TenPlus1
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b2083fd120
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line of sight only counts "normal" nodeboxes as obstruction
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2017-04-20 19:09:44 +01:00 |
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TenPlus1
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ed28e9efea
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added return false to flight_check function
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2017-04-19 18:41:12 +01:00 |
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TenPlus1
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e64530aa43
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default stepheight is 1.1 for mobs to walk uphill properly
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2017-04-13 11:01:38 +01:00 |
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TenPlus1
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8ed3672fb1
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typo in var name
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2017-04-08 18:09:06 +01:00 |
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TenPlus1
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13fcf68191
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sanitize yaw
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2017-04-08 17:55:51 +01:00 |
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TenPlus1
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6aead4ec5c
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code tidy
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2017-03-30 19:33:07 +01:00 |
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TenPlus1
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bbaa1ff025
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mob pathfinding level 2 adheres to protection and hard to break nodes when damaging builds
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2017-03-29 11:49:38 +01:00 |
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TenPlus1
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e1f7453ee5
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tidy code
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2017-03-26 20:29:34 +01:00 |
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TenPlus1
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a37e38da60
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Exploding mobs only drop items when killed, not when they explode
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2017-03-24 10:13:25 +00:00 |
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TenPlus1
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374e7ac13b
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meh
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2017-03-21 11:18:14 +00:00 |
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TenPlus1
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20f8183316
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Fix variable nil default
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2017-03-21 09:43:02 +00:00 |
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TenPlus1
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c2ecb8321e
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Fix staticdata, tidy code
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2017-03-18 19:38:53 +00:00 |
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TenPlus1
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80a86b658c
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Separated dogshoot timers for different shoot/fight timings
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2017-03-17 13:06:36 +00:00 |
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TenPlus1
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1205ec36a6
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flying mobs go up and down, code tidy.
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2017-03-17 11:30:16 +00:00 |
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TenPlus1
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aa591925b1
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changed to look before you jump :)
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2017-03-10 17:13:41 +00:00 |
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TenPlus1
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1f0969e6d3
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Update do_jump function, tidied code
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2017-03-10 16:05:37 +00:00 |
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TenPlus1
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1fbf0ff331
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Updated replace function with new tables
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2017-03-07 11:50:15 +00:00 |
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TenPlus1
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c1c17a6849
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added new animation function
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2017-03-06 14:19:51 +00:00 |
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TenPlus1
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36cf0693fe
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revert damage_per_second check (for now)
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2017-03-05 09:39:47 +00:00 |
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TenPlus1
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18d42f2285
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limit mob names to 64 chars, update mount lib to new 0.4.15 functions
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2017-03-02 20:41:45 +00:00 |
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TenPlus1
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440d9874b5
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added quick health check when punched
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2017-02-24 09:38:11 +00:00 |
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TenPlus1
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59e8ba64f2
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Tidied code, added fly arrow check
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2017-02-22 12:57:02 +00:00 |
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TenPlus1
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8201282022
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Tamed eggs are removed from inventory even in creative
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2017-02-14 08:54:54 +00:00 |
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TenPlus1
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cce6eabd81
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Tweaked mob counter/spawner abm
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2017-02-10 11:47:42 +00:00 |
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TenPlus1
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fb850b0233
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compatibility with older simple_mobs textures
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2017-02-02 14:26:04 +00:00 |
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TenPlus1
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40e6eaf98a
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fix old texture support
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2017-02-02 13:51:51 +00:00 |
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TenPlus1
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62d00489b3
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changed capturing mobs with 'replacewith' item to override new mob eggs with information inside
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2017-02-01 13:08:45 +00:00 |
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TenPlus1
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6d059ef980
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add default mob egg to player inventory if 'force_take' true, otherwise save mob information inside of new egg
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2017-02-01 12:59:44 +00:00 |
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TenPlus1
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f917bf8bbe
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added "fly" animation with check
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2017-01-31 14:30:00 +00:00 |
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TenPlus1
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d574045930
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added quick error check for self.drops
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2017-01-23 20:25:00 +00:00 |
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TenPlus1
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e3515482cc
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added arrow rotation, added new mob eggs that save mob information, updated intllib routine
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2017-01-21 19:23:41 +00:00 |
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TenPlus1
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4e231429d9
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spawn egg checks for existing right_click functions
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2017-01-21 10:38:43 +00:00 |
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TenPlus1
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52a2355954
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arrow entity check, glow and expire added to arrows
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2017-01-20 09:32:51 +00:00 |
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TenPlus1
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6eb6e458af
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Fixed rotation bug
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2017-01-19 22:46:28 +00:00 |
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TenPlus1
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3ba7defa3a
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updated yaw
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2017-01-19 11:49:04 +00:00 |
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TenPlus1
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44659da768
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fix rotation bug
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2017-01-17 15:35:35 +00:00 |
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TenPlus1
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58317c55b2
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simplify yaw rotation
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2017-01-17 15:02:47 +00:00 |
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TenPlus1
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dcae1b846a
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added damage_per_second node check (thanks mt-modder)
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2017-01-17 14:27:55 +00:00 |
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TenPlus1
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2ee53fe660
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new line_of_sight function by BrunoMine and flight_check by taikedz
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2017-01-17 14:14:12 +00:00 |
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TenPlus1
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4bcfa6b802
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tweaked code, added NaN check for yaw
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2017-01-07 19:35:00 +00:00 |
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TenPlus1
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7490006117
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if mob standing, 1 in 4 chance of looking at player nearby
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2017-01-06 11:58:56 +00:00 |
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TenPlus1
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093285bec9
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Tweaked code
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2017-01-05 19:20:37 +00:00 |
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TenPlus1
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9f62234e42
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mobs standing on "ignore" just wait for world to load around them
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2016-12-29 19:12:57 +00:00 |
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TenPlus1
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671fab54eb
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add mob_show_health flag to minetest.conf
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2016-12-27 11:10:10 +00:00 |
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TenPlus1
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3ed2bd9ff6
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fix line of sight ypos
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2016-12-26 17:49:19 +00:00 |
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TenPlus1
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12503180f4
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use atan2, added attached attack, added swim to shore
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2016-12-20 18:17:56 +00:00 |
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TenPlus1
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29b0f9d351
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added auto range checking for mob counting
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2016-12-06 11:41:04 +00:00 |
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TenPlus1
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0a6fdbc3f1
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self.animation check
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2016-12-03 20:33:42 +00:00 |
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TenPlus1
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dd04be9749
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added die animation (thx npxcoot)
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2016-12-02 20:42:05 +00:00 |
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TenPlus1
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f9737e1f4f
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fix lifetimer check for removing mob
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2016-12-01 21:08:32 +00:00 |
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TenPlus1
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b6fcc31a10
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fix tail particles
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2016-11-23 09:25:41 +00:00 |
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TenPlus1
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37c787d514
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updated particle effects
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2016-11-22 17:44:14 +00:00 |
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TenPlus1
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9990b12a12
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Fix nil name error
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2016-11-10 11:36:46 +00:00 |
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TenPlus1
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053866c05b
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added player check for protected hits
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2016-11-08 16:48:33 +00:00 |
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TenPlus1
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127dad97a7
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added ability to protect tamed mobs
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2016-11-08 16:11:00 +00:00 |
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TenPlus1
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c16c083d31
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on_punch tweaks
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2016-10-31 21:37:38 +00:00 |
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TenPlus1
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9d554fc31f
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only play damage sound and show blood if mob damage is >=1
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2016-10-30 21:06:33 +00:00 |
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TenPlus1
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b1048cc892
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tidy
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2016-10-29 16:41:16 +01:00 |
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TenPlus1
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31db77bab3
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increase mob area check to 32
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2016-10-26 21:12:30 +01:00 |
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TenPlus1
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62fc9bcb7f
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increase mob check area
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2016-10-23 17:55:57 +01:00 |
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TenPlus1
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e592c18af6
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added missing local
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2016-10-22 19:03:13 +01:00 |
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TenPlus1
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954565efa2
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tidy
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2016-10-22 09:36:08 +01:00 |
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TenPlus1
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4d37da6fe6
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arrows go through fire
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2016-10-21 16:23:35 +01:00 |
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TenPlus1
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cbefe68049
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re-add check for unbreakable nodes for fireballs
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2016-10-21 15:20:29 +01:00 |
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TenPlus1
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7014152bf9
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added new spawn check for specific mob numbers
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2016-10-21 14:46:50 +01:00 |
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TenPlus1
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3f61935a07
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See if this fixes animals glitching out of enclosures
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2016-10-14 18:47:04 +01:00 |
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TenPlus1
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e3e00b24a0
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added on_spawn function
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2016-10-09 09:17:44 +01:00 |
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TenPlus1
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d2806eccf2
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Tweaked mob arrows
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2016-10-08 10:29:32 +01:00 |
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TenPlus1
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47abff26ae
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make invisibility player table global (mobs.invis[playername])
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2016-10-04 11:02:31 +01:00 |
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TenPlus1
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444b486c5e
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Code tidy
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2016-10-04 09:54:26 +01:00 |
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TenPlus1
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03e96f3017
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health and damage have min of 1.0 added with diffuculty setting in use
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2016-09-29 09:59:24 +01:00 |
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TenPlus1
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a455395a96
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added mob_difficulty config setting
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2016-09-28 19:27:43 +01:00 |
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TenPlus1
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5df8e9054e
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added self.texture_list for mod makers
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2016-09-26 14:03:22 +01:00 |
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TenPlus1
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d5822b3e0b
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updated api docs
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2016-09-26 12:10:48 +01:00 |
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TenPlus1
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b844712d48
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added entity removal to on_die custom functions
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2016-09-07 19:39:29 +01:00 |
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TenPlus1
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5158bf3123
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change runaway from 3 to 5 seconds
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2016-09-05 20:02:26 +01:00 |
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TenPlus1
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b63317bc21
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added specific_attack flag for special mob attacks
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2016-09-05 19:47:08 +01:00 |
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TenPlus1
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046204cf9a
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Added attack_animals flag for monsters
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2016-09-05 18:39:17 +01:00 |
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TenPlus1
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c15ffef8ae
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Tweaked code slightly
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2016-09-05 14:40:01 +01:00 |
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TenPlus1
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6fea1e1b85
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Disabled hit re-colour as it can cause hit-lag with larger textures
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2016-09-03 19:57:33 +01:00 |
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TenPlus1
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d99cf5f444
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Updated license
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2016-08-19 19:08:48 +01:00 |
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TenPlus1
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cfe8562c7a
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added 0.4.13 compatible global check
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2016-08-17 20:58:35 +01:00 |
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TenPlus1
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e2f9bbe89f
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removed global_exists for older clients to work :(
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2016-08-16 21:36:01 +01:00 |
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TenPlus1
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4387de405e
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Fixed invisibility global error
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2016-08-16 20:45:32 +01:00 |
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TenPlus1
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918abf2cae
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Fix spawning numbers
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2016-08-05 12:29:04 +01:00 |
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TenPlus1
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d011c538ee
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disabled catch_up, causing anomalies
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2016-08-05 09:21:58 +01:00 |
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TenPlus1
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e944712c90
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Added MarkBu's new mob:spawn command
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2016-08-03 09:34:36 +01:00 |
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TenPlus1
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a470ac7cc1
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Added particle effect when mob dies
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2016-07-21 15:20:14 +01:00 |
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TenPlus1
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542cb3d474
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re-enabled catch-up to spawn more mobs
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2016-07-21 11:21:26 +01:00 |
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TenPlus1
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80ba7db8ba
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lower health display timer
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2016-06-18 09:42:24 +01:00 |
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TenPlus1
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3362334ee1
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Show health stats on punch
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2016-06-18 09:35:57 +01:00 |
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TenPlus1
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d1bee49785
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Added extra check for line of sight when flying in custom node.
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2016-06-17 11:22:04 +01:00 |
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TenPlus1
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db7e02af1a
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added intllib support (en/de)
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2016-06-11 09:47:43 +01:00 |
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TenPlus1
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f8692e94e3
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Added ability for do_custom to skip rest of api by setting return to false
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2016-06-11 08:40:09 +01:00 |
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TenPlus1
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54beb82686
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stop attacking when player turns invisible
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2016-06-09 18:48:38 +01:00 |
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TenPlus1
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7d77124aa0
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supports invisibility, lava/water checks added, code tidied/tweaked
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2016-06-09 11:56:03 +01:00 |
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TenPlus1
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d0fc69d458
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Optimized code, added NaN catcher
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2016-06-07 09:51:11 +01:00 |
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TenPlus1
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253351ef7f
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Tweaks
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2016-06-05 16:48:12 +01:00 |
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TenPlus1
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bed18e114f
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add lifetimer bypass (over 20000 and mob wont despawn)
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2016-05-29 21:00:56 +01:00 |
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TenPlus1
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c6d4b95768
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tweaked pathfinding with 2 modes, 1 to find, 2 to build/break
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2016-05-23 19:19:40 +01:00 |
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