minetest/src
sfan5 3cac17d23e
Lua on each mapgen thread (#13092)
2024-02-13 22:47:30 +01:00
..
benchmark Custom data structure for active objects to get performance *and* safety (#13880) 2024-01-17 20:04:56 +01:00
client Allow using VBOs for meshes all the way down to 4 vertices (#14366) 2024-02-12 23:20:48 +01:00
content Rename `MINETEST_SUBGAME_PATH` to `MINETEST_GAME_PATH` (#14351) 2024-02-12 23:21:19 +01:00
database Address some clang-tidy warnings 2023-12-25 10:07:28 +01:00
gui Enable IPO/LTO by default except for debug builds (#14198) 2024-02-09 00:01:12 +01:00
irrlicht_changes Hand roll UTF-16 conversion in CGUITTFont (#14121) 2023-12-19 20:18:43 +01:00
mapgen Lua on each mapgen thread (#13092) 2024-02-13 22:47:30 +01:00
network Move hard coded minimap to builtin (#14071) 2024-02-07 20:13:23 +01:00
script Lua on each mapgen thread (#13092) 2024-02-13 22:47:30 +01:00
server RemotePlayer: make peer ID always reflect the validity of PlayerSAO (#14317) 2024-02-02 22:13:24 +01:00
threading Fix native thread handle usage on win32 2024-01-06 15:38:09 +01:00
unittest Rename `MINETEST_SUBGAME_PATH` to `MINETEST_GAME_PATH` (#14351) 2024-02-12 23:21:19 +01:00
util Add wear bar color API (#13328) 2024-02-02 21:21:00 +01:00
CMakeLists.txt Move some files to src/server/ 2024-01-27 10:33:32 +01:00
activeobject.h Extend bone override capabilities (#12388) 2023-12-20 21:21:53 +01:00
activeobjectmgr.h Custom data structure for active objects to get performance *and* safety (#13880) 2024-01-17 20:04:56 +01:00
chat.cpp Show more lines in chat scrollback buffer (#14290) 2024-01-24 19:41:29 +01:00
chat.h CSM: Fix duplicate player names (#13910) 2023-10-22 15:31:29 +02:00
chat_interface.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
chatmessage.h Travis: Update clang from 4.0 to 5.0 (#6467) 2017-10-09 11:32:06 +02:00
clientdynamicinfo.h Add `touch_controls` boolean to `get_player_window_information()` (#14092) 2023-12-17 20:47:07 +01:00
cmake_config.h.in Define strlcpy only on platforms where it's not available 2024-01-19 11:53:08 +01:00
cmake_config_githash.h.in C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
collision.cpp Avoid movement jitter (#13093) 2023-12-10 19:12:37 +01:00
collision.h Expose collided objects in moveresult 2020-05-06 14:03:52 +02:00
config.h Android build via CMake (#13528) 2023-05-26 15:21:23 +02:00
constants.h Scale resend timeout exponentially 2024-01-17 20:05:57 +01:00
content_mapnode.cpp Modernize src/c* src/d* and src/e* files (#6263) 2017-08-17 23:02:50 +02:00
content_mapnode.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
content_nodemeta.cpp (se)SerializeString: Include max length in the name 2020-10-01 09:52:59 +02:00
content_nodemeta.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
convert_json.cpp Use json forward-declarations 2023-04-27 18:50:33 +02:00
convert_json.h Use json forward-declarations 2023-04-27 18:50:33 +02:00
craftdef.cpp Throw Hocroft-Karp onto shapeless recipes 2023-04-14 21:10:09 +02:00
craftdef.h Throw Hocroft-Karp onto shapeless recipes 2023-04-14 21:10:09 +02:00
daynightratio.h Make natural night light as bright as MT 0.4.16 (#9053) 2019-10-18 21:54:44 +01:00
debug.cpp Show better description to users when std::bad_alloc happens 2023-09-13 13:58:59 +02:00
debug.h Show better description to users when std::bad_alloc happens 2023-09-13 13:58:59 +02:00
defaultsettings.cpp Remove unused meshgen_block_cache_size setting 2024-01-19 11:52:39 +01:00
defaultsettings.h Settings: Proper priority hierarchy 2021-01-29 17:32:35 +01:00
dummygamedef.h Rename "mod metadata" to "mod storage" everywhere 2022-11-24 17:58:25 -05:00
dummymap.h Add lighting test and benchmark (#12802) 2022-09-26 06:49:08 -04:00
emerge.cpp Lua on each mapgen thread (#13092) 2024-02-13 22:47:30 +01:00
emerge.h Lua on each mapgen thread (#13092) 2024-02-13 22:47:30 +01:00
emerge_internal.h Lua on each mapgen thread (#13092) 2024-02-13 22:47:30 +01:00
environment.cpp Tool specific pointing and blocking pointable type (#13992) 2024-01-22 18:27:08 +01:00
environment.h Tool specific pointing and blocking pointable type (#13992) 2024-01-22 18:27:08 +01:00
exceptions.h Return to the main menu if a shader compilation fails (#14256) 2024-01-19 11:51:46 +01:00
face_position_cache.cpp Modernize various files 2017-08-18 07:44:52 +02:00
face_position_cache.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
filesys.cpp Optimize fs::CopyFileContents on Linux and Windows 2024-02-04 21:23:05 +01:00
filesys.h Use nicer syntax for nested namespace definitions 2023-06-15 10:38:44 +02:00
gamedef.h Use nicer syntax for nested namespace definitions 2023-06-15 10:38:44 +02:00
gameparams.h Add register dialog to separate login/register (#12185) 2022-06-05 17:47:38 +02:00
gettext.cpp Move setenv compat code to porting.h 2024-01-14 13:17:53 +01:00
gettext.h Get rid of wgettext 2023-04-08 20:17:50 +02:00
gettime.h Refactor local time getter functions (#12221) 2022-04-28 18:53:33 +02:00
httpfetch.cpp Minor improvements and fixes in httpfetch.cpp 2024-01-17 20:06:11 +01:00
httpfetch.h Enforce minimum for curl(_file_download)_timeout 2023-10-05 17:29:49 +02:00
hud.cpp Add chat HUD flag (#13189) 2023-02-20 21:00:37 +01:00
hud.h Fix out of range enum casts in deSerialize functions (#14090) 2024-01-17 20:05:46 +01:00
inventory.cpp Address some clang-tidy warnings 2023-12-25 10:07:28 +01:00
inventory.h Add wear bar color API (#13328) 2024-02-02 21:21:00 +01:00
inventorymanager.cpp Inventory: Fix deleted inventory being used for regaining locked lists 2023-10-27 18:47:07 +02:00
inventorymanager.h Convert spaces to tabs (#13506) 2023-05-26 15:13:57 +02:00
irr_aabb3d.h Revert 6587 - Optimize entity-entity collision (#7539) 2018-07-08 21:30:55 +01:00
irr_ptr.h Delete clang-format files and comments (#14079) 2023-12-15 10:23:44 +01:00
irr_v2d.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
irr_v3d.h Revert 6587 - Optimize entity-entity collision (#7539) 2018-07-08 21:30:55 +01:00
irrlichttypes.h Remove dead code behind Irrlicht version checks 2023-02-18 16:46:51 +01:00
irrlichttypes_bloated.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
irrlichttypes_extrabloated.h Use true pitch/yaw/roll rotations without loss of precision by pgimeno (#8019) 2019-02-07 21:26:06 +00:00
itemdef.cpp Add wear bar color API (#13328) 2024-02-02 21:21:00 +01:00
itemdef.h Add wear bar color API (#13328) 2024-02-02 21:21:00 +01:00
itemgroup.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
itemstackmetadata.cpp Add wear bar color API (#13328) 2024-02-02 21:21:00 +01:00
itemstackmetadata.h Add wear bar color API (#13328) 2024-02-02 21:21:00 +01:00
json-forwards.h Use json forward-declarations 2023-04-27 18:50:33 +02:00
light.cpp Fix light overflow of u8 if light is saturated at 255 (#10305) 2020-08-23 15:39:55 +02:00
light.h Light curve: Simplify and improve code, fix darkened daytime sky (#7693) 2018-09-16 17:59:42 +01:00
lighting.cpp Convert spaces to tabs (#13506) 2023-05-26 15:13:57 +02:00
lighting.h Make volumetric light effect strength server controllable 2023-12-21 16:21:01 -08:00
log.cpp Replace the old STATIC_ASSERT macro with static_assert 2023-06-15 10:38:44 +02:00
log.h Check specific outputs for isatty (#12980) 2022-11-21 12:08:40 -05:00
main.cpp Drop speed tests and some other unused code from clientlauncher.cpp 2024-01-23 22:34:36 +01:00
map.cpp Fix missing limit check for block y pos (#14320) 2024-01-30 21:51:51 +01:00
map.h Allow active blocks to be generated (#14185) 2024-01-13 10:27:41 -08:00
map_settings_manager.cpp Minor script api fixes/cleanups 2023-06-23 09:05:26 +02:00
map_settings_manager.h Minor script api fixes/cleanups 2023-06-23 09:05:26 +02:00
mapblock.cpp Drop some unneeded MOD_REASONs 2024-01-23 22:34:36 +01:00
mapblock.h Drop some unneeded MOD_REASONs 2024-01-23 22:34:36 +01:00
mapnode.cpp Add rotation support for wallmounted nodes in 'ceiling' or 'floor' mode (#11073) 2024-01-17 17:47:06 +01:00
mapnode.h Embed data directly in mapblocks 2022-10-09 13:43:48 -04:00
mapsector.cpp Fix missing limit check for block y pos (#14320) 2024-01-30 21:51:51 +01:00
mapsector.h Allow access into MapSector::m_blocks (#14232) 2024-01-10 09:17:26 -08:00
metadata.cpp Deprecate special handling of `${key}` syntax in metadata values (#12970) 2022-11-24 17:56:43 -05:00
metadata.h Deprecate special handling of `${key}` syntax in metadata values (#12970) 2022-11-24 17:56:43 -05:00
modchannels.cpp Move the codebase to C++14 2022-02-26 14:39:41 +01:00
modchannels.h Add session_t typedef + remove unused functions (#6470) 2017-09-27 19:47:36 +02:00
modifiedstate.h Reduce size of some MapBlock members 2023-12-16 12:51:42 +01:00
nameidmapping.cpp (se)SerializeString: Include max length in the name 2020-10-01 09:52:59 +02:00
nameidmapping.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
nodedef.cpp Enable IPO/LTO by default except for debug builds (#14198) 2024-02-09 00:01:12 +01:00
nodedef.h Tool specific pointing and blocking pointable type (#13992) 2024-01-22 18:27:08 +01:00
nodemetadata.cpp Inventory: Don't throw resize lock exception in destructor (#13894) 2023-10-22 15:30:11 +02:00
nodemetadata.h Avoid duplication of mod metadata in memory (#12562) 2022-09-26 17:03:43 -04:00
nodetimer.cpp Code modernization: src/n*, src/o* (#6280) 2017-08-19 11:30:46 +02:00
nodetimer.h Fix typos and en_US/en_GB inconsistency in various files (#12902) 2022-11-09 11:57:19 -05:00
noise.cpp Add API for restoring PseudoRandom and PcgRandom state (#14123) 2024-01-16 23:20:52 +01:00
noise.h Fix signed overflow UB in PseudoRandom::next() 2024-01-19 11:52:53 +01:00
objdef.cpp Allow ObjDefManager instances to be cloned 2020-05-05 19:26:59 +02:00
objdef.h Fix remaining issues with mapgen scriptapi 2020-05-05 19:26:59 +02:00
object_properties.cpp Tool specific pointing and blocking pointable type (#13992) 2024-01-22 18:27:08 +01:00
object_properties.h Tool specific pointing and blocking pointable type (#13992) 2024-01-22 18:27:08 +01:00
particles.cpp Fix out of range enum casts in deSerialize functions (#14090) 2024-01-17 20:05:46 +01:00
particles.h Fix out of range enum casts in deSerialize functions (#14090) 2024-01-17 20:05:46 +01:00
pathfinder.cpp Replace PP with direct printing 2023-06-26 22:51:32 +02:00
pathfinder.h Reduce ServerEnvironment propagation (#9642) 2020-04-11 19:59:43 +02:00
player.cpp Add function to get all HUD elements (#14042) 2024-01-14 17:46:29 +01:00
player.h Add function to get all HUD elements (#14042) 2024-01-14 17:46:29 +01:00
porting.cpp Fix logic in porting::attachOrCreateConsole() 2024-01-06 15:38:09 +01:00
porting.h Define strlcpy only on platforms where it's not available 2024-01-19 11:53:08 +01:00
porting_android.cpp Save the settings in more cases to avoid losing setting changes (especially on Android) (#14266) 2024-01-23 21:33:27 +01:00
porting_android.h Remove excessive includes from porting.h 2024-01-14 13:17:53 +01:00
profiler.cpp Add MAX profiler option 2023-04-14 00:09:48 +01:00
profiler.h Add MAX profiler option 2023-04-14 00:09:48 +01:00
raycast.cpp Tool specific pointing and blocking pointable type (#13992) 2024-01-22 18:27:08 +01:00
raycast.h Tool specific pointing and blocking pointable type (#13992) 2024-01-22 18:27:08 +01:00
reflowscan.cpp Fix typos and en_US/en_GB inconsistency in various files (#12902) 2022-11-09 11:57:19 -05:00
reflowscan.h Node definition manager refactor (#7016) 2018-02-10 21:04:16 +01:00
remoteplayer.cpp RemotePlayer: make peer ID always reflect the validity of PlayerSAO (#14317) 2024-02-02 22:13:24 +01:00
remoteplayer.h RemotePlayer: make peer ID always reflect the validity of PlayerSAO (#14317) 2024-02-02 22:13:24 +01:00
rollback_interface.cpp Replace PP with direct printing 2023-06-26 22:51:32 +02:00
rollback_interface.h Code modernization: src/p*, src/q*, src/r*, src/s* (partial) (#6282) 2017-08-19 14:25:35 +02:00
serialization.cpp Convert spaces to tabs (#13506) 2023-05-26 15:13:57 +02:00
serialization.h Switch MapBlock compression to zstd (#10788) 2021-08-31 17:32:31 -07:00
server.cpp Enable dynamic_add_media to take the file data instead of a path 2024-02-13 22:44:10 +01:00
server.h Lua on each mapgen thread (#13092) 2024-02-13 22:47:30 +01:00
serverenvironment.cpp Fix active object adding to not generated block (#14311) 2024-02-04 21:24:08 +01:00
serverenvironment.h RemotePlayer: make peer ID always reflect the validity of PlayerSAO (#14317) 2024-02-02 22:13:24 +01:00
settings.cpp Address some clang-tidy warnings 2023-12-25 10:07:28 +01:00
settings.h Address some clang-tidy warnings 2023-12-25 10:07:28 +01:00
settings_translation_file.cpp Remove controls listed in the pause menu (no touchscreen) (#13282) 2024-01-05 20:10:07 +00:00
skyparams.h Allow fog color to be overriden properly (#14296) 2024-01-23 22:33:33 +01:00
sound.h Sound refactor and improvements (#12764) 2023-06-16 20:15:21 +02:00
staticobject.cpp Reduce exposure of various internals (#12885) 2022-11-03 17:35:31 +01:00
staticobject.h Reduce exposure of various internals (#12885) 2022-11-03 17:35:31 +01:00
terminal_chat_console.cpp Remove excessive includes from porting.h 2024-01-14 13:17:53 +01:00
terminal_chat_console.h CSM: Fix duplicate player names (#13910) 2023-10-22 15:31:29 +02:00
texture_override.cpp Address some clang-tidy warnings 2023-12-25 10:07:28 +01:00
texture_override.h Address some clang-tidy warnings 2023-12-25 10:07:28 +01:00
tileanimation.cpp Fix out of range enum casts in deSerialize functions (#14090) 2024-01-17 20:05:46 +01:00
tileanimation.h Fix out of range enum casts in deSerialize functions (#14090) 2024-01-17 20:05:46 +01:00
tool.cpp Add wear bar color API (#13328) 2024-02-02 21:21:00 +01:00
tool.h Add wear bar color API (#13328) 2024-02-02 21:21:00 +01:00
translation.cpp Update my name 2022-06-16 21:38:32 +02:00
translation.h Update my name 2022-06-16 21:38:32 +02:00
unsupported_language_list.txt Move unsupported language list into a separate file (#13865) 2023-10-05 17:29:02 +02:00
version.cpp Android build via CMake (#13528) 2023-05-26 15:21:23 +02:00
version.h C++ modernize: Pragma once (#6264) 2017-08-17 22:19:39 +02:00
voxel.cpp Optimize lighting calculation (#12797) 2022-10-09 10:50:26 -04:00
voxel.h Replace PP with direct printing 2023-06-26 22:51:32 +02:00
voxelalgorithms.cpp Handle blit_back_with_light with empty area 2023-07-13 20:42:39 +02:00
voxelalgorithms.h Add lighting test and benchmark (#12802) 2022-09-26 06:49:08 -04:00