Player skin mod, supporting unified_inventory, sfinv and smart_inventory https://content.minetest.net/packages/bell07/skinsdb/
Go to file
2024-09-28 11:15:10 +02:00
.github/workflows Add Continuous Integration and LuaCheck (#71) 2022-06-16 12:06:35 +02:00
locale Added Esperanto (eo) translation 2024-01-06 12:26:52 +01:00
meta update filenames of default textures to reflect metadata 2022-12-31 09:21:40 +01:00
models Add uv wrapped 1.8 hand model (#74) 2022-10-05 21:15:03 +02:00
textures Merge branch 'master' into contentdb 2024-09-28 11:15:10 +02:00
updater Clean up skin listing (#100) 2024-06-05 17:55:55 +02:00
.gitignore add sirrobzeroone skins for contentdb 2019-08-09 06:57:34 +02:00
.luacheckrc Add hand_monoid support (#81) 2023-01-15 14:16:44 +01:00
api.lua Add migration code to player skins using '.' delimiters (#105) 2024-06-15 15:16:52 +02:00
API.md API: make skins.register_skin public (#106) 2024-07-07 18:51:48 +02:00
chatcommands.lua Make command parameters translatable 2024-01-06 12:26:52 +01:00
formspecs.lua Add Continuous Integration and LuaCheck (#71) 2022-06-16 12:06:35 +02:00
init.lua Add migration code to player skins using '.' delimiters (#105) 2024-06-15 15:16:52 +02:00
mod.conf Add hand_monoid support (#81) 2023-01-15 14:16:44 +01:00
README.md Merge branch 'master' into contentdb 2024-01-06 12:33:21 +01:00
sfinv_page.lua fix translation for unified_inventory 2020-01-14 14:57:45 +01:00
skin_meta_api.lua Add hand_monoid support (#81) 2023-01-15 14:16:44 +01:00
skinlist.lua skinlist: Allow textures containing '-' characters 2024-09-28 11:12:31 +02:00
skins_updater.lua Clean up skin listing (#100) 2024-06-05 17:55:55 +02:00
unified_inventory_page.lua Update to work with Unified Inventory v2 2021-03-27 16:09:38 +01:00
unittest.lua skinlist: Allow textures containing '-' characters 2024-09-28 11:12:31 +02:00

skinsdb - User-facing branch that includes a few basic skins

This Minetest mod offers changeable player skins with a graphical interface for multiple inventory mods.

Features

  • Flexible skins API to manage the database
  • character_creator support for custom skins
  • Skin change menu for sfinv (in minetest_game) and unified_inventory
  • Skins change menu and command line using chat command /skinsdb (set | show | list | list private | list public | ui)
  • Supported by smart_inventory for the skin selection
  • Supported by i3 inventory mod
  • Skin previews supported in selection
  • Additional information for each skin
  • Support for different skins lists: public and a per-player list are currently implemented
  • Full 3d_armor support
  • Compatible to 1.0 and 1.8 Minecraft skins format
  • Skinned hand in 1st person view (1.0 skins only)

Installing skins

Download from the database

Ingame Downloader

  1. Get Minetest 5.1.0-dev-cb00632 or newer
  2. In the settings menu show advanced options, find the "Developer Options" tab and add "skinsdb" to "Trusted mods" (secure.trusted_mods in minetest.conf)
  3. Start your world
  4. Run /skinsdb_download_skins <skindb start page> <amount of pages>
  5. Wait for the Minetest server to shut down
  6. Start the server again

You might want to run minetest in a Terminal/Console window to check the log output instantly.

Python Download script

Requirements:

  • Python 3
  • requests library: pip3 install requests

Go to the updater folder of this mod and run python3 update_skins.py The Script will download all the skins from the database for you.

Manual addition

  1. Copy your skin textures to textures as documented in textures/readme.txt
  2. Create meta/character_<name>.txt with the following fields (separated by new lines):
    • Skin name
    • Author
    • Skin license

License:

  • GPLv3
  • skin texture licenses: See "meta" folder
  • hand model: CC0

Credits

  • RealBadAngel (unified_inventory)
  • Zeg9 (skinsdb)
  • cornernote (source code)
  • Krock (source code)
  • bell07 (source code)
  • stujones11 (player models)
  • jordan4ibanez (1st person view hand)
  • sirrobzeroone (skins)