Player skin mod, supporting unified_inventory, sfinv and smart_inventory https://content.minetest.net/packages/bell07/skinsdb/
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Alexander Weber 7df6363aa0 Rework private skins handling
-add skin:is_applicable_for_player(playername) method
- hide private skins in unified_inventory since not supported
- check player assignment in skins.assign_player_skin() + inherited to skins.set_player_skin()
2018-01-07 14:50:22 +01:00
locale The u_skins is a mod, not a modpack. Moved u_skins to the root and all updater stuff to the (new) updater directory 2016-09-05 21:02:53 +02:00
meta moved character_1 to character for overriding the default character 2017-07-24 17:39:16 +02:00
textures moved character_1 to character for overriding the default character 2017-07-24 17:39:16 +02:00
updater update_skins_db.sh: skip processing of already existing skins 2017-04-10 14:56:07 +02:00
.gitignore finished work on private player skins support 2017-06-18 17:56:24 +02:00
api.lua Rework private skins handling 2018-01-07 14:50:22 +01:00
API.md Rework private skins handling 2018-01-07 14:50:22 +01:00
depends.txt renamed players.lua -> api.lua; some cleanups 2017-06-16 21:40:54 +02:00
init.lua moved character_1 to character for overriding the default character 2017-07-24 17:39:16 +02:00
mod.conf renamed to skinsdb 2017-06-15 18:19:47 +02:00
README.md Rewrite README to proper markdown and better readability 2017-10-02 10:48:57 +02:00
sfinv_page.lua Rework private skins handling 2018-01-07 14:50:22 +01:00
skin_meta_api.lua Rework private skins handling 2018-01-07 14:50:22 +01:00
skinlist.lua Rework private skins handling 2018-01-07 14:50:22 +01:00
unified_inventory_page.lua Rework private skins handling 2018-01-07 14:50:22 +01:00

skinsdb

This Minetest mod offers changeable player skins with a graphical interface for multiple inventory mods.

Features

  • Download scripts included for the Minetest skin database
  • Flexible skins API to manage the database
  • character_creator support for custom skins
  • Skin change menu for sfinv (in minetest_game) and unified_inventory
  • Supported by smart_inventory for the skin selection
  • Skin previews supported in selection
  • Additional information for each skin
  • Support for different skins lists: public and a per-player list are currently implemented
  • Full 3d_armor support

Update tools

In order to download the skins from the skin database, you may use one of the listed update tools below. They are located in the updater/ directory.

  • update_skins_db.sh bash and jq required
  • update_from_db.py python3 required
  • MT_skins_updater.* windows or mono (?) required

License

If nothing else is specified, it is licensed as GPLv3.

Fritigern:

  • update_skins_db.sh (CC-BY-NC-SA 4.0)

Credits

  • RealBadAngel (unified_inventory)
  • Zeg9 (skinsdb)
  • cornernote (source code)
  • Krock (source code)
  • bell07 (source code)