Commit Graph

340 Commits

Author SHA1 Message Date
Zefram aee9f7e6d6 Add trash can
The trash can can be used either manually (via form) or at the end of
a pipe.  It destroys whatever is placed in it.
2014-07-15 00:52:33 +01:00
Zefram 571d1d45ee Don't show legacy auto-tree-tap in creative invy 2014-07-14 14:55:31 -04:00
Zefram 2b5aeda9d1 Set infotext for node breakers
As node breakers now have a form, they should also have infotext to draw
attention to it, as do most form-containing nodes.
2014-07-14 14:55:29 -04:00
Zefram 6432bf721d Don't spill an extra pick from old node breakers
Due to historical shenanigans around the addition of the pick slot to
node breakers, some breakers that were placed before the addition have
ended up with a mese pick in their newly-acquired pick slot, rather than
in the ghost_pick slot where it belongs.  This causes these breakers to
spill this ghost pick when they are broken.  To avoid this, make pick
spilling conditional on the breaker having a formspec: pre-slot breakers
don't have one.
2014-07-14 14:55:27 -04:00
Zefram ce1505d008 Fix detector tube item counting
A detector tube would sometimes miss a decrement, due to the pos structure
passed to can_go being modified by the tubed-item entity while it's also
sitting in the timer queue as an argument to item_exit.  As the can_go
API actually depends on being able to mutate the pos structure (see the
teleporter tube), we can't just start passing in a never-mutated copy
of pos.  So for now just fix in the detector tube's can_go, by copying the
structure there.  Incidentally, make the decrement mechanism consistent
between the two forms of increment.
2014-07-14 14:55:22 -04:00
Vanessa Ezekowitz 8aea4b1a13 add conversion routine for cheapie's auto tree taps
turns them into nodebreakers with technic taps if auto tree taps are not
defined and if technic tree taps are.
2014-07-11 09:48:43 -04:00
Zefram 87d87c91fa Name tube items for function rather than material
Previously, some tube types were named based on their function, and others
based on some arbitrarily-chosen material used in their construction,
with no meaningful system governing which was in each category.  With this
change they are consistently named according to function.  Naming style
is also made consistent in the wording that identifies tubes as such,
and in capitalisation.
2014-07-05 12:55:33 -04:00
Zefram a7cd0e3ddb Fix drops for storage tanks 2014-07-02 21:40:36 -04:00
Zefram 65baf218be Make non-node items in tubes look more solid
Use the "wielditem" visual type for non-node items, with a fixed 45
degree yaw.  This matches the recent change of dropped-item entities from
"sprite" visual to "wielditem".
2014-07-02 21:39:28 -04:00
Novatux f8bbe908cd Don't wear tools out in nodebreaker if it's mechanical wear (tools which are repaired by the tool workshop of technic) 2014-07-02 14:29:51 +02:00
Novatux df1c9d0874 Fix bug with multiple input inventories with the filters 2014-07-02 12:42:33 +02:00
Novatux 99a902a8b8 Try to fix some bugs that happen on server restart 2014-07-01 18:42:52 +02:00
Novatux d532e646f6 Fix problems with incorrectly destructed teleport tubes. 2014-06-29 12:36:22 +02:00
Novatux 5a5bb3bf12 Fix crash with legacy nodebreakers 2014-06-21 08:29:41 +02:00
Novatux a31a9d573f Ugly attempt to fix detector tube. 2014-06-14 16:54:31 +02:00
Novatux 9a63a16140 Filter inventory fix 2014-06-14 15:35:39 +02:00
Novatux 5ab329285c Try to fix old node breakers dropping items 2014-06-08 22:49:30 +02:00
Novatux 8b0c56ad08 Support for detection of pipeworks fake players by other mods (item drop, etc.) 2014-06-08 16:04:36 +02:00
Novatux 0444d738d7 Fix deployer sometimes destroying items 2014-06-08 11:04:13 +02:00
Novatux eeff32781c Try to fix #67 2014-06-01 08:51:18 +02:00
Novatux 476a60b848 Fix #66 2014-05-25 22:24:42 +02:00
Vanessa Ezekowitz ec8796f8d3 delete redundant check 2014-05-24 21:20:31 -04:00
Novatux fd3c88eb86 Accept multiple input inventories, fix bug with mesecons_mvps 2014-05-23 19:49:35 +02:00
Novatux 8efcd39e39 Bugfix 2014-05-18 16:41:37 +02:00
Novatux 3f72bbf3d0 Much better node breaker, own contents of deployer too (but still allow IO with tubes) 2014-05-18 14:30:58 +02:00
Novatux ee47216140 Remove debug code 2014-04-20 19:59:54 +02:00
Novatux 274d7fb048 Deployer fixes 2014-04-13 09:25:31 +02:00
Vanessa Ezekowitz d662a37920 use leaves group for ALL parts of the plastic base recipe, derp 2014-04-10 01:29:37 -04:00
Tim d6d513d0f8 change the decorative grating recipe to something more unique, fixes #58 2014-03-28 20:57:54 +01:00
Tim df4d0a08d0 fix valve recipe crafting unknown nodes 2014-03-28 20:37:08 +01:00
Ciaran Gultnieks 7bac96c588 Add optional before/after filter callbacks
These allow nodes that manage inventory in a non-standard manner (e.g. a
barrel) to still be able to work with pipeworks filters.
2014-02-10 19:19:57 +00:00
Vanessa Ezekowitz 458fbb6240 check for malformed table in scan_for_tube_objects() 2014-02-08 21:54:06 -05:00
Vanessa Ezekowitz 012aa39821 Add alternate sand tube recipes using desert sand 2014-01-16 17:10:41 -05:00
Vanessa Ezekowitz 169ef701d2 Make unprocessed plastic base from any kinds of leaves that are in group:leaves
also, retire the junglegrass- and dry shrub-based recipes for same, as those
nodes are somewhat rare now.
2014-01-16 13:39:13 -05:00
Vanessa Ezekowitz 653b65a168 fix missing tubelike meta on legacy tubes
(kept them from properly routing items after placement)
2014-01-12 02:10:34 -05:00
Novatux 9f66fd40ad allow_metadata_inventory_take returns a number, not a bool 2014-01-11 08:04:11 +01:00
Novatux 466d8af41d Prevent items from leaving below filters 2014-01-10 21:26:14 +01:00
Novatux 3250b00d5a Fix 2014-01-10 20:15:53 +01:00
Vanessa Ezekowitz 876c172a54 add recipe for crossing tube 2014-01-10 13:20:01 -05:00
Vanessa Ezekowitz 937a8a5732 fix nil reference crash in tube autorouter when unknown nodes are nearby
(?)
2014-01-05 21:56:14 -05:00
Novatux d33eb89dcb Support for the mesecons mvps callback 2014-01-03 21:36:10 +01:00
Vanessa Ezekowitz 9a9bd2f491 misc fixed 2014-01-02 04:36:52 -05:00
Vanessa Ezekowitz 8e4d444a70 Update all recipes to use the new node names 2014-01-01 23:44:23 -05:00
Vanessa Ezekowitz 1dc7410024 fix missing wield/inventory image on "compatibility" tubes
gave them fuller node defs with descriptions et al. also and
made them directly call the scan-for-tube-objects function
when placed.
2014-01-01 23:14:27 -05:00
Vanessa Ezekowitz ea32144950 fix facedir getting reset in detector tubes on state change 2014-01-01 22:36:52 -05:00
Vanessa Ezekowitz 5f393d0545 fix pipes not becoming empty when pump is turned off 2014-01-01 13:56:13 -05:00
Vanessa Ezekowitz 501aac7543 fix wield image of pipes
give legacy compat pipes inventory images
alias them to real pipes on place
fix flicker when placing them
2014-01-01 13:34:30 -05:00
Vanessa Ezekowitz 82f5ba09fe fix tube and pipe drops 2014-01-01 13:26:25 -05:00
Vanessa Ezekowitz f700aa8531 fix pipe inventory images 2014-01-01 13:21:40 -05:00
Vanessa Ezekowitz ddfc8173ac always check for CONTENT_IGNORE around a pipe/tube before converting it 2014-01-01 12:26:33 -05:00