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mirror of https://codeberg.org/tenplus1/mobs_redo.git synced 2024-11-15 06:50:18 +01:00
Commit Graph

483 Commits

Author SHA1 Message Date
TenPlus1
dcae1b846a added damage_per_second node check (thanks mt-modder) 2017-01-17 14:27:55 +00:00
TenPlus1
2ee53fe660 new line_of_sight function by BrunoMine and flight_check by taikedz 2017-01-17 14:14:12 +00:00
TenPlus1
4bcfa6b802 tweaked code, added NaN check for yaw 2017-01-07 19:35:00 +00:00
TenPlus1
7490006117 if mob standing, 1 in 4 chance of looking at player nearby 2017-01-06 11:58:56 +00:00
TenPlus1
093285bec9 Tweaked code 2017-01-05 19:20:37 +00:00
TenPlus1
9f62234e42 mobs standing on "ignore" just wait for world to load around them 2016-12-29 19:12:57 +00:00
TenPlus1
671fab54eb add mob_show_health flag to minetest.conf 2016-12-27 11:10:10 +00:00
TenPlus1
3ed2bd9ff6 fix line of sight ypos 2016-12-26 17:49:19 +00:00
TenPlus1
12503180f4 use atan2, added attached attack, added swim to shore 2016-12-20 18:17:56 +00:00
TenPlus1
29b0f9d351 added auto range checking for mob counting 2016-12-06 11:41:04 +00:00
TenPlus1
0a6fdbc3f1 self.animation check 2016-12-03 20:33:42 +00:00
TenPlus1
dd04be9749 added die animation (thx npxcoot) 2016-12-02 20:42:05 +00:00
TenPlus1
f9737e1f4f fix lifetimer check for removing mob 2016-12-01 21:08:32 +00:00
TenPlus1
b6fcc31a10 fix tail particles 2016-11-23 09:25:41 +00:00
TenPlus1
37c787d514 updated particle effects 2016-11-22 17:44:14 +00:00
TenPlus1
9990b12a12 Fix nil name error 2016-11-10 11:36:46 +00:00
TenPlus1
053866c05b added player check for protected hits 2016-11-08 16:48:33 +00:00
TenPlus1
127dad97a7 added ability to protect tamed mobs 2016-11-08 16:11:00 +00:00
TenPlus1
c16c083d31 on_punch tweaks 2016-10-31 21:37:38 +00:00
TenPlus1
9d554fc31f only play damage sound and show blood if mob damage is >=1 2016-10-30 21:06:33 +00:00
TenPlus1
b1048cc892 tidy 2016-10-29 16:41:16 +01:00
TenPlus1
31db77bab3 increase mob area check to 32 2016-10-26 21:12:30 +01:00
TenPlus1
62fc9bcb7f increase mob check area 2016-10-23 17:55:57 +01:00
TenPlus1
e592c18af6 added missing local 2016-10-22 19:03:13 +01:00
TenPlus1
954565efa2 tidy 2016-10-22 09:36:08 +01:00
TenPlus1
4d37da6fe6 arrows go through fire 2016-10-21 16:23:35 +01:00
TenPlus1
cbefe68049 re-add check for unbreakable nodes for fireballs 2016-10-21 15:20:29 +01:00
TenPlus1
7014152bf9 added new spawn check for specific mob numbers 2016-10-21 14:46:50 +01:00
TenPlus1
3f61935a07 See if this fixes animals glitching out of enclosures 2016-10-14 18:47:04 +01:00
TenPlus1
e3e00b24a0 added on_spawn function 2016-10-09 09:17:44 +01:00
TenPlus1
d2806eccf2 Tweaked mob arrows 2016-10-08 10:29:32 +01:00
TenPlus1
47abff26ae make invisibility player table global (mobs.invis[playername]) 2016-10-04 11:02:31 +01:00
TenPlus1
444b486c5e Code tidy 2016-10-04 09:54:26 +01:00
TenPlus1
03e96f3017 health and damage have min of 1.0 added with diffuculty setting in use 2016-09-29 09:59:24 +01:00
TenPlus1
a455395a96 added mob_difficulty config setting 2016-09-28 19:27:43 +01:00
TenPlus1
5df8e9054e added self.texture_list for mod makers 2016-09-26 14:03:22 +01:00
TenPlus1
d5822b3e0b updated api docs 2016-09-26 12:10:48 +01:00
TenPlus1
b844712d48 added entity removal to on_die custom functions 2016-09-07 19:39:29 +01:00
TenPlus1
5158bf3123 change runaway from 3 to 5 seconds 2016-09-05 20:02:26 +01:00
TenPlus1
b63317bc21 added specific_attack flag for special mob attacks 2016-09-05 19:47:08 +01:00
TenPlus1
046204cf9a Added attack_animals flag for monsters 2016-09-05 18:39:17 +01:00
TenPlus1
c15ffef8ae Tweaked code slightly 2016-09-05 14:40:01 +01:00
TenPlus1
6fea1e1b85 Disabled hit re-colour as it can cause hit-lag with larger textures 2016-09-03 19:57:33 +01:00
TenPlus1
d99cf5f444 Updated license 2016-08-19 19:08:48 +01:00
TenPlus1
cfe8562c7a added 0.4.13 compatible global check 2016-08-17 20:58:35 +01:00
TenPlus1
e2f9bbe89f removed global_exists for older clients to work :( 2016-08-16 21:36:01 +01:00
TenPlus1
4387de405e Fixed invisibility global error 2016-08-16 20:45:32 +01:00
TenPlus1
918abf2cae Fix spawning numbers 2016-08-05 12:29:04 +01:00
TenPlus1
d011c538ee disabled catch_up, causing anomalies 2016-08-05 09:21:58 +01:00
TenPlus1
e944712c90 Added MarkBu's new mob:spawn command 2016-08-03 09:34:36 +01:00
TenPlus1
a470ac7cc1 Added particle effect when mob dies 2016-07-21 15:20:14 +01:00
TenPlus1
542cb3d474 re-enabled catch-up to spawn more mobs 2016-07-21 11:21:26 +01:00
TenPlus1
80ba7db8ba lower health display timer 2016-06-18 09:42:24 +01:00
TenPlus1
3362334ee1 Show health stats on punch 2016-06-18 09:35:57 +01:00
TenPlus1
d1bee49785 Added extra check for line of sight when flying in custom node. 2016-06-17 11:22:04 +01:00
TenPlus1
db7e02af1a added intllib support (en/de) 2016-06-11 09:47:43 +01:00
TenPlus1
f8692e94e3 Added ability for do_custom to skip rest of api by setting return to false 2016-06-11 08:40:09 +01:00
TenPlus1
54beb82686 stop attacking when player turns invisible 2016-06-09 18:48:38 +01:00
TenPlus1
7d77124aa0 supports invisibility, lava/water checks added, code tidied/tweaked 2016-06-09 11:56:03 +01:00
TenPlus1
d0fc69d458 Optimized code, added NaN catcher 2016-06-07 09:51:11 +01:00
TenPlus1
253351ef7f Tweaks 2016-06-05 16:48:12 +01:00
TenPlus1
bed18e114f add lifetimer bypass (over 20000 and mob wont despawn) 2016-05-29 21:00:56 +01:00
TenPlus1
c6d4b95768 tweaked pathfinding with 2 modes, 1 to find, 2 to build/break 2016-05-23 19:19:40 +01:00
TenPlus1
ba97620759 added fix for when mod profiling enabled and mob is punched 2016-05-23 16:32:22 +01:00
TenPlus1
67aa752c44 fixed punch animation 2016-05-14 15:53:34 +01:00
TenPlus1
3db852563c Added new dogshoot features for punch/shoot switching 2016-05-12 11:43:59 +01:00
TenPlus1
c8932731d8 removed leftover line 2016-05-08 18:13:25 +01:00
TenPlus1
050dd1dbb0 Added 'punch2' 'shoot' animations, 'double_melee_attack' flag and tweaks to api 2016-05-08 18:08:25 +01:00
TenPlus1
f362ced4da tidy 2016-05-08 14:59:13 +01:00
TenPlus1
0e4ba14bc1 Added custom on_step for mob arrows (thx npxcoot) 2016-05-06 11:38:43 +01:00
TenPlus1
4ad941523e update do_custom to run live instead of every second 2016-05-06 11:20:36 +01:00
TenPlus1
1dc909aa09 Reigned in abm with catch_up = false 2016-05-02 09:30:49 +01:00
TenPlus1
6e89f8f696 Added default on_blast function 2016-05-01 19:41:50 +01:00
TenPlus1
240bd3f942 Added ability to use sofar's on_blast function in new TNT changes 2016-05-01 10:40:29 +01:00
TenPlus1
b51bafcf0e Added custom_attack function (thanks to NPXcoot) 2016-04-28 20:18:00 +01:00
TenPlus1
b512f882e9 Disable lifetimer if remove_far_mobs is true, despawn distance set to 15 2016-04-25 20:23:38 +01:00
TenPlus1
4d3438aeed fixed undeclared yaw variable 2016-04-21 18:08:36 +01:00
TenPlus1
30e1157392 Fixed global yaw bug (thanks Sofar) 2016-04-18 20:54:02 +01:00
TenPlus1
a80b8dc3b0 added punch_capabilities error check 2016-04-16 09:58:53 +01:00
TenPlus1
3e05bc7ec0 split remainder on_step into single function 2016-04-15 20:08:31 +01:00
TenPlus1
58c757772f split on_step routines into functions 2016-04-15 19:56:24 +01:00
TenPlus1
f76acdf724 Added compatibility function (thanks Amaz) 2016-04-15 15:22:30 +01:00
TenPlus1
4921956b60 Signed-off-by: TenPlus1 <kinsellaja@yahoo.com> 2016-04-15 14:57:57 +01:00