b318aadd0a
Translate Mesecons to German ( #636 )
2023-08-05 12:57:46 +02:00
2ede29df9c
Add Esperanto translation ( #625 )
2022-12-01 18:33:19 +01:00
dfa43d6c0c
Make modpack mostly independent from MTG ( #607 )
2022-05-05 16:57:53 +02:00
1d30891349
Move default dependency to individual mods that need it
2022-02-19 17:13:31 +01:00
c1eccba247
Make sounds ephemeral ( #521 )
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The handles were never used anyway
2020-08-01 16:10:14 +03:00
168a923665
Use mod.conf for dependencies ( #492 )
2020-06-27 02:26:14 +03:00
8baa789eb1
Optimize images ( #464 )
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Recompress losslessly using `optipng` and `advpng`
2019-06-27 22:33:11 +03:00
9d239cbfff
Fix typos ( #442 )
2018-12-09 16:38:23 +03:00
ff0bd76efe
Set is_ground_content to false ( #386 )
2017-11-01 00:50:39 +03:00
0ec771bf7d
Major change: Documentation is now included with mesecons, the website just extracts the documentation in a more readable format
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This makes development of new features easier, as documentation can automatically be updated on the website without modifying the website's code!
Every mod that has nodes in the mesecons modpack has a "doc" folder that contains subfolders with recipe, description and preview of the block. The website will discover which documentation is available
by reading the documentation.json file.
2015-11-20 20:14:50 +01:00
6e326a6a03
Use right mouse button instead of left to press button and change state of switch and lever.
2015-10-01 19:13:12 +02:00
e74241f4aa
Fix onstate switch appearing the the creative inventory
2014-11-23 16:13:28 +01:00
80d136125e
Fix bug in mesecon.find_receptor that caused false turnoffs and rewrite lever +
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switch
2014-11-22 20:49:54 +01:00
a550323fea
Fix compatibility with not yet updated mods that use mesecon:receptor_*
2014-11-22 20:05:36 +01:00
5be179bf11
Replace mesecon:<some_function> with mesecon.<some_function> for greater
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flexibility and because it was never inteded to be OOP in the first
place.
mesecon.receptor_on and mesecon.receptor_off are provided by wrappers
(mesecon:receptor_on/off) for compatibility, but will be removed. Mod
programmers that use mesecons: Please update!
Also, fix microcontroller polluting the global namespace and remove some
deprecated stuff.
2014-11-22 15:42:22 +01:00
f46bc329de
Use minetest.swap_node() instead of mesecons' version, Minor code changes
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here and there to facilitate this.
2013-11-30 20:34:55 -05:00
255e363b04
Fix all crafting recipes to use modern style
2013-04-28 12:40:08 +02:00
3792b692aa
Digging and footstep sounds for everything that needs them! Plus, pushing buttons, punching switches, and flipping levers all make sounds.
2013-03-06 20:51:57 -05:00
00e071b695
Cleanup, make and use util.lua, port command block and delayer to nodedef
2012-12-08 21:56:09 +01:00
472650f099
Finish new mesecon-in-nodedef for conductors and receptors. Make wires and switch use it for reference.
2012-12-08 17:50:25 +01:00
3928d54d0c
Implement mesecon:register_receptor(onstate, offstate, rules, get_rules) and make add_receptor_node(_off) deprecated
2012-09-06 09:53:30 +02:00
15fa38b848
Switch from tile_images to tiles = {...}
2012-08-20 10:12:10 +02:00
b197d29bef
Code cleanup, little bugfix (some conductors placed next to receptors didn't turn on)
2012-08-13 13:12:19 +02:00
e12b297987
change all recipes to use group:mesecon_conductor_craftable
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fixed deprecated/invalid recipes in lightstones.
fixed copy&paste error in one of the delayer textures
fixed recipe for player detector to rely on microcontroller instead of old IC
2012-08-11 20:53:47 -04:00
1f6e1fa7ab
Mesecons only connect to blocks with group mesecon > 1
2012-08-11 23:39:28 +02:00
39db9cf01c
Added "mesecon = 1" to the groups setting for most objects, so that they'll
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visibly connect to neighboring wires.
2012-08-10 17:35:54 -04:00
70841d8c8e
not_in_creative_inventory
2012-08-01 15:58:19 +06:00
4200757ba3
Remove deprecated API functions "register_on_placenode" and "register_on_dignode" where possible.
2012-06-04 22:20:04 -04:00
3018128b4b
Update nodes for compatibility with digging time groups.
2012-03-22 17:52:11 -04:00
36ae0cc1a5
Upload after major code reorganization - Version 0.6 DEV - Split mesecons mod into several modules - [BUGGY?]
2012-03-05 19:21:26 +01:00