sfan5
c26e122485
Move video_driver default selection to runtime
2023-04-08 20:19:35 +02:00
sfan5
c2a9ac24ac
Continue with 5.8.0-dev
2023-04-08 18:05:03 +02:00
DS
ea095d3f69
Fix core.item_eat for same-item replace_with_item and split stacks before dropping ( #13286 )
...
The replace_with_item can be added to the slot of the wield item, which
is afterwards overwritten. This causes item loss.
2023-03-27 20:02:23 +02:00
x2048
f3b198e490
Return shadow_sky_body_orbit_tilt setting
...
Used as a default value when the game does not change the value via API (e.g. legacy server)
2023-03-24 12:34:21 +01:00
Wuzzy
09342c0811
Clarify documentation of inventory actions ( #13181 )
...
The text was not clear enough on what these do exactly. It was written in a way that sounded like this allows you to capture ALL inventory changes of the player inventory. However, this is not true: It only captures inventory changes within the player inventory or when the item was exchanged with another inventory.
2023-03-19 20:25:08 +01:00
Wuzzy
0050f12b32
Various smaller lua_api documentation updates ( #13240 )
...
This fixes several smaller documentation issues at once because posting one PR for every tiny documentation fix is a nightmare.
2023-03-19 20:24:37 +01:00
DS
514bf3582c
Document that item_image_button[] name is non-optional
2023-03-01 09:09:29 +01:00
rubenwardy
39f4d26177
Add minetest.get_player_window_information() ( #12367 )
2023-02-27 22:58:41 +00:00
sofar
2083252c05
Sky: transmit body_orbit_tilt to client. ( #13193 )
...
This obsoletes the current client-side setting entirely. The server can
transmit the tilt to the client directly and will send 0.0f as default
value.
Co-authored-by: x2048 <codeforsmile@gmail.com>
Co-authored-by: sfan5 <sfan5@live.de>
2023-02-26 01:08:33 +01:00
Alex
af4009d924
Add chat HUD flag ( #13189 )
2023-02-20 21:00:37 +01:00
jordan4ibanez
0e721f7571
lua_api.txt: Explain what a float range is
2023-02-18 00:03:50 +01:00
kab0u
8bbb673c0b
Improve the documentation for chat command definition in lua_api.txt ( #13168 )
2023-01-31 17:31:48 +01:00
veprogames
cf5add1472
Use default values from cpp_api/s_env.cpp for register_abm in lua_api.txt ( #13163 )
2023-01-21 09:43:20 +01:00
Jude Melton-Houghton
ab1fe80150
Error when string.split is given empty separator ( #13132 )
2023-01-10 09:25:48 -05:00
x2048
6d45c243f8
Add dynamic exposure correction ( #12959 )
...
* Add uniform for frame delta time
* Adjust exposure in logarithmic (EV) space
* Add network support and LUA API
* Add testing mod
2023-01-06 22:33:25 +01:00
Awkanimus
0dbb20fd63
Document mod storage psql settings in world_format.txt
2023-01-05 21:59:08 +01:00
SmallJoker
03e710160f
Lua API: Document shader dependencies of set_lighting() ( #13079 )
2022-12-26 21:59:55 +01:00
lhofhansl
1e7804aaf6
Allow saturation to be controlled by the server. ( #13075 )
2022-12-25 16:15:32 -08:00
Jude Melton-Houghton
5c248c2d7d
Add callback on_mapblocks_changed
2022-12-24 08:24:59 -05:00
Gregor Parzefall
475f85fc91
Document the gain of auto-selected dig sounds
2022-12-21 13:29:43 +01:00
Jude Melton-Houghton
0fc97a1483
Use a Lua error handler that calls tostring ( #11913 )
2022-12-15 07:37:49 -05:00
sfan5
37386b9c3c
Expose dtime_s to LBM handler
2022-12-04 12:35:14 +01:00
Jude Melton-Houghton
f80ea73bfb
Let mods choose a forceload limit ( #13002 )
2022-12-03 10:41:34 -05:00
Jude Melton-Houghton
b3ffc4b327
Add minetest.get_mapgen_edges
( #12999 )
2022-12-03 10:40:46 -05:00
Jude Melton-Houghton
d0a118f5b1
Add minetest.get_game_info
and allow reading game.conf
( #12989 )
...
Co-authored-by: sfan5 <sfan5@live.de>
2022-11-28 07:21:43 -05:00
Jude Melton-Houghton
8817af07fb
Deprecate special handling of ${key}
syntax in metadata values ( #12970 )
2022-11-24 17:56:43 -05:00
Wuzzy
3c7f26d937
Add support for attached facedir/4dir nodes ( #11432 )
2022-11-24 17:56:07 -05:00
Abdou-31
dac05a500e
Fix menu_lua_api.txt
formatting ( #12971 )
2022-11-18 11:45:16 -05:00
Jude Melton-Houghton
b89eb605b7
Warn about potential infinite loop in on_construct ( #12967 )
...
Co-authored-by: sfan5 <sfan5@live.de>
2022-11-16 13:11:36 -05:00
SmallJoker
8de9e2ac84
game.conf: Add setting to use volatile a map backend ( #12956 )
2022-11-15 16:45:48 +01:00
Jude Melton-Houghton
cd8a7fe472
Add MetaDataRef:get_keys ( #12841 )
2022-11-15 16:45:12 +01:00
Abdou-31
d1b80b462e
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
Lars Müller
077627181e
Allow rotating entity selectionboxes ( #12379 )
2022-10-30 16:53:14 +01:00
Wuzzy
02c293ec63
Fix some outdated stuff about falling node docs
2022-10-23 21:59:24 +02:00
Jude Melton-Houghton
8f1593e4e8
Add VoxelArea() constructor ( #12886 )
2022-10-22 08:05:45 -04:00
Abdou-31
7e11b8eb72
Fix typos and en_US/en_GB inconsistency in files inside doc directory ( #12882 )
2022-10-21 17:12:39 +02:00
Abdou-31
862419c76f
Fix en_US/en_GB inconsistency in lua_api.txt
2022-10-17 07:56:52 -04:00
Abdou-31
4586f3342f
Fix typos in lua_api.txt
2022-10-17 07:56:52 -04:00
fluxionary
440d966b93
add an 'equals' method to ItemStack and compatibility w/ lua '==' ( #12771 )
...
Co-authored-by: rubenwardy <rw@rubenwardy.com>
Co-authored-by: sfan5 <sfan5@live.de>
2022-10-09 08:06:09 -04:00
Wuzzy
b2a3f53b29
Improve documentation for liquid_alternative_*
( #12810 )
2022-10-09 08:05:40 -04:00
DS
22cbc05808
Add an item pick up callback (2) ( #7712 )
...
Co-authored-by: SmallJoker <mk939@ymail.com>
Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com>
2022-10-01 15:21:06 -04:00
Wuzzy
977f656e09
Improve crafting recipe documentation ( #12806 )
2022-10-01 15:20:28 -04:00
sfan5
525fc3833c
Implement tool use sounds
2022-09-30 14:02:14 +02:00
20kdc
b1233056b7
Add zstd compression support ( #12515 )
2022-09-28 09:06:14 -04:00
pecksin
6ac38aa2c8
Restore and enhance bouncy behavior ( #11939 )
2022-09-27 16:22:36 -04:00
Jude Melton-Houghton
f4a01f3a5d
Avoid duplication of mod metadata in memory ( #12562 )
...
Co-authored-by: sfan5 <sfan5@live.de>
2022-09-26 17:03:43 -04:00
Aritz Erkiaga
5ced5c9b27
Briefly explain how facedir rotations work ( #11934 )
2022-09-25 13:45:02 +02:00
Lars Müller
1317cd12d7
Fix formula used for acceleration ( #12353 )
2022-09-20 10:55:51 +02:00
Wuzzy
9acf2d3db7
Document minetest.parse_relative_number ( #12576 )
2022-09-18 18:38:55 +02:00
William Breathitt Gray
19e936362a
Add support for MINETEST_USERDATA environment variable ( #12639 )
...
The MINETEST_USER_PATH environment variable can be used to define a
custom path for Minetest user data. If MINETEST_USER_PATH is empty or
unset, the HOME (or APPDATA on Windows) environment variable is used as
the default user data path; this ensures backwards compatibility with
existing user setups.
2022-09-16 13:19:44 +02:00