Commit Graph

140 Commits

Author SHA1 Message Date
sfan5 c311d01c07 Bump revision 2023-07-20 20:14:50 +02:00
Gregor Parzefall a994c31ccf Expose all OpenGL filtering modes, use OpenGL names for them
Because of a review comment by numberZero.
2023-07-16 13:02:48 +02:00
Gregor Parzefall c40045a40a Rename SMaterial::TextureLayer -> SMaterial::TextureLayers
It's not the "texture layer" of the material, but an array of texture layers.
2023-07-16 13:02:48 +02:00
Gregor Parzefall c0ef1092c0 Rename E_MATERIAL_FLAG -> E_MATERIAL_PROP
The enum values don't reference material flags, but material properties.
2023-07-16 13:02:47 +02:00
Gregor Parzefall 5ececc7d29 Split up texture filtering properties of SMaterialLayer into MinFilter and MagFilter
You can now set the filter used when scaling textures down and the filter used when scaling textures up separately.
2023-07-16 13:02:26 +02:00
Gregor Parzefall 9e0189019e Refactor the way you set material properties
Instead	of using SMaterial::setFlag, you now set them directly on SMaterial or SMaterialLayer.
2023-07-16 13:02:25 +02:00
Gregor Parzefall 98589d2fd2 Remove unused fixed function materials 2023-06-15 10:01:34 +02:00
Desour 8c856408f5 Remove use of std::iterator
(Deprecated in C++17.)
2023-06-14 09:45:16 +02:00
Desour acbc90a000 Add the platform-dependent stuff from renderingengine.cpp 2023-04-29 13:06:35 +02:00
Desour 6a2a569233 Add IImage::copyToNoScaling
(Useful for const-correctness.)
2023-04-29 13:06:35 +02:00
Ben Gardner c4ab49201b
Fix compile warning when appending UTF-8/ASCII strings to ustring16
String constants are (const char *), but UTF-8 strings must be treated as
an array of bytes when fiddling with the bits.

The following comparison fails without this change, as uchar8_t is a
signed char, which cannot be 0xC0:

   const uchar8_t* c2 = other;
   ...
   else if (c2[l] == 0xC0 || c2[l] == 0xC1)
   ...
2023-04-15 09:43:40 +02:00
numzero 5eb607f86f Drop createImagesFromFile in favor of createImageFromFile 2023-04-08 19:07:16 +02:00
numzero fc0440ff89 Drop IImageLoader::loadImages as only IImageLoader::loadImage is usable 2023-04-08 19:07:16 +02:00
numzero d97d1708d6 Resolve conflicts with master 2023-03-25 10:42:47 +03:00
Desour 53b9eaa831 Implement X11 primary selection 2023-03-24 17:59:06 +01:00
cutealien c5373262ca Use qualifed id instead of virtual function calls in CVertexBuffer constructors
Another find by cppcheck tool

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6448 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien 9c2c91776e Fix spelling of enums in header comments
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6445 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien 9f9d22ca33 Fix some problems with CMatrix4::getRotationDegrees
- Only the getRotationDegrees without parameter is allowed to try fixing scale.
  My fault when I added a new function which takes scale parameter, that one is
  not allowed to be changed.
  On the up-side - we know have for the first time an option which works in cases only
  scale and rotation had been used and the user still has the correct scale.
  Before any solution for that was broken
- getRotationDegrees fixes 2 places which caused wrong results due to floating point inaccuracies
  New test for that got added
- Document the current restrains and problems of getRotationDegrees and getScale some more.
- Improve docs for other matrix4 functions.
- Add some comments about further improvements (I'll try if I find time)

Note: Irrlicht still assumes in at least 2 places (getting bone animations and Collada loader) that matrix
decomposing works. Which it doesn't yet for matrices which switch handedness (or have further transformations like skewing axes)
The bone animation is mostly fine for now with recent workaround (but that might cause other problems as it may be used too often), haven't checked Collada yet in detail.

TL/DR: This improves things with getRotationDegrees, but does not yet fix all troubles.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6439 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien 3cf75cdce4 Fix IGUIElements not getting a tab order because of invisible or disabled parents.
First problem was that IGUIElement::getNextElement wasn't passing includeInvisible and includeDisabled flags recursively, so anything deeper than one level could fail if an element was disabled/invisible in between while it was created.
Second problem was that setTabOrder(-1) did ignore disabled elements. So when any parent was disabled when elements were created they never got a tab order.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6428 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien a7f9afd289 Avoid ambigious conversions when compiling with c++20
Yay, more ugly casts needed.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6427 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien 263f243523 S3DVertex initialize color always. It's derived classes now both accept const S3DVertex& constructor.
color intitialization has some cost, but we initialized all other values already (vectors are always set to 0).
Don't think it's a good idea to have one value around which is random.
S3DVertex2TCoords(S3DVertex& o) to S3DVertex2TCoords(const S3DVertex& o) simply because it makes more sense
S3DVertexTangents(const S3DVertex& o) added because I'll need it later (and no idea why only S3DVertex2TCoords got one of those before).

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6359 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien c5ee8c8397 CVertexBuffer no longer re-allocates stuff when type doesn't change
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6339 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien b0c03b6f3b Add documentation that sourceRect of draw2dImage is based on the OriginalSize
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6324 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien 679d3a8ba7 Avoid some more warnings when working with CMatrix4<f64>
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6304 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien d1f441787a Avoid warnings when working with CMatrix4<f64>
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6303 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien 739a9eaf7c IVideoDriver::setMaterialRendererName now using u32 for index like other similar functions
Other functions like getMaterialRendererName got switched to u32 in the past. I can see no reason why this one was left out, so changing it to be same as the rest.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6300 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
numzero 52a0b9d8e5 Drop dependency on FileSystem from SceneManager 2023-03-19 19:47:43 +01:00
numzero 0160cdc51d Drop unused dependency of SceneManager on GUIEnvironment 2023-03-19 19:47:43 +01:00
numzero 25a7074c9a Remove all mentions of iOS 2023-03-14 17:54:08 +01:00
numzero d81db9dd6d Merge branch 'drop-irr-compile-config' into opengl3 2023-03-13 18:07:25 +03:00
sfan5 21c61e9973 Bump revision early 2023-03-11 15:12:05 +01:00
Vitaliy 5a5a7d04b7
Drop IrrCompileConfig (#163) 2023-03-11 15:04:09 +01:00
sfan5 1d43ea17ca Bump revision 2023-03-05 21:45:09 +01:00
numzero 2e9ed529b1 Restore obsolete constants as they are still used in some code I don’t want to touch 2023-03-03 22:01:50 +03:00
numzero ceb53be9e3 Merge branch 'master' into opengl3 2023-03-03 22:01:30 +03:00
numzero 1bbe341daa Support both OpenGL3 and GLES2 on SDL2 2023-03-02 02:44:52 +03:00
numzero 620f4869a1 Drop obsolete video drivers 2023-03-02 01:22:04 +03:00
numzero 79fdab0551 Drop obsolete IVideoDriver features 2023-02-27 21:26:46 +03:00
numzero 5a95b40a0e Reduce IrrCompileConfig usage to files that actually need it 2023-02-22 21:11:12 +03:00
numzero 8efd4527f6 Drop _IRR_MATERIAL_MAX_TEXTURES_ 2023-02-22 21:11:12 +03:00
numzero a0e1e39ea7 Drop _IRR_SCENEMANAGER_DEBUG 2023-02-22 21:11:12 +03:00
numzero d8e09f14bd Drop _IRR_COMPILE_WITH_GUI_ 2023-02-22 21:11:12 +03:00
numzero 67f852be57 Drop obsolete configuration macros 2023-02-22 21:11:12 +03:00
numzero 5a2b807890 Move import/export macros into CMake 2023-02-22 21:11:12 +03:00
numzero 06db7b7ab7 Move platform detection to CMake 2023-02-22 21:11:12 +03:00
Desour 09e6eeb65b Remove irr::core::hash
Its use of std::unary_function was deprecated.
And it wasn't used anywhere.
2023-02-22 11:43:42 +01:00
Desour 839bdc1a65 Fix -Wignored-qualifiers warnings in irrUString.h 2023-02-22 11:43:42 +01:00
numzero 38f18eec56 Drop unused stuff from IrrCompileConfig 2023-02-21 18:16:39 +03:00
DS 51dffc416a
Add WindowMaximized creation parameter and isWindowMaximized() (#142) 2023-02-06 15:05:44 +01:00
sfan5 a9230e5f49 Delete profiler 2023-01-02 21:05:07 +01:00