Vanessa Ezekowitz
995a73da2f
remove a debug print
2017-03-14 00:14:00 -04:00
Vanessa Ezekowitz
59d82c1820
don't redefine moreblocks "wood tile"
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(it isn't colorable :P )
2017-03-14 00:03:48 -04:00
Vanessa Ezekowitz
e3dc4a0507
fix broken stairsplus drops
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also fix incorrect shape being set on dye punch
2017-03-13 23:43:06 -04:00
Vanessa Ezekowitz
187caeeb17
use minetest_game's register-fence function
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(so that colored fences connect to default fences)
2017-02-26 15:06:47 -05:00
Vanessa Ezekowitz
6948fb0332
don't set paramtype2 for default wood and fence
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(unified dyes already knows what to do)
2017-02-26 14:51:53 -05:00
Vanessa Ezekowitz
1e39874e4c
don't run the LBM on every load
2017-02-25 01:10:31 -05:00
Vanessa Ezekowitz
26ff92bc57
convert both static 13-base-hues nodes
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to 256-color extended UD palette
2017-02-25 01:06:40 -05:00
Vanessa Ezekowitz
efd0286fe3
fix crash in is_stairsplus() call
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(wasn't detecting grey blocks correctly)
2017-02-22 11:15:10 -05:00
Vanessa Ezekowitz
2f110809d1
check for moreblocks before assuming stairsplus can be used :-)
2017-02-16 20:47:44 -05:00
Vanessa Ezekowitz
12e0bb88c8
don't run LBM at every load
2017-02-16 16:59:51 -05:00
Vanessa Ezekowitz
2e743c206b
don't put moreblocks stairs stuff in creative inv
2017-02-06 06:50:20 -05:00
Vanessa Ezekowitz
bc4d6e163c
unified dyes uses on_use now, instead of on_rightclick
2017-02-04 19:41:01 -05:00
Vanessa Ezekowitz
c49927797c
Merge pull request #1 from VanessaE/master
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convert over to param2-based colorization
2017-01-29 17:38:30 -05:00
Vanessa Ezekowitz
a66940b1b9
convert over to param2-based colorization
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Place a default block of wood or fencepost and right-click on it with dye
(only the original wood/fence are supported right now, not acacia/jungle/etc yet)
Digging the block gives you back plain wood and the dye you used.
To make a stair/slab/etc colorized, add wood to the circular saw, cut, place the stair/slab/etc, right click it with dye.
Digging the stair/slab/etc gives back the default wood version, and dye.
2017-01-28 09:57:49 -05:00
Auke Kok
7b177f3082
Add standard mod files.
2016-03-27 20:17:47 -07:00
Vanessa Ezekowitz
efbb518145
OPTIMIZE _ALL_ THE TEXTURES! \:D/
2015-01-23 14:09:33 -05:00
Vanessa Ezekowitz
c7d2474e0b
add all colored sticks to the stick group
2014-11-16 12:38:51 -05:00
Vanessa Ezekowitz
18df6ea1f6
add more stick->fence recipes for default dye colors.
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how'd these get left out?
2014-11-16 12:36:37 -05:00
Vanessa Ezekowitz
127a8b388e
use group:stick for all stick-based recipes
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since they're all being (re-)dyed anyway.
2014-11-16 12:15:53 -05:00
Vanessa Ezekowitz
e076e308d9
fix sticks + black/grey/white dye -> colored fence recipe
2014-11-04 11:53:34 -05:00
mgl
44a8d96104
fix typos in s50 craft recipes
2014-11-04 11:46:15 -05:00
Vanessa Ezekowitz
d24ddf922f
phase out the old "paint" stuff
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(particularly in relation to the various greys)
2014-10-30 09:39:01 -04:00
Vanessa Ezekowitz
23eacc5667
don't give back glass bottles
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(unified dyes doesn't use them anymore)
2014-10-29 17:14:58 -04:00
Vanessa Ezekowitz
4b08eb7a36
move various tables of colors, hues, greys, etc to init.lua
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and reference them from the other files instead.
2014-10-29 16:33:57 -04:00
Vanessa Ezekowitz
9e4b16df39
too much contrast on black wood also
2014-08-15 23:47:35 -04:00
Vanessa Ezekowitz
df398c39da
too much contrast in the three greys
2014-08-15 23:41:58 -04:00
Vanessa Ezekowitz
df5ecfb0dd
new textures based on current 4-tile wood, and fixed black fence inv texture
2014-08-15 22:24:55 -04:00
Vanessa Ezekowitz
1a3b387c9a
add optional moreblocks/stairsplus support
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defaults to enabled, to disable add:
coloredwood_enable_stairsplus = false
to minetest.conf.
2014-06-17 00:49:45 -04:00
Vanessa Ezekowitz
252d3ee1e8
localize another variable
2013-12-15 14:19:37 -05:00
Vanessa Ezekowitz
a9a6003bbd
local-ize a bunch of variables and tables
2013-12-15 13:14:30 -05:00
Vanessa Ezekowitz
7e7a562351
add license file
2013-07-18 12:41:01 -04:00
Vanessa Ezekowitz
d438f1ded6
fixed some broken textures
2013-06-16 08:41:25 -04:00
Vanessa Ezekowitz
09683bd0df
Ran all textures through pngquant.
2013-05-30 17:29:22 -04:00
Vanessa Ezekowitz
49e6fd34f3
Ran all textures through pngquant.
2013-05-30 17:29:05 -04:00
Vanessa Ezekowitz
c142c719bf
Ran all textures through pngcrush.
2013-05-30 15:47:08 -04:00
Vanessa Ezekowitz
98840c48a1
removed all items from the creative inventory
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there's just too damn many. Craft them as described on the forum thread for
this mod, as usual.
2013-03-20 00:24:27 -04:00
Vanessa Ezekowitz
7c302d0874
Fixed selection boxes on fences - they should have been only the fencepost,
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not the whole node :-)
2012-12-12 14:32:24 -05:00
Vanessa Ezekowitz
36d085f444
moving all screenshots to a separate site.
2012-07-31 10:41:38 -04:00
Vanessa Ezekowitz
2d7abd5116
moving all screenshots to a separate site.
2012-07-31 10:25:28 -04:00
Vanessa Ezekowitz
9281d12c4e
just getting rid of some *~ files
2012-07-30 18:01:29 -04:00
Vanessa Ezekowitz
0b332d0542
added a proper .gitignore file.
2012-07-30 17:59:09 -04:00
Vanessa Ezekowitz
9da1bcb2f6
Tweaked recipes to use the new vessels mod to return the empty bottles.
2012-07-26 16:55:53 -04:00
Vanessa Ezekowitz
9b1b9c8fcb
added crafting images.
2012-07-18 00:27:14 -04:00
Vanessa Ezekowitz
098476a424
Added a screenshot.
2012-07-18 00:05:38 -04:00
Vanessa Ezekowitz
6f48be81a7
removed temp files
2012-07-17 23:24:24 -04:00
Vanessa Ezekowitz
431a5c8c13
Initial commit
2012-07-17 23:23:06 -04:00