Commit Graph

199 Commits

Author SHA1 Message Date
5f598db3e6 Implement and document the new //p set1 and //p set2 functionality. 2012-10-18 21:28:58 -04:00
4f0ffe731f Merge remote-tracking branch 'origin/master' 2012-10-18 21:28:45 -04:00
e9cdf616ec Test 2012-10-18 21:28:33 -04:00
5585b7d242 Merge pull request #19 from khonkhortisan/master
Hollow Sphere Returning Count
2012-10-17 17:32:56 -07:00
a76ee00391 worldedit.hollow_sphere returns non-nil count 2012-10-17 16:18:19 -07:00
1c31bd7f0d Separate components into separate mods, add visualization API with hide(), suppress(), find(), and restore() for nondestructive node visualization. Corresponding chat commands are //hide, //suppress, //find, and //restore. Commands and functions documented. 2012-10-13 21:45:50 -04:00
1b13538353 dofile table_save so metasave and metaload work 2012-10-04 13:22:18 +09:30
12dfbd198d Use modpack for easier installation (idea is taken from cornernote's mod format), fix some grammar in API reference, move chat command reference and API reference to separate files. 2012-10-01 16:20:20 -04:00
a82ab9176f Fix worldedit.spiral and the correspondign chat command, //spiral. 2012-09-26 18:36:11 -04:00
382c57d008 Replace worldedit.spiral with worldedit.pyramid, as well as related chat commands. 2012-09-26 18:02:42 -04:00
def676cd2d Add worldedit.hollow_sphere, worldedit.sphere, //hollowsphere, and //sphere, improve cylinder docs slightly. 2012-09-25 18:42:10 -04:00
d89fded397 Fix negative cylinder lengths (thanks @cornernote). 2012-09-25 17:04:24 -04:00
724cd6ccb6 Add cornernote to authors. 2012-09-20 16:25:29 -04:00
f42d2358fd Merge pull request #12 from cornernote/master
added //metasave and //metaload (clean pull)
2012-09-20 13:13:09 -07:00
474130d188 added table_save to load/save metadata 2012-09-20 14:00:20 +09:30
a95164b63b added metasave/metaload to readme 2012-09-20 13:58:00 +09:30
0f9f247cc1 added metasave/metaload to readme 2012-09-20 13:57:01 +09:30
7ce20dbfce added metasave/metaload to chat commands 2012-09-20 13:56:14 +09:30
c8cfd524dd added metasave/metaload to api 2012-09-20 13:55:23 +09:30
6f96131382 Normalization. 2012-09-13 23:13:54 -04:00
8102eb982e Merge pull request #11 from khonkhortisan/master
Allow multiple //moves
2012-09-10 17:06:34 -07:00
93100a20be document the //move change 2012-09-10 10:09:03 -07:00
17c1e3887c allow multiple //moves 2012-09-09 21:44:30 -07:00
a429e104a2 Fix //replace <something> air 2012-09-08 08:34:21 +02:00
ce9ce35a20 Fix //replace air <something> 2012-09-08 08:21:37 +02:00
a25a2a1fb0 Merge pull request #5 from khonkhortisan/master
Understands meta!
2012-08-30 21:38:00 -07:00
340416c789 Fix player axis detection, make spirals code a bit easier to read. 2012-08-30 16:17:15 -04:00
6eb08edd30 Rotate now works with x/y/z/? instead of just y: "//rotate x 90" 2012-08-28 15:57:45 -07:00
91c24d3a60 Fix transpose and rotate 2012-08-26 13:14:47 -07:00
1a9ce8b9c1 Understands meta! Tested in copy, stack (which copies), move, flip.
Transpose (and therefore rotate) do(es) not appear to be functional, but
meta stuff added anyway.
2012-08-25 17:23:39 -07:00
21192ceb57 Remove unused Code 2012-08-19 09:38:16 +02:00
e39493e789 Add //spiral and worldedit.spiral API function 2012-08-19 09:36:11 +02:00
5b66b5ec25 Add the ? axis, which represents the axis the player is facing. 2012-08-18 14:43:12 -04:00
66c7f1fb96 Add //hollowcylinder and //cylinder commands, add worldedit.hollow_cylinder and worldedit.cylinder API functions, document both, use better node validity check. 2012-08-18 00:51:20 -04:00
87f23b8647 Fix //copy, //move, and //stack with negative amounts. 2012-08-16 16:21:00 -04:00
8cd32bcc59 Add the //transpose, //flip, and //rotate commands as well as their documentation and related WorldEdit API functions. Fix chat parameter handling using pattern anchors. 2012-07-22 18:12:29 -04:00
a4a3613170 Remove WorldEdit markers if they are invalid. 2012-07-22 15:55:49 -04:00
9067f73349 Add //mark command and document it. 2012-07-22 15:22:36 -04:00
5ce4517e66 Use minetest.pos_to_string() and check for nil positions when using //p get (possible crash fixed). 2012-07-22 14:53:20 -04:00
ebbfdbbe13 Correct version number. 2012-07-20 12:11:49 -04:00
c216164d74 Simplify marker placement and fix wierd bug where object:setpos() didn't work. 2012-07-19 23:24:37 -04:00
2ecdd6cb1d Re-add support for the old WorldEdit save format on a load-only basis. Implemented as worldedit.deserialize_old(), and documented in README.md. //load will now transparently detect these files and load them correctly. 2012-07-19 22:54:26 -04:00
2c2d7fdec1 Properly floor the player coordinates. 2012-07-16 16:21:55 -04:00
0606a910e2 Document markers and give an example for //reset. 2012-07-16 14:54:14 -04:00
b6933816b8 Add entities to mark the WorldEdit region positions and add the //reset command. Document regions, and the //reset command. 2012-07-16 14:38:15 -04:00
6a6f37460d Fixed //save not sorting positions (thanks to cosarara97). 2012-07-16 12:37:02 -04:00
5869ccf7f8 Properly document the WorldEdit API. 2012-07-13 22:14:25 -04:00
21f768be14 Rename README to show markdown properly. 2012-07-13 21:50:37 -04:00
66839ca6a5 Initial commit. 2012-07-13 21:46:33 -04:00