..
benchmark
Custom data structure for active objects to get performance *and* safety ( #13880 )
2024-01-17 20:04:56 +01:00
client
Drop enable_vbo setting
2024-02-29 17:20:49 +01:00
content
Add support for translating content titles and descriptions ( #12208 )
2024-02-24 19:13:07 +00:00
database
Introduce `std::string_view` into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
gui
Add support for translating content titles and descriptions ( #12208 )
2024-02-24 19:13:07 +00:00
irrlicht_changes
Set VBO hints in more places
2024-02-29 17:20:49 +01:00
mapgen
Introduce `std::string_view` into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
network
Remove attached sounds when the active object is removed ( #14341 )
2024-02-25 22:10:39 +00:00
script
Add support for ContentDB package translation ( #14410 )
2024-02-25 22:09:52 +00:00
server
Fix clang-tidy type promotion errors
2024-02-26 20:47:47 +01:00
threading
Fix native thread handle usage on win32
2024-01-06 15:38:09 +01:00
unittest
Fix compiler warnings
2024-02-24 12:39:12 +01:00
util
Change how max_lag is calculated and reported ( #14378 )
2024-02-26 20:46:57 +01:00
CMakeLists.txt
Allow toggling touchscreen mode at runtime ( #14075 )
2024-02-22 15:44:49 +00:00
activeobject.h
Introduce `std::string_view` into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
activeobjectmgr.h
Custom data structure for active objects to get performance *and* safety ( #13880 )
2024-01-17 20:04:56 +01:00
chat.cpp
Introduce `std::string_view` into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
chat.h
CSM: Fix duplicate player names ( #13910 )
2023-10-22 15:31:29 +02:00
chat_interface.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
chatmessage.h
Travis: Update clang from 4.0 to 5.0 ( #6467 )
2017-10-09 11:32:06 +02:00
clientdynamicinfo.h
Fix more type promotion mistakes
2024-02-26 22:07:40 +01:00
cmake_config.h.in
Define strlcpy only on platforms where it's not available
2024-01-19 11:53:08 +01:00
cmake_config_githash.h.in
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
collision.cpp
Avoid movement jitter ( #13093 )
2023-12-10 19:12:37 +01:00
collision.h
Expose collided objects in moveresult
2020-05-06 14:03:52 +02:00
config.h
Android build via CMake ( #13528 )
2023-05-26 15:21:23 +02:00
constants.h
Scale resend timeout exponentially
2024-01-17 20:05:57 +01:00
content_mapnode.cpp
Modernize src/c* src/d* and src/e* files ( #6263 )
2017-08-17 23:02:50 +02:00
content_mapnode.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
content_nodemeta.cpp
(se)SerializeString: Include max length in the name
2020-10-01 09:52:59 +02:00
content_nodemeta.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
convert_json.cpp
Use json forward-declarations
2023-04-27 18:50:33 +02:00
convert_json.h
Use json forward-declarations
2023-04-27 18:50:33 +02:00
craftdef.cpp
Introduce `std::string_view` into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
craftdef.h
Throw Hocroft-Karp onto shapeless recipes
2023-04-14 21:10:09 +02:00
daynightratio.h
Make natural night light as bright as MT 0.4.16 ( #9053 )
2019-10-18 21:54:44 +01:00
debug.cpp
Show better description to users when std::bad_alloc happens
2023-09-13 13:58:59 +02:00
debug.h
Show better description to users when std::bad_alloc happens
2023-09-13 13:58:59 +02:00
defaultsettings.cpp
Drop enable_vbo setting
2024-02-29 17:20:49 +01:00
defaultsettings.h
Settings: Proper priority hierarchy
2021-01-29 17:32:35 +01:00
dummygamedef.h
Rename "mod metadata" to "mod storage" everywhere
2022-11-24 17:58:25 -05:00
dummymap.h
Add lighting test and benchmark ( #12802 )
2022-09-26 06:49:08 -04:00
emerge.cpp
Lua on each mapgen thread ( #13092 )
2024-02-13 22:47:30 +01:00
emerge.h
Lua on each mapgen thread ( #13092 )
2024-02-13 22:47:30 +01:00
emerge_internal.h
Lua on each mapgen thread ( #13092 )
2024-02-13 22:47:30 +01:00
environment.cpp
Tool specific pointing and blocking pointable type ( #13992 )
2024-01-22 18:27:08 +01:00
environment.h
Tool specific pointing and blocking pointable type ( #13992 )
2024-01-22 18:27:08 +01:00
exceptions.h
Return to the main menu if a shader compilation fails ( #14256 )
2024-01-19 11:51:46 +01:00
face_position_cache.cpp
Modernize various files
2017-08-18 07:44:52 +02:00
face_position_cache.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
filesys.cpp
Introduce `std::string_view` into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
filesys.h
Introduce `std::string_view` into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
gamedef.h
Use nicer syntax for nested namespace definitions
2023-06-15 10:38:44 +02:00
gameparams.h
Add register dialog to separate login/register ( #12185 )
2022-06-05 17:47:38 +02:00
gettext.cpp
Move setenv compat code to porting.h
2024-01-14 13:17:53 +01:00
gettext.h
Get rid of wgettext
2023-04-08 20:17:50 +02:00
gettime.h
Refactor local time getter functions ( #12221 )
2022-04-28 18:53:33 +02:00
httpfetch.cpp
Minor improvements and fixes in httpfetch.cpp
2024-01-17 20:06:11 +01:00
httpfetch.h
Enforce minimum for curl(_file_download)_timeout
2023-10-05 17:29:49 +02:00
hud.cpp
Add chat HUD flag ( #13189 )
2023-02-20 21:00:37 +01:00
hud.h
Fix out of range enum casts in deSerialize functions ( #14090 )
2024-01-17 20:05:46 +01:00
inventory.cpp
Address some clang-tidy warnings
2023-12-25 10:07:28 +01:00
inventory.h
Add wear bar color API ( #13328 )
2024-02-02 21:21:00 +01:00
inventorymanager.cpp
Inventory: Fix deleted inventory being used for regaining locked lists
2023-10-27 18:47:07 +02:00
inventorymanager.h
Convert spaces to tabs ( #13506 )
2023-05-26 15:13:57 +02:00
irr_aabb3d.h
Revert 6587 - Optimize entity-entity collision ( #7539 )
2018-07-08 21:30:55 +01:00
irr_ptr.h
Delete clang-format files and comments ( #14079 )
2023-12-15 10:23:44 +01:00
irr_v2d.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
irr_v3d.h
Revert 6587 - Optimize entity-entity collision ( #7539 )
2018-07-08 21:30:55 +01:00
irrlichttypes.h
Irrlicht support changes ( #14383 )
2024-02-19 21:14:47 +01:00
irrlichttypes_bloated.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
irrlichttypes_extrabloated.h
Use true pitch/yaw/roll rotations without loss of precision by pgimeno ( #8019 )
2019-02-07 21:26:06 +00:00
itemdef.cpp
Set VBO hints in more places
2024-02-29 17:20:49 +01:00
itemdef.h
Add wear bar color API ( #13328 )
2024-02-02 21:21:00 +01:00
itemgroup.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
itemstackmetadata.cpp
Introduce `std::string_view` into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
itemstackmetadata.h
Introduce `std::string_view` into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
json-forwards.h
Use json forward-declarations
2023-04-27 18:50:33 +02:00
light.cpp
Fix light overflow of u8 if light is saturated at 255 ( #10305 )
2020-08-23 15:39:55 +02:00
light.h
Light curve: Simplify and improve code, fix darkened daytime sky ( #7693 )
2018-09-16 17:59:42 +01:00
lighting.cpp
Convert spaces to tabs ( #13506 )
2023-05-26 15:13:57 +02:00
lighting.h
Make volumetric light effect strength server controllable
2023-12-21 16:21:01 -08:00
log.cpp
Replace the old STATIC_ASSERT macro with static_assert
2023-06-15 10:38:44 +02:00
log.h
Check specific outputs for isatty ( #12980 )
2022-11-21 12:08:40 -05:00
main.cpp
Allow toggling touchscreen mode at runtime ( #14075 )
2024-02-22 15:44:49 +00:00
map.cpp
Detect air-only blocks instead of day/night differences ( #14264 )
2024-02-22 21:47:42 -08:00
map.h
Allow active blocks to be generated ( #14185 )
2024-01-13 10:27:41 -08:00
map_settings_manager.cpp
Minor script api fixes/cleanups
2023-06-23 09:05:26 +02:00
map_settings_manager.h
Minor script api fixes/cleanups
2023-06-23 09:05:26 +02:00
mapblock.cpp
Detect air-only blocks instead of day/night differences ( #14264 )
2024-02-22 21:47:42 -08:00
mapblock.h
Detect air-only blocks instead of day/night differences ( #14264 )
2024-02-22 21:47:42 -08:00
mapnode.cpp
Introduce `std::string_view` into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
mapnode.h
Introduce `std::string_view` into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
mapsector.cpp
Fix missing limit check for block y pos ( #14320 )
2024-01-30 21:51:51 +01:00
mapsector.h
Allow access into MapSector::m_blocks ( #14232 )
2024-01-10 09:17:26 -08:00
metadata.cpp
Introduce `std::string_view` into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
metadata.h
Introduce `std::string_view` into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
modchannels.cpp
Move the codebase to C++14
2022-02-26 14:39:41 +01:00
modchannels.h
Add session_t typedef + remove unused functions ( #6470 )
2017-09-27 19:47:36 +02:00
modifiedstate.h
Reduce size of some MapBlock members
2023-12-16 12:51:42 +01:00
nameidmapping.cpp
(se)SerializeString: Include max length in the name
2020-10-01 09:52:59 +02:00
nameidmapping.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
nodedef.cpp
Introduce `std::string_view` into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
nodedef.h
Tool specific pointing and blocking pointable type ( #13992 )
2024-01-22 18:27:08 +01:00
nodemetadata.cpp
Inventory: Don't throw resize lock exception in destructor ( #13894 )
2023-10-22 15:30:11 +02:00
nodemetadata.h
Introduce `std::string_view` into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
nodetimer.cpp
Code modernization: src/n*, src/o* ( #6280 )
2017-08-19 11:30:46 +02:00
nodetimer.h
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
noise.cpp
Add API for restoring PseudoRandom and PcgRandom state ( #14123 )
2024-01-16 23:20:52 +01:00
noise.h
Fix signed overflow UB in PseudoRandom::next()
2024-01-19 11:52:53 +01:00
objdef.cpp
Allow ObjDefManager instances to be cloned
2020-05-05 19:26:59 +02:00
objdef.h
Fix remaining issues with mapgen scriptapi
2020-05-05 19:26:59 +02:00
object_properties.cpp
Tool specific pointing and blocking pointable type ( #13992 )
2024-01-22 18:27:08 +01:00
object_properties.h
Tool specific pointing and blocking pointable type ( #13992 )
2024-01-22 18:27:08 +01:00
particles.cpp
Fix more type promotion mistakes
2024-02-26 22:07:40 +01:00
particles.h
Fix out of range enum casts in deSerialize functions ( #14090 )
2024-01-17 20:05:46 +01:00
pathfinder.cpp
Replace PP with direct printing
2023-06-26 22:51:32 +02:00
pathfinder.h
Reduce ServerEnvironment propagation ( #9642 )
2020-04-11 19:59:43 +02:00
player.cpp
Fix more type promotion mistakes
2024-02-26 22:07:40 +01:00
player.h
Add function to get all HUD elements ( #14042 )
2024-01-14 17:46:29 +01:00
porting.cpp
Introduce `std::string_view` into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
porting.h
Define strlcpy only on platforms where it's not available
2024-01-19 11:53:08 +01:00
porting_android.cpp
Save the settings in more cases to avoid losing setting changes (especially on Android) ( #14266 )
2024-01-23 21:33:27 +01:00
porting_android.h
Remove excessive includes from porting.h
2024-01-14 13:17:53 +01:00
profiler.cpp
Add MAX profiler option
2023-04-14 00:09:48 +01:00
profiler.h
Add MAX profiler option
2023-04-14 00:09:48 +01:00
raycast.cpp
Tool specific pointing and blocking pointable type ( #13992 )
2024-01-22 18:27:08 +01:00
raycast.h
Don't use a reference for RaycastState::m_pointabilities ( #14376 )
2024-02-17 18:36:20 +01:00
reflowscan.cpp
Fix typos and en_US/en_GB inconsistency in various files ( #12902 )
2022-11-09 11:57:19 -05:00
reflowscan.h
Node definition manager refactor ( #7016 )
2018-02-10 21:04:16 +01:00
remoteplayer.cpp
RemotePlayer: make peer ID always reflect the validity of PlayerSAO ( #14317 )
2024-02-02 22:13:24 +01:00
remoteplayer.h
RemotePlayer: make peer ID always reflect the validity of PlayerSAO ( #14317 )
2024-02-02 22:13:24 +01:00
rollback_interface.cpp
Replace PP with direct printing
2023-06-26 22:51:32 +02:00
rollback_interface.h
Code modernization: src/p*, src/q*, src/r*, src/s* (partial) ( #6282 )
2017-08-19 14:25:35 +02:00
serialization.cpp
Introduce `std::string_view` into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
serialization.h
Introduce `std::string_view` into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
server.cpp
Change how max_lag is calculated and reported ( #14378 )
2024-02-26 20:46:57 +01:00
server.h
Change how max_lag is calculated and reported ( #14378 )
2024-02-26 20:46:57 +01:00
serverenvironment.cpp
Remove attached sounds when the active object is removed ( #14341 )
2024-02-25 22:10:39 +00:00
serverenvironment.h
Change how max_lag is calculated and reported ( #14378 )
2024-02-26 20:46:57 +01:00
settings.cpp
Introduce `std::string_view` into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
settings.h
Introduce `std::string_view` into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
settings_translation_file.cpp
Remove controls listed in the pause menu (no touchscreen) ( #13282 )
2024-01-05 20:10:07 +00:00
skyparams.h
Allow fog color to be overriden properly ( #14296 )
2024-01-23 22:33:33 +01:00
sound.h
Introduce `std::string_view` into wider use ( #14368 )
2024-02-17 15:35:33 +01:00
staticobject.cpp
Reduce exposure of various internals ( #12885 )
2022-11-03 17:35:31 +01:00
staticobject.h
Reduce exposure of various internals ( #12885 )
2022-11-03 17:35:31 +01:00
terminal_chat_console.cpp
Remove excessive includes from porting.h
2024-01-14 13:17:53 +01:00
terminal_chat_console.h
CSM: Fix duplicate player names ( #13910 )
2023-10-22 15:31:29 +02:00
texture_override.cpp
Address some clang-tidy warnings
2023-12-25 10:07:28 +01:00
texture_override.h
Address some clang-tidy warnings
2023-12-25 10:07:28 +01:00
tileanimation.cpp
Fix clang-tidy type promotion errors
2024-02-26 20:47:47 +01:00
tileanimation.h
Fix out of range enum casts in deSerialize functions ( #14090 )
2024-01-17 20:05:46 +01:00
tool.cpp
Fix undefined behaviors ( #14365 )
2024-02-15 11:05:42 +01:00
tool.h
Add wear bar color API ( #13328 )
2024-02-02 21:21:00 +01:00
translation.cpp
Add support for translating content titles and descriptions ( #12208 )
2024-02-24 19:13:07 +00:00
translation.h
Update my name
2022-06-16 21:38:32 +02:00
unsupported_language_list.txt
Move unsupported language list into a separate file ( #13865 )
2023-10-05 17:29:02 +02:00
version.cpp
Android build via CMake ( #13528 )
2023-05-26 15:21:23 +02:00
version.h
C++ modernize: Pragma once ( #6264 )
2017-08-17 22:19:39 +02:00
voxel.cpp
Optimize lighting calculation ( #12797 )
2022-10-09 10:50:26 -04:00
voxel.h
Replace PP with direct printing
2023-06-26 22:51:32 +02:00
voxelalgorithms.cpp
Handle blit_back_with_light with empty area
2023-07-13 20:42:39 +02:00
voxelalgorithms.h
Add lighting test and benchmark ( #12802 )
2022-09-26 06:49:08 -04:00