Commit Graph

423 Commits

Author SHA1 Message Date
Anthony Zhang 340416c789 Fix player axis detection, make spirals code a bit easier to read. 2012-08-30 16:17:15 -04:00
Kyle 6eb08edd30 Rotate now works with x/y/z/? instead of just y: "//rotate x 90" 2012-08-28 15:57:45 -07:00
Kyle 91c24d3a60 Fix transpose and rotate 2012-08-26 13:14:47 -07:00
Kyle 1a9ce8b9c1 Understands meta! Tested in copy, stack (which copies), move, flip.
Transpose (and therefore rotate) do(es) not appear to be functional, but
meta stuff added anyway.
2012-08-25 17:23:39 -07:00
sfan5 21192ceb57 Remove unused Code 2012-08-19 09:38:16 +02:00
sfan5 e39493e789 Add //spiral and worldedit.spiral API function 2012-08-19 09:36:11 +02:00
Anthony Zhang 5b66b5ec25 Add the ? axis, which represents the axis the player is facing. 2012-08-18 14:43:12 -04:00
Anthony Zhang 66c7f1fb96 Add //hollowcylinder and //cylinder commands, add worldedit.hollow_cylinder and worldedit.cylinder API functions, document both, use better node validity check. 2012-08-18 00:51:20 -04:00
Anthony Zhang 87f23b8647 Fix //copy, //move, and //stack with negative amounts. 2012-08-16 16:21:00 -04:00
Anthony Zhang 8cd32bcc59 Add the //transpose, //flip, and //rotate commands as well as their documentation and related WorldEdit API functions. Fix chat parameter handling using pattern anchors. 2012-07-22 18:12:29 -04:00
Anthony Zhang a4a3613170 Remove WorldEdit markers if they are invalid. 2012-07-22 15:55:49 -04:00
Anthony Zhang 9067f73349 Add //mark command and document it. 2012-07-22 15:22:36 -04:00
Anthony Zhang 5ce4517e66 Use minetest.pos_to_string() and check for nil positions when using //p get (possible crash fixed). 2012-07-22 14:53:20 -04:00
Anthony Zhang ebbfdbbe13 Correct version number. 2012-07-20 12:11:49 -04:00
Anthony Zhang c216164d74 Simplify marker placement and fix wierd bug where object:setpos() didn't work. 2012-07-19 23:24:37 -04:00
Anthony Zhang 2ecdd6cb1d Re-add support for the old WorldEdit save format on a load-only basis. Implemented as worldedit.deserialize_old(), and documented in README.md. //load will now transparently detect these files and load them correctly. 2012-07-19 22:54:26 -04:00
Anthony Zhang 2c2d7fdec1 Properly floor the player coordinates. 2012-07-16 16:21:55 -04:00
Anthony Zhang 0606a910e2 Document markers and give an example for //reset. 2012-07-16 14:54:14 -04:00
Anthony Zhang b6933816b8 Add entities to mark the WorldEdit region positions and add the //reset command. Document regions, and the //reset command. 2012-07-16 14:38:15 -04:00
Anthony Zhang 6a6f37460d Fixed //save not sorting positions (thanks to cosarara97). 2012-07-16 12:37:02 -04:00
Anthony Zhang 5869ccf7f8 Properly document the WorldEdit API. 2012-07-13 22:14:25 -04:00
Anthony Zhang 21f768be14 Rename README to show markdown properly. 2012-07-13 21:50:37 -04:00
Anthony Zhang 66839ca6a5 Initial commit. 2012-07-13 21:46:33 -04:00