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mirror of https://github.com/mt-mods/coloredwood.git synced 2024-11-10 20:40:34 +01:00
Commit Graph

46 Commits

Author SHA1 Message Date
Vanessa Ezekowitz
995a73da2f remove a debug print 2017-03-14 00:14:00 -04:00
Vanessa Ezekowitz
59d82c1820 don't redefine moreblocks "wood tile"
(it isn't colorable :P )
2017-03-14 00:03:48 -04:00
Vanessa Ezekowitz
e3dc4a0507 fix broken stairsplus drops
also fix incorrect shape being set on dye punch
2017-03-13 23:43:06 -04:00
Vanessa Ezekowitz
187caeeb17 use minetest_game's register-fence function
(so that colored fences connect to default fences)
2017-02-26 15:06:47 -05:00
Vanessa Ezekowitz
6948fb0332 don't set paramtype2 for default wood and fence
(unified dyes already knows what to do)
2017-02-26 14:51:53 -05:00
Vanessa Ezekowitz
1e39874e4c don't run the LBM on every load 2017-02-25 01:10:31 -05:00
Vanessa Ezekowitz
26ff92bc57 convert both static 13-base-hues nodes
to 256-color extended UD palette
2017-02-25 01:06:40 -05:00
Vanessa Ezekowitz
efd0286fe3 fix crash in is_stairsplus() call
(wasn't detecting grey blocks correctly)
2017-02-22 11:15:10 -05:00
Vanessa Ezekowitz
2f110809d1 check for moreblocks before assuming stairsplus can be used :-) 2017-02-16 20:47:44 -05:00
Vanessa Ezekowitz
12e0bb88c8 don't run LBM at every load 2017-02-16 16:59:51 -05:00
Vanessa Ezekowitz
2e743c206b don't put moreblocks stairs stuff in creative inv 2017-02-06 06:50:20 -05:00
Vanessa Ezekowitz
bc4d6e163c unified dyes uses on_use now, instead of on_rightclick 2017-02-04 19:41:01 -05:00
Vanessa Ezekowitz
c49927797c Merge pull request #1 from VanessaE/master
convert over to param2-based colorization
2017-01-29 17:38:30 -05:00
Vanessa Ezekowitz
a66940b1b9 convert over to param2-based colorization
Place a default block of wood or fencepost and right-click on it with dye

(only the original wood/fence are supported right now, not acacia/jungle/etc yet)

Digging the block gives you back plain wood and the dye you used.

To make a stair/slab/etc colorized, add wood to the circular saw, cut, place the stair/slab/etc, right click it with dye.

Digging the stair/slab/etc gives back the default wood version, and dye.
2017-01-28 09:57:49 -05:00
Auke Kok
7b177f3082 Add standard mod files. 2016-03-27 20:17:47 -07:00
Vanessa Ezekowitz
efbb518145 OPTIMIZE _ALL_ THE TEXTURES! \:D/ 2015-01-23 14:09:33 -05:00
Vanessa Ezekowitz
c7d2474e0b add all colored sticks to the stick group 2014-11-16 12:38:51 -05:00
Vanessa Ezekowitz
18df6ea1f6 add more stick->fence recipes for default dye colors.
how'd these get left out?
2014-11-16 12:36:37 -05:00
Vanessa Ezekowitz
127a8b388e use group:stick for all stick-based recipes
since they're all being (re-)dyed anyway.
2014-11-16 12:15:53 -05:00
Vanessa Ezekowitz
e076e308d9 fix sticks + black/grey/white dye -> colored fence recipe 2014-11-04 11:53:34 -05:00
mgl
44a8d96104 fix typos in s50 craft recipes 2014-11-04 11:46:15 -05:00
Vanessa Ezekowitz
d24ddf922f phase out the old "paint" stuff
(particularly in relation to the various greys)
2014-10-30 09:39:01 -04:00
Vanessa Ezekowitz
23eacc5667 don't give back glass bottles
(unified dyes doesn't use them anymore)
2014-10-29 17:14:58 -04:00
Vanessa Ezekowitz
4b08eb7a36 move various tables of colors, hues, greys, etc to init.lua
and reference them from the other files instead.
2014-10-29 16:33:57 -04:00
Vanessa Ezekowitz
9e4b16df39 too much contrast on black wood also 2014-08-15 23:47:35 -04:00
Vanessa Ezekowitz
df398c39da too much contrast in the three greys 2014-08-15 23:41:58 -04:00
Vanessa Ezekowitz
df5ecfb0dd new textures based on current 4-tile wood, and fixed black fence inv texture 2014-08-15 22:24:55 -04:00
Vanessa Ezekowitz
1a3b387c9a add optional moreblocks/stairsplus support
defaults to enabled, to disable add:

coloredwood_enable_stairsplus = false

to minetest.conf.
2014-06-17 00:49:45 -04:00
Vanessa Ezekowitz
252d3ee1e8 localize another variable 2013-12-15 14:19:37 -05:00
Vanessa Ezekowitz
a9a6003bbd local-ize a bunch of variables and tables 2013-12-15 13:14:30 -05:00
Vanessa Ezekowitz
7e7a562351 add license file 2013-07-18 12:41:01 -04:00
Vanessa Ezekowitz
d438f1ded6 fixed some broken textures 2013-06-16 08:41:25 -04:00
Vanessa Ezekowitz
09683bd0df Ran all textures through pngquant. 2013-05-30 17:29:22 -04:00
Vanessa Ezekowitz
49e6fd34f3 Ran all textures through pngquant. 2013-05-30 17:29:05 -04:00
Vanessa Ezekowitz
c142c719bf Ran all textures through pngcrush. 2013-05-30 15:47:08 -04:00
Vanessa Ezekowitz
98840c48a1 removed all items from the creative inventory
there's just too damn many.  Craft them as described on the forum thread for
this mod, as usual.
2013-03-20 00:24:27 -04:00
Vanessa Ezekowitz
7c302d0874 Fixed selection boxes on fences - they should have been only the fencepost,
not the whole node :-)
2012-12-12 14:32:24 -05:00
Vanessa Ezekowitz
36d085f444 moving all screenshots to a separate site. 2012-07-31 10:41:38 -04:00
Vanessa Ezekowitz
2d7abd5116 moving all screenshots to a separate site. 2012-07-31 10:25:28 -04:00
Vanessa Ezekowitz
9281d12c4e just getting rid of some *~ files 2012-07-30 18:01:29 -04:00
Vanessa Ezekowitz
0b332d0542 added a proper .gitignore file. 2012-07-30 17:59:09 -04:00
Vanessa Ezekowitz
9da1bcb2f6 Tweaked recipes to use the new vessels mod to return the empty bottles. 2012-07-26 16:55:53 -04:00
Vanessa Ezekowitz
9b1b9c8fcb added crafting images. 2012-07-18 00:27:14 -04:00
Vanessa Ezekowitz
098476a424 Added a screenshot. 2012-07-18 00:05:38 -04:00
Vanessa Ezekowitz
6f48be81a7 removed temp files 2012-07-17 23:24:24 -04:00
Vanessa Ezekowitz
431a5c8c13 Initial commit 2012-07-17 23:23:06 -04:00