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17
.github/workflows/luacheck.yml
vendored
Normal file
|
@ -0,0 +1,17 @@
|
|||
name: luacheck
|
||||
|
||||
on: [push, pull_request]
|
||||
|
||||
jobs:
|
||||
build:
|
||||
|
||||
runs-on: ubuntu-latest
|
||||
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
- name: apt
|
||||
run: sudo apt-get install -y luarocks
|
||||
- name: luacheck install
|
||||
run: luarocks install --local luacheck
|
||||
- name: luacheck run
|
||||
run: $HOME/.luarocks/bin/luacheck ./
|
24
.luacheckrc
Normal file
|
@ -0,0 +1,24 @@
|
|||
unused_args = false
|
||||
|
||||
read_globals = {
|
||||
"DIR_DELIM",
|
||||
"core",
|
||||
"dump",
|
||||
"vector", "nodeupdate",
|
||||
"VoxelManip", "VoxelArea",
|
||||
"PseudoRandom", "ItemStack",
|
||||
"AreaStore",
|
||||
"default",
|
||||
"factions",
|
||||
table = { fields = { "copy", "getn", "indexof" } }
|
||||
}
|
||||
|
||||
globals = {
|
||||
"minetest",
|
||||
-- mod namespace
|
||||
"areas"
|
||||
}
|
||||
|
||||
files["legacy.lua"] = {
|
||||
ignore = {"512"}
|
||||
}
|
69
README.md
|
@ -1,21 +1,34 @@
|
|||
Areas mod for Minetest 0.4.8+
|
||||
=============================
|
||||
Areas mod for Minetest
|
||||
======================
|
||||
|
||||
Dependencies
|
||||
------------
|
||||
|
||||
Minetest 5.0.0+ is recommended, but 0.4.16+ should work as well.
|
||||
Minetest 5.0.0+
|
||||
|
||||
Optional support for following mods:
|
||||
|
||||
* [playerfactions](https://git.leagueh.xyz/katp32/playerfactions/) by [katp32](https://git.leagueh.xyz/katp32) & [Kalio_42](https://git.leagueh.xyz/Kalio_42)
|
||||
|
||||
|
||||
Configuration
|
||||
-------------
|
||||
|
||||
If you wish to specify configuration options, such as whether players are
|
||||
allowed to protect their own areas with the `protect` command (disabled by
|
||||
default), you should check config.lua and set the appropriate settings in your
|
||||
server's configuration file (probably `minetest.conf`).
|
||||
Open the tab `Settings -> All Settings -> Mods -> areas` to get a list of all
|
||||
possible settings.
|
||||
|
||||
For server owners: Check `settingtypes.txt` and modify your `minetest.conf`
|
||||
according to the wanted setting changes.
|
||||
|
||||
|
||||
|
||||
Tutorial
|
||||
--------
|
||||
|
||||
To protect an area you must first set the corner positions of the area.
|
||||
In order to set the corner positions you can run:
|
||||
1) Specify the corner positions of the area you would like to protect.
|
||||
Use one of the following commands:
|
||||
|
||||
* `/area_pos set` and punch the two corner nodes to set them.
|
||||
* `/area_pos set1/set2` and punch only the first or second corner node to
|
||||
set them one at a time.
|
||||
|
@ -23,25 +36,25 @@ In order to set the corner positions you can run:
|
|||
* `/area_pos1/2 X Y Z` to set one of the positions to the specified
|
||||
coordinates.
|
||||
|
||||
Once you have set the border positions you can protect the area by running one
|
||||
of the following commands:
|
||||
2) Protect the selected area by running one of the following commands:
|
||||
|
||||
* `/set_owner <OwnerName> <AreaName>` -- If you have the `areas` privilege.
|
||||
* `/protect <AreaName>` -- If you have the `areas` privilege or the server
|
||||
administrator has enabled area self-protection.
|
||||
|
||||
The area name is used only for informational purposes (so that you know what
|
||||
an area is for). It is not used for any other purpose.
|
||||
The area name is used only for informational purposes and has no functional
|
||||
importance.
|
||||
|
||||
For example: `/set_owner SomePlayer Mese city`
|
||||
|
||||
Now that you own an area you may want to add sub-owners to it. You can do this
|
||||
with the `add_owner` command. Anyone with an area can use the `add_owner`
|
||||
command on their areas. Before using the `add_owner` command you have to
|
||||
select the corners of the sub-area as you did for `set_owner`. If your markers
|
||||
are still around your original area and you want to grant access to your
|
||||
entire area you will not have to re-set them. You can also use `select_area` to
|
||||
place the markers at the corners of an existing area if you've reset your
|
||||
3) You now own an area. You may now add sub-owners to it if you want to (see command `/add_owner`). Before using the `/add_owner` command you have to
|
||||
select the corners of the sub-area as you did in step 1.
|
||||
|
||||
If your markers are still around your original area and you want to grant
|
||||
access to your entire area you will not have to re-set them. Use `/select_area` to place the markers at the corners of an existing area if you've reset your
|
||||
markers and want to grant access to a full area.
|
||||
The `add_owner` command expects three arguments:
|
||||
|
||||
The `/add_owner` command expects three arguments:
|
||||
1. The ID number of the parent area (the area that you want to add a
|
||||
sub-area to).
|
||||
2. The name of the player that will own the sub-area.
|
||||
|
@ -74,7 +87,7 @@ Commands
|
|||
|
||||
* `/remove_area <ID>` -- Removes an area that you own. Any sub-areas of that
|
||||
area are made sub-areas of the removed area's parent, if it exists.
|
||||
If the removed area has no parent it's sub-areas will have no parent.
|
||||
If the removed area has no parent its sub-areas will have no parent.
|
||||
|
||||
* `/recursive_remove_areas <ID>` -- Removes an area and all sub-areas of it.
|
||||
|
||||
|
@ -94,11 +107,21 @@ Commands
|
|||
* `/area_pos2 [X,Y,Z|X Y Z]` -- Sets area position two to your position or
|
||||
the one supplied.
|
||||
|
||||
* `/areas_cleanup` -- Removes all ownerless areas.
|
||||
Useful for cleaning after user deletion, for example using /remove_player.
|
||||
|
||||
* `/area_open <ID>` -- Toggle open/closed the specified area for everyone.
|
||||
|
||||
* `/area_faction_open <ID> <faction>` -- Toggle open/closed the specified
|
||||
area for members of the faction. Factions are created and managed by
|
||||
playerfactions mod.
|
||||
|
||||
License
|
||||
-------
|
||||
|
||||
Copyright (C) 2013 ShadowNinja
|
||||
Copyright (C) 2013-2017 ShadowNinja
|
||||
|
||||
Copyright (C) 2015-2020 various contributors
|
||||
|
||||
Licensed under the GNU LGPL version 2.1 or later.
|
||||
See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt
|
||||
|
||||
|
|
206
api.lua
|
@ -1,14 +1,70 @@
|
|||
local hudHandlers = {}
|
||||
|
||||
--plants to place in openfarming
|
||||
local plants = { ["farming:blueberries"]="air", ["farming:carrot"]="air", ["farming:coffee_beans"]="air", ["farming:corn"]="air", ["farming:cucumber"]="air",
|
||||
["farming:melon_slice"]="air", ["farming:potato"]="air", ["farming:pumpkin_slice"]="air", ["farming:raspberries"]="air", ["farming:rhubarb"]="air",
|
||||
["farming:tomato"]="air", ["farming:seed_cotton"]="air", ["farming:seed_wheat"]="air",["default:papyrus"]="air", ["farming:trellis"]="air",
|
||||
["farming:grapes"]="farming:trellis", ["farming:beanpole"]="air", ["farming:beans"]="farming:beanpole",
|
||||
}
|
||||
---plants to place in openfarming
|
||||
local plants = {
|
||||
["farming:beetroot"]="air", ["farming:blueberries"]="air", ["farming:cabbage"]="air",
|
||||
["farming:carrot"]="air", ["farming:chili_pepper"]="air", ["farming:coffee_beans"]="air",
|
||||
["farming:corn"]="air", ["farming:cucumber"]="air", ["farming:garlic_clove"]="air",
|
||||
["farming:melon_slice"]="air", ["farming:onion"]="air", ["default:papyrus"]="air",
|
||||
["farming:pea_pod"]="air", ["farming:peppercorn"]="air", ["farming:pineapple_top"]="air",
|
||||
["farming:potato"]="air", ["farming:pumpkin_slice"]="air", ["farming:raspberries"]="air",
|
||||
["farming:rhubarb"]="air",
|
||||
["farming:seed_barley"]="air", ["farming:seed_cotton"]="air", ["farming:seed_hemp"]="air",
|
||||
["farming:seed_mint"]="air", ["farming:seed_oat"]="air", ["farming:seed_rice"]="air",
|
||||
["farming:seed_rye"]="air", ["farming:seed_wheat"]="air",
|
||||
["farming:tomato"]="air",
|
||||
["farming:trellis"]="air", ["farming:grapes"]="farming:trellis",
|
||||
["farming:beanpole"]="air", ["farming:beans"]="farming:beanpole",
|
||||
["morefarming:seed_wildcarrot"]="air", ["morefarming:seed_teosinte"]="air",
|
||||
["morefarming:seed_carrot"]="air", ["morefarming:seed_corn"]="air",
|
||||
}
|
||||
|
||||
areas.registered_protection_conditions = {}
|
||||
areas.registered_on_adds = {}
|
||||
areas.registered_on_removes = {}
|
||||
areas.registered_on_moves = {}
|
||||
|
||||
areas.callback_origins = {}
|
||||
|
||||
function areas:registerProtectionCondition(func)
|
||||
table.insert(areas.registered_protection_conditions, func)
|
||||
local debug_info = debug.getinfo(func, "S")
|
||||
areas.callback_origins[func] = {
|
||||
mod = core.get_current_modname() or "??",
|
||||
source = debug_info.short_src or "??",
|
||||
line = debug_info.linedefined or "??"
|
||||
}
|
||||
end
|
||||
|
||||
function areas:registerOnAdd(func)
|
||||
table.insert(areas.registered_on_adds, func)
|
||||
end
|
||||
|
||||
function areas:registerOnRemove(func)
|
||||
table.insert(areas.registered_on_removes, func)
|
||||
end
|
||||
|
||||
function areas:registerOnMove(func)
|
||||
table.insert(areas.registered_on_moves, func)
|
||||
end
|
||||
|
||||
--- Adds a function as a HUD handler, it will be able to add items to the Areas HUD element.
|
||||
function areas:registerHudHandler(handler)
|
||||
table.insert(hudHandlers, handler)
|
||||
end
|
||||
|
||||
function areas:getExternalHudEntries(pos)
|
||||
local areas = {}
|
||||
for _, func in pairs(hudHandlers) do
|
||||
func(pos, areas)
|
||||
end
|
||||
return areas
|
||||
end
|
||||
|
||||
--- Returns a list of areas that include the provided position.
|
||||
function areas:getAreasAtPos(pos)
|
||||
local res = {}
|
||||
|
||||
if self.store then
|
||||
local a = self.store:get_areas_for_pos(pos, false, true)
|
||||
for store_id, store_area in pairs(a) do
|
||||
|
@ -58,22 +114,42 @@ function areas:getAreasIntersectingArea(pos1, pos2)
|
|||
return res
|
||||
end
|
||||
|
||||
-- Checks if the area is unprotected or owned by you
|
||||
-- Returns smallest area at position and its id or nil.
|
||||
-- If multiple areas have the same volume, larger id takes precedence.
|
||||
function areas:getSmallestAreaAtPos(pos)
|
||||
local smallest_area, smallest_id, volume
|
||||
local smallest_volume = math.huge
|
||||
for id, area in pairs(self:getAreasAtPos(pos)) do
|
||||
volume = (area.pos2.x - area.pos1.x + 1)
|
||||
* (area.pos2.y - area.pos1.y + 1)
|
||||
* (area.pos2.z - area.pos1.z + 1)
|
||||
if smallest_volume >= volume then
|
||||
smallest_area = area
|
||||
smallest_id = id
|
||||
smallest_volume = volume
|
||||
end
|
||||
end
|
||||
return smallest_area, smallest_id
|
||||
end
|
||||
|
||||
-- Checks if the area is unprotected, open, owned by player
|
||||
-- or player is part of faction of smallest area at position.
|
||||
function areas:canInteract(pos, name)
|
||||
if minetest.check_player_privs(name, self.adminPrivs) then
|
||||
return true
|
||||
end
|
||||
local owned = false
|
||||
if pos == nil then return not owned end -- pour éviter crash avec nénuphar
|
||||
for _, area in pairs(self:getAreasAtPos(pos)) do
|
||||
if area.owner == name or area.open then
|
||||
return true
|
||||
elseif area.openfarming then
|
||||
-- if area is openfarming
|
||||
local node = minetest.get_node(pos).name
|
||||
if not minetest.registered_nodes[node] then return false end
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if not player then return false end
|
||||
local area = self:getSmallestAreaAtPos(pos)
|
||||
-- No area, player owns it or area is open
|
||||
if not area
|
||||
or area.owner == name
|
||||
or area.open
|
||||
then
|
||||
return true
|
||||
elseif area.openfarming then
|
||||
-- if area is openfarming
|
||||
local player = minetest.get_player_by_name(name)
|
||||
local node = minetest.get_node(pos).name
|
||||
if player and minetest.registered_nodes[node] then
|
||||
local wstack = player:get_wielded_item():get_name()
|
||||
if wstack == "" then wstack = "hand" end
|
||||
|
||||
|
@ -86,13 +162,26 @@ function areas:canInteract(pos, name)
|
|||
if plants[wstack] ~= nil and plants[wstack] == node then
|
||||
return true
|
||||
end
|
||||
|
||||
owned = true
|
||||
end
|
||||
elseif areas.factions_available and area.faction_open then
|
||||
if (factions.version or 0) < 2 then
|
||||
local faction_name = factions.get_player_faction(name)
|
||||
if faction_name then
|
||||
for _, fname in ipairs(area.faction_open or {}) do
|
||||
if faction_name == fname then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
else
|
||||
owned = true
|
||||
for _, fname in ipairs(area.faction_open or {}) do
|
||||
if factions.player_is_in_faction(fname, name) then
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return not owned
|
||||
return false
|
||||
end
|
||||
|
||||
-- Returns a table (list) of all players that own an area
|
||||
|
@ -108,7 +197,7 @@ end
|
|||
-- Note that this fails and returns false when the specified area is fully
|
||||
-- owned by the player, but with multiple protection zones, none of which
|
||||
-- cover the entire checked area.
|
||||
-- @param name (optional) Player name. If not specified checks for any intersecting areas.
|
||||
-- @param name (optional) Player name. If not specified checks for any intersecting areas.
|
||||
-- @param allow_open Whether open areas should be counted as if they didn't exist.
|
||||
-- @return Boolean indicating whether the player can interact in that area.
|
||||
-- @return Un-owned intersecting area ID, if found.
|
||||
|
@ -153,74 +242,3 @@ function areas:canInteractInArea(pos1, pos2, name, allow_open)
|
|||
-- intersecting areas and they are all owned by the player.
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
|
||||
function areas:canMakeArea(pos1, pos2, name) --MFF crabman(25/02/2016) fix areas in areas
|
||||
if name and minetest.check_player_privs(name, self.adminPrivs) then
|
||||
return true
|
||||
end
|
||||
areas:sortPos(pos1, pos2)
|
||||
|
||||
local id_areas_intersect = {}
|
||||
local areas = self:getAreasIntersectingArea(pos1, pos2)
|
||||
|
||||
if not areas then return true end
|
||||
|
||||
for id, area in pairs(areas) do
|
||||
if area.owner == name and self:isSubarea(pos1, pos2, id) then
|
||||
return true
|
||||
end
|
||||
if not area.open and not self:isAreaOwner(id, name) then
|
||||
table.insert(id_areas_intersect, id)
|
||||
end
|
||||
end
|
||||
|
||||
if #id_areas_intersect > 0 then
|
||||
return false, id_areas_intersect[1]
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
|
||||
|
||||
--MFF crabman(5/03/2016 ) return special area pos if a spawn is set.
|
||||
--1 party (2 party in beds mod)
|
||||
function areas:getSpawn(pos)
|
||||
for _, area in pairs(areas:getAreasAtPos(pos)) do
|
||||
if area.spawn and area.spawn.x then
|
||||
return area.spawn
|
||||
end
|
||||
end
|
||||
return nil
|
||||
end
|
||||
|
||||
--MFF DEBUT crabman(17/09/2015 ) respawn player in special area(event) if a spawn is set.
|
||||
--1 party (2 party in beds mod)
|
||||
local dead_players = {}
|
||||
minetest.register_on_dieplayer(function(player)
|
||||
local player_name = player:get_player_name()
|
||||
if not player_name then return end
|
||||
local pos = player:getpos()
|
||||
if pos then
|
||||
dead_players[player_name] = pos
|
||||
end
|
||||
end)
|
||||
|
||||
|
||||
function areas:onRespawn(player)
|
||||
local player_name = player:get_player_name()
|
||||
if not player_name or not dead_players[player_name] then return false end
|
||||
local pos = dead_players[player_name]
|
||||
dead_players[player_name] = nil
|
||||
if pos then
|
||||
for _, area in pairs(areas:getAreasAtPos(pos)) do
|
||||
if area.spawn then
|
||||
player:setpos(area.spawn)
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
return false
|
||||
end
|
||||
--FIN
|
||||
|
|
64
api.md
Normal file
|
@ -0,0 +1,64 @@
|
|||
Areas mod API
|
||||
===
|
||||
|
||||
API list
|
||||
---
|
||||
|
||||
* `areas:registerHudHandler(handler)` - Registers a handler to add items to the Areas HUD. See [HUD](#hud).
|
||||
* `areas:registerProtectionCondition(func(pos1, pos2, name))` -
|
||||
See [Protection Conditions](#Protection-Conditions)
|
||||
* `areas:registerOnAdd(func(id, area))`
|
||||
* `areas:registerOnRemove(func(id))`
|
||||
* `areas:registerOnMove(func(id, area, pos1, pos2))`
|
||||
|
||||
|
||||
Protection Conditions
|
||||
---
|
||||
|
||||
With `areas:registerProtectionCondition(func(pos1, pos2, name))`
|
||||
you can register rules to control whether to allow or prohibit the creation of an area.
|
||||
|
||||
Return values:
|
||||
* `true` Forcefully allows the area creation. This overwrites the outcome of any
|
||||
previously executed conditions, including the default ones registered by this mod.
|
||||
* `false, errMsg` Disable the creation of the area and return an error message.
|
||||
* `nil` (or no return value) Enable the creation of the area,
|
||||
unless specified otherwise by the other registered callbacks.
|
||||
|
||||
|
||||
HUD
|
||||
---
|
||||
|
||||
If you are making a protection mod or a similar mod that adds invisible regions
|
||||
to the world, and you would like then to show up in the areas HUD element, you
|
||||
can register a callback to show your areas.
|
||||
|
||||
HUD handler specification:
|
||||
|
||||
* `handler(pos, list)`
|
||||
* `pos` - The position to check.
|
||||
* `list` - The list of area HUD elements, this should be modified in-place.
|
||||
|
||||
The area list item is a table containing a list of tables with the following fields:
|
||||
|
||||
* `id` - An identifier for the area. This should be a unique string in the format `mod:id`.
|
||||
* `name` - The name of the area.
|
||||
* `owner` - The player name of the region owner, if any.
|
||||
|
||||
All of the fields are optional but at least one of them must be set.
|
||||
|
||||
### Example
|
||||
|
||||
local function areas_hud_handler(pos, areas)
|
||||
local val = find_my_protection(pos)
|
||||
|
||||
if val then
|
||||
table.insert(areas, {
|
||||
id = "mod:"..val.id,
|
||||
name = val.name,
|
||||
owner = val.owner,
|
||||
})
|
||||
end
|
||||
end
|
||||
|
||||
areas:registerHudHandler(areas_hud_handler)
|
401
chatcommands.lua
|
@ -1,15 +1,16 @@
|
|||
local S = minetest.get_translator("areas")
|
||||
|
||||
minetest.register_chatcommand("protect", {
|
||||
params = "<AreaName>",
|
||||
description = "Protect your own area",
|
||||
params = S("<AreaName>"),
|
||||
description = S("Protect your own area"),
|
||||
privs = {[areas.config.self_protection_privilege]=true},
|
||||
func = function(name, param)
|
||||
if param == "" then
|
||||
return false, "Invalid usage, see /help protect."
|
||||
return false, S("Invalid usage, see /help @1.", "protect")
|
||||
end
|
||||
local pos1, pos2 = areas:getPos(name)
|
||||
if not (pos1 and pos2) then
|
||||
return false, "You need to select an area first."
|
||||
return false, S("You need to select an area first.")
|
||||
end
|
||||
|
||||
minetest.log("action", "/protect invoked, owner="..name..
|
||||
|
@ -19,38 +20,37 @@ minetest.register_chatcommand("protect", {
|
|||
|
||||
local canAdd, errMsg = areas:canPlayerAddArea(pos1, pos2, name)
|
||||
if not canAdd then
|
||||
return false, "You can't protect that area: "..errMsg
|
||||
return false, S("You can't protect that area: @1", errMsg)
|
||||
end
|
||||
|
||||
local id = areas:add(name, param, pos1, pos2, nil)
|
||||
areas:save()
|
||||
|
||||
return true, "Area protected. ID: "..id
|
||||
return true, S("Area protected. ID: @1", id)
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("set_owner", {
|
||||
params = "<PlayerName> <AreaName>",
|
||||
description = "Protect an area beetween two positions and give"
|
||||
params = S("<PlayerName>").." "..S("<AreaName>"),
|
||||
description = S("Protect an area between two positions and give"
|
||||
.." a player access to it without setting the parent of the"
|
||||
.." area to any existing area",
|
||||
.." area to any existing area"),
|
||||
privs = areas.adminPrivs,
|
||||
func = function(name, param)
|
||||
local ownerName, areaName = param:match('^(%S+)%s(.+)$')
|
||||
|
||||
if not ownerName then
|
||||
return false, "Incorrect usage, see /help set_owner."
|
||||
return false, S("Invalid usage, see /help @1.", "set_owner")
|
||||
end
|
||||
|
||||
local pos1, pos2 = areas:getPos(name)
|
||||
if not (pos1 and pos2) then
|
||||
return false, "You need to select an area first."
|
||||
return false, S("You need to select an area first.")
|
||||
end
|
||||
|
||||
if not areas:player_exists(ownerName) then
|
||||
return false, "The player \""
|
||||
..ownerName.."\" does not exist."
|
||||
return false, S("The player \"@1\" does not exist.", ownerName)
|
||||
end
|
||||
|
||||
minetest.log("action", name.." runs /set_owner. Owner = "..ownerName..
|
||||
|
@ -62,34 +62,33 @@ minetest.register_chatcommand("set_owner", {
|
|||
areas:save()
|
||||
|
||||
minetest.chat_send_player(ownerName,
|
||||
"You have been granted control over area #"..
|
||||
id..". Type /list_areas to show your areas.")
|
||||
return true, "Area protected. ID: "..id
|
||||
S("You have been granted control over area #@1. "..
|
||||
"Type /list_areas to show your areas.", id))
|
||||
return true, S("Area protected. ID: @1", id)
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("add_owner", {
|
||||
params = "<ParentID> <Player> <AreaName>",
|
||||
description = "Give a player access to a sub-area beetween two"
|
||||
params = S("<ParentID>").." "..S("<PlayerName>").." "..S("<AreaName>"),
|
||||
description = S("Give a player access to a sub-area between two"
|
||||
.." positions that have already been protected,"
|
||||
.." Use set_owner if you don't want the parent to be set.",
|
||||
.." Use set_owner if you don't want the parent to be set."),
|
||||
func = function(name, param)
|
||||
local pid, ownerName, areaName
|
||||
= param:match('^(%d+) ([^ ]+) (.+)$')
|
||||
local pid, ownerName, areaName = param:match('^(%d+) ([^ ]+) (.+)$')
|
||||
|
||||
if not pid then
|
||||
minetest.chat_send_player(name, "Incorrect usage, see /help add_owner")
|
||||
minetest.chat_send_player(name, S("Invalid usage, see /help @1.", "add_owner"))
|
||||
return
|
||||
end
|
||||
|
||||
local pos1, pos2 = areas:getPos(name)
|
||||
if not (pos1 and pos2) then
|
||||
return false, "You need to select an area first."
|
||||
return false, S("You need to select an area first.")
|
||||
end
|
||||
|
||||
if not areas:player_exists(ownerName) then
|
||||
return false, "The player \""..ownerName.."\" does not exist."
|
||||
return false, S("The player \"@1\" does not exist.", ownerName)
|
||||
end
|
||||
|
||||
minetest.log("action", name.." runs /add_owner. Owner = "..ownerName..
|
||||
|
@ -101,52 +100,52 @@ minetest.register_chatcommand("add_owner", {
|
|||
pid = tonumber(pid)
|
||||
if (not areas:isAreaOwner(pid, name)) or
|
||||
(not areas:isSubarea(pos1, pos2, pid)) then
|
||||
return false, "You can't protect that area."
|
||||
return false, S("You can't protect that area.")
|
||||
end
|
||||
|
||||
local id = areas:add(ownerName, areaName, pos1, pos2, pid)
|
||||
areas:save()
|
||||
|
||||
minetest.chat_send_player(ownerName,
|
||||
"You have been granted control over area #"..
|
||||
id..". Type /list_areas to show your areas.")
|
||||
return true, "Area protected. ID: "..id
|
||||
S("You have been granted control over area #@1. "..
|
||||
"Type /list_areas to show your areas.", id))
|
||||
return true, S("Area protected. ID: @1", id)
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("rename_area", {
|
||||
params = "<ID> <newName>",
|
||||
description = "Rename a area that you own",
|
||||
params = S("<ID>").." "..S("<newName>"),
|
||||
description = S("Rename an area that you own"),
|
||||
func = function(name, param)
|
||||
local id, newName = param:match("^(%d+)%s(.+)$")
|
||||
if not id then
|
||||
return false, "Invalid usage, see /help rename_area."
|
||||
return false, S("Invalid usage, see /help @1.", "rename_area")
|
||||
end
|
||||
|
||||
id = tonumber(id)
|
||||
if not id then
|
||||
return false, "That area doesn't exist."
|
||||
return false, S("That area doesn't exist.")
|
||||
end
|
||||
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
return true, "You don't own that area."
|
||||
return true, S("You don't own that area.")
|
||||
end
|
||||
|
||||
areas.areas[id].name = newName
|
||||
areas:save()
|
||||
return true, "Area renamed."
|
||||
return true, S("Area renamed.")
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("find_areas", {
|
||||
params = "<regexp>",
|
||||
description = "Find areas using a Lua regular expression",
|
||||
description = S("Find areas using a Lua regular expression"),
|
||||
privs = areas.adminPrivs,
|
||||
func = function(name, param)
|
||||
if param == "" then
|
||||
return false, "A regular expression is required."
|
||||
return false, S("A regular expression is required.")
|
||||
end
|
||||
|
||||
-- Check expression for validity
|
||||
|
@ -154,7 +153,7 @@ minetest.register_chatcommand("find_areas", {
|
|||
("Test [1]: Player (0,0,0) (0,0,0)"):find(param)
|
||||
end
|
||||
if not pcall(testRegExp) then
|
||||
return false, "Invalid regular expression."
|
||||
return false, S("Invalid regular expression.")
|
||||
end
|
||||
|
||||
local matches = {}
|
||||
|
@ -167,24 +166,57 @@ minetest.register_chatcommand("find_areas", {
|
|||
if #matches > 0 then
|
||||
return true, table.concat(matches, "\n")
|
||||
else
|
||||
return true, "No matches found."
|
||||
return true, S("No matches found.")
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("list_areas", {
|
||||
description = "List your areas, or all areas if you are an admin.",
|
||||
params = S("[<name>]"),
|
||||
description = S("List your areas. Admins can list all areas or those of a specific player."),
|
||||
func = function(name, param)
|
||||
local admin = minetest.check_player_privs(name, areas.adminPrivs)
|
||||
local admin_show_summary = admin
|
||||
local owner_name = name
|
||||
|
||||
if admin and #param > 0 then
|
||||
owner_name = param
|
||||
admin_show_summary = false
|
||||
end
|
||||
|
||||
local areaStrings = {}
|
||||
for id, area in pairs(areas.areas) do
|
||||
if admin or areas:isAreaOwner(id, name) then
|
||||
table.insert(areaStrings, areas:toString(id))
|
||||
if admin_show_summary then
|
||||
-- Summary per-player
|
||||
local indices = {}
|
||||
local counts = {} -- { [1] = name, [2] = count }, ...
|
||||
for _, area in pairs(areas.areas) do
|
||||
local i = indices[area.owner]
|
||||
if i then
|
||||
counts[i][2] = counts[i][2] + 1
|
||||
else
|
||||
table.insert(counts, { area.owner, 1 })
|
||||
indices[area.owner] = #counts
|
||||
end
|
||||
end
|
||||
-- Alphabatical name sorting
|
||||
table.sort(counts, function (kv_a, kv_b)
|
||||
return kv_a[1] < kv_b[1]
|
||||
end)
|
||||
-- Output
|
||||
for _, kv in ipairs(counts) do
|
||||
table.insert(areaStrings, S("@1 : @2 area(s)", kv[1], kv[2]))
|
||||
end
|
||||
else
|
||||
-- Detailed list
|
||||
for id, area in pairs(areas.areas) do
|
||||
if areas:isAreaOwner(id, owner_name) then
|
||||
table.insert(areaStrings, areas:toString(id))
|
||||
end
|
||||
end
|
||||
end
|
||||
if #areaStrings == 0 then
|
||||
return true, "No visible areas."
|
||||
return true, S("No visible areas.")
|
||||
end
|
||||
return true, table.concat(areaStrings, "\n")
|
||||
end
|
||||
|
@ -192,152 +224,194 @@ minetest.register_chatcommand("list_areas", {
|
|||
|
||||
|
||||
minetest.register_chatcommand("recursive_remove_areas", {
|
||||
params = "<id>",
|
||||
description = "Recursively remove areas using an id",
|
||||
params = S("<ID>"),
|
||||
description = S("Recursively remove areas using an ID"),
|
||||
func = function(name, param)
|
||||
local id = tonumber(param)
|
||||
if not id then
|
||||
return false, "Invalid usage, see"
|
||||
.." /help recursive_remove_areas"
|
||||
return false, S("Invalid usage, see"
|
||||
.." /help @1.", "recursive_remove_areas")
|
||||
end
|
||||
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
return false, "Area "..id.." does not exist or is"
|
||||
.." not owned by you."
|
||||
return false, S("Area @1 does not exist or is"
|
||||
.." not owned by you.", id)
|
||||
end
|
||||
|
||||
areas:remove(id, true)
|
||||
areas:save()
|
||||
return true, "Removed area "..id.." and it's sub areas."
|
||||
return true, S("Removed area @1 and its sub areas.", id)
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("remove_area", {
|
||||
params = "<id>",
|
||||
description = "Remove an area using an id",
|
||||
params = S("<ID>"),
|
||||
description = S("Remove an area using an ID"),
|
||||
func = function(name, param)
|
||||
local id = tonumber(param)
|
||||
if not id then
|
||||
return false, "Invalid usage, see /help remove_area"
|
||||
return false, S("Invalid usage, see /help @1.", "remove_area")
|
||||
end
|
||||
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
return false, "Area "..id.." does not exist or"
|
||||
.." is not owned by you."
|
||||
return false, S("Area @1 does not exist or"
|
||||
.." is not owned by you.", id)
|
||||
end
|
||||
|
||||
areas:remove(id)
|
||||
areas:save()
|
||||
return true, "Removed area "..id
|
||||
return true, S("Removed area @1", id)
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("change_owner", {
|
||||
params = "<ID> <NewOwner>",
|
||||
description = "Change the owner of an area using it's ID",
|
||||
params = S("<ID>").." "..S("<NewOwner>"),
|
||||
description = S("Change the owner of an area using its ID"),
|
||||
func = function(name, param)
|
||||
local id, newOwner = param:match("^(%d+)%s(%S+)$")
|
||||
if not id then
|
||||
return false, "Invalid usage, see"
|
||||
.." /help change_owner."
|
||||
return false, S("Invalid usage, see"
|
||||
.." /help @1.", "change_owner")
|
||||
end
|
||||
|
||||
if not areas:player_exists(newOwner) then
|
||||
return false, "The player \""..newOwner
|
||||
.."\" does not exist."
|
||||
return false, S("The player \"@1\" does not exist.", newOwner)
|
||||
end
|
||||
|
||||
id = tonumber(id)
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
return false, "Area "..id.." does not exist"
|
||||
.." or is not owned by you."
|
||||
return false, S("Area @1 does not exist"
|
||||
.." or is not owned by you.", id)
|
||||
end
|
||||
areas.areas[id].owner = newOwner
|
||||
areas:save()
|
||||
minetest.chat_send_player(newOwner,
|
||||
("%s has given you control over the area %q (ID %d).")
|
||||
:format(name, areas.areas[id].name, id))
|
||||
return true, "Owner changed."
|
||||
S("@1 has given you control over the area \"@2\" (ID @3).",
|
||||
name, areas.areas[id].name, id))
|
||||
return true, S("Owner changed.")
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("area_open", {
|
||||
params = "<ID>",
|
||||
description = "Toggle an area open (anyone can interact) or closed",
|
||||
params = S("<ID>"),
|
||||
description = S("Toggle an area open (anyone can interact) or closed"),
|
||||
func = function(name, param)
|
||||
local id = tonumber(param)
|
||||
if not id then
|
||||
return false, "Invalid usage, see /help area_open."
|
||||
return false, S("Invalid usage, see /help @1.", "area_open")
|
||||
end
|
||||
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
return false, "Area "..id.." does not exist"
|
||||
.." or is not owned by you."
|
||||
return false, S("Area @1 does not exist"
|
||||
.." or is not owned by you.", id)
|
||||
end
|
||||
local open = not areas.areas[id].open
|
||||
-- Save false as nil to avoid inflating the DB.
|
||||
areas.areas[id].open = open or nil
|
||||
areas:save()
|
||||
return true, ("Area %s."):format(open and "opened" or "closed")
|
||||
return true, open and S("Area opened.") or S("Area closed.")
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("area_openfarming", {
|
||||
params = "<ID>",
|
||||
description = "Toggle an area open (anyone can interact farming) or closed",
|
||||
func = function(name, param)
|
||||
local id = tonumber(param)
|
||||
if not id then
|
||||
return false, "Invalid usage, see /help area_openfarming."
|
||||
end
|
||||
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
return false, "Area "..id.." does not exist"
|
||||
minetest.register_chatcommand(
|
||||
"area_openfarming", {
|
||||
params = "<ID>",
|
||||
description = "Toggle an area as open farming (anyone can harvest and plant) or closed",
|
||||
func = function(name, param)
|
||||
local id = tonumber(param)
|
||||
if not id then
|
||||
return false, "Invalid usage, see /help area_openfarming."
|
||||
end
|
||||
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
return false, "Area "..id.." does not exist"
|
||||
.." or is not owned by you."
|
||||
end
|
||||
local open = not areas.areas[id].openfarming
|
||||
-- Save false as nil to avoid inflating the DB.
|
||||
areas.areas[id].openfarming = open or nil
|
||||
areas:save()
|
||||
return true, ("Area %s to farming."):format(open and "opened" or "closed")
|
||||
end
|
||||
local openfarming = not areas.areas[id].openfarming
|
||||
-- Save false as nil to avoid inflating the DB.
|
||||
areas.areas[id].openfarming = openfarming or nil
|
||||
areas:save()
|
||||
return true, ("Area %s to farming."):format(openfarming and "opened" or "closed")
|
||||
end
|
||||
})
|
||||
|
||||
if areas.factions_available then
|
||||
minetest.register_chatcommand("area_faction_open", {
|
||||
params = S("<ID> [faction_name]"),
|
||||
description = S("Toggle an area open/closed for members in your faction."),
|
||||
func = function(name, param)
|
||||
local params = param:split(" ")
|
||||
|
||||
local id = tonumber(params[1])
|
||||
local faction_name = params[2]
|
||||
|
||||
if not id or not faction_name then
|
||||
return false, S("Invalid usage, see /help @1.", "area_faction_open")
|
||||
end
|
||||
|
||||
if not areas:isAreaOwner(id, name) then
|
||||
return false, S("Area @1 does not exist"
|
||||
.." or is not owned by you.", id)
|
||||
end
|
||||
|
||||
if not factions.get_owner(faction_name) then
|
||||
return false, S("Faction doesn't exists")
|
||||
end
|
||||
local fnames = areas.areas[id].faction_open or {}
|
||||
local pos = table.indexof(fnames, faction_name)
|
||||
if pos < 0 then
|
||||
-- Add new faction to the list
|
||||
table.insert(fnames, faction_name)
|
||||
else
|
||||
table.remove(fnames, pos)
|
||||
end
|
||||
if #fnames == 0 then
|
||||
-- Save {} as nil to avoid inflating the DB.
|
||||
fnames = nil
|
||||
end
|
||||
areas.areas[id].faction_open = fnames
|
||||
areas:save()
|
||||
return true, fnames and S("Area is open for members of: @1", table.concat(fnames, ", "))
|
||||
or S("Area closed for faction members.")
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
minetest.register_chatcommand("move_area", {
|
||||
params = "<ID>",
|
||||
description = "Move (or resize) an area to the current positions.",
|
||||
params = S("<ID>"),
|
||||
description = S("Move (or resize) an area to the current positions."),
|
||||
privs = areas.adminPrivs,
|
||||
func = function(name, param)
|
||||
local id = tonumber(param)
|
||||
if not id then
|
||||
return false, "Invalid usage, see /help move_area."
|
||||
return false, S("Invalid usage, see /help @1.", "move_area")
|
||||
end
|
||||
|
||||
local area = areas.areas[id]
|
||||
if not area then
|
||||
return false, "Area does not exist."
|
||||
return false, S("Area does not exist.")
|
||||
end
|
||||
|
||||
local pos1, pos2 = areas:getPos(name)
|
||||
if not pos1 then
|
||||
return false, "You need to select an area first."
|
||||
return false, S("You need to select an area first.")
|
||||
end
|
||||
|
||||
areas:move(id, area, pos1, pos2)
|
||||
areas:save()
|
||||
|
||||
return true, "Area successfully moved."
|
||||
return true, S("Area successfully moved.")
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("area_info", {
|
||||
description = "Get information about area configuration and usage.",
|
||||
description = S("Get information about area configuration and usage."),
|
||||
func = function(name, param)
|
||||
local lines = {}
|
||||
local privs = minetest.get_player_privs(name)
|
||||
|
@ -359,27 +433,24 @@ minetest.register_chatcommand("area_info", {
|
|||
local max_size = has_high_limit and
|
||||
size_limit_high or size_limit
|
||||
|
||||
-- Privilege information
|
||||
local self_prot_line = ("Self protection is %sabled"):format(
|
||||
self_prot and "en" or "dis")
|
||||
if self_prot and prot_priv then
|
||||
self_prot_line = self_prot_line..
|
||||
(" %s have the neccessary privilege (%q).")
|
||||
:format(
|
||||
has_prot_priv and "and you" or
|
||||
"but you don't",
|
||||
prot_priv)
|
||||
else
|
||||
self_prot_line = self_prot_line.."."
|
||||
end
|
||||
-- Self protection information
|
||||
local self_prot_line = self_prot and S("Self protection is enabled.") or
|
||||
S("Self protection is disabled.")
|
||||
table.insert(lines, self_prot_line)
|
||||
-- Privilege information
|
||||
local priv_line = has_prot_priv and
|
||||
S("You have the necessary privilege (\"@1\").", prot_priv) or
|
||||
S("You don't have the necessary privilege (\"@1\").", prot_priv)
|
||||
table.insert(lines, priv_line)
|
||||
if privs.areas then
|
||||
table.insert(lines, "You are an area"..
|
||||
" administrator (\"areas\" privilege).")
|
||||
table.insert(lines, S("You are an area"..
|
||||
" administrator (\"areas\" privilege)."))
|
||||
elseif has_high_limit then
|
||||
table.insert(lines,
|
||||
"You have extended area protection"..
|
||||
" limits (\"areas_high_limit\" privilege).")
|
||||
S("You have extended area protection"..
|
||||
" limits (\"areas_high_limit\" privilege)."))
|
||||
elseif privs.megabuilder then
|
||||
table.insert(lines, "You are a megabuilder (\"megabuilder\" privilege).")
|
||||
end
|
||||
|
||||
-- Area count
|
||||
|
@ -389,26 +460,23 @@ minetest.register_chatcommand("area_info", {
|
|||
area_num = area_num + 1
|
||||
end
|
||||
end
|
||||
local count_line = ("You have %d area%s"):format(
|
||||
area_num, area_num == 1 and "" or "s")
|
||||
if privs.areas then
|
||||
count_line = count_line..
|
||||
" and have no area protection limits."
|
||||
elseif can_prot then
|
||||
count_line = count_line..(", out of a maximum of %d.")
|
||||
:format(max_count)
|
||||
end
|
||||
table.insert(lines, count_line)
|
||||
table.insert(lines, S("You have @1 areas.", area_num))
|
||||
|
||||
-- Area limit
|
||||
local area_limit_line = (privs.areas or privs.megabuilder) and
|
||||
S("Limit: no area count limit") or
|
||||
S("Limit: @1 areas", max_count)
|
||||
table.insert(lines, area_limit_line)
|
||||
|
||||
-- Area size limits
|
||||
local function size_info(str, size)
|
||||
table.insert(lines, ("%s spanning up to %dx%dx%d.")
|
||||
:format(str, size.x, size.y, size.z))
|
||||
table.insert(lines, S("@1 spanning up to @2x@3x@4.",
|
||||
str, size.x, size.y, size.z))
|
||||
end
|
||||
local function priv_limit_info(priv, max_count, max_size)
|
||||
size_info(("Players with the %q privilege"..
|
||||
" can protect up to %d areas"):format(
|
||||
priv, max_count), max_size)
|
||||
local function priv_limit_info(lpriv, lmax_count, lmax_size)
|
||||
size_info(S("Players with the \"@1\" privilege"..
|
||||
" can protect up to @2 areas", lpriv, lmax_count),
|
||||
lmax_size)
|
||||
end
|
||||
if self_prot then
|
||||
if privs.areas then
|
||||
|
@ -416,8 +484,11 @@ minetest.register_chatcommand("area_info", {
|
|||
limit, size_limit)
|
||||
priv_limit_info("areas_high_limit",
|
||||
limit_high, size_limit_high)
|
||||
table.insert(lines, "Players with the \"megabuilder\" privilege can protect unlimited areas in size and number.")
|
||||
elseif privs.megabuilder then
|
||||
table.insert(lines, "You can protect areas unlimited in size and number.")
|
||||
elseif has_prot_priv then
|
||||
size_info("You can protect areas", max_size)
|
||||
size_info(S("You can protect areas"), max_size)
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -426,62 +497,26 @@ minetest.register_chatcommand("area_info", {
|
|||
})
|
||||
|
||||
|
||||
--MFF DEBUT crabman(17/09/2015 ) respawn player at in special area(event) if a spawn is set.
|
||||
minetest.register_chatcommand("area_addspawn", {
|
||||
params = "<ID>",
|
||||
privs = areas.adminPrivs,
|
||||
description = "Define special spawn for area",
|
||||
func = function(name, param)
|
||||
local id = param:match("^(%d+)")
|
||||
if not id then
|
||||
return false, "Invalid usage, see /help area_addspawn."
|
||||
end
|
||||
minetest.register_chatcommand("areas_cleanup", {
|
||||
description = S("Removes all ownerless areas"),
|
||||
privs = areas.adminPrivs,
|
||||
func = function()
|
||||
local total, count = 0, 0
|
||||
|
||||
id = tonumber(id)
|
||||
if not id then
|
||||
return false, "Error, Param id must be int."
|
||||
end
|
||||
local aareas = areas.areas
|
||||
for id, _ in pairs(aareas) do
|
||||
local owner = aareas[id].owner
|
||||
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if not player then
|
||||
return false, "Error, there is not player"
|
||||
end
|
||||
local pos = player:getpos()
|
||||
if not pos then
|
||||
return false, "Error, there is not pos."
|
||||
end
|
||||
if not areas:player_exists(owner) then
|
||||
areas:remove(id)
|
||||
count = count + 1
|
||||
end
|
||||
|
||||
if not areas.areas[id] then
|
||||
return false, "Area ".. id .." does not exist."
|
||||
total = total + 1
|
||||
end
|
||||
areas.areas[id].spawn = pos
|
||||
areas:save()
|
||||
return true, "spawn of area ".. id .." defined."
|
||||
|
||||
return true, "Total areas: " .. total .. ", Removed " ..
|
||||
count .. " areas. New count: " .. (total - count)
|
||||
end
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("area_delspawn", {
|
||||
params = "<ID>",
|
||||
privs = areas.adminPrivs,
|
||||
description = "Delete special spawn of area",
|
||||
func = function(name, param)
|
||||
local id = param:match("^(%d+)")
|
||||
if not id then
|
||||
return false, "Invalid usage, see /help area_delspawn."
|
||||
end
|
||||
|
||||
id = tonumber(id)
|
||||
if not id then
|
||||
return false, "Error, Param id must be int."
|
||||
end
|
||||
|
||||
if not areas.areas[id] then
|
||||
return false, "Area ".. id .." does not exist."
|
||||
end
|
||||
areas.areas[id].spawn = nil
|
||||
areas:save()
|
||||
return true, "spawn of area ".. id .." deleted."
|
||||
end
|
||||
})
|
||||
-- FIN
|
||||
|
||||
|
|
128
hud.lua
|
@ -1,85 +1,89 @@
|
|||
-- This is inspired by the landrush mod by Bremaweb
|
||||
|
||||
local S = minetest.get_translator("areas")
|
||||
areas.hud = {}
|
||||
areas.hud.refresh = 0
|
||||
|
||||
minetest.register_globalstep(function(dtime)
|
||||
areas.hud.refresh = areas.hud.refresh + dtime
|
||||
if areas.hud.refresh > areas.config["tick"] then
|
||||
areas.hud.refresh = 0
|
||||
else
|
||||
return
|
||||
end
|
||||
|
||||
local function tick()
|
||||
for _, player in pairs(minetest.get_connected_players()) do
|
||||
local name = player:get_player_name()
|
||||
local pos = vector.round(player:getpos())
|
||||
local area_text = "No area(s)\n\n"
|
||||
local area_owner_name = ""
|
||||
local mod_owner = 0
|
||||
local mod_open = 0
|
||||
local mod_farming = 0
|
||||
local area_name = ""
|
||||
local nb_areas = 0
|
||||
local pos = vector.round(player:get_pos())
|
||||
pos = vector.apply(pos, function(p)
|
||||
return math.max(math.min(p, 2147483), -2147483)
|
||||
end)
|
||||
local areaStrings = {}
|
||||
|
||||
for id, area in pairs(areas:getAreasAtPos(pos)) do
|
||||
nb_areas = nb_areas+1
|
||||
if areas:isAreaOwner(id, name) then
|
||||
mod_owner = 1
|
||||
local faction_info
|
||||
if area.faction_open and areas.factions_available then
|
||||
-- Gather and clean up disbanded factions
|
||||
local changed = false
|
||||
for i, fac_name in ipairs(area.faction_open) do
|
||||
if not factions.get_owner(fac_name) then
|
||||
table.remove(area.faction_open, i)
|
||||
changed = true
|
||||
end
|
||||
end
|
||||
if #area.faction_open == 0 then
|
||||
-- Prevent DB clutter, remove value
|
||||
area.faction_open = nil
|
||||
else
|
||||
faction_info = table.concat(area.faction_open, ", ")
|
||||
end
|
||||
|
||||
if changed then
|
||||
areas:save()
|
||||
end
|
||||
end
|
||||
|
||||
if area.open then
|
||||
mod_open = 1
|
||||
end
|
||||
if area.openfarming then
|
||||
mod_farming = 1
|
||||
end
|
||||
|
||||
if not area.parent then
|
||||
area_owner_name = area.owner
|
||||
area_name = area.name
|
||||
end
|
||||
table.insert(areaStrings, ("%s [%u] (%s%s%s)")
|
||||
:format(area.name, id, area.owner,
|
||||
area.open and S(":open") or area.openfarming and ":openfarming" or "",
|
||||
faction_info and ":"..faction_info or ""))
|
||||
end
|
||||
|
||||
local icon = "areas_not_area.png"
|
||||
if nb_areas > 0 then
|
||||
local plural = ""
|
||||
if nb_areas > 1 then
|
||||
plural = "s"
|
||||
end
|
||||
area_text = ("%s\nOwner: %s\n%u area" .. plural):format(area_name, area_owner_name, nb_areas)
|
||||
icon = ("areas_%u_%u_%u.png"):format(mod_owner, mod_open, mod_farming)
|
||||
for i, area in pairs(areas:getExternalHudEntries(pos)) do
|
||||
local str = ""
|
||||
if area.name then str = area.name .. " " end
|
||||
if area.id then str = str.."["..area.id.."] " end
|
||||
if area.owner then str = str.."("..area.owner..")" end
|
||||
table.insert(areaStrings, str)
|
||||
end
|
||||
if not areas.hud[name] then
|
||||
areas.hud[name] = {}
|
||||
areas.hud[name].icon = player:hud_add({
|
||||
hud_elem_type = "image",
|
||||
position = {x=0,y=1},
|
||||
scale = {x=1,y=1},
|
||||
offset = {x=26,y=-60},
|
||||
text = icon,
|
||||
})
|
||||
|
||||
areas.hud[name].areas_id = player:hud_add({
|
||||
hud_elem_type = "text",
|
||||
local areaString = S("Areas:")
|
||||
if #areaStrings > 0 then
|
||||
areaString = areaString.."\n"..
|
||||
table.concat(areaStrings, "\n")
|
||||
end
|
||||
local hud = areas.hud[name]
|
||||
if not hud then
|
||||
hud = {}
|
||||
areas.hud[name] = hud
|
||||
hud.areasId = player:hud_add({
|
||||
[minetest.features.hud_def_type_field and "type" or "hud_elem_type"] = "text", -- compatible with older versions
|
||||
name = "Areas",
|
||||
number = 0xFFFFFF,
|
||||
position = {x=0, y=1},
|
||||
offset = {x=48, y=-40},
|
||||
text = area_text,
|
||||
scale = {x=1, y=1},
|
||||
offset = {x=8, y=-8},
|
||||
text = areaString,
|
||||
scale = {x=200, y=60},
|
||||
alignment = {x=1, y=-1},
|
||||
})
|
||||
areas.hud[name].old_area_text = area_text
|
||||
areas.hud[name].old_icon = icon
|
||||
else
|
||||
if areas.hud[name].old_area_text ~= area_text then
|
||||
player:hud_change(areas.hud[name].areas_id, "text", area_text)
|
||||
areas.hud[name].old_area_text = area_text
|
||||
end
|
||||
if areas.hud[name].old_icon ~= icon then
|
||||
player:hud_change(areas.hud[name].icon, "text", icon)
|
||||
areas.hud[name].old_icon = icon
|
||||
end
|
||||
hud.oldAreas = areaString
|
||||
return
|
||||
elseif hud.oldAreas ~= areaString then
|
||||
player:hud_change(hud.areasId, "text", areaString)
|
||||
hud.oldAreas = areaString
|
||||
end
|
||||
end
|
||||
minetest.after(1.5, tick)
|
||||
end
|
||||
|
||||
tick()
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
areas.hud[player:get_player_name()] = nil
|
||||
end)
|
||||
|
||||
|
|
19
init.lua
|
@ -4,6 +4,8 @@
|
|||
|
||||
areas = {}
|
||||
|
||||
areas.factions_available = minetest.get_modpath("playerfactions") and true
|
||||
|
||||
areas.adminPrivs = {areas=true}
|
||||
areas.startTime = os.clock()
|
||||
|
||||
|
@ -19,21 +21,28 @@ dofile(areas.modpath.."/hud.lua")
|
|||
|
||||
areas:load()
|
||||
|
||||
local S = minetest.get_translator("areas")
|
||||
|
||||
minetest.register_privilege("areas", {
|
||||
description = "Can administer areas."
|
||||
description = S("Can administer areas."),
|
||||
give_to_singleplayer = false
|
||||
})
|
||||
minetest.register_privilege("areas_high_limit", {
|
||||
description = "Can can more, bigger areas."
|
||||
description = S("Can protect more, bigger areas."),
|
||||
give_to_singleplayer = false
|
||||
})
|
||||
-- Mega_builder privilege -- MFF
|
||||
minetest.register_privilege("megabuilder", {
|
||||
description = "Can protect an infinite amount of areas."
|
||||
})
|
||||
|
||||
if not minetest.registered_privileges[areas.config.self_protection_privilege] then
|
||||
minetest.register_privilege(areas.config.self_protection_privilege, {
|
||||
description = "Can protect areas.",
|
||||
description = S("Can protect areas."),
|
||||
})
|
||||
end
|
||||
|
||||
if minetest.setting_getbool("log_mod") then
|
||||
if minetest.settings:get_bool("log_mods") then
|
||||
local diffTime = os.clock() - areas.startTime
|
||||
minetest.log("action", "areas loaded in "..diffTime.."s.")
|
||||
end
|
||||
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
local S = minetest.get_translator("areas")
|
||||
|
||||
local old_is_protected = minetest.is_protected
|
||||
function minetest.is_protected(pos, name)
|
||||
|
@ -11,9 +12,8 @@ minetest.register_on_protection_violation(function(pos, name)
|
|||
if not areas:canInteract(pos, name) then
|
||||
local owners = areas:getNodeOwners(pos)
|
||||
minetest.chat_send_player(name,
|
||||
("%s is protected by %s."):format(
|
||||
S("@1 is protected by @2.",
|
||||
minetest.pos_to_string(pos),
|
||||
table.concat(owners, ", ")))
|
||||
end
|
||||
end)
|
||||
|
||||
|
|
168
internal.lua
|
@ -1,23 +1,29 @@
|
|||
-- Mega_builder privilege
|
||||
minetest.register_privilege("megabuilder","Can protect an infinite amount of areas.")
|
||||
local S = minetest.get_translator("areas")
|
||||
|
||||
function areas:player_exists(name)
|
||||
return minetest.get_auth_handler().get_auth(name) ~= nil
|
||||
end
|
||||
|
||||
local safe_file_write = minetest.safe_file_write
|
||||
if safe_file_write == nil then
|
||||
function safe_file_write(path, content)
|
||||
local file, err = io.open(path, "w")
|
||||
if err then
|
||||
return err
|
||||
end
|
||||
file:write(content)
|
||||
file:close()
|
||||
end
|
||||
end
|
||||
|
||||
-- Save the areas table to a file
|
||||
function areas:save()
|
||||
local datastr = minetest.serialize(self.areas)
|
||||
local datastr = minetest.write_json(self.areas)
|
||||
if not datastr then
|
||||
minetest.log("error", "[areas] Failed to serialize area data!")
|
||||
return
|
||||
end
|
||||
local file, err = io.open(self.config.filename, "w")
|
||||
if err then
|
||||
return err
|
||||
end
|
||||
file:write(datastr)
|
||||
file:close()
|
||||
return safe_file_write(self.config.filename, datastr)
|
||||
end
|
||||
|
||||
-- Load the areas table from the save file
|
||||
|
@ -27,10 +33,19 @@ function areas:load()
|
|||
self.areas = self.areas or {}
|
||||
return err
|
||||
end
|
||||
self.areas = minetest.deserialize(file:read("*a"))
|
||||
local data = file:read("*a")
|
||||
if data:sub(1, 1) == "[" then
|
||||
self.areas, err = minetest.parse_json(data)
|
||||
else
|
||||
self.areas, err = minetest.deserialize(data)
|
||||
end
|
||||
if type(self.areas) ~= "table" then
|
||||
self.areas = {}
|
||||
end
|
||||
if err and #data > 10 then
|
||||
minetest.log("error", "[areas] Failed to load area data: " ..
|
||||
tostring(err))
|
||||
end
|
||||
file:close()
|
||||
self:populateStore()
|
||||
end
|
||||
|
@ -42,7 +57,7 @@ end
|
|||
function areas:checkAreaStoreId(sid)
|
||||
if not sid then
|
||||
minetest.log("error", "AreaStore failed to find an ID for an "
|
||||
.."area! Falling back to iterative area checking.")
|
||||
.."area! Falling back to iterative area checking.")
|
||||
self.store = nil
|
||||
self.store_ids = nil
|
||||
end
|
||||
|
@ -88,6 +103,11 @@ function areas:add(owner, name, pos1, pos2, parent)
|
|||
owner = owner,
|
||||
parent = parent
|
||||
}
|
||||
|
||||
for i=1, #areas.registered_on_adds do
|
||||
areas.registered_on_adds[i](id, self.areas[id])
|
||||
end
|
||||
|
||||
-- Add to AreaStore
|
||||
if self.store then
|
||||
local sid = self.store:insert_area(pos1, pos2, tostring(id))
|
||||
|
@ -98,7 +118,7 @@ function areas:add(owner, name, pos1, pos2, parent)
|
|||
return id
|
||||
end
|
||||
|
||||
--- Remove a area, and optionally it's children recursively.
|
||||
--- Remove a area, and optionally its children recursively.
|
||||
-- If a area is deleted non-recursively the children will
|
||||
-- have the removed area's parent as their new parent.
|
||||
function areas:remove(id, recurse)
|
||||
|
@ -120,6 +140,10 @@ function areas:remove(id, recurse)
|
|||
end
|
||||
end
|
||||
|
||||
for i=1, #areas.registered_on_removes do
|
||||
areas.registered_on_removes[i](id)
|
||||
end
|
||||
|
||||
-- Remove main entry
|
||||
self.areas[id] = nil
|
||||
|
||||
|
@ -135,6 +159,10 @@ function areas:move(id, area, pos1, pos2)
|
|||
area.pos1 = pos1
|
||||
area.pos2 = pos2
|
||||
|
||||
for i=1, #areas.registered_on_moves do
|
||||
areas.registered_on_moves[i](id, area, pos1, pos2)
|
||||
end
|
||||
|
||||
if self.store then
|
||||
self.store:remove_area(areas.store_ids[id])
|
||||
local sid = self.store:insert_area(pos1, pos2, tostring(id))
|
||||
|
@ -167,7 +195,7 @@ function areas:isSubarea(pos1, pos2, id)
|
|||
end
|
||||
end
|
||||
|
||||
-- Returns a table (list) of children of an area given it's identifier
|
||||
-- Returns a table (list) of children of an area given its identifier
|
||||
function areas:getChildren(id)
|
||||
local children = {}
|
||||
for cid, area in pairs(self.areas) do
|
||||
|
@ -178,64 +206,93 @@ function areas:getChildren(id)
|
|||
return children
|
||||
end
|
||||
|
||||
-- Checks if the user has sufficient privileges.
|
||||
-- If the player is not a administrator it also checks
|
||||
-- if the area intersects other areas that they do not own.
|
||||
-- Also checks the size of the area and if the user already
|
||||
-- has more than max_areas.
|
||||
-- checks all possible restrictions registered with
|
||||
-- areas:registerProtectionCondition
|
||||
-- builtin callbacks below
|
||||
function areas:canPlayerAddArea(pos1, pos2, name)
|
||||
local allowed = true
|
||||
local errMsg
|
||||
for i=1, #areas.registered_protection_conditions do
|
||||
local res, msg = areas.registered_protection_conditions[i](pos1, pos2, name)
|
||||
if res == true then
|
||||
-- always allow to protect, no matter of other conditions
|
||||
return true
|
||||
elseif res == false then
|
||||
-- there might be another callback that returns true, so we can't break here
|
||||
allowed = false
|
||||
-- save the first error that occurred
|
||||
errMsg = errMsg or msg
|
||||
elseif res ~= nil then
|
||||
local origin = areas.callback_origins[areas.registered_protection_conditions[i]]
|
||||
error("\n[Mod] areas: Invalid api usage from mod '" ..
|
||||
origin.mod .. "' in callback registerProtectionCondition() at " ..
|
||||
origin.source .. ":" .. origin.line)
|
||||
end
|
||||
end
|
||||
|
||||
return allowed, errMsg
|
||||
end
|
||||
|
||||
-- Checks if the user has sufficient privileges.
|
||||
areas:registerProtectionCondition(function(pos1, pos2, name)
|
||||
local privs = minetest.get_player_privs(name)
|
||||
if privs.areas then
|
||||
-- always allow administrators to create areas
|
||||
return true
|
||||
end
|
||||
|
||||
-- Check self protection privilege, if it is enabled,
|
||||
-- and if the area is too big.
|
||||
if not self.config.self_protection or
|
||||
-- Check self protection privilege
|
||||
if not areas.config.self_protection or
|
||||
not privs[areas.config.self_protection_privilege] then
|
||||
return false, "Self protection is disabled or you do not have"
|
||||
.." the necessary privilege."
|
||||
return false, S("Self protection is disabled or you do not have"
|
||||
.." the necessary privilege.")
|
||||
end
|
||||
end)
|
||||
|
||||
-- MFF: megabuilders skip checks on size and number of areas.
|
||||
if not privs["megabuilder"] then
|
||||
-- Check size
|
||||
-- check if the area is too big
|
||||
-- NALC: megabuilders skip checks on size and number of areas
|
||||
areas:registerProtectionCondition(function(pos1, pos2, name)
|
||||
local privs = minetest.get_player_privs(name)
|
||||
if not privs.megabuilder then
|
||||
local max_size = privs.areas_high_limit and
|
||||
self.config.self_protection_max_size_high or
|
||||
self.config.self_protection_max_size
|
||||
areas.config.self_protection_max_size_high or
|
||||
areas.config.self_protection_max_size
|
||||
if
|
||||
(pos2.x - pos1.x) > max_size.x or
|
||||
(pos2.y - pos1.y) > max_size.y or
|
||||
(pos2.z - pos1.z) > max_size.z then
|
||||
return false, "Area is too big."
|
||||
end
|
||||
|
||||
-- Check number of areas the user has and make sure it not above the max
|
||||
local count = 0
|
||||
for _, area in pairs(self.areas) do
|
||||
if area.owner == name then
|
||||
count = count + 1
|
||||
end
|
||||
end
|
||||
local max_areas = privs.areas_high_limit and
|
||||
self.config.self_protection_max_areas_high or
|
||||
self.config.self_protection_max_areas
|
||||
if count >= max_areas then
|
||||
return false, "You have reached the maximum amount of"
|
||||
.." areas that you are allowed to protect."
|
||||
(pos2.x - pos1.x + 1) > max_size.x or
|
||||
(pos2.y - pos1.y + 1) > max_size.y or
|
||||
(pos2.z - pos1.z + 1) > max_size.z then
|
||||
return false, S("Area is too big.")
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
-- Check intersecting areas
|
||||
local can, id = self:canMakeArea(pos1, pos2, name) --MFF crabman(25/02/2016) fix areas in areas
|
||||
-- Check number of areas the user has and make sure it not above the max
|
||||
areas:registerProtectionCondition(function(pos1, pos2, name)
|
||||
local privs = minetest.get_player_privs(name)
|
||||
local count = 0
|
||||
for _, area in pairs(areas.areas) do
|
||||
if area.owner == name then
|
||||
count = count + 1
|
||||
end
|
||||
end
|
||||
local max_areas = privs.areas_high_limit and
|
||||
areas.config.self_protection_max_areas_high or
|
||||
areas.config.self_protection_max_areas
|
||||
if count >= max_areas then
|
||||
return false, S("You have reached the maximum amount of"
|
||||
.." areas that you are allowed to protect.")
|
||||
end
|
||||
end)
|
||||
|
||||
-- checks if the area intersects other areas that the player do not own.
|
||||
areas:registerProtectionCondition(function(pos1, pos2, name)
|
||||
local can, id = areas:canInteractInArea(pos1, pos2, name)
|
||||
if not can then
|
||||
local area = self.areas[id]
|
||||
return false, ("The area intersects with %s [%u] (%s).")
|
||||
:format(area.name, id, area.owner)
|
||||
local area = areas.areas[id]
|
||||
return false, S("The area intersects with @1 [@2] (@3).",
|
||||
area.name, id, area.owner)
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
end)
|
||||
|
||||
-- Given a id returns a string in the format:
|
||||
-- "name [id]: owner (x1, y1, z1) (x2, y2, z2) -> children"
|
||||
|
@ -288,4 +345,3 @@ function areas:isAreaOwner(id, name)
|
|||
end
|
||||
return false
|
||||
end
|
||||
|
||||
|
|
56
legacy.lua
|
@ -1,25 +1,26 @@
|
|||
-- This file contains functions to convert from
|
||||
-- the old areas format and other compatability code.
|
||||
local S = minetest.get_translator("areas")
|
||||
|
||||
minetest.register_chatcommand("legacy_load_areas", {
|
||||
params = "<version>",
|
||||
description = "Loads, converts, and saves the areas from"
|
||||
.." a legacy save file.",
|
||||
params = S("<version>"),
|
||||
description = S("Loads, converts, and saves the areas from"
|
||||
.." a legacy save file."),
|
||||
privs = {areas=true, server=true},
|
||||
func = function(name, param)
|
||||
minetest.chat_send_player(name, "Converting areas...")
|
||||
minetest.chat_send_player(name, S("Converting areas…"))
|
||||
local version = tonumber(param)
|
||||
if version == 0 then
|
||||
err = areas:node_ownership_load()
|
||||
local err = areas:node_ownership_load()
|
||||
if err then
|
||||
minetest.chat_send_player(name, "Error loading legacy file: "..err)
|
||||
minetest.chat_send_player(name, S("Error loading legacy file: @1", err))
|
||||
return
|
||||
end
|
||||
else
|
||||
minetest.chat_send_player(name, "Invalid version number. (0 allowed)")
|
||||
minetest.chat_send_player(name, S("Invalid version number. (0 allowed)"))
|
||||
return
|
||||
end
|
||||
minetest.chat_send_player(name, "Legacy file loaded.")
|
||||
minetest.chat_send_player(name, S("Legacy file loaded."))
|
||||
|
||||
for k, area in pairs(areas.areas) do
|
||||
-- New position format
|
||||
|
@ -34,20 +35,21 @@ minetest.register_chatcommand("legacy_load_areas", {
|
|||
areas:sortPos(area.pos1, area.pos2)
|
||||
|
||||
-- Add name
|
||||
area.name = "unnamed"
|
||||
area.name = S("unnamed")
|
||||
|
||||
-- Remove ID
|
||||
area.id = nil
|
||||
end
|
||||
minetest.chat_send_player(name, "Table format updated.")
|
||||
minetest.chat_send_player(name, S("Table format updated."))
|
||||
|
||||
areas:save()
|
||||
minetest.chat_send_player(name, "Converted areas saved. Done.")
|
||||
minetest.chat_send_player(name, S("Converted areas saved. Done."))
|
||||
end
|
||||
})
|
||||
|
||||
function areas:node_ownership_load()
|
||||
local filename = minetest.get_worldpath().."/owners.tbl"
|
||||
local tables, err
|
||||
tables, err = loadfile(filename)
|
||||
if err then
|
||||
return err
|
||||
|
@ -104,35 +106,3 @@ function areas.hasOwner(pos)
|
|||
end
|
||||
return false
|
||||
end
|
||||
|
||||
IsPlayerNodeOwner = areas.isNodeOwner
|
||||
GetNodeOwnerName = areas.getNodeOwnerName
|
||||
HasOwner = areas.hasOwner
|
||||
|
||||
-- This is entirely untested and may break in strange and new ways.
|
||||
if areas.config.legacy_table then
|
||||
owner_defs = setmetatable({}, {
|
||||
__index = function(table, key)
|
||||
local a = rawget(areas.areas, key)
|
||||
if not a then return a end
|
||||
local b = {}
|
||||
for k, v in pairs(a) do b[k] = v end
|
||||
b.x1, b.y1, b.z1 = b.pos1.x, b.pos1.y, b.pos1.z
|
||||
b.x2, b.y1, b.z2 = b.pos2.x, b.pos2.y, b.pos2.z
|
||||
b.pos1, b.pos2 = nil, nil
|
||||
b.id = key
|
||||
return b
|
||||
end,
|
||||
__newindex = function(table, key, value)
|
||||
local a = value
|
||||
a.pos1, a.pos2 = {x=a.x1, y=a.y1, z=a.z1},
|
||||
{x=a.x2, y=a.y2, z=a.z2}
|
||||
a.x1, a.y1, a.z1, a.x2, a.y2, a.z2 =
|
||||
nil, nil, nil, nil, nil, nil
|
||||
a.name = a.name or "unnamed"
|
||||
a.id = nil
|
||||
return rawset(areas.areas, key, a)
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
|
|
137
locale/areas.fr.tr
Normal file
|
@ -0,0 +1,137 @@
|
|||
# textdomain: areas
|
||||
|
||||
|
||||
|
||||
### chatcommands.lua ###
|
||||
|
||||
<AreaName>=<NomZone>
|
||||
<ID> [faction_name]=<ID> [nom_de_faction]
|
||||
<NewOwner>=<NouveauPropriétaire>
|
||||
<ParentID>=<IDZonePrincipale>
|
||||
<PlayerName>=<NomJoueur>
|
||||
<newName>=<NouveauNom>
|
||||
@1 has given you control over the area "@2" (ID @3).=@1 vous a donné le contrôle de la zone "@2" (ID @3).
|
||||
@1 spanning up to @2x@3x@4.=@1 s’étendant jusqu’à @2x@3x@4.
|
||||
A regular expression is required.=Une expression régulière est requise.
|
||||
Area @1 does not exist or is not owned by you.=La zone @1 n’existe pas ou ne vous appartient pas.
|
||||
Area closed for faction members.=Zone fermée aux membres de la faction.
|
||||
Area closed.=Zone fermée.
|
||||
Area does not exist.=La zone n’existe pas.
|
||||
Area is open for members of: @1=Zone ouverte aux membres de ces factions : @1
|
||||
Area opened.=Zone ouverte.
|
||||
Area protected. ID: @1=Zone protégée. ID : @1
|
||||
Area renamed.=Zone renommée.
|
||||
Area successfully moved.=Zone déplacée avec succès.
|
||||
Change the owner of an area using its ID=Change le propriétaire d’une zone en utilisant son ID.
|
||||
Faction doesn't exists=La faction n'existe pas
|
||||
Find areas using a Lua regular expression=Trouve les zones en utilisant une expression régulière Lua.
|
||||
Get information about area configuration and usage.=Obtient des informations sur la configuration des zones et l’utilisation des zones.
|
||||
|
||||
Give a player access to a sub-area between two positions that have already been protected, Use set_owner if you don't want the parent to be set.=Donne au joueur accès aux sous-zones entre deux positions qui ont déjà été protégées ; utilisez set_owner si vous ne voulez pas que la zone pricipale soit définie.
|
||||
|
||||
Invalid regular expression.=Expression régulière invalide.
|
||||
Limit: @1 areas=Limite: @1 zones.
|
||||
Limit: no area count limit=Limite: pas de limite de nombre de zones.
|
||||
List your areas, or all areas if you are an admin.=Liste vos zones, ou toutes les zones si vous êtes administrateur.
|
||||
Move (or resize) an area to the current positions.=Déplace (ou redimensionne) une zone aux positions actuelles.
|
||||
No matches found.=Aucun résultat.
|
||||
No visible areas.=Pas de zone visible.
|
||||
Owner changed.=Propriétaire changé.
|
||||
Players with the "@1" privilege can protect up to @2 areas=Les joueurs avec le privilège "@1" peuvent protéger jusqu’à @2 zones
|
||||
|
||||
Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area=Protège une zone entre deux positions et donne à un joueur accès à cette zone sans définir la zone principale de cette zone ni aucune zone existante.
|
||||
|
||||
Protect your own area=Protège votre zone.
|
||||
Recursively remove areas using an ID=Supprime les zones récursivement en utilisant un ID.
|
||||
Remove an area using an ID=Supprime une zone en utilisant son ID.
|
||||
Removed area @1=Zone @1 supprimée.
|
||||
Removed area @1 and its sub areas.=Zone @1 et ses sous-zones supprimées.
|
||||
Removes all ownerless areas=Supprime toutes les zones sans propriétaire
|
||||
Rename an area that you own=Renomme une zone qui vous appartient.
|
||||
Self protection is disabled.=L’autoprotection est désactivée.
|
||||
Self protection is enabled.=L’autoprotection est activée.
|
||||
That area doesn't exist.=La zone n’existe pas.
|
||||
The player "@1" does not exist.=Le joueur "@1" n’existe pas.
|
||||
Toggle an area open (anyone can interact) or closed=Bascule entre zone ouverte (tout le monde peut intéragir) ou fermée.
|
||||
Toggle an area open/closed for members in your faction.=Bascule entre zone ouverte/fermée pour les membres de votre faction.
|
||||
You are an area administrator ("areas" privilege).=Vous êtes un administrateur de zone (privilège "areas").
|
||||
You can protect areas=Vous pouvez protéger des zones.
|
||||
You can't protect that area.=Vous ne pouvez pas protéger cette zone.
|
||||
You can't protect that area: @1=Vous ne pouvez pas protéger cette zone : @1.
|
||||
You don't have the necessary privilege ("@1").=Vous n’avez pas le privilège nécessaire ("@1").
|
||||
You don't own that area.=Vous ne possédez pas cette zone.
|
||||
You have @1 areas.=Vous avez @1 zones.
|
||||
|
||||
You have been granted control over area #@1. Type /list_areas to show your areas.=Vous avez reçu l’autorisation de contrôler la zone #@1.
|
||||
|
||||
You have extended area protection limits ("areas_high_limit" privilege).=Votre limite de protection de zones est étendue (privilège "areas_high_limit").
|
||||
|
||||
You have the necessary privilege ("@1").=Vous avez le privilège nécessaire ("@1").
|
||||
You need to select an area first.=Vous devez sélectionner une zone d’abord.
|
||||
|
||||
### chatcommands.lua ###
|
||||
### pos.lua ###
|
||||
|
||||
<ID>=<ID>
|
||||
Invalid usage, see /help @1.=Utilisation incorrecte, voir /help @1.
|
||||
|
||||
### hud.lua ###
|
||||
|
||||
:open= : ouverte
|
||||
Areas:=Zones :
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Can administer areas.=Permet d’administrer des zones.
|
||||
Can protect areas.=Permet de protéger des zones.
|
||||
Can protect more, bigger areas.=Permet de protéger plus, et de plus grandes zones.
|
||||
|
||||
### interact.lua ###
|
||||
|
||||
@1 is protected by @2.=@1 est protégée par @2.
|
||||
|
||||
### internal.lua ###
|
||||
|
||||
Area is too big.=La zone est trop grande.
|
||||
|
||||
Self protection is disabled or you do not have the necessary privilege.=L’autoprotection est désactivée ou vous n’avez pas le privilège nécessaire.
|
||||
|
||||
The area intersects with @1 [@2] (@3).=La zone a une intersection avec @1 [@2] (@3).
|
||||
|
||||
You have reached the maximum amount of areas that you are allowed to protect.=Vous avez atteint le nombre maximum de zones que vous êtes autorisé à protéger.
|
||||
|
||||
|
||||
### legacy.lua ###
|
||||
|
||||
<version>=<version>
|
||||
Converted areas saved. Done.=Zones converties sauvegardées. Fait.
|
||||
Converting areas…=Conversion des zones…
|
||||
Error loading legacy file: @1=Erreur lors du chargement du fichier : @1
|
||||
Invalid version number. (0 allowed)=Numéro de version invalide. (0 autorisé)
|
||||
Legacy file loaded.=Fichier obsolète chargé.
|
||||
|
||||
Loads, converts, and saves the areas from a legacy save file.=Charge, fait la conversion et sauvegarde les zones depuis un fichier de sauvegarde obsolète.
|
||||
|
||||
Table format updated.=Format de tableau mis à jour.
|
||||
unnamed=Non nommé
|
||||
|
||||
### pos.lua ###
|
||||
|
||||
<not set>=<no définie>
|
||||
Area @1 selected.=Zone @1 sélectionnée.
|
||||
Area position @1 set to @2=Position @1 de la zone définie à @2.
|
||||
Position @1 set to @2=Position @1 définie à @2.
|
||||
Position @1: =Position @1 :
|
||||
Select an area by ID.=Sélectionnez une zone par son ID.
|
||||
Select position @1 by punching a node.=Sélectionnez une position @1 en frappant un bloc.
|
||||
Select positions by punching two nodes.=Sélectionnez une position en frappant deux blocs.
|
||||
|
||||
Set area protection region position @1 to your location or the one specified=Définit la position @1 de la région de protection de zone à votre position ou à celle spécifiée.
|
||||
|
||||
Set area protection region, position 1, or position 2 by punching nodes, or display the region=Définit la région de protection de zone, la position 1, ou la position 2 en frappant des blocs, ou en affichant la région.
|
||||
|
||||
The area @1 does not exist.=La zone @1 n’existe pas.
|
||||
Unable to get position.=Impossible d’obtenir la position.
|
||||
Unknown subcommand: @1=Sous-commande inconnue : @1
|
||||
|
||||
Relative coordinates is not supported on this server. Please upgrade Minetest to 5.7.0 or newer versions.=
|
137
locale/areas.it.tr
Normal file
|
@ -0,0 +1,137 @@
|
|||
# textdomain: areas
|
||||
|
||||
|
||||
|
||||
### chatcommands.lua ###
|
||||
|
||||
<AreaName>=<NomeArea>
|
||||
<ID> [faction_name]= <ID> [nome_fazione]
|
||||
<NewOwner>=<NuovoProprietario>
|
||||
<ParentID>=<IDparent>
|
||||
<PlayerName>=<NomeGiocatore>
|
||||
<newName>=<nuovoNome>
|
||||
@1 has given you control over the area "@2" (ID @3).=@1 ti ha dato il controllo sull'area "@2" (ID @3).
|
||||
@1 spanning up to @2x@3x@4.=@1 si estende fino a @2x@3@4.
|
||||
A regular expression is required.=È necessaria una espressione regolare.
|
||||
Area @1 does not exist or is not owned by you.=L'area @1 non esiste o non è di tua proprietà.
|
||||
Area closed for faction members.=Area chiusa per i membri della fazione.
|
||||
Area closed.=Area chiusa.
|
||||
Area does not exist.=L'area non esiste.
|
||||
Area is open for members of: @1=L'area è aperta ai membri di: @1
|
||||
Area opened.=Area aperta.
|
||||
Area protected. ID: @1=Area protetta. ID: @1
|
||||
Area renamed.=Area rinominata.
|
||||
Area successfully moved.=Area spostata con successo.
|
||||
Change the owner of an area using its ID=Cambia il proprietario di un'area usando il suo ID
|
||||
Faction doesn't exists=La fazione non esiste
|
||||
Find areas using a Lua regular expression=Trova aree usando una espressione regolare Lua
|
||||
Get information about area configuration and usage.=Ottieni informazioni sulla configurazione e l'uso delle aree.
|
||||
|
||||
Give a player access to a sub-area between two positions that have already been protected, Use set_owner if you don't want the parent to be set.=Dai a un giocatore l'accesso a una sotto-area tra due posizioni che sono già state protette, usa set_owner se non vuoi che sia impostato il parent.
|
||||
|
||||
Invalid regular expression.=Espressione regolare non valida.
|
||||
Limit: @1 areas=Limite: @1 aree
|
||||
Limit: no area count limit=Limite: nessun limite al numero delle aree
|
||||
List your areas, or all areas if you are an admin.=Elenca le tue aree, o tutte le aree se sei un amministratore.
|
||||
Move (or resize) an area to the current positions.=Sposta (o ridimensiona) un'area alle posizioni attuali.
|
||||
No matches found.=Nessuna corrispondenza trovata.
|
||||
No visible areas.=Nessuna area visibile.
|
||||
Owner changed.=Proprietario cambiato.
|
||||
Players with the "@1" privilege can protect up to @2 areas=I giocatori col privilegio "@1" possono proteggere fino a @2 aree
|
||||
|
||||
Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area=Proteggi un'area tra due posizioni e danne l'accesso a un giocatore senza impostare il parent dell'area a qualsiasi area esistente
|
||||
|
||||
Protect your own area=Proteggi la tua area
|
||||
Recursively remove areas using an ID=Elimina ricorsivamente delle aree usando un ID
|
||||
Remove an area using an ID=Elimina un'area usando un ID
|
||||
Removed area @1=Eliminata l'area @1
|
||||
Removed area @1 and its sub areas.=Eliminata l'area @1 e le sue sotto-aree.
|
||||
Removes all ownerless areas=
|
||||
Rename an area that you own=Rinomina un'area che ti appartiene
|
||||
Self protection is disabled.=L'auto-protezione è disattivata.
|
||||
Self protection is enabled.=L'auto-protezione è attivata.
|
||||
That area doesn't exist.=Quell'area non esiste.
|
||||
The player "@1" does not exist.=Il giocatore "@1" non esiste.
|
||||
Toggle an area open (anyone can interact) or closed=Apri o chiudi un'area (chiunque può interagirvi)
|
||||
Toggle an area open/closed for members in your faction.=Apri o chiudi un'area per i membri della tua fazione.
|
||||
You are an area administrator ("areas" privilege).=Sei un amministratore di aree (privilegio "areas")
|
||||
You can protect areas=Puoi proteggere aree
|
||||
You can't protect that area.=Non puoi proteggere quell'area.
|
||||
You can't protect that area: @1=Non puoi proteggere quell'area: @1
|
||||
You don't have the necessary privilege ("@1").=Non hai il privilegio necessario ("@1")
|
||||
You don't own that area.=Non possiedi quell'area.
|
||||
You have @1 areas.=Hai @1 aree.
|
||||
|
||||
You have been granted control over area #@1. Type /list_areas to show your areas.=Ti è stato concesso il controllo sull'area #@1. Digita /list_areas per mostrare le tue aree.
|
||||
|
||||
You have extended area protection limits ("areas_high_limit" privilege).=Hai limiti di protezione aree estesi (privilegio "areas_high_limit")
|
||||
|
||||
You have the necessary privilege ("@1").=Hai il privilegio necessario ("@1")
|
||||
You need to select an area first.=Prima devi selezionare un'area.
|
||||
|
||||
### chatcommands.lua ###
|
||||
### pos.lua ###
|
||||
|
||||
<ID>=<ID>
|
||||
Invalid usage, see /help @1.=Utilizzo non valido, si veda /help @1.
|
||||
|
||||
### hud.lua ###
|
||||
|
||||
:open=:aperta
|
||||
Areas:=Aree:
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Can administer areas.=
|
||||
Can protect areas.=
|
||||
Can protect more, bigger areas.=
|
||||
|
||||
### interact.lua ###
|
||||
|
||||
@1 is protected by @2.=@1 è protetta da @2.
|
||||
|
||||
### internal.lua ###
|
||||
|
||||
Area is too big.=L'area è troppo grande.
|
||||
|
||||
Self protection is disabled or you do not have the necessary privilege.=L'auto-protezione è disattivata o non possiedi il privilegio necessario.
|
||||
|
||||
The area intersects with @1 [@2] (@3).=L'area interseca con @1 [@2] (@3).
|
||||
|
||||
You have reached the maximum amount of areas that you are allowed to protect.=Hai raggiunto il numero massimo di aree che ti è consentito proteggere.
|
||||
|
||||
|
||||
### legacy.lua ###
|
||||
|
||||
<version>=<versione>
|
||||
Converted areas saved. Done.=Aree convertite salvate. Fatto.
|
||||
Converting areas…=Conversione delle aree...
|
||||
Error loading legacy file: @1=Errore nel caricamento del file precedente: @1
|
||||
Invalid version number. (0 allowed)=Numero di versione non valido. (0 permesso)
|
||||
Legacy file loaded.=File precedente caricato.
|
||||
|
||||
Loads, converts, and saves the areas from a legacy save file.=Carica, converte e salva le aree da un file di salvataggio precedente.
|
||||
|
||||
Table format updated.=Aggiornato il formato della tabella.
|
||||
unnamed=innominato
|
||||
|
||||
### pos.lua ###
|
||||
|
||||
<not set>=<non impostato>
|
||||
Area @1 selected.=Area @1 selezionata.
|
||||
Area position @1 set to @2=Posizione @1 dell'area impostata a @2
|
||||
Position @1 set to @2=Posizione @1 impostata a @2
|
||||
Position @1: =Posizione @1:
|
||||
Select an area by ID.=Scegli un'area tramite l'ID.
|
||||
Select position @1 by punching a node.=Seleziona la posizione @1 colpendo un nodo.
|
||||
Select positions by punching two nodes.=Seleziona le posizioni colpendo due nodi.
|
||||
|
||||
Set area protection region position @1 to your location or the one specified=Imposta la protezione area della posizione @1 della regione alla tua posizione o quella specificata
|
||||
|
||||
Set area protection region, position 1, or position 2 by punching nodes, or display the region=Imposta la protezione area della regione, posizione 1, o posizione 2, colpendo due nodi, o mostra la regione
|
||||
|
||||
The area @1 does not exist.=L'area @1 non esiste.
|
||||
Unable to get position.=Impossibile ottenere la posizione.
|
||||
Unknown subcommand: @1=Sotto-comando sconosciuto: @1
|
||||
|
||||
Relative coordinates is not supported on this server. Please upgrade Minetest to 5.7.0 or newer versions.=
|
137
locale/areas.ru.tr
Normal file
|
@ -0,0 +1,137 @@
|
|||
# textdomain: areas
|
||||
|
||||
|
||||
|
||||
### chatcommands.lua ###
|
||||
|
||||
<AreaName>=<имя_территории>
|
||||
<ID> [faction_name]=<ID> [имя_фракции]
|
||||
<NewOwner>=<новый_владелец>
|
||||
<ParentID>=<ID_родительской>
|
||||
<PlayerName>=<имя_игрока>
|
||||
<newName>=<новое_имя>
|
||||
@1 has given you control over the area "@2" (ID @3).=@1 передал вам территорию "@2" (ID @3).
|
||||
@1 spanning up to @2x@3x@4.=@1 размером до @2x@3x@4.
|
||||
A regular expression is required.=Не указано регулярное выражение.
|
||||
Area @1 does not exist or is not owned by you.=Территория @1 не существует или Вы не имеете к ней доступа.
|
||||
Area closed for faction members.=Территория закрыта для игроков из фракций.
|
||||
Area closed.=Территория закрыта.
|
||||
Area does not exist.=Территория не существует.
|
||||
Area is open for members of: @1=Территория открыта для игроков из фракций: @1
|
||||
Area opened.=Территория открыта.
|
||||
Area protected. ID: @1=Территория защищена. ID: @1
|
||||
Area renamed.=Территория переименована.
|
||||
Area successfully moved.=Территория успешно перенесена.
|
||||
Change the owner of an area using its ID=Изменить владельца территории по её ID
|
||||
Faction doesn't exists=Фракция не существует.
|
||||
Find areas using a Lua regular expression=Поиск территорий с использованием регулярных выражений Lua
|
||||
Get information about area configuration and usage.=Получить информацию о конфигурации и использовании защиты территорий.
|
||||
|
||||
Give a player access to a sub-area between two positions that have already been protected, Use set_owner if you don't want the parent to be set.=Дать игроку доступ к выделенной территории, создав дополнительный регион. Используйте set_owner, если вы не хотите привязки к родительской территории.
|
||||
|
||||
Invalid regular expression.=Неверное регулярное выражение.
|
||||
Limit: @1 areas=Ограничение: @1 территорий(я)
|
||||
Limit: no area count limit=Ограничение: нет ограничений на кол-во территорий
|
||||
List your areas, or all areas if you are an admin.=Вывести список доступных Вам территорий или всех существующих территорий, если вы администратор.
|
||||
Move (or resize) an area to the current positions.=Переместить (или изменить размер) территории.
|
||||
No matches found.=Совпадений не найдено.
|
||||
No visible areas.=Нет доступных территорий.
|
||||
Owner changed.=Владелец изменён.
|
||||
Players with the "@1" privilege can protect up to @2 areas=Игроки, имеющие привилегию "@1" могут защищать до @2 территорий
|
||||
|
||||
Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area=Защитить территорию между двумя позициями и дать игроку доступ к ней без привязки к родительскому региону.
|
||||
|
||||
Protect your own area=Защитить вашу территорию
|
||||
Recursively remove areas using an ID=Рекурсивное удаление территорий (вместе с дочерними) по его ID
|
||||
Remove an area using an ID=Удаление территории по его ID
|
||||
Removed area @1=Удалена территория @1
|
||||
Removed area @1 and its sub areas.=Удалена территория @1 и её дочерние территории.
|
||||
Removes all ownerless areas=Удалить все бесхозные территории (без владельца)
|
||||
Rename an area that you own=Переименовать территорию, которой вы владеете.
|
||||
Self protection is disabled.=Защита своих территорий отключена.
|
||||
Self protection is enabled.=Защита своих территорий включена.
|
||||
That area doesn't exist.=Территория не существует.
|
||||
The player "@1" does not exist.=Игрок "@1" не существует.
|
||||
Toggle an area open (anyone can interact) or closed=Открыть/закрыть территорию для других игроков
|
||||
Toggle an area open/closed for members in your faction.=Открыть/закрыть территорию для игроков вашей фракции.
|
||||
You are an area administrator ("areas" privilege).=Вы можете управлять всеми территориями (привилегия "areas")
|
||||
You can protect areas=Вы можете защищать территории
|
||||
You can't protect that area.=Вы не можете установить защиту на эту территорию.
|
||||
You can't protect that area: @1=Вы не можете установить защиту на территорию: @1
|
||||
You don't have the necessary privilege ("@1").=У Вас нет необходимой привилегии ("@1").
|
||||
You don't own that area.=Вы не являетесь владельцем этой территории.
|
||||
You have @1 areas.=У вас @1 территорий.
|
||||
|
||||
You have been granted control over area #@1. Type /list_areas to show your areas.=Вам выдан доступ к территории #@1.
|
||||
|
||||
You have extended area protection limits ("areas_high_limit" privilege).=У вас увеличенный лимит на кол-во создаваемых вами защищённых территорий
|
||||
|
||||
You have the necessary privilege ("@1").=У вас есть необходимая привилегия ("@1").
|
||||
You need to select an area first.=Сначала необходимо выделить территорию.
|
||||
|
||||
### chatcommands.lua ###
|
||||
### pos.lua ###
|
||||
|
||||
<ID>=
|
||||
Invalid usage, see /help @1.=Неверное использование, см. /help @1.
|
||||
|
||||
### hud.lua ###
|
||||
|
||||
:open=:открытая
|
||||
Areas:=Территории:
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Can administer areas.=Может управлять территориями.
|
||||
Can protect areas.=Может создавать защищённые территории.
|
||||
Can protect more, bigger areas.=Может создавать защищённые территории больше территорий и с бОльшим размером.
|
||||
|
||||
### interact.lua ###
|
||||
|
||||
@1 is protected by @2.=@1 - принадлежит @2.
|
||||
|
||||
### internal.lua ###
|
||||
|
||||
Area is too big.=Территория слишком велика.
|
||||
|
||||
Self protection is disabled or you do not have the necessary privilege.=Возможность защиты территорий отключена или же Вы не имеете необходимых привилегий.
|
||||
|
||||
The area intersects with @1 [@2] (@3).=Территория пересекается с @1 [@2] (@3).
|
||||
|
||||
You have reached the maximum amount of areas that you are allowed to protect.=Вы достигли максимально допустимого количества на создание защищённых территорий.
|
||||
|
||||
|
||||
### legacy.lua ###
|
||||
|
||||
<version>=<версия>
|
||||
Converted areas saved. Done.=Готово. Сконвертированные территории сохранены.
|
||||
Converting areas…=Конвертирование территорий…
|
||||
Error loading legacy file: @1=Ошибка загрузки файла с устаревшим форматом: @1
|
||||
Invalid version number. (0 allowed)=Неверный номер версии. (поддерживается 0)
|
||||
Legacy file loaded.=Файл с устаревшим форматом загружен.
|
||||
|
||||
Loads, converts, and saves the areas from a legacy save file.=Загружает, конвертирует и сохраняет территории из файла с устаревшим форматом.
|
||||
|
||||
Table format updated.=Формат обновлён.
|
||||
unnamed=без_названия
|
||||
|
||||
### pos.lua ###
|
||||
|
||||
<not set>=<не_установлена>
|
||||
Area @1 selected.=Территория @1 выбрана.
|
||||
Area position @1 set to @2=Позиция @1 установлена в @2
|
||||
Position @1 set to @2=Позиция @1 установлена в @2
|
||||
Position @1: =Позиция @1:
|
||||
Select an area by ID.=Выбрать территорию по её ID.
|
||||
Select position @1 by punching a node.=Установите позицию @1, ударив по блоку.
|
||||
Select positions by punching two nodes.=Установите позиции, ударив по двум блокам.
|
||||
|
||||
Set area protection region position @1 to your location or the one specified=Установить позицию @1 для выбора защищаемой территории
|
||||
|
||||
Set area protection region, position 1, or position 2 by punching nodes, or display the region=Установить позиции 1 и/или 2, ударяя по блокам, или вывести ранее установленные позиции
|
||||
|
||||
The area @1 does not exist.=Территория @1 не существует.
|
||||
Unable to get position.=Не удалось получить позицию.
|
||||
Unknown subcommand: @1=Неизвестная под-команда/аргумент.
|
||||
|
||||
Relative coordinates is not supported on this server. Please upgrade Minetest to 5.7.0 or newer versions.=
|
137
locale/areas.zh_CN.tr
Normal file
|
@ -0,0 +1,137 @@
|
|||
# textdomain: areas
|
||||
|
||||
|
||||
|
||||
### chatcommands.lua ###
|
||||
|
||||
<AreaName>=<保护区名称>
|
||||
<ID> [faction_name]=<保护区编号> [派系名称]
|
||||
<NewOwner>=<新拥有者>
|
||||
<ParentID>=<上级保护区编号>
|
||||
<PlayerName>=<玩家名称>
|
||||
<newName>=<新名称>
|
||||
@1 has given you control over the area "@2" (ID @3).=@1 已将保护区“@2”(编号 @3)的控制权交与您。
|
||||
@1 spanning up to @2x@3x@4.=@1,最大为 @2x@3x@4。
|
||||
A regular expression is required.=需要正则表达式。
|
||||
Area @1 does not exist or is not owned by you.=保护区 @1 不存在,或并非由您拥有。
|
||||
Area closed for faction members.=保护区已对派系成员关闭。
|
||||
Area closed.=保护区已关闭。
|
||||
Area does not exist.=保护区不存在。
|
||||
Area is open for members of: @1=保护区已对以下派系的成员开放:@1
|
||||
Area opened.=保护区已开放。
|
||||
Area protected. ID: @1=成功进行保护。 保护区编号:@1
|
||||
Area renamed.=保护区已重新命名。
|
||||
Area successfully moved.=成功移动保护区。
|
||||
Change the owner of an area using its ID=通过保护区编号改变其拥有者
|
||||
Faction doesn't exists=派系不存在
|
||||
Find areas using a Lua regular expression=使用 Lua 正则表达式寻找保护区
|
||||
Get information about area configuration and usage.=获得保护区配置与使用的资讯。
|
||||
|
||||
Give a player access to a sub-area between two positions that have already been protected, Use set_owner if you don't want the parent to be set.=授予其他玩家已有保护区内一部分地方、两个座标之间区域的的存取权。如果不想上级保护区被设定,请使用 /set_owner。
|
||||
|
||||
Invalid regular expression.=正则表达式无效。
|
||||
Limit: @1 areas=限制:@1个保护区
|
||||
Limit: no area count limit=限制:无数量限制
|
||||
List your areas, or all areas if you are an admin.=列出您拥有的保护区,或对于管理员而言,列出所有保护区。
|
||||
Move (or resize) an area to the current positions.=移动一保护区至目前座标,或改变其大小。
|
||||
No matches found.=找不到匹配项。
|
||||
No visible areas.=没有保护区可供查阅。
|
||||
Owner changed.=拥有者已修改。
|
||||
Players with the "@1" privilege can protect up to @2 areas=拥有“@1”权限的玩家最多可以保护 @2 个保护区
|
||||
|
||||
Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area=授予其他玩家两个座标之间区域的控制权,而不设定上级保护区
|
||||
|
||||
Protect your own area=对您自己的地区施加保护
|
||||
Recursively remove areas using an ID=通过保护区编号移除保护区以及其所有子保护区
|
||||
Remove an area using an ID=通过保护区编号移除一保护区
|
||||
Removed area @1=保护区 @1 已移除
|
||||
Removed area @1 and its sub areas.=保护区 @1 以及其所有子保护区已移除。
|
||||
Removes all ownerless areas=移除所有无主保护区
|
||||
Rename an area that you own=重新命名您拥有的保护区
|
||||
Self protection is disabled.=自我保护被禁用。
|
||||
Self protection is enabled.=自我保护被启用。
|
||||
That area doesn't exist.=保护区不存在。
|
||||
The player "@1" does not exist.=玩家“@1”不存在。
|
||||
Toggle an area open (anyone can interact) or closed=切换保护区开放状态(如开放,所有玩家均可互动)
|
||||
Toggle an area open/closed for members in your faction.=切换保护区对派系成员的开放状态
|
||||
You are an area administrator ("areas" privilege).=您是保护区管理员(拥有“area”权限)
|
||||
You can protect areas=您可以建立保护区
|
||||
You can't protect that area.=您无法保护该区域。
|
||||
You can't protect that area: @1=您无法保护该区域:@1
|
||||
You don't have the necessary privilege ("@1").=您没有所需权限(“@1”)
|
||||
You don't own that area.=您并不拥有该保护区。
|
||||
You have @1 areas.=您有 @1 个保护区。
|
||||
|
||||
You have been granted control over area #@1. Type /list_areas to show your areas.=您已被授予保护区 #@1 的控制权。 使用 /list_areas 以查看您的保护区。
|
||||
|
||||
You have extended area protection limits ("areas_high_limit" privilege).=您拥有延伸保护权限(拥有“areas_high_limit”权限)
|
||||
|
||||
You have the necessary privilege ("@1").=您拥有所需权限(“@1”)
|
||||
You need to select an area first.=请先选择范围。
|
||||
|
||||
### chatcommands.lua ###
|
||||
### pos.lua ###
|
||||
|
||||
<ID>=<保护区编号>
|
||||
Invalid usage, see /help @1.=无效用法,请参见 /help @1。
|
||||
|
||||
### hud.lua ###
|
||||
|
||||
:open=:开放
|
||||
Areas:=保护区:
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Can administer areas.=可以管理保护区
|
||||
Can protect areas.=可以进行保护
|
||||
Can protect more, bigger areas.=进行保护时,数量以及体积上限提高。
|
||||
|
||||
### interact.lua ###
|
||||
|
||||
@1 is protected by @2.=@1 被 @2 保护。
|
||||
|
||||
### internal.lua ###
|
||||
|
||||
Area is too big.=区域过大。
|
||||
|
||||
Self protection is disabled or you do not have the necessary privilege.=自我保护被禁用,或您没有所需权限。
|
||||
|
||||
The area intersects with @1 [@2] (@3).=区域与 @1 [@2] (@3) 重叠。
|
||||
|
||||
You have reached the maximum amount of areas that you are allowed to protect.=您的现有保护区数量已达到所允许的上限。
|
||||
|
||||
|
||||
### legacy.lua ###
|
||||
|
||||
<version>=<版本>
|
||||
Converted areas saved. Done.=转换后的保护区已经保存。 完成。
|
||||
Converting areas…=正在转换保护区……
|
||||
Error loading legacy file: @1=载入旧档案时发生错误:@1
|
||||
Invalid version number. (0 allowed)=无效版本号。(允许值:0)
|
||||
Legacy file loaded.=旧档案已载入。
|
||||
|
||||
Loads, converts, and saves the areas from a legacy save file.=载入、转换并储存旧存档中的保护区。
|
||||
|
||||
Table format updated.=表格格式已更新。
|
||||
unnamed=未命名
|
||||
|
||||
### pos.lua ###
|
||||
|
||||
<not set>=<未设定>
|
||||
Area @1 selected.=保护区 @1 已选择。
|
||||
Area position @1 set to @2=保护区座标 @1 已设定为 @2。
|
||||
Position @1 set to @2=保护区座标 @1 已设定为 @2。
|
||||
Position @1: =保护区座标 @1:
|
||||
Select an area by ID.=通过保护区编号选择区域
|
||||
Select position @1 by punching a node.=请击打方块以设定保护区座标 @1 的位置。
|
||||
Select positions by punching two nodes.=请击打两个方块,以设定保护区座标的位置。
|
||||
|
||||
Set area protection region position @1 to your location or the one specified=将保护区座标 @1 的位置设定为您目前的位置或提供的座标
|
||||
|
||||
Set area protection region, position 1, or position 2 by punching nodes, or display the region=击打方块设定保护区座标,或获得其座标资讯
|
||||
|
||||
The area @1 does not exist.=保护区 @1 不存在。
|
||||
Unable to get position.=无法获得座标。
|
||||
Unknown subcommand: @1=子指令不明:@1
|
||||
|
||||
Relative coordinates is not supported on this server. Please upgrade Minetest to 5.7.0 or newer versions.=此服务器不支援相对座标。请更新Minetest至5.7.0或之后的版本。
|
137
locale/areas.zh_TW.tr
Normal file
|
@ -0,0 +1,137 @@
|
|||
# textdomain: areas
|
||||
|
||||
|
||||
|
||||
### chatcommands.lua ###
|
||||
|
||||
<AreaName>=<保護區名稱>
|
||||
<ID> [faction_name]=<保護區編號> [派系名稱]
|
||||
<NewOwner>=<新擁有者>
|
||||
<ParentID>=<上級保護區編號>
|
||||
<PlayerName>=<玩家名稱>
|
||||
<newName>=<新名稱>
|
||||
@1 has given you control over the area "@2" (ID @3).=@1 已將保護區「@2」(編號 @3)的控制權交與您。
|
||||
@1 spanning up to @2x@3x@4.=@1,最大爲 @2x@3x@4。
|
||||
A regular expression is required.=需要正則表達式。
|
||||
Area @1 does not exist or is not owned by you.=保護區 @1 不存在,或並非由您擁有。
|
||||
Area closed for faction members.=保護區已對派系成員關閉。
|
||||
Area closed.=保護區已關閉。
|
||||
Area does not exist.=保護區不存在。
|
||||
Area is open for members of: @1=保護區已對以下派系的成員開放:@1
|
||||
Area opened.=保護區已開放。
|
||||
Area protected. ID: @1=成功進行保護。保護區編號:@1
|
||||
Area renamed.=保護區已重新命名。
|
||||
Area successfully moved.=成功移動保護區。
|
||||
Change the owner of an area using its ID=通過保護區編號改變其擁有者
|
||||
Faction doesn't exists=派系不存在
|
||||
Find areas using a Lua regular expression=使用 Lua 正則表達式尋找保護區
|
||||
Get information about area configuration and usage.=獲得保護區配置與使用的資訊。
|
||||
|
||||
Give a player access to a sub-area between two positions that have already been protected, Use set_owner if you don't want the parent to be set.=授予其他玩家已有保護區內一部分地方、兩個座標之間區域的的存取權。如果不想上級保護區被設定,請使用 /set_owner。
|
||||
|
||||
Invalid regular expression.=正則表達式無效。
|
||||
Limit: @1 areas=限制:@1個保護區
|
||||
Limit: no area count limit=限制:無數量限制
|
||||
List your areas, or all areas if you are an admin.=列出您擁有的保護區,或對於管理員而言,列出所有保護區。
|
||||
Move (or resize) an area to the current positions.=移動一保護區至目前座標,或改變其大小。
|
||||
No matches found.=找不到匹配項。
|
||||
No visible areas.=沒有保護區可供查閱。
|
||||
Owner changed.=擁有者已修改。
|
||||
Players with the "@1" privilege can protect up to @2 areas=擁有「@1」權限的玩家最多可以保護 @2 個保護區
|
||||
|
||||
Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area=授予其他玩家兩個座標之間區域的控制權,而不設定上級保護區
|
||||
|
||||
Protect your own area=對您自己的地區施加保護
|
||||
Recursively remove areas using an ID=通過保護區編號移除保護區以及其所有子保護區
|
||||
Remove an area using an ID=通過保護區編號移除一保護區
|
||||
Removed area @1=保護區 @1 已移除
|
||||
Removed area @1 and its sub areas.=保護區 @1 以及其所有子保護區已移除
|
||||
Removes all ownerless areas=移除所有無主保護區
|
||||
Rename an area that you own=重新命名您擁有的保護區
|
||||
Self protection is disabled.=自我保護被禁用。
|
||||
Self protection is enabled.=自我保護被啓用。
|
||||
That area doesn't exist.=保護區不存在。
|
||||
The player "@1" does not exist.=玩家「@1」不存在。
|
||||
Toggle an area open (anyone can interact) or closed=切換保護區開放狀態(如開放,所有玩家均可互動)
|
||||
Toggle an area open/closed for members in your faction.=切換保護區對派系成員的開放狀態
|
||||
You are an area administrator ("areas" privilege).=您是保護區管理員(擁有「area」權限)
|
||||
You can protect areas=您可以建立保護區
|
||||
You can't protect that area.=您無法保護該區域。
|
||||
You can't protect that area: @1=您無法保護該區域:@1
|
||||
You don't have the necessary privilege ("@1").=您沒有所需權限(「@1」)
|
||||
You don't own that area.=您並不擁有改保護區。
|
||||
You have @1 areas.=您有 @1 個保護區。
|
||||
|
||||
You have been granted control over area #@1. Type /list_areas to show your areas.=您已被授予保護區 #@1 的控制權。使用 /list_areas 以查看您的保護區。
|
||||
|
||||
You have extended area protection limits ("areas_high_limit" privilege).=您擁有延伸保護權限(擁有「areas_high_limit」權限)
|
||||
|
||||
You have the necessary privilege ("@1").=您擁有所需權限(「@1」)
|
||||
You need to select an area first.=請先選擇範圍。
|
||||
|
||||
### chatcommands.lua ###
|
||||
### pos.lua ###
|
||||
|
||||
<ID>=<保護區編號>
|
||||
Invalid usage, see /help @1.=無效用法,請參見 /help @1。
|
||||
|
||||
### hud.lua ###
|
||||
|
||||
:open=:開放
|
||||
Areas:=保護區:
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Can administer areas.=可以管理保護區
|
||||
Can protect areas.=可以進行保護
|
||||
Can protect more, bigger areas.=進行保護時,數量以及體積上限提高。
|
||||
|
||||
### interact.lua ###
|
||||
|
||||
@1 is protected by @2.=@1 被 @2 保護。
|
||||
|
||||
### internal.lua ###
|
||||
|
||||
Area is too big.=區域過大。
|
||||
|
||||
Self protection is disabled or you do not have the necessary privilege.=自我保護被禁用,或您沒有所需權限。
|
||||
|
||||
The area intersects with @1 [@2] (@3).=區域與 @1 [@2] (@3) 重疊。
|
||||
|
||||
You have reached the maximum amount of areas that you are allowed to protect.=您的現有保護區數量已達到所允許的上限。
|
||||
|
||||
|
||||
### legacy.lua ###
|
||||
|
||||
<version>=<版本>
|
||||
Converted areas saved. Done.=轉換後的保護區已經保存。完成。
|
||||
Converting areas…=正在轉換保護區……
|
||||
Error loading legacy file: @1=載入舊檔案時發生錯誤:@1
|
||||
Invalid version number. (0 allowed)=無效版本號。(允許值:0)
|
||||
Legacy file loaded.=舊檔案已載入。
|
||||
|
||||
Loads, converts, and saves the areas from a legacy save file.=載入、轉換並儲存舊存檔中的保護區。
|
||||
|
||||
Table format updated.=表格格式已更新。
|
||||
unnamed=未命名
|
||||
|
||||
### pos.lua ###
|
||||
|
||||
<not set>=<未設定>
|
||||
Area @1 selected.=保護區 @1 已選擇。
|
||||
Area position @1 set to @2=保護區座標 @1 已設定爲 @2。
|
||||
Position @1 set to @2=保護區座標 @1 已設定爲 @2。
|
||||
Position @1: =保護區座標 @1:
|
||||
Select an area by ID.=通過保護區編號選擇區域
|
||||
Select position @1 by punching a node.=請擊打方塊,以設定保護區座標 @1 的位置。
|
||||
Select positions by punching two nodes.=請擊打兩個方塊,以設定保護區座標的位置。
|
||||
|
||||
Set area protection region position @1 to your location or the one specified=將保護區座標 @1 的位置設定爲您目前的位置或提供的座標
|
||||
|
||||
Set area protection region, position 1, or position 2 by punching nodes, or display the region=擊打方塊設定保護區座標,或獲得其座標資訊
|
||||
|
||||
The area @1 does not exist.=保護區 @1 不存在。
|
||||
Unable to get position.=無法獲得座標。
|
||||
Unknown subcommand: @1=子指令不明:@1
|
||||
|
||||
Relative coordinates is not supported on this server. Please upgrade Minetest to 5.7.0 or newer versions.=此伺服器不支援相對座標。請更新Minetest至5.7.0或之後的版本。
|
137
locale/template.txt
Normal file
|
@ -0,0 +1,137 @@
|
|||
# textdomain: areas
|
||||
|
||||
|
||||
|
||||
### chatcommands.lua ###
|
||||
|
||||
<AreaName>=
|
||||
<ID> [faction_name]=
|
||||
<NewOwner>=
|
||||
<ParentID>=
|
||||
<PlayerName>=
|
||||
<newName>=
|
||||
@1 has given you control over the area "@2" (ID @3).=
|
||||
@1 spanning up to @2x@3x@4.=
|
||||
A regular expression is required.=
|
||||
Area @1 does not exist or is not owned by you.=
|
||||
Area closed for faction members.=
|
||||
Area closed.=
|
||||
Area does not exist.=
|
||||
Area is open for members of: @1=
|
||||
Area opened.=
|
||||
Area protected. ID: @1=
|
||||
Area renamed.=
|
||||
Area successfully moved.=
|
||||
Change the owner of an area using its ID=
|
||||
Faction doesn't exists=
|
||||
Find areas using a Lua regular expression=
|
||||
Get information about area configuration and usage.=
|
||||
|
||||
Give a player access to a sub-area between two positions that have already been protected, Use set_owner if you don't want the parent to be set.=
|
||||
|
||||
Invalid regular expression.=
|
||||
Limit: @1 areas=
|
||||
Limit: no area count limit=
|
||||
List your areas, or all areas if you are an admin.=
|
||||
Move (or resize) an area to the current positions.=
|
||||
No matches found.=
|
||||
No visible areas.=
|
||||
Owner changed.=
|
||||
Players with the "@1" privilege can protect up to @2 areas=
|
||||
|
||||
Protect an area between two positions and give a player access to it without setting the parent of the area to any existing area=
|
||||
|
||||
Protect your own area=
|
||||
Recursively remove areas using an ID=
|
||||
Remove an area using an ID=
|
||||
Removed area @1=
|
||||
Removed area @1 and its sub areas.=
|
||||
Removes all ownerless areas=
|
||||
Rename an area that you own=
|
||||
Self protection is disabled.=
|
||||
Self protection is enabled.=
|
||||
That area doesn't exist.=
|
||||
The player "@1" does not exist.=
|
||||
Toggle an area open (anyone can interact) or closed=
|
||||
Toggle an area open/closed for members in your faction.=
|
||||
You are an area administrator ("areas" privilege).=
|
||||
You can protect areas=
|
||||
You can't protect that area.=
|
||||
You can't protect that area: @1=
|
||||
You don't have the necessary privilege ("@1").=
|
||||
You don't own that area.=
|
||||
You have @1 areas.=
|
||||
|
||||
You have been granted control over area #@1. Type /list_areas to show your areas.=
|
||||
|
||||
You have extended area protection limits ("areas_high_limit" privilege).=
|
||||
|
||||
You have the necessary privilege ("@1").=
|
||||
You need to select an area first.=
|
||||
|
||||
### chatcommands.lua ###
|
||||
### pos.lua ###
|
||||
|
||||
<ID>=
|
||||
Invalid usage, see /help @1.=
|
||||
|
||||
### hud.lua ###
|
||||
|
||||
:open=
|
||||
Areas:=
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Can administer areas.=
|
||||
Can protect areas.=
|
||||
Can protect more, bigger areas.=
|
||||
|
||||
### interact.lua ###
|
||||
|
||||
@1 is protected by @2.=
|
||||
|
||||
### internal.lua ###
|
||||
|
||||
Area is too big.=
|
||||
|
||||
Self protection is disabled or you do not have the necessary privilege.=
|
||||
|
||||
The area intersects with @1 [@2] (@3).=
|
||||
|
||||
You have reached the maximum amount of areas that you are allowed to protect.=
|
||||
|
||||
|
||||
### legacy.lua ###
|
||||
|
||||
<version>=
|
||||
Converted areas saved. Done.=
|
||||
Converting areas…=
|
||||
Error loading legacy file: @1=
|
||||
Invalid version number. (0 allowed)=
|
||||
Legacy file loaded.=
|
||||
|
||||
Loads, converts, and saves the areas from a legacy save file.=
|
||||
|
||||
Table format updated.=
|
||||
unnamed=
|
||||
|
||||
### pos.lua ###
|
||||
|
||||
<not set>=
|
||||
Area @1 selected.=
|
||||
Area position @1 set to @2=
|
||||
Position @1 set to @2=
|
||||
Position @1: =
|
||||
Select an area by ID.=
|
||||
Select position @1 by punching a node.=
|
||||
Select positions by punching two nodes.=
|
||||
|
||||
Set area protection region position @1 to your location or the one specified=
|
||||
|
||||
Set area protection region, position 1, or position 2 by punching nodes, or display the region=
|
||||
|
||||
The area @1 does not exist.=
|
||||
Unable to get position.=
|
||||
Unknown subcommand: @1=
|
||||
|
||||
Relative coordinates is not supported on this server. Please upgrade Minetest to 5.7.0 or newer versions.=
|
173
pos.lua
|
@ -1,3 +1,4 @@
|
|||
local S = minetest.get_translator("areas")
|
||||
|
||||
-- I could depend on WorldEdit for this, but you need to have the 'worldedit'
|
||||
-- permission to use those commands and you don't have
|
||||
|
@ -11,109 +12,160 @@ areas.set_pos = {}
|
|||
areas.pos1 = {}
|
||||
areas.pos2 = {}
|
||||
|
||||
local LIMIT = 30992 -- this is due to MAPBLOCK_SIZE=16!
|
||||
|
||||
local function posLimit(pos)
|
||||
return {
|
||||
x = math.max(math.min(pos.x, LIMIT), -LIMIT),
|
||||
y = math.max(math.min(pos.y, LIMIT), -LIMIT),
|
||||
z = math.max(math.min(pos.z, LIMIT), -LIMIT)
|
||||
}
|
||||
end
|
||||
|
||||
local parse_relative_pos
|
||||
|
||||
if minetest.parse_relative_number then
|
||||
parse_relative_pos = function(x_str, y_str, z_str, pos)
|
||||
|
||||
local x = pos and minetest.parse_relative_number(x_str, pos.x)
|
||||
or tonumber(x_str)
|
||||
local y = pos and minetest.parse_relative_number(y_str, pos.y)
|
||||
or tonumber(y_str)
|
||||
local z = pos and minetest.parse_relative_number(z_str, pos.z)
|
||||
or tonumber(z_str)
|
||||
if x and y and z then
|
||||
return vector.new(x, y, z)
|
||||
end
|
||||
end
|
||||
else
|
||||
parse_relative_pos = function(x_str, y_str, z_str, pos)
|
||||
local x = tonumber(x_str)
|
||||
local y = tonumber(y_str)
|
||||
local z = tonumber(z_str)
|
||||
if x and y and z then
|
||||
return vector.new(x, y, z)
|
||||
elseif string.sub(x_str, 1, 1) == "~"
|
||||
or string.sub(y_str, 1, 1) == "~"
|
||||
or string.sub(z_str, 1, 1) == "~" then
|
||||
return nil, S("Relative coordinates is not supported on this server. " ..
|
||||
"Please upgrade Minetest to 5.7.0 or newer versions.")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_chatcommand("select_area", {
|
||||
params = "<ID>",
|
||||
description = "Select a area by id.",
|
||||
params = S("<ID>"),
|
||||
description = S("Select an area by ID."),
|
||||
func = function(name, param)
|
||||
local id = tonumber(param)
|
||||
if not id then
|
||||
return false, "Invalid usage, see /help select_area."
|
||||
return false, S("Invalid usage, see /help @1.", "select_area")
|
||||
end
|
||||
if not areas.areas[id] then
|
||||
return false, "The area "..id.." does not exist."
|
||||
return false, S("The area @1 does not exist.", id)
|
||||
end
|
||||
|
||||
areas:setPos1(name, areas.areas[id].pos1)
|
||||
areas:setPos2(name, areas.areas[id].pos2)
|
||||
return true, "Area "..id.." selected."
|
||||
return true, S("Area @1 selected.", id)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("area_pos1", {
|
||||
params = "[X Y Z|X,Y,Z]",
|
||||
description = "Set area protection region position 1 to your"
|
||||
.." location or the one specified",
|
||||
description = S("Set area protection region position @1 to your"
|
||||
.." location or the one specified", "1"),
|
||||
privs = {},
|
||||
func = function(name, param)
|
||||
local pos = nil
|
||||
local found, _, x, y, z = param:find(
|
||||
"^(-?%d+)[, ](-?%d+)[, ](-?%d+)$")
|
||||
if found then
|
||||
pos = {x=tonumber(x), y=tonumber(y), z=tonumber(z)}
|
||||
elseif param == "" then
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
pos = player:getpos()
|
||||
else
|
||||
return false, "Unable to get position."
|
||||
end
|
||||
else
|
||||
return false, "Invalid usage, see /help area_pos1."
|
||||
local pos
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
pos = vector.round(player:get_pos())
|
||||
end
|
||||
pos = vector.round(pos)
|
||||
local found, _, x_str, y_str, z_str = param:find(
|
||||
"^(~?-?%d*)[, ](~?-?%d*)[, ](~?-?%d*)$")
|
||||
if found then
|
||||
local get_pos, reason = parse_relative_pos(x_str, y_str, z_str, pos)
|
||||
if get_pos then
|
||||
pos = get_pos
|
||||
elseif not get_pos and reason then
|
||||
return false, reason
|
||||
end
|
||||
elseif param ~= "" then
|
||||
return false, S("Invalid usage, see /help @1.", "area_pos1")
|
||||
end
|
||||
if not pos then
|
||||
return false, S("Unable to get position.")
|
||||
end
|
||||
pos = posLimit(vector.round(pos))
|
||||
areas:setPos1(name, pos)
|
||||
return true, "Area position 1 set to "
|
||||
..minetest.pos_to_string(pos)
|
||||
return true, S("Area position @1 set to @2", "1",
|
||||
minetest.pos_to_string(pos))
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_chatcommand("area_pos2", {
|
||||
params = "[X Y Z|X,Y,Z]",
|
||||
description = "Set area protection region position 2 to your"
|
||||
.." location or the one specified",
|
||||
description = S("Set area protection region position @1 to your"
|
||||
.." location or the one specified", "2"),
|
||||
func = function(name, param)
|
||||
local pos = nil
|
||||
local found, _, x, y, z = param:find(
|
||||
"^(-?%d+)[, ](-?%d+)[, ](-?%d+)$")
|
||||
if found then
|
||||
pos = {x=tonumber(x), y=tonumber(y), z=tonumber(z)}
|
||||
elseif param == "" then
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
pos = player:getpos()
|
||||
else
|
||||
return false, "Unable to get position."
|
||||
end
|
||||
else
|
||||
return false, "Invalid usage, see /help area_pos2."
|
||||
local pos
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if player then
|
||||
pos = vector.round(player:get_pos())
|
||||
end
|
||||
pos = vector.round(pos)
|
||||
local found, _, x_str, y_str, z_str = param:find(
|
||||
"^(~?-?%d*)[, ](~?-?%d*)[, ](~?-?%d*)$")
|
||||
if found then
|
||||
local get_pos, reason = parse_relative_pos(x_str, y_str, z_str, pos)
|
||||
if get_pos then
|
||||
pos = get_pos
|
||||
elseif not get_pos and reason then
|
||||
return false, reason
|
||||
end
|
||||
elseif param ~= "" then
|
||||
return false, S("Invalid usage, see /help @1.", "area_pos2")
|
||||
end
|
||||
if not pos then
|
||||
return false, S("Unable to get position.")
|
||||
end
|
||||
pos = posLimit(vector.round(pos))
|
||||
areas:setPos2(name, pos)
|
||||
return true, "Area position 2 set to "
|
||||
..minetest.pos_to_string(pos)
|
||||
return true, S("Area position @1 set to @2", "2",
|
||||
minetest.pos_to_string(pos))
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
minetest.register_chatcommand("area_pos", {
|
||||
params = "set/set1/set2/get",
|
||||
description = "Set area protection region, position 1, or position 2"
|
||||
.." by punching nodes, or display the region",
|
||||
description = S("Set area protection region, position 1, or position 2"
|
||||
.." by punching nodes, or display the region"),
|
||||
func = function(name, param)
|
||||
if param == "set" then -- Set both area positions
|
||||
areas.set_pos[name] = "pos1"
|
||||
return true, "Select positions by punching two nodes."
|
||||
return true, S("Select positions by punching two nodes.")
|
||||
elseif param == "set1" then -- Set area position 1
|
||||
areas.set_pos[name] = "pos1only"
|
||||
return true, "Select position 1 by punching a node."
|
||||
return true, S("Select position @1 by punching a node.", "1")
|
||||
elseif param == "set2" then -- Set area position 2
|
||||
areas.set_pos[name] = "pos2"
|
||||
return true, "Select position 2 by punching a node."
|
||||
return true, S("Select position @1 by punching a node.", "2")
|
||||
elseif param == "get" then -- Display current area positions
|
||||
local pos1str, pos2str = "Position 1: ", "Position 2: "
|
||||
local pos1str, pos2str = S("Position @1: ", "1"), S("Position @1: ", "2")
|
||||
if areas.pos1[name] then
|
||||
pos1str = pos1str..minetest.pos_to_string(areas.pos1[name])
|
||||
else
|
||||
pos1str = pos1str.."<not set>"
|
||||
pos1str = pos1str..S("<not set>")
|
||||
end
|
||||
if areas.pos2[name] then
|
||||
pos2str = pos2str..minetest.pos_to_string(areas.pos2[name])
|
||||
else
|
||||
pos2str = pos2str.."<not set>"
|
||||
pos2str = pos2str..S("<not set>")
|
||||
end
|
||||
return true, pos1str.."\n"..pos2str
|
||||
else
|
||||
return false, "Unknown subcommand: "..param
|
||||
return false, S("Unknown subcommand: @1", param)
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
@ -130,12 +182,12 @@ function areas:getPos(playerName)
|
|||
end
|
||||
|
||||
function areas:setPos1(playerName, pos)
|
||||
areas.pos1[playerName] = pos
|
||||
areas.pos1[playerName] = posLimit(pos)
|
||||
areas.markPos1(playerName)
|
||||
end
|
||||
|
||||
function areas:setPos2(playerName, pos)
|
||||
areas.pos2[playerName] = pos
|
||||
areas.pos2[playerName] = posLimit(pos)
|
||||
areas.markPos2(playerName)
|
||||
end
|
||||
|
||||
|
@ -149,22 +201,22 @@ minetest.register_on_punchnode(function(pos, node, puncher)
|
|||
areas.markPos1(name)
|
||||
areas.set_pos[name] = "pos2"
|
||||
minetest.chat_send_player(name,
|
||||
"Position 1 set to "
|
||||
..minetest.pos_to_string(pos))
|
||||
S("Position @1 set to @2", "1",
|
||||
minetest.pos_to_string(pos)))
|
||||
elseif areas.set_pos[name] == "pos1only" then
|
||||
areas.pos1[name] = pos
|
||||
areas.markPos1(name)
|
||||
areas.set_pos[name] = nil
|
||||
minetest.chat_send_player(name,
|
||||
"Position 1 set to "
|
||||
..minetest.pos_to_string(pos))
|
||||
S("Position @1 set to @2", "1",
|
||||
minetest.pos_to_string(pos)))
|
||||
elseif areas.set_pos[name] == "pos2" then
|
||||
areas.pos2[name] = pos
|
||||
areas.markPos2(name)
|
||||
areas.set_pos[name] = nil
|
||||
minetest.chat_send_player(name,
|
||||
"Position 2 set to "
|
||||
..minetest.pos_to_string(pos))
|
||||
S("Position @1 set to @2", "2",
|
||||
minetest.pos_to_string(pos)))
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
@ -252,4 +304,3 @@ minetest.register_entity("areas:pos2", {
|
|||
areas.marker2[name] = nil
|
||||
end,
|
||||
})
|
||||
|
||||
|
|
50
settings.lua
|
@ -2,42 +2,44 @@ local world_path = minetest.get_worldpath()
|
|||
|
||||
areas.config = {}
|
||||
|
||||
local function setting(tp, name, default)
|
||||
local full_name = "areas."..name
|
||||
local function setting(name, tp, default)
|
||||
local full_name = "areas." .. name
|
||||
local value
|
||||
if tp == "boolean" then
|
||||
value = minetest.setting_getbool(full_name)
|
||||
if tp == "bool" then
|
||||
value = minetest.settings:get_bool(full_name)
|
||||
default = value == nil and minetest.is_yes(default)
|
||||
elseif tp == "string" then
|
||||
value = minetest.setting_get(full_name)
|
||||
elseif tp == "position" then
|
||||
value = minetest.settings:get(full_name)
|
||||
elseif tp == "v3f" then
|
||||
value = minetest.setting_get_pos(full_name)
|
||||
elseif tp == "number" then
|
||||
value = tonumber(minetest.setting_get(full_name))
|
||||
default = value == nil and minetest.string_to_pos(default)
|
||||
elseif tp == "float" or tp == "int" then
|
||||
value = tonumber(minetest.settings:get(full_name))
|
||||
local v, other = default:match("^(%S+) (.+)")
|
||||
default = value == nil and tonumber(other and v or default)
|
||||
else
|
||||
error("Invalid setting type!")
|
||||
error("Cannot parse setting type " .. tp)
|
||||
end
|
||||
|
||||
if value == nil then
|
||||
value = default
|
||||
assert(default ~= nil, "Cannot parse default for " .. full_name)
|
||||
end
|
||||
--print("add", name, default, value)
|
||||
areas.config[name] = value
|
||||
end
|
||||
|
||||
local file = io.open(areas.modpath .. "/settingtypes.txt", "r")
|
||||
for line in file:lines() do
|
||||
local name, tp, value = line:match("^areas%.(%S+) %(.*%) (%S+) (.*)")
|
||||
if value then
|
||||
setting(name, tp, value)
|
||||
end
|
||||
end
|
||||
file:close()
|
||||
|
||||
--------------
|
||||
-- Settings --
|
||||
--------------
|
||||
|
||||
setting("string", "filename", world_path.."/areas.dat")
|
||||
|
||||
-- Allow players with a privilege create their own areas
|
||||
-- within the maximum size and number.
|
||||
setting("boolean", "self_protection", false)
|
||||
setting("string", "self_protection_privilege", "interact")
|
||||
setting("position", "self_protection_max_size", {x=64, y=128, z=64})
|
||||
setting("number", "self_protection_max_areas", 4)
|
||||
-- For players with the areas_high_limit privilege.
|
||||
setting("position", "self_protection_max_size_high", {x=512, y=512, z=512})
|
||||
setting("number", "self_protection_max_areas_high", 32)
|
||||
|
||||
-- legacy_table (owner_defs) compatibility. Untested and has known issues.
|
||||
setting("boolean", "legacy_table", false)
|
||||
|
||||
setting("filename", "string", world_path.."/areas.dat")
|
||||
|
|
37
settingtypes.txt
Normal file
|
@ -0,0 +1,37 @@
|
|||
# This file is parsed in "settings.lua". Check regex first.
|
||||
|
||||
# Static paths do not work well with settings
|
||||
#areas.filename (Configuration file path) string (world_path)/areas.dat
|
||||
|
||||
# Allow players with a privilege create their own areas using /protect
|
||||
# within the specified size and amount limits.
|
||||
areas.self_protection (Self protection) bool false
|
||||
|
||||
# Self protection: Privilege required to protect an area
|
||||
areas.self_protection_privilege (Self protection: Required privs) string interact
|
||||
|
||||
# Refresh delay for the name displays in the HUD in seconds
|
||||
areas.tick (HUD update delay) float 0.5 0 100
|
||||
|
||||
# Enable the legacy owner_defs metatable mode. Untested and possibly unstable
|
||||
areas.legacy_table (Legacy owner_defs metatable) bool false
|
||||
|
||||
[Self protection (normal)]
|
||||
|
||||
# Self protection (normal): Maximal size of the protectable area
|
||||
# Only enter positive whole numbers for the coordinate values or you'll mess up stuff.
|
||||
areas.self_protection_max_size (Maximal area size) v3f (64, 128, 64)
|
||||
|
||||
# Self protection (normal): Maximal amount of protected areas per player
|
||||
areas.self_protection_max_areas (Maximal area count) int 4
|
||||
|
||||
[Self protection (high)]
|
||||
|
||||
# Self protection (normal): Maximal size of the protectable area
|
||||
# This setting applies for plyaers with the privilege 'areas_high_limit'
|
||||
areas.self_protection_max_size_high (Maximal area size) v3f (512, 512, 512)
|
||||
|
||||
# Self protection (normal): Maximal amount of protected areas per player
|
||||
# Only enter positive whole numbers for the coordinate values or you'll mess up stuff.
|
||||
# This setting applies for plyaers with the privilege 'areas_high_limit'
|
||||
areas.self_protection_max_areas_high (Maximal area count) float 32
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