Commit Graph

274 Commits

Author SHA1 Message Date
webdesigner97
7e5dc6c374 Add a minetest_game API documentation 2014-07-06 10:22:20 +02:00
BlockMen
e0673908bf Update only moving boats 2014-07-05 16:06:55 +02:00
BlockMen
7ea81f0906 Fix papyurs texture 2014-07-05 16:06:23 +02:00
BlockMen
49ad1c1bf7 Make gui part of default 2014-07-05 16:06:16 +02:00
BlockMen
ff80b87783 Remove debug line 2014-07-05 16:06:08 +02:00
David Gumberg
e106fd51ca Compress all textures losslessly using optipng and advpng 2014-07-05 16:06:00 +02:00
BlockMen
18d0bdd2bb Add boats 2014-07-05 16:03:33 +02:00
webdesigner97
60ccb522d4 Make farming more flexible
- API {farming.register_hoe(), farming.register_plant()}
- Fertilities -> Plant only grow on soil with a fitting fertility, e.g. Wheat only grows on grassland, while cotton grows in deserts and grassland)
- New soil: Desert Sand
- Place seeds instead of plants
2014-07-05 16:03:24 +02:00
HybridDog
d0aa09dd8d New fence texture 2014-07-05 16:03:14 +02:00
BlockMen
13dfc2c0e9 More new Textures, Clean up a bit 2014-07-05 16:03:06 +02:00
BlockMen
1e628ed92a Add tnt mod (freeminer version) 2014-07-05 16:02:58 +02:00
BlockMen
7d63db1703 Add glasspanes and ironbars 2014-07-05 16:02:42 +02:00
BlockMen
f85e9ba691 Add mese and diamond hoe, new tool textures 2014-07-05 16:02:34 +02:00
webdesigner97
fa485f7d63 Make creative inventory use new fancy layout 2014-07-05 16:02:26 +02:00
PenguinDad
da9579846c Added Glass and Obsidian Glass door (doors mod) 2014-07-05 16:02:17 +02:00
Sfan5
8dc6b0124e Add /sethome & /home 2014-07-05 16:02:09 +02:00
BlockMen
4602bd5999 Remove legacy, move aliases to default 2014-07-05 16:02:01 +02:00
BlockMen
a3e92c4524 New textures 2014-07-05 16:01:53 +02:00
Amaz1
72f9f64c04 Added desert and sandstone brick slabs and stairs 2014-07-05 16:01:45 +02:00
BlockMen
8bf344e461 Remove external_legacy (no longer needed) 2014-07-05 16:01:36 +02:00
SmallJoker
a32751800c Add furnace protection, eat some lines of codes
This adds protection for furnaces (when the area is protected, so it the
furnace).
Also made the codes a bit shorter..
2014-07-05 16:01:28 +02:00
SmallJoker
d47201f813 Add punch to pickup, drop instead of delete
These changes allow players to punch up old bones or their own.
If there is no area for bones, drop the items instead of delete.
Notify the player where he died, so he can find them again.
2014-07-05 16:01:19 +02:00
Sfan5
16b625d963 Add fancy inventory for bookshelves 2014-07-05 15:57:55 +02:00
arsdragonfly
bb76f17703 Add a inventory to bookshelf, in which books are unstackable 2014-07-05 15:57:45 +02:00
BlockMen
104018d711 Add fancy inventories 2014-07-05 15:57:35 +02:00
Sfan5
5e2902fd92 Add Desertstone / Desert Cobblestone stairs & slabs 2014-07-05 15:57:27 +02:00
BlockMen
07d3981d61 Fix farming (caused by outdated pull) 2014-07-05 15:56:53 +02:00
paramat
d0a98b5331 Add cuboid wieldhand (Sam II) 2014-07-05 15:56:40 +02:00
marvok
195fec2689 Add mirrored recipes for axes 2014-07-05 15:56:32 +02:00
Jonathon Station
664b45ac75 Adjust stair output amount
Stair recipe now outputs six stairs rather than four.
2014-07-05 15:56:23 +02:00
Vanessa Ezekowitz
b3f4f406c4 Modify default grasses rather than entirely re-defining them
Also, move "waving = 1" property for grasses/shrubs over to default/nodes.lua
and put all instances of this property right under the drawtype, since they
are directly related and depend on the above.
2014-07-05 15:56:15 +02:00
Casimir
9559f695ec Dig upwards for papyrus and cactus 2014-07-05 15:56:07 +02:00
Sfan5
919c9d152b Add Desert Cobblestone 2014-07-05 15:55:59 +02:00
Zheyu Shen
253af00743 Don't create bones if the player's inventory is empty 2014-06-25 15:46:45 -04:00
RealBadAngel
579c279be2 Fix semitransparent pixel in bread's texture. 2014-05-20 19:58:30 +02:00
BlockMen
15740ffd3d Add animations for third person view 2014-04-12 01:17:54 +02:00
4Evergreen4
a5dcf123e0 Add animated front texture for active furnace 2014-02-17 18:21:08 -05:00
ShadowNinja
d5fcae085d Remove trailing whitespace from doors 2014-02-12 18:26:48 -05:00
ShadowNinja
3e2781bc00 Add protection support to doors 2014-02-12 18:26:43 -05:00
Jordan Snelling
e134282093 Add Sam II
<PilzAdam> why dont you include sam II in there?
2014-02-07 18:45:00 -05:00
Jordan Snelling
428a8127cb Added a caped player model, which works like the
hat layer, when the area for the cape (a 8x12 set of pixels) which is to
the right of the arm texture, is given a non-alpha or semi-alpha pixel,
it will display ingame, similar to the hat layer on the player's head.
2014-02-07 18:45:00 -05:00
ShadowNinja
04e560328f Reverse and combine if statements in the screwdriver 2014-01-16 18:40:04 -05:00
ShadowNinja
c971ec7dc7 Fix crash when using the screwdriver on an unknown node 2014-01-16 18:32:13 -05:00
ShadowNinja
d09d8f02a4 Fix crash with nil fuel 2014-01-11 11:27:21 -05:00
ShadowNinja
1a9362afed Prevent bucket from replacing unloaded nodes 2013-12-22 18:51:28 -05:00
ShadowNinja
8eff7ba0cd Add protection support to signs 2013-12-22 17:42:03 -05:00
ShadowNinja
5dcc5cb305 Allow changing screwdriver mode when pointing at a protected node 2013-12-22 17:16:31 -05:00
ShadowNinja
4ea001fa37 Shorten lines in bucket and support nil placers 2013-12-14 14:39:48 -05:00
Novatux
e8bcfdcd0e Check for area protection in buckets 2013-12-14 13:51:07 -05:00
ShadowNinja
64fdb49a32 Rework screwdriver and add protection support 2013-12-11 16:10:17 -05:00