minetest/src
ShadowNinja b662a4577d Clean up getTime helpers
This increases size of the getTime return values to 64 bits.
It also removes the TimeGetter classes since the getTime functions
are now very precise.
2017-04-28 14:43:18 -04:00
..
cguittfont Plug two minor Leaks (#5603) 2017-04-17 09:04:58 +02:00
client Clean up getTime helpers 2017-04-28 14:43:18 -04:00
irrlicht_changes Irrlicht 1.9 support 2016-12-26 22:36:22 +01:00
network Fix #5655 (#5658) 2017-04-26 21:10:13 +02:00
script Don't permit to copy Scripting classes (Client,Server,Mainmenu) 2017-04-27 11:52:44 +02:00
threading Pass clang-format on 14 trivial header files fixes 2017-04-07 23:22:00 +02:00
unittest Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
util Clean up getTime helpers 2017-04-28 14:43:18 -04:00
CMakeLists.txt Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
activeobject.h Fix various variables passed by copy instead of const ref (#5610) 2017-04-19 00:36:30 +02:00
ban.cpp Clean up Strfnd 2016-03-19 21:27:57 -04:00
ban.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
camera.cpp Footsteps without view bobbing (#5645) 2017-04-25 21:11:51 +10:00
camera.h Footsteps without view bobbing (#5645) 2017-04-25 21:11:51 +10:00
cavegen.cpp Cavegen: Fix non-constant array initializer error for MSVC 2017-04-07 17:59:27 +02:00
cavegen.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
chat.cpp Fix various copy instead of const ref reported by cppcheck (#5615) 2017-04-19 23:02:07 +02:00
chat.h Fix various copy instead of const ref reported by cppcheck (#5615) 2017-04-19 23:02:07 +02:00
chat_interface.h Add server side ncurses terminal 2015-11-06 08:51:14 +01:00
client.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
client.h Fix #5655 (#5658) 2017-04-26 21:10:13 +02:00
clientenvironment.cpp Rename Scripting API files for consistency 2017-04-25 13:41:36 -04:00
clientenvironment.h [CSM] sound_play & sound_stop support + client_lua_api doc (#5096) 2017-03-13 23:56:05 +01:00
clientiface.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
clientiface.h Clean up getTime helpers 2017-04-28 14:43:18 -04:00
clientmap.cpp Soft node overlay (#5186) 2017-04-21 23:34:59 +10:00
clientmap.h Environment & IGameDef code refactoring (#4985) 2017-01-09 20:39:22 +01:00
clientmedia.cpp Fix various performance issues reported by cppcheck (#5628) 2017-04-21 10:06:08 +02:00
clientmedia.h Fix various performance issues reported by cppcheck (#5628) 2017-04-21 10:06:08 +02:00
clientobject.cpp Environment & IGameDef code refactoring (#4985) 2017-01-09 20:39:22 +01:00
clientobject.h Performance fix + SAO factorization 2017-01-11 15:53:56 +01:00
clientsimpleobject.h Clang-format: trivial fix on some headers (#5495) 2017-04-01 14:48:16 +02:00
clouds.cpp v2d & aabbox3d<f32> & sky cleanups 2016-02-11 16:55:15 +01:00
clouds.h v2d & aabbox3d<f32> & sky cleanups 2016-02-11 16:55:15 +01:00
cmake_config.h.in Also support X11 icon for minetest copies installed via make install (#4407) 2016-08-20 21:26:44 +02:00
cmake_config_githash.h.in Clean up and tweak build system 2015-03-27 15:00:48 -04:00
collision.cpp Environment & IGameDef code refactoring (#4985) 2017-01-09 20:39:22 +01:00
collision.h Don't pass non-const references to collision methods 2016-01-29 15:53:54 +01:00
config.h Revert the upper-case PROJECT_NAME nonsense that was part of #2402 2015-04-27 16:24:49 +02:00
constants.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
content_abm.cpp Rename Scripting API files for consistency 2017-04-25 13:41:36 -04:00
content_abm.h Clang-format: trivial fix on some headers (#5495) 2017-04-01 14:48:16 +02:00
content_cao.cpp Revert a const ref on update texture 2017-04-22 00:36:59 +02:00
content_cao.h Revert a const ref on update texture 2017-04-22 00:36:59 +02:00
content_cso.cpp Environment & IGameDef code refactoring (#4985) 2017-01-09 20:39:22 +01:00
content_cso.h Update Copyright Years 2013-02-24 20:15:24 +01:00
content_mapblock.cpp Fix after soft node overlays 2017-04-21 19:18:09 +02:00
content_mapblock.h Soft node overlay (#5186) 2017-04-21 23:34:59 +10:00
content_mapnode.cpp Various style cleanups + unused code removal 2015-09-19 20:57:29 +02:00
content_mapnode.h Various style cleanups + unused code removal 2015-09-19 20:57:29 +02:00
content_nodemeta.cpp Make node timers more efficient 2016-06-11 23:35:17 +01:00
content_nodemeta.h Various style cleanups + unused code removal 2015-09-19 20:57:29 +02:00
content_sao.cpp Rename Scripting API files for consistency 2017-04-25 13:41:36 -04:00
content_sao.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
convert_json.cpp Don't print whole json data buffer to errorstream on error 2016-01-28 23:53:58 +01:00
convert_json.h Fixes for compiling with a newer (system) jsoncpp (#4429) 2016-08-10 12:10:00 +02:00
craftdef.cpp Add ItemStack key-value meta storage 2017-02-04 22:07:55 +00:00
craftdef.h Fix various copy instead of const ref reported by cppcheck (#5615) 2017-04-19 23:02:07 +02:00
database-dummy.cpp DB::loadBlock copy removal & DB backend cleanup 2016-05-17 06:52:16 +02:00
database-dummy.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
database-files.cpp Fix lint since recent player to db merge 2017-04-23 16:22:53 +02:00
database-files.h Fix lint since recent player to db merge 2017-04-23 16:22:53 +02:00
database-leveldb.cpp Implement DatabaseException for databases 2016-05-17 14:36:51 +02:00
database-leveldb.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
database-postgresql.cpp Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
database-postgresql.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
database-redis.cpp database-redis: Support password authentication 2017-03-11 21:39:32 +01:00
database-redis.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
database-sqlite3.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
database-sqlite3.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
database.cpp Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
database.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
daynightratio.h Update Copyright Years 2013-02-24 20:15:24 +01:00
debug.cpp Add server side ncurses terminal 2015-11-06 08:51:14 +01:00
debug.h Rename macros with two leading underscores 2015-10-14 02:39:37 -04:00
defaultsettings.cpp Footsteps without view bobbing (#5645) 2017-04-25 21:11:51 +10:00
defaultsettings.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
drawscene.cpp Android progressbar fix (#5601) 2017-04-16 14:44:15 +02:00
drawscene.h Android progressbar fix (#5601) 2017-04-16 14:44:15 +02:00
dungeongen.cpp Dungeongen: Add and improve parameters 2017-02-26 06:46:14 +00:00
dungeongen.h Dungeongen: Add and improve parameters 2017-02-26 06:46:14 +00:00
emerge.cpp Rename Scripting API files for consistency 2017-04-25 13:41:36 -04:00
emerge.h Environment & IGameDef code refactoring (#4985) 2017-01-09 20:39:22 +01:00
environment.cpp Rename Scripting API files for consistency 2017-04-25 13:41:36 -04:00
environment.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
event.h Update Copyright Years 2013-02-24 20:15:24 +01:00
event_manager.h Change i++ to ++i 2015-08-25 18:33:52 -04:00
exceptions.h Fix various copy instead of const ref reported by cppcheck (#5615) 2017-04-19 23:02:07 +02:00
filecache.cpp Network Layer 7 rework (Packet handling) 2015-02-10 20:04:08 +10:00
filecache.h Fix various variables passed by copy instead of const ref (#5610) 2017-04-19 00:36:30 +02:00
filesys.cpp Fix RemoveRelatvePathComponents 2016-12-20 17:17:38 +10:00
filesys.h Add seperate cache path 2015-12-07 13:51:41 -05:00
fontengine.cpp Font: attempt fallback font, abort if no fonts found. 2017-03-05 09:46:52 +00:00
fontengine.h Use UTF-8 instead of narrow 2015-07-08 10:12:44 +02:00
game.cpp Fix click-digging torches (#5652) 2017-04-28 20:12:28 +02:00
game.h Add Joystick type detection and Xbox controller support 2017-04-06 20:58:52 -07:00
gamedef.h Add ModStorageAPI to client side modding (#5396) 2017-03-16 07:53:39 +01:00
gameparams.h LINT: Switch whitelist check from egrep to awk 2017-04-06 23:21:40 +02:00
genericobject.cpp Fix various copy instead of const ref reported by cppcheck (part 3) (#5616) 2017-04-20 00:12:52 +02:00
genericobject.h Fix various copy instead of const ref reported by cppcheck (part 3) (#5616) 2017-04-20 00:12:52 +02:00
gettext.cpp Fix typo 2015-10-26 15:14:22 +01:00
gettext.h gettext.h: include <locale> before defining the gettext macro (#4452) 2016-08-21 02:40:23 +02:00
gettime.h Clean up getTime helpers 2017-04-28 14:43:18 -04:00
guiChatConsole.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
guiChatConsole.h Clean up getTime helpers 2017-04-28 14:43:18 -04:00
guiEngine.cpp Fix various performance issues reported by cppcheck (#5628) 2017-04-21 10:06:08 +02:00
guiEngine.h Fix various performance issues reported by cppcheck (#5628) 2017-04-21 10:06:08 +02:00
guiFileSelectMenu.cpp Fixing warning pointed by @sfan5 and clang and cleanup guiFileSelectMenu 2017-04-22 00:51:56 +02:00
guiFileSelectMenu.h Fixing warning pointed by @sfan5 and clang and cleanup guiFileSelectMenu 2017-04-22 00:51:56 +02:00
guiFormSpecMenu.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
guiFormSpecMenu.h Clean up getTime helpers 2017-04-28 14:43:18 -04:00
guiKeyChangeMenu.cpp Change command prefix to "." and add "help" command. 2017-03-26 05:51:14 +01:00
guiKeyChangeMenu.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
guiMainMenu.h Optional reconnect functionality 2015-07-23 07:38:13 +02:00
guiPasswordChange.cpp Use UTF-8 instead of narrow 2015-07-08 10:12:44 +02:00
guiPasswordChange.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
guiTable.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
guiTable.h Clean up getTime helpers 2017-04-28 14:43:18 -04:00
guiVolumeChange.cpp Remove unused parameter of GUIVolumeChange 2016-10-09 10:35:51 +02:00
guiVolumeChange.h Remove unused parameter of GUIVolumeChange 2016-10-09 10:35:51 +02:00
guiscalingfilter.cpp Change i++ to ++i 2015-08-25 18:33:52 -04:00
guiscalingfilter.h Clean scaling pre-filter for formspec/HUD. 2015-04-01 00:01:05 -04:00
httpfetch.cpp Fix various copy instead of const ref reported by cppcheck (part 3) (#5616) 2017-04-20 00:12:52 +02:00
httpfetch.h LINT fix 2017-04-23 10:24:00 +02:00
hud.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
hud.h Environment & IGameDef code refactoring (#4985) 2017-01-09 20:39:22 +01:00
imagefilters.cpp Fix some minor details from 6d61375 2015-04-01 00:19:10 -04:00
imagefilters.h Clean scaling pre-filter for formspec/HUD. 2015-04-01 00:01:05 -04:00
intlGUIEditBox.cpp Fix & make linux conditionals uniform (#4278) 2016-07-04 21:00:57 +02:00
intlGUIEditBox.h Add utf-8 conversion utilities and re-add intlGUIEditBox 2015-06-13 19:49:55 +02:00
inventory.cpp Fix various copy instead of const ref reported by cppcheck (#5615) 2017-04-19 23:02:07 +02:00
inventory.h Fix various copy instead of const ref reported by cppcheck (#5615) 2017-04-19 23:02:07 +02:00
inventorymanager.cpp Rename Scripting API files for consistency 2017-04-25 13:41:36 -04:00
inventorymanager.h MoveItemSomewhere double bugfix 2015-07-19 06:23:41 +02:00
irr_aabb3d.h Clang-format: trivial fix on some headers (#5495) 2017-04-01 14:48:16 +02:00
irr_v2d.h Clang-format: trivial fix on some headers (#5495) 2017-04-01 14:48:16 +02:00
irr_v3d.h Clang-format: trivial fix on some headers (#5495) 2017-04-01 14:48:16 +02:00
irrlichttypes.h Define and use limit constants for Irrlicht fixed-width types 2015-10-04 04:00:16 -04:00
irrlichttypes_bloated.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
irrlichttypes_extrabloated.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
itemdef.cpp Hardware coloring for itemstacks 2017-04-08 18:39:15 -07:00
itemdef.h Hardware coloring for itemstacks 2017-04-08 18:39:15 -07:00
itemgroup.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
itemstackmetadata.cpp Add ItemStack key-value meta storage 2017-02-04 22:07:55 +00:00
itemstackmetadata.h Add ItemStack key-value meta storage 2017-02-04 22:07:55 +00:00
keycode.cpp Use the `ARRLEN` macro in more places and remove an unused macro. (#5260) 2017-02-18 15:24:49 +01:00
keycode.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
light.cpp Redo light.cpp. 2016-12-28 14:16:39 -08:00
light.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
localplayer.cpp Sneak glitch: Set default to false 2017-04-22 01:23:57 +01:00
localplayer.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
log.cpp Make logging use a fixed-length buffer to avoid race conditions. 2016-04-21 10:15:17 +01:00
log.h Add server side ncurses terminal 2015-11-06 08:51:14 +01:00
main.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
mainmenumanager.h Unlock cursor when opening console 2016-03-02 23:23:31 -05:00
map.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
map.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
map_settings_manager.cpp Fix various points reported by cppcheck (#5656) 2017-04-25 10:21:42 +02:00
map_settings_manager.h Add MapSettingsManager and new mapgen setting script API functions 2016-07-03 15:38:36 -04:00
mapblock.cpp Update server min protocol version to v24 (#5411) 2017-03-19 08:44:29 +01:00
mapblock.h MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock copying done in the main thread 2017-04-17 14:58:29 +03:00
mapblock_mesh.cpp Soft node overlay (#5186) 2017-04-21 23:34:59 +10:00
mapblock_mesh.h Soft node overlay (#5186) 2017-04-21 23:34:59 +10:00
mapgen.cpp MapgenBasic: Add lava source as commonly used content (#5512) 2017-04-04 07:51:58 +02:00
mapgen.h MapgenBasic: Add lava source as commonly used content (#5512) 2017-04-04 07:51:58 +02:00
mapgen_flat.cpp Mgflat, Mgv7: Fix noise crash on world exit. 2017-04-22 05:37:33 +01:00
mapgen_flat.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
mapgen_fractal.cpp Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens 2017-04-05 07:30:00 +01:00
mapgen_fractal.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
mapgen_singlenode.cpp FindSpawnPos: Let mapgens decide what spawn altitude is suitable 2016-02-09 07:14:45 +00:00
mapgen_singlenode.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
mapgen_v5.cpp Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens 2017-04-05 07:30:00 +01:00
mapgen_v5.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
mapgen_v6.cpp Dungeongen: Add and improve parameters 2017-02-26 06:46:14 +00:00
mapgen_v6.h Mgv6: Add stairs to desert stone dungeons 2017-02-04 07:21:23 +00:00
mapgen_v7.cpp Mgflat, Mgv7: Fix noise crash on world exit. 2017-04-22 05:37:33 +01:00
mapgen_v7.h Cavegen/Mgv5/Mgv7: Add optional giant caverns 2017-04-03 04:49:32 +01:00
mapgen_valleys.cpp Mapgen: Remove '#include treegen.h' from non-mgv6 mapgens 2017-04-05 07:30:00 +01:00
mapgen_valleys.h MapgenBasic: Add lava source as commonly used content (#5512) 2017-04-04 07:51:58 +02:00
mapnode.cpp Add hardware node coloring. Includes: 2017-01-23 07:27:12 +01:00
mapnode.h Add hardware node coloring. Includes: 2017-01-23 07:27:12 +01:00
mapsector.cpp Replace various std::map with UNORDERED_MAP + various cleanups 2016-10-05 10:53:19 +02:00
mapsector.h Replace various std::map with UNORDERED_MAP + various cleanups 2016-10-05 10:53:19 +02:00
mesh.cpp Fix a memory leak (#5636) 2017-04-22 00:55:07 +02:00
mesh.h Fix a memory leak (#5636) 2017-04-22 00:55:07 +02:00
mesh_generator_thread.cpp MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock copying done in the main thread 2017-04-17 14:58:29 +03:00
mesh_generator_thread.h Fix broken lint since 04cc9de8f2 2017-04-18 17:13:50 +02:00
metadata.cpp Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
metadata.h Add ModMetadata API (#5131) 2017-02-08 00:15:55 +01:00
mg_biome.cpp Remove `mathconstants.h` and use the correct way to get `M_PI` in MSVC. (#5072) 2017-01-20 23:19:41 +01:00
mg_biome.h Environment & IGameDef code refactoring (#4985) 2017-01-09 20:39:22 +01:00
mg_decoration.cpp Simple deco: Allow setting param2 value on placement 2016-12-07 04:17:17 +00:00
mg_decoration.h Simple deco: Allow setting param2 value on placement 2016-12-07 04:17:17 +00:00
mg_ore.cpp Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers (#4430) 2016-08-10 12:08:05 +02:00
mg_ore.h Permit usage of std::unordered_map & std::unorderered_set on c++11 compilers (#4430) 2016-08-10 12:08:05 +02:00
mg_schematic.cpp Light calculation: New bulk node lighting code 2017-03-11 02:06:18 +00:00
mg_schematic.h Light calculation: New bulk node lighting code 2017-03-11 02:06:18 +00:00
minimap.cpp [CSM] Add function to set minimap shape (#5569) 2017-04-14 09:04:41 +02:00
minimap.h [CSM] Add function to set minimap shape (#5569) 2017-04-14 09:04:41 +02:00
modalMenu.h Fixing warning pointed by @sfan5 and clang and cleanup guiFileSelectMenu 2017-04-22 00:51:56 +02:00
modifiedstate.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
mods.cpp Fix various variables passed by copy instead of const ref (#5610) 2017-04-19 00:36:30 +02:00
mods.h Fix various variables passed by copy instead of const ref (#5610) 2017-04-19 00:36:30 +02:00
nameidmapping.cpp Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
nameidmapping.h Pass clang-format on various cpp/header files (#5559) 2017-04-23 09:52:40 +02:00
nodedef.cpp Allow mesh and nodeboxes to wave like plants or leaves. (#3497) 2017-04-28 20:11:43 +02:00
nodedef.h Soft node overlay (#5186) 2017-04-21 23:34:59 +10:00
nodemetadata.cpp Derive NodeMetadata from Metadata 2017-02-04 22:07:55 +00:00
nodemetadata.h Derive NodeMetadata from Metadata 2017-02-04 22:07:55 +00:00
nodetimer.cpp Make node timers more efficient 2016-06-11 23:35:17 +01:00
nodetimer.h Make node timers more efficient 2016-06-11 23:35:17 +01:00
noise.cpp PcgRandom: Fix/improve documentation 2016-06-04 02:16:06 -04:00
noise.h Change internal type for seeds to s32 2016-06-04 01:51:44 -04:00
objdef.cpp Fix Windows build, clean up included headers 2015-05-22 20:37:59 +02:00
objdef.h Rename and move basicmacros.h to util/basic_macros.h 2015-11-02 04:57:55 +01:00
object_properties.cpp Hardware coloring for itemstacks 2017-04-08 18:39:15 -07:00
object_properties.h Hardware coloring for itemstacks 2017-04-08 18:39:15 -07:00
particles.cpp Soft node overlay (#5186) 2017-04-21 23:34:59 +10:00
particles.h Fix after hardware node coloring (#5114) 2017-01-27 01:10:56 +10:00
pathfinder.cpp Fix various copy instead of const ref reported by cppcheck (part 3) (#5616) 2017-04-20 00:12:52 +02:00
pathfinder.h Pathfinder: Fix style 2016-05-01 15:32:02 +02:00
player.cpp Wieldhand: Allow overriding the hand 2016-11-26 03:49:30 +00:00
player.h Cleanup some header inclusions to improve compilation times 2017-01-11 15:53:56 +01:00
porting.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
porting.h Clean up getTime helpers 2017-04-28 14:43:18 -04:00
porting_android.cpp Add seperate cache path 2015-12-07 13:51:41 -05:00
porting_android.h Add seperate cache path 2015-12-07 13:51:41 -05:00
profiler.cpp Move globals from main.cpp to more sane locations 2015-04-01 23:04:25 +10:00
profiler.h Some performance optimizations (#5424) 2017-03-22 21:41:02 +01:00
quicktune.cpp Clean up threading 2015-08-23 22:04:06 -04:00
quicktune.h Update Copyright Years 2013-02-24 20:15:24 +01:00
quicktune_shortcutter.h Create faster key cache for main game loop (client) 2014-11-10 12:26:19 +10:00
raycast.cpp Improve getPointedThing() (#4346) 2017-01-04 19:18:40 +01:00
raycast.h Improve getPointedThing() (#4346) 2017-01-04 19:18:40 +01:00
reflowscan.cpp Add CPP11 header to define nullptr & constexpr (#5471) 2017-03-29 13:34:57 +02:00
reflowscan.h Liquids: Update flow on block load 2016-12-07 04:06:00 +00:00
remoteplayer.cpp Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
remoteplayer.h Fix lint since recent player to db merge 2017-04-23 16:22:53 +02:00
rollback.cpp Fix -Wterminate warnings in rollback.cpp as well 2016-07-08 07:27:49 +02:00
rollback.h Fix rollback.txt migration 2016-05-23 11:48:30 -04:00
rollback_interface.cpp Some performance optimizations (#5424) 2017-03-22 21:41:02 +01:00
rollback_interface.h Clean up rollback 2014-11-19 16:21:59 -05:00
serialization.cpp Don't use ZLIB_WINAPI if the required DLL is not provided to CMake 2016-09-21 20:16:31 +02:00
serialization.h Lighting: Update lighting at block loading 2017-02-13 00:05:49 +00:00
server.cpp Rename Scripting API files for consistency 2017-04-25 13:41:36 -04:00
server.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
serverenvironment.cpp Rename Scripting API files for consistency 2017-04-25 13:41:36 -04:00
serverenvironment.h Player data to Database (#5475) 2017-04-23 14:35:08 +02:00
serverlist.cpp Server list cleanup 2017-03-18 12:37:57 +01:00
serverlist.h Server list cleanup 2017-03-18 12:37:57 +01:00
serverobject.cpp Attached particle spawners 2016-10-13 17:33:16 +02:00
serverobject.h Revert "Detach the player from entities on death." (#5087) 2017-01-21 17:30:55 +01:00
settings.cpp Some performance optimizations (#5424) 2017-03-22 21:41:02 +01:00
settings.h Fix various performance issues reported by cppcheck (#5628) 2017-04-21 10:06:08 +02:00
settings_translation_file.cpp Footsteps without view bobbing (#5645) 2017-04-25 21:11:51 +10:00
shader.cpp Fix various variables passed by copy instead of const ref (#5610) 2017-04-19 00:36:30 +02:00
shader.h Fix superflous shader setting updates (#4800) 2016-11-23 00:05:39 +10:00
sky.cpp Sky: Draw bottom of the sky box in 'cloudy fog color' 2016-11-08 15:20:01 +00:00
sky.h Clang-format: fix some header files and remove them from whitelist 2017-04-07 08:50:17 +02:00
socket.cpp Add errno to socket creation failed exception 2015-11-08 18:16:02 -05:00
socket.h Add errno to socket creation failed exception 2015-11-08 18:16:02 -05:00
sound.cpp Update Copyright Years 2013-02-24 20:15:24 +01:00
sound.h Fix various performance issues reported by cppcheck + code style (CI) (#5635) 2017-04-21 23:40:48 +02:00
sound_openal.cpp OpenAL sound: Use a simpler distance model 2017-02-09 00:10:35 +00:00
sound_openal.h Update Copyright Years 2013-02-24 20:15:24 +01:00
staticobject.cpp Define and use limit constants for Irrlicht fixed-width types 2015-10-04 04:00:16 -04:00
staticobject.h Use warningstream for log messages with WARNING 2015-10-14 01:36:48 -04:00
subgame.cpp Add MapSettingsManager and new mapgen setting script API functions 2016-07-03 15:38:36 -04:00
subgame.h Fix game minetest.conf default settings 2015-03-18 13:03:02 -04:00
terminal_chat_console.cpp Add colored text (not only colored chat). 2016-05-31 17:34:29 +02:00
terminal_chat_console.h Add server side ncurses terminal 2015-11-06 08:51:14 +01:00
threads.h Fix C++11 Windows build of threading code 2016-10-06 22:37:30 +02:00
tileanimation.cpp Add particle animation, glow 2017-01-18 23:21:01 +01:00
tileanimation.h Pass clang-format on 14 trivial header files fixes 2017-04-07 23:22:00 +02:00
tool.cpp Fix click-digging torches (#5652) 2017-04-28 20:12:28 +02:00
tool.h Fix various copy instead of const ref reported by cppcheck (#5615) 2017-04-19 23:02:07 +02:00
touchscreengui.cpp Clean up getTime helpers 2017-04-28 14:43:18 -04:00
touchscreengui.h Clean up getTime helpers 2017-04-28 14:43:18 -04:00
treegen.cpp Fix various variables passed by copy instead of const ref (#5610) 2017-04-19 00:36:30 +02:00
treegen.h Fix various variables passed by copy instead of const ref (#5610) 2017-04-19 00:36:30 +02:00
version.cpp Android: Add githash header to spare rebuilds after new commits 2015-08-01 20:42:07 +02:00
version.h Clean up and tweak build system 2015-03-27 15:00:48 -04:00
voxel.cpp Remove some old dead code. Fix some Clang warnings in SRP (ng->N... will 2015-07-24 21:48:02 +02:00
voxel.h For usages of assert() that are meant to persist in Release builds (when NDEBUG is defined), replace those usages with persistent alternatives 2015-03-07 22:41:47 +10:00
voxelalgorithms.cpp Light update for map blocks 2017-04-20 05:39:14 +02:00
voxelalgorithms.h Light update for map blocks 2017-04-20 05:39:14 +02:00
wieldmesh.cpp Fix after soft node overlays 2017-04-21 19:18:09 +02:00
wieldmesh.h Fix various performance issues reported by cppcheck + code style (CI) (#5635) 2017-04-21 23:40:48 +02:00