Commit Graph

296 Commits

Author SHA1 Message Date
kpoppel
3055270a7c Add nuclear reactor
Still needs some work. I am pushing it to get ideas and feedback.
Also fix some bugs in the LV coal generator that were found while making
the nuclear reactor.

Conflicts:
	technic/init.lua
2013-07-10 21:45:56 -04:00
kpoppel
13e8857f1a Fix HV battery box and some indentation.
Bug found by pagliaccio.
2013-07-08 17:05:34 -04:00
ShadowNinja
19c9a0443b Merge branch 'indev'
Conflicts:
	technic/alloy_furnace.lua
	technic/alloy_furnaces_commons.lua
	technic/battery_box.lua
	technic/battery_box_hv.lua
	technic/battery_box_mv.lua
	technic/chainsaw.lua
	technic/cnc.lua
	technic/cnc_nodes.lua
	technic/electric_furnace.lua
	technic/grinder.lua
	technic/init.lua
	technic/solar_array_hv.lua
	technic/solar_array_lv.lua
	technic/solar_array_mv.lua
	technic/solar_panel.lua
	unified_inventory/api.lua
	unified_inventory/depends.txt
2013-07-08 16:57:56 -04:00
kpoppel
79e8d26989 Merge pull request #43 from ObKo/indev-enriched-uranium
Enriched Uranium.
2013-07-06 15:55:26 -07:00
Konstantin Oblaukhov
8be389e774 Enriched Uranium. 2013-07-06 20:52:41 +07:00
RealBadAngel
220c61ce91 Merge pull request #42 from ObKo/indev-uranium
Improved extractor
2013-07-06 06:22:39 -07:00
RealBadAngel
3a3700537b Merge changes made in technic_game 2013-07-06 10:35:48 +02:00
Konstantin Oblaukhov
e606b93ac6 Support for multiple-input recipes in extractor. 2013-07-06 15:19:15 +07:00
kpoppel
85d937e199 Made the supply converter reset its supply and demand stats if the cabling is bad. 2013-07-06 00:31:48 +02:00
kpoppel
4c6546ed56 Forgot to reset demand on power failure. 2013-07-06 00:22:12 +02:00
kpoppel
ab38e29a18 Merge branch 'indev' of https://github.com/RealBadAngel/technic into indev 2013-07-06 00:19:05 +02:00
kpoppel
e64994d473 Fix a bug when digging up a small cube light.
Fix the power radiator so that it reacts correcty when power is lost.
Add punch feature to toggle all attached appliances.
2013-07-06 00:17:56 +02:00
RealBadAngel
b1d668fa3b Merge pull request #40 from m97/indev
Add extractor.
2013-07-05 06:20:28 -07:00
Konstantin Oblaukhov
b78b90d422 New textures for lumps and ingots. 2013-07-05 02:28:22 -04:00
ShadowNinja
2d168e5afc Use ores from default instead of moreores 2013-07-05 01:57:45 -04:00
Vanessa Ezekowitz
465890950b Improved cross-compatibility with homedecor's brass ingots. 2013-07-04 23:33:04 -04:00
kpoppel
73209cc37d Fix cycling power drain on the forcefield. Now it disables itself if no power. 2013-07-04 21:39:29 +02:00
kpoppel
9a0d3f2166 Forcefield now working with updated power scheme. 2013-07-04 21:33:27 +02:00
kpoppel
9770be430d Textures. I really need help on some nice ones. 2013-07-04 20:29:38 +02:00
kpoppel
6e4ffb4883 Fix item wear. 2013-07-04 19:19:45 +02:00
m97
ce5dfa311e Add extractor.
Add extractor for make more rubber from latex. Moved make dyes from
grinder to extractor.
2013-07-04 19:05:00 +02:00
RealBadAngel
66a4a91224 Fix to formspec background element syntax 2013-07-03 23:32:41 +02:00
kpoppel
c7207a9cba Silenced the power radiator. 2013-07-02 22:45:08 +02:00
kpoppel
7201aeb6ba Removed down_converters as they are superseeded by the new supply converter. 2013-07-02 22:26:45 +02:00
kpoppel
053fa59739 Merge pull request #38 from kpoppel/master
Changed the way energy is distributed.

This merge will likely require machines to be dug up and placed again.
Added is less server load, electrical lighting, up/down conversion.
It can all be reduxed to a songle ABM if we like to.
2013-07-01 15:19:06 -07:00
kpoppel
ee5c6c23fa Changed power distribution method and streamlined the various existing machines.
An electrical network now requires a switching station to work. This statin is the one
resolving the network collecting power and distributing it again.
Added up/down converter. It is kind of finished. It can be updated with a slot for an upgrade
but so far it works without by resolving the types of wires above and below the box.
Tool and machine registering changed to use a table with key+value instead of the iterative method it used to have.
The power radiator changed to be able to send up to 3000MV EUs in a radius of 6.

This update will most likely require existing networks to be dug up and placed again. Also the
switching station must be added.
2013-07-02 00:03:36 +02:00
RealBadAngel
44508110e8 Re-add Framed Glass 2013-06-30 21:47:32 +02:00
RealBadAngel
8e03d7ded6 Sync with indev branch, bump version to 0.4.7 2013-06-30 07:12:02 +02:00
Jordan Snelling
c687e8cb7b Merge pull request #36 from ObKo/blocks
Blocks of metal.
2013-06-27 00:40:03 -07:00
Konstantin Oblaukhov
9de141ee6b New blocks of metal. 2013-06-27 09:13:44 +07:00
Jordan Snelling
251e8ed7b5 Merge pull request #33 from kaeza/place_craftitems
Deployers and constructors now able to "place" craftitems.
2013-06-21 09:40:26 -07:00
Diego Martínez
0039f38b94 Deployers and constructors now able to "place" craftitems. 2013-06-21 00:20:20 -03:00
kpoppel
37d9d94c44 Added case study of radiated power through inductive coils. 2013-06-19 00:24:37 +02:00
kpoppel
467dcf1d5d Merge pull request #4 from RealBadAngel/indev
Indev
2013-06-18 10:18:23 -07:00
Jordan Snelling
e718c73b36 Merge pull request #32 from kaeza/master
Constructor now digs node drops instead of actual nodes.
2013-06-18 06:52:34 -07:00
Diego Martínez
a1da74209b Constructor now digs node drops instead of actual nodes. 2013-06-18 10:46:28 -03:00
RealBadAngel
60c9d97101 Merge pull request #23 from Novatux/frames
Frames destroy liquids they should replace and are not blocked by them.
2013-06-15 06:33:33 -07:00
kpoppel
390ea04352 Merge pull request #27 from kpoppel/master
Adding down converters.
2013-06-12 14:34:25 -07:00
kpoppel
cfb5bd190c Added the Mv and HV down converters.
Doing that required some changes to the batteries in that they have new meta data
aligned with the other machines.
I also added a BA type machine in addition to the existing PR and RE types.
This way it is easy to find he batteries on the network.
2013-06-12 23:30:37 +02:00
kpoppel
fc7a23f8b1 Merge pull request #26 from kpoppel/master
Chainsaw fix.
2013-06-12 13:12:13 -07:00
kpoppel
a27b59dde5 Fix to the chainsaw. handle_node drops should no longer become nil. 2013-06-12 22:08:23 +02:00
kpoppel
66d6431a91 Merge pull request #24 from kpoppel/master
Avoid ingot grinding exploit.
2013-06-06 13:58:30 -07:00
kpoppel
802db28dc3 Whitespace cleanup 2013-06-06 22:49:08 +02:00
kpoppel
e62a0fd0c1 Changed grinding of ingots to give 1 dust. This is to avoid duplication exploit. 2013-06-06 22:46:40 +02:00
Novatux
1524a9f610 Frames destroy liquids they should replace and are not blocked by them. 2013-06-05 16:22:45 +02:00
kpoppel
63cc81ea67 Merge pull request #22 from kpoppel/master
Added ingot grinding.
2013-06-04 14:39:24 -07:00
kpoppel
26c0bba1f2 Added ingot grinding for the type which already have a <>_dust in place.
The default bronze_ingot does not have a dust item.
2013-06-04 23:36:07 +02:00
kpoppel
1fd122b5fa Merge pull request #20 from kpoppel/master
Recipe fix.
2013-06-03 15:07:17 -07:00
kpoppel
be774436c1 Fix solr array recipes for hv and mv to match that of the lv array. 2013-06-04 00:05:07 +02:00
kpoppel
ceb8a71f27 Merge pull request #19 from kpoppel/master
Solar arrays and bug fixes to HV tier.
2013-06-03 14:48:46 -07:00