Gael-de-Sailly
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803114aaab
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Generate data in river_data instead of data
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2020-11-14 19:12:12 +01:00 |
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Gael-de-Sailly
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6b9c091dd5
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Fix file opening mode on the Lua side, to avoid crashes on Windows
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2020-11-14 17:31:36 +01:00 |
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Gaël de Sailly
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25c5cb2e1f
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Reverse axes order for heightmaps (iterate in Z direction first instead of X)
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2020-07-21 12:46:23 +02:00 |
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Gael-de-Sailly
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6f43430574
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Added glaciers, and re-organized noise definitions
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2020-05-24 12:09:21 +02:00 |
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Gael-de-Sailly
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a73a0dd80b
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Avoid some redundant calculation on corners
(not very significant, but why not)
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2020-04-27 21:08:15 +02:00 |
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Gael-de-Sailly
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a9ab0e53d3
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Change folder structure: data files are now in a directory.
Also added a demo 400x400 map, that is overriden on pre-processing.
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2020-04-26 23:29:36 +02:00 |
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Gaël de Sailly
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b429b302e1
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Rewritten part of code to calculate river depth
Fixes bathymetry problems on turns or confluences, as well as abrupt riverbanks.
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2020-04-26 22:19:05 +02:00 |
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Gael-de-Sailly
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206c68813e
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Switch again to using river direction and flux instead of table of bounds
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2020-04-26 18:10:23 +02:00 |
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Gael-de-Sailly
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6af6795d90
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Comment and clarify
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2020-04-26 17:13:38 +02:00 |
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Gael-de-Sailly
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55725ad94b
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Re-organized the code. All polygon-related calculations go to polygons.lua.
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2020-04-14 21:11:54 +02:00 |
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