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mirror of https://github.com/SmallJoker/boost_cart.git synced 2024-12-25 10:20:19 +01:00
Commit Graph

102 Commits

Author SHA1 Message Date
SmallJoker
5b53183381 Descend from cart using sneak (#31) 2020-05-30 09:08:54 +02:00
sfan5
56f5b18dae Fix item collection
Broken since 5.3.0-dev

Co-authored-by: SmallJoker <mk939@ymail.com>
2020-05-29 19:14:16 +02:00
SmallJoker
c8f7cae2c8 Set driver to nil (like before)
The driver variable is not handled by boost_cart:manage_attachment
2020-05-16 19:13:26 +02:00
SmallJoker
30f870e88c Reset player view and attachment table on death 2020-05-15 19:02:38 +02:00
SmallJoker
cc293e95fe Fix model animations after detach, remove README.txt 2019-11-26 19:41:18 +01:00
SmallJoker
f7a649e596 Convert README to Markdown (#30)
Based on work by @Panquesito7
2019-11-20 19:22:02 +01:00
SmallJoker
ae33bd7a68 Bump to 5.0.0 and fix the copper rail
moreores only adds the copper rail when the 'carts' mod was found
2019-10-18 10:09:29 +02:00
SmallJoker
e4edb96d30 Use initial_properties, backup old_pos for loading 2018-09-01 14:49:16 +02:00
SmallJoker
3386942d71 Add basic documentation 2018-07-30 17:16:14 +02:00
SmallJoker
d486143f42 Reset acceleration at speed limit 2018-07-07 15:23:30 +02:00
SmallJoker
34155473a9 Fix controls not working when going uphill 2018-07-04 22:04:55 +02:00
SmallJoker
7e275e1985 Disallow rail switching up/downhill 2018-07-04 21:23:06 +02:00
SmallJoker
c6b9e4b672 Various improvements and bugfixes
Clear driver on leave using the detach callback (0.5.x and later)
Fix upright_sprite attachment position
Fallback to the regular node sound when metal does not exist
Set animation to "stand" on attach
2018-05-12 11:36:00 +02:00
SmallJoker
3781f6d4c0 Make moreores' copper rail connect again, add metal sounds 2018-05-04 14:38:52 +02:00
SmallJoker
f4c1a2ec3b Fix edge case crash due nil old_pos, remove player_api warning 2018-01-15 18:41:40 +01:00
SmallJoker
57d09fac79 Revert velocity calculation change from e3688b5
Accelerates carts too much when going up/downhill
Caused by wrong vector length calculation. This will need to be altered again if there will be 45° rails
2017-11-28 18:33:37 +01:00
SmallJoker
49028ca123 More weight, Handbrake + Railparams, animation fix
Slightly higher (2 -> 2.1) weight impact on slopes
Sum up rail param speed and handbrake
Fix animation when driving slowly towards a slope, turning and stopping on that slope
2017-11-24 17:07:36 +01:00
SmallJoker
ca55c6f3c0 Change Y rotation from 45° to 30°. Only send velocity when required.
Smoother position correction when the X,Y,Z directions weren't changed
2017-11-18 12:38:25 +01:00
SmallJoker
4498605509 Hacky bugfix: Force updating player attachment rotation after detach 2017-11-06 17:38:20 +01:00
SmallJoker
e19d8701ce Reduce eye position, rotation update frequency 2017-10-28 17:22:47 +02:00
SmallJoker
9a2a2b9d69 Correct feet position for rotated model 2017-10-27 12:51:26 +02:00
SmallJoker
6ac106c1a7 Pitch-Rotate player model and unblock downwards-going view 2017-10-27 12:40:27 +02:00
SmallJoker
be0c56edef Pathfinder: Fix bounce back effect at rail end 2017-10-14 11:28:05 +02:00
SmallJoker
5502952bbd Fix rail counting in on_rail_step, localize API functions for faster access 2017-10-13 15:27:06 +02:00
SmallJoker
ad93d338b3 Better wiggle prevention when stopping the cart 2017-10-09 12:55:50 +02:00
SmallJoker
e3688b5380 Pathfinder: Auto-correct position on failure (smoother)
Dynamic pathfinder distance, depending on speed and dtime
Replace various deprecated function names
2017-10-09 11:09:17 +02:00
SmallJoker
2229ededa5 Remove settings legacy, require 0.4.15-dev or newer 2017-10-03 08:35:20 +02:00
SmallJoker
e8119a63cd README: Add the settings for server owners, minor edits.
Drop 0.4.12 compatibility
2017-08-13 10:58:04 +02:00
SmallJoker
11a1ebad74 Correct the player attachment position for the new player model
Requires the player_api mod to 'detect' the new model
2017-08-13 10:15:03 +02:00
SmallJoker
3c646ee4df Pathfinder: Also use the last computed position prediction 2017-07-29 09:51:09 +02:00
SmallJoker
af25c5411b Use minetest.raillike_group, do not connect rails with other raillike 2017-07-01 10:48:14 +02:00
SmallJoker
b80d3aed4c Make the maximal speed configurable using minetest.conf 2017-06-09 22:25:58 +02:00
SmallJoker
08918701b0 Add mod.conf 2017-05-28 19:42:50 +02:00
SmallJoker
66e4613432 Overwrite carts:rail instead of default:rail if existing (#17) 2017-05-26 20:43:29 +02:00
SmallJoker
61b19d77d9 Start-stop rail: Do not stop when punching
Reported/requested in: https://forum.minetest.net/viewtopic.php?p=270534#p270534
2017-05-21 20:43:42 +02:00
SmallJoker
acf697cd43 Fix crash caused by stop rail and 8b4487c (#15) 2017-03-28 18:01:42 +02:00
SmallJoker
8b4487c2b8 Revert cart gravity from 2.5 to 2
Allows 50% powerrail-rail mix to transport the cart in an 45° angle
2017-03-23 21:02:52 +01:00
SmallJoker
cba969903a register_rail: Fix the table overwrite behaviour 2017-02-12 11:35:54 +01:00
SmallJoker
71af46f027 Use MTG cart model and textures in compability mode 2016-12-02 20:55:13 +01:00
SmallJoker
99d0480169 Rails: Make names consistent and redo all rail textures
Add rail templates
2016-11-27 13:00:39 +01:00
SmallJoker
de5fb1825a Fix jerky movement on punch 2016-11-26 21:13:33 +01:00
SmallJoker
cf9b82de37 Huge rewrite
Add sounds
Change Y acceleration to -2.5
Add partwise compatibility for MTG-registered rails
2016-11-22 20:36:00 +01:00
SmallJoker
74d8b8f931 Remove unused vector.floor, check if cart is centered on rail
Fix cart wiggle/swing partwise
Simplify the curve velocity calculations
2016-11-19 19:37:13 +01:00
SmallJoker
75132269d7 Fix forgotten variable to rename 2016-10-26 19:48:05 +02:00
SmallJoker
b741282843 Do not take cart from inventory in creative mode
Correct comments and move some variables
2016-10-12 17:22:49 +02:00
SmallJoker
7d6132e748 Fix mesecon variable bug caused by f3bc9d7 2016-08-12 20:44:49 +02:00
SmallJoker
4391d2356f Update the readme 2016-08-11 18:59:51 +02:00
SmallJoker
5526754e37 Add description and screenshot, run OptiPNG 2016-08-11 10:56:51 +02:00
Stefan Sauer
f3bc9d795d Fix undeclared global variable "mesecon" 2016-08-09 09:30:16 +02:00
SmallJoker
eb6a833b66 Break too long lines and simplify the code
- Add boost_cart:get_rail_groups to get the default rail groups
- Remove duplicated code
- Do not boost the cart backwards when the brake rail gets activated
- Attempt to fix the cart swing problem
- Trim tailings and tidy up code
- TODO: Document all the stuff
2016-07-22 11:07:00 +02:00