Commit Graph

  • f9737e1f4f fix lifetimer check for removing mob TenPlus1 2016-12-01 21:08:32 +0000
  • 5fbc7dd57d Added 9 lucky blocks TenPlus1 2016-12-01 18:41:27 +0000
  • b6fcc31a10 fix tail particles TenPlus1 2016-11-23 09:25:41 +0000
  • 37c787d514 updated particle effects TenPlus1 2016-11-22 17:44:14 +0000
  • 9990b12a12 Fix nil name error TenPlus1 2016-11-10 11:36:46 +0000
  • 053866c05b added player check for protected hits TenPlus1 2016-11-08 16:48:33 +0000
  • b71369f487 update readme TenPlus1 2016-11-08 16:16:27 +0000
  • 127dad97a7 added ability to protect tamed mobs TenPlus1 2016-11-08 16:11:00 +0000
  • c16c083d31 on_punch tweaks TenPlus1 2016-10-31 21:37:38 +0000
  • 9d554fc31f only play damage sound and show blood if mob damage is >=1 TenPlus1 2016-10-30 21:06:33 +0000
  • b1048cc892 tidy TenPlus1 2016-10-29 16:41:16 +0100
  • 31db77bab3 increase mob area check to 32 TenPlus1 2016-10-26 21:12:30 +0100
  • 62fc9bcb7f increase mob check area TenPlus1 2016-10-23 17:55:57 +0100
  • e592c18af6 added missing local TenPlus1 2016-10-22 19:03:13 +0100
  • 954565efa2 tidy TenPlus1 2016-10-22 09:36:08 +0100
  • 4d37da6fe6 arrows go through fire TenPlus1 2016-10-21 16:23:35 +0100
  • cbefe68049 re-add check for unbreakable nodes for fireballs TenPlus1 2016-10-21 15:20:29 +0100
  • b8d3792aa6 update changelog TenPlus1 2016-10-21 14:55:54 +0100
  • 7014152bf9 added new spawn check for specific mob numbers TenPlus1 2016-10-21 14:46:50 +0100
  • 3f61935a07 See if this fixes animals glitching out of enclosures TenPlus1 2016-10-14 18:47:04 +0100
  • e3e00b24a0 added on_spawn function TenPlus1 2016-10-09 09:17:44 +0100
  • d2806eccf2 Tweaked mob arrows TenPlus1 2016-10-08 10:29:32 +0100
  • 47abff26ae make invisibility player table global (mobs.invis[playername]) TenPlus1 2016-10-04 11:02:31 +0100
  • 444b486c5e Code tidy TenPlus1 2016-10-04 09:54:26 +0100
  • 03e96f3017 health and damage have min of 1.0 added with diffuculty setting in use TenPlus1 2016-09-29 09:59:24 +0100
  • a455395a96 added mob_difficulty config setting TenPlus1 2016-09-28 19:27:43 +0100
  • 5df8e9054e added self.texture_list for mod makers TenPlus1 2016-09-26 14:03:22 +0100
  • d5822b3e0b updated api docs TenPlus1 2016-09-26 12:10:48 +0100
  • b844712d48 added entity removal to on_die custom functions TenPlus1 2016-09-07 19:39:29 +0100
  • 5158bf3123 change runaway from 3 to 5 seconds TenPlus1 2016-09-05 20:02:26 +0100
  • 834bb75153 updated changelog TenPlus1 2016-09-05 19:57:55 +0100
  • b63317bc21 added specific_attack flag for special mob attacks TenPlus1 2016-09-05 19:47:08 +0100
  • 046204cf9a Added attack_animals flag for monsters TenPlus1 2016-09-05 18:39:17 +0100
  • c15ffef8ae Tweaked code slightly TenPlus1 2016-09-05 14:40:01 +0100
  • 6fea1e1b85 Disabled hit re-colour as it can cause hit-lag with larger textures TenPlus1 2016-09-03 19:57:33 +0100
  • 2aa6227f0a Portugese translation added (thanks BrunoMine) TenPlus1 2016-08-30 20:40:14 +0100
  • d99cf5f444 Updated license TenPlus1 2016-08-19 19:08:48 +0100
  • cfe8562c7a added 0.4.13 compatible global check TenPlus1 2016-08-17 20:58:35 +0100
  • e2f9bbe89f removed global_exists for older clients to work :( TenPlus1 2016-08-16 21:36:01 +0100
  • 4387de405e Fixed invisibility global error TenPlus1 2016-08-16 20:45:32 +0100
  • 918abf2cae Fix spawning numbers TenPlus1 2016-08-05 12:29:04 +0100
  • d011c538ee disabled catch_up, causing anomalies TenPlus1 2016-08-05 09:21:58 +0100
  • e944712c90 Added MarkBu's new mob:spawn command TenPlus1 2016-08-03 09:34:36 +0100
  • a470ac7cc1 Added particle effect when mob dies TenPlus1 2016-07-21 15:20:14 +0100
  • 542cb3d474 re-enabled catch-up to spawn more mobs TenPlus1 2016-07-21 11:21:26 +0100
  • 80ba7db8ba lower health display timer TenPlus1 2016-06-18 09:42:24 +0100
  • 3362334ee1 Show health stats on punch TenPlus1 2016-06-18 09:35:57 +0100
  • d1bee49785 Added extra check for line of sight when flying in custom node. TenPlus1 2016-06-17 11:22:04 +0100
  • db7e02af1a added intllib support (en/de) TenPlus1 2016-06-11 09:47:43 +0100
  • 093b8c9eed Updated api.txt TenPlus1 2016-06-11 08:41:53 +0100
  • f8692e94e3 Added ability for do_custom to skip rest of api by setting return to false TenPlus1 2016-06-11 08:40:09 +0100
  • 54beb82686 stop attacking when player turns invisible TenPlus1 2016-06-09 18:48:38 +0100
  • d281ad3bb1 updated readme TenPlus1 2016-06-09 11:57:03 +0100
  • 7d77124aa0 supports invisibility, lava/water checks added, code tidied/tweaked TenPlus1 2016-06-09 11:56:03 +0100
  • d0fc69d458 Optimized code, added NaN catcher TenPlus1 2016-06-07 09:51:11 +0100
  • 253351ef7f Tweaks TenPlus1 2016-06-05 16:48:12 +0100
  • bed18e114f add lifetimer bypass (over 20000 and mob wont despawn) TenPlus1 2016-05-29 21:00:56 +0100
  • c6d4b95768 tweaked pathfinding with 2 modes, 1 to find, 2 to build/break TenPlus1 2016-05-23 19:19:40 +0100
  • e4a919da02 udpated api.txt TenPlus1 2016-05-23 16:39:04 +0100
  • ba97620759 added fix for when mod profiling enabled and mob is punched TenPlus1 2016-05-23 16:32:22 +0100
  • 1a53844f61 Tweak spawner slightly TenPlus1 2016-05-21 19:35:24 +0100
  • 67aa752c44 fixed punch animation TenPlus1 2016-05-14 15:53:34 +0100
  • 37a6399ffb Added dogshoot switching features TenPlus1 2016-05-12 11:47:08 +0100
  • 3db852563c Added new dogshoot features for punch/shoot switching TenPlus1 2016-05-12 11:43:59 +0100
  • c8932731d8 removed leftover line TenPlus1 2016-05-08 18:13:25 +0100
  • 050dd1dbb0 Added 'punch2' 'shoot' animations, 'double_melee_attack' flag and tweaks to api TenPlus1 2016-05-08 18:08:25 +0100
  • f362ced4da tidy TenPlus1 2016-05-08 14:59:13 +0100
  • 0e4ba14bc1 Added custom on_step for mob arrows (thx npxcoot) TenPlus1 2016-05-06 11:38:43 +0100
  • 4ad941523e update do_custom to run live instead of every second TenPlus1 2016-05-06 11:20:36 +0100
  • 1dc909aa09 Reigned in abm with catch_up = false TenPlus1 2016-05-02 09:30:49 +0100
  • 6e89f8f696 Added default on_blast function TenPlus1 2016-05-01 19:41:50 +0100
  • 8fa1a0e1cb Updated api.txt TenPlus1 2016-05-01 10:44:43 +0100
  • 240bd3f942 Added ability to use sofar's on_blast function in new TNT changes TenPlus1 2016-05-01 10:40:29 +0100
  • b51bafcf0e Added custom_attack function (thanks to NPXcoot) TenPlus1 2016-04-28 20:18:00 +0100
  • b512f882e9 Disable lifetimer if remove_far_mobs is true, despawn distance set to 15 TenPlus1 2016-04-25 20:23:38 +0100
  • 4d3438aeed fixed undeclared yaw variable TenPlus1 2016-04-21 18:08:36 +0100
  • 30e1157392 Fixed global yaw bug (thanks Sofar) TenPlus1 2016-04-18 20:54:02 +0100
  • a80b8dc3b0 added punch_capabilities error check TenPlus1 2016-04-16 09:58:53 +0100
  • 3e05bc7ec0 split remainder on_step into single function TenPlus1 2016-04-15 20:08:31 +0100
  • 58c757772f split on_step routines into functions TenPlus1 2016-04-15 19:56:24 +0100
  • e109fefc11 updated api guide TenPlus1 2016-04-15 18:51:18 +0100
  • 604765b135 updated api guide TenPlus1 2016-04-15 18:40:02 +0100
  • a4671719a0 added api guide TenPlus1 2016-04-15 18:37:28 +0100
  • 4c0e2794b6 update tags TenPlus1 2016-04-15 15:53:04 +0100
  • fa03f6cedb update tags TenPlus1 2016-04-15 15:52:29 +0100
  • 29b6fdaed9 Amend tags TenPlus1 2016-04-15 15:51:04 +0100
  • 335913f543 Added forum page to readme TenPlus1 2016-04-15 15:35:28 +0100
  • f76acdf724 Added compatibility function (thanks Amaz) TenPlus1 2016-04-15 15:22:30 +0100
  • 4921956b60 Signed-off-by: TenPlus1 <kinsellaja@yahoo.com> TenPlus1 2016-04-15 14:57:57 +0100