.object, | ||||||
|  | 			gain = (speed / carts.speed_max) / 2, | ||||||
|  | 			loop = true, | ||||||
|  | 		}) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local function get_railparams(pos) | ||||||
|  | 	local node = minetest.get_node(pos) | ||||||
|  | 	return carts.railparams[node.name] or {} | ||||||
|  | end | ||||||
|  |  | ||||||
|  | local v3_len = vector.length | ||||||
|  | local function rail_on_step(self, dtime) | ||||||
|  | 	local vel = self.object:get_velocity() | ||||||
|  | 	if self.punched then | ||||||
|  | 		vel = vector.add(vel, self.velocity) | ||||||
|  | 		self.object:set_velocity(vel) | ||||||
|  | 		self.old_dir.y = 0 | ||||||
|  | 	elseif vector.equals(vel, {x=0, y=0, z=0}) then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local pos = self.object:get_pos() | ||||||
|  | 	local cart_dir = carts:velocity_to_dir(vel) | ||||||
|  | 	local same_dir = vector.equals(cart_dir, self.old_dir) | ||||||
|  | 	local update = {} | ||||||
|  |  | ||||||
|  | 	if self.old_pos and not self.punched and same_dir then | ||||||
|  | 		local flo_pos = vector.round(pos) | ||||||
|  | 		local flo_old = vector.round(self.old_pos) | ||||||
|  | 		if vector.equals(flo_pos, flo_old) then | ||||||
|  | 			-- Do not check one node multiple times | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local ctrl, player | ||||||
|  |  | ||||||
|  | 	-- Get player controls | ||||||
|  | 	if self.driver then | ||||||
|  | 		player = minetest.get_player_by_name(self.driver) | ||||||
|  | 		if player then | ||||||
|  | 			ctrl = player:get_player_control() | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local stop_wiggle = false | ||||||
|  | 	if self.old_pos and same_dir then | ||||||
|  | 		-- Detection for "skipping" nodes (perhaps use average dtime?) | ||||||
|  | 		-- It's sophisticated enough to take the acceleration in account | ||||||
|  | 		local acc = self.object:get_acceleration() | ||||||
|  | 		local distance = dtime * (v3_len(vel) + 0.5 * dtime * v3_len(acc)) | ||||||
|  |  | ||||||
|  | 		local new_pos, new_dir = carts:pathfinder( | ||||||
|  | 			pos, self.old_pos, self.old_dir, distance, ctrl, | ||||||
|  | 			self.old_switch, self.railtype | ||||||
|  | 		) | ||||||
|  |  | ||||||
|  | 		if new_pos then | ||||||
|  | 			-- No rail found: set to the expected position | ||||||
|  | 			pos = new_pos | ||||||
|  | 			update.pos = true | ||||||
|  | 			cart_dir = new_dir | ||||||
|  | 		end | ||||||
|  | 	elseif self.old_pos and self.old_dir.y ~= 1 and not self.punched then | ||||||
|  | 		-- Stop wiggle | ||||||
|  | 		stop_wiggle = true | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local railparams | ||||||
|  |  | ||||||
|  | 	-- dir:         New moving direction of the cart | ||||||
|  | 	-- switch_keys: Currently pressed L/R key, used to ignore the key on the next rail node | ||||||
|  | 	local dir, switch_keys = carts:get_rail_direction( | ||||||
|  | 		pos, cart_dir, ctrl, self.old_switch, self.railtype | ||||||
|  | 	) | ||||||
|  | 	local dir_changed = not vector.equals(dir, self.old_dir) | ||||||
|  |  | ||||||
|  | 	local new_acc = {x=0, y=0, z=0} | ||||||
|  | 	if stop_wiggle or vector.equals(dir, {x=0, y=0, z=0}) then | ||||||
|  | 		vel = {x = 0, y = 0, z = 0} | ||||||
|  | 		local pos_r = vector.round(pos) | ||||||
|  | 		if not carts:is_rail(pos_r, self.railtype) | ||||||
|  | 				and self.old_pos then | ||||||
|  | 			pos = self.old_pos | ||||||
|  | 		elseif not stop_wiggle then | ||||||
|  | 			pos = pos_r | ||||||
|  | 		else | ||||||
|  | 			pos.y = math.floor(pos.y + 0.5) | ||||||
|  | 		end | ||||||
|  | 		update.pos = true | ||||||
|  | 		update.vel = true | ||||||
|  | 	else | ||||||
|  | 		-- Direction change detected | ||||||
|  | 		if dir_changed then | ||||||
|  | 			vel = vector.multiply(dir, math.abs(vel.x + vel.z)) | ||||||
|  | 			update.vel = true | ||||||
|  | 			if dir.y ~= self.old_dir.y then | ||||||
|  | 				pos = vector.round(pos) | ||||||
|  | 				update.pos = true | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 		-- Center on the rail | ||||||
|  | 		if dir.z ~= 0 and math.floor(pos.x + 0.5) ~= pos.x then | ||||||
|  | 			pos.x = math.floor(pos.x + 0.5) | ||||||
|  | 			update.pos = true | ||||||
|  | 		end | ||||||
|  | 		if dir.x ~= 0 and math.floor(pos.z + 0.5) ~= pos.z then | ||||||
|  | 			pos.z = math.floor(pos.z + 0.5) | ||||||
|  | 			update.pos = true | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		-- Slow down or speed up.. | ||||||
|  | 		local acc = dir.y * -4.0 | ||||||
|  |  | ||||||
|  | 		-- Get rail for corrected position | ||||||
|  | 		railparams = get_railparams(pos) | ||||||
|  |  | ||||||
|  | 		-- no need to check for railparams == nil since we always make it exist. | ||||||
|  | 		local speed_mod = railparams.acceleration | ||||||
|  | 		if speed_mod and speed_mod ~= 0 then | ||||||
|  | 			-- Try to make it similar to the original carts mod | ||||||
|  | 			acc = acc + speed_mod | ||||||
|  | 		else | ||||||
|  | 			-- Handbrake or coast | ||||||
|  | 			if ctrl and ctrl.down then | ||||||
|  | 				acc = acc - 3 | ||||||
|  | 			else | ||||||
|  | 				acc = acc - 0.4 | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		new_acc = vector.multiply(dir, acc) | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Limits | ||||||
|  | 	local max_vel = carts.speed_max | ||||||
|  | 	for _, v in pairs({"x","y","z"}) do | ||||||
|  | 		if math.abs(vel[v]) > max_vel then | ||||||
|  | 			vel[v] = carts:get_sign(vel[v]) * max_vel | ||||||
|  | 			new_acc[v] = 0 | ||||||
|  | 			update.vel = true | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	self.object:set_acceleration(new_acc) | ||||||
|  | 	self.old_pos = vector.round(pos) | ||||||
|  | 	if not vector.equals(dir, {x=0, y=0, z=0}) and not stop_wiggle then | ||||||
|  | 		self.old_dir = vector.new(dir) | ||||||
|  | 	end | ||||||
|  | 	self.old_switch = switch_keys | ||||||
|  |  | ||||||
|  | 	if self.punched then | ||||||
|  | 		-- Collect dropped items | ||||||
|  | 		for _, obj_ in pairs(minetest.get_objects_inside_radius(pos, 1)) do | ||||||
|  | 			if not obj_:is_player() and | ||||||
|  | 					obj_:get_luaentity() and | ||||||
|  | 					not obj_:get_luaentity().physical_state and | ||||||
|  | 					obj_:get_luaentity().name == "__builtin:item" then | ||||||
|  |  | ||||||
|  | 				obj_:set_attach(self.object, "", {x=0, y=0, z=0}, {x=0, y=0, z=0}) | ||||||
|  | 				self.attached_items[#self.attached_items + 1] = obj_ | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 		self.punched = false | ||||||
|  | 		update.vel = true | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	railparams = railparams or get_railparams(pos) | ||||||
|  |  | ||||||
|  | 	if not (update.vel or update.pos) then | ||||||
|  | 		rail_on_step_event(railparams.on_step, self, dtime) | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local yaw = 0 | ||||||
|  | 	if self.old_dir.x < 0 then | ||||||
|  | 		yaw = 0.5 | ||||||
|  | 	elseif self.old_dir.x > 0 then | ||||||
|  | 		yaw = 1.5 | ||||||
|  | 	elseif self.old_dir.z < 0 then | ||||||
|  | 		yaw = 1 | ||||||
|  | 	end | ||||||
|  | 	self.object:set_yaw(yaw * math.pi) | ||||||
|  |  | ||||||
|  | 	local anim = {x=0, y=0} | ||||||
|  | 	if dir.y == -1 then | ||||||
|  | 		anim = {x=1, y=1} | ||||||
|  | 	elseif dir.y == 1 then | ||||||
|  | 		anim = {x=2, y=2} | ||||||
|  | 	end | ||||||
|  | 	self.object:set_animation(anim, 1, 0) | ||||||
|  |  | ||||||
|  | 	if update.vel then | ||||||
|  | 		self.object:set_velocity(vel) | ||||||
|  | 	end | ||||||
|  | 	if update.pos then | ||||||
|  | 		if dir_changed then | ||||||
|  | 			self.object:set_pos(pos) | ||||||
|  | 		else | ||||||
|  | 			self.object:move_to(pos) | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- call event handler | ||||||
|  | 	rail_on_step_event(railparams.on_step, self, dtime) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function cart_entity:on_step(dtime) | ||||||
|  | 	rail_on_step(self, dtime) | ||||||
|  | 	rail_sound(self, dtime) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | minetest.register_entity("carts:cart", cart_entity) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("carts:cart", { | ||||||
|  | 	description = "Cart (Sneak+Click to pick up)", | ||||||
|  | 	inventory_image = minetest.inventorycube("carts_cart_top.png", "carts_cart_side.png", "carts_cart_side.png"), | ||||||
|  | 	wield_image = "carts_cart_side.png", | ||||||
|  | 	on_place = function(itemstack, placer, pointed_thing) | ||||||
|  | 		local under = pointed_thing.under | ||||||
|  | 		local node = minetest.get_node(under) | ||||||
|  | 		local udef = minetest.registered_nodes[node.name] | ||||||
|  | 		if udef and udef.on_rightclick and | ||||||
|  | 				not (placer and placer:is_player() and | ||||||
|  | 				placer:get_player_control().sneak) then | ||||||
|  | 			return udef.on_rightclick(under, node, placer, itemstack, | ||||||
|  | 				pointed_thing) or itemstack | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		if not pointed_thing.type == "node" then | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  | 		if carts:is_rail(pointed_thing.under) then | ||||||
|  | 			minetest.add_entity(pointed_thing.under, "carts:cart") | ||||||
|  | 		elseif carts:is_rail(pointed_thing.above) then | ||||||
|  | 			minetest.add_entity(pointed_thing.above, "carts:cart") | ||||||
|  | 		else | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		minetest.sound_play({name = "default_place_node_metal", gain = 0.5}, | ||||||
|  | 			{pos = pointed_thing.above}) | ||||||
|  |  | ||||||
|  | 		if not (creative and creative.is_enabled_for | ||||||
|  | 				and creative.is_enabled_for(placer:get_player_name())) then | ||||||
|  | 			itemstack:take_item() | ||||||
|  | 		end | ||||||
|  | 		return itemstack | ||||||
|  | 	end, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "carts:cart", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"default:steel_ingot", "", "default:steel_ingot"}, | ||||||
|  | 		{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}, | ||||||
|  | 	}, | ||||||
|  | }) | ||||||
							
								
								
									
										2
									
								
								mods/carts/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,2 @@ | |||||||
|  | default | ||||||
|  | player_api | ||||||
							
								
								
									
										248
									
								
								mods/carts/functions.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,248 @@ | |||||||
|  | function carts:get_sign(z) | ||||||
|  | 	if z == 0 then | ||||||
|  | 		return 0 | ||||||
|  | 	else | ||||||
|  | 		return z / math.abs(z) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function carts:manage_attachment(player, obj) | ||||||
|  | 	if not player then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	local status = obj ~= nil | ||||||
|  | 	local player_name = player:get_player_name() | ||||||
|  | 	if player_api.player_attached[player_name] == status then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	player_api.player_attached[player_name] = status | ||||||
|  |  | ||||||
|  | 	if status then | ||||||
|  | 		player:set_attach(obj, "", {x=0, y=-4.5, z=0}, {x=0, y=0, z=0}) | ||||||
|  | 		player:set_eye_offset({x=0, y=-4, z=0},{x=0, y=-4, z=0}) | ||||||
|  | 	else | ||||||
|  | 		player:set_detach() | ||||||
|  | 		player:set_eye_offset({x=0, y=0, z=0},{x=0, y=0, z=0}) | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function carts:velocity_to_dir(v) | ||||||
|  | 	if math.abs(v.x) > math.abs(v.z) then | ||||||
|  | 		return {x=carts:get_sign(v.x), y=carts:get_sign(v.y), z=0} | ||||||
|  | 	else | ||||||
|  | 		return {x=0, y=carts:get_sign(v.y), z=carts:get_sign(v.z)} | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function carts:is_rail(pos, railtype) | ||||||
|  | 	local node = minetest.get_node(pos).name | ||||||
|  | 	if node == "ignore" then | ||||||
|  | 		local vm = minetest.get_voxel_manip() | ||||||
|  | 		local emin, emax = vm:read_from_map(pos, pos) | ||||||
|  | 		local area = VoxelArea:new{ | ||||||
|  | 			MinEdge = emin, | ||||||
|  | 			MaxEdge = emax, | ||||||
|  | 		} | ||||||
|  | 		local data = vm:get_data() | ||||||
|  | 		local vi = area:indexp(pos) | ||||||
|  | 		node = minetest.get_name_from_content_id(data[vi]) | ||||||
|  | 	end | ||||||
|  | 	if minetest.get_item_group(node, "rail") == 0 then | ||||||
|  | 		return false | ||||||
|  | 	end | ||||||
|  | 	if not railtype then | ||||||
|  | 		return true | ||||||
|  | 	end | ||||||
|  | 	return minetest.get_item_group(node, "connect_to_raillike") == railtype | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function carts:check_front_up_down(pos, dir_, check_up, railtype) | ||||||
|  | 	local dir = vector.new(dir_) | ||||||
|  | 	local cur | ||||||
|  |  | ||||||
|  | 	-- Front | ||||||
|  | 	dir.y = 0 | ||||||
|  | 	cur = vector.add(pos, dir) | ||||||
|  | 	if carts:is_rail(cur, railtype) then | ||||||
|  | 		return dir | ||||||
|  | 	end | ||||||
|  | 	-- Up | ||||||
|  | 	if check_up then | ||||||
|  | 		dir.y = 1 | ||||||
|  | 		cur = vector.add(pos, dir) | ||||||
|  | 		if carts:is_rail(cur, railtype) then | ||||||
|  | 			return dir | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | 	-- Down | ||||||
|  | 	dir.y = -1 | ||||||
|  | 	cur = vector.add(pos, dir) | ||||||
|  | 	if carts:is_rail(cur, railtype) then | ||||||
|  | 		return dir | ||||||
|  | 	end | ||||||
|  | 	return nil | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function carts:get_rail_direction(pos_, dir, ctrl, old_switch, railtype) | ||||||
|  | 	local pos = vector.round(pos_) | ||||||
|  | 	local cur | ||||||
|  | 	local left_check, right_check = true, true | ||||||
|  |  | ||||||
|  | 	-- Check left and right | ||||||
|  | 	local left = {x=0, y=0, z=0} | ||||||
|  | 	local right = {x=0, y=0, z=0} | ||||||
|  | 	if dir.z ~= 0 and dir.x == 0 then | ||||||
|  | 		left.x = -dir.z | ||||||
|  | 		right.x = dir.z | ||||||
|  | 	elseif dir.x ~= 0 and dir.z == 0 then | ||||||
|  | 		left.z = dir.x | ||||||
|  | 		right.z = -dir.x | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local straight_priority = ctrl and dir.y ~= 0 | ||||||
|  |  | ||||||
|  | 	-- Normal, to disallow rail switching up- & downhill | ||||||
|  | 	if straight_priority then | ||||||
|  | 		cur = self:check_front_up_down(pos, dir, true, railtype) | ||||||
|  | 		if cur then | ||||||
|  | 			return cur | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	if ctrl then | ||||||
|  | 		if old_switch == 1 then | ||||||
|  | 			left_check = false | ||||||
|  | 		elseif old_switch == 2 then | ||||||
|  | 			right_check = false | ||||||
|  | 		end | ||||||
|  | 		if ctrl.left and left_check then | ||||||
|  | 			cur = self:check_front_up_down(pos, left, false, railtype) | ||||||
|  | 			if cur then | ||||||
|  | 				return cur, 1 | ||||||
|  | 			end | ||||||
|  | 			left_check = false | ||||||
|  | 		end | ||||||
|  | 		if ctrl.right and right_check then | ||||||
|  | 			cur = self:check_front_up_down(pos, right, false, railtype) | ||||||
|  | 			if cur then | ||||||
|  | 				return cur, 2 | ||||||
|  | 			end | ||||||
|  | 			right_check = true | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Normal | ||||||
|  | 	if not straight_priority then | ||||||
|  | 		cur = self:check_front_up_down(pos, dir, true, railtype) | ||||||
|  | 		if cur then | ||||||
|  | 			return cur | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Left, if not already checked | ||||||
|  | 	if left_check then | ||||||
|  | 		cur = carts:check_front_up_down(pos, left, false, railtype) | ||||||
|  | 		if cur then | ||||||
|  | 			return cur | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Right, if not already checked | ||||||
|  | 	if right_check then | ||||||
|  | 		cur = carts:check_front_up_down(pos, right, false, railtype) | ||||||
|  | 		if cur then | ||||||
|  | 			return cur | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Backwards | ||||||
|  | 	if not old_switch then | ||||||
|  | 		cur = carts:check_front_up_down(pos, { | ||||||
|  | 				x = -dir.x, | ||||||
|  | 				y = dir.y, | ||||||
|  | 				z = -dir.z | ||||||
|  | 			}, true, railtype) | ||||||
|  | 		if cur then | ||||||
|  | 			return cur | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	return {x=0, y=0, z=0} | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function carts:pathfinder(pos_, old_pos, old_dir, distance, ctrl, | ||||||
|  | 		pf_switch, railtype) | ||||||
|  |  | ||||||
|  | 	local pos = vector.round(pos_) | ||||||
|  | 	if vector.equals(old_pos, pos) then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local pf_pos = vector.round(old_pos) | ||||||
|  | 	local pf_dir = vector.new(old_dir) | ||||||
|  | 	distance = math.min(carts.path_distance_max, | ||||||
|  | 		math.floor(distance + 1)) | ||||||
|  |  | ||||||
|  | 	for i = 1, distance do | ||||||
|  | 		pf_dir, pf_switch = self:get_rail_direction( | ||||||
|  | 			pf_pos, pf_dir, ctrl, pf_switch or 0, railtype) | ||||||
|  |  | ||||||
|  | 		if vector.equals(pf_dir, {x=0, y=0, z=0}) then | ||||||
|  | 			-- No way forwards | ||||||
|  | 			return pf_pos, pf_dir | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		pf_pos = vector.add(pf_pos, pf_dir) | ||||||
|  |  | ||||||
|  | 		if vector.equals(pf_pos, pos) then | ||||||
|  | 			-- Success! Cart moved on correctly | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | 	-- Not found. Put cart to predicted position | ||||||
|  | 	return pf_pos, pf_dir | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function carts:register_rail(name, def_overwrite, railparams) | ||||||
|  | 	local def = { | ||||||
|  | 		drawtype = "raillike", | ||||||
|  | 		paramtype = "light", | ||||||
|  | 		sunlight_propagates = true, | ||||||
|  | 		is_ground_content = false, | ||||||
|  | 		walkable = false, | ||||||
|  | 		selection_box = { | ||||||
|  | 			type = "fixed", | ||||||
|  | 			fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2}, | ||||||
|  | 		}, | ||||||
|  | 		sounds = default.node_sound_metal_defaults() | ||||||
|  | 	} | ||||||
|  | 	for k, v in pairs(def_overwrite) do | ||||||
|  | 		def[k] = v | ||||||
|  | 	end | ||||||
|  | 	if not def.inventory_image then | ||||||
|  | 		def.wield_image = def.tiles[1] | ||||||
|  | 		def.inventory_image = def.tiles[1] | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	if railparams then | ||||||
|  | 		carts.railparams[name] = table.copy(railparams) | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	minetest.register_node(name, def) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function carts:get_rail_groups(additional_groups) | ||||||
|  | 	-- Get the default rail groups and add more when a table is given | ||||||
|  | 	local groups = { | ||||||
|  | 		dig_immediate = 2, | ||||||
|  | 		attached_node = 1, | ||||||
|  | 		rail = 1, | ||||||
|  | 		connect_to_raillike = minetest.raillike_group("rail") | ||||||
|  | 	} | ||||||
|  | 	if type(additional_groups) == "table" then | ||||||
|  | 		for k, v in pairs(additional_groups) do | ||||||
|  | 			groups[k] = v | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | 	return groups | ||||||
|  | end | ||||||
							
								
								
									
										16
									
								
								mods/carts/init.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,16 @@ | |||||||
|  |  | ||||||
|  | carts = {} | ||||||
|  | carts.modpath = minetest.get_modpath("carts") | ||||||
|  | carts.railparams = {} | ||||||
|  |  | ||||||
|  | -- Maximal speed of the cart in m/s (min = -1) | ||||||
|  | carts.speed_max = 7 | ||||||
|  | -- Set to -1 to disable punching the cart from inside (min = -1) | ||||||
|  | carts.punch_speed_max = 5 | ||||||
|  | -- Maximal distance for the path correction (for dtime peaks) | ||||||
|  | carts.path_distance_max = 3 | ||||||
|  |  | ||||||
|  |  | ||||||
|  | dofile(carts.modpath.."/functions.lua") | ||||||
|  | dofile(carts.modpath.."/rails.lua") | ||||||
|  | dofile(carts.modpath.."/cart_entity.lua") | ||||||
							
								
								
									
										54
									
								
								mods/carts/license.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,54 @@ | |||||||
|  |  | ||||||
|  | License of source code | ||||||
|  | ---------------------- | ||||||
|  |  | ||||||
|  | The MIT License (MIT) | ||||||
|  | Copyright (C) 2012-2016 PilzAdam | ||||||
|  | Copyright (C) 2014-2016 SmallJoker | ||||||
|  | Copyright (C) 2012-2016 Various Minetest developers and contributors | ||||||
|  |  | ||||||
|  | Permission is hereby granted, free of charge, to any person obtaining a | ||||||
|  | copy of this software and associated documentation files (the "Software"), | ||||||
|  | to deal in the Software without restriction, including without limitation the | ||||||
|  | rights to use, copy, modify, merge, publish, distribute, sublicense, and/or | ||||||
|  | sell copies of the Software, and to permit persons to whom the Software is | ||||||
|  | furnished to do so, subject to the following conditions: | ||||||
|  |  | ||||||
|  | The above copyright notice and this permission notice shall be included in | ||||||
|  | all copies or substantial portions of the Software. | ||||||
|  |  | ||||||
|  | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | ||||||
|  | IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | ||||||
|  | FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL | ||||||
|  | THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | ||||||
|  | LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | ||||||
|  | OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | ||||||
|  | THE SOFTWARE. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | https://opensource.org/licenses/MIT | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Licenses of media | ||||||
|  | ----------------- | ||||||
|  |  | ||||||
|  | CC-0, see: https://creativecommons.org/share-your-work/public-domain/cc0/, except | ||||||
|  | if other license is mentioned. | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Authors | ||||||
|  | --------- | ||||||
|  | Originally from PixelBOX (Gambit): | ||||||
|  | 	carts_cart_side.png | ||||||
|  | 	carts_cart_top.png | ||||||
|  | 	carts_cart_front.png* | ||||||
|  | 	carts_cart.png* | ||||||
|  |  | ||||||
|  | sofar + stujones11: | ||||||
|  | 	carts_cart.b3d and carts_cart.blend | ||||||
|  |  | ||||||
|  | hexafraction, modified by sofar | ||||||
|  | 	carts_rail_*.png | ||||||
|  |  | ||||||
|  | http://www.freesound.org/people/YleArkisto/sounds/253159/ - YleArkisto - CC-BY-3.0 | ||||||
|  | 	carts_cart_moving.*.ogg | ||||||
							
								
								
									
										
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						| @@ -0,0 +1,59 @@ | |||||||
|  | carts:register_rail("carts:rail", { | ||||||
|  | 	description = "Rail", | ||||||
|  | 	tiles = { | ||||||
|  | 		"carts_rail_straight.png", "carts_rail_curved.png", | ||||||
|  | 		"carts_rail_t_junction.png", "carts_rail_crossing.png" | ||||||
|  | 	}, | ||||||
|  | 	inventory_image = "carts_rail_straight.png", | ||||||
|  | 	wield_image = "carts_rail_straight.png", | ||||||
|  | 	groups = carts:get_rail_groups(), | ||||||
|  | }, {}) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "carts:rail 18", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"default:steel_ingot", "group:wood", "default:steel_ingot"}, | ||||||
|  | 		{"default:steel_ingot", "", "default:steel_ingot"}, | ||||||
|  | 		{"default:steel_ingot", "group:wood", "default:steel_ingot"}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_alias("default:rail", "carts:rail") | ||||||
|  |  | ||||||
|  |  | ||||||
|  | carts:register_rail("carts:powerrail", { | ||||||
|  | 	description = "Powered Rail", | ||||||
|  | 	tiles = { | ||||||
|  | 		"carts_rail_straight_pwr.png", "carts_rail_curved_pwr.png", | ||||||
|  | 		"carts_rail_t_junction_pwr.png", "carts_rail_crossing_pwr.png" | ||||||
|  | 	}, | ||||||
|  | 	groups = carts:get_rail_groups(), | ||||||
|  | }, {acceleration = 5}) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "carts:powerrail 18", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"default:steel_ingot", "group:wood", "default:steel_ingot"}, | ||||||
|  | 		{"default:steel_ingot", "default:mese_crystal", "default:steel_ingot"}, | ||||||
|  | 		{"default:steel_ingot", "group:wood", "default:steel_ingot"}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | carts:register_rail("carts:brakerail", { | ||||||
|  | 	description = "Brake Rail", | ||||||
|  | 	tiles = { | ||||||
|  | 		"carts_rail_straight_brk.png", "carts_rail_curved_brk.png", | ||||||
|  | 		"carts_rail_t_junction_brk.png", "carts_rail_crossing_brk.png" | ||||||
|  | 	}, | ||||||
|  | 	groups = carts:get_rail_groups(), | ||||||
|  | }, {acceleration = -3}) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "carts:brakerail 18", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"default:steel_ingot", "group:wood", "default:steel_ingot"}, | ||||||
|  | 		{"default:steel_ingot", "default:coal_lump", "default:steel_ingot"}, | ||||||
|  | 		{"default:steel_ingot", "group:wood", "default:steel_ingot"}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
							
								
								
									
										
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| @@ -1,23 +1,17 @@ | |||||||
| Minetest Game mod: creative | Minetest Game mod: creative | ||||||
| =========================== | =========================== | ||||||
|  | See license.txt for license information. | ||||||
|  |  | ||||||
| Implements creative mode. | Authors of source code | ||||||
|  | ---------------------- | ||||||
| Switch on by using the "creative_mode" setting. | Originally by Perttu Ahola (celeron55) <celeron55@gmail.com> (MIT) | ||||||
|  | Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com> (MIT) | ||||||
| Registered items that |  | ||||||
| - have a description, and |  | ||||||
| - do not have the group not_in_creative_inventory |  | ||||||
| are added to the creative inventory. |  | ||||||
|  |  | ||||||
| License of source code and media files: |  | ||||||
| --------------------------------------- |  | ||||||
| Copyright (C) 2012 Perttu Ahola (celeron55) <celeron55@gmail.com> |  | ||||||
| Copyright (C) 2016 Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com> |  | ||||||
|  |  | ||||||
| This program is free software. It comes without any warranty, to |  | ||||||
| the extent permitted by applicable law. You can redistribute it |  | ||||||
| and/or modify it under the terms of the Do What The Fuck You Want |  | ||||||
| To Public License, Version 2, as published by Sam Hocevar. See |  | ||||||
| http://sam.zoy.org/wtfpl/COPYING for more details. |  | ||||||
|  |  | ||||||
|  | Author of media (textures) | ||||||
|  | -------------------------- | ||||||
|  | paramat (CC BY-SA 3.0): | ||||||
|  | * creative_prev_icon.png | ||||||
|  | * creative_next_icon.png | ||||||
|  | * creative_search_icon.png | ||||||
|  | * creative_clear_icon.png | ||||||
|  | * creative_trash_icon.png derived from a texture by kilbith (CC BY-SA 3.0) | ||||||
|   | |||||||
| @@ -1 +1,2 @@ | |||||||
| default | default | ||||||
|  | sfinv | ||||||
|   | |||||||
| @@ -1,225 +1,44 @@ | |||||||
| -- minetest/creative/init.lua |  | ||||||
|  |  | ||||||
| creative = {} | creative = {} | ||||||
| local player_inventory = {} |  | ||||||
| local creative_mode = minetest.setting_getbool("creative_mode") |  | ||||||
|  |  | ||||||
| -- Create detached creative inventory after loading all mods | local function update_sfinv(name) | ||||||
| creative.init_creative_inventory = function(player) | 	minetest.after(0, function() | ||||||
| 	local player_name = player:get_player_name() | 		local player = minetest.get_player_by_name(name) | ||||||
| 	player_inventory[player_name] = {} | 		if player then | ||||||
| 	player_inventory[player_name].size = 0 | 			if sfinv.get_page(player):sub(1, 9) == "creative:" then | ||||||
| 	player_inventory[player_name].filter = "" | 				sfinv.set_page(player, sfinv.get_homepage_name(player)) | ||||||
| 	player_inventory[player_name].start_i = 1 |  | ||||||
| 	player_inventory[player_name].tab_id = 2 |  | ||||||
|  |  | ||||||
| 	minetest.create_detached_inventory("creative_" .. player_name, { |  | ||||||
| 		allow_move = function(inv, from_list, from_index, to_list, to_index, count, player) |  | ||||||
| 			if creative_mode and not to_list == "main" then |  | ||||||
| 				return count |  | ||||||
| 			else | 			else | ||||||
| 				return 0 | 				sfinv.set_player_inventory_formspec(player) | ||||||
| 			end | 			end | ||||||
| 		end, |  | ||||||
| 		allow_put = function(inv, listname, index, stack, player) |  | ||||||
| 			return 0 |  | ||||||
| 		end, |  | ||||||
| 		allow_take = function(inv, listname, index, stack, player) |  | ||||||
| 			if creative_mode then |  | ||||||
| 				return -1 |  | ||||||
| 			else |  | ||||||
| 				return 0 |  | ||||||
| 		end | 		end | ||||||
| 		end, | 	end) | ||||||
| 		on_move = function(inv, from_list, from_index, to_list, to_index, count, player) |  | ||||||
| 		end, |  | ||||||
| 		on_put = function(inv, listname, index, stack, player) |  | ||||||
| 		end, |  | ||||||
| 		on_take = function(inv, listname, index, stack, player) |  | ||||||
| 			local player_name, stack_name = player:get_player_name(), stack:get_name() |  | ||||||
| 			--print(player_name .. " takes item from creative inventory; listname = " .. listname .. ", index = " .. index .. ", stack = " .. dump(stack:to_table())) |  | ||||||
| 			if stack then |  | ||||||
| 				minetest.log("action", player_name .. " takes " .. stack_name .. " from creative inventory") |  | ||||||
| 				--print("Stack name: " .. stack_name .. ", Stack count: " .. stack:get_count()) |  | ||||||
| 			end |  | ||||||
| 		end, |  | ||||||
| 	}) |  | ||||||
|  |  | ||||||
| 	creative.update_creative_inventory(player_name) |  | ||||||
| 	--print("creative inventory size: " .. player_inventory[player_name].size) |  | ||||||
| end | end | ||||||
|  |  | ||||||
| local function tab_category(tab_id) | minetest.register_privilege("creative", { | ||||||
| 	local id_category = { | 	description = "Allow player to use creative inventory", | ||||||
| 		nil, -- Reserved for crafting tab. | 	give_to_singleplayer = false, | ||||||
| 		minetest.registered_items, | 	give_to_admin = false, | ||||||
| 		minetest.registered_nodes, | 	on_grant = update_sfinv, | ||||||
| 		minetest.registered_tools, | 	on_revoke = update_sfinv, | ||||||
| 		minetest.registered_craftitems |  | ||||||
| 	} |  | ||||||
|  |  | ||||||
| 	-- If index out of range, show default ("All") page. |  | ||||||
| 	return id_category[tab_id] or id_category[2] |  | ||||||
| end |  | ||||||
|  |  | ||||||
| function creative.update_creative_inventory(player_name) |  | ||||||
| 	local creative_list = {} |  | ||||||
| 	local player_inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name}) |  | ||||||
| 	local inv = player_inventory[player_name] |  | ||||||
|  |  | ||||||
| 	for name, def in pairs(tab_category(inv.tab_id)) do |  | ||||||
| 		if not (def.groups.not_in_creative_inventory == 1) and |  | ||||||
| 				def.description and def.description ~= "" and |  | ||||||
| 				(def.name:find(inv.filter, 1, true) or |  | ||||||
| 					def.description:lower():find(inv.filter, 1, true)) then |  | ||||||
| 			creative_list[#creative_list+1] = name |  | ||||||
| 		end |  | ||||||
| 	end |  | ||||||
|  |  | ||||||
| 	table.sort(creative_list) |  | ||||||
| 	player_inv:set_size("main", #creative_list) |  | ||||||
| 	player_inv:set_list("main", creative_list) |  | ||||||
| 	inv.size = #creative_list |  | ||||||
| end |  | ||||||
|  |  | ||||||
| -- Create the trash field |  | ||||||
| local trash = minetest.create_detached_inventory("creative_trash", { |  | ||||||
| 	-- Allow the stack to be placed and remove it in on_put() |  | ||||||
| 	-- This allows the creative inventory to restore the stack |  | ||||||
| 	allow_put = function(inv, listname, index, stack, player) |  | ||||||
| 		if creative_mode then |  | ||||||
| 			return stack:get_count() |  | ||||||
| 		else |  | ||||||
| 			return 0 |  | ||||||
| 		end |  | ||||||
| 	end, |  | ||||||
| 	on_put = function(inv, listname) |  | ||||||
| 		inv:set_list(listname, {}) |  | ||||||
| 	end, |  | ||||||
| }) | }) | ||||||
| trash:set_size("main", 1) |  | ||||||
|  |  | ||||||
| creative.formspec_add = "" | local creative_mode_cache = minetest.settings:get_bool("creative_mode") | ||||||
|  |  | ||||||
| creative.set_creative_formspec = function(player, start_i) | function creative.is_enabled_for(name) | ||||||
| 	local player_name = player:get_player_name() | 	return creative_mode_cache or | ||||||
| 	local inv = player_inventory[player_name] | 		minetest.check_player_privs(name, {creative = true}) | ||||||
| 	local pagenum = math.floor(start_i / (3*8) + 1) |  | ||||||
| 	local pagemax = math.ceil(inv.size / (3*8)) |  | ||||||
|  |  | ||||||
| 	player:set_inventory_formspec([[ |  | ||||||
| 		size[8,8.6] |  | ||||||
| 		image[4.06,3.4;0.8,0.8;creative_trash_icon.png] |  | ||||||
| 		list[current_player;main;0,4.7;8,1;] |  | ||||||
| 		list[current_player;main;0,5.85;8,3;8] |  | ||||||
| 		list[detached:creative_trash;main;4,3.3;1,1;] |  | ||||||
| 		listring[] |  | ||||||
| 		tablecolumns[color;text;color;text] |  | ||||||
| 		tableoptions[background=#00000000;highlight=#00000000;border=false] |  | ||||||
| 		button[5.4,3.2;0.8,0.9;creative_prev;<] |  | ||||||
| 		button[7.25,3.2;0.8,0.9;creative_next;>] |  | ||||||
| 		button[2.1,3.4;0.8,0.5;creative_search;?] |  | ||||||
| 		button[2.75,3.4;0.8,0.5;creative_clear;X] |  | ||||||
| 		tooltip[creative_search;Search] |  | ||||||
| 		tooltip[creative_clear;Reset] |  | ||||||
| 		listring[current_player;main] |  | ||||||
| 		]] .. |  | ||||||
| 		"field[0.3,3.5;2.2,1;creative_filter;;" .. inv.filter .. "]" .. |  | ||||||
| 		"listring[detached:creative_" .. player_name .. ";main]" .. |  | ||||||
| 		"tabheader[0,0;creative_tabs;Crafting,All,Nodes,Tools,Items;" .. tostring(inv.tab_id) .. ";true;false]" .. |  | ||||||
| 		"list[detached:creative_" .. player_name .. ";main;0,0;8,3;" .. tostring(start_i) .. "]" .. |  | ||||||
| 		"table[6.05,3.35;1.15,0.5;pagenum;#FFFF00," .. tostring(pagenum) .. ",#FFFFFF,/ " .. tostring(pagemax) .. "]" .. |  | ||||||
| 		default.get_hotbar_bg(0,4.7) .. |  | ||||||
| 		default.gui_bg .. default.gui_bg_img .. default.gui_slots |  | ||||||
| 		.. creative.formspec_add |  | ||||||
| 	) |  | ||||||
| end | end | ||||||
|  |  | ||||||
| creative.set_crafting_formspec = function(player) | dofile(minetest.get_modpath("creative") .. "/inventory.lua") | ||||||
| 	player:set_inventory_formspec([[ |  | ||||||
| 		size[8,8.6] |  | ||||||
| 		list[current_player;craft;2,0.75;3,3;] |  | ||||||
| 		list[current_player;craftpreview;6,1.75;1,1;] |  | ||||||
| 		list[current_player;main;0,4.7;8,1;] |  | ||||||
| 		list[current_player;main;0,5.85;8,3;8] |  | ||||||
| 		list[detached:creative_trash;main;0,2.75;1,1;] |  | ||||||
| 		image[0.06,2.85;0.8,0.8;creative_trash_icon.png] |  | ||||||
| 		image[5,1.75;1,1;gui_furnace_arrow_bg.png^[transformR270] |  | ||||||
| 		tabheader[0,0;creative_tabs;Crafting,All,Nodes,Tools,Items;1;true;false] |  | ||||||
| 		listring[current_player;main] |  | ||||||
| 		listring[current_player;craft] |  | ||||||
| 		]] .. |  | ||||||
| 		default.get_hotbar_bg(0,4.7) .. |  | ||||||
| 		default.gui_bg .. default.gui_bg_img .. default.gui_slots |  | ||||||
| 	) |  | ||||||
| end |  | ||||||
|  |  | ||||||
| minetest.register_on_joinplayer(function(player) | if creative_mode_cache then | ||||||
| 	-- If in creative mode, modify player's inventory forms | 	-- Dig time is modified according to difference (leveldiff) between tool | ||||||
| 	if not creative_mode then | 	-- 'maxlevel' and node 'level'. Digtime is divided by the larger of | ||||||
| 		return | 	-- leveldiff and 1. | ||||||
| 	end | 	-- To speed up digging in creative, hand 'maxlevel' and 'digtime' have been | ||||||
| 	creative.init_creative_inventory(player) | 	-- increased such that nodes of differing levels have an insignificant | ||||||
| 	creative.set_creative_formspec(player, 0) | 	-- effect on digtime. | ||||||
| end) | 	local digtime = 42 | ||||||
|  | 	local caps = {times = {digtime, digtime, digtime}, uses = 0, maxlevel = 256} | ||||||
| minetest.register_on_player_receive_fields(function(player, formname, fields) |  | ||||||
| 	if formname ~= "" or not creative_mode then |  | ||||||
| 		return |  | ||||||
| 	end |  | ||||||
|  |  | ||||||
| 	local player_name = player:get_player_name() |  | ||||||
| 	local inv = player_inventory[player_name] |  | ||||||
|  |  | ||||||
| 	if fields.quit then |  | ||||||
| 		if inv.tab_id == 1 then |  | ||||||
| 			creative.set_crafting_formspec(player) |  | ||||||
| 		end |  | ||||||
| 	elseif fields.creative_tabs then |  | ||||||
| 		local tab = tonumber(fields.creative_tabs) |  | ||||||
| 		inv.tab_id = tab |  | ||||||
|  |  | ||||||
| 		if tab == 1 then |  | ||||||
| 			creative.set_crafting_formspec(player) |  | ||||||
| 		else |  | ||||||
| 			creative.update_creative_inventory(player_name) |  | ||||||
| 			creative.set_creative_formspec(player, 0) |  | ||||||
| 		end |  | ||||||
| 	elseif fields.creative_clear then |  | ||||||
| 		inv.filter = "" |  | ||||||
| 		creative.update_creative_inventory(player_name) |  | ||||||
| 		creative.set_creative_formspec(player, 0) |  | ||||||
| 	elseif fields.creative_search then |  | ||||||
| 		inv.filter = fields.creative_filter:lower() |  | ||||||
| 		creative.update_creative_inventory(player_name) |  | ||||||
| 		creative.set_creative_formspec(player, 0) |  | ||||||
| 	else |  | ||||||
| 		local formspec = player:get_inventory_formspec() |  | ||||||
| 		local start_i = player_inventory[player_name].start_i or 0 |  | ||||||
|  |  | ||||||
| 		if fields.creative_prev then |  | ||||||
| 			start_i = start_i - 3*8 |  | ||||||
| 			if start_i < 0 then |  | ||||||
| 				start_i = inv.size - (inv.size % (3*8)) |  | ||||||
| 				if inv.size == start_i then |  | ||||||
| 					start_i = math.max(0, inv.size - (3*8)) |  | ||||||
| 				end |  | ||||||
| 			end |  | ||||||
| 		elseif fields.creative_next then |  | ||||||
| 			start_i = start_i + 3*8 |  | ||||||
| 			if start_i >= inv.size then |  | ||||||
| 				start_i = 0 |  | ||||||
| 			end |  | ||||||
| 		end |  | ||||||
|  |  | ||||||
| 		player_inventory[player_name].start_i = start_i |  | ||||||
| 		creative.set_creative_formspec(player, start_i) |  | ||||||
| 	end |  | ||||||
| end) |  | ||||||
|  |  | ||||||
| if creative_mode then |  | ||||||
| 	local digtime = 0.5 |  | ||||||
| 	local caps = {times = {digtime, digtime, digtime}, uses = 0, maxlevel = 3} |  | ||||||
|  |  | ||||||
| 	minetest.register_item(":", { | 	minetest.register_item(":", { | ||||||
| 		type = "none", | 		type = "none", | ||||||
| @@ -239,23 +58,28 @@ if creative_mode then | |||||||
| 			damage_groups = {fleshy = 10}, | 			damage_groups = {fleshy = 10}, | ||||||
| 		} | 		} | ||||||
| 	}) | 	}) | ||||||
|  | end | ||||||
|  |  | ||||||
| 	minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack) | -- Unlimited node placement | ||||||
| 		return true | minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack) | ||||||
| 	end) | 	if placer and placer:is_player() then | ||||||
|  | 		return creative.is_enabled_for(placer:get_player_name()) | ||||||
|  | 	end | ||||||
|  | end) | ||||||
|  |  | ||||||
| 	function minetest.handle_node_drops(pos, drops, digger) | -- Don't pick up if the item is already in the inventory | ||||||
| 		if not digger or not digger:is_player() then | local old_handle_node_drops = minetest.handle_node_drops | ||||||
| 			return | function minetest.handle_node_drops(pos, drops, digger) | ||||||
|  | 	if not digger or not digger:is_player() or | ||||||
|  | 		not creative.is_enabled_for(digger:get_player_name()) then | ||||||
|  | 		return old_handle_node_drops(pos, drops, digger) | ||||||
| 	end | 	end | ||||||
| 	local inv = digger:get_inventory() | 	local inv = digger:get_inventory() | ||||||
| 	if inv then | 	if inv then | ||||||
| 		for _, item in ipairs(drops) do | 		for _, item in ipairs(drops) do | ||||||
| 				item = ItemStack(item):get_name() | 			if not inv:contains_item("main", item, true) then | ||||||
| 				if not inv:contains_item("main", item) then |  | ||||||
| 				inv:add_item("main", item) | 				inv:add_item("main", item) | ||||||
| 			end | 			end | ||||||
| 		end | 		end | ||||||
| 	end | 	end | ||||||
| 	end |  | ||||||
| end | end | ||||||
|   | |||||||
							
								
								
									
										191
									
								
								mods/creative/inventory.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,191 @@ | |||||||
|  | local player_inventory = {} | ||||||
|  | local inventory_cache = {} | ||||||
|  |  | ||||||
|  | local function init_creative_cache(items) | ||||||
|  | 	inventory_cache[items] = {} | ||||||
|  | 	local i_cache = inventory_cache[items] | ||||||
|  |  | ||||||
|  | 	for name, def in pairs(items) do | ||||||
|  | 		if def.groups.not_in_creative_inventory ~= 1 and | ||||||
|  | 				def.description and def.description ~= "" then | ||||||
|  | 			i_cache[name] = def | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | 	table.sort(i_cache) | ||||||
|  | 	return i_cache | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function creative.init_creative_inventory(player) | ||||||
|  | 	local player_name = player:get_player_name() | ||||||
|  | 	player_inventory[player_name] = { | ||||||
|  | 		size = 0, | ||||||
|  | 		filter = "", | ||||||
|  | 		start_i = 0 | ||||||
|  | 	} | ||||||
|  |  | ||||||
|  | 	minetest.create_detached_inventory("creative_" .. player_name, { | ||||||
|  | 		allow_move = function(inv, from_list, from_index, to_list, to_index, count, player2) | ||||||
|  | 			local name = player2 and player2:get_player_name() or "" | ||||||
|  | 			if not creative.is_enabled_for(name) or | ||||||
|  | 					to_list == "main" then | ||||||
|  | 				return 0 | ||||||
|  | 			end | ||||||
|  | 			return count | ||||||
|  | 		end, | ||||||
|  | 		allow_put = function(inv, listname, index, stack, player2) | ||||||
|  | 			return 0 | ||||||
|  | 		end, | ||||||
|  | 		allow_take = function(inv, listname, index, stack, player2) | ||||||
|  | 			local name = player2 and player2:get_player_name() or "" | ||||||
|  | 			if not creative.is_enabled_for(name) then | ||||||
|  | 				return 0 | ||||||
|  | 			end | ||||||
|  | 			return -1 | ||||||
|  | 		end, | ||||||
|  | 		on_move = function(inv, from_list, from_index, to_list, to_index, count, player2) | ||||||
|  | 		end, | ||||||
|  | 		on_take = function(inv, listname, index, stack, player2) | ||||||
|  | 			if stack and stack:get_count() > 0 then | ||||||
|  | 				minetest.log("action", player_name .. " takes " .. stack:get_name().. " from creative inventory") | ||||||
|  | 			end | ||||||
|  | 		end, | ||||||
|  | 	}, player_name) | ||||||
|  |  | ||||||
|  | 	return player_inventory[player_name] | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function creative.update_creative_inventory(player_name, tab_content) | ||||||
|  | 	local creative_list = {} | ||||||
|  | 	local inv = player_inventory[player_name] or | ||||||
|  | 			creative.init_creative_inventory(minetest.get_player_by_name(player_name)) | ||||||
|  | 	local player_inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name}) | ||||||
|  |  | ||||||
|  | 	local items = inventory_cache[tab_content] or init_creative_cache(tab_content) | ||||||
|  |  | ||||||
|  | 	for name, def in pairs(items) do | ||||||
|  | 		if def.name:find(inv.filter, 1, true) or | ||||||
|  | 				def.description:lower():find(inv.filter, 1, true) then | ||||||
|  | 			creative_list[#creative_list+1] = name | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	table.sort(creative_list) | ||||||
|  | 	player_inv:set_size("main", #creative_list) | ||||||
|  | 	player_inv:set_list("main", creative_list) | ||||||
|  | 	inv.size = #creative_list | ||||||
|  | end | ||||||
|  |  | ||||||
|  | -- Create the trash field | ||||||
|  | local trash = minetest.create_detached_inventory("creative_trash", { | ||||||
|  | 	-- Allow the stack to be placed and remove it in on_put() | ||||||
|  | 	-- This allows the creative inventory to restore the stack | ||||||
|  | 	allow_put = function(inv, listname, index, stack, player) | ||||||
|  | 		return stack:get_count() | ||||||
|  | 	end, | ||||||
|  | 	on_put = function(inv, listname) | ||||||
|  | 		inv:set_list(listname, {}) | ||||||
|  | 	end, | ||||||
|  | }) | ||||||
|  | trash:set_size("main", 1) | ||||||
|  |  | ||||||
|  | creative.formspec_add = "" | ||||||
|  |  | ||||||
|  | function creative.register_tab(name, title, items) | ||||||
|  | 	sfinv.register_page("creative:" .. name, { | ||||||
|  | 		title = title, | ||||||
|  | 		is_in_nav = function(self, player, context) | ||||||
|  | 			return creative.is_enabled_for(player:get_player_name()) | ||||||
|  | 		end, | ||||||
|  | 		get = function(self, player, context) | ||||||
|  | 			local player_name = player:get_player_name() | ||||||
|  | 			creative.update_creative_inventory(player_name, items) | ||||||
|  | 			local inv = player_inventory[player_name] | ||||||
|  | 			local start_i = inv.start_i or 0 | ||||||
|  | 			local pagenum = math.floor(start_i / (3*8) + 1) | ||||||
|  | 			local pagemax = math.ceil(inv.size / (3*8)) | ||||||
|  | 			return sfinv.make_formspec(player, context, | ||||||
|  | 				"label[6.2,3.35;" .. minetest.colorize("#FFFF00", tostring(pagenum)) .. " / " .. tostring(pagemax) .. "]" .. | ||||||
|  | 				[[ | ||||||
|  | 					image[4.06,3.4;0.8,0.8;creative_trash_icon.png] | ||||||
|  | 					listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF] | ||||||
|  | 					list[current_player;main;0,4.7;8,1;] | ||||||
|  | 					list[current_player;main;0,5.85;8,3;8] | ||||||
|  | 					list[detached:creative_trash;main;4,3.3;1,1;] | ||||||
|  | 					listring[] | ||||||
|  | 					image_button[5.4,3.25;0.8,0.8;creative_prev_icon.png;creative_prev;] | ||||||
|  | 					image_button[7.2,3.25;0.8,0.8;creative_next_icon.png;creative_next;] | ||||||
|  | 					image_button[2.1,3.25;0.8,0.8;creative_search_icon.png;creative_search;] | ||||||
|  | 					image_button[2.75,3.25;0.8,0.8;creative_clear_icon.png;creative_clear;] | ||||||
|  | 					tooltip[creative_search;Search] | ||||||
|  | 					tooltip[creative_clear;Reset] | ||||||
|  | 					tooltip[creative_prev;Previous page] | ||||||
|  | 					tooltip[creative_next;Next page] | ||||||
|  | 					listring[current_player;main] | ||||||
|  | 					field_close_on_enter[creative_filter;false] | ||||||
|  | 				]] .. | ||||||
|  | 				"field[0.3,3.5;2.2,1;creative_filter;;" .. minetest.formspec_escape(inv.filter) .. "]" .. | ||||||
|  | 				"listring[detached:creative_" .. player_name .. ";main]" .. | ||||||
|  | 				"list[detached:creative_" .. player_name .. ";main;0,0;8,3;" .. tostring(start_i) .. "]" .. | ||||||
|  | 				default.get_hotbar_bg(0,4.7) .. creative.formspec_add, false) | ||||||
|  | 		end, | ||||||
|  | 		on_enter = function(self, player, context) | ||||||
|  | 			local player_name = player:get_player_name() | ||||||
|  | 			local inv = player_inventory[player_name] | ||||||
|  | 			if inv then | ||||||
|  | 				inv.start_i = 0 | ||||||
|  | 			end | ||||||
|  | 		end, | ||||||
|  | 		on_player_receive_fields = function(self, player, context, fields) | ||||||
|  | 			local player_name = player:get_player_name() | ||||||
|  | 			local inv = player_inventory[player_name] | ||||||
|  | 			assert(inv) | ||||||
|  |  | ||||||
|  | 			if fields.creative_clear then | ||||||
|  | 				inv.start_i = 0 | ||||||
|  | 				inv.filter = "" | ||||||
|  | 				creative.update_creative_inventory(player_name, items) | ||||||
|  | 				sfinv.set_player_inventory_formspec(player, context) | ||||||
|  | 			elseif fields.creative_search or | ||||||
|  | 					fields.key_enter_field == "creative_filter" then | ||||||
|  | 				inv.start_i = 0 | ||||||
|  | 				inv.filter = fields.creative_filter:lower() | ||||||
|  | 				creative.update_creative_inventory(player_name, items) | ||||||
|  | 				sfinv.set_player_inventory_formspec(player, context) | ||||||
|  | 			elseif not fields.quit then | ||||||
|  | 				local start_i = inv.start_i or 0 | ||||||
|  |  | ||||||
|  | 				if fields.creative_prev then | ||||||
|  | 					start_i = start_i - 3*8 | ||||||
|  | 					if start_i < 0 then | ||||||
|  | 						start_i = inv.size - (inv.size % (3*8)) | ||||||
|  | 						if inv.size == start_i then | ||||||
|  | 							start_i = math.max(0, inv.size - (3*8)) | ||||||
|  | 						end | ||||||
|  | 					end | ||||||
|  | 				elseif fields.creative_next then | ||||||
|  | 					start_i = start_i + 3*8 | ||||||
|  | 					if start_i >= inv.size then | ||||||
|  | 						start_i = 0 | ||||||
|  | 					end | ||||||
|  | 				end | ||||||
|  |  | ||||||
|  | 				inv.start_i = start_i | ||||||
|  | 				sfinv.set_player_inventory_formspec(player, context) | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 	}) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | creative.register_tab("all", "All", minetest.registered_items) | ||||||
|  | creative.register_tab("nodes", "Nodes", minetest.registered_nodes) | ||||||
|  | creative.register_tab("tools", "Tools", minetest.registered_tools) | ||||||
|  | creative.register_tab("craftitems", "Items", minetest.registered_craftitems) | ||||||
|  |  | ||||||
|  | local old_homepage_name = sfinv.get_homepage_name | ||||||
|  | function sfinv.get_homepage_name(player) | ||||||
|  | 	if creative.is_enabled_for(player:get_player_name()) then | ||||||
|  | 		return "creative:all" | ||||||
|  | 	else | ||||||
|  | 		return old_homepage_name(player) | ||||||
|  | 	end | ||||||
|  | end | ||||||
							
								
								
									
										61
									
								
								mods/creative/license.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,61 @@ | |||||||
|  | License of source code | ||||||
|  | ---------------------- | ||||||
|  |  | ||||||
|  | The MIT License (MIT) | ||||||
|  | Copyright (C) 2012-2016 Perttu Ahola (celeron55) <celeron55@gmail.com> | ||||||
|  | Copyright (C) 2015-2016 Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com> | ||||||
|  |  | ||||||
|  | Permission is hereby granted, free of charge, to any person obtaining a copy of this | ||||||
|  | software and associated documentation files (the "Software"), to deal in the Software | ||||||
|  | without restriction, including without limitation the rights to use, copy, modify, merge, | ||||||
|  | publish, distribute, sublicense, and/or sell copies of the Software, and to permit | ||||||
|  | persons to whom the Software is furnished to do so, subject to the following conditions: | ||||||
|  |  | ||||||
|  | The above copyright notice and this permission notice shall be included in all copies or | ||||||
|  | substantial portions of the Software. | ||||||
|  |  | ||||||
|  | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, | ||||||
|  | INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR | ||||||
|  | PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE | ||||||
|  | FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR | ||||||
|  | OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | ||||||
|  | DEALINGS IN THE SOFTWARE. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | https://opensource.org/licenses/MIT | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Licenses of media (textures) | ||||||
|  | ---------------------------- | ||||||
|  |  | ||||||
|  | Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||||
|  | Copyright (C) 2016 Jean-Patrick G. (kilbith) <jeanpatrick.guerrero@gmail.com> | ||||||
|  | Copyright (C) 2018 paramat | ||||||
|  |  | ||||||
|  | You are free to: | ||||||
|  | Share — copy and redistribute the material in any medium or format. | ||||||
|  | Adapt — remix, transform, and build upon the material for any purpose, even commercially. | ||||||
|  | The licensor cannot revoke these freedoms as long as you follow the license terms. | ||||||
|  |  | ||||||
|  | Under the following terms: | ||||||
|  |  | ||||||
|  | Attribution — You must give appropriate credit, provide a link to the license, and | ||||||
|  | indicate if changes were made. You may do so in any reasonable manner, but not in any way | ||||||
|  | that suggests the licensor endorses you or your use. | ||||||
|  |  | ||||||
|  | ShareAlike — If you remix, transform, or build upon the material, you must distribute | ||||||
|  | your contributions under the same license as the original. | ||||||
|  |  | ||||||
|  | No additional restrictions — You may not apply legal terms or technological measures that | ||||||
|  | legally restrict others from doing anything the license permits. | ||||||
|  |  | ||||||
|  | Notices: | ||||||
|  |  | ||||||
|  | You do not have to comply with the license for elements of the material in the public | ||||||
|  | domain or where your use is permitted by an applicable exception or limitation. | ||||||
|  | No warranties are given. The license may not give you all of the permissions necessary | ||||||
|  | for your intended use. For example, other rights such as publicity, privacy, or moral | ||||||
|  | rights may limit how you use the material. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | http://creativecommons.org/licenses/by-sa/3.0/ | ||||||
							
								
								
									
										
											BIN
										
									
								
								mods/creative/textures/creative_clear_icon.png
									
									
									
									
									
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								mods/creative/textures/creative_next_icon.png
									
									
									
									
									
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								mods/creative/textures/creative_prev_icon.png
									
									
									
									
									
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								mods/creative/textures/creative_search_icon.png
									
									
									
									
									
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						| After Width: | Height: | Size: 1.9 KiB | 
| Before Width: | Height: | Size: 179 B After Width: | Height: | Size: 712 B | 
| @@ -1,100 +1,73 @@ | |||||||
| Minetest Game mod: default | Minetest Game mod: default | ||||||
| ========================== | ========================== | ||||||
|  | See license.txt for license information. | ||||||
|  |  | ||||||
| License of source code: | Authors of source code | ||||||
| ----------------------- | ---------------------- | ||||||
| Copyright (C) 2011-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | Originally by celeron55, Perttu Ahola <celeron55@gmail.com> (LGPLv2.1+) | ||||||
|  | Various Minetest developers and contributors (LGPLv2.1+) | ||||||
|  |  | ||||||
| This program is free software; you can redistribute it and/or modify | The torch code was derived by sofar from the 'torches' mod by | ||||||
| it under the terms of the GNU Lesser General Public License as published by | BlockMen (LGPLv2.1+) | ||||||
| the Free Software Foundation; either version 2.1 of the License, or |  | ||||||
| (at your option) any later version. |  | ||||||
|  |  | ||||||
| http://www.gnu.org/licenses/lgpl-2.1.html | Authors of media (textures, sounds, models and schematics) | ||||||
|  | ---------------------------------------------------------- | ||||||
| License of media (textures and sounds) |  | ||||||
| -------------------------------------- |  | ||||||
| Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) |  | ||||||
| http://creativecommons.org/licenses/by-sa/3.0/ |  | ||||||
|  |  | ||||||
| Authors of media files |  | ||||||
| ----------------------- |  | ||||||
| Everything not listed in here: | Everything not listed in here: | ||||||
| Copyright (C) 2010-2012 celeron55, Perttu Ahola <celeron55@gmail.com> | celeron55, Perttu Ahola <celeron55@gmail.com> (CC BY-SA 3.0) | ||||||
|  |  | ||||||
| Cisoun's WTFPL texture pack: |  | ||||||
|  | Textures | ||||||
|  | -------- | ||||||
|  | Cisoun's texture pack (CC BY-SA 3.0): | ||||||
|   default_jungletree.png |   default_jungletree.png | ||||||
|   default_lava.png |   default_lava.png | ||||||
|   default_leaves.png |   default_leaves.png | ||||||
|   default_sapling.png |   default_sapling.png | ||||||
|  |   default_bush_sapling.png | ||||||
|   default_stone.png |   default_stone.png | ||||||
|   default_tree.png |   default_tree.png | ||||||
|   default_tree_top.png |   default_tree_top.png | ||||||
|   default_water.png |   default_water.png | ||||||
|  |  | ||||||
| Cisoun's conifers mod (WTFPL): | RealBadAngel's animated water (CC BY-SA 3.0): | ||||||
|   default_pine_needles.png |   default_water_source_animated.png | ||||||
|  |   default_water_flowing_animated.png | ||||||
|  |  | ||||||
| Originating from G4JC's Almost MC Texture Pack: | VanessaE (CC BY-SA 3.0): | ||||||
|   default_torch.png |  | ||||||
|   default_torch_on_ceiling.png |  | ||||||
|   default_torch_on_floor.png |  | ||||||
|  |  | ||||||
| VanessaE's animated torches (WTFPL): |  | ||||||
|   default_torch_animated.png |   default_torch_animated.png | ||||||
|   default_torch_on_ceiling_animated.png |   default_torch_on_ceiling_animated.png | ||||||
|   default_torch_on_floor_animated.png |   default_torch_on_floor_animated.png | ||||||
|   default_torch_on_floor.png |   default_torch_on_floor.png | ||||||
|  |  | ||||||
| RealBadAngel's animated water (WTFPL): |  | ||||||
|   default_water_source_animated.png |  | ||||||
|   default_water_flowing_animated.png |  | ||||||
|  |  | ||||||
| VanessaE (WTFPL): |  | ||||||
|   default_nc_back.png |  | ||||||
|   default_nc_front.png |  | ||||||
|   default_nc_rb.png |  | ||||||
|   default_nc_side.png |  | ||||||
|   default_desert_sand.png |   default_desert_sand.png | ||||||
|   default_desert_stone.png |   default_desert_stone.png | ||||||
|   default_sand.png |   default_sand.png | ||||||
|  |   default_mese_crystal.png | ||||||
|  |   default_mese_crystal_fragment.png | ||||||
|  |  | ||||||
| Calinou (CC BY-SA): | Calinou (CC BY-SA 3.0): | ||||||
|   default_brick.png |   default_brick.png | ||||||
|   default_papyrus.png |   default_papyrus.png | ||||||
|   default_mineral_copper.png |   default_mineral_copper.png | ||||||
|   default_glass_detail.png |  | ||||||
|  |  | ||||||
| MirceaKitsune (WTFPL): | PilzAdam (CC BY-SA 3.0): | ||||||
|   character.x |  | ||||||
|  |  | ||||||
| Jordach (CC BY-SA 3.0): |  | ||||||
|   character.png |  | ||||||
|  |  | ||||||
| PilzAdam (WTFPL): |  | ||||||
|   default_jungleleaves.png |   default_jungleleaves.png | ||||||
|   default_junglesapling.png |   default_junglesapling.png | ||||||
|   default_obsidian_glass.png |   default_obsidian_glass.png | ||||||
|   default_obsidian_shard.png |   default_obsidian_shard.png | ||||||
|   default_mineral_gold.png |   default_mineral_gold.png | ||||||
|   default_snowball.png |  | ||||||
|  |  | ||||||
| jojoa1997 (WTFPL): | jojoa1997 (CC BY-SA 3.0): | ||||||
|   default_obsidian.png |   default_obsidian.png | ||||||
|  |  | ||||||
| InfinityProject (WTFPL): | InfinityProject (CC BY-SA 3.0): | ||||||
|   default_mineral_diamond.png |   default_mineral_diamond.png | ||||||
|  |  | ||||||
| Splizard (CC BY-SA 3.0): | Splizard (CC BY-SA 3.0): | ||||||
|   default_snow.png |  | ||||||
|   default_pine_sapling.png |   default_pine_sapling.png | ||||||
|  |   default_pine_needles.png | ||||||
|  |  | ||||||
| Zeg9 (CC BY-SA 3.0): | Zeg9 (CC BY-SA 3.0): | ||||||
|   default_coal_block.png |   default_coal_block.png | ||||||
|   default_steel_block.png |  | ||||||
|   default_copper_block.png |  | ||||||
|   default_bronze_block.png |  | ||||||
|   default_gold_block.png |  | ||||||
|  |  | ||||||
| paramat (CC BY-SA 3.0): | paramat (CC BY-SA 3.0): | ||||||
|   wieldhand.png -- Copied from character.png by Jordach (CC BY-SA 3.0) |   wieldhand.png -- Copied from character.png by Jordach (CC BY-SA 3.0) | ||||||
| @@ -102,16 +75,26 @@ paramat (CC BY-SA 3.0): | |||||||
|   default_pinetree_top.png |   default_pinetree_top.png | ||||||
|   default_pinewood.png |   default_pinewood.png | ||||||
|   default_acacia_leaves.png |   default_acacia_leaves.png | ||||||
|  |   default_acacia_leaves_simple.png | ||||||
|   default_acacia_sapling.png |   default_acacia_sapling.png | ||||||
|  |   default_acacia_bush_sapling.png | ||||||
|  |   default_pine_bush_sapling.png | ||||||
|   default_acacia_tree.png |   default_acacia_tree.png | ||||||
|   default_acacia_tree_top.png |   default_acacia_tree_top.png | ||||||
|   default_acacia_wood.png |   default_acacia_wood.png | ||||||
|  |   default_acacia_bush_stem.png | ||||||
|  |   default_bush_stem.png | ||||||
|  |   default_pine_bush_stem.png | ||||||
|   default_junglewood.png |   default_junglewood.png | ||||||
|   default_jungletree_top.png |   default_jungletree_top.png | ||||||
|   default_sandstone_brick.png |   default_sandstone_brick.png | ||||||
|   default_obsidian_brick.png |   default_obsidian_brick.png | ||||||
|   default_stone_brick.png |   default_stone_brick.png | ||||||
|   default_desert_stone_brick.png |   default_desert_stone_brick.png | ||||||
|  |   default_sandstone_block.png | ||||||
|  |   default_obsidian_block.png | ||||||
|  |   default_stone_block.png | ||||||
|  |   default_desert_stone_block.png | ||||||
|   default_river_water.png |   default_river_water.png | ||||||
|   default_river_water_source_animated.png |   default_river_water_source_animated.png | ||||||
|   default_river_water_flowing_animated.png |   default_river_water_flowing_animated.png | ||||||
| @@ -120,19 +103,41 @@ paramat (CC BY-SA 3.0): | |||||||
|   default_dry_grass_*.png |   default_dry_grass_*.png | ||||||
|   default_grass.png |   default_grass.png | ||||||
|   default_grass_side.png |   default_grass_side.png | ||||||
|   default_snow_side.png |   default_mese_block.png | ||||||
|  |   default_silver_sand.png | ||||||
|  |   default_mese_post_light_side.png | ||||||
|  |   default_mese_post_light_side_dark.png | ||||||
|  |   default_mese_post_light_top.png | ||||||
|  |   default_silver_sandstone.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0) | ||||||
|  |   default_silver_sandstone_brick.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0) | ||||||
|  |   default_silver_sandstone_block.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0) | ||||||
|  |   default_bookshelf_slot.png -- Derived from a texture by Gambit (CC-BY-SA 3.0) | ||||||
|  |   default_marram_grass_*.png -- Derived from textures by TumeniNodes (CC-BY-SA 3.0) | ||||||
|  |   default_emergent_jungle_sapling.png | ||||||
|  |   default_permafrost.png -- Derived from a texture by Neuromancer (CC BY-SA 3.0) | ||||||
|  |   default_stones.png -- Derived from a texture by sofar (CC0 1.0) | ||||||
|  |   default_stones_side.png -- Derived from a texture by sofar (CC0 1.0) | ||||||
|  |   default_moss.png | ||||||
|  |   default_moss_side.png | ||||||
|  |   default_fence_rail_acacia_wood | ||||||
|  |   default_fence_rail_aspen_wood -- Derived from a texture by sofar (CC BY-SA 3.0) | ||||||
|  |   default_fence_rail_junglewood | ||||||
|  |   default_fence_rail_pine_wood | ||||||
|  |   default_fence_rail_wood -- Derived from a texture by BlockMen (CC BY-SA 3.0) | ||||||
|  |  | ||||||
| brunob.santos (CC BY-SA 4.0): | TumeniNodes (CC BY-SA 3.0): | ||||||
|   default_desert_cobble.png |   default_desert_cobble.png -- Derived from a texture by brunob.santos (CC BY-SA 3.0) | ||||||
|  |   default_coniferous_litter.png | ||||||
|  |   default_coniferous_litter_side.png | ||||||
|  |  | ||||||
| BlockMen (CC BY-SA 3.0): | BlockMen (CC BY-SA 3.0): | ||||||
|  |   default_aspen_leaves.png -- Derived from Sofar's texture | ||||||
|   default_wood.png |   default_wood.png | ||||||
|   default_clay_brick.png |   default_clay_brick.png | ||||||
|   default_iron_ingot.png |   default_iron_ingot.png | ||||||
|   default_gold_ingot.png |   default_gold_ingot.png | ||||||
|   default_tool_steelsword.png |   default_tool_steelsword.png | ||||||
|   default_diamond.png |   default_diamond.png | ||||||
|   default_book.png |  | ||||||
|   default_tool_*.png |   default_tool_*.png | ||||||
|   default_lava_source_animated.png |   default_lava_source_animated.png | ||||||
|   default_lava_flowing_animated.png |   default_lava_flowing_animated.png | ||||||
| @@ -147,24 +152,21 @@ BlockMen (CC BY-SA 3.0): | |||||||
|   gui_*.png |   gui_*.png | ||||||
|  |  | ||||||
| sofar (CC BY-SA 3.0): | sofar (CC BY-SA 3.0): | ||||||
|   default_book_written.png, based on default_book.png |  | ||||||
|   default_aspen_sapling |   default_aspen_sapling | ||||||
|   default_aspen_leaves |  | ||||||
|   default_aspen_tree |   default_aspen_tree | ||||||
|   default_aspen_tree_top, derived from default_pine_tree_top (by paramat) |   default_aspen_tree_top, derived from default_pine_tree_top (by paramat) | ||||||
|   default_aspen_wood, derived from default_pine_wood (by paramat) |   default_aspen_wood, derived from default_pine_wood (by paramat) | ||||||
|  |   default_chest_inside | ||||||
|  |  | ||||||
| sofar (WTFPL): | sofar (CC0 1.0): | ||||||
|   default_gravel.png -- Derived from Gambit's PixelBOX texture pack light gravel |   default_gravel.png -- Derived from Gambit's PixelBOX texture pack light gravel | ||||||
|  |  | ||||||
| Neuromancer (CC BY-SA 2.0): | Neuromancer (CC BY-SA 3.0): | ||||||
|   default_cobble.png, based on texture by Brane praefect |   default_cobble.png, based on texture by Brane praefect | ||||||
|   default_mossycobble.png, based on texture by Brane praefect |   default_mossycobble.png, based on texture by Brane praefect | ||||||
| Neuromancer (CC BY-SA 3.0): |  | ||||||
|   default_dirt.png |  | ||||||
|   default_furnace_*.png |   default_furnace_*.png | ||||||
|  |  | ||||||
| Gambit (WTFPL): | Gambit (CC BY-SA 3.0): | ||||||
|   default_bronze_ingot.png |   default_bronze_ingot.png | ||||||
|   default_copper_ingot.png |   default_copper_ingot.png | ||||||
|   default_copper_lump.png |   default_copper_lump.png | ||||||
| @@ -178,19 +180,83 @@ Gambit (WTFPL): | |||||||
|   default_ladder_steel.png |   default_ladder_steel.png | ||||||
|   default_sign_wall_wood.png |   default_sign_wall_wood.png | ||||||
|   default_flint.png |   default_flint.png | ||||||
|  |   default_snow.png | ||||||
|  |   default_snow_side.png | ||||||
|  |   default_snowball.png | ||||||
|  |   default_key.png | ||||||
|  |   default_key_skeleton.png | ||||||
|  |   default_book.png | ||||||
|  |  | ||||||
| asl97 (WTFPL): | asl97 (CC BY-SA 3.0): | ||||||
|   default_ice.png |   default_ice.png | ||||||
|  |  | ||||||
| KevDoy (CC BY-SA 3.0) | KevDoy (CC BY-SA 3.0): | ||||||
|   heart.png |   heart.png | ||||||
|  |  | ||||||
|  | Pithydon (CC BY-SA 3.0) | ||||||
|  |   default_coral_brown.png | ||||||
|  |   default_coral_orange.png | ||||||
|  |   default_coral_skeleton.png | ||||||
|  |  | ||||||
|  | Ferk (CC0 1.0): | ||||||
|  |   default_item_smoke.png | ||||||
|  |  | ||||||
|  | npx (CC BY-SA 3.0): | ||||||
|  |   default_rainforest_litter.png | ||||||
|  |   default_rainforest_litter_side.png | ||||||
|  |  | ||||||
|  | kaeza (CC-BY-SA 3.0): | ||||||
|  |   default_desert_sandstone.png | ||||||
|  |   default_desert_sandstone_brick.png | ||||||
|  |   default_desert_sandstone_block.png | ||||||
|  |  | ||||||
|  | kilbith (CC BY-SA 3.0): | ||||||
|  |   default_steel_block.png | ||||||
|  |   default_copper_block.png | ||||||
|  |   default_bronze_block.png | ||||||
|  |   default_gold_block.png | ||||||
|  |   default_tin_block.png | ||||||
|  |   default_mineral_tin.png | ||||||
|  |   default_tin_ingot.png | ||||||
|  |   default_tin_lump.png | ||||||
|  |  | ||||||
|  | tobyplowy (CC BY-SA 3.0): | ||||||
|  |   default_kelp.png | ||||||
|  |  | ||||||
|  | CloudyProton (CC BY-SA 3.0): | ||||||
|  |   default_book_written.png, based on default_book.png by Gambit | ||||||
|  |  | ||||||
|  | Mossmanikin (CC BY-SA 3.0): | ||||||
|  |   default_fern_*.png | ||||||
|  |  | ||||||
|  | random-geek (CC BY-SA 3.0): | ||||||
|  |   default_blueberries.png | ||||||
|  |   default_blueberry_overlay.png | ||||||
|  |   default_blueberry_bush_leaves.png, derived from default_bush_leaves (by paramat) | ||||||
|  |   default_blueberry_bush_sapling.png | ||||||
|  |   default_dirt.png -- Derived from a texture by Neuromancer (CC BY-SA 3.0) | ||||||
|  |  | ||||||
|  | Krock (CC0 1.0): | ||||||
|  |   default_glass.png | ||||||
|  |   default_glass_detail.png | ||||||
|  |  | ||||||
|  | Topywo (CC BY-SA 3.0) | ||||||
|  |   default_coral_cyan.png | ||||||
|  |   default_coral_green.png | ||||||
|  |   default_coral_pink.png | ||||||
|  |  | ||||||
|  | Extex101 (CC BY-SA 3.0) | ||||||
|  |   default_large_cactus_seedling.png | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Sounds | ||||||
|  | ------ | ||||||
| Glass breaking sounds (CC BY 3.0): | Glass breaking sounds (CC BY 3.0): | ||||||
|   1: http://www.freesound.org/people/cmusounddesign/sounds/71947/ |   1: http://www.freesound.org/people/cmusounddesign/sounds/71947/ | ||||||
|   2: http://www.freesound.org/people/Tomlija/sounds/97669/ |   2: http://www.freesound.org/people/Tomlija/sounds/97669/ | ||||||
|   3: http://www.freesound.org/people/lsprice/sounds/88808/ |   3: http://www.freesound.org/people/lsprice/sounds/88808/ | ||||||
|  |  | ||||||
| Mito551 (sounds) (CC BY-SA): | Mito551 (sounds) (CC BY-SA 3.0): | ||||||
|   default_dig_choppy.ogg |   default_dig_choppy.ogg | ||||||
|   default_dig_cracky.ogg |   default_dig_cracky.ogg | ||||||
|   default_dig_crumbly.1.ogg |   default_dig_crumbly.1.ogg | ||||||
| @@ -212,8 +278,6 @@ Mito551 (sounds) (CC BY-SA): | |||||||
|   default_place_node.3.ogg |   default_place_node.3.ogg | ||||||
|   default_place_node_hard.1.ogg |   default_place_node_hard.1.ogg | ||||||
|   default_place_node_hard.2.ogg |   default_place_node_hard.2.ogg | ||||||
|   default_snow_footstep.1.ogg |  | ||||||
|   default_snow_footstep.2.ogg |  | ||||||
|   default_hard_footstep.1.ogg |   default_hard_footstep.1.ogg | ||||||
|   default_hard_footstep.2.ogg |   default_hard_footstep.2.ogg | ||||||
|   default_hard_footstep.3.ogg |   default_hard_footstep.3.ogg | ||||||
| @@ -224,3 +288,90 @@ Mito551 (sounds) (CC BY-SA): | |||||||
|   default_dirt_footstep.1.ogg |   default_dirt_footstep.1.ogg | ||||||
|   default_dirt_footstep.2.ogg |   default_dirt_footstep.2.ogg | ||||||
|   default_glass_footstep.ogg |   default_glass_footstep.ogg | ||||||
|  |  | ||||||
|  | Metal sounds: | ||||||
|  |   default_dig_metal.ogg - yadronoff - CC-BY-3.0 | ||||||
|  |   - https://www.freesound.org/people/yadronoff/sounds/320397/ | ||||||
|  |   default_dug_metal.*.ogg - Iwan Gabovitch - qubodup - CC0 | ||||||
|  |   - http://opengameart.org/users/qubodup | ||||||
|  |   default_metal_footstep.*.ogg - Ottomaani138 - CC0 | ||||||
|  |   - https://www.freesound.org/people/Ottomaani138/sounds/232692/ | ||||||
|  |   default_place_node_metal.*.ogg - Ogrebane - CC0 | ||||||
|  |   - http://opengameart.org/content/wood-and-metal-sound-effects-volume-2 | ||||||
|  |  | ||||||
|  | Tool breaking sounds added by sofar: CC-BY-3.0 | ||||||
|  |   default_tool_breaks.* - http://www.freesound.org/people/HerbertBoland/sounds/33206/ | ||||||
|  |  | ||||||
|  | AGFX (CC BY 3.0): | ||||||
|  | https://www.freesound.org/people/AGFX/packs/1253/ | ||||||
|  |   default_water_footstep.1.ogg | ||||||
|  |   default_water_footstep.2.ogg | ||||||
|  |   default_water_footstep.3.ogg | ||||||
|  | (default_water_footstep.4.ogg is silent) | ||||||
|  |  | ||||||
|  | blukotek (CC0 1.0): | ||||||
|  | https://www.freesound.org/people/blukotek/sounds/251660/ | ||||||
|  |   default_dig_snappy.ogg | ||||||
|  |  | ||||||
|  | Chests sounds added by sofar, derived of several files mixed together: | ||||||
|  |   default_chest_open.ogg | ||||||
|  |   default_chest_close.ogg | ||||||
|  |     - http://www.freesound.org/people/Sevin7/sounds/269722/ CC0 | ||||||
|  |     - http://www.freesound.org/people/Percy%20Duke/sounds/23448/ CC-BY-3.0 | ||||||
|  |     - http://www.freesound.org/people/kingsamas/sounds/135576/ CC-BY-3.0 | ||||||
|  |     - http://www.freesound.org/people/bulbastre/sounds/126887/ CC-BY-3.0 | ||||||
|  |     - http://www.freesound.org/people/Yoyodaman234/sounds/183541/ CC0 | ||||||
|  |  | ||||||
|  | Ryding (CC0 1.0): | ||||||
|  | http://freesound.org/people/Ryding/sounds/94337/ | ||||||
|  |   default_snow_footstep.*.ogg | ||||||
|  |  | ||||||
|  | Ferk (CC0 1.0): | ||||||
|  |   default_item_smoke.ogg, based on a sound by http://opengameart.org/users/bart | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Models | ||||||
|  | ------ | ||||||
|  | sofar (CC BY-SA 3.0): | ||||||
|  |   chest_open.obj | ||||||
|  |   torch_ceiling.obj | ||||||
|  |   torch_floor.obj | ||||||
|  |   torch_wall.obj | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Schematics | ||||||
|  | ---------- | ||||||
|  | paramat (CC BY-SA 3.0): | ||||||
|  |   acacia_bush.mts | ||||||
|  |   acacia_tree.mts | ||||||
|  |   acacia_tree_from_sapling.mts | ||||||
|  |   apple_tree.mts | ||||||
|  |   apple_tree_from_sapling.mts | ||||||
|  |   aspen_tree.mts | ||||||
|  |   aspen_tree_from_sapling.mts | ||||||
|  |   bush.mts | ||||||
|  |   emergent_jungle_tree.mts | ||||||
|  |   emergent_jungle_tree_from_sapling.mts | ||||||
|  |   jungle_tree.mts | ||||||
|  |   jungle_tree_from_sapling.mts | ||||||
|  |   large_cactus.mts | ||||||
|  |   papyrus.mts | ||||||
|  |   pine_tree.mts | ||||||
|  |   pine_tree_from_sapling.mts | ||||||
|  |   snowy_pine_tree_from_sapling.mts | ||||||
|  |   small_pine_tree.mts | ||||||
|  |   small_pine_tree_from_sapling.mts | ||||||
|  |   snowy_small_pine_tree_from_sapling.mts | ||||||
|  |  | ||||||
|  | Shara RedCat (CC BY-SA 3.0): | ||||||
|  |   acacia_log.mts | ||||||
|  |   apple_log.mts | ||||||
|  |   aspen_log.mts | ||||||
|  |   jungle_log.mts | ||||||
|  |   pine_log.mts | ||||||
|  |  | ||||||
|  | TumeniNodes (CC BY-SA 3.0): | ||||||
|  |   pine_bush.mts | ||||||
|  |  | ||||||
|  | random-geek (CC BY-SA 3.0): | ||||||
|  |   blueberry_bush.mts | ||||||
|   | |||||||
| @@ -22,7 +22,7 @@ minetest.register_alias("papyrus", "default:papyrus") | |||||||
| minetest.register_alias("bookshelf", "default:bookshelf") | minetest.register_alias("bookshelf", "default:bookshelf") | ||||||
| minetest.register_alias("glass", "default:glass") | minetest.register_alias("glass", "default:glass") | ||||||
| minetest.register_alias("wooden_fence", "default:fence_wood") | minetest.register_alias("wooden_fence", "default:fence_wood") | ||||||
| minetest.register_alias("rail", "default:rail") | minetest.register_alias("rail", "carts:rail") | ||||||
| minetest.register_alias("ladder", "default:ladder_wood") | minetest.register_alias("ladder", "default:ladder_wood") | ||||||
| minetest.register_alias("wood", "default:wood") | minetest.register_alias("wood", "default:wood") | ||||||
| minetest.register_alias("mese", "default:mese") | minetest.register_alias("mese", "default:mese") | ||||||
| @@ -39,8 +39,6 @@ minetest.register_alias("locked_chest", "default:chest_locked") | |||||||
| minetest.register_alias("cobble", "default:cobble") | minetest.register_alias("cobble", "default:cobble") | ||||||
| minetest.register_alias("mossycobble", "default:mossycobble") | minetest.register_alias("mossycobble", "default:mossycobble") | ||||||
| minetest.register_alias("steelblock", "default:steelblock") | minetest.register_alias("steelblock", "default:steelblock") | ||||||
| minetest.register_alias("nyancat", "default:nyancat") |  | ||||||
| minetest.register_alias("nyancat_rainbow", "default:nyancat_rainbow") |  | ||||||
| minetest.register_alias("sapling", "default:sapling") | minetest.register_alias("sapling", "default:sapling") | ||||||
| minetest.register_alias("apple", "default:apple") | minetest.register_alias("apple", "default:apple") | ||||||
|  |  | ||||||
| @@ -77,4 +75,3 @@ minetest.register_alias("default:pinewood", "default:pine_wood") | |||||||
|  |  | ||||||
| minetest.register_alias("default:ladder", "default:ladder_wood") | minetest.register_alias("default:ladder", "default:ladder_wood") | ||||||
| minetest.register_alias("default:sign_wall", "default:sign_wall_wood") | minetest.register_alias("default:sign_wall", "default:sign_wall_wood") | ||||||
|  |  | ||||||
|   | |||||||
							
								
								
									
										318
									
								
								mods/default/chests.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,318 @@ | |||||||
|  | default.chest = {} | ||||||
|  |  | ||||||
|  | function default.chest.get_chest_formspec(pos) | ||||||
|  | 	local spos = pos.x .. "," .. pos.y .. "," .. pos.z | ||||||
|  | 	local formspec = | ||||||
|  | 		"size[8,9]" .. | ||||||
|  | 		"list[nodemeta:" .. spos .. ";main;0,0.3;8,4;]" .. | ||||||
|  | 		"list[current_player;main;0,4.85;8,1;]" .. | ||||||
|  | 		"list[current_player;main;0,6.08;8,3;8]" .. | ||||||
|  | 		"listring[nodemeta:" .. spos .. ";main]" .. | ||||||
|  | 		"listring[current_player;main]" .. | ||||||
|  | 		default.get_hotbar_bg(0,4.85) | ||||||
|  | 	return formspec | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function default.chest.chest_lid_obstructed(pos) | ||||||
|  | 	local above = {x = pos.x, y = pos.y + 1, z = pos.z} | ||||||
|  | 	local def = minetest.registered_nodes[minetest.get_node(above).name] | ||||||
|  | 	-- allow ladders, signs, wallmounted things and torches to not obstruct | ||||||
|  | 	if def and | ||||||
|  | 			(def.drawtype == "airlike" or | ||||||
|  | 			def.drawtype == "signlike" or | ||||||
|  | 			def.drawtype == "torchlike" or | ||||||
|  | 			(def.drawtype == "nodebox" and def.paramtype2 == "wallmounted")) then | ||||||
|  | 		return false | ||||||
|  | 	end | ||||||
|  | 	return true | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function default.chest.chest_lid_close(pn) | ||||||
|  | 	local chest_open_info = default.chest.open_chests[pn] | ||||||
|  | 	local pos = chest_open_info.pos | ||||||
|  | 	local sound = chest_open_info.sound | ||||||
|  | 	local swap = chest_open_info.swap | ||||||
|  |  | ||||||
|  | 	default.chest.open_chests[pn] = nil | ||||||
|  | 	for k, v in pairs(default.chest.open_chests) do | ||||||
|  | 		if v.pos.x == pos.x and v.pos.y == pos.y and v.pos.z == pos.z then | ||||||
|  | 			return true | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local node = minetest.get_node(pos) | ||||||
|  | 	minetest.after(0.2, minetest.swap_node, pos, { name = "default:" .. swap, | ||||||
|  | 			param2 = node.param2 }) | ||||||
|  | 	minetest.sound_play(sound, {gain = 0.3, pos = pos, max_hear_distance = 10}) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | default.chest.open_chests = {} | ||||||
|  |  | ||||||
|  | minetest.register_on_player_receive_fields(function(player, formname, fields) | ||||||
|  | 	if formname ~= "default:chest" then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	if not player or not fields.quit then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  | 	local pn = player:get_player_name() | ||||||
|  |  | ||||||
|  | 	if not default.chest.open_chests[pn] then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	default.chest.chest_lid_close(pn) | ||||||
|  | 	return true | ||||||
|  | end) | ||||||
|  |  | ||||||
|  | minetest.register_on_leaveplayer(function(player) | ||||||
|  | 	local pn = player:get_player_name() | ||||||
|  | 	if default.chest.open_chests[pn] then | ||||||
|  | 		default.chest.chest_lid_close(pn) | ||||||
|  | 	end | ||||||
|  | end) | ||||||
|  |  | ||||||
|  | function default.chest.register_chest(name, d) | ||||||
|  | 	local def = table.copy(d) | ||||||
|  | 	def.drawtype = "mesh" | ||||||
|  | 	def.visual = "mesh" | ||||||
|  | 	def.paramtype = "light" | ||||||
|  | 	def.paramtype2 = "facedir" | ||||||
|  | 	def.legacy_facedir_simple = true | ||||||
|  | 	def.is_ground_content = false | ||||||
|  |  | ||||||
|  | 	if def.protected then | ||||||
|  | 		def.on_construct = function(pos) | ||||||
|  | 			local meta = minetest.get_meta(pos) | ||||||
|  | 			meta:set_string("infotext", "Locked Chest") | ||||||
|  | 			meta:set_string("owner", "") | ||||||
|  | 			local inv = meta:get_inventory() | ||||||
|  | 			inv:set_size("main", 8*4) | ||||||
|  | 		end | ||||||
|  | 		def.after_place_node = function(pos, placer) | ||||||
|  | 			local meta = minetest.get_meta(pos) | ||||||
|  | 			meta:set_string("owner", placer:get_player_name() or "") | ||||||
|  | 			meta:set_string("infotext", "Locked Chest (owned by " .. | ||||||
|  | 					meta:get_string("owner") .. ")") | ||||||
|  | 		end | ||||||
|  | 		def.can_dig = function(pos,player) | ||||||
|  | 			local meta = minetest.get_meta(pos); | ||||||
|  | 			local inv = meta:get_inventory() | ||||||
|  | 			return inv:is_empty("main") and | ||||||
|  | 					default.can_interact_with_node(player, pos) | ||||||
|  | 		end | ||||||
|  | 		def.allow_metadata_inventory_move = function(pos, from_list, from_index, | ||||||
|  | 				to_list, to_index, count, player) | ||||||
|  | 			if not default.can_interact_with_node(player, pos) then | ||||||
|  | 				return 0 | ||||||
|  | 			end | ||||||
|  | 			return count | ||||||
|  | 		end | ||||||
|  | 		def.allow_metadata_inventory_put = function(pos, listname, index, stack, player) | ||||||
|  | 			if not default.can_interact_with_node(player, pos) then | ||||||
|  | 				return 0 | ||||||
|  | 			end | ||||||
|  | 			return stack:get_count() | ||||||
|  | 		end | ||||||
|  | 		def.allow_metadata_inventory_take = function(pos, listname, index, stack, player) | ||||||
|  | 			if not default.can_interact_with_node(player, pos) then | ||||||
|  | 				return 0 | ||||||
|  | 			end | ||||||
|  | 			return stack:get_count() | ||||||
|  | 		end | ||||||
|  | 		def.on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) | ||||||
|  | 			if not default.can_interact_with_node(clicker, pos) then | ||||||
|  | 				return itemstack | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			minetest.sound_play(def.sound_open, {gain = 0.3, | ||||||
|  | 					pos = pos, max_hear_distance = 10}) | ||||||
|  | 			if not default.chest.chest_lid_obstructed(pos) then | ||||||
|  | 				minetest.swap_node(pos, | ||||||
|  | 						{ name = "default:" .. name .. "_open", | ||||||
|  | 						param2 = node.param2 }) | ||||||
|  | 			end | ||||||
|  | 			minetest.after(0.2, minetest.show_formspec, | ||||||
|  | 					clicker:get_player_name(), | ||||||
|  | 					"default:chest", default.chest.get_chest_formspec(pos)) | ||||||
|  | 			default.chest.open_chests[clicker:get_player_name()] = { pos = pos, | ||||||
|  | 					sound = def.sound_close, swap = name } | ||||||
|  | 		end | ||||||
|  | 		def.on_blast = function() end | ||||||
|  | 		def.on_key_use = function(pos, player) | ||||||
|  | 			local secret = minetest.get_meta(pos):get_string("key_lock_secret") | ||||||
|  | 			local itemstack = player:get_wielded_item() | ||||||
|  | 			local key_meta = itemstack:get_meta() | ||||||
|  |  | ||||||
|  | 			if itemstack:get_metadata() == "" then | ||||||
|  | 				return | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			if key_meta:get_string("secret") == "" then | ||||||
|  | 				key_meta:set_string("secret", minetest.parse_json(itemstack:get_metadata()).secret) | ||||||
|  | 				itemstack:set_metadata("") | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			if secret ~= key_meta:get_string("secret") then | ||||||
|  | 				return | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			minetest.show_formspec( | ||||||
|  | 				player:get_player_name(), | ||||||
|  | 				"default:chest_locked", | ||||||
|  | 				default.chest.get_chest_formspec(pos) | ||||||
|  | 			) | ||||||
|  | 		end | ||||||
|  | 		def.on_skeleton_key_use = function(pos, player, newsecret) | ||||||
|  | 			local meta = minetest.get_meta(pos) | ||||||
|  | 			local owner = meta:get_string("owner") | ||||||
|  | 			local pn = player:get_player_name() | ||||||
|  |  | ||||||
|  | 			-- verify placer is owner of lockable chest | ||||||
|  | 			if owner ~= pn then | ||||||
|  | 				minetest.record_protection_violation(pos, pn) | ||||||
|  | 				minetest.chat_send_player(pn, "You do not own this chest.") | ||||||
|  | 				return nil | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			local secret = meta:get_string("key_lock_secret") | ||||||
|  | 			if secret == "" then | ||||||
|  | 				secret = newsecret | ||||||
|  | 				meta:set_string("key_lock_secret", secret) | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			return secret, "a locked chest", owner | ||||||
|  | 		end | ||||||
|  | 	else | ||||||
|  | 		def.on_construct = function(pos) | ||||||
|  | 			local meta = minetest.get_meta(pos) | ||||||
|  | 			meta:set_string("infotext", "Chest") | ||||||
|  | 			local inv = meta:get_inventory() | ||||||
|  | 			inv:set_size("main", 8*4) | ||||||
|  | 		end | ||||||
|  | 		def.can_dig = function(pos,player) | ||||||
|  | 			local meta = minetest.get_meta(pos); | ||||||
|  | 			local inv = meta:get_inventory() | ||||||
|  | 			return inv:is_empty("main") | ||||||
|  | 		end | ||||||
|  | 		def.on_rightclick = function(pos, node, clicker) | ||||||
|  | 			minetest.sound_play(def.sound_open, {gain = 0.3, pos = pos, | ||||||
|  | 					max_hear_distance = 10}) | ||||||
|  | 			if not default.chest.chest_lid_obstructed(pos) then | ||||||
|  | 				minetest.swap_node(pos, { | ||||||
|  | 						name = "default:" .. name .. "_open", | ||||||
|  | 						param2 = node.param2 }) | ||||||
|  | 			end | ||||||
|  | 			minetest.after(0.2, minetest.show_formspec, | ||||||
|  | 					clicker:get_player_name(), | ||||||
|  | 					"default:chest", default.chest.get_chest_formspec(pos)) | ||||||
|  | 			default.chest.open_chests[clicker:get_player_name()] = { pos = pos, | ||||||
|  | 					sound = def.sound_close, swap = name } | ||||||
|  | 		end | ||||||
|  | 		def.on_blast = function(pos) | ||||||
|  | 			local drops = {} | ||||||
|  | 			default.get_inventory_drops(pos, "main", drops) | ||||||
|  | 			drops[#drops+1] = "default:" .. name | ||||||
|  | 			minetest.remove_node(pos) | ||||||
|  | 			return drops | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	def.on_metadata_inventory_move = function(pos, from_list, from_index, | ||||||
|  | 			to_list, to_index, count, player) | ||||||
|  | 		minetest.log("action", player:get_player_name() .. | ||||||
|  | 			" moves stuff in chest at " .. minetest.pos_to_string(pos)) | ||||||
|  | 	end | ||||||
|  | 	def.on_metadata_inventory_put = function(pos, listname, index, stack, player) | ||||||
|  | 		minetest.log("action", player:get_player_name() .. | ||||||
|  | 			" moves " .. stack:get_name() .. | ||||||
|  | 			" to chest at " .. minetest.pos_to_string(pos)) | ||||||
|  | 	end | ||||||
|  | 	def.on_metadata_inventory_take = function(pos, listname, index, stack, player) | ||||||
|  | 		minetest.log("action", player:get_player_name() .. | ||||||
|  | 			" takes " .. stack:get_name() .. | ||||||
|  | 			" from chest at " .. minetest.pos_to_string(pos)) | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local def_opened = table.copy(def) | ||||||
|  | 	local def_closed = table.copy(def) | ||||||
|  |  | ||||||
|  | 	def_opened.mesh = "chest_open.obj" | ||||||
|  | 	for i = 1, #def_opened.tiles do | ||||||
|  | 		if type(def_opened.tiles[i]) == "string" then | ||||||
|  | 			def_opened.tiles[i] = {name = def_opened.tiles[i], backface_culling = true} | ||||||
|  | 		elseif def_opened.tiles[i].backface_culling == nil then | ||||||
|  | 			def_opened.tiles[i].backface_culling = true | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | 	def_opened.drop = "default:" .. name | ||||||
|  | 	def_opened.groups.not_in_creative_inventory = 1 | ||||||
|  | 	def_opened.selection_box = { | ||||||
|  | 		type = "fixed", | ||||||
|  | 		fixed = { -1/2, -1/2, -1/2, 1/2, 3/16, 1/2 }, | ||||||
|  | 	} | ||||||
|  | 	def_opened.can_dig = function() | ||||||
|  | 		return false | ||||||
|  | 	end | ||||||
|  | 	def_opened.on_blast = function() end | ||||||
|  |  | ||||||
|  | 	def_closed.mesh = nil | ||||||
|  | 	def_closed.drawtype = nil | ||||||
|  | 	def_closed.tiles[6] = def.tiles[5] -- swap textures around for "normal" | ||||||
|  | 	def_closed.tiles[5] = def.tiles[3] -- drawtype to make them match the mesh | ||||||
|  | 	def_closed.tiles[3] = def.tiles[3].."^[transformFX" | ||||||
|  |  | ||||||
|  | 	minetest.register_node("default:" .. name, def_closed) | ||||||
|  | 	minetest.register_node("default:" .. name .. "_open", def_opened) | ||||||
|  |  | ||||||
|  | 	-- convert old chests to this new variant | ||||||
|  | 	minetest.register_lbm({ | ||||||
|  | 		label = "update chests to opening chests", | ||||||
|  | 		name = "default:upgrade_" .. name .. "_v2", | ||||||
|  | 		nodenames = {"default:" .. name}, | ||||||
|  | 		action = function(pos, node) | ||||||
|  | 			local meta = minetest.get_meta(pos) | ||||||
|  | 			meta:set_string("formspec", nil) | ||||||
|  | 			local inv = meta:get_inventory() | ||||||
|  | 			local list = inv:get_list("default:chest") | ||||||
|  | 			if list then | ||||||
|  | 				inv:set_size("main", 8*4) | ||||||
|  | 				inv:set_list("main", list) | ||||||
|  | 				inv:set_list("default:chest", nil) | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 	}) | ||||||
|  | end | ||||||
|  |  | ||||||
|  | default.chest.register_chest("chest", { | ||||||
|  | 	description = "Chest", | ||||||
|  | 	tiles = { | ||||||
|  | 		"default_chest_top.png", | ||||||
|  | 		"default_chest_top.png", | ||||||
|  | 		"default_chest_side.png", | ||||||
|  | 		"default_chest_side.png", | ||||||
|  | 		"default_chest_front.png", | ||||||
|  | 		"default_chest_inside.png" | ||||||
|  | 	}, | ||||||
|  | 	sounds = default.node_sound_wood_defaults(), | ||||||
|  | 	sound_open = "default_chest_open", | ||||||
|  | 	sound_close = "default_chest_close", | ||||||
|  | 	groups = {choppy = 2, oddly_breakable_by_hand = 2}, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | default.chest.register_chest("chest_locked", { | ||||||
|  | 	description = "Locked Chest", | ||||||
|  | 	tiles = { | ||||||
|  | 		"default_chest_top.png", | ||||||
|  | 		"default_chest_top.png", | ||||||
|  | 		"default_chest_side.png", | ||||||
|  | 		"default_chest_side.png", | ||||||
|  | 		"default_chest_lock.png", | ||||||
|  | 		"default_chest_inside.png" | ||||||
|  | 	}, | ||||||
|  | 	sounds = default.node_sound_wood_defaults(), | ||||||
|  | 	sound_open = "default_chest_open", | ||||||
|  | 	sound_close = "default_chest_close", | ||||||
|  | 	groups = {choppy = 2, oddly_breakable_by_hand = 2}, | ||||||
|  | 	protected = true, | ||||||
|  | }) | ||||||
| @@ -35,6 +35,27 @@ minetest.register_craft({ | |||||||
| 	} | 	} | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = 'default:wood', | ||||||
|  | 	recipe = { | ||||||
|  | 		{'default:bush_stem'}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = 'default:acacia_wood', | ||||||
|  | 	recipe = { | ||||||
|  | 		{'default:acacia_bush_stem'}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "default:pine_wood", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"default:pine_bush_stem"}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	output = 'default:stick 4', | 	output = 'default:stick 4', | ||||||
| 	recipe = { | 	recipe = { | ||||||
| @@ -176,6 +197,9 @@ minetest.register_craft({ | |||||||
| 	} | 	} | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  | -- Axes | ||||||
|  | -- Recipes face left to match appearence in textures and inventory | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	output = 'default:axe_wood', | 	output = 'default:axe_wood', | ||||||
| 	recipe = { | 	recipe = { | ||||||
| @@ -230,60 +254,6 @@ minetest.register_craft({ | |||||||
| 	} | 	} | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_craft({ |  | ||||||
| 	output = 'default:axe_wood', |  | ||||||
| 	recipe = { |  | ||||||
| 		{'group:wood', 'group:wood'}, |  | ||||||
| 		{'group:stick', 'group:wood'}, |  | ||||||
| 		{'group:stick',''}, |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| minetest.register_craft({ |  | ||||||
| 	output = 'default:axe_stone', |  | ||||||
| 	recipe = { |  | ||||||
| 		{'group:stone', 'group:stone'}, |  | ||||||
| 		{'group:stick', 'group:stone'}, |  | ||||||
| 		{'group:stick', ''}, |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| minetest.register_craft({ |  | ||||||
| 	output = 'default:axe_steel', |  | ||||||
| 	recipe = { |  | ||||||
| 		{'default:steel_ingot', 'default:steel_ingot'}, |  | ||||||
| 		{'group:stick', 'default:steel_ingot'}, |  | ||||||
| 		{'group:stick', ''}, |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| minetest.register_craft({ |  | ||||||
| 	output = 'default:axe_bronze', |  | ||||||
| 	recipe = { |  | ||||||
| 		{'default:bronze_ingot', 'default:bronze_ingot'}, |  | ||||||
| 		{'group:stick', 'default:bronze_ingot'}, |  | ||||||
| 		{'group:stick', ''}, |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| minetest.register_craft({ |  | ||||||
| 	output = 'default:axe_mese', |  | ||||||
| 	recipe = { |  | ||||||
| 		{'default:mese_crystal', 'default:mese_crystal'}, |  | ||||||
| 		{'group:stick', 'default:mese_crystal'}, |  | ||||||
| 		{'group:stick', ''}, |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| minetest.register_craft({ |  | ||||||
| 	output = 'default:axe_diamond', |  | ||||||
| 	recipe = { |  | ||||||
| 		{'default:diamond', 'default:diamond'}, |  | ||||||
| 		{'group:stick', 'default:diamond'}, |  | ||||||
| 		{'group:stick', ''}, |  | ||||||
| 	} |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	output = 'default:sword_wood', | 	output = 'default:sword_wood', | ||||||
| 	recipe = { | 	recipe = { | ||||||
| @@ -339,11 +309,9 @@ minetest.register_craft({ | |||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	output = 'default:rail 24', | 	output = 'default:skeleton_key', | ||||||
| 	recipe = { | 	recipe = { | ||||||
| 		{'default:steel_ingot', '', 'default:steel_ingot'}, | 		{'default:gold_ingot'}, | ||||||
| 		{'default:steel_ingot', 'group:stick', 'default:steel_ingot'}, |  | ||||||
| 		{'default:steel_ingot', '', 'default:steel_ingot'}, |  | ||||||
| 	} | 	} | ||||||
| }) | }) | ||||||
|  |  | ||||||
| @@ -365,6 +333,12 @@ minetest.register_craft({ | |||||||
| 	} | 	} | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft( { | ||||||
|  | 	type = "shapeless", | ||||||
|  | 	output = "default:chest_locked", | ||||||
|  | 	recipe = {"default:chest", "default:steel_ingot"}, | ||||||
|  | }) | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	output = 'default:furnace', | 	output = 'default:furnace', | ||||||
| 	recipe = { | 	recipe = { | ||||||
| @@ -374,12 +348,6 @@ minetest.register_craft({ | |||||||
| 	} | 	} | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_craft({ |  | ||||||
| 	type = "shapeless", |  | ||||||
| 	output = "default:bronze_ingot", |  | ||||||
| 	recipe = {"default:steel_ingot", "default:copper_ingot"}, |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	output = 'default:coalblock', | 	output = 'default:coalblock', | ||||||
| 	recipe = { | 	recipe = { | ||||||
| @@ -428,6 +396,31 @@ minetest.register_craft({ | |||||||
| 	} | 	} | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "default:tinblock", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"default:tin_ingot", "default:tin_ingot", "default:tin_ingot"}, | ||||||
|  | 		{"default:tin_ingot", "default:tin_ingot", "default:tin_ingot"}, | ||||||
|  | 		{"default:tin_ingot", "default:tin_ingot", "default:tin_ingot"}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "default:tin_ingot 9", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"default:tinblock"}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "default:bronze_ingot 9", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"default:copper_ingot", "default:copper_ingot", "default:copper_ingot"}, | ||||||
|  | 		{"default:copper_ingot", "default:tin_ingot", "default:copper_ingot"}, | ||||||
|  | 		{"default:copper_ingot", "default:copper_ingot", "default:copper_ingot"}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	output = 'default:bronzeblock', | 	output = 'default:bronzeblock', | ||||||
| 	recipe = { | 	recipe = { | ||||||
| @@ -477,25 +470,98 @@ minetest.register_craft({ | |||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	output = 'default:sandstone', | 	output = "default:sandstone", | ||||||
| 	recipe = { | 	recipe = { | ||||||
| 		{'group:sand', 'group:sand'}, | 		{"default:sand", "default:sand"}, | ||||||
| 		{'group:sand', 'group:sand'}, | 		{"default:sand", "default:sand"}, | ||||||
| 	} | 	} | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	output = 'default:sand 4', | 	output = "default:sand 4", | ||||||
| 	recipe = { | 	recipe = { | ||||||
| 		{'default:sandstone'}, | 		{"default:sandstone"}, | ||||||
| 	} | 	} | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	output = 'default:sandstonebrick 4', | 	output = "default:sandstonebrick 4", | ||||||
| 	recipe = { | 	recipe = { | ||||||
| 		{'default:sandstone', 'default:sandstone'}, | 		{"default:sandstone", "default:sandstone"}, | ||||||
| 		{'default:sandstone', 'default:sandstone'}, | 		{"default:sandstone", "default:sandstone"}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "default:sandstone_block 9", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"default:sandstone", "default:sandstone", "default:sandstone"}, | ||||||
|  | 		{"default:sandstone", "default:sandstone", "default:sandstone"}, | ||||||
|  | 		{"default:sandstone", "default:sandstone", "default:sandstone"}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "default:desert_sandstone", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"default:desert_sand", "default:desert_sand"}, | ||||||
|  | 		{"default:desert_sand", "default:desert_sand"}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "default:desert_sand 4", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"default:desert_sandstone"}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "default:desert_sandstone_brick 4", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"default:desert_sandstone", "default:desert_sandstone"}, | ||||||
|  | 		{"default:desert_sandstone", "default:desert_sandstone"}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "default:desert_sandstone_block 9", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"default:desert_sandstone", "default:desert_sandstone", "default:desert_sandstone"}, | ||||||
|  | 		{"default:desert_sandstone", "default:desert_sandstone", "default:desert_sandstone"}, | ||||||
|  | 		{"default:desert_sandstone", "default:desert_sandstone", "default:desert_sandstone"}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "default:silver_sandstone", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"default:silver_sand", "default:silver_sand"}, | ||||||
|  | 		{"default:silver_sand", "default:silver_sand"}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "default:silver_sand 4", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"default:silver_sandstone"}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "default:silver_sandstone_brick 4", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"default:silver_sandstone", "default:silver_sandstone"}, | ||||||
|  | 		{"default:silver_sandstone", "default:silver_sandstone"}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "default:silver_sandstone_block 9", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"default:silver_sandstone", "default:silver_sandstone", "default:silver_sandstone"}, | ||||||
|  | 		{"default:silver_sandstone", "default:silver_sandstone", "default:silver_sandstone"}, | ||||||
|  | 		{"default:silver_sandstone", "default:silver_sandstone", "default:silver_sandstone"}, | ||||||
| 	} | 	} | ||||||
| }) | }) | ||||||
|  |  | ||||||
| @@ -555,11 +621,11 @@ minetest.register_craft({ | |||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	output = 'default:ladder_wood 3', | 	output = "default:ladder_wood 5", | ||||||
| 	recipe = { | 	recipe = { | ||||||
| 		{'group:stick', '', 'group:stick'}, | 		{"group:stick", "", "group:stick"}, | ||||||
| 		{'group:stick', 'group:stick', 'group:stick'}, | 		{"group:stick", "group:stick", "group:stick"}, | ||||||
| 		{'group:stick', '', 'group:stick'}, | 		{"group:stick", "", "group:stick"}, | ||||||
| 	} | 	} | ||||||
| }) | }) | ||||||
|  |  | ||||||
| @@ -596,10 +662,28 @@ minetest.register_craft({ | |||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	output = 'default:meselamp 1', | 	output = "default:mese_crystal", | ||||||
| 	recipe = { | 	recipe = { | ||||||
| 		{'', 'default:mese_crystal',''}, | 		{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"}, | ||||||
| 		{'default:mese_crystal', 'default:glass', 'default:mese_crystal'}, | 		{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"}, | ||||||
|  | 		{"default:mese_crystal_fragment", "default:mese_crystal_fragment", "default:mese_crystal_fragment"}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = 'default:meselamp', | ||||||
|  | 	recipe = { | ||||||
|  | 		{'default:glass'}, | ||||||
|  | 		{'default:mese_crystal'}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "default:mese_post_light 3", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"", "default:glass", ""}, | ||||||
|  | 		{"default:mese_crystal", "default:mese_crystal", "default:mese_crystal"}, | ||||||
|  | 		{"", "group:wood", ""}, | ||||||
| 	} | 	} | ||||||
| }) | }) | ||||||
|  |  | ||||||
| @@ -627,6 +711,15 @@ minetest.register_craft({ | |||||||
| 	} | 	} | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = 'default:obsidian_block 9', | ||||||
|  | 	recipe = { | ||||||
|  | 		{'default:obsidian', 'default:obsidian', 'default:obsidian'}, | ||||||
|  | 		{'default:obsidian', 'default:obsidian', 'default:obsidian'}, | ||||||
|  | 		{'default:obsidian', 'default:obsidian', 'default:obsidian'}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	output = 'default:stonebrick 4', | 	output = 'default:stonebrick 4', | ||||||
| 	recipe = { | 	recipe = { | ||||||
| @@ -635,6 +728,15 @@ minetest.register_craft({ | |||||||
| 	} | 	} | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = 'default:stone_block 9', | ||||||
|  | 	recipe = { | ||||||
|  | 		{'default:stone', 'default:stone', 'default:stone'}, | ||||||
|  | 		{'default:stone', 'default:stone', 'default:stone'}, | ||||||
|  | 		{'default:stone', 'default:stone', 'default:stone'}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	output = 'default:desert_stonebrick 4', | 	output = 'default:desert_stonebrick 4', | ||||||
| 	recipe = { | 	recipe = { | ||||||
| @@ -643,6 +745,15 @@ minetest.register_craft({ | |||||||
| 	} | 	} | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = 'default:desert_stone_block 9', | ||||||
|  | 	recipe = { | ||||||
|  | 		{'default:desert_stone', 'default:desert_stone', 'default:desert_stone'}, | ||||||
|  | 		{'default:desert_stone', 'default:desert_stone', 'default:desert_stone'}, | ||||||
|  | 		{'default:desert_stone', 'default:desert_stone', 'default:desert_stone'}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	output = 'default:snowblock', | 	output = 'default:snowblock', | ||||||
| 	recipe = { | 	recipe = { | ||||||
| @@ -659,14 +770,35 @@ minetest.register_craft({ | |||||||
| 	} | 	} | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "default:emergent_jungle_sapling", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"default:junglesapling", "default:junglesapling", "default:junglesapling"}, | ||||||
|  | 		{"default:junglesapling", "default:junglesapling", "default:junglesapling"}, | ||||||
|  | 		{"default:junglesapling", "default:junglesapling", "default:junglesapling"}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	output = "default:large_cactus_seedling", | ||||||
|  | 	recipe = { | ||||||
|  | 		{"", "default:cactus", ""}, | ||||||
|  | 		{"default:cactus", "default:cactus", "default:cactus"}, | ||||||
|  | 		{"", "default:cactus", ""}, | ||||||
|  | 	} | ||||||
|  | }) | ||||||
|  |  | ||||||
|  |  | ||||||
| -- | -- | ||||||
| -- Crafting (tool repair) | -- Crafting (tool repair) | ||||||
| -- | -- | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	type = "toolrepair", | 	type = "toolrepair", | ||||||
| 	additional_wear = -0.02, | 	additional_wear = -0.02, | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  |  | ||||||
| -- | -- | ||||||
| -- Cooking recipes | -- Cooking recipes | ||||||
| -- | -- | ||||||
| @@ -713,6 +845,12 @@ minetest.register_craft({ | |||||||
| 	recipe = "default:copper_lump", | 	recipe = "default:copper_lump", | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "cooking", | ||||||
|  | 	output = "default:tin_ingot", | ||||||
|  | 	recipe = "default:tin_lump", | ||||||
|  | }) | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	type = "cooking", | 	type = "cooking", | ||||||
| 	output = "default:gold_ingot", | 	output = "default:gold_ingot", | ||||||
| @@ -725,26 +863,239 @@ minetest.register_craft({ | |||||||
| 	recipe = "default:clay_lump", | 	recipe = "default:clay_lump", | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = 'cooking', | ||||||
|  | 	output = 'default:gold_ingot', | ||||||
|  | 	recipe = 'default:skeleton_key', | ||||||
|  | 	cooktime = 5, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = 'cooking', | ||||||
|  | 	output = 'default:gold_ingot', | ||||||
|  | 	recipe = 'default:key', | ||||||
|  | 	cooktime = 5, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  |  | ||||||
| -- | -- | ||||||
| -- Fuels | -- Fuels | ||||||
| -- | -- | ||||||
|  |  | ||||||
|  | -- Support use of group:tree, includes default:tree which has the same burn time | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	type = "fuel", | 	type = "fuel", | ||||||
| 	recipe = "group:tree", | 	recipe = "group:tree", | ||||||
| 	burntime = 30, | 	burntime = 30, | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  | -- Burn time for all woods are in order of wood density, | ||||||
|  | -- which is also the order of wood colour darkness: | ||||||
|  | -- aspen, pine, apple, acacia, jungle | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	type = "fuel", | 	type = "fuel", | ||||||
| 	recipe = "default:junglegrass", | 	recipe = "default:aspen_tree", | ||||||
|  | 	burntime = 22, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:pine_tree", | ||||||
|  | 	burntime = 26, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:acacia_tree", | ||||||
|  | 	burntime = 34, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:jungletree", | ||||||
|  | 	burntime = 38, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | -- Support use of group:wood, includes default:wood which has the same burn time | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "group:wood", | ||||||
|  | 	burntime = 7, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:aspen_wood", | ||||||
|  | 	burntime = 5, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:pine_wood", | ||||||
|  | 	burntime = 6, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:acacia_wood", | ||||||
|  | 	burntime = 8, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:junglewood", | ||||||
|  | 	burntime = 9, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | -- Support use of group:sapling, includes default:sapling which has the same burn time | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "group:sapling", | ||||||
|  | 	burntime = 5, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:bush_sapling", | ||||||
|  | 	burntime = 3, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:acacia_bush_sapling", | ||||||
|  | 	burntime = 4, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:pine_bush_sapling", | ||||||
| 	burntime = 2, | 	burntime = 2, | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:aspen_sapling", | ||||||
|  | 	burntime = 4, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:pine_sapling", | ||||||
|  | 	burntime = 5, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:acacia_sapling", | ||||||
|  | 	burntime = 6, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:junglesapling", | ||||||
|  | 	burntime = 6, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:emergent_jungle_sapling", | ||||||
|  | 	burntime = 7, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:fence_aspen_wood", | ||||||
|  | 	burntime = 5, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:fence_pine_wood", | ||||||
|  | 	burntime = 6, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:fence_wood", | ||||||
|  | 	burntime = 7, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:fence_acacia_wood", | ||||||
|  | 	burntime = 8, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:fence_junglewood", | ||||||
|  | 	burntime = 9, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:fence_rail_aspen_wood", | ||||||
|  | 	burntime = 3, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:fence_rail_pine_wood", | ||||||
|  | 	burntime = 4, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:fence_rail_wood", | ||||||
|  | 	burntime = 5, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:fence_rail_acacia_wood", | ||||||
|  | 	burntime = 6, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:fence_rail_junglewood", | ||||||
|  | 	burntime = 7, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:bush_stem", | ||||||
|  | 	burntime = 7, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:acacia_bush_stem", | ||||||
|  | 	burntime = 8, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:pine_bush_stem", | ||||||
|  | 	burntime = 6, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:junglegrass", | ||||||
|  | 	burntime = 3, | ||||||
|  | }) | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	type = "fuel", | 	type = "fuel", | ||||||
| 	recipe = "group:leaves", | 	recipe = "group:leaves", | ||||||
| 	burntime = 1, | 	burntime = 4, | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| @@ -753,10 +1104,16 @@ minetest.register_craft({ | |||||||
| 	burntime = 15, | 	burntime = 15, | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:large_cactus_seedling", | ||||||
|  | 	burntime = 5, | ||||||
|  | }) | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	type = "fuel", | 	type = "fuel", | ||||||
| 	recipe = "default:papyrus", | 	recipe = "default:papyrus", | ||||||
| 	burntime = 1, | 	burntime = 3, | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| @@ -765,45 +1122,9 @@ minetest.register_craft({ | |||||||
| 	burntime = 30, | 	burntime = 30, | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_craft({ |  | ||||||
| 	type = "fuel", |  | ||||||
| 	recipe = "default:fence_wood", |  | ||||||
| 	burntime = 15, |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| minetest.register_craft({ |  | ||||||
| 	type = "fuel", |  | ||||||
| 	recipe = "default:fence_acacia_wood", |  | ||||||
| 	burntime = 15, |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| minetest.register_craft({ |  | ||||||
| 	type = "fuel", |  | ||||||
| 	recipe = "default:fence_junglewood", |  | ||||||
| 	burntime = 15, |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| minetest.register_craft({ |  | ||||||
| 	type = "fuel", |  | ||||||
| 	recipe = "default:fence_pine_wood", |  | ||||||
| 	burntime = 15, |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| minetest.register_craft({ |  | ||||||
| 	type = "fuel", |  | ||||||
| 	recipe = "default:fence_aspen_wood", |  | ||||||
| 	burntime = 15, |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	type = "fuel", | 	type = "fuel", | ||||||
| 	recipe = "default:ladder_wood", | 	recipe = "default:ladder_wood", | ||||||
| 	burntime = 5, |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| minetest.register_craft({ |  | ||||||
| 	type = "fuel", |  | ||||||
| 	recipe = "group:wood", |  | ||||||
| 	burntime = 7, | 	burntime = 7, | ||||||
| }) | }) | ||||||
|  |  | ||||||
| @@ -837,30 +1158,6 @@ minetest.register_craft({ | |||||||
| 	burntime = 30, | 	burntime = 30, | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_craft({ |  | ||||||
| 	type = "fuel", |  | ||||||
| 	recipe = "default:nyancat", |  | ||||||
| 	burntime = 1, |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| minetest.register_craft({ |  | ||||||
| 	type = "fuel", |  | ||||||
| 	recipe = "default:nyancat_rainbow", |  | ||||||
| 	burntime = 1, |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| minetest.register_craft({ |  | ||||||
| 	type = "fuel", |  | ||||||
| 	recipe = "group:sapling", |  | ||||||
| 	burntime = 10, |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| minetest.register_craft({ |  | ||||||
| 	type = "fuel", |  | ||||||
| 	recipe = "default:apple", |  | ||||||
| 	burntime = 3, |  | ||||||
| }) |  | ||||||
|  |  | ||||||
| minetest.register_craft({ | minetest.register_craft({ | ||||||
| 	type = "fuel", | 	type = "fuel", | ||||||
| 	recipe = "default:coal_lump", | 	recipe = "default:coal_lump", | ||||||
| @@ -885,3 +1182,69 @@ minetest.register_craft({ | |||||||
| 	burntime = 2, | 	burntime = 2, | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:fern_1", | ||||||
|  | 	burntime = 2, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:marram_grass_1", | ||||||
|  | 	burntime = 2, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:paper", | ||||||
|  | 	burntime = 1, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:book", | ||||||
|  | 	burntime = 3, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:book_written", | ||||||
|  | 	burntime = 3, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:dry_shrub", | ||||||
|  | 	burntime = 2, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "group:stick", | ||||||
|  | 	burntime = 1, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:pick_wood", | ||||||
|  | 	burntime = 6, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:shovel_wood", | ||||||
|  | 	burntime = 4, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:axe_wood", | ||||||
|  | 	burntime = 6, | ||||||
|  | }) | ||||||
|  |  | ||||||
|  | minetest.register_craft({ | ||||||
|  | 	type = "fuel", | ||||||
|  | 	recipe = "default:sword_wood", | ||||||
|  | 	burntime = 5, | ||||||
|  | }) | ||||||
|   | |||||||
| @@ -3,22 +3,32 @@ | |||||||
| minetest.register_craftitem("default:stick", { | minetest.register_craftitem("default:stick", { | ||||||
| 	description = "Stick", | 	description = "Stick", | ||||||
| 	inventory_image = "default_stick.png", | 	inventory_image = "default_stick.png", | ||||||
| 	groups = {stick = 1}, | 	groups = {stick = 1, flammable = 2}, | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_craftitem("default:paper", { | minetest.register_craftitem("default:paper", { | ||||||
| 	description = "Paper", | 	description = "Paper", | ||||||
| 	inventory_image = "default_paper.png", | 	inventory_image = "default_paper.png", | ||||||
|  | 	groups = {flammable = 3}, | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  |  | ||||||
| local lpp = 14 -- Lines per book's page | local lpp = 14 -- Lines per book's page | ||||||
| local function book_on_use(itemstack, user) | local function book_on_use(itemstack, user) | ||||||
| 	local player_name = user:get_player_name() | 	local player_name = user:get_player_name() | ||||||
| 	local data = minetest.deserialize(itemstack:get_metadata()) | 	local meta = itemstack:get_meta() | ||||||
| 	local formspec, title, text, owner = "", "", "", player_name | 	local title, text, owner = "", "", player_name | ||||||
| 	local page, page_max, lines, string = 1, 1, {}, "" | 	local page, page_max, lines, string = 1, 1, {}, "" | ||||||
|  |  | ||||||
| 	if data then | 	-- Backwards compatibility | ||||||
|  | 	local old_data = minetest.deserialize(itemstack:get_metadata()) | ||||||
|  | 	if old_data then | ||||||
|  | 		meta:from_table({ fields = old_data }) | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local data = meta:to_table().fields | ||||||
|  |  | ||||||
|  | 	if data.owner then | ||||||
| 		title = data.title | 		title = data.title | ||||||
| 		text = data.text | 		text = data.text | ||||||
| 		owner = data.owner | 		owner = data.owner | ||||||
| @@ -38,17 +48,16 @@ local function book_on_use(itemstack, user) | |||||||
| 		end | 		end | ||||||
| 	end | 	end | ||||||
|  |  | ||||||
|  | 	local formspec | ||||||
| 	if owner == player_name then | 	if owner == player_name then | ||||||
| 		formspec = "size[8,8]" .. default.gui_bg .. | 		formspec = "size[8,8]" .. | ||||||
| 			default.gui_bg_img .. |  | ||||||
| 			"field[0.5,1;7.5,0;title;Title:;" .. | 			"field[0.5,1;7.5,0;title;Title:;" .. | ||||||
| 				minetest.formspec_escape(title) .. "]" .. | 				minetest.formspec_escape(title) .. "]" .. | ||||||
| 			"textarea[0.5,1.5;7.5,7;text;Contents:;" .. | 			"textarea[0.5,1.5;7.5,7;text;Contents:;" .. | ||||||
| 				minetest.formspec_escape(text) .. "]" .. | 				minetest.formspec_escape(text) .. "]" .. | ||||||
| 			"button_exit[2.5,7.5;3,1;save;Save]" | 			"button_exit[2.5,7.5;3,1;save;Save]" | ||||||
| 	else | 	else | ||||||
| 		formspec = "size[8,8]" .. default.gui_bg .. | 		formspec = "size[8,8]" .. | ||||||
| 			default.gui_bg_img .. |  | ||||||
| 			"label[0.5,0.5;by " .. owner .. "]" .. | 			"label[0.5,0.5;by " .. owner .. "]" .. | ||||||
| 			"tablecolumns[color;text]" .. | 			"tablecolumns[color;text]" .. | ||||||
| 			"tableoptions[background=#00000000;highlight=#00000000;border=false]" .. | 			"tableoptions[background=#00000000;highlight=#00000000;border=false]" .. | ||||||
| @@ -61,14 +70,19 @@ local function book_on_use(itemstack, user) | |||||||
| 	end | 	end | ||||||
|  |  | ||||||
| 	minetest.show_formspec(player_name, "default:book", formspec) | 	minetest.show_formspec(player_name, "default:book", formspec) | ||||||
|  | 	return itemstack | ||||||
| end | end | ||||||
|  |  | ||||||
|  | local max_text_size = 10000 | ||||||
|  | local max_title_size = 80 | ||||||
|  | local short_title_size = 35 | ||||||
| minetest.register_on_player_receive_fields(function(player, formname, fields) | minetest.register_on_player_receive_fields(function(player, formname, fields) | ||||||
| 	if formname ~= "default:book" then return end | 	if formname ~= "default:book" then return end | ||||||
| 	local inv = player:get_inventory() | 	local inv = player:get_inventory() | ||||||
| 	local stack = player:get_wielded_item() | 	local stack = player:get_wielded_item() | ||||||
|  |  | ||||||
| 	if fields.save and fields.title ~= "" and fields.text ~= "" then | 	if fields.save and fields.title and fields.text | ||||||
|  | 			and fields.title ~= "" and fields.text ~= "" then | ||||||
| 		local new_stack, data | 		local new_stack, data | ||||||
| 		if stack:get_name() ~= "default:book_written" then | 		if stack:get_name() ~= "default:book_written" then | ||||||
| 			local count = stack:get_count() | 			local count = stack:get_count() | ||||||
| @@ -79,32 +93,46 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) | |||||||
| 				new_stack = ItemStack("default:book_written") | 				new_stack = ItemStack("default:book_written") | ||||||
| 			end | 			end | ||||||
| 		else | 		else | ||||||
| 			data = minetest.deserialize(stack:get_metadata()) | 			data = stack:get_meta():to_table().fields | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		if data and data.owner and data.owner ~= player:get_player_name() then | ||||||
|  | 			return | ||||||
| 		end | 		end | ||||||
|  |  | ||||||
| 		if not data then data = {} end | 		if not data then data = {} end | ||||||
| 		data.title = fields.title | 		data.title = fields.title:sub(1, max_title_size) | ||||||
| 		data.text = fields.text | 		data.owner = player:get_player_name() | ||||||
| 		data.text_len = #data.text | 		local short_title = data.title | ||||||
|  | 		-- Don't bother triming the title if the trailing dots would make it longer | ||||||
|  | 		if #short_title > short_title_size + 3 then | ||||||
|  | 			short_title = short_title:sub(1, short_title_size) .. "..." | ||||||
|  | 		end | ||||||
|  | 		data.description = "\""..short_title.."\" by "..data.owner | ||||||
|  | 		data.text = fields.text:sub(1, max_text_size) | ||||||
|  | 		data.text = data.text:gsub("\r\n", "\n"):gsub("\r", "\n") | ||||||
| 		data.page = 1 | 		data.page = 1 | ||||||
| 		data.page_max = math.ceil((#data.text:gsub("[^\n]", "") + 1) / lpp) | 		data.page_max = math.ceil((#data.text:gsub("[^\n]", "") + 1) / lpp) | ||||||
| 		data.owner = player:get_player_name() |  | ||||||
| 		local data_str = minetest.serialize(data) |  | ||||||
|  |  | ||||||
| 		if new_stack then | 		if new_stack then | ||||||
| 			new_stack:set_metadata(data_str) | 			new_stack:get_meta():from_table({ fields = data }) | ||||||
| 			if inv:room_for_item("main", new_stack) then | 			if inv:room_for_item("main", new_stack) then | ||||||
| 				inv:add_item("main", new_stack) | 				inv:add_item("main", new_stack) | ||||||
| 			else | 			else | ||||||
| 				minetest.add_item(player:getpos(), new_stack) | 				minetest.add_item(player:get_pos(), new_stack) | ||||||
| 			end | 			end | ||||||
| 		else | 		else | ||||||
| 			stack:set_metadata(data_str) | 			stack:get_meta():from_table({ fields = data }) | ||||||
| 		end | 		end | ||||||
|  |  | ||||||
| 	elseif fields.book_next or fields.book_prev then | 	elseif fields.book_next or fields.book_prev then | ||||||
| 		local data = minetest.deserialize(stack:get_metadata()) | 		local data = stack:get_meta():to_table().fields | ||||||
| 		if not data.page then return end | 		if not data or not data.page then | ||||||
|  | 			return | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		data.page = tonumber(data.page) | ||||||
|  | 		data.page_max = tonumber(data.page_max) | ||||||
|  |  | ||||||
| 		if fields.book_next then | 		if fields.book_next then | ||||||
| 			data.page = data.page + 1 | 			data.page = data.page + 1 | ||||||
| @@ -118,25 +146,25 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) | |||||||
| 			end | 			end | ||||||
| 		end | 		end | ||||||
|  |  | ||||||
| 		local data_str = minetest.serialize(data) | 		stack:get_meta():from_table({fields = data}) | ||||||
| 		stack:set_metadata(data_str) | 		stack = book_on_use(stack, player) | ||||||
| 		book_on_use(stack, player) |  | ||||||
| 	end | 	end | ||||||
|  |  | ||||||
|  | 	-- Update stack | ||||||
| 	player:set_wielded_item(stack) | 	player:set_wielded_item(stack) | ||||||
| end) | end) | ||||||
|  |  | ||||||
| minetest.register_craftitem("default:book", { | minetest.register_craftitem("default:book", { | ||||||
| 	description = "Book", | 	description = "Book", | ||||||
| 	inventory_image = "default_book.png", | 	inventory_image = "default_book.png", | ||||||
| 	groups = {book = 1}, | 	groups = {book = 1, flammable = 3}, | ||||||
| 	on_use = book_on_use, | 	on_use = book_on_use, | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_craftitem("default:book_written", { | minetest.register_craftitem("default:book_written", { | ||||||
| 	description = "Book With Text", | 	description = "Book With Text", | ||||||
| 	inventory_image = "default_book_written.png", | 	inventory_image = "default_book_written.png", | ||||||
| 	groups = {book = 1, not_in_creative_inventory = 1}, | 	groups = {book = 1, not_in_creative_inventory = 1, flammable = 3}, | ||||||
| 	stack_max = 1, | 	stack_max = 1, | ||||||
| 	on_use = book_on_use, | 	on_use = book_on_use, | ||||||
| }) | }) | ||||||
| @@ -152,7 +180,6 @@ minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv | |||||||
| 		return | 		return | ||||||
| 	end | 	end | ||||||
|  |  | ||||||
| 	local copy = ItemStack("default:book_written") |  | ||||||
| 	local original | 	local original | ||||||
| 	local index | 	local index | ||||||
| 	for i = 1, player:get_inventory():get_size("craft") do | 	for i = 1, player:get_inventory():get_size("craft") do | ||||||
| @@ -164,17 +191,73 @@ minetest.register_on_craft(function(itemstack, player, old_craft_grid, craft_inv | |||||||
| 	if not original then | 	if not original then | ||||||
| 		return | 		return | ||||||
| 	end | 	end | ||||||
| 	local copymeta = original:get_metadata() | 	local copymeta = original:get_meta():to_table() | ||||||
| 	-- copy of the book held by player's mouse cursor | 	-- copy of the book held by player's mouse cursor | ||||||
| 	itemstack:set_metadata(copymeta) | 	itemstack:get_meta():from_table(copymeta) | ||||||
| 	-- put the book with metadata back in the craft grid | 	-- put the book with metadata back in the craft grid | ||||||
| 	craft_inv:set_stack("craft", index, original) | 	craft_inv:set_stack("craft", index, original) | ||||||
| end) | end) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:skeleton_key", { | ||||||
|  | 	description = "Skeleton Key", | ||||||
|  | 	inventory_image = "default_key_skeleton.png", | ||||||
|  | 	groups = {key = 1}, | ||||||
|  | 	on_use = function(itemstack, user, pointed_thing) | ||||||
|  | 		if pointed_thing.type ~= "node" then | ||||||
|  | 			return itemstack | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		local pos = pointed_thing.under | ||||||
|  | 		local node = minetest.get_node(pos) | ||||||
|  |  | ||||||
|  | 		if not node then | ||||||
|  | 			return itemstack | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		local on_skeleton_key_use = minetest.registered_nodes[node.name].on_skeleton_key_use | ||||||
|  | 		if not on_skeleton_key_use then | ||||||
|  | 			return itemstack | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		-- make a new key secret in case the node callback needs it | ||||||
|  | 		local random = math.random | ||||||
|  | 		local newsecret = string.format( | ||||||
|  | 			"%04x%04x%04x%04x", | ||||||
|  | 			random(2^16) - 1, random(2^16) - 1, | ||||||
|  | 			random(2^16) - 1, random(2^16) - 1) | ||||||
|  |  | ||||||
|  | 		local secret, _, _ = on_skeleton_key_use(pos, user, newsecret) | ||||||
|  |  | ||||||
|  | 		if secret then | ||||||
|  | 			local inv = minetest.get_inventory({type="player", name=user:get_player_name()}) | ||||||
|  |  | ||||||
|  | 			-- update original itemstack | ||||||
|  | 			itemstack:take_item() | ||||||
|  |  | ||||||
|  | 			-- finish and return the new key | ||||||
|  | 			local new_stack = ItemStack("default:key") | ||||||
|  | 			local meta = new_stack:get_meta() | ||||||
|  | 			meta:set_string("secret", secret) | ||||||
|  | 			meta:set_string("description", "Key to "..user:get_player_name().."'s " | ||||||
|  | 				..minetest.registered_nodes[node.name].description) | ||||||
|  |  | ||||||
|  | 			if itemstack:get_count() == 0 then | ||||||
|  | 				itemstack = new_stack | ||||||
|  | 			else | ||||||
|  | 				if inv:add_item("main", new_stack):get_count() > 0 then | ||||||
|  | 					minetest.add_item(user:get_pos(), new_stack) | ||||||
|  | 				end -- else: added to inventory successfully | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			return itemstack | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | }) | ||||||
|  |  | ||||||
| minetest.register_craftitem("default:coal_lump", { | minetest.register_craftitem("default:coal_lump", { | ||||||
| 	description = "Coal Lump", | 	description = "Coal Lump", | ||||||
| 	inventory_image = "default_coal_lump.png", | 	inventory_image = "default_coal_lump.png", | ||||||
| 	groups = {coal = 1} | 	groups = {coal = 1, flammable = 1} | ||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_craftitem("default:iron_lump", { | minetest.register_craftitem("default:iron_lump", { | ||||||
| @@ -187,6 +270,11 @@ minetest.register_craftitem("default:copper_lump", { | |||||||
| 	inventory_image = "default_copper_lump.png", | 	inventory_image = "default_copper_lump.png", | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:tin_lump", { | ||||||
|  | 	description = "Tin Lump", | ||||||
|  | 	inventory_image = "default_tin_lump.png", | ||||||
|  | }) | ||||||
|  |  | ||||||
| minetest.register_craftitem("default:mese_crystal", { | minetest.register_craftitem("default:mese_crystal", { | ||||||
| 	description = "Mese Crystal", | 	description = "Mese Crystal", | ||||||
| 	inventory_image = "default_mese_crystal.png", | 	inventory_image = "default_mese_crystal.png", | ||||||
| @@ -217,6 +305,11 @@ minetest.register_craftitem("default:copper_ingot", { | |||||||
| 	inventory_image = "default_copper_ingot.png", | 	inventory_image = "default_copper_ingot.png", | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:tin_ingot", { | ||||||
|  | 	description = "Tin Ingot", | ||||||
|  | 	inventory_image = "default_tin_ingot.png", | ||||||
|  | }) | ||||||
|  |  | ||||||
| minetest.register_craftitem("default:bronze_ingot", { | minetest.register_craftitem("default:bronze_ingot", { | ||||||
| 	description = "Bronze Ingot", | 	description = "Bronze Ingot", | ||||||
| 	inventory_image = "default_bronze_ingot.png", | 	inventory_image = "default_bronze_ingot.png", | ||||||
| @@ -247,3 +340,8 @@ minetest.register_craftitem("default:flint", { | |||||||
| 	inventory_image = "default_flint.png" | 	inventory_image = "default_flint.png" | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  | minetest.register_craftitem("default:blueberries", { | ||||||
|  | 	description = "Blueberries", | ||||||
|  | 	inventory_image = "default_blueberries.png", | ||||||
|  | 	on_use = minetest.item_eat(2), | ||||||
|  | }) | ||||||
|   | |||||||
							
								
								
									
										1
									
								
								mods/default/depends.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1 @@ | |||||||
|  | player_api? | ||||||
| @@ -1,5 +1,3 @@ | |||||||
| -- mods/default/functions.lua |  | ||||||
|  |  | ||||||
| -- | -- | ||||||
| -- Sounds | -- Sounds | ||||||
| -- | -- | ||||||
| @@ -18,7 +16,7 @@ end | |||||||
| function default.node_sound_stone_defaults(table) | function default.node_sound_stone_defaults(table) | ||||||
| 	table = table or {} | 	table = table or {} | ||||||
| 	table.footstep = table.footstep or | 	table.footstep = table.footstep or | ||||||
| 			{name = "default_hard_footstep", gain = 0.5} | 			{name = "default_hard_footstep", gain = 0.3} | ||||||
| 	table.dug = table.dug or | 	table.dug = table.dug or | ||||||
| 			{name = "default_hard_footstep", gain = 1.0} | 			{name = "default_hard_footstep", gain = 1.0} | ||||||
| 	default.node_sound_defaults(table) | 	default.node_sound_defaults(table) | ||||||
| @@ -28,9 +26,9 @@ end | |||||||
| function default.node_sound_dirt_defaults(table) | function default.node_sound_dirt_defaults(table) | ||||||
| 	table = table or {} | 	table = table or {} | ||||||
| 	table.footstep = table.footstep or | 	table.footstep = table.footstep or | ||||||
| 			{name = "default_dirt_footstep", gain = 1.0} | 			{name = "default_dirt_footstep", gain = 0.4} | ||||||
| 	table.dug = table.dug or | 	table.dug = table.dug or | ||||||
| 			{name = "default_dirt_footstep", gain = 1.5} | 			{name = "default_dirt_footstep", gain = 1.0} | ||||||
| 	table.place = table.place or | 	table.place = table.place or | ||||||
| 			{name = "default_place_node", gain = 1.0} | 			{name = "default_place_node", gain = 1.0} | ||||||
| 	default.node_sound_defaults(table) | 	default.node_sound_defaults(table) | ||||||
| @@ -52,7 +50,7 @@ end | |||||||
| function default.node_sound_gravel_defaults(table) | function default.node_sound_gravel_defaults(table) | ||||||
| 	table = table or {} | 	table = table or {} | ||||||
| 	table.footstep = table.footstep or | 	table.footstep = table.footstep or | ||||||
| 			{name = "default_gravel_footstep", gain = 0.5} | 			{name = "default_gravel_footstep", gain = 0.4} | ||||||
| 	table.dug = table.dug or | 	table.dug = table.dug or | ||||||
| 			{name = "default_gravel_footstep", gain = 1.0} | 			{name = "default_gravel_footstep", gain = 1.0} | ||||||
| 	table.place = table.place or | 	table.place = table.place or | ||||||
| @@ -64,7 +62,7 @@ end | |||||||
| function default.node_sound_wood_defaults(table) | function default.node_sound_wood_defaults(table) | ||||||
| 	table = table or {} | 	table = table or {} | ||||||
| 	table.footstep = table.footstep or | 	table.footstep = table.footstep or | ||||||
| 			{name = "default_wood_footstep", gain = 0.5} | 			{name = "default_wood_footstep", gain = 0.3} | ||||||
| 	table.dug = table.dug or | 	table.dug = table.dug or | ||||||
| 			{name = "default_wood_footstep", gain = 1.0} | 			{name = "default_wood_footstep", gain = 1.0} | ||||||
| 	default.node_sound_defaults(table) | 	default.node_sound_defaults(table) | ||||||
| @@ -74,11 +72,9 @@ end | |||||||
| function default.node_sound_leaves_defaults(table) | function default.node_sound_leaves_defaults(table) | ||||||
| 	table = table or {} | 	table = table or {} | ||||||
| 	table.footstep = table.footstep or | 	table.footstep = table.footstep or | ||||||
| 			{name = "default_grass_footstep", gain = 0.35} | 			{name = "default_grass_footstep", gain = 0.45} | ||||||
| 	table.dug = table.dug or | 	table.dug = table.dug or | ||||||
| 			{name = "default_grass_footstep", gain = 0.7} | 			{name = "default_grass_footstep", gain = 0.7} | ||||||
| 	table.dig = table.dig or |  | ||||||
| 			{name = "default_dig_crumbly", gain = 0.4} |  | ||||||
| 	table.place = table.place or | 	table.place = table.place or | ||||||
| 			{name = "default_place_node", gain = 1.0} | 			{name = "default_place_node", gain = 1.0} | ||||||
| 	default.node_sound_defaults(table) | 	default.node_sound_defaults(table) | ||||||
| @@ -88,6 +84,8 @@ end | |||||||
| function default.node_sound_glass_defaults(table) | function default.node_sound_glass_defaults(table) | ||||||
| 	table = table or {} | 	table = table or {} | ||||||
| 	table.footstep = table.footstep or | 	table.footstep = table.footstep or | ||||||
|  | 			{name = "default_glass_footstep", gain = 0.3} | ||||||
|  | 	table.dig = table.dig or | ||||||
| 			{name = "default_glass_footstep", gain = 0.5} | 			{name = "default_glass_footstep", gain = 0.5} | ||||||
| 	table.dug = table.dug or | 	table.dug = table.dug or | ||||||
| 			{name = "default_break_glass", gain = 1.0} | 			{name = "default_break_glass", gain = 1.0} | ||||||
| @@ -95,6 +93,42 @@ function default.node_sound_glass_defaults(table) | |||||||
| 	return table | 	return table | ||||||
| end | end | ||||||
|  |  | ||||||
|  | function default.node_sound_metal_defaults(table) | ||||||
|  | 	table = table or {} | ||||||
|  | 	table.footstep = table.footstep or | ||||||
|  | 			{name = "default_metal_footstep", gain = 0.4} | ||||||
|  | 	table.dig = table.dig or | ||||||
|  | 			{name = "default_dig_metal", gain = 0.5} | ||||||
|  | 	table.dug = table.dug or | ||||||
|  | 			{name = "default_dug_metal", gain = 0.5} | ||||||
|  | 	table.place = table.place or | ||||||
|  | 			{name = "default_place_node_metal", gain = 0.5} | ||||||
|  | 	default.node_sound_defaults(table) | ||||||
|  | 	return table | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function default.node_sound_water_defaults(table) | ||||||
|  | 	table = table or {} | ||||||
|  | 	table.footstep = table.footstep or | ||||||
|  | 			{name = "default_water_footstep", gain = 0.2} | ||||||
|  | 	default.node_sound_defaults(table) | ||||||
|  | 	return table | ||||||
|  | end | ||||||
|  |  | ||||||
|  | function default.node_sound_snow_defaults(table) | ||||||
|  | 	table = table or {} | ||||||
|  | 	table.footstep = table.footstep or | ||||||
|  | 			{name = "default_snow_footstep", gain = 0.2} | ||||||
|  | 	table.dig = table.dig or | ||||||
|  | 			{name = "default_snow_footstep", gain = 0.3} | ||||||
|  | 	table.dug = table.dug or | ||||||
|  | 			{name = "default_snow_footstep", gain = 0.3} | ||||||
|  | 	table.place = table.place or | ||||||
|  | 			{name = "default_place_node", gain = 1.0} | ||||||
|  | 	default.node_sound_defaults(table) | ||||||
|  | 	return table | ||||||
|  | end | ||||||
|  |  | ||||||
|  |  | ||||||
| -- | -- | ||||||
| -- Lavacooling | -- Lavacooling | ||||||
| @@ -110,21 +144,25 @@ default.cool_lava = function(pos, node) | |||||||
| 		{pos = pos, max_hear_distance = 16, gain = 0.25}) | 		{pos = pos, max_hear_distance = 16, gain = 0.25}) | ||||||
| end | end | ||||||
|  |  | ||||||
| minetest.register_abm({ | if minetest.settings:get_bool("enable_lavacooling") ~= false then | ||||||
|  | 	minetest.register_abm({ | ||||||
|  | 		label = "Lava cooling", | ||||||
| 		nodenames = {"default:lava_source", "default:lava_flowing"}, | 		nodenames = {"default:lava_source", "default:lava_flowing"}, | ||||||
| 	neighbors = {"group:water"}, | 		neighbors = {"group:cools_lava", "group:water"}, | ||||||
| 	interval = 1, | 		interval = 2, | ||||||
| 	chance = 1, | 		chance = 2, | ||||||
| 		catch_up = false, | 		catch_up = false, | ||||||
| 		action = function(...) | 		action = function(...) | ||||||
| 			default.cool_lava(...) | 			default.cool_lava(...) | ||||||
| 		end, | 		end, | ||||||
| }) | 	}) | ||||||
|  | end | ||||||
|  |  | ||||||
|  |  | ||||||
| -- | -- | ||||||
| -- optimized helper to put all items in an inventory into a drops list | -- Optimized helper to put all items in an inventory into a drops list | ||||||
| -- | -- | ||||||
|  |  | ||||||
| function default.get_inventory_drops(pos, inventory, drops) | function default.get_inventory_drops(pos, inventory, drops) | ||||||
| 	local inv = minetest.get_meta(pos):get_inventory() | 	local inv = minetest.get_meta(pos):get_inventory() | ||||||
| 	local n = #drops | 	local n = #drops | ||||||
| @@ -137,11 +175,12 @@ function default.get_inventory_drops(pos, inventory, drops) | |||||||
| 	end | 	end | ||||||
| end | end | ||||||
|  |  | ||||||
|  |  | ||||||
| -- | -- | ||||||
| -- Papyrus and cactus growing | -- Papyrus and cactus growing | ||||||
| -- | -- | ||||||
|  |  | ||||||
| -- wrapping the functions in abm action is necessary to make overriding them possible | -- Wrapping the functions in ABM action is necessary to make overriding them possible | ||||||
|  |  | ||||||
| function default.grow_cactus(pos, node) | function default.grow_cactus(pos, node) | ||||||
| 	if node.param2 >= 4 then | 	if node.param2 >= 4 then | ||||||
| @@ -161,6 +200,9 @@ function default.grow_cactus(pos, node) | |||||||
| 	if height == 4 or node.name ~= "air" then | 	if height == 4 or node.name ~= "air" then | ||||||
| 		return | 		return | ||||||
| 	end | 	end | ||||||
|  | 	if minetest.get_node_light(pos) < 13 then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
| 	minetest.set_node(pos, {name = "default:cactus"}) | 	minetest.set_node(pos, {name = "default:cactus"}) | ||||||
| 	return true | 	return true | ||||||
| end | end | ||||||
| @@ -184,11 +226,15 @@ function default.grow_papyrus(pos, node) | |||||||
| 	if height == 4 or node.name ~= "air" then | 	if height == 4 or node.name ~= "air" then | ||||||
| 		return | 		return | ||||||
| 	end | 	end | ||||||
|  | 	if minetest.get_node_light(pos) < 13 then | ||||||
|  | 		return | ||||||
|  | 	end | ||||||
| 	minetest.set_node(pos, {name = "default:papyrus"}) | 	minetest.set_node(pos, {name = "default:papyrus"}) | ||||||
| 	return true | 	return true | ||||||
| end | end | ||||||
|  |  | ||||||
| minetest.register_abm({ | minetest.register_abm({ | ||||||
|  | 	label = "Grow cactus", | ||||||
| 	nodenames = {"default:cactus"}, | 	nodenames = {"default:cactus"}, | ||||||
| 	neighbors = {"group:sand"}, | 	neighbors = {"group:sand"}, | ||||||
| 	interval = 12, | 	interval = 12, | ||||||
| @@ -199,6 +245,7 @@ minetest.register_abm({ | |||||||
| }) | }) | ||||||
|  |  | ||||||
| minetest.register_abm({ | minetest.register_abm({ | ||||||
|  | 	label = "Grow papyrus", | ||||||
| 	nodenames = {"default:papyrus"}, | 	nodenames = {"default:papyrus"}, | ||||||
| 	neighbors = {"default:dirt", "default:dirt_with_grass"}, | 	neighbors = {"default:dirt", "default:dirt_with_grass"}, | ||||||
| 	interval = 14, | 	interval = 14, | ||||||
| @@ -210,7 +257,7 @@ minetest.register_abm({ | |||||||
|  |  | ||||||
|  |  | ||||||
| -- | -- | ||||||
| -- dig upwards | -- Dig upwards | ||||||
| -- | -- | ||||||
|  |  | ||||||
| function default.dig_up(pos, node, digger) | function default.dig_up(pos, node, digger) | ||||||
| @@ -226,6 +273,7 @@ end | |||||||
| -- | -- | ||||||
| -- Fence registration helper | -- Fence registration helper | ||||||
| -- | -- | ||||||
|  |  | ||||||
| function default.register_fence(name, def) | function default.register_fence(name, def) | ||||||
| 	minetest.register_craft({ | 	minetest.register_craft({ | ||||||
| 		output = name .. " 4", | 		output = name .. " 4", | ||||||
| @@ -255,7 +303,7 @@ function default.register_fence(name, def) | |||||||
| 			connect_right = {{1/8,3/16,-1/16,1/2,5/16,1/16}, | 			connect_right = {{1/8,3/16,-1/16,1/2,5/16,1/16}, | ||||||
| 				{1/8,-5/16,-1/16,1/2,-3/16,1/16}}, | 				{1/8,-5/16,-1/16,1/2,-3/16,1/16}}, | ||||||
| 		}, | 		}, | ||||||
| 		connects_to = {"group:fence", "group:wood", "group:tree"}, | 		connects_to = {"group:fence", "group:wood", "group:tree", "group:wall"}, | ||||||
| 		inventory_image = fence_texture, | 		inventory_image = fence_texture, | ||||||
| 		wield_image = fence_texture, | 		wield_image = fence_texture, | ||||||
| 		tiles = {def.texture}, | 		tiles = {def.texture}, | ||||||
| @@ -264,7 +312,72 @@ function default.register_fence(name, def) | |||||||
| 		groups = {}, | 		groups = {}, | ||||||
| 	} | 	} | ||||||
| 	for k, v in pairs(default_fields) do | 	for k, v in pairs(default_fields) do | ||||||
| 		if not def[k] then | 		if def[k] == nil then | ||||||
|  | 			def[k] = v | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Always add to the fence group, even if no group provided | ||||||
|  | 	def.groups.fence = 1 | ||||||
|  |  | ||||||
|  | 	def.texture = nil | ||||||
|  | 	def.material = nil | ||||||
|  |  | ||||||
|  | 	minetest.register_node(name, def) | ||||||
|  | end | ||||||
|  |  | ||||||
|  |  | ||||||
|  | -- | ||||||
|  | -- Fence rail registration helper | ||||||
|  | -- | ||||||
|  |  | ||||||
|  | function default.register_fence_rail(name, def) | ||||||
|  | 	minetest.register_craft({ | ||||||
|  | 		output = name .. " 16", | ||||||
|  | 		recipe = { | ||||||
|  | 			{ def.material, def.material }, | ||||||
|  | 			{ "", ""}, | ||||||
|  | 			{ def.material, def.material }, | ||||||
|  | 		} | ||||||
|  | 	}) | ||||||
|  |  | ||||||
|  | 	local fence_rail_texture = "default_fence_rail_overlay.png^" .. def.texture .. | ||||||
|  | 			"^default_fence_rail_overlay.png^[makealpha:255,126,126" | ||||||
|  | 	-- Allow almost everything to be overridden | ||||||
|  | 	local default_fields = { | ||||||
|  | 		paramtype = "light", | ||||||
|  | 		drawtype = "nodebox", | ||||||
|  | 		node_box = { | ||||||
|  | 			type = "connected", | ||||||
|  | 			fixed = { | ||||||
|  | 				{-1/16,  3/16, -1/16, 1/16,  5/16, 1/16}, | ||||||
|  | 				{-1/16, -3/16, -1/16, 1/16, -5/16, 1/16} | ||||||
|  | 			}, | ||||||
|  | 			-- connect_top = | ||||||
|  | 			-- connect_bottom = | ||||||
|  | 			connect_front = { | ||||||
|  | 				{-1/16,  3/16, -1/2, 1/16,  5/16, -1/16}, | ||||||
|  | 				{-1/16, -5/16, -1/2, 1/16, -3/16, -1/16}}, | ||||||
|  | 			connect_left = { | ||||||
|  | 				{-1/2,  3/16, -1/16, -1/16,  5/16, 1/16}, | ||||||
|  | 				{-1/2, -5/16, -1/16, -1/16, -3/16, 1/16}}, | ||||||
|  | 			connect_back = { | ||||||
|  | 				{-1/16,  3/16, 1/16, 1/16,  5/16, 1/2}, | ||||||
|  | 				{-1/16, -5/16, 1/16, 1/16, -3/16, 1/2}}, | ||||||
|  | 			connect_right = { | ||||||
|  | 				{1/16,  3/16, -1/16, 1/2,  5/16, 1/16}, | ||||||
|  | 				{1/16, -5/16, -1/16, 1/2, -3/16, 1/16}}, | ||||||
|  | 		}, | ||||||
|  | 		connects_to = {"group:fence", "group:wall"}, | ||||||
|  | 		inventory_image = fence_rail_texture, | ||||||
|  | 		wield_image = fence_rail_texture, | ||||||
|  | 		tiles = {def.texture}, | ||||||
|  | 		sunlight_propagates = true, | ||||||
|  | 		is_ground_content = false, | ||||||
|  | 		groups = {}, | ||||||
|  | 	} | ||||||
|  | 	for k, v in pairs(default_fields) do | ||||||
|  | 		if def[k] == nil then | ||||||
| 			def[k] = v | 			def[k] = v | ||||||
| 		end | 		end | ||||||
| 	end | 	end | ||||||
| @@ -283,100 +396,75 @@ end | |||||||
| -- Leafdecay | -- Leafdecay | ||||||
| -- | -- | ||||||
|  |  | ||||||
| default.leafdecay_trunk_cache = {} | -- Prevent decay of placed leaves | ||||||
| default.leafdecay_enable_cache = true |  | ||||||
| -- Spread the load of finding trunks |  | ||||||
| default.leafdecay_trunk_find_allow_accumulator = 0 |  | ||||||
|  |  | ||||||
| minetest.register_globalstep(function(dtime) |  | ||||||
| 	local finds_per_second = 5000 |  | ||||||
| 	default.leafdecay_trunk_find_allow_accumulator = |  | ||||||
| 			math.floor(dtime * finds_per_second) |  | ||||||
| end) |  | ||||||
|  |  | ||||||
| default.after_place_leaves = function(pos, placer, itemstack, pointed_thing) | default.after_place_leaves = function(pos, placer, itemstack, pointed_thing) | ||||||
| 	if placer and not placer:get_player_control().sneak then | 	if placer and placer:is_player() and not placer:get_player_control().sneak then | ||||||
| 		local node = minetest.get_node(pos) | 		local node = minetest.get_node(pos) | ||||||
| 		node.param2 = 1 | 		node.param2 = 1 | ||||||
| 		minetest.set_node(pos, node) | 		minetest.set_node(pos, node) | ||||||
| 	end | 	end | ||||||
| end | end | ||||||
|  |  | ||||||
| minetest.register_abm({ | -- Leafdecay | ||||||
| 	nodenames = {"group:leafdecay"}, | local function leafdecay_after_destruct(pos, oldnode, def) | ||||||
| 	neighbors = {"air", "group:liquid"}, | 	for _, v in pairs(minetest.find_nodes_in_area(vector.subtract(pos, def.radius), | ||||||
| 	-- A low interval and a high inverse chance spreads the load | 			vector.add(pos, def.radius), def.leaves)) do | ||||||
| 	interval = 2, | 		local node = minetest.get_node(v) | ||||||
| 	chance = 5, | 		local timer = minetest.get_node_timer(v) | ||||||
|  | 		if node.param2 == 0 and not timer:is_started() then | ||||||
|  | 			timer:start(math.random(20, 120) / 10) | ||||||
|  | 		end | ||||||
|  | 	end | ||||||
|  | end | ||||||
|  |  | ||||||
| 	action = function(p0, node, _, _) | local function leafdecay_on_timer(pos, def) | ||||||
| 		--print("leafdecay ABM at "..p0.x..", "..p0.y..", "..p0.z..")") | 	if minetest.find_node_near(pos, def.radius, def.trunks) then | ||||||
| 		local do_preserve = false | 		return false | ||||||
| 		local d = minetest.registered_nodes[node.name].groups.leafdecay |  | ||||||
| 		if not d or d == 0 then |  | ||||||
| 			--print("not groups.leafdecay") |  | ||||||
| 			return |  | ||||||
| 	end | 	end | ||||||
| 		local n0 = minetest.get_node(p0) |  | ||||||
| 		if n0.param2 ~= 0 then | 	local node = minetest.get_node(pos) | ||||||
| 			--print("param2 ~= 0") | 	local drops = minetest.get_node_drops(node.name) | ||||||
| 			return | 	for _, item in ipairs(drops) do | ||||||
| 		end | 		local is_leaf | ||||||
| 		local p0_hash = nil | 		for _, v in pairs(def.leaves) do | ||||||
| 		if default.leafdecay_enable_cache then | 			if v == item then | ||||||
| 			p0_hash = minetest.hash_node_position(p0) | 				is_leaf = true | ||||||
| 			local trunkp = default.leafdecay_trunk_cache[p0_hash] |  | ||||||
| 			if trunkp then |  | ||||||
| 				local n = minetest.get_node(trunkp) |  | ||||||
| 				local reg = minetest.registered_nodes[n.name] |  | ||||||
| 				-- Assume ignore is a trunk, to make the thing |  | ||||||
| 				-- work at the border of the active area |  | ||||||
| 				if n.name == "ignore" or (reg and reg.groups.tree and |  | ||||||
| 						reg.groups.tree ~= 0) then |  | ||||||
| 					--print("cached trunk still exists") |  | ||||||
| 					return |  | ||||||
| 				end |  | ||||||
| 				--print("cached trunk is invalid") |  | ||||||
| 				-- Cache is invalid |  | ||||||
| 				table.remove(default.leafdecay_trunk_cache, p0_hash) |  | ||||||
| 			end | 			end | ||||||
| 		end | 		end | ||||||
| 		if default.leafdecay_trunk_find_allow_accumulator <= 0 then | 		if minetest.get_item_group(item, "leafdecay_drop") ~= 0 or | ||||||
| 			return | 				not is_leaf then | ||||||
| 		end | 			minetest.add_item({ | ||||||
| 		default.leafdecay_trunk_find_allow_accumulator = | 				x = pos.x - 0.5 + math.random(), | ||||||
| 				default.leafdecay_trunk_find_allow_accumulator - 1 | 				y = pos.y - 0.5 + math.random(), | ||||||
| 		-- Assume ignore is a trunk, to make the thing | 				z = pos.z - 0.5 + math.random(), | ||||||
| 		-- work at the border of the active area | 			}, item) | ||||||
| 		local p1 = minetest.find_node_near(p0, d, {"ignore", "group:tree"}) |  | ||||||
| 		if p1 then |  | ||||||
| 			do_preserve = true |  | ||||||
| 			if default.leafdecay_enable_cache then |  | ||||||
| 				--print("caching trunk") |  | ||||||
| 				-- Cache the trunk |  | ||||||
| 				default.leafdecay_trunk_cache[p0_hash] = p1 |  | ||||||
| 		end | 		end | ||||||
| 	end | 	end | ||||||
| 		if not do_preserve then |  | ||||||
| 			-- Drop stuff other than the node itself | 	minetest.remove_node(pos) | ||||||
| 			local itemstacks = minetest.get_node_drops(n0.name) | 	minetest.check_for_falling(pos) | ||||||
| 			for _, itemname in ipairs(itemstacks) do | end | ||||||
| 				if minetest.get_item_group(n0.name, "leafdecay_drop") ~= 0 or |  | ||||||
| 						itemname ~= n0.name then | function default.register_leafdecay(def) | ||||||
| 					local p_drop = { | 	assert(def.leaves) | ||||||
| 						x = p0.x - 0.5 + math.random(), | 	assert(def.trunks) | ||||||
| 						y = p0.y - 0.5 + math.random(), | 	assert(def.radius) | ||||||
| 						z = p0.z - 0.5 + math.random(), | 	for _, v in pairs(def.trunks) do | ||||||
| 					} | 		minetest.override_item(v, { | ||||||
| 					minetest.add_item(p_drop, itemname) | 			after_destruct = function(pos, oldnode) | ||||||
|  | 				leafdecay_after_destruct(pos, oldnode, def) | ||||||
|  | 			end, | ||||||
|  | 		}) | ||||||
| 	end | 	end | ||||||
|  | 	for _, v in pairs(def.leaves) do | ||||||
|  | 		minetest.override_item(v, { | ||||||
|  | 			on_timer = function(pos) | ||||||
|  | 				leafdecay_on_timer(pos, def) | ||||||
|  | 			end, | ||||||
|  | 		}) | ||||||
| 	end | 	end | ||||||
| 			-- Remove node | end | ||||||
| 			minetest.remove_node(p0) |  | ||||||
| 			nodeupdate(p0) |  | ||||||
| 		end |  | ||||||
| 	end |  | ||||||
| }) |  | ||||||
|  |  | ||||||
|  |  | ||||||
| -- | -- | ||||||
| @@ -384,49 +472,39 @@ minetest.register_abm({ | |||||||
| -- | -- | ||||||
|  |  | ||||||
| minetest.register_abm({ | minetest.register_abm({ | ||||||
|  | 	label = "Grass spread", | ||||||
| 	nodenames = {"default:dirt"}, | 	nodenames = {"default:dirt"}, | ||||||
| 	neighbors = { | 	neighbors = { | ||||||
| 		"default:dirt_with_grass", | 		"air", | ||||||
| 		"default:dirt_with_dry_grass", |  | ||||||
| 		"default:dirt_with_snow", |  | ||||||
| 		"group:grass", | 		"group:grass", | ||||||
| 		"group:dry_grass", | 		"group:dry_grass", | ||||||
| 		"default:snow", | 		"default:snow", | ||||||
| 	}, | 	}, | ||||||
| 	interval = 6, | 	interval = 6, | ||||||
| 	chance = 67, | 	chance = 50, | ||||||
| 	catch_up = false, | 	catch_up = false, | ||||||
| 	action = function(pos, node) | 	action = function(pos, node) | ||||||
| 		-- Most likely case, half the time it's too dark for this. | 		-- Check for darkness: night, shadow or under a light-blocking node | ||||||
|  | 		-- Returns if ignore above | ||||||
| 		local above = {x = pos.x, y = pos.y + 1, z = pos.z} | 		local above = {x = pos.x, y = pos.y + 1, z = pos.z} | ||||||
| 		if (minetest.get_node_light(above) or 0) < 13 then | 		if (minetest.get_node_light(above) or 0) < 13 then | ||||||
| 			return | 			return | ||||||
| 		end | 		end | ||||||
|  |  | ||||||
| 		-- Look for likely neighbors. | 		-- Look for spreading dirt-type neighbours | ||||||
| 		local p2 = minetest.find_node_near(pos, 1, {"default:dirt_with_grass", | 		local p2 = minetest.find_node_near(pos, 1, "group:spreading_dirt_type") | ||||||
| 				"default:dirt_with_dry_grass", "default:dirt_with_snow"}) |  | ||||||
| 		if p2 then | 		if p2 then | ||||||
| 			-- But the node needs to be under air in this case. |  | ||||||
| 			local n2 = minetest.get_node(above) |  | ||||||
| 			if n2 and n2.name == "air" then |  | ||||||
| 			local n3 = minetest.get_node(p2) | 			local n3 = minetest.get_node(p2) | ||||||
| 			minetest.set_node(pos, {name = n3.name}) | 			minetest.set_node(pos, {name = n3.name}) | ||||||
| 			return | 			return | ||||||
| 		end | 		end | ||||||
| 		end |  | ||||||
|  |  | ||||||
| 		-- Anything on top? | 		-- Else, any seeding nodes on top? | ||||||
| 		local n2 = minetest.get_node(above) | 		local name = minetest.get_node(above).name | ||||||
| 		if not n2 then | 		-- Snow check is cheapest, so comes first | ||||||
| 			return |  | ||||||
| 		end |  | ||||||
|  |  | ||||||
| 		local name = n2.name |  | ||||||
| 		-- Snow check is cheapest, so comes first. |  | ||||||
| 		if name == "default:snow" then | 		if name == "default:snow" then | ||||||
| 			minetest.set_node(pos, {name = "default:dirt_with_snow"}) | 			minetest.set_node(pos, {name = "default:dirt_with_snow"}) | ||||||
| 		-- Most likely case first. | 		-- Most likely case first | ||||||
| 		elseif minetest.get_item_group(name, "grass") ~= 0 then | 		elseif minetest.get_item_group(name, "grass") ~= 0 then | ||||||
| 			minetest.set_node(pos, {name = "default:dirt_with_grass"}) | 			minetest.set_node(pos, {name = "default:dirt_with_grass"}) | ||||||
| 		elseif minetest.get_item_group(name, "dry_grass") ~= 0 then | 		elseif minetest.get_item_group(name, "dry_grass") ~= 0 then | ||||||
| @@ -435,16 +513,14 @@ minetest.register_abm({ | |||||||
| 	end | 	end | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  |  | ||||||
| -- | -- | ||||||
| -- Grass and dry grass removed in darkness | -- Grass and dry grass removed in darkness | ||||||
| -- | -- | ||||||
|  |  | ||||||
| minetest.register_abm({ | minetest.register_abm({ | ||||||
| 	nodenames = { | 	label = "Grass covered", | ||||||
| 		"default:dirt_with_grass", | 	nodenames = {"group:spreading_dirt_type"}, | ||||||
| 		"default:dirt_with_dry_grass", |  | ||||||
| 		"default:dirt_with_snow", |  | ||||||
| 	}, |  | ||||||
| 	interval = 8, | 	interval = 8, | ||||||
| 	chance = 50, | 	chance = 50, | ||||||
| 	catch_up = false, | 	catch_up = false, | ||||||
| @@ -466,12 +542,64 @@ minetest.register_abm({ | |||||||
| -- | -- | ||||||
|  |  | ||||||
| minetest.register_abm({ | minetest.register_abm({ | ||||||
| 	nodenames = {"default:cobble"}, | 	label = "Moss growth", | ||||||
|  | 	nodenames = {"default:cobble", "stairs:slab_cobble", "stairs:stair_cobble", "walls:cobble"}, | ||||||
| 	neighbors = {"group:water"}, | 	neighbors = {"group:water"}, | ||||||
| 	interval = 16, | 	interval = 16, | ||||||
| 	chance = 200, | 	chance = 200, | ||||||
| 	catch_up = false, | 	catch_up = false, | ||||||
| 	action = function(pos, node) | 	action = function(pos, node) | ||||||
|  | 		if node.name == "default:cobble" then | ||||||
| 			minetest.set_node(pos, {name = "default:mossycobble"}) | 			minetest.set_node(pos, {name = "default:mossycobble"}) | ||||||
|  | 		elseif node.name == "stairs:slab_cobble" then | ||||||
|  | 			minetest.set_node(pos, {name = "stairs:slab_mossycobble", param2 = node.param2}) | ||||||
|  | 		elseif node.name == "stairs:stair_cobble" then | ||||||
|  | 			minetest.set_node(pos, {name = "stairs:stair_mossycobble", param2 = node.param2}) | ||||||
|  | 		elseif node.name == "walls:cobble" then | ||||||
|  | 			minetest.set_node(pos, {name = "walls:mossycobble", param2 = node.param2}) | ||||||
|  | 		end | ||||||
| 	end | 	end | ||||||
| }) | }) | ||||||
|  |  | ||||||
|  |  | ||||||
|  | -- | ||||||
|  | -- NOTICE: This method is not an official part of the API yet. | ||||||
|  | -- This method may change in future. | ||||||
|  | -- | ||||||
|  |  | ||||||
|  | function default.can_interact_with_node(player, pos) | ||||||
|  | 	if player then | ||||||
|  | 		if minetest.check_player_privs(player, "protection_bypass") then | ||||||
|  | 			return true | ||||||
|  | 		end | ||||||
|  | 	else | ||||||
|  | 		return false | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	local meta = minetest.get_meta(pos) | ||||||
|  | 	local owner = meta:get_string("owner") | ||||||
|  |  | ||||||
|  | 	if not owner or owner == "" or owner == player:get_player_name() then | ||||||
|  | 		return true | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	-- Is player wielding the right key? | ||||||
|  | 	local item = player:get_wielded_item() | ||||||
|  | 	if item:get_name() == "default:key" then | ||||||
|  | 		local key_meta = item:get_meta() | ||||||
|  |  | ||||||
|  | 		if key_meta:get_string("secret") == "" then | ||||||
|  | 			local key_oldmeta = item:get_metadata() | ||||||
|  | 			if key_oldmeta == "" or not minetest.parse_json(key_oldmeta) then | ||||||
|  | 				return false | ||||||
|  | 			end | ||||||
|  |  | ||||||
|  | 			key_meta:set_string("secret", minetest.parse_json(key_oldmeta).secret) | ||||||
|  | 			item:set_metadata("") | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		return meta:get_string("key_lock_secret") == key_meta:get_string("secret") | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	return false | ||||||
|  | end | ||||||
|   | |||||||
| @@ -3,46 +3,43 @@ | |||||||
| -- Formspecs | -- Formspecs | ||||||
| -- | -- | ||||||
|  |  | ||||||
| local function active_formspec(fuel_percent, item_percent) | function default.get_furnace_active_formspec(fuel_percent, item_percent) | ||||||
| 	local formspec =  | 	return "size[8,8.5]".. | ||||||
| 		"size[8,8.5]".. | 		"list[context;src;2.75,0.5;1,1;]".. | ||||||
| 		default.gui_bg.. | 		"list[context;fuel;2.75,2.5;1,1;]".. | ||||||
| 		default.gui_bg_img.. |  | ||||||
| 		default.gui_slots.. |  | ||||||
| 		"list[current_name;src;2.75,0.5;1,1;]".. |  | ||||||
| 		"list[current_name;fuel;2.75,2.5;1,1;]".. |  | ||||||
| 		"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:".. | 		"image[2.75,1.5;1,1;default_furnace_fire_bg.png^[lowpart:".. | ||||||
| 		(100-fuel_percent)..":default_furnace_fire_fg.png]".. | 		(100-fuel_percent)..":default_furnace_fire_fg.png]".. | ||||||
| 		"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:".. | 		"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[lowpart:".. | ||||||
| 		(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]".. | 		(item_percent)..":gui_furnace_arrow_fg.png^[transformR270]".. | ||||||
| 		"list[current_name;dst;4.75,0.96;2,2;]".. | 		"list[context;dst;4.75,0.96;2,2;]".. | ||||||
| 		"list[current_player;main;0,4.25;8,1;]".. | 		"list[current_player;main;0,4.25;8,1;]".. | ||||||
| 		"list[current_player;main;0,5.5;8,3;8]".. | 		"list[current_player;main;0,5.5;8,3;8]".. | ||||||
| 		"listring[current_name;dst]".. | 		"listring[context;dst]".. | ||||||
| 		"listring[current_player;main]".. | 		"listring[current_player;main]".. | ||||||
| 		"listring[current_name;src]".. | 		"listring[context;src]".. | ||||||
|  | 		"listring[current_player;main]".. | ||||||
|  | 		"listring[context;fuel]".. | ||||||
| 		"listring[current_player;main]".. | 		"listring[current_player;main]".. | ||||||
| 		default.get_hotbar_bg(0, 4.25) | 		default.get_hotbar_bg(0, 4.25) | ||||||
| 	return formspec |  | ||||||
| end | end | ||||||
|  |  | ||||||
| local inactive_formspec = | function default.get_furnace_inactive_formspec() | ||||||
| 	"size[8,8.5]".. | 	return "size[8,8.5]".. | ||||||
| 	default.gui_bg.. | 		"list[context;src;2.75,0.5;1,1;]".. | ||||||
| 	default.gui_bg_img.. | 		"list[context;fuel;2.75,2.5;1,1;]".. | ||||||
| 	default.gui_slots.. |  | ||||||
| 	"list[current_name;src;2.75,0.5;1,1;]".. |  | ||||||
| 	"list[current_name;fuel;2.75,2.5;1,1;]".. |  | ||||||
| 		"image[2.75,1.5;1,1;default_furnace_fire_bg.png]".. | 		"image[2.75,1.5;1,1;default_furnace_fire_bg.png]".. | ||||||
| 		"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]".. | 		"image[3.75,1.5;1,1;gui_furnace_arrow_bg.png^[transformR270]".. | ||||||
| 	"list[current_name;dst;4.75,0.96;2,2;]".. | 		"list[context;dst;4.75,0.96;2,2;]".. | ||||||
| 		"list[current_player;main;0,4.25;8,1;]".. | 		"list[current_player;main;0,4.25;8,1;]".. | ||||||
| 		"list[current_player;main;0,5.5;8,3;8]".. | 		"list[current_player;main;0,5.5;8,3;8]".. | ||||||
| 	"listring[current_name;dst]".. | 		"listring[context;dst]".. | ||||||
| 		"listring[current_player;main]".. | 		"listring[current_player;main]".. | ||||||
| 	"listring[current_name;src]".. | 		"listring[context;src]".. | ||||||
|  | 		"listring[current_player;main]".. | ||||||
|  | 		"listring[context;fuel]".. | ||||||
| 		"listring[current_player;main]".. | 		"listring[current_player;main]".. | ||||||
| 		default.get_hotbar_bg(0, 4.25) | 		default.get_hotbar_bg(0, 4.25) | ||||||
|  | end | ||||||
|  |  | ||||||
| -- | -- | ||||||
| -- Node callback functions that are the same for active and inactive furnace | -- Node callback functions that are the same for active and inactive furnace | ||||||
| @@ -109,74 +106,100 @@ local function furnace_node_timer(pos, elapsed) | |||||||
| 	local fuel_totaltime = meta:get_float("fuel_totaltime") or 0 | 	local fuel_totaltime = meta:get_float("fuel_totaltime") or 0 | ||||||
|  |  | ||||||
| 	local inv = meta:get_inventory() | 	local inv = meta:get_inventory() | ||||||
| 	local srclist = inv:get_list("src") | 	local srclist, fuellist | ||||||
| 	local fuellist = inv:get_list("fuel") |  | ||||||
| 	local dstlist = inv:get_list("dst") | 	local cookable, cooked | ||||||
|  | 	local fuel | ||||||
|  |  | ||||||
|  | 	local update = true | ||||||
|  | 	while elapsed > 0 and update do | ||||||
|  | 		update = false | ||||||
|  |  | ||||||
|  | 		srclist = inv:get_list("src") | ||||||
|  | 		fuellist = inv:get_list("fuel") | ||||||
|  |  | ||||||
| 		-- | 		-- | ||||||
| 		-- Cooking | 		-- Cooking | ||||||
| 		-- | 		-- | ||||||
|  |  | ||||||
| 		-- Check if we have cookable content | 		-- Check if we have cookable content | ||||||
| 	local cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) | 		local aftercooked | ||||||
| 	local cookable = true | 		cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist}) | ||||||
|  | 		cookable = cooked.time ~= 0 | ||||||
|  |  | ||||||
| 	if cooked.time == 0 then | 		local el = math.min(elapsed, fuel_totaltime - fuel_time) | ||||||
| 		cookable = false | 		if cookable then -- fuel lasts long enough, adjust el to cooking duration | ||||||
|  | 			el = math.min(el, cooked.time - src_time) | ||||||
| 		end | 		end | ||||||
|  |  | ||||||
| 		-- Check if we have enough fuel to burn | 		-- Check if we have enough fuel to burn | ||||||
| 		if fuel_time < fuel_totaltime then | 		if fuel_time < fuel_totaltime then | ||||||
| 			-- The furnace is currently active and has enough fuel | 			-- The furnace is currently active and has enough fuel | ||||||
| 		fuel_time = fuel_time + 1 | 			fuel_time = fuel_time + el | ||||||
|  |  | ||||||
| 			-- If there is a cookable item then check if it is ready yet | 			-- If there is a cookable item then check if it is ready yet | ||||||
| 			if cookable then | 			if cookable then | ||||||
| 			src_time = src_time + 1 | 				src_time = src_time + el | ||||||
| 				if src_time >= cooked.time then | 				if src_time >= cooked.time then | ||||||
| 					-- Place result in dst list if possible | 					-- Place result in dst list if possible | ||||||
| 					if inv:room_for_item("dst", cooked.item) then | 					if inv:room_for_item("dst", cooked.item) then | ||||||
| 						inv:add_item("dst", cooked.item) | 						inv:add_item("dst", cooked.item) | ||||||
| 						inv:set_stack("src", 1, aftercooked.items[1]) | 						inv:set_stack("src", 1, aftercooked.items[1]) | ||||||
| 					src_time = 0 | 						src_time = src_time - cooked.time | ||||||
|  | 						update = true | ||||||
| 					end | 					end | ||||||
|  | 				else | ||||||
|  | 					-- Item could not be cooked: probably missing fuel | ||||||
|  | 					update = true | ||||||
| 				end | 				end | ||||||
| 			end | 			end | ||||||
| 		else | 		else | ||||||
| 			-- Furnace ran out of fuel | 			-- Furnace ran out of fuel | ||||||
| 			if cookable then | 			if cookable then | ||||||
| 				-- We need to get new fuel | 				-- We need to get new fuel | ||||||
| 			local fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) | 				local afterfuel | ||||||
|  | 				fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist}) | ||||||
|  |  | ||||||
| 				if fuel.time == 0 then | 				if fuel.time == 0 then | ||||||
| 					-- No valid fuel in fuel list | 					-- No valid fuel in fuel list | ||||||
| 					fuel_totaltime = 0 | 					fuel_totaltime = 0 | ||||||
| 				fuel_time = 0 |  | ||||||
| 					src_time = 0 | 					src_time = 0 | ||||||
| 				else | 				else | ||||||
| 					-- Take fuel from fuel list | 					-- Take fuel from fuel list | ||||||
| 					inv:set_stack("fuel", 1, afterfuel.items[1]) | 					inv:set_stack("fuel", 1, afterfuel.items[1]) | ||||||
|  | 					update = true | ||||||
| 				fuel_totaltime = fuel.time | 					fuel_totaltime = fuel.time + (fuel_totaltime - fuel_time) | ||||||
| 				fuel_time = 0 |  | ||||||
| 				end | 				end | ||||||
| 			else | 			else | ||||||
| 				-- We don't need to get new fuel since there is no cookable item | 				-- We don't need to get new fuel since there is no cookable item | ||||||
| 				fuel_totaltime = 0 | 				fuel_totaltime = 0 | ||||||
| 			fuel_time = 0 |  | ||||||
| 				src_time = 0 | 				src_time = 0 | ||||||
| 			end | 			end | ||||||
|  | 			fuel_time = 0 | ||||||
|  | 		end | ||||||
|  |  | ||||||
|  | 		elapsed = elapsed - el | ||||||
|  | 	end | ||||||
|  |  | ||||||
|  | 	if fuel and fuel_totaltime > fuel.time then | ||||||
|  | 		fuel_totaltime = fuel.time | ||||||
|  | 	end | ||||||
|  | 	if srclist[1]:is_empty() then | ||||||
|  | 		src_time = 0 | ||||||
| 	end | 	end | ||||||
|  |  | ||||||
| 	-- | 	-- | ||||||
| 	-- Update formspec, infotext and node | 	-- Update formspec, infotext and node | ||||||
| 	-- | 	-- | ||||||
| 	local formspec = inactive_formspec | 	local formspec | ||||||
| 	local item_state = "" | 	local item_state | ||||||
| 	local item_percent = 0 | 	local item_percent = 0 | ||||||
| 	if cookable then | 	if cookable then | ||||||
| 		item_percent = math.floor(src_time / cooked.time * 100) | 		item_percent = math.floor(src_time / cooked.time * 100) | ||||||
|  | 		if item_percent > 100 then | ||||||
|  | 			item_state = "100% (output full)" | ||||||
|  | 		else | ||||||
| 			item_state = item_percent .. "%" | 			item_state = item_percent .. "%" | ||||||
|  | 		end | ||||||
| 	else | 	else | ||||||
| 		if srclist[1]:is_empty() then | 		if srclist[1]:is_empty() then | ||||||
| 			item_state = "Empty" | 			item_state = "Empty" | ||||||
| @@ -186,14 +209,14 @@ local function furnace_node_timer(pos, elapsed) | |||||||
| 	end | 	end | ||||||
|  |  | ||||||
| 	local fuel_state = "Empty" | 	local fuel_state = "Empty" | ||||||
| 	local active = "inactive " | 	local active = "inactive" | ||||||
| 	local result = false | 	local result = false | ||||||
|  |  | ||||||
| 	if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then | 	if fuel_totaltime ~= 0 then | ||||||
| 		active = "active " | 		active = "active" | ||||||
| 		local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100) | 		local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100) | ||||||
| 		fuel_state = fuel_percent .. "%" | 		fuel_state = fuel_percent .. "%" | ||||||
| 		formspec = active_formspec(fuel_percent, item_percent) | 		formspec = default.get_furnace_active_formspec(fuel_percent, item_percent) | ||||||
| 		swap_node(pos, "default:furnace_active") | 		swap_node(pos, "default:furnace_active") | ||||||
| 		-- make sure timer restarts automatically | 		-- make sure timer restarts automatically | ||||||
| 		result = true | 		result = true | ||||||
| @@ -201,13 +224,14 @@ local function furnace_node_timer(pos, elapsed) | |||||||
| 		if not fuellist[1]:is_empty() then | 		if not fuellist[1]:is_empty() then | ||||||
| 			fuel_state = "0%" | 			fuel_state = "0%" | ||||||
| 		end | 		end | ||||||
|  | 		formspec = default.get_furnace_inactive_formspec() | ||||||
| 		swap_node(pos, "default:furnace") | 		swap_node(pos, "default:furnace") | ||||||
| 		-- stop timer on the inactive furnace | 		-- stop timer on the inactive furnace | ||||||
| 		local timer = minetest.get_node_timer(pos) | 		minetest.get_node_timer(pos):stop() | ||||||
| 		timer:stop() |  | ||||||
| 	end | 	end | ||||||
|  |  | ||||||
| 	local infotext = "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")" | 	local infotext = "Furnace " .. active .. "\n(Item: " .. item_state .. | ||||||
|  | 		"; Fuel: " .. fuel_state .. ")" | ||||||
|  |  | ||||||
| 	-- | 	-- | ||||||
| 	-- Set meta values | 	-- Set meta values | ||||||
| @@ -244,7 +268,7 @@ minetest.register_node("default:furnace", { | |||||||
|  |  | ||||||
| 	on_construct = function(pos) | 	on_construct = function(pos) | ||||||
| 		local meta = minetest.get_meta(pos) | 		local meta = minetest.get_meta(pos) | ||||||
| 		meta:set_string("formspec", inactive_formspec) | 		meta:set_string("formspec", default.get_furnace_inactive_formspec()) | ||||||
| 		local inv = meta:get_inventory() | 		local inv = meta:get_inventory() | ||||||
| 		inv:set_size('src', 1) | 		inv:set_size('src', 1) | ||||||
| 		inv:set_size('fuel', 1) | 		inv:set_size('fuel', 1) | ||||||
| @@ -252,13 +276,11 @@ minetest.register_node("default:furnace", { | |||||||
| 	end, | 	end, | ||||||
|  |  | ||||||
| 	on_metadata_inventory_move = function(pos) | 	on_metadata_inventory_move = function(pos) | ||||||
| 		local timer = minetest.get_node_timer(pos) | 		minetest.get_node_timer(pos):start(1.0) | ||||||
| 		timer:start(1.0) |  | ||||||
| 	end, | 	end, | ||||||
| 	on_metadata_inventory_put = function(pos) | 	on_metadata_inventory_put = function(pos) | ||||||
| 		-- start timer function, it will sort out whether furnace can burn or not. | 		-- start timer function, it will sort out whether furnace can burn or not. | ||||||
| 		local timer = minetest.get_node_timer(pos) | 		minetest.get_node_timer(pos):start(1.0) | ||||||
| 		timer:start(1.0) |  | ||||||
| 	end, | 	end, | ||||||
| 	on_blast = function(pos) | 	on_blast = function(pos) | ||||||
| 		local drops = {} | 		local drops = {} | ||||||
| @@ -307,4 +329,3 @@ minetest.register_node("default:furnace_active", { | |||||||
| 	allow_metadata_inventory_move = allow_metadata_inventory_move, | 	allow_metadata_inventory_move = allow_metadata_inventory_move, | ||||||
| 	allow_metadata_inventory_take = allow_metadata_inventory_take, | 	allow_metadata_inventory_take = allow_metadata_inventory_take, | ||||||
| }) | }) | ||||||
|  |  | ||||||
|   | |||||||
| @@ -9,9 +9,12 @@ default = {} | |||||||
| default.LIGHT_MAX = 14 | default.LIGHT_MAX = 14 | ||||||
|  |  | ||||||
| -- GUI related stuff | -- GUI related stuff | ||||||
| default.gui_bg = "bgcolor[#080808BB;true]" | minetest.register_on_joinplayer(function(player) | ||||||
| default.gui_bg_img = "background[5,5;1,1;gui_formbg.png;true]" | 	player:set_formspec_prepend([[ | ||||||
| default.gui_slots = "listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF]" | 			bgcolor[#080808BB;true] | ||||||
|  | 			background[5,5;1,1;gui_formbg.png;true] | ||||||
|  | 			listcolors[#00000069;#5A5A5A;#141318;#30434C;#FFF] ]]) | ||||||
|  | end) | ||||||
|  |  | ||||||
| function default.get_hotbar_bg(x,y) | function default.get_hotbar_bg(x,y) | ||||||
| 	local out = "" | 	local out = "" | ||||||
| @@ -22,9 +25,6 @@ function default.get_hotbar_bg(x,y) | |||||||
| end | end | ||||||
|  |  | ||||||
| default.gui_survival_form = "size[8,8.5]".. | default.gui_survival_form = "size[8,8.5]".. | ||||||
| 			default.gui_bg.. |  | ||||||
| 			default.gui_bg_img.. |  | ||||||
| 			default.gui_slots.. |  | ||||||
| 			"list[current_player;main;0,4.25;8,1;]".. | 			"list[current_player;main;0,4.25;8,1;]".. | ||||||
| 			"list[current_player;main;0,5.5;8,3;8]".. | 			"list[current_player;main;0,5.5;8,3;8]".. | ||||||
| 			"list[current_player;craft;1.75,0.5;3,3;]".. | 			"list[current_player;craft;1.75,0.5;3,3;]".. | ||||||
| @@ -35,14 +35,18 @@ default.gui_survival_form = "size[8,8.5]".. | |||||||
| 			default.get_hotbar_bg(0,4.25) | 			default.get_hotbar_bg(0,4.25) | ||||||
|  |  | ||||||
| -- Load files | -- Load files | ||||||
| dofile(minetest.get_modpath("default").."/functions.lua") | local default_path = minetest.get_modpath("default") | ||||||
| dofile(minetest.get_modpath("default").."/nodes.lua") |  | ||||||
| dofile(minetest.get_modpath("default").."/furnace.lua") | dofile(default_path.."/functions.lua") | ||||||
| dofile(minetest.get_modpath("default").."/tools.lua") | dofile(default_path.."/trees.lua") | ||||||
| dofile(minetest.get_modpath("default").."/craftitems.lua") | dofile(default_path.."/nodes.lua") | ||||||
| dofile(minetest.get_modpath("default").."/crafting.lua") | dofile(default_path.."/chests.lua") | ||||||
| dofile(minetest.get_modpath("default").."/mapgen.lua") | dofile(default_path.."/furnace.lua") | ||||||
| dofile(minetest.get_modpath("default").."/player.lua") | dofile(default_path.."/torch.lua") | ||||||
| dofile(minetest.get_modpath("default").."/trees.lua") | dofile(default_path.."/tools.lua") | ||||||
| dofile(minetest.get_modpath("default").."/aliases.lua") | dofile(default_path.."/item_entity.lua") | ||||||
| dofile(minetest.get_modpath("default").."/legacy.lua") | dofile(default_path.."/craftitems.lua") | ||||||
|  | dofile(default_path.."/crafting.lua") | ||||||
|  | dofile(default_path.."/mapgen.lua") | ||||||
|  | dofile(default_path.."/aliases.lua") | ||||||
|  | dofile(default_path.."/legacy.lua") | ||||||
|   | |||||||
							
								
								
									
										74
									
								
								mods/default/item_entity.lua
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,74 @@ | |||||||
|  | -- mods/default/item_entity.lua | ||||||
|  |  | ||||||
|  | local builtin_item = minetest.registered_entities["__builtin:item"] | ||||||
|  |  | ||||||
|  | local item = { | ||||||
|  | 	set_item = function(self, itemstring) | ||||||
|  | 		builtin_item.set_item(self, itemstring) | ||||||
|  |  | ||||||
|  | 		local stack = ItemStack(itemstring) | ||||||
|  | 		local itemdef = minetest.registered_items[stack:get_name()] | ||||||
|  | 		if itemdef and itemdef.groups.flammable ~= 0 then | ||||||
|  | 			self.flammable = itemdef.groups.flammable | ||||||
|  | 		end | ||||||
|  | 	end, | ||||||
|  |  | ||||||
|  | 	burn_up = function(self) | ||||||
|  | 		-- disappear in a smoke puff | ||||||
|  | 		self.object:remove() | ||||||
|  | 		local p = self.object:get_pos() | ||||||
|  | 		minetest.sound_play("default_item_smoke", { | ||||||
|  | 			pos = p, | ||||||
|  | 			max_hear_distance = 8, | ||||||
|  | 		}) | ||||||
|  | 		minetest.add_particlespawner({ | ||||||
|  | 			amount = 3, | ||||||
|  | 			time = 0.1, | ||||||
|  | 			minpos = {x = p.x - 0.1, y = p.y + 0.1, z = p.z - 0.1 }, | ||||||
|  | 			maxpos = {x = p.x + 0.1, y = p.y + 0.2, z = p.z + 0.1 }, | ||||||
|  | 			minvel = {x = 0, y = 2.5, z = 0}, | ||||||
|  | 			maxvel = {x = 0, y = 2.5, z = 0}, | ||||||
|  | 			minacc = {x = -0.15, y = -0.02, z = -0.15}, | ||||||
|  | 			maxacc = {x = 0.15, y = -0.01, z = 0.15}, | ||||||
|  | 			minexptime = 4, | ||||||
|  | 			maxexptime = 6, | ||||||
|  | 			minsize = 5, | ||||||
|  | 			maxsize = 5, | ||||||
|  | 			collisiondetection = true, | ||||||
|  | 			texture = "default_item_smoke.png" | ||||||
|  | 		}) | ||||||
|  | 	end, | ||||||
|  |  | ||||||
|  | 	on_step = function(self, dtime) | ||||||
|  | 		builtin_item.on_step(self, dtime) | ||||||
|  |  | ||||||
|  | 		if self.flammable then | ||||||
|  | 			-- flammable, check for igniters | ||||||
|  | 			self.ignite_timer = (self.ignite_timer or 0) + dtime | ||||||
|  | 			if self.ignite_timer > 10 then | ||||||
|  | 				self.ignite_timer = 0 | ||||||
|  |  | ||||||
|  | 				local node = minetest.get_node_or_nil(self.object:get_pos()) | ||||||
|  | 				if not node then | ||||||
|  | 					return | ||||||
|  | 				end | ||||||
|  |  | ||||||
|  | 				-- Immediately burn up flammable items in lava | ||||||
|  | 				if minetest.get_item_group(node.name, "lava") > 0 then | ||||||
|  | 					self:burn_up() | ||||||
|  | 				else | ||||||
|  | 					--  otherwise there'll be a chance based on its igniter value | ||||||
|  | 					local burn_chance = self.flammable | ||||||
|  | 						* minetest.get_item_group(node.name, "igniter") | ||||||
|  | 					if burn_chance > 0 and math.random(0, burn_chance) ~= 0 then | ||||||
|  | 						self:burn_up() | ||||||
|  | 					end | ||||||
|  | 				end | ||||||
|  | 			end | ||||||
|  | 		end | ||||||
|  | 	end, | ||||||
|  | } | ||||||
|  |  | ||||||
|  | -- set defined item as new __builtin:item, with the old one as fallback table | ||||||
|  | setmetatable(item, builtin_item) | ||||||
|  | minetest.register_entity(":__builtin:item", item) | ||||||
| @@ -1,6 +1,6 @@ | |||||||
| -- mods/default/legacy.lua | -- mods/default/legacy.lua | ||||||
|  |  | ||||||
| -- Horrible crap to support old code registering falling nodes | -- Horrible stuff to support old code registering falling nodes | ||||||
| -- Don't use this and never do what this does, it's completely wrong! | -- Don't use this and never do what this does, it's completely wrong! | ||||||
| -- (More specifically, the client and the C++ code doesn't get the group) | -- (More specifically, the client and the C++ code doesn't get the group) | ||||||
| function default.register_falling_node(nodename, texture) | function default.register_falling_node(nodename, texture) | ||||||
| @@ -23,3 +23,27 @@ LIGHT_MAX = default.LIGHT_MAX | |||||||
|  |  | ||||||
| -- Formspecs | -- Formspecs | ||||||
| default.gui_suvival_form = default.gui_survival_form | default.gui_suvival_form = default.gui_survival_form | ||||||
|  | default.gui_bg     = "" | ||||||
|  | default.gui_bg_img = "" | ||||||
|  | default.gui_slots  = "" | ||||||
|  |  | ||||||
|  | -- Players | ||||||
|  | if minetest.get_modpath("player_api") then | ||||||
|  | 	default.registered_player_models = player_api.registered_models | ||||||
|  | 	default.player_register_model    = player_api.register_model | ||||||
|  | 	default.player_attached          = player_api.player_attached | ||||||
|  | 	default.player_get_animation     = player_api.get_animation | ||||||
|  | 	default.player_set_model         = player_api.set_model | ||||||
|  | 	default.player_set_textures      = player_api.set_textures | ||||||
|  | 	default.player_set_animation     = player_api.set_animation | ||||||
|  | end | ||||||
|  |  | ||||||
|  | -- Chests | ||||||
|  | default.register_chest = default.chest.register_chest | ||||||
|  |  | ||||||
|  | -- Check for a volume intersecting protection | ||||||
|  | function default.intersects_protection(minp, maxp, player_name, interval) | ||||||
|  | 	minetest.log("warning", "default.intersects_protection() is " .. | ||||||
|  | 		"deprecated, use minetest.is_area_protected() instead.") | ||||||
|  | 	minetest.is_area_protected(minp, maxp, player_name, interval) | ||||||
|  | end | ||||||
|   | |||||||
							
								
								
									
										156
									
								
								mods/default/license.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,156 @@ | |||||||
|  | License of source code | ||||||
|  | ---------------------- | ||||||
|  |  | ||||||
|  | GNU Lesser General Public License, version 2.1 | ||||||
|  | Copyright (C) 2011-2018 celeron55, Perttu Ahola <celeron55@gmail.com> | ||||||
|  | Copyright (C) 2011-2018 Various Minetest developers and contributors | ||||||
|  |  | ||||||
|  | This program is free software; you can redistribute it and/or modify it under the terms | ||||||
|  | of the GNU Lesser General Public License as published by the Free Software Foundation; | ||||||
|  | either version 2.1 of the License, or (at your option) any later version. | ||||||
|  |  | ||||||
|  | This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; | ||||||
|  | without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | ||||||
|  | See the GNU Lesser General Public License for more details: | ||||||
|  | https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html | ||||||
|  |  | ||||||
|  |  | ||||||
|  | Licenses of media (textures, models and sounds) | ||||||
|  | ----------------------------------------------- | ||||||
|  |  | ||||||
|  | Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0) | ||||||
|  | Copyright (C) 2010-2018: | ||||||
|  |  | ||||||
|  |   celeron55, Perttu Ahola <celeron55@gmail.com> | ||||||
|  |   Cisoun | ||||||
|  |   G4JC | ||||||
|  |   VanessaE | ||||||
|  |   RealBadAngel | ||||||
|  |   Calinou | ||||||
|  |   MirceaKitsune | ||||||
|  |   Jordach | ||||||
|  |   PilzAdam | ||||||
|  |   jojoa1997 | ||||||
|  |   InfinityProject | ||||||
|  |   Splizard | ||||||
|  |   Zeg9 | ||||||
|  |   paramat | ||||||
|  |   BlockMen | ||||||
|  |   sofar | ||||||
|  |   Neuromancer | ||||||
|  |   Gambit | ||||||
|  |   asl97 | ||||||
|  |   KevDoy | ||||||
|  |   Mito551 | ||||||
|  |   GreenXenith | ||||||
|  |   kaeza | ||||||
|  |   kilbith | ||||||
|  |   tobyplowy | ||||||
|  |   CloudyProton | ||||||
|  |   TumeniNodes | ||||||
|  |   Mossmanikin | ||||||
|  |   random-geek | ||||||
|  |   Extex101 | ||||||
|  |  | ||||||
|  | You are free to: | ||||||
|  | Share — copy and redistribute the material in any medium or format. | ||||||
|  | Adapt — remix, transform, and build upon the material for any purpose, even commercially. | ||||||
|  | The licensor cannot revoke these freedoms as long as you follow the license terms. | ||||||
|  |  | ||||||
|  | Under the following terms: | ||||||
|  |  | ||||||
|  | Attribution — You must give appropriate credit, provide a link to the license, and | ||||||
|  | indicate if changes were made. You may do so in any reasonable manner, but not in any way | ||||||
|  | that suggests the licensor endorses you or your use. | ||||||
|  |  | ||||||
|  | ShareAlike — If you remix, transform, or build upon the material, you must distribute | ||||||
|  | your contributions under the same license as the original. | ||||||
|  |  | ||||||
|  | No additional restrictions — You may not apply legal terms or technological measures that | ||||||
|  | legally restrict others from doing anything the license permits. | ||||||
|  |  | ||||||
|  | Notices: | ||||||
|  |  | ||||||
|  | You do not have to comply with the license for elements of the material in the public | ||||||
|  | domain or where your use is permitted by an applicable exception or limitation. | ||||||
|  | No warranties are given. The license may not give you all of the permissions necessary | ||||||
|  | for your intended use. For example, other rights such as publicity, privacy, or moral | ||||||
|  | rights may limit how you use the material. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | http://creativecommons.org/licenses/by-sa/3.0/ | ||||||
|  |  | ||||||
|  | ----------------------- | ||||||
|  |  | ||||||
|  | Attribution 3.0 Unported (CC BY 3.0) | ||||||
|  |  | ||||||
|  | Copyright (C) 2009 cmusounddesign | ||||||
|  | Copyright (C) 2010 Tomlija | ||||||
|  | Copyright (C) 2010 lsprice | ||||||
|  | Copyright (C) 2014 sonictechtonic | ||||||
|  | Copyright (C) 2015 yadronoff | ||||||
|  | Copyright (C) 2007 HerbertBoland | ||||||
|  | Copyright (C) 2006 AGFX | ||||||
|  |  | ||||||
|  | You are free to: | ||||||
|  | Share — copy and redistribute the material in any medium or format. | ||||||
|  | Adapt — remix, transform, and build upon the material for any purpose, even commercially. | ||||||
|  | The licensor cannot revoke these freedoms as long as you follow the license terms. | ||||||
|  |  | ||||||
|  | Under the following terms: | ||||||
|  |  | ||||||
|  | Attribution — You must give appropriate credit, provide a link to the license, and | ||||||
|  | indicate if changes were made. You may do so in any reasonable manner, but not in any way | ||||||
|  | that suggests the licensor endorses you or your use. | ||||||
|  |  | ||||||
|  | No additional restrictions — You may not apply legal terms or technological measures that | ||||||
|  | legally restrict others from doing anything the license permits. | ||||||
|  |  | ||||||
|  | Notices: | ||||||
|  |  | ||||||
|  | You do not have to comply with the license for elements of the material in the public | ||||||
|  | domain or where your use is permitted by an applicable exception or limitation. | ||||||
|  | No warranties are given. The license may not give you all of the permissions necessary | ||||||
|  | for your intended use. For example, other rights such as publicity, privacy, or moral | ||||||
|  | rights may limit how you use the material. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | http://creativecommons.org/licenses/by/3.0/ | ||||||
|  |  | ||||||
|  | ----------------------- | ||||||
|  |  | ||||||
|  | CC0 1.0 Universal (CC0 1.0) Public Domain Dedication | ||||||
|  |  | ||||||
|  | Iwan Gabovitch | ||||||
|  | Ottomaani138 | ||||||
|  | Ogrebane | ||||||
|  | blukotek | ||||||
|  | Sevin7 | ||||||
|  | Yoyodaman234 | ||||||
|  | Ryding | ||||||
|  |  | ||||||
|  | No Copyright | ||||||
|  |  | ||||||
|  | The person who associated a work with this deed has dedicated the work to the | ||||||
|  | public domain by waiving all of his or her rights to the work worldwide under | ||||||
|  | copyright law, including all related and neighboring rights, to the extent | ||||||
|  | allowed by law. | ||||||
|  |  | ||||||
|  | You can copy, modify, distribute and perform the work, even for commercial | ||||||
|  | purposes, all without asking permission. See Other Information below. | ||||||
|  |  | ||||||
|  | Other Information: | ||||||
|  |  | ||||||
|  | In no way are the patent or trademark rights of any person affected by CC0, nor | ||||||
|  | are the rights that other persons may have in the work or in how the work is | ||||||
|  | used, such as publicity or privacy rights. | ||||||
|  |  | ||||||
|  | Unless expressly stated otherwise, the person who associated a work with this | ||||||
|  | deed makes no warranties about the work, and disclaims liability for all uses | ||||||
|  | of the work, to the fullest extent permitted by applicable law. | ||||||
|  |  | ||||||
|  | When using or citing the work, you should not imply endorsement by the author | ||||||
|  | or the affirmer. | ||||||
|  |  | ||||||
|  | For more details: | ||||||
|  | https://creativecommons.org/publicdomain/zero/1.0/ | ||||||
							
								
								
									
										79
									
								
								mods/default/models/chest_open.obj
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,79 @@ | |||||||
|  | # Blender v2.78 (sub 0) OBJ File: 'chest-open.blend' | ||||||
|  | # www.blender.org | ||||||
|  | o Top_Cube.002_None_Top_Cube.002_None_bottom | ||||||
|  | v -0.500000 0.408471 0.720970 | ||||||
|  | v -0.500000 1.115578 0.013863 | ||||||
|  | v -0.500000 0.894607 -0.207108 | ||||||
|  | v -0.500000 0.187501 0.499999 | ||||||
|  | v 0.500000 1.115578 0.013863 | ||||||
|  | v 0.500000 0.408471 0.720970 | ||||||
|  | v 0.500000 0.187501 0.499999 | ||||||
|  | v 0.500000 0.894607 -0.207108 | ||||||
|  | v -0.500000 0.187500 -0.500000 | ||||||
|  | v -0.500000 -0.500000 -0.500000 | ||||||
|  | v -0.500000 -0.500000 0.500000 | ||||||
|  | v 0.500000 0.187500 -0.500000 | ||||||
|  | v 0.500000 -0.500000 0.500000 | ||||||
|  | v 0.500000 -0.500000 -0.500000 | ||||||
|  | vt 0.0000 1.0000 | ||||||
|  | vt 0.0000 0.0000 | ||||||
|  | vt 1.0000 0.0000 | ||||||
|  | vt 1.0000 1.0000 | ||||||
|  | vt 1.0000 0.0000 | ||||||
|  | vt 1.0000 1.0000 | ||||||
|  | vt 0.0000 1.0000 | ||||||
|  | vt 0.0000 0.0000 | ||||||
|  | vt 0.0000 1.0000 | ||||||
|  | vt 1.0000 1.0000 | ||||||
|  | vt 1.0000 0.6875 | ||||||
|  | vt 0.0000 0.6875 | ||||||
|  | vt 1.0000 1.0000 | ||||||
|  | vt 0.0000 0.6875 | ||||||
|  | vt 1.0000 0.6875 | ||||||
|  | vt 1.0000 0.6875 | ||||||
|  | vt 1.0000 0.0000 | ||||||
|  | vt 0.0000 0.0000 | ||||||
|  | vt 1.0000 0.6875 | ||||||
|  | vt 1.0000 0.0000 | ||||||
|  | vt 1.0000 1.0000 | ||||||
|  | vt 1.0000 0.6875 | ||||||
|  | vt 1.0000 0.0000 | ||||||
|  | vt 0.0000 1.0000 | ||||||
|  | vt 0.0000 0.6875 | ||||||
|  | vt 0.0000 0.6875 | ||||||
|  | vt 0.0000 0.0000 | ||||||
|  | vt 1.0000 0.5000 | ||||||
|  | vt 1.0000 1.0000 | ||||||
|  | vt 0.0000 1.0000 | ||||||
|  | vt 0.0000 0.5000 | ||||||
|  | vt 0.0000 0.0000 | ||||||
|  | vt 1.0000 0.0000 | ||||||
|  | vn 0.0000 0.7071 0.7071 | ||||||
|  | vn -0.0000 -1.0000 -0.0000 | ||||||
|  | vn -1.0000 0.0000 0.0000 | ||||||
|  | vn 1.0000 0.0000 -0.0000 | ||||||
|  | vn 0.0000 -0.7071 0.7071 | ||||||
|  | vn 0.0000 0.0000 1.0000 | ||||||
|  | vn -0.0000 0.7071 -0.7071 | ||||||
|  | vn -0.0000 0.0000 -1.0000 | ||||||
|  | vn -0.0000 -0.7071 -0.7071 | ||||||
|  | vn -0.0000 1.0000 -0.0000 | ||||||
|  | g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Top | ||||||
|  | s off | ||||||
|  | f 6/1/1 5/2/1 2/3/1 1/4/1 | ||||||
|  | g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Bottom | ||||||
|  | f 11/5/2 10/6/2 14/7/2 13/8/2 | ||||||
|  | g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Right-Left | ||||||
|  | f 1/9/3 2/10/3 3/11/3 4/12/3 | ||||||
|  | f 5/13/4 6/1/4 7/14/4 8/15/4 | ||||||
|  | f 4/12/3 9/16/3 10/17/3 11/18/3 | ||||||
|  | f 12/19/4 7/14/4 13/8/4 14/20/4 | ||||||
|  | g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Back | ||||||
|  | f 6/21/5 1/9/5 4/12/5 7/22/5 | ||||||
|  | f 7/22/6 4/12/6 11/18/6 13/23/6 | ||||||
|  | g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Front | ||||||
|  | f 2/10/7 5/24/7 8/25/7 3/11/7 | ||||||
|  | f 9/16/8 12/26/8 14/27/8 10/17/8 | ||||||
|  | g Top_Cube.002_None_Top_Cube.002_None_bottom_Top_Cube.002_None_Top_Cube.002_None_bottom_Inside | ||||||
|  | f 4/28/9 3/29/9 8/30/9 7/31/9 | ||||||
|  | f 7/31/10 12/32/10 9/33/10 4/28/10 | ||||||
							
								
								
									
										58
									
								
								mods/default/models/torch_ceiling.obj
									
									
									
									
									
										Normal file
									
								
							
							
						
						| @@ -0,0 +1,58 @@ | |||||||
|  | # Blender v2.77 (sub 0) OBJ File: 'torch_ceiling.blend' | ||||||
|  | # www.blender.org | ||||||
|  | mtllib torch_ceiling.mtl | ||||||
|  | o Cube_Cube.001 | ||||||
|  | v -0.062469 -0.047331 0.068152 | ||||||
|  | v -0.062469 -0.559515 -0.164388 | ||||||
|  | v -0.062469 0.004344 -0.045667 | ||||||
|  | v -0.062469 -0.507839 -0.278206 | ||||||
|  | v 0.062531 -0.047331 0.068152 | ||||||
|  | v 0.062531 -0.559515 -0.164388 | ||||||
|  | v 0.062531 0.004344 -0.045667 | ||||||
|  | v 0.062531 -0.507839 -0.278206 | ||||||
|  | v 0.353584 0.040000 0.363553 | ||||||
|  | v 0.353584 -0.397500 0.363553 | ||||||
|  | v -0.353522 0.040000 -0.343553 | ||||||
|  | v -0.353522 -0.397500 -0.343553 | ||||||
|  | v 0.353584 0.040000 -0.343553 | ||||||
|  | v -0.353522 0.040000 0.363553 | ||||||
|  | v 0.353584 -0.397500 -0.343553 | ||||||
|  | v -0.353522 -0.397500 0.363553 | ||||||
|  | vt 0.5625 0.5000 | ||||||
|  | vt 0.5625 0.6250 | ||||||
|  | vt 0.4375 0.6250 | ||||||
|  | vt 0.4375 0.5000 | ||||||
|  | vt 0.4375 0.0000 | ||||||
|  | vt 0.5625 0.0000 | ||||||
|  | vt 0.5625 0.1250 | ||||||
|  | vt 0.4375 0.1250 | ||||||
|  | vt 0.5625 0.6250 | ||||||
|  | vt 0.4375 0.6250 | ||||||
|  | vt 0.4375 0.6250 | ||||||
|  | vt 0.4375 0.0000 | ||||||
|  | vt 0.5625 0.6250 | ||||||
|  | vt 0.5625 0.0000 | ||||||
|  | vt 1.0000 0.5625 | ||||||
|  | vt 1.0000 1.0000 | ||||||
|  | vt 0.0000 1.0000 | ||||||
|  | vt 0.0000 0.5625 | ||||||
|  | vt 0.0000 0.5625 | ||||||
|  | vt 1.0000 0.5625 | ||||||
|  | vt 1.0000 1.0000 | ||||||
|  | vt 0.0000 1.0000 | ||||||
|  | vn 0.0000 0.9105 0.4134 | ||||||
|  | vn -0.0000 -0.4134 0.9105 | ||||||
|  | vn -1.0000 0.0000 0.0000 | ||||||
|  | vn 0.7071 0.0000 -0.7071 | ||||||
|  | vn 0.7071 0.0000 0.7071 | ||||||
|  | usemtl Material.001 | ||||||
|  | s off | ||||||
|  | f 3/1/1 1/2/1 5/3/1 7/4/1 | ||||||
|  | f 8/5/1 4/6/1 2/7/1 6/8/1 | ||||||
|  | f 3/9/2 4/6/2 8/5/2 7/10/2 | ||||||
|  | f 1/11/3 3/9/3 4/6/3 2/12/3 | ||||||
|  | f 5/13/2 1/11/2 2/12/2 6/14/2 | ||||||
|  | f 7/10/3 8/5/3 6/14/3 5/13/3 | ||||||
|  | usemtl Material.002 | ||||||
|  | f 9/15/4 10/16/4 12/17/4 11/18/4 | ||||||
|  | f 13/19/5 14/20/5 16/21/5 15/22/5 | ||||||