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Player skin mod, supporting unified_inventory, sfinv and smart_inventory
https://content.minetest.net/packages/bell07/skinsdb/
locale | ||
meta | ||
textures | ||
updater | ||
.gitignore | ||
api.lua | ||
API.md | ||
depends.txt | ||
init.lua | ||
mod.conf | ||
README.md | ||
sfinv_page.lua | ||
skin_meta_api.lua | ||
skinlist.lua | ||
unified_inventory_page.lua |
minetest-skinsdb
An skin extention for the Minetest.
Features:
- a flexible Skins-API to manage a skins database
- character_creator supported as "custom skin" possible
- Inventory tabs in sfinv and unified_inventory to select the skins
- Smart_inventory uses the skinsdb for skins selection
- Skin previews supported in selection
- Skin metadata supported showing the selected skin
- Support for different skins lists. Currently implemented a public list and per-player lists trough skin filenames
- Full 3d_armor support
- Previews are used in 3d_armor selection
- skins download scripts included for the Minetest skin database. (http://minetest.fensta.bplaced.net)
To download the latest there are 3 tools available in "updater" folder: "./update_skins_db.sh" bash and jq required "./update_from_db.py" python3 required "MT_skins_updater.exe" windows required
Licenses:
cornernote:
- Lua source code (GPLv3)
Fritigern:
- update_skins_db.sh (CC-BY-NC-SA 4.0)
Krock:
- Lua source code (GPLv3)
- MT_skins_updater.exe (WTFPL)
bell07:
- Lua source code (GPLv3)
Credits:
- RealyBadAngel unified_inventory
- Zeg9 skinsdb