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7b8c1e547e
update subterrane
#17
ground_covers
FaceDeer
2020-12-05 00:38:46 -0700
2b8f808605
since I don't know when contentdb will accept the changed name for namegen, adding support for both names temporarily
FaceDeer
2020-12-01 21:54:10 -0700
d2ed498f45
add a few edibles to the primordial layer
FaceDeer
2020-12-01 00:08:38 -0700
f5954dfdc5
add hunger_ng support
FaceDeer
2020-11-30 19:42:00 -0700
fc2bc52203
Place new ground covers. Also, had to change namegen's name to avoid a collision on ContentDB
FaceDeer
2020-11-22 16:30:56 -0700
dab827bf8f
update map colours
FaceDeer
2020-11-19 21:29:51 -0700
9c93d9c4e3
slightly reduce the density of hunter statues
FaceDeer
2020-11-19 21:17:50 -0700
d1cf8927af
make statue a bit quieter
FaceDeer
2020-11-19 18:35:49 -0700
0f04fd94e5
png optimize a few more textures
FaceDeer
2020-11-19 18:32:19 -0700
e2d43c466d
texture the hunter statue better
FaceDeer
2020-11-19 18:28:04 -0700
3d8508605d
more stubbed in translations
FaceDeer
2020-11-15 19:07:42 -0700
82056c0421
moving tree default dependencies into one file (mostly), adding stub translations
FaceDeer
2020-11-15 19:06:45 -0700
9452f69509
move dependencies into one source file for mapitems, stub in some translations
FaceDeer
2020-11-15 17:54:56 -0700
e18174b971
move farming dependencies into one file, add stub translations
FaceDeer
2020-11-15 15:37:42 -0700
212b88b227
centralize node id lookups, add stub translations
FaceDeer
2020-11-15 15:25:05 -0700
b31618e5b0
isolate primordial item default dependencies to one file, add stub translations
FaceDeer
2020-11-15 15:06:20 -0700
92d9cb1399
add statues to underworld mapgen
FaceDeer
2020-11-10 21:04:11 -0700
14fcdd30c6
fix thud sounds
FaceDeer
2020-11-10 20:57:45 -0700
54424710d7
add something nasty to the underworld
FaceDeer
2020-11-10 20:51:37 -0700
5847fa74fc
add glowstone veins to the primordial layer, limit fire so the jungles don't become infernos
FaceDeer
2020-11-04 18:27:26 -0700
e6ebf1a14d
add new carpet vegetation to some cavern layers
FaceDeer
2020-07-11 13:05:33 -0600
24615891d6
make ground covers spread
FaceDeer
2020-02-27 16:43:58 -0700
703a638360
make footprints more visible
FaceDeer
2020-02-27 15:37:00 -0700
53605f1005
create some new ground cover types
FaceDeer
2020-02-27 15:28:47 -0700
c328f05de4
shut down gas seeps that are close to lava to reduce endless explosions
FaceDeer
2020-02-23 12:01:38 -0700
9370cbbdb4
re-add smoke to torchspines now that smoke underground doesn't last forever
FaceDeer
2020-02-23 10:52:57 -0700
7ddf1ff7cb
switch trail mod to footprints mod
FaceDeer
2020-02-19 21:07:15 -0700
947cb72f5a
fix the textdomain headers
FaceDeer
2020-02-19 13:42:36 -0700
b519280f1c
update translation string formatting, fix a typo in ice sprites
FaceDeer
2020-02-19 12:21:59 -0700
8ce754b234
resort localized strings, add color groups to spindlestem extract
FaceDeer
2020-02-19 00:27:24 -0700
d59bc8d489
switch over to native translation system
FaceDeer
2020-02-17 22:36:53 -0700
a9559bcbcf
add vines group to roots and ivy, fuel recipe for plant matter
FaceDeer
2020-02-17 18:50:37 -0700
ad1d03819c
update various translation templates
FaceDeer
2020-02-16 00:33:21 -0700
2eaffe6939
add modpack.conf
FaceDeer
2020-02-15 23:41:29 -0700
64020d1384
update readme. There's always *something* you overlook when making a major release
v2.0
FaceDeer
2020-02-13 00:51:29 -0700
98fb313eb1
Primordial cavern layer (#12 )
FaceDeer
2020-02-12 23:49:17 -0700
de57f627e2
update mapgen_helper
#12
primordial
FaceDeer
2020-02-12 23:43:34 -0700
ffd088200d
update screenshots with new slade colors
FaceDeer
2020-02-12 15:28:33 -0700
893dd85bce
give slade a more muted, gloomy hue to differentiate it from nether stone
FaceDeer
2020-02-12 15:13:02 -0700
769f704f85
remove the smoke from torchspines again - it doesn't dissipate that deep underground
FaceDeer
2020-02-11 19:58:34 -0700
336c0849aa
improve the efficiency of giant mycelium growth using flat node array, fewer dereferences
FaceDeer
2020-02-10 13:38:27 -0700
d9b3903e66
make mapgen mycelium timer delay configurable
FaceDeer
2020-02-09 17:15:41 -0700
bf507c3177
switch from ABM to node timer for mapgen mycelium growth
FaceDeer
2020-02-09 14:40:08 -0700
7877f2cb4b
replace glowstone texture with a new animated one
FaceDeer
2020-02-09 01:26:14 -0700
788a00e307
add smokey back to torchspine now that it can be dialed down a bit
FaceDeer
2020-02-08 23:33:42 -0700
e2c6507e5f
new mapgen_helper metrics
FaceDeer
2020-02-08 23:10:37 -0700
18051ce3a6
add pitter patter of spore tree spores, alternate paper recipe
FaceDeer
2020-02-06 18:56:47 -0700
239d4569e2
caverns become far too smokey, alas
FaceDeer
2020-02-06 14:38:44 -0700
599f17ec60
generate dry stalactites in near-surface caverns.
FaceDeer
2020-02-05 20:59:55 -0700
98e3e0a222
fix drop definitions
FaceDeer
2020-02-04 17:30:09 -0700
89639e289a
make torchspines smokey and manually lightable
FaceDeer
2020-02-04 17:14:15 -0700
240d35cfa6
fix slade undiggability
FaceDeer
2020-02-03 02:22:16 -0700
c5fe22f7ec
add lbm to upgrade old bones
FaceDeer
2020-02-02 22:57:10 -0700
6deb010475
fix bones formspec
FaceDeer
2020-02-02 22:13:32 -0700
ad319c50a3
add fireflies to primordial, spread out the post-mapgen node timer for plant matter a bit more.
FaceDeer
2020-02-02 04:34:11 -0700
64ab6ebd05
fix leftover undefined variable
FaceDeer
2020-02-01 17:22:00 -0700
84efae02c4
update spindlestem growth code, remove deprecated functions
FaceDeer
2020-02-01 17:06:16 -0700
96e6ecefe7
make mapping kit requirement more flexible
FaceDeer
2020-01-31 14:13:35 -0700
e59144a33b
add various eating sounds
FaceDeer
2020-01-30 20:50:07 -0700
4a40eaf2b2
update deprecated functions
FaceDeer
2020-01-30 17:33:14 -0700
9e53ee9836
fix a few minor bugs
FaceDeer
2020-01-30 03:29:32 -0700
ff1d5d0af2
fixing up fungus light sensitivity, tree growth code
FaceDeer
2020-01-30 00:57:29 -0700
27afe3e383
make it slightly harder to dig down through amethyst sheathing of pits
FaceDeer
2020-01-29 16:34:18 -0700
d82be17b6b
update colours
FaceDeer
2020-01-29 14:07:50 -0700
19236da965
better goblin cap schematics
FaceDeer
2020-01-29 03:07:43 -0700
b4293d30c6
add rare thicker Goblin Caps, suitable for use as huts.
FaceDeer
2020-01-28 22:58:32 -0700
d9236c33a3
change surface tunnel detection to allow above-ground stalactites and stalagmites
FaceDeer
2020-01-27 23:40:39 -0700
861b8935a9
update subterrane
FaceDeer
2020-01-27 20:42:23 -0700
70996a5e4b
make mycelia climbable
FaceDeer
2020-01-27 20:32:09 -0700
95578b06e1
record identity of slade-breachers
FaceDeer
2020-01-27 20:11:59 -0700
41edf4d7b1
separate setting for ruin markers
FaceDeer
2020-01-27 16:49:44 -0700
aec1cac984
add names to the glowing pits and some of the ruins
FaceDeer
2020-01-27 16:19:23 -0700
af402c08ce
spreading_dirt_type depends on light, create my own ABM instead
FaceDeer
2020-01-27 11:08:38 -0700
e4a69b3e1f
reduce density of megaflora a bit - was too hard to walk through
FaceDeer
2020-01-27 11:01:55 -0700
7cb293b6be
update mapgen_helper and subterrane
FaceDeer
2020-01-27 09:40:08 -0700
3ba2542979
updated magma sea screenshot
FaceDeer
2020-01-26 22:54:43 -0700
41b512dc47
update guide with some Primordial teasers
FaceDeer
2020-01-26 22:36:44 -0700
6b41029b84
polishing up the Primordial layer
FaceDeer
2020-01-26 19:56:19 -0700
9ddb8c5b6f
try a more efficient way of changing the interiors of columns
FaceDeer
2020-01-26 11:30:40 -0700
a47c25a89c
add named waypoints to the underworld
FaceDeer
2020-01-25 13:55:40 -0700
f11e878b08
update map colours
FaceDeer
2019-12-27 23:47:51 -0700
19f518b21e
boost default plant growth delay, add growing selection boxes
FaceDeer
2019-12-27 22:45:09 -0700
2eb5273746
remove deprecated files
FaceDeer
2019-12-14 16:02:09 -0700
3bd29df3bc
add trail mod support
FaceDeer
2019-12-14 14:29:56 -0700
859f84686a
fix ice/oil on level 3, tweak some loot probabilities
FaceDeer
2019-12-08 01:19:35 -0700
ad5d64d901
puzzle particle, bones were only spawning on top of structures
FaceDeer
2019-12-05 17:24:26 -0700
7ee75edeab
fancy up the seal's upper surface with inscriptions to make the formspec feel consistent
FaceDeer
2019-12-03 21:39:13 -0700
43d67e764d
switch to compositing to save a few bytes
FaceDeer
2019-12-03 21:35:47 -0700
9bcd5532fe
tweak background of inscription 2 so it's less obviously a copy of the background for inscription 1
FaceDeer
2019-12-03 21:30:25 -0700
04fd11c312
add a clue to the seal formspec
FaceDeer
2019-12-03 21:21:01 -0700
a33058ede0
fancy up the puzzle seal temples with some custom blocks, add sub-slade grid passages
FaceDeer
2019-12-03 20:31:26 -0700
54bbf456c4
switch to a different key bell
FaceDeer
2019-12-02 00:14:57 -0700
ccc200661d
add flowers to the underworld warrior bones
FaceDeer
2019-12-01 18:49:43 -0700
e0b3b023b0
add a small bit of anti-griefing - the seal breach bell only tolls globally 13 times per activation
FaceDeer
2019-12-01 18:30:29 -0700
922181bba2
puzzle seals now fully functional. Need to add clues for decoding the keys next.
FaceDeer
2019-12-01 17:46:08 -0700
91e2da49c8
Set up puzzle seals to be able to dig a staircase shaft through the slade layer. TODO: the puzzle to guard the trigger.
FaceDeer
2019-11-30 21:59:01 -0700
ff44fb87c2
add seal block
FaceDeer
2019-11-29 21:37:01 -0700
d352178244
primordial column material, add sealed shafts to underworld
FaceDeer
2019-11-29 16:04:50 -0700
ce5c6f807d
fix for overgen crash in level 2
FaceDeer
2019-11-11 15:23:41 -0700
cc30f96d52
remove unintentional airspace from underside of slade
FaceDeer
2019-11-11 13:29:26 -0700