tenplus1
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6172203e0e
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change self.nametag to self._nametag (get_properties causing issue)
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2023-10-05 12:56:15 +01:00 |
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tenplus1
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c173345135
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use self.backup_properties instead of self.initial_properties
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2023-10-05 11:54:44 +01:00 |
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tenplus1
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55bdc4c0a4
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fix nametag glitch in add_mob
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2023-10-04 17:16:22 +01:00 |
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tenplus1
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93e8d0f4fa
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use get/set properties for entity settings
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2023-10-04 17:00:03 +01:00 |
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tenplus1
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d15389b675
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add api_WIP.lua (initial_properties testing)
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2023-10-03 16:27:27 +01:00 |
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tenplus1
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da54b9e141
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backup existing vars into initial_properties for future compatibility
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2023-09-30 11:30:51 +01:00 |
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tenplus1
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ca2758622c
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tidy breed function
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2023-09-27 12:24:13 +01:00 |
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tenplus1
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9f9a522ec7
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Revert initial_properties change, breaks too many routines
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2023-09-26 07:48:48 +01:00 |
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tenplus1
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55e07dbdd3
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add default to visual_size
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2023-09-25 13:16:23 +01:00 |
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tenplus1
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96e4d5190e
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initial_properties #2
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2023-09-23 13:42:23 +01:00 |
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tenplus1
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130d67a8f7
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initial_properties update
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2023-09-23 13:31:49 +01:00 |
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tenplus1
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7044e20382
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fix typo
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2023-08-17 07:30:28 +01:00 |
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tenplus1
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c48821df03
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non-passive mobs fight back when attacked (thx fluxionary)
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2023-08-16 09:00:35 +01:00 |
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tenplus1
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33c78e87d0
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fix missing FS
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2023-08-13 10:36:33 +01:00 |
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tenplus1
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3ca3d656cb
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update translation (thanks Niklp)
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2023-08-13 10:07:09 +01:00 |
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tenplus1
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32231d5043
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remove optional dependents (dye, farming)
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2023-08-09 13:13:01 +01:00 |
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tenplus1
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131c932aa6
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tweak for mineclone and 5.x
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2023-08-09 13:08:54 +01:00 |
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tenplus1
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5e96602085
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remove intllib
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2023-08-08 16:58:57 +01:00 |
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tenplus1
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b1ad4451a7
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add ":" to beginning of entity registration
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2023-08-07 08:09:08 +01:00 |
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tenplus1
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af7eafc22c
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tweak velocity changes
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2023-08-05 18:10:06 +01:00 |
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tenplus1
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042130baca
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added 'mob_log_spawn' setting to log mob spawning position.
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2023-07-30 11:56:08 +01:00 |
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tenplus1
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747af786a8
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player nil check for mob attach
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2023-07-29 08:34:09 +01:00 |
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tenplus1
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8201c165e7
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can now ride mobs redo mobs in mineclone2
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2023-07-27 12:54:46 +01:00 |
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tenplus1
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07dce8208b
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harden is_player checks
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2023-07-26 17:43:40 +01:00 |
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tenplus1
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e2ee5c62c7
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tidy compat
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2023-07-26 14:15:03 +01:00 |
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tenplus1
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f31cf75b24
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better MineClone2 compatibility for api, items and crafts
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2023-07-26 13:43:06 +01:00 |
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tenplus1
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3106c4c859
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change mobs_swing.ogg to mono
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2023-07-20 12:25:27 +01:00 |
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tenplus1
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dcc702848f
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can now add nodes to 'runaway_from' table
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2023-07-15 08:58:18 +01:00 |
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tenplus1
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cc0798b617
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add check to see what hit mob, player or entity for immune_to
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2023-07-02 17:17:14 +01:00 |
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tenplus1
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e32d87c70d
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add damage_per_second nil check
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2023-06-13 07:58:17 +01:00 |
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tenplus1
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cf18cd43de
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on_breed spawns child a little higher
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2023-06-09 08:32:59 +01:00 |
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tenplus1
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70b562c371
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remove htimer, tweak update_tag()
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2023-06-07 08:21:34 +01:00 |
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tenplus1
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5f80d7a031
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add mtobjid mod to optional dependencies, stop mob count going below 0
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2023-06-06 08:49:45 +01:00 |
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tenplus1
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cc71ea4e95
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tweak child textures when growing
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2023-05-27 19:29:01 +01:00 |
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tenplus1
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b42f7c63c8
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added check to be sure creatura mod enabled
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2023-05-26 16:27:01 +01:00 |
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tenplus1
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05f0550876
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monsters will always attack creatura mobs, anything else will defend it's owner if attacked.
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2023-05-26 16:17:58 +01:00 |
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tenplus1
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194c9f7847
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added 'mobs_attack_creatura' setting for monsters to attack Creatura mob mobs
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2023-05-26 14:04:50 +01:00 |
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tenplus1
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267ee57837
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fix jumping when on need to
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2023-05-24 07:22:36 +01:00 |
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tenplus1
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992d6319de
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updated readme
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2023-05-19 08:53:23 +01:00 |
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tenplus1
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b16eefa0ec
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add 'mob_node_timer_interval' and 'mob_main_timer_interval' settings to handle function timings
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2023-05-19 08:46:37 +01:00 |
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tenplus1
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29bc2f27f2
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have separate get_nodes function for nodes around mob, update api.txt
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2023-05-18 11:19:28 +01:00 |
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tenplus1
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1e3d26937e
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tweak do_jump for better blockage checks
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2023-05-18 08:53:08 +01:00 |
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tenplus1
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ce53afcfdb
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when attacking dont call unecessary functions every step
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2023-05-17 11:36:55 +01:00 |
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tenplus1
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14a3dc83e5
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if max_light_damage is 16 then use natural light value to damage mob
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2023-05-14 10:44:12 +01:00 |
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tenplus1
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9c72f0559d
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update api.txt
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2023-05-02 08:38:54 +01:00 |
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tenplus1
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9a5d4278ff
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if min/max light set to 15, only kill mob with natural light
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2023-05-02 08:35:12 +01:00 |
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tenplus1
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f5ccec9b60
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better way to reset pause_timer with "stand" order
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2023-04-27 10:21:31 +01:00 |
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tenplus1
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6af671997b
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pause timer reset
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2023-04-26 09:53:07 +01:00 |
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tenplus1
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eb6bc6e349
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mobs ordered to "stand", fix knockback
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2023-04-26 09:46:57 +01:00 |
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tenplus1
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ce9c30949c
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fix group attack anim reset, tidy code
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2023-04-26 09:16:38 +01:00 |
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