Commit Graph

127 Commits

Author SHA1 Message Date
Desour d603619ad3 Devtest: Add jukebox 2023-01-06 22:38:35 +01:00
Desour 4685849f89 Devtest: Rename soundstuff init.lua 2023-01-06 22:38:35 +01:00
Desour 07624125ef Devtest: Add branding iron
Allows giving names to objects.
2023-01-06 22:38:35 +01:00
x2048 6d45c243f8
Add dynamic exposure correction (#12959)
* Add uniform for frame delta time
* Adjust exposure in logarithmic (EV) space
* Add network support and LUA API
* Add testing mod
2023-01-06 22:33:25 +01:00
lhofhansl 1e7804aaf6
Allow saturation to be controlled by the server. (#13075) 2022-12-25 16:15:32 -08:00
Jude Melton-Houghton 5c248c2d7d Add callback on_mapblocks_changed 2022-12-24 08:24:59 -05:00
Jude Melton-Houghton 1f3b5e553b
Fix `plantlike_rooted` world-aligned node base textures (#12994)
Co-authored-by: Wuzzy <Wuzzy@disroot.org>
2022-12-12 08:45:09 -05:00
Jude Melton-Houghton b3ffc4b327
Add `minetest.get_mapgen_edges` (#12999) 2022-12-03 10:40:46 -05:00
Jude Melton-Houghton d0a118f5b1
Add `minetest.get_game_info` and allow reading `game.conf` (#12989)
Co-authored-by: sfan5 <sfan5@live.de>
2022-11-28 07:21:43 -05:00
Wuzzy 3c7f26d937
Add support for attached facedir/4dir nodes (#11432) 2022-11-24 17:56:07 -05:00
Jude Melton-Houghton cd8a7fe472
Add MetaDataRef:get_keys (#12841) 2022-11-15 16:45:12 +01:00
Jude Melton-Houghton 408af9d17d Test metadata value changing 2022-11-10 18:56:48 +01:00
Lars Müller 077627181e
Allow rotating entity selectionboxes (#12379) 2022-10-30 16:53:14 +01:00
Wuzzy 0a82cb4072 DevTest: Colorize 2 nodebox nodes 2022-10-23 21:58:56 +02:00
Wuzzy 7a8ac00f9c DevTest: Cleanup callback logging 2022-10-23 21:58:56 +02:00
Wuzzy 9e186a42bd DevTest: Fix rendering of 2 texture test nodes 2022-10-23 21:58:56 +02:00
Wuzzy c73d79841c DevTest: More node textures to tell them apart 2022-10-23 21:58:56 +02:00
Wuzzy 11d1a9cc37 DevTest: Use 4dir for chests 2022-10-23 21:58:56 +02:00
Wuzzy 9f11753930 DevTest: Restore callback item descriptions 2022-10-23 21:58:56 +02:00
Wuzzy fd1930142e DevTest: Fix callback item textures 2022-10-23 21:58:56 +02:00
Wuzzy 0152d39215 DevTest: Refactor testhud features 2022-10-23 21:58:56 +02:00
Wuzzy c761aa268d DevTest: Move 2 HUD commands to testhud & improve 2022-10-23 21:58:56 +02:00
Wuzzy 72b83acadc DevTest: No use privatizer on chest of everything 2022-10-23 21:58:56 +02:00
Wuzzy 998e50725c DevTest: Remove experimental mod 2022-10-23 21:58:56 +02:00
Wuzzy a23701b5e6 DevTest: Move detached inv tests to chest mod 2022-10-23 21:58:56 +02:00
Wuzzy c1e732448c DevTest: /test_place_node skips dummy/cb nodes 2022-10-23 21:58:56 +02:00
Wuzzy 23ef0d0916 DevTest: Clean up callback textures 2022-10-23 21:58:56 +02:00
Wuzzy 2da92ed81e DevTest: Move callback entities to callbacks mod 2022-10-23 21:58:56 +02:00
Wuzzy cb7b96fc90 DevTest: Move callback items to callbacks mod 2022-10-23 21:58:56 +02:00
Wuzzy 68df0fb2ea DevTest: Move experimental items to other mods 2022-10-23 21:58:56 +02:00
Wuzzy 3a7fffc587 DevTest: Move more logging to log mod 2022-10-23 21:58:56 +02:00
Wuzzy 48530ccbc0 DevTest: Move benchmark commands to new mod 2022-10-23 21:58:56 +02:00
Wuzzy 6b9984b7e7 DevTest: Move /test_place_nodes to testnodes mod 2022-10-23 21:58:56 +02:00
Wuzzy 97a80b4816 DevTest: Move chat command logging to separate mod 2022-10-23 21:58:56 +02:00
Jude Melton-Houghton c78d565e01 Fix use of unassigned global "check" 2022-10-21 17:12:21 +02:00
fluxionary 440d966b93
add an 'equals' method to ItemStack and compatibility w/ lua '==' (#12771)
Co-authored-by: rubenwardy <rw@rubenwardy.com>
Co-authored-by: sfan5 <sfan5@live.de>
2022-10-09 08:06:09 -04:00
Wuzzy c1c68775b2
DevTest: Explain purpose of most items in tooltips (#12833) 2022-10-09 08:05:22 -04:00
Wuzzy 804a318189
DevTest: Change texture for node-aligned node (#12831) 2022-10-06 17:25:40 +01:00
Wuzzy b10d6542db
DevTest: Reject buggy "/hp inf" command (#12830) 2022-10-03 12:13:23 -04:00
DS 22cbc05808
Add an item pick up callback (2) (#7712)
Co-authored-by: SmallJoker <mk939@ymail.com>
Co-authored-by: Jude Melton-Houghton <jwmhjwmh@gmail.com>
2022-10-01 15:21:06 -04:00
sfan5 525fc3833c Implement tool use sounds 2022-09-30 14:02:14 +02:00
20kdc b1233056b7
Add zstd compression support (#12515) 2022-09-28 09:06:14 -04:00
Jude Melton-Houghton f4a01f3a5d
Avoid duplication of mod metadata in memory (#12562)
Co-authored-by: sfan5 <sfan5@live.de>
2022-09-26 17:03:43 -04:00
Jude Melton-Houghton 310b12b5ed
Content ID caching in Lua (#12444)
* Cache content IDs in Lua

Co-authored-by: sfan5 <sfan5@live.de>
2022-09-18 17:46:48 +02:00
Wuzzy 1d04903c19
Add paramtype2s for 4 horizontal rotations and 64 colors (#11431)
4dir is like facedir, but only for 4 horizontal directions: NESW. It is identical in behavior to facedir otherwise. The reason why game makers would want to use this over facedir is 1) simplicity and 2) you get 6 free bits.
It can be used for things like chests and furnaces and you don't need or want them to "flip them on the side" (like you could with facedir).

color4dir is like colorfacedir, but you get 64 colors instead of only 8.
2022-09-16 13:18:55 +02:00
Gregor Parzefall 70b71c5013
Fix rotation of falling facedir nodes (#12587)
in some cases
2022-07-31 15:18:29 +02:00
Lars Müller b204655081
Fix regression & replace more occurrences of vector.new with vector.copy (#12539) 2022-07-14 20:51:42 +02:00
sfan5 fc3460470a
Add missing item alias metatables to async environment (#12458) 2022-07-04 01:06:42 +02:00
Vincent Robinson f7bcf7fa46
FormSpec: 9-slice images, animated_images, and fgimg_middle (#12453)
* FormSpec: 9-slice images and animated_images

* Add fgimg_middle; clean up code

* Address issues, add tests

* Fix stupid error; bump formspec version

* Re-add image[] elements without a size
2022-07-03 08:52:26 -04:00
Wuzzy 9ac3b52fdc
DevTest: Add item meta editor (#12307) 2022-07-02 19:58:00 +01:00