38 Commits

Author SHA1 Message Date
56f5909e0f Relicense; WTFPL allows it 2021-12-22 17:45:59 +01:00
7cdd0471a2 depends.txt -> mod.conf 2021-12-22 17:44:27 +01:00
b876d8f2b9 Move the mod description to the forum to reduce duplicate text 2021-12-22 17:39:40 +01:00
870b6a9d47 Fix nether leaves visual_scale
Also, update README
2019-03-10 12:35:51 +01:00
0d4a302103 fix creative dig 2018-09-10 00:10:11 +02:00
fadf202663 Fix object teleportation from and to nether 2018-08-18 20:00:40 +02:00
df2d49edb0 Override player:set_pos etc. to disallow teleports from/to nether
constantly testing the player position is not longer necessary.
2018-08-15 19:52:39 +02:00
4a7dd247e7 Do not use players_in_nether as list but hashmap
Also, comment broken function
2018-08-15 17:31:15 +02:00
2f3522598c portal.lua: Fix some 80 char line breaks 2018-08-15 16:57:23 +02:00
020ab700ff Fix get_node vs get_node_or_nil usage 2018-08-15 16:52:04 +02:00
5925dc5606 mapgen: Use buffers for memory usage optimisation 2018-03-18 18:39:44 +01:00
6e2ffa04ea guide: fix portal indrigents 2017-12-31 22:02:22 +01:00
8a3d0b0634 Update debug messages 2017-12-26 09:58:32 +01:00
2ce9440fdf Use the light update parameter of write_to_map instead of the obsolete update_map (vmanip)
And use minetest.fix_light instead of a custom function (surprisingly it didn't cause a noticeable performance difference)
Also, a few code style changes
2017-12-26 09:39:17 +01:00
12dc8ae004 Fix code style
I've also made a few other changes:
Use minetest.pos_to_string instead of manually creating the string
Do not use table_contains to test if a node id belongs to a nether tree, instead use lua table hashmap behaviour
2017-12-26 09:19:11 +01:00
69b3e65c85 Fix missing unknown node test in grass_allowed 2017-12-26 08:40:18 +01:00
0a2dbbb0f8 Fix small stuff (thanks to warnings from luacheck) 2017-12-25 21:23:34 +01:00
6019bbce66 Do not use old vector_extras functions 2017-12-25 21:22:32 +01:00
acdf694356 Fixes https://github.com/HybridDog/nether-pack/issues/6
```
Use:
local tab = minetest.wrap_text(content, guide_size.fx, true)
Needs 3rd argument 'true' to ensure 'tab' is a table.
See 649eef9e4f/builtin/common/misc_helpers.lua (L311)
```
2017-12-25 20:48:41 +01:00
DS
d32ede7e8a make netherrack and co. digable with creative hand 2017-07-08 14:26:15 +02:00
e8a666f34e replace deprecated setting methods 2017-07-05 18:52:46 +02:00
DS
a7da195aa1 fix a crash caused by the none existing minetest.splittext function
It was replaced with minetest.wrap_text. Hopefully that won't make problems.
2017-07-05 18:38:38 +02:00
afb77f0a1d Update README.md 2017-02-03 23:19:10 +01:00
c33e306849 reduce index calculations (untested)
M  nether/init.lua
2016-09-15 11:57:06 +02:00
dac86dae07 🐈
M  modpack.txt
2016-08-08 15:51:58 +02:00
6d92487f20 🐈 2016-05-26 12:17:06 +02:00
578919c469 fix old newbie mistake 2016-05-04 18:42:45 +02:00
03da51be24 add support to the function delayer mod 2016-05-04 18:36:22 +02:00
b2dd95eb50 Don't use globalsteps 2016-05-04 18:32:17 +02:00
99eceb10eb assume player:getpos always returns a vector
remove patch file
2016-05-04 18:27:36 +02:00
2a3e553b9c fix crash nether if player cancel join server "/nether/portal.lua:243: attempt to index a nil value" 2016-05-04 18:24:57 +02:00
0e9bdc48b2 fix unknow item default:coal 2016-05-04 18:21:40 +02:00
501ce57e59 update readme 2016-05-04 18:18:04 +02:00
3ba23a4c88 New nether guide Much better formspecs based on original code Reworked many sentences 2016-05-04 18:11:02 +02:00
780b95bfbc further optimazion of ws func 2016-05-04 17:43:37 +02:00
f3cec2fe06 🐈 2016-03-10 20:47:16 +01:00
06099dcec3 🐈 2016-02-06 12:04:17 +01:00
b5807be921 use functions from vector_extras which should improve speed 2016-01-10 13:42:16 +01:00
142 changed files with 997 additions and 480 deletions

0
.gitignore vendored Executable file → Normal file
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GPLv3 (lkloel's version) GPLv3 (lkloel's version)
WTFPL for the changes MIT for the changes

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[Mod] nether-pack [nether-pack] For a description of this Minetest mod, please refer to the forum topic:
https://forum.minetest.net/viewtopic.php?f=9&t=10265
This is a modified version of lkjoel's nether mod.
Look here if you want to see the differences:
https://github.com/HybridDog/minetest-nether/compare/lkjoel:master...master
Sadly lkjoel's one disappeared…
**Depends:** see [depends.txt](https://raw.githubusercontent.com/HybridDog/nether-pack/master/nether/depends.txt)
**License:** see [LICENSE.txt](https://raw.githubusercontent.com/HybridDog/nether-pack/master/LICENSE.txt)
**Download:** [zip](https://github.com/HybridDog/nether-pack/archive/master.zip), [tar.gz](https://github.com/HybridDog/nether-pack/tarball/master)
this happens really selden to me
![I'm a screenshot!](http://i.imgur.com/pMZYqt9.png)
If you got ideas or found bugs, please tell them to me.
[How to install a mod?](http://wiki.minetest.net/Installing_Mods)
TODO: TODO:
— find a way to get the perlin noise inside [-1; 1] or use another noise * Find a way to get the perlin noise inside [-1; 1] or use another noise
— add something containing items to that buildings * Add some node which containing items to the simple pyramid "buildings"

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--[[ Nether leaves
minetest.register_node("nether:leaves", {
description = "Nether Leaves",
drawtype = "allfaces_optional",
-- visual_scale = 1.189, --scale^2=sqrt(2)
tiles = {"nether_leaves.png"},
paramtype = "light",
groups = {snappy=3, leafdecay=2},
sounds = default.node_sound_leaves_defaults(),
})]]
--[[ Nether Lava
minetest.register_node("nether:lava_flowing", {
description = "Nether Lava (flowing)",
inventory_image = minetest.inventorycube("default_lava.png"),
drawtype = "flowingliquid",
tiles = {"default_lava.png"},
paramtype = "light",
light_source = LIGHT_MAX - 1,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
liquidtype = "flowing",
liquid_alternative_flowing = "nether:lava_flowing",
liquid_alternative_source = "default:lava_source",
liquid_viscosity = LAVA_VISC,
damage_per_second = 4*2,
post_effect_color = {a=192, r=255, g=64, b=0},
special_materials = {
{image="default_lava.png", backface_culling=false},
{image="default_lava.png", backface_culling=true},
},
groups = {lava=3, liquid=2, hot=3},
})
minetest.register_node("nether:lava_source", {
description = "Nether Lava",
inventory_image = minetest.inventorycube("default_lava.png"),
drawtype = "liquid",
tiles = {"default_lava.png"},
paramtype = "light",
light_source = LIGHT_MAX - 1,
walkable = false,
pointable = false,
diggable = false,
buildable_to = true,
liquidtype = "source",
liquid_alternative_flowing = "nether:lava_flowing",
liquid_alternative_source = "default:lava_source",
liquid_viscosity = LAVA_VISC,
damage_per_second = 4*2,
post_effect_color = {a=192, r=255, g=64, b=0},
special_materials = {
-- New-style lava source material (mostly unused)
{image="default_lava.png", backface_culling=false},
},
groups = {lava=3, liquid=2, hot=3},
})]]
-- Throne of Hades
HADES_THRONE = {
-- Lava Moat
{pos={x=-1,y=-1,z=-1}, block="default:lava_source"},
{pos={x=-1,y=-1,z=0}, block="default:lava_source"},
{pos={x=-1,y=-1,z=1}, block="default:lava_source"},
{pos={x=-1,y=-1,z=2}, block="default:lava_source"},
{pos={x=-1,y=-1,z=3}, block="default:lava_source"},
{pos={x=-1,y=-1,z=4}, block="default:lava_source"},
{pos={x=-1,y=-1,z=5}, block="default:lava_source"},
{pos={x=-1,y=-1,z=6}, block="default:lava_source"},
{pos={x=-1,y=-1,z=7}, block="default:lava_source"},
{pos={x=0,y=-1,z=7}, block="default:lava_source"},
{pos={x=1,y=-1,z=7}, block="default:lava_source"},
{pos={x=2,y=-1,z=7}, block="default:lava_source"},
{pos={x=3,y=-1,z=7}, block="default:lava_source"},
{pos={x=4,y=-1,z=7}, block="default:lava_source"},
{pos={x=5,y=-1,z=7}, block="default:lava_source"},
{pos={x=6,y=-1,z=7}, block="default:lava_source"},
{pos={x=6,y=-1,z=6}, block="default:lava_source"},
{pos={x=6,y=-1,z=5}, block="default:lava_source"},
{pos={x=6,y=-1,z=4}, block="default:lava_source"},
{pos={x=6,y=-1,z=3}, block="default:lava_source"},
{pos={x=6,y=-1,z=2}, block="default:lava_source"},
{pos={x=6,y=-1,z=1}, block="default:lava_source"},
{pos={x=6,y=-1,z=0}, block="default:lava_source"},
{pos={x=6,y=-1,z=-1}, block="default:lava_source"},
{pos={x=5,y=-1,z=-1}, block="default:lava_source"},
{pos={x=4,y=-1,z=-1}, block="default:lava_source"},
{pos={x=3,y=-1,z=-1}, block="default:lava_source"},
{pos={x=2,y=-1,z=-1}, block="default:lava_source"},
{pos={x=1,y=-1,z=-1}, block="default:lava_source"},
{pos={x=0,y=-1,z=-1}, block="default:lava_source"},
-- Floor 1
{pos={x=0,y=0,z=0}, block="nether:netherrack"},
{pos={x=0,y=0,z=1}, block="nether:netherrack"},
{pos={x=0,y=0,z=2}, block="nether:netherrack"},
{pos={x=0,y=0,z=3}, block="nether:netherrack"},
{pos={x=0,y=0,z=4}, block="nether:netherrack"},
{pos={x=0,y=0,z=5}, block="nether:netherrack"},
{pos={x=1,y=0,z=5}, block="nether:netherrack"},
{pos={x=2,y=0,z=5}, block="nether:netherrack"},
{pos={x=3,y=0,z=5}, block="nether:netherrack"},
{pos={x=4,y=0,z=5}, block="nether:netherrack"},
{pos={x=5,y=0,z=5}, block="nether:netherrack"},
{pos={x=0,y=0,z=6}, block="nether:netherrack"},
{pos={x=1,y=0,z=6}, block="nether:netherrack"},
{pos={x=2,y=0,z=6}, block="nether:netherrack"},
{pos={x=3,y=0,z=6}, block="nether:netherrack"},
{pos={x=4,y=0,z=6}, block="nether:netherrack"},
{pos={x=5,y=0,z=6}, block="nether:netherrack"},
{pos={x=5,y=0,z=4}, block="nether:netherrack"},
{pos={x=5,y=0,z=3}, block="nether:netherrack"},
{pos={x=5,y=0,z=2}, block="nether:netherrack"},
{pos={x=5,y=0,z=1}, block="nether:netherrack"},
{pos={x=5,y=0,z=0}, block="nether:netherrack"},
{pos={x=4,y=0,z=0}, block="nether:netherrack"},
{pos={x=3,y=0,z=0}, block="nether:netherrack"},
{pos={x=2,y=0,z=0}, block="nether:netherrack"},
{pos={x=1,y=0,z=0}, block="nether:netherrack"},
-- Floor 2
{pos={x=0,y=1,z=0}, block="nether:netherrack"},
{pos={x=0,y=1,z=1}, block="nether:netherrack"},
{pos={x=0,y=1,z=2}, block="nether:netherrack"},
{pos={x=0,y=1,z=3}, block="nether:netherrack"},
{pos={x=0,y=1,z=4}, block="nether:netherrack"},
{pos={x=0,y=1,z=5}, block="nether:netherrack"},
{pos={x=1,y=1,z=5}, block="nether:netherrack"},
{pos={x=2,y=1,z=5}, block="nether:netherrack"},
{pos={x=3,y=1,z=5}, block="nether:netherrack"},
{pos={x=4,y=1,z=5}, block="nether:netherrack"},
{pos={x=5,y=1,z=5}, block="nether:netherrack"},
{pos={x=0,y=1,z=6}, block="nether:netherrack"},
{pos={x=1,y=1,z=6}, block="nether:netherrack"},
{pos={x=2,y=1,z=6}, block="nether:netherrack"},
{pos={x=3,y=1,z=6}, block="nether:netherrack"},
{pos={x=4,y=1,z=6}, block="nether:netherrack"},
{pos={x=5,y=1,z=6}, block="nether:netherrack"},
{pos={x=5,y=1,z=4}, block="nether:netherrack"},
{pos={x=5,y=1,z=3}, block="nether:netherrack"},
{pos={x=5,y=1,z=2}, block="nether:netherrack"},
{pos={x=5,y=1,z=1}, block="nether:netherrack"},
{pos={x=5,y=1,z=0}, block="nether:netherrack"},
{pos={x=4,y=1,z=0}, block="nether:netherrack"},
{pos={x=3,y=1,z=1}, block="nether:netherrack"},
{pos={x=2,y=1,z=1}, block="nether:netherrack"},
{pos={x=1,y=1,z=0}, block="nether:netherrack"},
{pos={x=1,y=1,z=1}, block="nether:netherrack"},
{pos={x=4,y=1,z=1}, block="nether:netherrack"},
-- Floor 3
{pos={x=0,y=2,z=0}, block="nether:netherrack"},
{pos={x=0,y=2,z=1}, block="nether:netherrack"},
{pos={x=0,y=2,z=2}, block="nether:netherrack"},
{pos={x=0,y=2,z=3}, block="nether:netherrack"},
{pos={x=0,y=2,z=4}, block="nether:netherrack"},
{pos={x=0,y=2,z=5}, block="nether:netherrack"},
{pos={x=1,y=2,z=5}, block="nether:netherrack"},
{pos={x=2,y=2,z=5}, block="nether:netherrack"},
{pos={x=3,y=2,z=5}, block="nether:netherrack"},
{pos={x=4,y=2,z=5}, block="nether:netherrack"},
{pos={x=5,y=2,z=5}, block="nether:netherrack"},
{pos={x=0,y=2,z=6}, block="nether:netherrack"},
{pos={x=1,y=2,z=6}, block="nether:netherrack"},
{pos={x=2,y=2,z=6}, block="nether:netherrack"},
{pos={x=3,y=2,z=6}, block="nether:netherrack"},
{pos={x=4,y=2,z=6}, block="nether:netherrack"},
{pos={x=5,y=2,z=6}, block="nether:netherrack"},
{pos={x=5,y=2,z=4}, block="nether:netherrack"},
{pos={x=5,y=2,z=3}, block="nether:netherrack"},
{pos={x=5,y=2,z=2}, block="nether:netherrack"},
{pos={x=5,y=2,z=1}, block="nether:netherrack"},
{pos={x=5,y=2,z=0}, block="nether:netherrack"},
{pos={x=4,y=2,z=0}, block="nether:netherrack"},
{pos={x=3,y=2,z=2}, block="nether:netherrack"},
{pos={x=2,y=2,z=2}, block="nether:netherrack"},
{pos={x=1,y=2,z=0}, block="nether:netherrack"},
{pos={x=1,y=2,z=1}, block="nether:netherrack"},
{pos={x=4,y=2,z=1}, block="nether:netherrack"},
{pos={x=1,y=2,z=2}, block="nether:netherrack"},
{pos={x=4,y=2,z=2}, block="nether:netherrack"},
-- Floor 4
{pos={x=0,y=3,z=0}, block="nether:netherrack"},
{pos={x=0,y=3,z=1}, block="nether:netherrack"},
{pos={x=0,y=3,z=2}, block="nether:netherrack"},
{pos={x=0,y=3,z=3}, block="nether:netherrack"},
{pos={x=0,y=3,z=4}, block="nether:netherrack"},
{pos={x=0,y=3,z=5}, block="nether:netherrack"},
{pos={x=1,y=3,z=5}, block="nether:netherrack"},
{pos={x=2,y=3,z=5}, block="nether:netherrack"},
{pos={x=3,y=3,z=5}, block="nether:netherrack"},
{pos={x=4,y=3,z=5}, block="nether:netherrack"},
{pos={x=5,y=3,z=5}, block="nether:netherrack"},
{pos={x=0,y=3,z=6}, block="nether:netherrack"},
{pos={x=1,y=3,z=6}, block="nether:netherrack"},
{pos={x=2,y=3,z=6}, block="nether:netherrack"},
{pos={x=3,y=3,z=6}, block="nether:netherrack"},
{pos={x=4,y=3,z=6}, block="nether:netherrack"},
{pos={x=5,y=3,z=6}, block="nether:netherrack"},
{pos={x=5,y=3,z=4}, block="nether:netherrack"},
{pos={x=5,y=3,z=3}, block="nether:netherrack"},
{pos={x=5,y=3,z=2}, block="nether:netherrack"},
{pos={x=5,y=3,z=1}, block="nether:netherrack"},
{pos={x=5,y=3,z=0}, block="nether:netherrack"},
{pos={x=4,y=3,z=0}, block="nether:netherrack"},
{pos={x=3,y=3,z=3}, block="nether:netherrack"},
{pos={x=2,y=3,z=3}, block="nether:netherrack"},
{pos={x=1,y=3,z=0}, block="nether:netherrack"},
{pos={x=1,y=3,z=1}, block="nether:netherrack"},
{pos={x=4,y=3,z=1}, block="nether:netherrack"},
{pos={x=1,y=3,z=2}, block="nether:netherrack"},
{pos={x=4,y=3,z=2}, block="nether:netherrack"},
{pos={x=1,y=3,z=3}, block="nether:netherrack"},
{pos={x=4,y=3,z=3}, block="nether:netherrack"},
{pos={x=1,y=3,z=4}, block="nether:netherrack"},
{pos={x=4,y=3,z=4}, block="nether:netherrack"},
{pos={x=2,y=3,z=4}, block="nether:netherrack"},
{pos={x=2,y=3,z=5}, block="nether:netherrack"},
{pos={x=3,y=3,z=4}, block="nether:netherrack"},
{pos={x=3,y=3,z=5}, block="nether:netherrack"},
-- Floor 5
{pos={x=2,y=4,z=4}, block="nether:netherrack"},
{pos={x=2,y=4,z=5}, block="nether:netherrack"},
{pos={x=3,y=4,z=4}, block="nether:netherrack"},
{pos={x=3,y=4,z=5}, block="nether:netherrack"},
{pos={x=2,y=4,z=6}, block="nether:netherrack"},
{pos={x=3,y=4,z=6}, block="nether:netherrack"},
-- Torches on floor 5
{pos={x=0,y=4,z=4}, block="nether:torch_bottom"},
{pos={x=1,y=4,z=4}, block="nether:torch_bottom"},
{pos={x=0,y=4,z=5}, block="nether:torch_bottom"},
{pos={x=1,y=4,z=5}, block="nether:torch_bottom"},
{pos={x=4,y=4,z=4}, block="nether:torch_bottom"},
{pos={x=5,y=4,z=4}, block="nether:torch_bottom"},
{pos={x=4,y=4,z=5}, block="nether:torch_bottom"},
{pos={x=5,y=4,z=5}, block="nether:torch_bottom"},
{pos={x=0,y=4,z=0}, block="nether:torch_bottom"},
{pos={x=1,y=4,z=0}, block="nether:torch_bottom"},
{pos={x=0,y=4,z=1}, block="nether:torch_bottom"},
{pos={x=1,y=4,z=1}, block="nether:torch_bottom"},
{pos={x=4,y=4,z=0}, block="nether:torch_bottom"},
{pos={x=5,y=4,z=0}, block="nether:torch_bottom"},
{pos={x=4,y=4,z=1}, block="nether:torch_bottom"},
{pos={x=5,y=4,z=1}, block="nether:torch_bottom"},
{pos={x=0,y=4,z=2}, block="nether:torch_bottom"},
{pos={x=1,y=4,z=2}, block="nether:torch_bottom"},
{pos={x=0,y=4,z=3}, block="nether:torch_bottom"},
{pos={x=1,y=4,z=3}, block="nether:torch_bottom"},
{pos={x=4,y=4,z=2}, block="nether:torch_bottom"},
{pos={x=5,y=4,z=2}, block="nether:torch_bottom"},
{pos={x=4,y=4,z=3}, block="nether:torch_bottom"},
{pos={x=5,y=4,z=3}, block="nether:torch_bottom"},
{pos={x=4,y=4,z=6}, block="nether:torch_bottom"},
{pos={x=5,y=4,z=6}, block="nether:torch_bottom"},
{pos={x=0,y=4,z=6}, block="nether:torch_bottom"},
{pos={x=1,y=4,z=6}, block="nether:torch_bottom"},
-- Nether Portal
{pos={x=1,y=5,z=6}, portalblock=true},
}
minetest.register_on_generated(function(minp, maxp, seed)
if minp.y <= 99 then
return
end
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
local data = vm:get_data()
local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
local perlin1 = minetest.get_perlin(13,3, 0.5, 50) --Get map specific perlin
local perlin2 = minetest.get_perlin(133,3, 0.5, 10)
for x=minp.x, maxp.x, 1 do
for z=minp.z, maxp.z, 1 do
local test = perlin1:get2d({x=x, y=z})+1
local test2 = perlin2:get2d({x=x, y=z})
-- print(test)
if test2 < 0 then
h = 200+math.floor(test2*3+0.5)
else
h = 203+math.floor(test*3+0.5)
end
for y=minp.y, maxp.y, 1 do
p_addpos = area:index(x, y, z)
if y <= h then
data[p_addpos] = c_netherrack
elseif y <= 201 then
data[p_addpos] = c_lava
end
end
end
end
vm:set_data(data)
--vm:set_lighting({day=0, night=0})
vm:calc_lighting()
vm:update_liquids()
vm:write_to_map()
end)
We don't want the Throne of Hades to get regenerated (especially since it will screw up portals)
if (minp.x <= HADES_THRONE_STARTPOS_ABS.x)
and (maxp.x >= HADES_THRONE_STARTPOS_ABS.x)
and (minp.y <= HADES_THRONE_STARTPOS_ABS.y)
and (maxp.y >= HADES_THRONE_STARTPOS_ABS.y)
and (minp.z <= HADES_THRONE_STARTPOS_ABS.z)
and (maxp.z >= HADES_THRONE_STARTPOS_ABS.z)
and (nether:fileexists(HADES_THRONE_GENERATED) == false) then
-- Pass 3: Make way for the Throne of Hades!
for x=(HADES_THRONE_STARTPOS_ABS.x - 1), (HADES_THRONE_ENDPOS_ABS.x + 1), 1 do
for z=(HADES_THRONE_STARTPOS_ABS.z - 1), (HADES_THRONE_ENDPOS_ABS.z + 1), 1 do
-- Notice I did not put a -1 for the beginning. This is because we don't want the throne to float
for y=HADES_THRONE_STARTPOS_ABS.y, (HADES_THRONE_ENDPOS_ABS.y + 1), 1 do
addpos = {x=x, y=y, z=z}
minetest.add_node(addpos, {name="air"})
end
end
end
-- Pass 4: Throne of Hades
for i,v in ipairs(HADES_THRONE_ABS) do
if v.portalblock == true then
NETHER_PORTALS_FROM_NETHER[table.getn(NETHER_PORTALS_FROM_NETHER)+1] = v.pos
nether:save_portal_from_nether(v.pos)
nether:createportal(v.pos)
else
minetest.add_node(v.pos, {name=v.block})
end
end
nether:touch(HADES_THRONE_GENERATED)
end
--[[ Create a nether tree
function nether:grow_nethertree(pos)
--TRUNK
pos.y=pos.y+1
local trunkpos={x=pos.x, z=pos.z}
for y=pos.y, pos.y+4+math.random(2) do
trunkpos.y=y
minetest.add_node(trunkpos, {name="nether:tree"})
end
--LEAVES
local leafpos={}
for x=(trunkpos.x-NETHER_TREESIZE), (trunkpos.x+NETHER_TREESIZE), 1 do
for y=(trunkpos.y-NETHER_TREESIZE), (trunkpos.y+NETHER_TREESIZE), 1 do
for z=(trunkpos.z-NETHER_TREESIZE), (trunkpos.z+NETHER_TREESIZE), 1 do
if (x-trunkpos.x)*(x-trunkpos.x)
+(y-trunkpos.y)*(y-trunkpos.y)
+(z-trunkpos.z)*(z-trunkpos.z)
<= NETHER_TREESIZE*NETHER_TREESIZE + NETHER_TREESIZE then
leafpos={x=x, y=y, z=z}
if minetest.get_node(leafpos).name=="air" then
if math.random(NETHER_APPLE_FREQ) == 1 then
if math.random(NETHER_HEAL_APPLE_FREQ) == 1 then
minetest.add_node(leafpos, {name="default:apple"})
else
minetest.add_node(leafpos, {name="nether:apple"})
end
else
minetest.add_node(leafpos, {name="nether:leaves"})
end
end
end
end
end
end
end]]

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166
nether/ /temp.txt Normal file
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@ -0,0 +1,166 @@
-- Floor 1
{pos={x=0,y=0,z=0}, block="nether:netherrack"},
{pos={x=0,y=0,z=1}, block="nether:netherrack"},
{pos={x=0,y=0,z=2}, block="nether:netherrack"},
{pos={x=0,y=0,z=3}, block="nether:netherrack"},
{pos={x=0,y=0,z=4}, block="nether:netherrack"},
{pos={x=0,y=0,z=5}, block="nether:netherrack"},
{pos={x=1,y=0,z=5}, block="nether:netherrack"},
{pos={x=2,y=0,z=5}, block="nether:netherrack"},
{pos={x=3,y=0,z=5}, block="nether:netherrack"},
{pos={x=4,y=0,z=5}, block="nether:netherrack"},
{pos={x=5,y=0,z=5}, block="nether:netherrack"},
{pos={x=0,y=0,z=6}, block="nether:netherrack"},
{pos={x=1,y=0,z=6}, block="nether:netherrack"},
{pos={x=2,y=0,z=6}, block="nether:netherrack"},
{pos={x=3,y=0,z=6}, block="nether:netherrack"},
{pos={x=4,y=0,z=6}, block="nether:netherrack"},
{pos={x=5,y=0,z=6}, block="nether:netherrack"},
{pos={x=5,y=0,z=4}, block="nether:netherrack"},
{pos={x=5,y=0,z=3}, block="nether:netherrack"},
{pos={x=5,y=0,z=2}, block="nether:netherrack"},
{pos={x=5,y=0,z=1}, block="nether:netherrack"},
{pos={x=5,y=0,z=0}, block="nether:netherrack"},
{pos={x=4,y=0,z=0}, block="nether:netherrack"},
{pos={x=3,y=0,z=0}, block="nether:netherrack"},
{pos={x=2,y=0,z=0}, block="nether:netherrack"},
{pos={x=1,y=0,z=0}, block="nether:netherrack"},
-- Floor 2
{pos={x=0,y=1,z=0}, block="nether:netherrack"},
{pos={x=0,y=1,z=1}, block="nether:netherrack"},
{pos={x=0,y=1,z=2}, block="nether:netherrack"},
{pos={x=0,y=1,z=3}, block="nether:netherrack"},
{pos={x=0,y=1,z=4}, block="nether:netherrack"},
{pos={x=0,y=1,z=5}, block="nether:netherrack"},
{pos={x=1,y=1,z=5}, block="nether:netherrack"},
{pos={x=2,y=1,z=5}, block="nether:netherrack"},
{pos={x=3,y=1,z=5}, block="nether:netherrack"},
{pos={x=4,y=1,z=5}, block="nether:netherrack"},
{pos={x=5,y=1,z=5}, block="nether:netherrack"},
{pos={x=0,y=1,z=6}, block="nether:netherrack"},
{pos={x=1,y=1,z=6}, block="nether:netherrack"},
{pos={x=2,y=1,z=6}, block="nether:netherrack"},
{pos={x=3,y=1,z=6}, block="nether:netherrack"},
{pos={x=4,y=1,z=6}, block="nether:netherrack"},
{pos={x=5,y=1,z=6}, block="nether:netherrack"},
{pos={x=5,y=1,z=4}, block="nether:netherrack"},
{pos={x=5,y=1,z=3}, block="nether:netherrack"},
{pos={x=5,y=1,z=2}, block="nether:netherrack"},
{pos={x=5,y=1,z=1}, block="nether:netherrack"},
{pos={x=5,y=1,z=0}, block="nether:netherrack"},
{pos={x=4,y=1,z=0}, block="nether:netherrack"},
{pos={x=3,y=1,z=1}, block="nether:netherrack"},
{pos={x=2,y=1,z=1}, block="nether:netherrack"},
{pos={x=1,y=1,z=0}, block="nether:netherrack"},
{pos={x=1,y=1,z=1}, block="nether:netherrack"},
{pos={x=4,y=1,z=1}, block="nether:netherrack"},
-- Floor 3
{pos={x=0,y=2,z=0}, block="nether:netherrack"},
{pos={x=0,y=2,z=1}, block="nether:netherrack"},
{pos={x=0,y=2,z=2}, block="nether:netherrack"},
{pos={x=0,y=2,z=3}, block="nether:netherrack"},
{pos={x=0,y=2,z=4}, block="nether:netherrack"},
{pos={x=0,y=2,z=5}, block="nether:netherrack"},
{pos={x=1,y=2,z=5}, block="nether:netherrack"},
{pos={x=2,y=2,z=5}, block="nether:netherrack"},
{pos={x=3,y=2,z=5}, block="nether:netherrack"},
{pos={x=4,y=2,z=5}, block="nether:netherrack"},
{pos={x=5,y=2,z=5}, block="nether:netherrack"},
{pos={x=0,y=2,z=6}, block="nether:netherrack"},
{pos={x=1,y=2,z=6}, block="nether:netherrack"},
{pos={x=2,y=2,z=6}, block="nether:netherrack"},
{pos={x=3,y=2,z=6}, block="nether:netherrack"},
{pos={x=4,y=2,z=6}, block="nether:netherrack"},
{pos={x=5,y=2,z=6}, block="nether:netherrack"},
{pos={x=5,y=2,z=4}, block="nether:netherrack"},
{pos={x=5,y=2,z=3}, block="nether:netherrack"},
{pos={x=5,y=2,z=2}, block="nether:netherrack"},
{pos={x=5,y=2,z=1}, block="nether:netherrack"},
{pos={x=5,y=2,z=0}, block="nether:netherrack"},
{pos={x=4,y=2,z=0}, block="nether:netherrack"},
{pos={x=3,y=2,z=2}, block="nether:netherrack"},
{pos={x=2,y=2,z=2}, block="nether:netherrack"},
{pos={x=1,y=2,z=0}, block="nether:netherrack"},
{pos={x=1,y=2,z=1}, block="nether:netherrack"},
{pos={x=4,y=2,z=1}, block="nether:netherrack"},
{pos={x=1,y=2,z=2}, block="nether:netherrack"},
{pos={x=4,y=2,z=2}, block="nether:netherrack"},
-- Floor 4
{pos={x=0,y=3,z=0}, block="nether:netherrack"},
{pos={x=0,y=3,z=1}, block="nether:netherrack"},
{pos={x=0,y=3,z=2}, block="nether:netherrack"},
{pos={x=0,y=3,z=3}, block="nether:netherrack"},
{pos={x=0,y=3,z=4}, block="nether:netherrack"},
{pos={x=0,y=3,z=5}, block="nether:netherrack"},
{pos={x=1,y=3,z=5}, block="nether:netherrack"},
{pos={x=2,y=3,z=5}, block="nether:netherrack"},
{pos={x=3,y=3,z=5}, block="nether:netherrack"},
{pos={x=4,y=3,z=5}, block="nether:netherrack"},
{pos={x=5,y=3,z=5}, block="nether:netherrack"},
{pos={x=0,y=3,z=6}, block="nether:netherrack"},
{pos={x=1,y=3,z=6}, block="nether:netherrack"},
{pos={x=2,y=3,z=6}, block="nether:netherrack"},
{pos={x=3,y=3,z=6}, block="nether:netherrack"},
{pos={x=4,y=3,z=6}, block="nether:netherrack"},
{pos={x=5,y=3,z=6}, block="nether:netherrack"},
{pos={x=5,y=3,z=4}, block="nether:netherrack"},
{pos={x=5,y=3,z=3}, block="nether:netherrack"},
{pos={x=5,y=3,z=2}, block="nether:netherrack"},
{pos={x=5,y=3,z=1}, block="nether:netherrack"},
{pos={x=5,y=3,z=0}, block="nether:netherrack"},
{pos={x=4,y=3,z=0}, block="nether:netherrack"},
{pos={x=3,y=3,z=3}, block="nether:netherrack"},
{pos={x=2,y=3,z=3}, block="nether:netherrack"},
{pos={x=1,y=3,z=0}, block="nether:netherrack"},
{pos={x=1,y=3,z=1}, block="nether:netherrack"},
{pos={x=4,y=3,z=1}, block="nether:netherrack"},
{pos={x=1,y=3,z=2}, block="nether:netherrack"},
{pos={x=4,y=3,z=2}, block="nether:netherrack"},
{pos={x=1,y=3,z=3}, block="nether:netherrack"},
{pos={x=4,y=3,z=3}, block="nether:netherrack"},
{pos={x=1,y=3,z=4}, block="nether:netherrack"},
{pos={x=4,y=3,z=4}, block="nether:netherrack"},
{pos={x=2,y=3,z=4}, block="nether:netherrack"},
{pos={x=2,y=3,z=5}, block="nether:netherrack"},
{pos={x=3,y=3,z=4}, block="nether:netherrack"},
{pos={x=3,y=3,z=5}, block="nether:netherrack"},
-- Floor 5
{pos={x=2,y=4,z=4}, block="nether:netherrack"},
{pos={x=2,y=4,z=5}, block="nether:netherrack"},
{pos={x=3,y=4,z=4}, block="nether:netherrack"},
{pos={x=3,y=4,z=5}, block="nether:netherrack"},
{pos={x=2,y=4,z=6}, block="nether:netherrack"},
{pos={x=3,y=4,z=6}, block="nether:netherrack"},
-- Torches on floor 5
{pos={x=0,y=4,z=4}, block="nether:nether_torch_bottom"},
{pos={x=1,y=4,z=4}, block="nether:nether_torch_bottom"},
{pos={x=0,y=4,z=5}, block="nether:nether_torch_bottom"},
{pos={x=1,y=4,z=5}, block="nether:nether_torch_bottom"},
{pos={x=4,y=4,z=4}, block="nether:nether_torch_bottom"},
{pos={x=5,y=4,z=4}, block="nether:nether_torch_bottom"},
{pos={x=4,y=4,z=5}, block="nether:nether_torch_bottom"},
{pos={x=5,y=4,z=5}, block="nether:nether_torch_bottom"},
{pos={x=0,y=4,z=0}, block="nether:nether_torch_bottom"},
{pos={x=1,y=4,z=0}, block="nether:nether_torch_bottom"},
{pos={x=0,y=4,z=1}, block="nether:nether_torch_bottom"},
{pos={x=1,y=4,z=1}, block="nether:nether_torch_bottom"},
{pos={x=4,y=4,z=0}, block="nether:nether_torch_bottom"},
{pos={x=5,y=4,z=0}, block="nether:nether_torch_bottom"},
{pos={x=4,y=4,z=1}, block="nether:nether_torch_bottom"},
{pos={x=5,y=4,z=1}, block="nether:nether_torch_bottom"},
{pos={x=0,y=4,z=2}, block="nether:nether_torch_bottom"},
{pos={x=1,y=4,z=2}, block="nether:nether_torch_bottom"},
{pos={x=0,y=4,z=3}, block="nether:nether_torch_bottom"},
{pos={x=1,y=4,z=3}, block="nether:nether_torch_bottom"},
{pos={x=4,y=4,z=2}, block="nether:nether_torch_bottom"},
{pos={x=5,y=4,z=2}, block="nether:nether_torch_bottom"},
{pos={x=4,y=4,z=3}, block="nether:nether_torch_bottom"},
{pos={x=5,y=4,z=3}, block="nether:nether_torch_bottom"},
{pos={x=4,y=4,z=6}, block="nether:nether_torch_bottom"},
{pos={x=5,y=4,z=6}, block="nether:nether_torch_bottom"},
-- Floor 6
{pos={x=2,y=5,z=6}, block="nether:netherrack"},
{pos={x=3,y=5,z=6}, block="nether:netherrack"},
-- Floor 7
{pos={x=2,y=6,z=6}, block="nether:netherrack"},
{pos={x=3,y=6,z=6}, block="nether:netherrack"},

0
nether/crafting.lua Executable file → Normal file
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View File

@ -1,7 +0,0 @@
default
glow
riesenpilz
stairs
vector_extras
fence_registration?
watershed?

2
nether/furnace.lua Executable file → Normal file
View File

@ -1,5 +1,5 @@
-- minetest time speed -- minetest time speed
local time_speed = tonumber(minetest.setting_get("time_speed")) local time_speed = tonumber(minetest.settings:get("time_speed"))
if not time_speed then if not time_speed then
time_speed = 1 time_speed = 1
else else

18
nether/guide.lua Executable file → Normal file
View File

@ -247,11 +247,11 @@ local guide_infos = {
{"y", 0.3}, {"y", 0.3},
{"text", "A nether portal requires following nodes:"}, {"text", "A nether portal requires following nodes:"},
{"y", 0.05}, {"y", 0.05},
{"text", "21 empty nether wooden planks\n".. {"text", "25 empty nether wooden planks\n"..
"16 black netherrack\n"..
"12 blue netherrack bricks\n".. "12 blue netherrack bricks\n"..
"12 black netherrack\n"..
"8 red netherrack\n".. "8 red netherrack\n"..
"8 cooked nether wood\n".. "8 cooked nether blood\n"..
"4 nether fruits\n".. "4 nether fruits\n"..
"2 siwtonic blocks"}, "2 siwtonic blocks"},
{"y", 0.2}, {"y", 0.2},
@ -291,7 +291,7 @@ local guide_size = {x=40, y=10, cx=0.2, cy=0.2}
local formspec_offset = {x=0.25, y=0.50} local formspec_offset = {x=0.25, y=0.50}
local font_size local font_size
if minetest.is_singleplayer() then if minetest.is_singleplayer() then
font_size = tonumber(minetest.setting_get("font_size")) or 13 font_size = tonumber(minetest.settings:get("font_size")) or 13
else else
font_size = 13 font_size = 13
end end
@ -315,13 +315,13 @@ for n,data in ipairs(guide_infos) do
elseif typ == "x" then elseif typ == "x" then
x = math.max(x, content) x = math.max(x, content)
elseif typ == "text" then elseif typ == "text" then
--local tab = minetest.splittext(content, guide_size.fx) local tab = minetest.wrap_text(content, guide_size.fx, true)
local l = guide_size.cx local l = guide_size.cx
--[[for _,str in ipairs(tab) do for _,str in ipairs(tab) do
form = form.."label["..guide_size.cx ..","..guide_size.cy+y..";"..str.."]" form = form.."label["..guide_size.cx ..","..guide_size.cy+y..";"..str.."]"
y = y+guide_size.fy y = y+guide_size.fy
l = math.max(l, #str) l = math.max(l, #str)
end]] end
x = math.max(x, l/font_size) x = math.max(x, l/font_size)
elseif typ == "image" then elseif typ == "image" then
local w, h, texture_name, px, py = unpack(content) local w, h, texture_name, px, py = unpack(content)
@ -386,10 +386,10 @@ minetest.register_chatcommand("nether_help", {
minetest.chat_send_player(name, "Something went wrong.") minetest.chat_send_player(name, "Something went wrong.")
return false return false
end end
--[[ if player:getpos().y > nether.start then if player:getpos().y > nether.start then
minetest.chat_send_player(name, "Usually you don't neet this guide here. You can view it in the nether.") minetest.chat_send_player(name, "Usually you don't neet this guide here. You can view it in the nether.")
return false return false
end --]] end
minetest.chat_send_player(name, "Showing guide...") minetest.chat_send_player(name, "Showing guide...")
show_guide(name) show_guide(name)
return true return true

372
nether/init.lua Executable file → Normal file
View File

@ -11,7 +11,7 @@
-- godkiller447 (ideas) -- godkiller447 (ideas)
-- If I didn't list you, please let me know! -- If I didn't list you, please let me know!
local load_time_start = os.clock() local load_time_start = minetest.get_us_time()
if not rawget(_G, "nether") then if not rawget(_G, "nether") then
nether = {} nether = {}
@ -52,9 +52,6 @@ local grass_rarity = 2
-- Frequency of nether mushrooms in the nether forest (higher is less frequent) -- Frequency of nether mushrooms in the nether forest (higher is less frequent)
local mushroom_rarity = 80 local mushroom_rarity = 80
-- Frequency of trees in the nether forest (higher is less frequent)
local tree_rarity = 200
local abm_tree_interval = 864 local abm_tree_interval = 864
local abm_tree_chance = 100 local abm_tree_chance = 100
@ -86,11 +83,14 @@ local NETHER_SHROOM_FREQ = 100
--NETHER_APPLE_FREQ = 5 --NETHER_APPLE_FREQ = 5
-- Frequency of healing apples in a nether structure (higher is less frequent) -- Frequency of healing apples in a nether structure (higher is less frequent)
--NETHER_HEAL_APPLE_FREQ = 10 --NETHER_HEAL_APPLE_FREQ = 10
-- Start position for the Throne of Hades (y is relative to the bottom of the nether) -- Start position for the Throne of Hades (y is relative to the bottom of the
-- nether)
--HADES_THRONE_STARTPOS = {x=0, y=1, z=0} --HADES_THRONE_STARTPOS = {x=0, y=1, z=0}
-- Spawn pos for when the nether hasn't been loaded yet (i.e. no portal in the nether) (y is relative to the bottom of the nether) -- Spawn pos for when the nether hasn't been loaded yet (i.e. no portal in the
-- nether) (y is relative to the bottom of the nether)
--NETHER_SPAWNPOS = {x=0, y=5, z=0} --NETHER_SPAWNPOS = {x=0, y=5, z=0}
-- Structure of the nether portal (all is relative to the nether portal creator block) -- Structure of the nether portal (all is relative to the nether portal creator
-- block)
--== END OF EDITABLE OPTIONS ==-- --== END OF EDITABLE OPTIONS ==--
@ -99,50 +99,42 @@ if nether.info then
if spam <= self.max_spam then if spam <= self.max_spam then
local info local info
if t then if t then
info = string.format("[nether] "..msg.." after ca. %.2fs", os.clock() - t) info = "[nether] " .. msg .. (" after ca. %.3g s"):format(
(minetest.get_us_time() - t) / 1000000)
else else
info = "[nether] "..msg info = "[nether] " .. msg
end end
minetest.log("action", info) print(info)
if self.inform_all then if self.inform_all then
minetest.chat_send_all(info) minetest.chat_send_all(info)
end end
end end
end end
else else
function nether:inform() function nether.inform()
end end
end end
local path = minetest.get_modpath("nether") local path = minetest.get_modpath"nether"
dofile(path.."/weird_mapgen_noise.lua") dofile(path.."/weird_mapgen_noise.lua")
dofile(path.."/items.lua") dofile(path.."/items.lua")
--dofile(path.."/furnace.lua") --dofile(path.."/furnace.lua")
dofile(path.."/pearl.lua") dofile(path.."/pearl.lua")
local function table_contains(t, v)
for _,i in pairs(t) do
if i == v then
return true
end
end
return false
end
-- Weierstrass function stuff from https://github.com/slemonide/gen -- Weierstrass function stuff from https://github.com/slemonide/gen
local SIZE = 1000 local SIZE = 1000
local ssize = math.ceil(math.abs(SIZE)) local ssize = math.ceil(math.abs(SIZE))
local function do_ws_func(depth, a, x) local function do_ws_func(depth, a, x)
local n = x/(16*SIZE) local n = math.pi * x / (16 * SIZE)
local y = 0 local y = 0
for k=1,depth do for k=1,depth do
y = y + math.sin(math.pi * k^a * n)/(k^a) y = y + math.sin(k^a * n) / k^a
end end
return SIZE*y/math.pi return SIZE * y / math.pi
end end
local chunksize = minetest.setting_get("chunksize") or 5 local chunksize = minetest.settings:get"chunksize" or 5
local ws_lists = {} local ws_lists = {}
local function get_ws_list(a,x) local function get_ws_list(a,x)
ws_lists[a] = ws_lists[a] or {} ws_lists[a] = ws_lists[a] or {}
@ -161,10 +153,6 @@ end
local function dif(z1, z2) local function dif(z1, z2)
if z1 < 0
and z2 < 0 then
z1,z2 = -z1,-z2
end
return math.abs(z1-z2) return math.abs(z1-z2)
end end
@ -182,43 +170,25 @@ end
local function set_vm_data(manip, nodes, pos, t1, name, generated) local function set_vm_data(manip, nodes, pos, t1, name, generated)
manip:set_data(nodes) manip:set_data(nodes)
manip:write_to_map() manip:write_to_map(not generated)
local spam = 2 nether:inform(name.." grew at " .. minetest.pos_to_string(pos),
if generated then generated and 3 or 2, t1)
spam = 3
end
nether:inform(name.." grew at ("..pos.x.."|"..pos.y.."|"..pos.z..")", spam, t1)
if not generated then
local t1 = os.clock()
manip:update_map()
nether:inform("map updated", spam, t1)
end
end
local function fix_light(minp, maxp)
local manip = minetest.get_voxel_manip()
local emerged_pos1, emerged_pos2 = manip:read_from_map(minp, maxp)
local area = VoxelArea:new({MinEdge=emerged_pos1, MaxEdge=emerged_pos2})
local nodes = manip:get_data()
-- MODIFICATION MADE FOR MFF ^
manip:set_data(nodes)
manip:write_to_map()
manip:update_map()
end end
-- Generated variables -- Generated variables
local NETHER_BOTTOM = (nether_middle - NETHER_HEIGHT) local NETHER_BOTTOM = (nether_middle - NETHER_HEIGHT)
nether.buildings = NETHER_BOTTOM+12 nether.buildings = NETHER_BOTTOM+12
local NETHER_ROOF_ABS = (nether_middle - NETHER_RANDOM) --~ local NETHER_ROOF_ABS = (nether_middle - NETHER_RANDOM)
local f_yscale_top = (f_h_max-f_h_min)/2 local f_yscale_top = (f_h_max-f_h_min)/2
local f_yscale_bottom = f_yscale_top/2 local f_yscale_bottom = f_yscale_top/2
--HADES_THRONE_STARTPOS_ABS = {x=HADES_THRONE_STARTPOS.x, y=(NETHER_BOTTOM + HADES_THRONE_STARTPOS.y), z=HADES_THRONE_STARTPOS.z} --HADES_THRONE_STARTPOS_ABS = {x=HADES_THRONE_STARTPOS.x, y=(NETHER_BOTTOM +
--HADES_THRONE_STARTPOS.y), z=HADES_THRONE_STARTPOS.z}
--LAVA_Y = (NETHER_BOTTOM + LAVA_HEIGHT) --LAVA_Y = (NETHER_BOTTOM + LAVA_HEIGHT)
--HADES_THRONE_ABS = {} --HADES_THRONE_ABS = {}
--HADES_THRONE_ENDPOS_ABS = {} --HADES_THRONE_ENDPOS_ABS = {}
--HADES_THRONE_GENERATED = minetest.get_worldpath() .. "/netherhadesthrone.txt" --HADES_THRONE_GENERATED = minetest.get_worldpath() .. "/netherhadesthrone.txt"
--NETHER_SPAWNPOS_ABS = {x=NETHER_SPAWNPOS.x, y=(NETHER_BOTTOM + NETHER_SPAWNPOS.y), z=NETHER_SPAWNPOS.z} --NETHER_SPAWNPOS_ABS = {x=NETHER_SPAWNPOS.x, y=(NETHER_BOTTOM +
--NETHER_SPAWNPOS.y), z=NETHER_SPAWNPOS.z}
--[[for i,v in ipairs(HADES_THRONE) do --[[for i,v in ipairs(HADES_THRONE) do
v.pos.x = v.pos.x + HADES_THRONE_STARTPOS_ABS.x v.pos.x = v.pos.x + HADES_THRONE_STARTPOS_ABS.x
v.pos.y = v.pos.y + HADES_THRONE_STARTPOS_ABS.y v.pos.y = v.pos.y + HADES_THRONE_STARTPOS_ABS.y
@ -241,7 +211,7 @@ for i,v in ipairs(HADES_THRONE_ABS) do
end end
HADES_THRONE_ENDPOS_ABS = {x=htx, y=hty, z=htz}]] HADES_THRONE_ENDPOS_ABS = {x=htx, y=hty, z=htz}]]
local c local c, nether_tree_nodes
local function define_contents() local function define_contents()
c = { c = {
ignore = minetest.get_content_id("ignore"), ignore = minetest.get_content_id("ignore"),
@ -252,7 +222,8 @@ local function define_contents()
diamond = minetest.get_content_id("default:stone_with_diamond"), diamond = minetest.get_content_id("default:stone_with_diamond"),
mese = minetest.get_content_id("default:mese"), mese = minetest.get_content_id("default:mese"),
glowstone = minetest.get_content_id("glow:stone"), --https://github.com/Zeg9/minetest-glow --https://github.com/Zeg9/minetest-glow
glowstone = minetest.get_content_id("glow:stone"),
nether_shroom = minetest.get_content_id("riesenpilz:nether_shroom"), nether_shroom = minetest.get_content_id("riesenpilz:nether_shroom"),
@ -282,6 +253,12 @@ local function define_contents()
nether_dirt_top = minetest.get_content_id("nether:dirt_top"), nether_dirt_top = minetest.get_content_id("nether:dirt_top"),
nether_dirt_bottom = minetest.get_content_id("nether:dirt_bottom"), nether_dirt_bottom = minetest.get_content_id("nether:dirt_bottom"),
} }
local trn = {c.nether_tree, c.nether_tree_corner, c.nether_leaves,
c.nether_fruit}
nether_tree_nodes = {}
for i = 1,#trn do
nether_tree_nodes[trn[i]] = true
end
end end
local pr, contents_defined local pr, contents_defined
@ -308,13 +285,14 @@ end
local f_perlins = {} local f_perlins = {}
--local perlin1 = minetest.get_perlin(13,3, 0.5, 50) --Get map specific perlin -- abs(v) < 1-(persistance^octaves))/(1-persistance) = amp
--local perlin1 = minetest.get_perlin(13,3, 0.5, 50) --Get map specific perlin
-- local perlin2 = minetest.get_perlin(133,3, 0.5, 10) -- local perlin2 = minetest.get_perlin(133,3, 0.5, 10)
-- local perlin3 = minetest.get_perlin(112,3, 0.5, 5) -- local perlin3 = minetest.get_perlin(112,3, 0.5, 5)
local tmp = f_yscale_top*4 local tmp = f_yscale_top*4
local tmp2 = tmp/f_bottom_scale local tmp2 = tmp/f_bottom_scale
local perlins = { local perlins = {
{ { -- amp 1.75
seed = 13, seed = 13,
octaves = 3, octaves = 3,
persist = 0.5, persist = 0.5,
@ -322,7 +300,7 @@ local perlins = {
scale = 1, scale = 1,
offset = 0, offset = 0,
}, },
{ {-- amp 1.75
seed = 133, seed = 133,
octaves = 3, octaves = 3,
persist = 0.5, persist = 0.5,
@ -330,7 +308,7 @@ local perlins = {
scale = 1, scale = 1,
offset = 0, offset = 0,
}, },
{ {-- amp 1.75
seed = 112, seed = 112,
octaves = 3, octaves = 3,
persist = 0.5, persist = 0.5,
@ -346,7 +324,7 @@ local perlins = {
scale = 1, scale = 1,
offset = 0, offset = 0,
},]] },]]
forest_top = { forest_top = {-- amp 2.44
seed = 21, seed = 21,
octaves = 3, octaves = 3,
persist = 0.8, persist = 0.8,
@ -356,18 +334,26 @@ local perlins = {
}, },
} }
local info = true -- buffers, see https://forum.minetest.net/viewtopic.php?f=18&t=16043
local pelin_maps
local pmap1 = {}
local pmap2 = {}
local pmap3 = {}
local pmap_f_top = {}
local data = {}
local structures_enabled = true local structures_enabled = true
local vine_maxlength = math.floor(NETHER_HEIGHT/4+0.5) local vine_maxlength = math.floor(NETHER_HEIGHT/4+0.5)
-- Create the Nether -- Create the Nether
minetest.register_on_generated(function(minp, maxp, seed) minetest.register_on_generated(function(minp, maxp, seed)
if not (maxp.y >= NETHER_BOTTOM-100 and minp.y <= nether.start) then --avoid big map generation --avoid big map generation
if not (maxp.y >= NETHER_BOTTOM-100 and minp.y <= nether.start) then
return return
end end
local addpos = {}
local t1 = os.clock() local t1 = minetest.get_us_time()
nether:inform("generates at: x=["..minp.x.."; "..maxp.x.."]; y=["..minp.y.."; "..maxp.y.."]; z=["..minp.z.."; "..maxp.z.."]", 2) nether:inform("generates at: x=["..minp.x.."; "..maxp.x.."]; y=[" ..
minp.y.."; "..maxp.y.."]; z=["..minp.z.."; "..maxp.z.."]", 2)
if not contents_defined then if not contents_defined then
define_contents() define_contents()
@ -382,39 +368,50 @@ minetest.register_on_generated(function(minp, maxp, seed)
end end
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip") local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
local data = vm:get_data() vm:get_data(data)
local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax} local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
pr = PseudoRandom(seed+33) pr = PseudoRandom(seed+33)
local tab,num = {},1 local tab,num = {},1
local trees,num_trees = {},1 local trees,num_trees = {},1
--local perlin1 = minetest.get_perlin(13,3, 0.5, 50) --Get map specific perlin --local perlin1 = minetest.get_perlin(13,3, 0.5, 50)
--local perlin2 = minetest.get_perlin(133,3, 0.5, 10) --local perlin2 = minetest.get_perlin(133,3, 0.5, 10)
--local perlin3 = minetest.get_perlin(112,3, 0.5, 5) --local perlin3 = minetest.get_perlin(112,3, 0.5, 5)
local side_length = maxp.x - minp.x + 1 -- maybe mistake here local side_length = maxp.x - minp.x + 1
local map_lengths_xyz = {x=side_length, y=side_length, z=side_length} local map_lengths_xyz = {x=side_length, y=side_length, z=side_length}
local pmap1 = minetest.get_perlin_map(perlins[1], map_lengths_xyz):get2dMap_flat({x=minp.x, y=minp.z}) if not pelin_maps then
local pmap2 = minetest.get_perlin_map(perlins[2], map_lengths_xyz):get2dMap_flat({x=minp.x, y=minp.z}) pelin_maps = {
local pmap3 = minetest.get_perlin_map(perlins[3], map_lengths_xyz):get2dMap_flat({x=minp.x, y=minp.z}) a = minetest.get_perlin_map(perlins[1], map_lengths_xyz),
b = minetest.get_perlin_map(perlins[2], map_lengths_xyz),
c = minetest.get_perlin_map(perlins[3], map_lengths_xyz),
forest_top = minetest.get_perlin_map(perlins.forest_top,
map_lengths_xyz),
}
end
pelin_maps.a:get2dMap_flat({x=minp.x, y=minp.z}, pmap1)
pelin_maps.b:get2dMap_flat({x=minp.x, y=minp.z}, pmap2)
pelin_maps.c:get2dMap_flat({x=minp.x, y=minp.z}, pmap3)
local forest_possible = maxp.y > f_h_min and minp.y < f_h_max local forest_possible = maxp.y > f_h_min and minp.y < f_h_max
--local pmap_f_bottom = minetest.get_perlin_map(perlins.forest_bottom, map_lengths_xyz):get2dMap_flat({x=minp.x, y=minp.z}) --local pmap_f_bottom = minetest.get_perlin_map(perlins.forest_bottom,
local perlin_f_bottom, pmap_f_top, strassx, strassz -- map_lengths_xyz):get2dMap_flat({x=minp.x, y=minp.z})
local perlin_f_bottom, strassx, strassz
if forest_possible then if forest_possible then
perlin_f_bottom = minetest.get_perlin(11, 3, 0.8, tmp2) perlin_f_bottom = minetest.get_perlin(11, 3, 0.8, tmp2)
pmap_f_top = minetest.get_perlin_map(perlins.forest_top, map_lengths_xyz):get2dMap_flat({x=minp.x, y=minp.z}) pelin_maps.forest_top:get2dMap_flat({x=minp.x, y=minp.z}, pmap_f_top)
strassx = get_ws_list(2, minp.x, side_length) strassx = get_ws_list(2, minp.x)
strassz = get_ws_list(2, minp.z, side_length) strassz = get_ws_list(2, minp.z)
end end
local num2, tab2 local num2, tab2
if buildings >= 1 then if buildings >= 1 then
num2 = 1 num2 = 1
tab2 = nether_weird_noise({x=minp.x, y=nether.buildings-(maxp.y-minp.y), z=minp.z}, pymg, 200, 8, 10, maxp.y-minp.y) tab2 = nether_weird_noise({x=minp.x, y=nether.buildings-79, z=minp.z},
pymg, 200, 8, 10, side_length-1)
end end
local count = 0 local count = 0
@ -460,17 +457,18 @@ minetest.register_on_generated(function(minp, maxp, seed)
py_h_g = nether.buildings-7 py_h_g = nether.buildings-7
end end
local vi = area:index(x, minp.y, z)
if buildings == 1 if buildings == 1
and noisp then and noisp then
if noisp == 1 then if noisp == 1 then
for y=minp.y, maxp.y do for _ = 1,side_length do
local p_addpos = area:index(x, y, z) data[vi] = c.netherrack_brick
data[p_addpos] = c.netherrack_brick vi = vi + area.ystride
end end
else else
for y=minp.y, maxp.y do for _ = 1,side_length do
local p_addpos = area:index(x, y, z) data[vi] = c.lava
data[p_addpos] = c.lava vi = vi + area.ystride
end end
end end
else else
@ -482,15 +480,19 @@ minetest.register_on_generated(function(minp, maxp, seed)
local f_bottom, f_top, is_forest, f_h_dirt local f_bottom, f_top, is_forest, f_h_dirt
if forest_possible then if forest_possible then
local p = {x=math.floor(x/f_bottom_scale), z=math.floor(z/f_bottom_scale)} local p = {x=math.floor(x/f_bottom_scale),
z=math.floor(z/f_bottom_scale)}
local pstr = p.x.." "..p.z local pstr = p.x.." "..p.z
if not f_perlins[pstr] then if not f_perlins[pstr] then
f_perlins[pstr] = math.floor(f_h_min+(math.abs(perlin_f_bottom:get2d({x=p.x, y=p.z})+1))*f_yscale_bottom+0.5) f_perlins[pstr] = math.floor(f_h_min + (math.abs(
perlin_f_bottom:get2d{x=p.x, y=p.z} + 1))
* f_yscale_bottom + 0.5)
end end
local top_noise = pmap_f_top[count]+1 local top_noise = pmap_f_top[count]+1
if top_noise < 0 then if top_noise < 0 then
top_noise = -top_noise/10 top_noise = -top_noise/10
--nether:inform("ERROR: (perlin noise) "..pmap_f_top[count].." is not inside [-1; 1]", 1) --nether:inform("ERROR: (perlin noise) "..
-- pmap_f_top[count].." is not inside [-1; 1]", 1)
end end
f_top = math.floor(f_h_max - top_noise*f_yscale_top + 0.5) f_top = math.floor(f_h_max - top_noise*f_yscale_top + 0.5)
f_bottom = f_perlins[pstr]+pr:next(0,f_bottom_scale-1) f_bottom = f_perlins[pstr]+pr:next(0,f_bottom_scale-1)
@ -499,78 +501,74 @@ minetest.register_on_generated(function(minp, maxp, seed)
end end
for y=minp.y, maxp.y do for y=minp.y, maxp.y do
local p_addpos = area:index(x, y, z) local d_p_addp = data[vi]
local d_p_addp = data[p_addpos]
--if py_h >= maxp.y-4 then --if py_h >= maxp.y-4 then
if y <= py_h if y <= py_h
and noisp then and noisp then
if noisp == 1 then if noisp == 1 then
data[p_addpos] = c.netherrack_brick data[vi] = c.netherrack_brick
elseif noisp == 2 then elseif noisp == 2 then
if y == py_h then if y == py_h then
data[p_addpos] = c.netherrack_brick data[vi] = c.netherrack_brick
elseif y == py_h_g elseif y == py_h_g
and pr:next(1,3) <= 2 then and pr:next(1,3) <= 2 then
data[p_addpos] = c.netherrack data[vi] = c.netherrack
elseif y <= py_h_g then elseif y <= py_h_g then
data[p_addpos] = c.lava data[vi] = c.lava
else else
data[p_addpos] = c.air data[vi] = c.air
end end
end end
elseif d_p_addp ~= c.air then elseif d_p_addp ~= c.air then
if is_forest if is_forest
and y == f_bottom then and y == f_bottom then
data[p_addpos] = c.nether_dirt_top data[vi] = c.nether_dirt_top
elseif is_forest elseif is_forest
and y < f_bottom and y < f_bottom
and y >= f_h_dirt then and y >= f_h_dirt then
data[p_addpos] = c.nether_dirt data[vi] = c.nether_dirt
elseif is_forest elseif is_forest
and y == f_h_dirt-1 then and y == f_h_dirt-1 then
data[p_addpos] = c.nether_dirt_bottom data[vi] = c.nether_dirt_bottom
elseif is_forest elseif is_forest
and y == f_h_dirt+1 then and y == f_h_dirt+1 then
if pr:next(1,tree_rarity) == 1 then if pr:next(1,tree_rarity) == 1 then
trees[num_trees] = {x=x, y=y, z=z} trees[num_trees] = {x=x, y=y, z=z}
num_trees = num_trees+1 num_trees = num_trees+1
elseif pr:next(1,mushroom_rarity) == 1 then elseif pr:next(1,mushroom_rarity) == 1 then
data[p_addpos] = c.nether_shroom data[vi] = c.nether_shroom
elseif pr:next(1,glowflower_rarity) == 1 then elseif pr:next(1,glowflower_rarity) == 1 then
data[p_addpos] = c.glowflower data[vi] = c.glowflower
elseif pr:next(1,grass_rarity) == 1 then elseif pr:next(1,grass_rarity) == 1 then
data[p_addpos] = c.nether_grass[pr:next(1,3)] data[vi] = c.nether_grass[pr:next(1,3)]
else else
data[p_addpos] = c.air data[vi] = c.air
end end
elseif is_forest elseif is_forest
and y > f_bottom and y > f_bottom
and y < f_top then and y < f_top then
if not table_contains( if not nether_tree_nodes[d_p_addp] then
{c.nether_tree, c.nether_tree_corner, c.nether_leaves, c.nether_fruit}, data[vi] = c.air
d_p_addp
) then
data[p_addpos] = c.air
end end
elseif is_forest elseif is_forest
and y == f_top then and y == f_top then
local sel = math.floor(strassx[x]+strassz[z]+0.5)%10 local sel = math.floor(strassx[x]+strassz[z]+0.5)%10
if sel <= 5 then if sel <= 5 then
data[p_addpos] = return_nether_ore(d_p_addp, true) data[vi] = return_nether_ore(d_p_addp, true)
elseif sel == 6 then elseif sel == 6 then
data[p_addpos] = c.netherrack_black data[vi] = c.netherrack_black
elseif sel == 7 then elseif sel == 7 then
data[p_addpos] = c.glowstone data[vi] = c.glowstone
else else
data[p_addpos] = c.air data[vi] = c.air
end end
elseif y <= NETHER_BOTTOM then elseif y <= NETHER_BOTTOM then
if y <= bottom then if y <= bottom then
data[p_addpos] = return_nether_ore(d_p_addp, true) data[vi] = return_nether_ore(d_p_addp, true)
else else
data[p_addpos] = c.lava data[vi] = c.lava
end end
elseif r_structure == 1 elseif r_structure == 1
and y == bottom then and y == bottom then
@ -578,26 +576,27 @@ minetest.register_on_generated(function(minp, maxp, seed)
num = num+1 num = num+1
elseif y <= bottom then elseif y <= bottom then
if pr:next(1,LAVA_FREQ) == 1 then if pr:next(1,LAVA_FREQ) == 1 then
data[p_addpos] = c.lava data[vi] = c.lava
else else
data[p_addpos] = return_nether_ore(d_p_addp, false) data[vi] = return_nether_ore(d_p_addp, false)
end end
elseif r_shroom == 1 elseif r_shroom == 1
and r_structure ~= 1 and r_structure ~= 1
and y == bottom+1 then and y == bottom+1 then
data[p_addpos] = c.nether_shroom data[vi] = c.nether_shroom
elseif (y == top and r_glowstone == 1) then elseif (y == top and r_glowstone == 1) then
data[p_addpos] = c.glowstone data[vi] = c.glowstone
elseif y >= top then elseif y >= top then
data[p_addpos] = return_nether_ore(d_p_addp, true) data[vi] = return_nether_ore(d_p_addp, true)
elseif y <= top-1 elseif y <= top-1
and generate_vine and generate_vine
and y >= top-r_vine_length then and y >= top-r_vine_length then
data[p_addpos] = c.nether_vine data[vi] = c.nether_vine
else else
data[p_addpos] = c.air data[vi] = c.air
end end
end end
vi = vi + area.ystride
end end
end end
end end
@ -606,37 +605,42 @@ minetest.register_on_generated(function(minp, maxp, seed)
-- vm:set_lighting(12) -- vm:set_lighting(12)
-- vm:calc_lighting() -- vm:calc_lighting()
-- vm:update_liquids() -- vm:update_liquids()
vm:write_to_map() vm:write_to_map(false)
nether:inform("nodes set", 2, t1) nether:inform("nodes set", 2, t1)
local t2 = os.clock() local t2 = minetest.get_us_time()
local tr_bl_cnt = 0
if structures_enabled then --Trees: if structures_enabled then -- Blood netherstructures
for _,v in ipairs(tab) do tr_bl_cnt = #tab
nether.grow_netherstructure(v, true) for i = 1,tr_bl_cnt do
nether.grow_netherstructure(tab[i], true)
end end
end end
if forest_possible then --Trees: if forest_possible then -- Forest trees
for _,v in ipairs(trees) do tr_bl_cnt = tr_bl_cnt + #trees
nether.grow_tree(v, true) for i = 1,#trees do
nether.grow_tree(trees[i], true)
end end
end end
nether:inform("trees set", 2, t2) if tr_bl_cnt > 0 then
nether:inform(tr_bl_cnt .. " trees and blood structures set", 2, t2)
end
t2 = os.clock() t2 = minetest.get_us_time()
fix_light(minp, maxp) minetest.fix_light(minp, maxp)
nether:inform("map updated", 2, t2) nether:inform("light fixed", 2, t2)
nether:inform("done", 1, t1) nether:inform("done", 1, t1)
end) end)
function nether.grow_netherstructure(pos, generated) function nether.grow_netherstructure(pos, generated)
local t1 = os.clock() local t1 = minetest.get_us_time()
if not contents_defined then if not contents_defined then
define_contents() define_contents()
@ -653,8 +657,10 @@ function nether.grow_netherstructure(pos, generated)
local area = r_area(manip, 2, height, pos) local area = r_area(manip, 2, height, pos)
local nodes = manip:get_data() local nodes = manip:get_data()
for i = 0, height-1 do local vi = area:indexp(pos)
nodes[area:index(pos.x, pos.y+i, pos.z)] = c.blood_stem for _ = 0, height-1 do
nodes[vi] = c.blood_stem
vi = vi + area.ystride
end end
for i = -1,1 do for i = -1,1 do
@ -693,9 +699,8 @@ function nether.grow_netherstructure(pos, generated)
end end
local set = vector.set_data_to_pos local poshash = minetest.hash_node_position
local get = vector.get_data_from_pos local pos_from_hash = minetest.get_position_from_hash
local remove = vector.remove_data_from_pos
local function soft_node(id) local function soft_node(id)
return id == c.air or id == c.ignore return id == c.air or id == c.ignore
@ -733,7 +738,7 @@ local leaf_thickness = 3 --a bigger number results in more blank trees
local h_trunk_max = h_max-h_arm_max local h_trunk_max = h_max-h_arm_max
function nether.grow_tree(pos, generated) function nether.grow_tree(pos, generated)
local t1 = os.clock() local t1 = minetest.get_us_time()
if not contents_defined then if not contents_defined then
define_contents() define_contents()
@ -776,15 +781,17 @@ function nether.grow_tree(pos, generated)
for j = 1,r do for j = 1,r do
local x = p.x+j*dir[1] local x = p.x+j*dir[1]
local z = p.z+j*dir[2] local z = p.z+j*dir[2]
set(trunks, z,p.y,x, dir[3]) trunks[poshash{x=x, y=p.y, z=z}] = dir[3]
end end
r = r+1 r = r+1
p.x = p.x+r*dir[1] p.x = p.x+r*dir[1]
p.z = p.z+r*dir[2] p.z = p.z+r*dir[2]
set(trunk_corners, p.z,p.y,p.x, dir[4] or dir[3]) trunk_corners[poshash(p)] = dir[4] or dir[3]
local h = math.random(h_arm_min, h_arm_max) local h = math.random(h_arm_min, h_arm_max)
for i = 1,h do for i = 1,h do
set(trunks, p.z,p.y+i,p.x, true) p.y = p.y + i
trunks[poshash(p)] = true
p.y = p.y - i
end end
p.y = p.y+h p.y = p.y+h
--n = #todo+1 -- caused small trees --n = #todo+1 -- caused small trees
@ -800,10 +807,16 @@ function nether.grow_tree(pos, generated)
local fruits = {} local fruits = {}
local trunk_ps = {} local trunk_ps = {}
local count = 0 local count = 0
local ps, trmin, trmax, trunk_count = vector.get_data_pos_table(trunks)
update_minmax(min, max, trmin) local ps = {}
update_minmax(min, max, trmax) local trunk_count = 0
for i,par2 in pairs(trunks) do
local pos = pos_from_hash(i)
update_minmax(min, max, pos)
local z,y,x = pos.z, pos.y, pos.x
trunk_count = trunk_count+1
ps[trunk_count] = {z,y,x, par2}
end
for _,d in pairs(ps) do for _,d in pairs(ps) do
if d[4] == true then if d[4] == true then
@ -824,13 +837,14 @@ function nether.grow_tree(pos, generated)
local x = x+px local x = x+px
local y = y+py local y = y+py
local z = z+pz local z = z+pz
if not get(trunks, z,y,x) then local vi = poshash{x=x, y=y, z=z}
if not trunks[vi] then
if fruit_chance if fruit_chance
and math.random(1, fruit_rarity) == 1 and math.random(1, fruit_rarity) == 1
and math.random(1, fruit_chance) == 1 then and math.random(1, fruit_chance) == 1 then
set(fruits, z,y,x, true) fruits[vi] = true
else else
set(leaves, z,y,x, true) leaves[vi] = true
end end
update_minmax(min, max, {x=x, z=z}) update_minmax(min, max, {x=x, z=z})
end end
@ -841,8 +855,12 @@ function nether.grow_tree(pos, generated)
end end
end end
--ps = nil
--collectgarbage()
for i = -1,h_stem+1 do for i = -1,h_stem+1 do
trunk_ps[#trunk_ps+1] = {pos.z, pos.y+i, pos.x, 0} -- par 0 because of leaves -- param2 explicitly set 0 due to possibly previous leaves node
trunk_ps[#trunk_ps+1] = {pos.z, pos.y+i, pos.x, 0}
end end
local manip = minetest.get_voxel_manip() local manip = minetest.get_voxel_manip()
@ -851,8 +869,8 @@ function nether.grow_tree(pos, generated)
local nodes = manip:get_data() local nodes = manip:get_data()
local param2s = manip:get_param2_data() local param2s = manip:get_param2_data()
for _,p in pairs(vector.get_data_pos_table(leaves)) do for i in pairs(leaves) do
p = area:index(p[3], p[2], p[1]) local p = area:indexp(pos_from_hash(i))
if soft_node(nodes[p]) then if soft_node(nodes[p]) then
nodes[p] = c.nether_leaves nodes[p] = c.nether_leaves
param2s[p] = math.random(0,179) param2s[p] = math.random(0,179)
@ -860,14 +878,15 @@ function nether.grow_tree(pos, generated)
end end
end end
for _,p in pairs(vector.get_data_pos_table(fruits)) do for i in pairs(fruits) do
p = area:index(p[3], p[2], p[1]) local p = area:indexp(pos_from_hash(i))
if soft_node(nodes[p]) then if soft_node(nodes[p]) then
nodes[p] = c.nether_apple nodes[p] = c.nether_apple
end end
end end
for _,p in pairs(trunk_ps) do for i = 1,#trunk_ps do
local p = trunk_ps[i]
local par = p[4] local par = p[4]
p = area:index(p[3], p[2], p[1]) p = area:index(p[3], p[2], p[1])
if par then if par then
@ -876,25 +895,18 @@ function nether.grow_tree(pos, generated)
nodes[p] = c.nether_tree nodes[p] = c.nether_tree
end end
for _,p in pairs(vector.get_data_pos_table(trunk_corners)) do for i,par2 in pairs(trunk_corners) do
local vi = area:index(p[3], p[2], p[1]) local vi = area:indexp(pos_from_hash(i))
nodes[vi] = c.nether_tree_corner nodes[vi] = c.nether_tree_corner
param2s[vi] = p[4] param2s[vi] = par2
end end
manip:set_data(nodes) manip:set_data(nodes)
manip:set_param2_data(param2s) manip:set_param2_data(param2s)
manip:write_to_map() manip:write_to_map(not generated)
local spam = 2 nether:inform("a nether tree with " .. trunk_count ..
if generated then " branch trunk nodes grew at " .. minetest.pos_to_string(pos),
spam = 3 generated and 3 or 2, t1)
end
nether:inform("a nether tree with "..trunk_count.." branch trunk nodes grew at ("..pos.x.."|"..pos.y.."|"..pos.z..")", spam, t1)
if not generated then
local t1 = os.clock()
manip:update_map()
nether:inform("map updated", spam, t1)
end
end end
@ -923,7 +935,8 @@ minetest.register_abm({
action = function(pos) action = function(pos)
if minetest.get_node({x=pos.x, y=pos.y+2, z=pos.z}).name == "air" if minetest.get_node({x=pos.x, y=pos.y+2, z=pos.z}).name == "air"
and minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name == "air" then and minetest.get_node({x=pos.x, y=pos.y+1, z=pos.z}).name == "air" then
local udata = minetest.registered_nodes[minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}).name] local udata = minetest.registered_nodes[
minetest.get_node{x=pos.x, y=pos.y-1, z=pos.z}.name]
if udata if udata
and udata.groups and udata.groups
and udata.groups.nether_dirt then and udata.groups.nether_dirt then
@ -944,13 +957,15 @@ minetest.register_abm({
return return
end end
pos.y = pos.y+1 pos.y = pos.y+1
if (minetest.get_node_light(pos) or 16) > 7 then --mushrooms grow at dark places --mushrooms grow at dark places
if (minetest.get_node_light(pos) or 16) > 7 then
return return
end end
if minetest.get_node(pos).name == "air" then if minetest.get_node(pos).name == "air" then
minetest.set_node(pos, {name="riesenpilz:nether_shroom"}) minetest.set_node(pos, {name="riesenpilz:nether_shroom"})
pos.y = pos.y-1 pos.y = pos.y-1
minetest.set_node(pos, {name="nether:netherrack_soil", param2=par2-1}) minetest.set_node(pos,
{name="nether:netherrack_soil", param2=par2-1})
end end
end end
}) })
@ -964,6 +979,10 @@ local function grass_allowed(pos)
return 0 return 0
end end
local data = minetest.registered_nodes[nd] local data = minetest.registered_nodes[nd]
if not data then
-- unknown node
return false
end
local drawtype = data.drawtype local drawtype = data.drawtype
if drawtype if drawtype
and drawtype ~= "normal" and drawtype ~= "normal"
@ -1010,17 +1029,18 @@ minetest.register_abm({
}) })
minetest.register_privilege("nether", "Allows sending players to nether and extracting them") minetest.register_privilege("nether",
"Allows sending players to nether and extracting them")
dofile(path.."/crafting.lua") dofile(path.."/crafting.lua")
dofile(path.."/portal.lua") dofile(path.."/portal.lua")
dofile(path.."/guide.lua") dofile(path.."/guide.lua")
local time = math.floor(tonumber(os.clock()-load_time_start)*100+0.5)/100 local time = (minetest.get_us_time() - load_time_start) / 1000000
local msg = "[nether] loaded after ca. "..time local msg = ("[nether] loaded after ca. %g seconds."):format(time)
if time > 0.05 then if time > 0.01 then
minetest.log("warning", msg) print(msg)
else else
minetest.log("info", msg) minetest.log("info", msg)
end end

137
nether/items.lua Executable file → Normal file
View File

@ -35,11 +35,17 @@ local function add_fence(name)
end end
--]] --]]
local creative_installed = minetest.global_exists("creative")
local function digging_allowed(player, v) local function digging_allowed(player, v)
if not player then if not player then
return false return false
end end
local tool = minetest.registered_tools[player:get_wielded_item():get_name()] if creative_installed and creative.is_enabled_for(player:get_player_name()) then
return true
end
local tool = player:get_wielded_item():get_name()
tool = minetest.registered_tools[tool] or tool == "" and minetest.registered_items[tool]
if not tool if not tool
or not tool.tool_capabilities then or not tool.tool_capabilities then
return false return false
@ -376,18 +382,6 @@ minetest.register_node("nether:apple", {
if nether_port(user, vector.round(user:getpos())) then if nether_port(user, vector.round(user:getpos())) then
return itemstack return itemstack
end end
local p_hunger = tonumber(hbhunger.hunger[user:get_player_name()])
if not p_hunger then
return
end
p_hunger = p_hunger + 9
if p_hunger > 30 then
p_hunger = 30
end
hbhunger.hunger[user:get_player_name()] = p_hunger
hbhunger.set_hunger(user)
local amount = math.random(4, 6) local amount = math.random(4, 6)
inv:add_item("main", {name="nether:blood_extracted", count=math.floor(amount/3)}) inv:add_item("main", {name="nether:blood_extracted", count=math.floor(amount/3)})
user:set_hp(user:get_hp()-amount) user:set_hp(user:get_hp()-amount)
@ -534,7 +528,7 @@ minetest.register_node("nether:leaves", {
description = "Nether Leaves", description = "Nether Leaves",
drawtype = "plantlike", drawtype = "plantlike",
waving = 1, waving = 1,
visual_scale = math.sqrt(math.sqrt(2)), visual_scale = math.sqrt(2) + 0.01,
tiles = {"nether_leaves.png"}, tiles = {"nether_leaves.png"},
inventory_image = "nether_leaves.png", inventory_image = "nether_leaves.png",
wield_image = "nether_leaves.png", wield_image = "nether_leaves.png",
@ -825,53 +819,51 @@ minetest.register_craftitem("nether:hotbed", {
}) })
-- Modif MFF the entire tool
minetest.register_tool("nether:pick_mushroom", { minetest.register_tool("nether:pick_mushroom", {
description = "Nether Mushroom Pickaxe", description = "Nether Mushroom Pickaxe",
inventory_image = "nether_pick_mushroom.png", inventory_image = "nether_pick_mushroom.png",
tool_capabilities = { tool_capabilities = {
max_drop_level=0, max_drop_level=0,
groupcaps={ groupcaps={
cracky = {times={[3]=3.0}, uses=5, maxlevel=1}, cracky = {times={[3]=3}, uses=1, maxlevel=1},
nether = {times={[3]=3}, uses=5, maxlevel=1}, nether = {times={[3]=3}, uses=1, maxlevel=1},
}, },
damage_groups = {fleshy=2},
}, },
}) })
minetest.register_tool("nether:pick_wood", { -- Modif MFF the entire tool minetest.register_tool("nether:pick_wood", {
description = "Nether Wood Pickaxe", description = "Nether Wood Pickaxe",
inventory_image = "nether_pick_wood.png", inventory_image = "nether_pick_wood.png",
tool_capabilities = { tool_capabilities = {
full_punch_interval = 1.2, full_punch_interval = 1.2,
max_drop_level=0, max_drop_level=0,
groupcaps={ groupcaps={
cracky = {times={[3]=1.60}, uses=10, maxlevel=1}, cracky = {times={[3]=1.6}, uses=10, maxlevel=1},
nether = {times={[2]=6, [3]=1.60}, uses=10, maxlevel=1}, nether = {times={[2]=6, [3]=1.6}, uses=10, maxlevel=1},
}, },
damage_groups = {fleshy=2}, damage_groups = {fleshy=2},
}, },
}) })
minetest.register_tool("nether:pick_netherrack", { -- Modif MFF the entire tool minetest.register_tool("nether:pick_netherrack", {
description = "Netherrack Pickaxe", description = "Netherrack Pickaxe",
inventory_image = "nether_pick_netherrack.png", inventory_image = "nether_pick_netherrack.png",
tool_capabilities = { tool_capabilities = {
full_punch_interval = 1.2, full_punch_interval = 1.3,
max_drop_level=0, max_drop_level=0,
groupcaps={ groupcaps={
cracky = {times={[2]=2.00, [3]=1.20}, uses=20, maxlevel=2}, cracky = {times={[2]=2.0, [3]=1.20}, uses=20, maxlevel=1},
nether = {times={[1]=16, [2]=2.00, [3]=1.20}, uses=20, maxlevel=1}, nether = {times={[1]=16, [2]=2, [3]=1.20}, uses=20, maxlevel=1},
}, },
damage_groups = {fleshy=3}, damage_groups = {fleshy=3},
}, },
}) })
minetest.register_tool("nether:pick_netherrack_blue", { -- Modif MFF the entire tool minetest.register_tool("nether:pick_netherrack_blue", {
description = "Blue Netherrack Pickaxe", description = "Blue Netherrack Pickaxe",
inventory_image = "nether_pick_netherrack_blue.png", inventory_image = "nether_pick_netherrack_blue.png",
tool_capabilities = { tool_capabilities = {
full_punch_interval = 0.8, full_punch_interval = 1.0,
max_drop_level=1, max_drop_level=1,
groupcaps={ groupcaps={
cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=30, maxlevel=2}, cracky = {times={[1]=4.00, [2]=1.60, [3]=0.80}, uses=30, maxlevel=2},
@ -881,62 +873,60 @@ minetest.register_tool("nether:pick_netherrack_blue", { -- Modif MFF the entire
}, },
}) })
minetest.register_tool("nether:pick_white", { -- Modif MFF the entire tool minetest.register_tool("nether:pick_white", {
description = "Siwtonic Pickaxe", description = "Siwtonic Pickaxe",
inventory_image = "nether_pick_white.png", inventory_image = "nether_pick_white.png",
tool_capabilities = { tool_capabilities = {
full_punch_interval = 0.5, full_punch_interval = 0.9,
max_drop_level=3, max_drop_level=3,
groupcaps={ groupcaps={
cracky = {times={[1]=1.75, [2]=0.85, [3]=0.40}, uses=125, maxlevel=3}, cracky = {times={[1]=1, [2]=0.8, [3]=0.3}, uses=180, maxlevel=3},
nether = {times={[1]=1, [2]=0.5, [3]=0.3}, uses=125, maxlevel=3}, nether = {times={[1]=1, [2]=0.5, [3]=0.3}, uses=180, maxlevel=3},
}, },
damage_groups = {fleshy=5}, damage_groups = {fleshy=5},
}, },
}) })
-- Nether Axe minetest.register_tool("nether:axe_netherrack", {
minetest.register_tool("nether:axe_netherrack", { -- Modif MFF the entire tool
description = "Netherrack Axe", description = "Netherrack Axe",
inventory_image = "nether_axe_netherrack.png", inventory_image = "nether_axe_netherrack.png",
tool_capabilities = { tool_capabilities = {
full_punch_interval = 1.3, full_punch_interval = 1.3,
max_drop_level=0, max_drop_level=0,
groupcaps={ groupcaps={
choppy={times={[1]=3.00, [2]=1.00, [3]=0.60}, uses=20, maxlevel=2}, choppy={times={[1]=2.9, [2]=1.9, [3]=1.4}, uses=20, maxlevel=1},
}, },
damage_groups = {fleshy=3}, damage_groups = {fleshy=4},
}, },
}) })
minetest.register_tool("nether:axe_netherrack_blue", { -- Modif MFF the entire tool minetest.register_tool("nether:axe_netherrack_blue", {
description = "Blue Netherrack Axe", description = "Blue Netherrack Axe",
inventory_image = "nether_axe_netherrack_blue.png", inventory_image = "nether_axe_netherrack_blue.png",
tool_capabilities = { tool_capabilities = {
full_punch_interval = 0.9, full_punch_interval = 0.9,
max_drop_level=1, max_drop_level=1,
groupcaps={ groupcaps={
choppy={times={[1]=2.00, [2]=0.80, [3]=0.40}, uses=30, maxlevel=2}, choppy={times={[1]=2.5, [2]=1.5, [3]=1}, uses=30, maxlevel=2},
}, },
damage_groups = {fleshy=4}, damage_groups = {fleshy=6},
}, },
}) })
minetest.register_tool("nether:axe_white", { -- Modif MFF the entire tool minetest.register_tool("nether:axe_white", {
description = "Siwtonic Axe", description = "Siwtonic Axe",
inventory_image = "nether_axe_white.png", inventory_image = "nether_axe_white.png",
tool_capabilities = { tool_capabilities = {
full_punch_interval = 0.9, full_punch_interval = 0.9,
max_drop_level=1, max_drop_level=1,
groupcaps={ groupcaps={
choppy={times={[1]=0.90, [2]=0.45, [3]=0.20}, uses=125, maxlevel=3}, choppy={times={[1]=1.2, [2]=0.5, [3]=0.3}, uses=180, maxlevel=2},
}, },
damage_groups = {fleshy=5}, damage_groups = {fleshy=8},
}, },
}) })
-- Nether Shovel minetest.register_tool("nether:shovel_netherrack", {
minetest.register_tool("nether:shovel_netherrack", { -- Modif MFF the entire tool
description = "Netherrack Shovel", description = "Netherrack Shovel",
inventory_image = "nether_shovel_netherrack.png", inventory_image = "nether_shovel_netherrack.png",
wield_image = "nether_shovel_netherrack.png^[transformR90", wield_image = "nether_shovel_netherrack.png^[transformR90",
@ -944,13 +934,13 @@ minetest.register_tool("nether:shovel_netherrack", { -- Modif MFF the entire to
full_punch_interval = 1.4, full_punch_interval = 1.4,
max_drop_level=0, max_drop_level=0,
groupcaps={ groupcaps={
crumbly = {times={[1]=3.30, [2]=2.20, [3]=1.32}, uses=20, maxlevel=2}, crumbly = {times={[1]=1.7, [2]=1.1, [3]=0.45}, uses=22, maxlevel=2},
}, },
damage_groups = {fleshy=3}, damage_groups = {fleshy=2},
}, },
}) })
minetest.register_tool("nether:shovel_netherrack_blue", { -- Modif MFF the entire tool minetest.register_tool("nether:shovel_netherrack_blue", {
description = "Blue Netherrack Shovel", description = "Blue Netherrack Shovel",
inventory_image = "nether_shovel_netherrack_blue.png", inventory_image = "nether_shovel_netherrack_blue.png",
wield_image = "nether_shovel_netherrack_blue.png^[transformR90", wield_image = "nether_shovel_netherrack_blue.png^[transformR90",
@ -958,13 +948,13 @@ minetest.register_tool("nether:shovel_netherrack_blue", { -- Modif MFF the entir
full_punch_interval = 1.1, full_punch_interval = 1.1,
max_drop_level=1, max_drop_level=1,
groupcaps={ groupcaps={
crumbly = {times={[1]=4.40, [2]=1.76, [3]=0.88}, uses=30, maxlevel=2}, crumbly = {times={[1]=1.4, [2]=0.8, [3]=0.35}, uses=50, maxlevel=2},
}, },
damage_groups = {fleshy=4}, damage_groups = {fleshy=3},
}, },
}) })
minetest.register_tool("nether:shovel_white", { -- Modif MFF the entire tool minetest.register_tool("nether:shovel_white", {
description = "Siwtonic Shovel", description = "Siwtonic Shovel",
inventory_image = "nether_shovel_white.png", inventory_image = "nether_shovel_white.png",
wield_image = "nether_shovel_white.png^[transformR90", wield_image = "nether_shovel_white.png^[transformR90",
@ -972,49 +962,56 @@ minetest.register_tool("nether:shovel_white", { -- Modif MFF the entire tool
full_punch_interval = 1, full_punch_interval = 1,
max_drop_level=1, max_drop_level=1,
groupcaps={ groupcaps={
crumbly = {times={[1]=1.93, [2]=0.94, [3]=0.44}, uses=125, maxlevel=3}, crumbly = {times={[1]=0.95, [2]=0.45, [3]=0.1}, uses=151, maxlevel=3},
},
damage_groups = {fleshy=5},
},
})
-- Nether Sword
minetest.register_tool("nether:sword_netherrack", { -- Modif MFF the entire tool
description = "Netherrack Sword",
inventory_image = "nether_sword_netherrack.png",
tool_capabilities = {
full_punch_interval = 0.9,
max_drop_level=0,
groupcaps={
snappy={times={[2]=1.3, [3]=0.38}, uses=40, maxlevel=1},
}, },
damage_groups = {fleshy=4}, damage_groups = {fleshy=4},
}, },
}) })
minetest.register_tool("nether:sword_netherrack_blue", { -- Modif MFF the entire tool minetest.register_tool("nether:sword_netherrack", {
description = "Netherrack Sword",
inventory_image = "nether_sword_netherrack.png",
tool_capabilities = {
full_punch_interval = 1,
max_drop_level=0,
groupcaps={
snappy={times={[2]=1.3, [3]=0.38}, uses=40, maxlevel=1},
},
damage_groups = {fleshy=5},
},
})
minetest.register_tool("nether:sword_netherrack_blue", {
description = "Blue Netherrack Sword", description = "Blue Netherrack Sword",
inventory_image = "nether_sword_netherrack_blue.png", inventory_image = "nether_sword_netherrack_blue.png",
tool_capabilities = { tool_capabilities = {
full_punch_interval = 0.7, full_punch_interval = 0.8,
max_drop_level=1, max_drop_level=1,
groupcaps={ groupcaps={
snappy={times={[1]=2.5, [2]=1.1, [3]=0.33}, uses=40, maxlevel=2}, snappy={times={[1]=2.5, [2]=1.1, [3]=0.33}, uses=40, maxlevel=2},
}, },
damage_groups = {fleshy=6}, damage_groups = {fleshy=7},
}, },
}) })
minetest.register_tool("nether:sword_white", { -- Modif MFF the entire tool minetest.register_tool("nether:sword_white", {
description = "Siwtonic Sword", description = "Siwtonic Sword",
inventory_image = "nether_sword_white.png", inventory_image = "nether_sword_white.png",
wield_image = "nether_sword_white.png^[transformR90", wield_image = "nether_sword_white.png^[transformR90",
tool_capabilities = { tool_capabilities = {
full_punch_interval = 0.6, full_punch_interval = 0.7,
max_drop_level=1, max_drop_level=1,
groupcaps={ groupcaps={
snappy={times={[1]=1.7, [2]=0.8, [3]=0.2}, uses=100, maxlevel=3}, snappy={times={[1]=1.7, [2]=0.8, [3]=0.2}, uses=100, maxlevel=3},
}, },
damage_groups = {fleshy=8}, damage_groups = {fleshy=11},
}, },
}) })
-- override creative hand
if minetest.settings:get_bool("creative_mode") then
local capas = minetest.registered_items[""].tool_capabilities
capas.groupcaps.nether = capas.groupcaps.cracky
minetest.override_item("", {tool_capabilities = capas})
end

3
nether/mod.conf Normal file
View File

@ -0,0 +1,3 @@
name = nether
depends = default,glow,riesenpilz,stairs,vector_extras
optional_depends = creative,fence_registration,function_delayer,watershed

2
nether/pearl.lua Executable file → Normal file
View File

@ -7,7 +7,7 @@ local function table_contains(t, v)
return false return false
end end
local creative = minetest.setting_getbool("creative_mode") local creative = minetest.settings:get_bool("creative_mode")
local function throw_pearl(item, player) local function throw_pearl(item, player)
local playerpos = player:getpos() local playerpos = player:getpos()
playerpos.y = playerpos.y+1.625 playerpos.y = playerpos.y+1.625

377
nether/portal.lua Executable file → Normal file
View File

@ -2,7 +2,7 @@
-- kills the player if he uses PilzAdam portal -- kills the player if he uses PilzAdam portal
local portal_target = nether.buildings+1 local portal_target = nether.buildings+1
local nether_prisons = minetest.setting_getbool("enable_damage") local nether_prisons = minetest.settings:get_bool("enable_damage")
local obsidian_portal_kills = nether_prisons and true local obsidian_portal_kills = nether_prisons and true
local mclike_portal = false local mclike_portal = false
@ -11,43 +11,39 @@ minetest.after(5, function()
abm_allowed = true abm_allowed = true
end) end)
nether.spawn_point = minetest.string_to_pos(minetest.setting_get("nether_static_spawnpoint") or "") local save_path = minetest.get_worldpath() .. "/nether_players"
-- If nil then we use random spawn points local players_in_nether = {}
table.icontains = table.icontains or function(t, v)
for _,i in ipairs(t) do
if i == v then
return true
end
end
return false
end
nether.players_in_nether = {}
-- only get info from file if nether prisons -- only get info from file if nether prisons
if nether_prisons then if nether_prisons then
local file = io.open(minetest.get_worldpath()..'/nether_players', "r") local file = io.open(save_path, "r")
if file then if not file then
local contents = file:read('*all') return
io.close(file) end
if contents then local contents = file:read"*all"
nether.players_in_nether = string.split(contents, " ") io.close(file)
end if not contents then
return
end
local playernames = string.split(contents, " ")
for i = 1,#playernames do
players_in_nether[playernames[i]] = true
end end
end end
local function save_nether_players() local function save_nether_players()
local output = '' local playernames,n = {},1
for _,name in ipairs(nether.players_in_nether) do for name in pairs(players_in_nether) do
output = output..name..' ' playernames[n] = name
n = n+1
end end
local f = io.open(minetest.get_worldpath()..'/nether_players', "w") local f = io.open(save_path, "w")
f:write(output) assert(f, "Could not open nether_players file for writing.")
f:write(table.concat(playernames, " "))
io.close(f) io.close(f)
end end
local update_background local update_background
--if nether_prisons then if nether_prisons then
function update_background(player, down) function update_background(player, down)
if down then if down then
player:set_sky({r=15, g=0, b=0}, "plain") player:set_sky({r=15, g=0, b=0}, "plain")
@ -55,107 +51,97 @@ local update_background
player:set_sky(nil, "regular") player:set_sky(nil, "regular")
end end
end end
--else else
-- function update_background()end function update_background()end
--end end
-- returns nodename if area is generated, else calls generation function -- returns nodename if area is generated, else calls generation function
local function generated_or_generate(pos) local function generated_or_generate(pos)
local name = minetest.get_node(pos).name local node = minetest.get_node_or_nil(pos)
if name ~= "ignore" then if node then
return name return node.name
end end
minetest.get_voxel_manip():read_from_map(pos, pos) minetest.get_voxel_manip():read_from_map(pos, pos)
name = minetest.get_node_or_nil(pos) node = minetest.get_node_or_nil(pos)
if not name then if not node then
minetest.emerge_area(vector.subtract(pos, 80), vector.add(pos, 80)) minetest.emerge_area(vector.subtract(pos, 80), vector.add(pos, 80))
return false return false
end end
return name.name return node.name
end end
-- where the player appears after dying -- where the player appears after dying
local function get_player_died_target(player) local function get_player_died_target(player)
local target = vector.add(player:getpos(), {x=math.random(-100,100), y=0, z=math.random(-100,100)}) local target = vector.add(player:getpos(),
{x=math.random(-100,100), y=0, z=math.random(-100,100)})
target.y = portal_target + math.random(4) target.y = portal_target + math.random(4)
return target return target
end end
nether.get_player_died_target = get_player_died_target
-- used for obsidian portal -- used for obsidian portal
local function obsidian_teleport(player, pname) local function obsidian_teleport(player, pname, target)
minetest.chat_send_player(pname, "For any reason you arrived here. Type /nether_help to find out things like craft recipes.") minetest.chat_send_player(pname, "For any reason you arrived here. Type " ..
if obsidian_portal_kills then "/nether_help to find out things like craft recipes.")
players_in_nether[pname] = true
save_nether_players()
update_background(player, true)
if target then
player:set_pos(target)
else
player:set_hp(0) player:set_hp(0)
return true
end end
if not mclike_portal then
-- Pick random for obsidian, poor people gotta suffer
local target = vector.round(get_player_died_target(player))
if generated_or_generate(target) then
player:moveto(target)
end
return true
end
return false
end end
-- teleports players to nether or helps it -- teleports players to nether or helps it
function nether.player_to_nether(player, safe) local function player_to_nether(player, pos)
local pname = player:get_player_name() local pname = player:get_player_name()
if table.icontains(nether.players_in_nether, pname) then if players_in_nether[pname] then
return return
end end
nether.players_in_nether[#nether.players_in_nether+1] = pname players_in_nether[pname] = true
save_nether_players() save_nether_players()
if not safe then
minetest.chat_send_player(pname, "For any reason you arrived here. Type /nether_help to find out things like craft recipes.")
player:set_hp(0)
if not nether_prisons then
if nether.spawn_point then
player:moveto(nether.spawn_point)
else
player:moveto(get_player_died_target(player))
end
end
end
update_background(player, true) update_background(player, true)
if pos then
player:set_pos(pos)
return
end
minetest.chat_send_player(pname, "For any reason you arrived here. " ..
"Type /nether_help to find out things like craft recipes.")
player:set_hp(0)
if not nether_prisons then
player:set_pos(get_player_died_target(player))
end
end end
function nether.player_from_nether(player) local function player_from_nether(player, pos)
local pname = player:get_player_name() local pname = player:get_player_name()
local changes if players_in_nether[pname] then
for n,i in ipairs(nether.players_in_nether) do players_in_nether[pname] = nil
if i == pname then
table.remove(nether.players_in_nether, n)
changes = true
end
end
if changes then
save_nether_players() save_nether_players()
end end
update_background(player) update_background(player)
player:set_pos(pos)
end end
local function player_exists(name) local function player_exists(name)
for _,player in pairs(minetest.get_connected_players()) do local players = minetest.get_connected_players()
if player:get_player_name() == name then for i = 1,#players do
if players[i]:get_player_name() == name then
return true return true
end end
end end
return false return false
end end
-- Chatcommands (edited) written by sss
-- Chatcommands removed
--[[ Chatcommands (edited) written by sss
minetest.register_chatcommand("to_hell", { minetest.register_chatcommand("to_hell", {
params = "[<player_name>]", params = "[<player_name>]",
description = "Send someone to hell", description = "Send someone to hell",
func = function(name, pname) func = function(name, pname)
if not minetest.check_player_privs(name, {nether=true}) then if not minetest.check_player_privs(name, {nether=true}) then
return false, "You need the nether priv to execute this chatcommand." return false,
"You need the nether privilege to execute this chatcommand."
end end
if not player_exists(pname) then if not player_exists(pname) then
pname = name pname = name
@ -175,7 +161,8 @@ minetest.register_chatcommand("from_hell", {
description = "Extract from hell", description = "Extract from hell",
func = function(name, pname) func = function(name, pname)
if not minetest.check_player_privs(name, {nether=true}) then if not minetest.check_player_privs(name, {nether=true}) then
return false, "You need the nether priv to execute this chatcommand." return false,
"You need the nether priv to execute this chatcommand."
end end
if not player_exists(pname) then if not player_exists(pname) then
pname = name pname = name
@ -185,33 +172,22 @@ minetest.register_chatcommand("from_hell", {
return false, "Something went wrong." return false, "Something went wrong."
end end
minetest.chat_send_player(pname, "You are free now") minetest.chat_send_player(pname, "You are free now")
player_from_nether(player)
local pos = player:getpos() local pos = player:getpos()
local pos_togo = {x=pos.x, y=100, z=pos.z} player_from_nether(player, {x=pos.x, y=100, z=pos.z})
if minetest.setting_getbool("static_spawnpoint") ~= nil then
local stsp_conf = minetest.setting_get("static_spawnpoint")
pos_togo = {x = stsp_conf:split(",")[1]+0,y = stsp_conf:split(",")[2]+0,z = stsp_conf:split(",")[3]+0}
end
player:moveto(pos_togo)
return true, pname.." is now out of the nether." return true, pname.." is now out of the nether."
end end
})]] })
if nether_prisons then if nether_prisons then
-- randomly set player position when he/she dies in nether -- randomly set player position when he/she dies in nether
minetest.register_on_respawnplayer(function(player) minetest.register_on_respawnplayer(function(player)
local pname = player:get_player_name() local pname = player:get_player_name()
if not table.icontains(nether.players_in_nether, pname) then if not players_in_nether[pname] then
return return
end end
local target local target = get_player_died_target(player)
if nether.spawn_point then player:set_pos(target)
target = nether.spawn_point
else
target = get_player_died_target(player)
end
player:moveto(target)
minetest.after(0, function(pname, target) minetest.after(0, function(pname, target)
-- fixes respawn bug -- fixes respawn bug
local player = minetest.get_player_by_name(pname) local player = minetest.get_player_by_name(pname)
@ -222,62 +198,79 @@ if nether_prisons then
return true return true
end) end)
-- function for teleporting players where they belong to -- override set_pos etc. to disallow player teleportion by e.g. travelnet
local function update_players() local function can_teleport(player, pos)
for _,player in pairs(minetest.get_connected_players()) do if not player:is_player() then
local pname = player:get_player_name() -- the same metatable is used for entities
local ppos = player:getpos() return true
if table.icontains(nether.players_in_nether, pname) then end
if ppos.y > nether.start then local pname = player:get_player_name()
player:moveto({x=ppos.x, y=portal_target, z=ppos.z}) local in_nether = players_in_nether[pname] == true
update_background(player, true)
--[[minetest.kick_player(pname, "\n1. Maybe you were not allowed to teleport out of the nether.".. -- test if the target is valid
"\n2. Maybe the server lagged.".. if pos.y < nether.start then
"\n3. please rejoin")]] if in_nether then
end return true
elseif ppos.y < nether.start then end
elseif not in_nether then
return true
end
-- test if the current position is valid
local current_pos = player:get_pos()
local now_in_nether = current_pos.y < nether.start
if now_in_nether ~= in_nether then
if in_nether then
minetest.log("action", "Player \"" .. pname ..
"\" has to be in the nether, teleporting it!")
update_background(player, true)
current_pos.y = portal_target
player:set_pos(current_pos)
else
minetest.log("action", "Player \"" .. pname ..
"\" must not be in the nether, teleporting it!")
update_background(player) update_background(player)
player:moveto({x=ppos.x, y=20, z=ppos.z}) current_pos.y = 20
--[[minetest.kick_player(pname, "\n1. Maybe you were not allowed to teleport to the nether.".. player:set_pos(current_pos)
"\n2. Maybe the server lagged.".. end
"\n3. please rejoin")]] return false
end
minetest.chat_send_player(pname,
"You can not simply teleport to or from the nether!")
minetest.log("action", "Player \"" .. pname ..
"\" attempted to teleport from or to the nether, ignoring.")
return false
end
local methods = {"set_pos", "move_to", "setpos", "moveto"}
local metatable_overridden
minetest.register_on_joinplayer(function(player)
-- set the background when the player joins
if player:getpos().y < nether.start then
update_background(player, true)
end
-- overide set_pos etc. if not yet done
if metatable_overridden then
return
end
metatable_overridden = true
local mt = getmetatable(player)
for i = 1,#methods do
local methodname = methods[i]
local origfunc = mt[methodname]
mt[methodname] = function(...)
if can_teleport(...) then
origfunc(...)
end
end end
end end
end
-- fix wrong player positions
local function tick()
update_players()
minetest.after(2, tick)
end
tick()
-- set background when player joins
minetest.register_on_joinplayer(function(player)
minetest.after(0, function(player)
if player:getpos().y < nether.start then
update_background(player, true)
end
end, player)
end) end)
else else
-- test if player is in nether when he/she joins -- test if player is in nether when he/she joins
minetest.register_on_joinplayer(function(player) minetest.register_on_joinplayer(function(player)
minetest.after(0, function(player) players_in_nether[player:get_player_name()] =
local pname = player:get_player_name() player:getpos().y < nether.start or nil
if player:getpos().y < nether.start then
if not table.icontains(nether.players_in_nether, pname) then
nether.players_in_nether[#nether.players_in_nether+1] = pname
end
return
end
for i,name in pairs(nether.players_in_nether) do
if name == pname then
nether.players_in_nether[i] = nil
return
end
end
end, player)
end) end)
end end
@ -313,7 +306,7 @@ local particledef = {
-- teleports player to neter (obsidian portal) -- teleports player to neter (obsidian portal)
local function obsi_teleport_player(player, pos, target) local function obsi_teleport_player(player, pos, target)
local pname = player:get_player_name() local pname = player:get_player_name()
if table.icontains(nether.players_in_nether, pname) then if players_in_nether[pname] then
return return
end end
@ -323,19 +316,26 @@ local function obsi_teleport_player(player, pos, target)
return return
end end
if not obsidian_teleport(player, pname) then local has_teleported
if obsidian_portal_kills then
obsidian_teleport(player, pname)
has_teleported = true
elseif not mclike_portal then
local target = vector.round(get_player_died_target(player))
if generated_or_generate(target) then
obsidian_teleport(player, pname, target)
has_teleported = true
end
end
if not has_teleported then
-- e.g. ungenerated area -- e.g. ungenerated area
return return
end end
nether.players_in_nether[#nether.players_in_nether+1] = pname
save_nether_players()
update_background(player, true)
remove_portal_essence(pos) remove_portal_essence(pos)
minetest.sound_play("nether_portal_usual", {to_player=pname, gain=1}) minetest.sound_play("nether_portal_usual", {to_player=pname, gain=1})
--obj:setpos(target)
end end
-- abm for particles of the obsidian portal essence and for teleporting -- abm for particles of the obsidian portal essence and for teleporting
@ -350,7 +350,8 @@ minetest.register_abm({
end end
particledef.minpos = {x=pos.x-0.25, y=pos.y-0.5, z=pos.z-0.25} particledef.minpos = {x=pos.x-0.25, y=pos.y-0.5, z=pos.z-0.25}
particledef.maxpos = {x=pos.x+0.25, y=pos.y+0.34, z=pos.z+0.25} particledef.maxpos = {x=pos.x+0.25, y=pos.y+0.34, z=pos.z+0.25}
particledef.texture = "nether_portal_particle.png^[transform"..math.random(0,7) particledef.texture = "nether_portal_particle.png^[transform" ..
math.random(0, 7)
minetest.add_particlespawner(particledef) minetest.add_particlespawner(particledef)
for _,obj in pairs(minetest.get_objects_inside_radius(pos, 1)) do for _,obj in pairs(minetest.get_objects_inside_radius(pos, 1)) do
if obj:is_player() then if obj:is_player() then
@ -562,14 +563,12 @@ minetest.after(0.1, function()
on_place = function(stack, player, pt) on_place = function(stack, player, pt)
if pt.under if pt.under
and minetest.get_node(pt.under).name == "default:obsidian" then and minetest.get_node(pt.under).name == "default:obsidian" then
--print("[nether] tries to enable a portal")
local done = make_portal(pt.under) local done = make_portal(pt.under)
if done then if done then
minetest.chat_send_player( minetest.chat_send_player(player:get_player_name(),
player:get_player_name(), "Warning: If you are in the nether you may not be " ..
"Warning: If you are in the nether you may not be able to find the way out!" "able to find the way out!")
) if not minetest.settings:get_bool("creative_mode") then
if not minetest.setting_getbool("creative_mode") then
stack:take_item() stack:take_item()
end end
end end
@ -595,8 +594,7 @@ function(r)
return tab return tab
end end
-- detects if it's a portal local function is_netherportal(pos)
local function netherport(pos)
local x, y, z = pos.x, pos.y, pos.z local x, y, z = pos.x, pos.y, pos.z
for _,i in pairs({-1, 3}) do for _,i in pairs({-1, 3}) do
if minetest.get_node({x=x, y=y+i, z=z}).name ~= "nether:white" then if minetest.get_node({x=x, y=y+i, z=z}).name ~= "nether:white" then
@ -660,52 +658,41 @@ function nether_port(player, pos)
minetest.log("error", "[nether] nether_port: something failed.") minetest.log("error", "[nether] nether_port: something failed.")
return return
end end
if not netherport(pos) then if not is_netherportal(pos) then
return return
end end
minetest.sound_play("nether_teleporter", {to_player=player:get_player_name()}) --MFF crabman (5/09/2015) fix positional sound don't work to player
minetest.sound_play("nether_teleporter", {pos=pos}) minetest.sound_play("nether_teleporter", {pos=pos})
local meta = minetest.get_meta({x=pos.x, y=pos.y-1, z=pos.z}) local meta = minetest.get_meta({x=pos.x, y=pos.y-1, z=pos.z})
if pos.y < nether.start then if pos.y < nether.start then
set_portal(known_portals_d, pos.z,pos.x, pos.y) set_portal(known_portals_d, pos.z,pos.x, pos.y)
nether.player_from_nether(player)
if minetest.setting_getbool("static_spawnpoint") then local my = tonumber(meta:get_string("y"))
local stsp_conf = minetest.setting_get("static_spawnpoint") local y = get_portal(known_portals_u, pos.z,pos.x)
pos = minetest.string_to_pos(stsp_conf) if y then
else if y ~= my then
local my = tonumber(meta:get_string("y")) meta:set_string("y", y)
local y = get_portal(known_portals_u, pos.z,pos.x)
if y then
if y ~= my then
meta:set_string("y", y)
end
else
y = my or 100
end end
pos.y = y else
y = my or 100
end end
player:moveto(pos) pos.y = y - 0.3
player_from_nether(player, pos)
else else
if nether.spawn_point then set_portal(known_portals_u, pos.z,pos.x, pos.y)
pos = nether.spawn_point
else
set_portal(known_portals_u, pos.z,pos.x, pos.y)
local my = tonumber(meta:get_string("y")) local my = tonumber(meta:get_string("y"))
local y = get_portal(known_portals_d, pos.z,pos.x) local y = get_portal(known_portals_d, pos.z,pos.x)
if y then if y then
if y ~= my then if y ~= my then
meta:set_string("y", y) meta:set_string("y", y)
end
else
y = my or portal_target+math.random(4)
end end
pos.y = y else
y = my or portal_target+math.random(4)
end end
player:moveto(pos) pos.y = y - 0.3
nether.player_to_nether(player, true)
player_to_nether(player, pos)
end end
minetest.sound_play("nether_teleporter", {pos=pos}) minetest.sound_play("nether_teleporter", {pos=pos})
return true return true

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nether/sounds/nether_dig.1.ogg Executable file → Normal file

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BIN
nether/sounds/nether_dig.2.ogg Executable file → Normal file

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BIN
nether/sounds/nether_dug.1.ogg Executable file → Normal file

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