TenPlus1
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127dad97a7
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added ability to protect tamed mobs
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2016-11-08 16:11:00 +00:00 |
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TenPlus1
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c16c083d31
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on_punch tweaks
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2016-10-31 21:37:38 +00:00 |
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TenPlus1
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9d554fc31f
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only play damage sound and show blood if mob damage is >=1
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2016-10-30 21:06:33 +00:00 |
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TenPlus1
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b1048cc892
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tidy
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2016-10-29 16:41:16 +01:00 |
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TenPlus1
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31db77bab3
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increase mob area check to 32
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2016-10-26 21:12:30 +01:00 |
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TenPlus1
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62fc9bcb7f
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increase mob check area
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2016-10-23 17:55:57 +01:00 |
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TenPlus1
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e592c18af6
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added missing local
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2016-10-22 19:03:13 +01:00 |
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TenPlus1
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954565efa2
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tidy
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2016-10-22 09:36:08 +01:00 |
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TenPlus1
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4d37da6fe6
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arrows go through fire
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2016-10-21 16:23:35 +01:00 |
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TenPlus1
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cbefe68049
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re-add check for unbreakable nodes for fireballs
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2016-10-21 15:20:29 +01:00 |
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TenPlus1
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7014152bf9
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added new spawn check for specific mob numbers
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2016-10-21 14:46:50 +01:00 |
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TenPlus1
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3f61935a07
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See if this fixes animals glitching out of enclosures
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2016-10-14 18:47:04 +01:00 |
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TenPlus1
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e3e00b24a0
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added on_spawn function
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2016-10-09 09:17:44 +01:00 |
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TenPlus1
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d2806eccf2
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Tweaked mob arrows
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2016-10-08 10:29:32 +01:00 |
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TenPlus1
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47abff26ae
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make invisibility player table global (mobs.invis[playername])
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2016-10-04 11:02:31 +01:00 |
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TenPlus1
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444b486c5e
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Code tidy
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2016-10-04 09:54:26 +01:00 |
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TenPlus1
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03e96f3017
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health and damage have min of 1.0 added with diffuculty setting in use
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2016-09-29 09:59:24 +01:00 |
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TenPlus1
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a455395a96
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added mob_difficulty config setting
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2016-09-28 19:27:43 +01:00 |
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TenPlus1
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5df8e9054e
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added self.texture_list for mod makers
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2016-09-26 14:03:22 +01:00 |
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TenPlus1
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d5822b3e0b
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updated api docs
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2016-09-26 12:10:48 +01:00 |
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TenPlus1
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b844712d48
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added entity removal to on_die custom functions
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2016-09-07 19:39:29 +01:00 |
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TenPlus1
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5158bf3123
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change runaway from 3 to 5 seconds
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2016-09-05 20:02:26 +01:00 |
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TenPlus1
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b63317bc21
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added specific_attack flag for special mob attacks
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2016-09-05 19:47:08 +01:00 |
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TenPlus1
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046204cf9a
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Added attack_animals flag for monsters
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2016-09-05 18:39:17 +01:00 |
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TenPlus1
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c15ffef8ae
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Tweaked code slightly
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2016-09-05 14:40:01 +01:00 |
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TenPlus1
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6fea1e1b85
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Disabled hit re-colour as it can cause hit-lag with larger textures
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2016-09-03 19:57:33 +01:00 |
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TenPlus1
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d99cf5f444
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Updated license
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2016-08-19 19:08:48 +01:00 |
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TenPlus1
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cfe8562c7a
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added 0.4.13 compatible global check
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2016-08-17 20:58:35 +01:00 |
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TenPlus1
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e2f9bbe89f
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removed global_exists for older clients to work :(
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2016-08-16 21:36:01 +01:00 |
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TenPlus1
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4387de405e
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Fixed invisibility global error
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2016-08-16 20:45:32 +01:00 |
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TenPlus1
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918abf2cae
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Fix spawning numbers
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2016-08-05 12:29:04 +01:00 |
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TenPlus1
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d011c538ee
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disabled catch_up, causing anomalies
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2016-08-05 09:21:58 +01:00 |
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TenPlus1
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e944712c90
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Added MarkBu's new mob:spawn command
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2016-08-03 09:34:36 +01:00 |
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TenPlus1
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a470ac7cc1
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Added particle effect when mob dies
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2016-07-21 15:20:14 +01:00 |
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TenPlus1
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542cb3d474
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re-enabled catch-up to spawn more mobs
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2016-07-21 11:21:26 +01:00 |
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TenPlus1
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80ba7db8ba
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lower health display timer
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2016-06-18 09:42:24 +01:00 |
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TenPlus1
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3362334ee1
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Show health stats on punch
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2016-06-18 09:35:57 +01:00 |
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TenPlus1
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d1bee49785
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Added extra check for line of sight when flying in custom node.
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2016-06-17 11:22:04 +01:00 |
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TenPlus1
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db7e02af1a
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added intllib support (en/de)
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2016-06-11 09:47:43 +01:00 |
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TenPlus1
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f8692e94e3
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Added ability for do_custom to skip rest of api by setting return to false
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2016-06-11 08:40:09 +01:00 |
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TenPlus1
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54beb82686
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stop attacking when player turns invisible
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2016-06-09 18:48:38 +01:00 |
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TenPlus1
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7d77124aa0
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supports invisibility, lava/water checks added, code tidied/tweaked
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2016-06-09 11:56:03 +01:00 |
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TenPlus1
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d0fc69d458
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Optimized code, added NaN catcher
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2016-06-07 09:51:11 +01:00 |
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TenPlus1
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253351ef7f
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Tweaks
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2016-06-05 16:48:12 +01:00 |
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TenPlus1
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bed18e114f
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add lifetimer bypass (over 20000 and mob wont despawn)
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2016-05-29 21:00:56 +01:00 |
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TenPlus1
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c6d4b95768
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tweaked pathfinding with 2 modes, 1 to find, 2 to build/break
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2016-05-23 19:19:40 +01:00 |
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TenPlus1
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ba97620759
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added fix for when mod profiling enabled and mob is punched
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2016-05-23 16:32:22 +01:00 |
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TenPlus1
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67aa752c44
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fixed punch animation
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2016-05-14 15:53:34 +01:00 |
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TenPlus1
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3db852563c
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Added new dogshoot features for punch/shoot switching
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2016-05-12 11:43:59 +01:00 |
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TenPlus1
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c8932731d8
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removed leftover line
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2016-05-08 18:13:25 +01:00 |
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TenPlus1
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050dd1dbb0
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Added 'punch2' 'shoot' animations, 'double_melee_attack' flag and tweaks to api
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2016-05-08 18:08:25 +01:00 |
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TenPlus1
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f362ced4da
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tidy
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2016-05-08 14:59:13 +01:00 |
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TenPlus1
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0e4ba14bc1
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Added custom on_step for mob arrows (thx npxcoot)
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2016-05-06 11:38:43 +01:00 |
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TenPlus1
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4ad941523e
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update do_custom to run live instead of every second
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2016-05-06 11:20:36 +01:00 |
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TenPlus1
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1dc909aa09
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Reigned in abm with catch_up = false
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2016-05-02 09:30:49 +01:00 |
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TenPlus1
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6e89f8f696
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Added default on_blast function
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2016-05-01 19:41:50 +01:00 |
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TenPlus1
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240bd3f942
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Added ability to use sofar's on_blast function in new TNT changes
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2016-05-01 10:40:29 +01:00 |
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TenPlus1
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b51bafcf0e
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Added custom_attack function (thanks to NPXcoot)
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2016-04-28 20:18:00 +01:00 |
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TenPlus1
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b512f882e9
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Disable lifetimer if remove_far_mobs is true, despawn distance set to 15
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2016-04-25 20:23:38 +01:00 |
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TenPlus1
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4d3438aeed
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fixed undeclared yaw variable
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2016-04-21 18:08:36 +01:00 |
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TenPlus1
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30e1157392
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Fixed global yaw bug (thanks Sofar)
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2016-04-18 20:54:02 +01:00 |
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TenPlus1
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a80b8dc3b0
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added punch_capabilities error check
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2016-04-16 09:58:53 +01:00 |
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TenPlus1
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3e05bc7ec0
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split remainder on_step into single function
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2016-04-15 20:08:31 +01:00 |
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TenPlus1
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58c757772f
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split on_step routines into functions
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2016-04-15 19:56:24 +01:00 |
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TenPlus1
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f76acdf724
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Added compatibility function (thanks Amaz)
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2016-04-15 15:22:30 +01:00 |
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TenPlus1
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4921956b60
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Signed-off-by: TenPlus1 <kinsellaja@yahoo.com>
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2016-04-15 14:57:57 +01:00 |
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