Commit Graph

255 Commits

Author SHA1 Message Date
FaceDeer 1b402a2403 copy/paste error in config description 2022-07-15 19:16:23 -06:00
FaceDeer 18d2f190e8 make various primordial vegetation floodable. It grows back anyway. 2022-07-15 19:13:15 -06:00
FaceDeer beb89c5a64 remove another ABM 2022-07-15 18:57:01 -06:00
FaceDeer d1620a6f39 replace bloodthorn ABM with node timers, much more efficient. 2022-07-15 16:58:54 -06:00
FaceDeer edae8c1104 update subterrane version to include giant mushroom buildability fix
https://github.com/FaceDeer/dfcaverns/issues/27
https://github.com/FaceDeer/dfcaverns/issues/21
2022-07-15 15:07:41 -06:00
FaceDeer a243b613a3 fix typo in grow time, this was using cave wheat's delay multiplier
https://github.com/FaceDeer/dfcaverns/issues/18
2022-07-14 19:11:15 -06:00
FaceDeer 64063bda36 add changes suggested by TurkeyMcMac to improve efficiency and lighting of surface tunnels
Suggested in https://github.com/FaceDeer/dfcaverns/issues/22
2022-07-14 18:48:32 -06:00
FaceDeer 1f1b7efb95 add sugar group to sweet pod sugar 2022-07-14 18:40:35 -06:00
FaceDeer 4884f1e51a add spawn functions to some trees that didn't have them 2022-07-13 22:01:50 -06:00
FaceDeer c3e3ea0d5d add sapling group to the primordial jungle mushroom 2022-07-13 20:06:39 -06:00
FaceDeer d4f12d19ec add stairs for primordial wood types. Also bump mycelial soil light sensitivity to 13 2022-07-11 22:13:25 -06:00
FaceDeer dbd12b2237 making mycelial dirt light-sensitive, fixing various drops 2022-07-11 20:30:49 -06:00
FaceDeer ca483a6f29 add a "sterile" harvested version of dimplecup to prevent endless spawn production 2022-07-11 18:30:34 -06:00
FaceDeer 416fbb4e45 prevent spindlestem caps from producing endless spawn
Note that recipes will no longer work for players that already have these caps in their inventory. They'll need to place them and then re-harvest them to convert them to the new "sterile" cap node that drops on harvest.
2022-07-11 01:16:57 -06:00
FaceDeer 289c353bb6
Pit caves (#20)
* A simple pit cave mod, based off of code from the volcano pipes in my magma_conduits mod

* option to seal off ocean pits

* reuse chasm's ignore list

* documentation

* rename findpits to prevent confusion with underworld glowing pits
2021-05-07 22:59:30 -06:00
FaceDeer 79fd356477 update subterrane 2021-04-11 17:21:12 -06:00
FaceDeer b3525c98d5 add an api to chasms to let other mods build bridges without them being chopped up 2021-04-04 22:59:17 -06:00
FaceDeer 3d7c2b43a4 fiddling with the prevalence of cave webs a bit 2021-03-29 11:48:10 -06:00
FaceDeer 1dbea13f67 fix undeclared local 2021-03-28 15:38:30 -06:00
FaceDeer 9b7e71c675
Chasms (#19)
* initial chasms mod

* tweak default chasm settings

* prevent chasms from breaching oil and magma seas, make veinstone actually do something

* overgenerate caverns to eliminate floating stalactites

* make veinstone punchable instead of right-clickable

* ensure dfcaverns get carved before chasms

this has an unfortunate tradeoff. Chasms will no longer have floating giant columns in them, but will also no longer have smaller stalactites and stalagmites. Also will carve chasms through lake water. Not sure if this is ideal.

* add rare big webs to the chasms, to give them a unique feature

* reverse the dependencies for df_caverns and chasms, let chasms go first.

* fix web generator

* add webs to level 3 tunnels, fix sunless sea chasms

* fix up tunnel webs

* make webs snappy

* make webs slightly more prevalent

* add chasms to the guide

* final touch-ups before merging

* allow anchoring against unloaded blocks
2021-03-28 15:20:52 -06:00
FaceDeer 0acb3ab09b update use_texture_alpha properties 2021-03-13 02:21:13 -07:00
FaceDeer 9a53e49fa8 make primordial gills climbable, make spore trees more likely to produce spawn 2021-03-12 18:29:05 -07:00
FaceDeer ae4d0ebe81 it's been a few months since name_generator's name was changed on contentDB, remove temp backwards compatibility 2021-01-19 22:00:32 -07:00
FaceDeer b6ffd7fc97 made the pit plasma abm much more selective to reduce cpu load 2021-01-16 01:07:48 -07:00
FaceDeer b4a4d54877
Merge pull request #17 from FaceDeer/ground_covers
Ground covers and guardians
2020-12-05 00:56:24 -07:00
FaceDeer 7b8c1e547e update subterrane 2020-12-05 00:38:46 -07:00
FaceDeer 2b8f808605 since I don't know when contentdb will accept the changed name for namegen, adding support for both names temporarily 2020-12-01 21:54:10 -07:00
FaceDeer d2ed498f45 add a few edibles to the primordial layer 2020-12-01 00:08:38 -07:00
FaceDeer f5954dfdc5 add hunger_ng support 2020-11-30 19:42:00 -07:00
FaceDeer fc2bc52203 Place new ground covers. Also, had to change namegen's name to avoid a collision on ContentDB 2020-11-22 16:30:56 -07:00
FaceDeer dab827bf8f update map colours 2020-11-19 21:29:51 -07:00
FaceDeer 9c93d9c4e3 slightly reduce the density of hunter statues 2020-11-19 21:17:50 -07:00
FaceDeer d1cf8927af make statue a bit quieter 2020-11-19 18:35:49 -07:00
FaceDeer 0f04fd94e5 png optimize a few more textures 2020-11-19 18:32:19 -07:00
FaceDeer e2d43c466d texture the hunter statue better 2020-11-19 18:28:04 -07:00
FaceDeer 3d8508605d more stubbed in translations 2020-11-15 19:07:42 -07:00
FaceDeer 82056c0421 moving tree default dependencies into one file (mostly), adding stub translations 2020-11-15 19:06:45 -07:00
FaceDeer 9452f69509 move dependencies into one source file for mapitems, stub in some translations 2020-11-15 17:54:56 -07:00
FaceDeer e18174b971 move farming dependencies into one file, add stub translations 2020-11-15 15:37:42 -07:00
FaceDeer 212b88b227 centralize node id lookups, add stub translations 2020-11-15 15:25:05 -07:00
FaceDeer b31618e5b0 isolate primordial item default dependencies to one file, add stub translations 2020-11-15 15:06:20 -07:00
FaceDeer 92d9cb1399 add statues to underworld mapgen 2020-11-10 21:04:11 -07:00
FaceDeer 14fcdd30c6 fix thud sounds 2020-11-10 20:57:45 -07:00
FaceDeer 54424710d7 add something nasty to the underworld 2020-11-10 20:51:37 -07:00
FaceDeer 5847fa74fc add glowstone veins to the primordial layer, limit fire so the jungles don't become infernos 2020-11-04 18:27:26 -07:00
FaceDeer e6ebf1a14d add new carpet vegetation to some cavern layers 2020-07-11 13:05:33 -06:00
FaceDeer 24615891d6 make ground covers spread 2020-02-27 16:43:58 -07:00
FaceDeer 703a638360 make footprints more visible 2020-02-27 15:37:00 -07:00
FaceDeer 53605f1005 create some new ground cover types 2020-02-27 15:28:47 -07:00
FaceDeer c328f05de4 shut down gas seeps that are close to lava to reduce endless explosions 2020-02-23 12:01:38 -07:00