sfan5
9f35891996
Fix Code again
2013-01-12 08:17:14 +01:00
sfan5
6f3127f32e
Fix Code
2013-01-12 08:14:20 +01:00
sfan5
5f1fb56b8b
Rename //dig to //fixlight
2013-01-12 08:10:19 +01:00
sfan5
89e18d6108
Only dig air Nodes
2013-01-12 07:59:41 +01:00
Anthony Zhang
e5331d39ae
Many thanks to Smitje for providing a working example of roations.
...
Changes: fixed rotation and transposition of non-sqaure regions, makers are now moved to the new region boundaries after rotation/transposition, small consistency fixes, finally fix the /hide command.
2012-12-12 17:17:56 -05:00
Anthony Zhang
f087c3ef71
Fix the missing command //suppress <node>.
2012-11-27 19:29:10 -05:00
Anthony Zhang
426dfb0bc3
Quick and dirty fix for metasave not saving ItemStack instances in node metadata inventories.
2012-10-23 23:21:02 -04:00
Anthony Zhang
fdca506505
Fix //load and //allocate for old WorldEdit files.
2012-10-22 23:17:37 -04:00
Anthony Zhang
aa4a70d237
Rename //find to //highlight and worldedit.find to worldedit.highlight, add //allocate and worldedit.allocate as well as related documentation. Improve documentation by fixing a few mistakes and adding return signatures.
2012-10-21 17:49:43 -04:00
Kyle
a76ee00391
worldedit.hollow_sphere returns non-nil count
2012-10-17 16:18:19 -07:00
Anthony Zhang
1c31bd7f0d
Separate components into separate mods, add visualization API with hide(), suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented.
2012-10-13 21:45:50 -04:00
Anthony Zhang
12dfbd198d
Use modpack for easier installation (idea is taken from cornernote's mod format), fix some grammar in API reference, move chat command reference and API reference to separate files.
2012-10-01 16:20:20 -04:00