Commit Graph

409 Commits

Author SHA1 Message Date
numzero
cfb73d07d7 Remove more obsolete files 2023-09-26 17:42:00 +02:00
numzero
87f7cf3438 Drop unused resource script 2023-09-26 17:42:00 +02:00
numzero
ebe4fd0a59 Refer to the origins in README 2023-09-26 17:42:00 +02:00
numzero
fc7e3f2dff Move license to the root 2023-09-26 17:42:00 +02:00
numzero
b0a070d980 Drop Irrlicht icon 2023-09-26 17:42:00 +02:00
numzero
d9216362ec Drop obsolete docs 2023-09-26 17:42:00 +02:00
numzero
d8a21cb25f Drop unused CIndexBuffer 2023-09-20 20:43:33 +02:00
numzero
9c54d927b9 Drop unused CVertexBuffer 2023-09-20 20:43:33 +02:00
numzero
b89455f385 Build OpenGL3 by default 2023-09-17 21:07:07 +02:00
numzero
6a5fceb8fd Hide OpenGL3 behind SDL2 (it won’t build otherwise anyway) 2023-09-17 21:07:07 +02:00
Gregor Parzefall
0b9ee5884f Fix Android build after #231 2023-09-17 20:34:43 +02:00
sfan5
679dfd3343 Fix CNullDriver::removeTexture() segfault
`Textures` is not an one-to-one mapping.
Minetest still crashes with this commit but that's because
it attempts to double-free a texture.
broken by 7298b46504
2023-09-13 15:16:57 +02:00
sfan5
f9d7a632f5 CI: Add MinGW builds with SDL 2023-09-13 13:26:01 +02:00
numzero
dc43583a2c CI: Merge 32- and 64-bit MinGW builds 2023-09-13 13:26:01 +02:00
Desour
03fd4ff533 Remove unused IVideoDriver::getTextureByIndex and IVideoDriver::renameTexture
* getTextureByIndex is pretty useless (apart from iterating over all texture,
  which we don't do), as you can't get an id.
* renameTexture is broken anyway: The sort call does nothing because the array
  is still flagged as sorted.
2023-09-13 13:24:08 +02:00
Desour
b7292226b4 Remove the unnecessary sort in CNullDriver::addTexture 2023-09-13 13:24:08 +02:00
sfan5
7298b46504 Use binary search in CNullDriver::removeTexture() 2023-09-13 12:33:50 +02:00
Caleb Butler
af20d9ff86 Remove deprecated function transformBox 2023-09-05 17:21:35 +02:00
Caleb Butler
00dd1f8ef3 Remove deprecated functionality of SMaterial 2023-09-05 17:21:35 +02:00
Caleb Butler
364cb37698 Remove deprecated methods from IVideoDriver 2023-09-05 17:21:35 +02:00
Caleb Butler
7ce9169d8d Remove deprecated method getOperatingSystemVersion 2023-09-05 17:21:35 +02:00
Caleb Butler
ebdb2e410b Remove deprecated member functions of IMeshCache 2023-09-05 17:21:35 +02:00
Caleb Butler
a28b8f9e91 Remove deprecated member functions
Removes deprecated member functions of IMaterialRendererServices.
2023-09-05 17:21:35 +02:00
Caleb Butler
6cd27d5dca Remove deprecated IImage member functions 2023-09-05 17:21:35 +02:00
Caleb Butler
04ab99f218 Removes deprecated function getNumber
Removes deprecated function getNumber as well as makes all
line terminators the proper CR LN combo.
2023-09-05 17:21:35 +02:00
Caleb Butler
d753c8b782 Remove deprecated functions related to FileSystem 2023-09-05 17:21:35 +02:00
Caleb Butler
6a3ed6428f Remove deprecated getBoneName method 2023-09-05 17:21:35 +02:00
Caleb Butler
3492fd0d2d Remove primitive types not supported in OpenGL 3+
I removed old primitive types that do not work with modern OpenGL.
2023-09-05 17:21:35 +02:00
Kai Giebeler
c6b06533f3
Deduplicate KP_5 from KP_HOME 2023-09-01 15:54:55 +02:00
sfan5
e609f5f263 Remove leftovers from D3D 2023-09-01 12:45:56 +02:00
sfan5
ddecc0fae2 Inline a pointless function 2023-09-01 12:26:43 +02:00
sfan5
dd3a34d674 Remove unused (I)Timer methods 2023-09-01 12:22:27 +02:00
Desour
0735220f86 Suppress a -Wunused-but-set-variable warning 2023-08-29 17:33:25 +02:00
Desour
0740d055ac Fix uninitialized memory error in operator- for ustring16 iterators 2023-08-29 17:33:25 +02:00
Gregor Parzefall
1d4672bd92 Remove the now unused SMaterialLayer::setFiltersMinetest method 2023-08-24 17:20:54 +02:00
Jessica Clarke
ef3bab610d CIrrDeviceLinux: Fix type for NET_WM_PID XChangeProperty
This uses format=32 which in X11's API means a C type of long (with
restricted range when > 32 bits). pid_t is of unknown type, though on
Linux and FreeBSD it's a 32-bit type, so does not have the same size as
long on 64-bit architectures, and thus XChangeProperty reads outside its
bounds. Fix this by casting to and passing a long.
2023-08-15 20:42:12 +02:00
Loïc Blot
d98dc90b38
cleanup: only build some files on WIN32 and compile EGL only if needed 2023-08-01 20:53:25 +02:00
sfan5
c311d01c07 Bump revision 2023-07-20 20:14:50 +02:00
Loic Blot
d7f75ae882 gitignore: add vscode cmake extension support 2023-07-20 16:29:09 +02:00
Loic Blot
e0d4d7d8b4 cleanup: get rid of the legacy #ifndef #define craziness 2023-07-20 16:29:09 +02:00
Gregor Parzefall
fb7a0e4298 2D rendering: Enable bilinear filter for downscaling textures
This looks much better and doesn't have any downsides (e.g. regarding pixel art).
2023-07-16 13:02:48 +02:00
Gregor Parzefall
a994c31ccf Expose all OpenGL filtering modes, use OpenGL names for them
Because of a review comment by numberZero.
2023-07-16 13:02:48 +02:00
Gregor Parzefall
c40045a40a Rename SMaterial::TextureLayer -> SMaterial::TextureLayers
It's not the "texture layer" of the material, but an array of texture layers.
2023-07-16 13:02:48 +02:00
Gregor Parzefall
c0ef1092c0 Rename E_MATERIAL_FLAG -> E_MATERIAL_PROP
The enum values don't reference material flags, but material properties.
2023-07-16 13:02:47 +02:00
Gregor Parzefall
5ececc7d29 Split up texture filtering properties of SMaterialLayer into MinFilter and MagFilter
You can now set the filter used when scaling textures down and the filter used when scaling textures up separately.
2023-07-16 13:02:26 +02:00
Gregor Parzefall
9e0189019e Refactor the way you set material properties
Instead	of using SMaterial::setFlag, you now set them directly on SMaterial or SMaterialLayer.
2023-07-16 13:02:25 +02:00
ndren
b249e4523d
Use precise y-direction scroll values in SDL 2023-07-03 22:46:08 +02:00
numzero
041377c24c CI: Add MSVC/SDL builds 2023-07-03 21:03:37 +02:00
Gregor Parzefall
83699a835d Remove content-less comments 2023-06-15 10:01:34 +02:00
Gregor Parzefall
98589d2fd2 Remove unused fixed function materials 2023-06-15 10:01:34 +02:00