Commit Graph

422 Commits

Author SHA1 Message Date
Uberi d4b39cba9b WorldEdit GUI is now live! Currently under construction. 2013-12-10 01:58:53 -05:00
Uberi ac7430e02f Version information is now available via the API. 2013-12-10 01:47:32 -05:00
Sfan5 b3ba6f2433 Revert "Change compatibility notices." because we have 0.4.8 now
This reverts commit d5ec1bcefc.
2013-11-24 14:18:04 +01:00
Uberi d5ec1bcefc Change compatibility notices. 2013-10-01 16:57:55 -04:00
Uberi 203c3da2af Add //about. 2013-08-28 20:28:49 -04:00
Uberi 272541c9da Changes to support the latest schematic probability specification. 2013-08-16 16:57:35 -04:00
Uberi 9ab52df56a Add worldedit_limited. 2013-08-16 16:56:38 -04:00
Anthony Zhang 4c43bf3600 Add initial code for worldedit_infinity. 2013-08-06 16:29:00 -04:00
Anthony Zhang 03327a767d Add version checker since so many people are confused about which version to use. 2013-08-06 16:28:05 -04:00
Anthony Zhang 8bd5db51b2 Final changes and version number bump. 2013-08-01 23:53:38 -04:00
Anthony Zhang 416ffb3709 Fix //pyramid examples. 2013-07-31 22:29:01 -04:00
Anthony Zhang 040282bbe6 New module loader properly halts when load-time error occurs in module. 2013-07-31 22:15:52 -04:00
Anthony Zhang b0bf52e9b6 Rewrite spirals from scratch and fix upside-down pyramids. Use voxelmanip for markers to ensure area is emerged. 2013-07-31 22:15:08 -04:00
Anthony Zhang 3c51ec8c4a //pyramid works along any axis and backwards. Working //clearobjects and //cylinder command, begin implementing super marker. Remove EnvRef usages and the block queue (the block queue does not work with VoxelManips). More block emergers. 2013-07-31 00:02:37 -04:00
Anthony Zhang 49b683f27f Support negative values to make upside-down domes and pyramids (slight changes to worldedit.pyramid interface for coming changes). Add experimental //clearobjects, make node inspector work per-player. 2013-07-29 12:43:24 -04:00
Anthony Zhang c1f3cfc1e4 Fix bugs in visualization API and make it ore robust. Fix bugs in //fixedpos, //suppress, and //highlight. 2013-07-28 18:15:46 -04:00
Anthony Zhang b252df2166 Slight optimizations, and make //pyramid work properly again. 2013-07-28 17:08:12 -04:00
Anthony Zhang 7e1be63344 Add //fixedpos command and document it. 2013-07-28 17:07:47 -04:00
Anthony Zhang faa4a7b065 More speedups for //hollowsphere, //sphere, //hollowdome, //dome, //cylinder, better module loader, fix message in //volume. 2013-07-27 21:34:42 -04:00
Anthony Zhang 8b9054a1cc Add tutorial for new users, and a note about compatibility. 2013-07-25 16:09:00 -04:00
Anthony Zhang dfcf02bbc2 Add a few notes on air. 2013-07-22 11:04:03 -04:00
Anthony Zhang 0fddd17f23 Add the node inspector, a tool for finding information about nodes. Configurable via the //inspect command. 2013-07-21 17:16:29 -04:00
Anthony Zhang e550604747 Add a section about the different types of schematics. 2013-07-21 17:15:04 -04:00
Anthony Zhang 8ebf9d3c2a Super duper VoxelManipulator speedups to nearly every API function, and plus support for unloaded areas. Still in progress. Also, fix //allocate for very large schematics. 2013-07-21 16:54:25 -04:00
Anthony Zhang ac5e801834 Even bigger speed gains by using LuaVoxelManipulator in a few choice places! Faster //set, //cylinder, etc., but plenty of room for improvements still. 2013-07-12 14:22:30 -04:00
Anthony Zhang b6bc841c39 Fix volume of spheres, domes, and their hollow variants. 2013-06-24 18:22:01 -04:00
Anthony Zhang 48009b6c62 Support aliases in node name resolution. For example, `//set mapgen_dirt`. Technique outlined by kharl in IRC. 2013-06-24 17:13:10 -04:00
Anthony Zhang 9db6192eba Avoid using slower and deprecated EnvRef, fix schematic data MapNodes, huge speed boost to worldedit.hollow_cylinder, fix some bugs. 2013-06-23 12:46:59 -04:00
Anthony Zhang 1e5f623cbb Super-speed a few primitives and visualization functions, including hollowsphere, sphere, hollowdome, dome, and suppress. 2013-06-22 23:08:51 -04:00
Anthony Zhang 58970e7fab Clarify the documentation regarding the the positioning of WorldEdit primitives relative to position 1. 2013-06-22 23:05:34 -04:00
Anthony Zhang 7070f81c59 Significant but highly experimental speed-ups for worldedit.set, replace, and scale, plus preparation for more. 2013-06-22 20:59:23 -04:00
Sfan5 a192d51a58 Add initial support for Minetest schematic API
Thanks to kwolekr for the code
2013-06-22 08:25:59 +02:00
Anthony Zhang d4187866db Add `//scale <factor>` command (suggested by Jordach), fix transposition description in docs. 2013-06-18 15:05:49 -04:00
Anthony Zhang 74018dab99 Support descriptions and partial node names in chat commands (e.g., `//set blue lightstone`, `//replace piston_normal_off bronze block`). 2013-06-12 19:59:13 -04:00
Anthony Zhang f1cfc47189 Fix //rotate for real this time. 2013-06-02 17:50:14 -04:00
Anthony Zhang 0664cde287 Fix //rotate, improve queue (order now preserved), typos fixed (quene -> queue). 2013-05-30 20:38:56 -04:00
Anthony Zhang f952ee4740 Block queue doesn't lag anymore on slow operations like digging and placing nodes, better and more efficient //fixlight. 2013-05-30 19:13:21 -04:00
Sfan5 a1dcc43210 Fix //move again 2013-05-20 20:48:12 +02:00
Anthony Zhang d7ae19b7b8 Fix the //move command (WorldEdit API is unaffected). 2013-05-18 19:00:12 -04:00
Anthony Zhang 52c1379bce Make chat messages consistent. 2013-05-15 17:52:12 -04:00
Anthony Zhang d52f3d649e Add //unmark chat command, fix position setting not being reset by //reset. 2013-05-15 17:03:26 -04:00
Anthony Zhang cedecac3f8 Merge remote-tracking branch 'refs/remotes/origin/master' 2013-05-02 18:20:59 -04:00
Anthony Zhang 18bc4e6815 Fix deserialization for real this time. 2013-04-29 19:52:00 -04:00
sfan5 9e1c2614d3 Update Copyright Year 2013-04-29 14:34:55 +03:00
Anthony Zhang 98c5bc5c5f Fix loading of schematics containing chests that had empty slots. 2013-04-28 19:01:24 -04:00
Sfan5 522edf1cd4 WorldEdit 0.6 2013-04-28 20:27:25 +02:00
Sfan5 5e5c1dc6c3 Add Block Queue 2013-04-28 19:08:09 +02:00
Anthony Zhang 71b6004b92 New commands //hollowdome and //dome, as well as new API functions worldedit.dome and worldedit.hollow_dome. Oh, and spheres generate faster too. 2013-04-27 18:28:20 -04:00
Anthony Zhang 20722389bd Avoid prepending "Server -!- " to WorldEdit messages. 2013-04-27 16:42:51 -04:00
Anthony Zhang f5145d6ba1 Horrible, vile, disgusting hack. But it works. 2013-04-20 20:28:21 -04:00