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mirror of https://github.com/mt-mods/pipeworks.git synced 2025-06-29 14:50:41 +02:00

39 Commits

Author SHA1 Message Date
2ebc4ac92d Replace minetest namespace with core (#158)
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2025-06-26 17:41:04 +10:00
d39ff8a097 Check destination node before injecting item (#163) 2025-06-26 17:33:25 +10:00
1b77b64c08 Fix handling of split stacks (#167) 2025-06-26 17:32:25 +10:00
e23a2fda3d fix #161 - change digilines:receptor_send -> digilines.receptor_send 2025-05-18 21:18:43 -04:00
ad8984c72b fix/shim luacheck errors 2025-05-11 22:02:25 +02:00
e657d0476a change digilines:receptor_send -> digilines.receptor_send (#160) 2025-05-09 06:52:08 +02:00
8d34ff9079 fix #15 and #62 (process split stacks) (#154)
* fix #15

fixes #15

* fix luacheck stuff

* I mean here

* crash fix + allow arbitrary-count extraction

* crash fix

* wrong place

* missed an end
2025-05-07 20:22:49 +02:00
999b43baea digiline → digilines (#156) 2025-05-07 20:13:01 +02:00
c8bccec038 Update init.lua (#155) 2025-05-07 20:10:22 +02:00
b0496fcd41 fix issue #150 (prevent non-tubes / reinforced tubes from breaking) (#153)
* fix #150

(issue #150)

* tube not tube device

* tntd

* embedded tube is durable

* Update pane_embedded_tube.lua

* Update registration.lua

* Update item_transport.lua

* redundant

* one-way tube is tube

* pipe not tube

* built-in method

* more deduplication

* "=" → " = "
2025-05-07 20:05:54 +02:00
858154cb78 Fix #145 caused by #142 Make new feature opt-in (#146)
* Update default_settings.lua and settingtypes.txt
- Make new vertical behaviour opt-in
- crop comment
2024-12-17 20:43:19 +01:00
dd660c3c1c fix crash from bad digiline msg (#144) 2024-12-01 20:00:02 -05:00
dcc62eb231 Fixes Issue #64 (#142)
* Fixes Issue #64

Uses a simple boolean setting in default_settings.lua to decide which digiline rules to use in common.lua

* Reviewer Suggestion

Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>

* Changed Code Comment per Reviewer Suggestion

* Removed trailing whitespace from 2 comment lines.

* Modified settings comment per reviewer suggestion

* Changed variable name per reviewer suggestion.

Variable changed from use_default_digilines_rules to enable_vertical_digilines_connectivity.

---------

Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2024-11-03 19:00:04 -05:00
222a865e17 Allow digging injectors without clearing the filter (#141)
Thie PR allows diging injectors without clearing their filter inventory. I can't see a reason why this was nessessary.
2024-10-20 12:13:20 -04:00
7079fff85f remove hardcoded stack_max in tube registration
fixes #138
2024-09-07 20:19:46 +10:00
3189da7c9b add Russian locale (#136) 2024-09-06 06:21:42 +02:00
a2ffaa9dc3 fix nodebreaker not ejecting replacement items
fixes #137
2024-09-05 12:56:33 +10:00
63bc754889 luacheck with builtin minetest (#109)
* [PoC] luacheck with builtin minetest

* switch to `minetest+max` std for luacheck

* use branch in action

* use SX's docker image

* disable tty

* Update .github/workflows/luacheck.yml

Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>

* go back to upstream luacheck

* fix globals listing

---------

Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
Co-authored-by: SX <50966843+S-S-X@users.noreply.github.com>
2024-09-04 22:35:45 +03:00
171faec7e9 Optimize move_entities_globalstep_part1 (#134) 2024-08-24 12:05:27 -04:00
e9a9bd711e fix typo in pipeworks.override_chest
fixes #129
2024-07-07 11:09:37 +10:00
720f6003ba Add vacuum tube visualizations using vizlib (#128) 2024-07-05 11:17:19 +10:00
5919f432ae Remove extra print() calls and copy Luacontroller's print behavior (#127) 2024-07-03 15:34:18 +10:00
71fe60014f fix hard-coded inventory name in wielders 2024-05-27 23:19:46 +10:00
223c90e684 Fake player and wielder improvements (#126) 2024-05-27 00:31:04 +10:00
1225e4168b fix splitstacks toggle in default chests 2024-05-15 21:18:26 +10:00
94442e87bb patch for #124 (#125) async race condition fix
* restructure avoiding excessive indentation

* possibly fix #124

* async race condition fix
2024-05-13 12:00:17 +02:00
1169cff163 de-duplicate chest code (#123)
* rewrite compat-chests.lua
add pipeworks.override_chest() to make a existing chest connecting to pipeworks

* move pipeworks.override_chest() to a new file
fix crash with after_place_node() there
let mcl_barrels make use of the new function

* some comments
2024-04-11 10:25:13 +02:00
21dbae9962 fix missing check for pipeworks.enable_item_tags
fixes #117 closes #121
2024-03-30 15:55:59 +11:00
1b79084e6b fix chest duplication bug (#119)
closes #118

Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
2024-03-17 17:21:43 -04:00
1577af738f Autocrafter multi group ingredient (#115)
* check for non-zero group value

in theory groups can have negative values too.

* fix #114 multi group recipe items

Fix the bug that prevented crafting with recipes
that had ingredients that need to match multiple
groups.

* comments and whitespace changes

* fix faulty empty table check
2024-03-13 17:31:38 +01:00
8828183bef remove nan values from digiline messages 2024-03-12 14:17:29 +11:00
ce263da6d5 also accept strings of tags in digilines and lua
fixes #116
2024-03-07 14:56:19 +11:00
6c66a2f43c Tags support (#107)
Signed-off-by: Slava Zanko <slavazanko@gmail.com>
Co-authored-by: Slava Zanko <slava.zanko@godel.shellenergy.co.uk>
Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
Co-authored-by: OgelGames <olliverdc28@gmail.com>
2024-03-03 22:48:27 +11:00
8724c28939 switch to using xcompat (#113) 2024-03-03 12:37:46 +01:00
cb2a59131c Make wielder nodes not ground content (#112)
nodebreaker, deployer and dispenser
2024-03-03 14:52:23 +13:00
c7b153f1ef Is ground content (#110)
* trashcan isn't ground content

* pipes aren't ground content

* auto tree tap isn't ground content

* filter-injectors aren't ground content

* devices aren't ground content

also some whitespace indentation fixes

* is_ground_content

* autocrafter isn't ground content

* tubes aren't ground content

* pane_embedded_tube isn't ground content

* embedded_tube isn't ground content

* routing tubes aren't ground content

* whitespace fix indentation
2024-02-26 18:44:40 -05:00
96dca7e540 Fix autocrafter crafting bug (#108) 2024-02-08 21:01:54 +11:00
c87522c526 export pipeworks.tptube.remove_tube (#105)
Co-authored-by: BuckarooBanzay <BuckarooBanzay@users.noreply.github.com>
2024-01-28 16:08:24 -05:00
6d824a318a Tube repair fixes (#102)
* restart vacuum tube node timers after repair

* clear metadata value after repair
2024-01-14 10:10:24 +01:00
57 changed files with 1727 additions and 1876 deletions

2
.gitignore vendored
View File

@ -1,4 +1,4 @@
## Files related to minetest development cycle
## Files related to luanti development cycle
/*.patch
# GNU Patch reject file
*.rej

View File

@ -1,6 +1,7 @@
unused_args = false
max_line_length= 240
redefined = false
std = "minetest+max"
globals = {
"pipeworks",
@ -8,18 +9,11 @@ globals = {
}
read_globals = {
-- Stdlib
string = {fields = {"split"}},
table = {fields = {"copy", "getn"}},
-- Minetest
"vector", "ItemStack",
"dump", "minetest",
"VoxelManip", "VoxelArea",
-- remove after luacheck release: https://github.com/lunarmodules/luacheck/issues/121
"core",
-- mods
"default", "mesecon", "digiline",
"default", "mesecon", "digilines",
"screwdriver", "unified_inventory",
"i3", "mcl_experience", "awards"
"i3", "mcl_experience", "awards",
"xcompat", "fakelib", "vizlib"
}

View File

@ -1,9 +1,10 @@
local S = minetest.get_translator("pipeworks")
local S = core.get_translator("pipeworks")
-- cache some recipe data to avoid calling the slow function
-- minetest.get_craft_result() every second
-- core.get_craft_result() every second
local autocrafterCache = {}
local craft_time = 1
local next = next
local function count_index(invlist)
local index = {}
@ -19,7 +20,7 @@ end
local function get_item_info(stack)
local name = stack:get_name()
local def = minetest.registered_items[name]
local def = core.registered_items[name]
local description = def and def.description or S("Unknown item")
return description, name
end
@ -27,7 +28,7 @@ end
-- Get best matching recipe for what user has put in crafting grid.
-- This function does not consider crafting method (mix vs craft)
local function get_matching_craft(output_name, example_recipe)
local recipes = minetest.get_all_craft_recipes(output_name)
local recipes = core.get_all_craft_recipes(output_name)
if not recipes then
return example_recipe
end
@ -48,7 +49,9 @@ local function get_matching_craft(output_name, example_recipe)
elseif recipe_item_name:sub(1, 6) == "group:" then
group = recipe_item_name:sub(7)
for example_item_name, _ in pairs(index_example) do
if minetest.get_item_group(example_item_name, group) > 0 then
if core.get_item_group(
example_item_name, group) ~= 0
then
score = score + 1
break
end
@ -57,6 +60,7 @@ local function get_matching_craft(output_name, example_recipe)
end
if best_score < score then
best_index = i
best_score = score
end
end
@ -64,12 +68,12 @@ local function get_matching_craft(output_name, example_recipe)
end
local function get_craft(pos, inventory, hash)
local hash = hash or minetest.hash_node_position(pos)
local hash = hash or core.hash_node_position(pos)
local craft = autocrafterCache[hash]
if craft then return craft end
local example_recipe = inventory:get_list("recipe")
local output, decremented_input = minetest.get_craft_result({
local output, decremented_input = core.get_craft_result({
method = "normal", width = 3, items = example_recipe
})
@ -88,22 +92,27 @@ local function get_craft(pos, inventory, hash)
return craft
end
-- From a consumption table with groups and an inventory index, build
-- a consumption table without groups
-- From a consumption table with groups and an inventory index,
-- build a consumption table without groups
local function calculate_consumption(inv_index, consumption_with_groups)
inv_index = table.copy(inv_index)
consumption_with_groups = table.copy(consumption_with_groups)
-- table of items to actually consume
local consumption = {}
local groups = {}
-- table of ingredients defined as one or more groups each
local grouped_ingredients = {}
-- First consume all non-group requirements
-- This is done to avoid consuming a non-group item which is also
-- in a group
-- This is done to avoid consuming a non-group item which
-- is also in a group
for key, count in pairs(consumption_with_groups) do
if key:sub(1, 6) == "group:" then
groups[#groups + 1] = key:sub(7, #key)
-- build table with group recipe items while looping
grouped_ingredients[key] = key:sub(7):split(',')
else
-- if the item to consume doesn't exist in inventory
-- or not enough of them, abort crafting
if not inv_index[key] or inv_index[key] < count then
return nil
end
@ -117,20 +126,36 @@ local function calculate_consumption(inv_index, consumption_with_groups)
end
end
-- helper function to resolve matching ingredients with multiple group
-- requirements
local function ingredient_groups_match_item(ingredient_groups, name)
local found = 0
local count_ingredient_groups = #ingredient_groups
for i = 1, count_ingredient_groups do
if core.get_item_group(name,
ingredient_groups[i]) ~= 0
then
found = found + 1
end
end
return found == count_ingredient_groups
end
-- Next, resolve groups using the remaining items in the inventory
if next(grouped_ingredients) ~= nil then
local take
if #groups > 0 then
for itemname, count in pairs(inv_index) do
if count > 0 then
local def = minetest.registered_items[itemname]
local item_groups = def and def.groups or {}
for i = 1, #groups do
local group = groups[i]
local groupname = "group:" .. group
if item_groups[group] and item_groups[group] >= 1
and consumption_with_groups[groupname] > 0
-- groupname is the string as defined by recipe.
-- e.g. group:dye,color_blue
-- groups holds the group names split into a list
-- ready to be passed to core.get_item_group()
for groupname, groups in pairs(grouped_ingredients) do
if consumption_with_groups[groupname] > 0
and ingredient_groups_match_item(groups, itemname)
then
take = math.min(count, consumption_with_groups[groupname])
take = math.min(count,
consumption_with_groups[groupname])
consumption_with_groups[groupname] =
consumption_with_groups[groupname] - take
@ -138,7 +163,8 @@ local function calculate_consumption(inv_index, consumption_with_groups)
consumption[itemname] =
(consumption[itemname] or 0) + take
inv_index[itemname] = inv_index[itemname] - take
inv_index[itemname] =
inv_index[itemname] - take
assert(inv_index[itemname] >= 0)
end
end
@ -215,7 +241,7 @@ local function autocraft(inventory, craft)
for i = 1, 9 do
leftover = inventory:add_item("dst", craft.decremented_input[i])
if leftover and not leftover:is_empty() then
minetest.log("warning", "[pipeworks] autocrafter didn't " ..
core.log("warning", "[pipeworks] autocrafter didn't " ..
"calculate output space correctly.")
end
end
@ -226,7 +252,7 @@ end
-- is started only from start_autocrafter(pos) after sanity checks and
-- recipe is cached
local function run_autocrafter(pos, elapsed)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inventory = meta:get_inventory()
local craft = get_craft(pos, inventory)
local output_item = craft.output.item
@ -244,9 +270,9 @@ local function run_autocrafter(pos, elapsed)
end
local function start_crafter(pos)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
if meta:get_int("enabled") == 1 then
local timer = minetest.get_node_timer(pos)
local timer = core.get_node_timer(pos)
if not timer:is_started() then
timer:start(craft_time)
end
@ -260,12 +286,12 @@ end
-- note, that this function assumes allready being updated to virtual items
-- and doesn't handle recipes with stacksizes > 1
local function after_recipe_change(pos, inventory)
local hash = minetest.hash_node_position(pos)
local meta = minetest.get_meta(pos)
local hash = core.hash_node_position(pos)
local meta = core.get_meta(pos)
autocrafterCache[hash] = nil
-- if we emptied the grid, there's no point in keeping it running or cached
if inventory:is_empty("recipe") then
minetest.get_node_timer(pos):stop()
core.get_node_timer(pos):stop()
meta:set_string("infotext", S("unconfigured Autocrafter"))
inventory:set_stack("output", 1, "")
return
@ -281,12 +307,12 @@ end
-- clean out unknown items and groups, which would be handled like unknown
-- items in the crafting grid
-- if minetest supports query by group one day, this might replace them
-- if Luanti supports query by group one day, this might replace them
-- with a canonical version instead
local function normalize(item_list)
for i = 1, #item_list do
local name = item_list[i]
if not minetest.registered_items[name] then
if not core.registered_items[name] then
item_list[i] = ""
end
end
@ -298,7 +324,7 @@ local function on_output_change(pos, inventory, stack)
inventory:set_list("output", {})
inventory:set_list("recipe", {})
else
local input = minetest.get_craft_recipe(stack:get_name())
local input = core.get_craft_recipe(stack:get_name())
if not input.items or input.type ~= "normal" then return end
local items, width = normalize(input.items), input.width
local item_idx, width_idx = 1, 1
@ -323,7 +349,7 @@ local function update_meta(meta, enabled)
local state = enabled and "on" or "off"
meta:set_int("enabled", enabled and 1 or 0)
local list_backgrounds = ""
if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
if core.get_modpath("i3") or core.get_modpath("mcl_formspec") then
list_backgrounds = "style_type[box;colors=#666]"
for i = 0, 2 do
for j = 0, 2 do
@ -363,7 +389,7 @@ local function update_meta(meta, enabled)
"listring[current_player;main]" ..
"listring[context;dst]" ..
"listring[current_player;main]"
if minetest.get_modpath("digilines") then
if core.get_modpath("digilines") then
fs = fs .. "field[0.22,4.1;4.5,0.75;channel;" .. S("Channel") ..
";${channel}]" ..
"button[5,4.1;1.5,0.75;set_channel;" .. S("Set") .. "]" ..
@ -396,7 +422,7 @@ end
-- so we work out way backwards on this history and update each single case
-- to the newest version
local function upgrade_autocrafter(pos, meta)
local meta = meta or minetest.get_meta(pos)
local meta = meta or core.get_meta(pos)
local inv = meta:get_inventory()
if inv:get_size("output") == 0 then -- we are version 2 or 1
@ -413,7 +439,7 @@ local function upgrade_autocrafter(pos, meta)
if not recipe then return end
for idx, stack in ipairs(recipe) do
if not stack:is_empty() then
minetest.add_item(pos, stack)
core.add_item(pos, stack)
stack:set_count(1)
stack:set_wear(0)
inv:set_stack("recipe", idx, stack)
@ -422,26 +448,27 @@ local function upgrade_autocrafter(pos, meta)
end
-- update the recipe, cache, and start the crafter
autocrafterCache[minetest.hash_node_position(pos)] = nil
autocrafterCache[core.hash_node_position(pos)] = nil
after_recipe_change(pos, inv)
end
end
minetest.register_node("pipeworks:autocrafter", {
core.register_node("pipeworks:autocrafter", {
description = S("Autocrafter"),
drawtype = "normal",
tiles = {"pipeworks_autocrafter.png"},
groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1, dig_generic = 1, axey=1, handy=1, pickaxey=1},
is_ground_content = false,
_mcl_hardness=0.8,
tube = {insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
local added = inv:add_item("src", stack)
after_inventory_change(pos)
return added
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
return inv:room_for_item("src", stack)
end,
@ -451,7 +478,7 @@ minetest.register_node("pipeworks:autocrafter", {
}
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size("src", 3 * 8)
inv:set_size("recipe", 3 * 3)
@ -465,10 +492,10 @@ minetest.register_node("pipeworks:autocrafter", {
then
return
end
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
if fields.on then
update_meta(meta, false)
minetest.get_node_timer(pos):stop()
core.get_node_timer(pos):stop()
elseif fields.off then
if update_meta(meta, true) then
start_crafter(pos)
@ -480,7 +507,7 @@ minetest.register_node("pipeworks:autocrafter", {
end,
can_dig = function(pos, player)
upgrade_autocrafter(pos)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
return (inv:is_empty("src") and inv:is_empty("dst"))
end,
@ -489,12 +516,12 @@ minetest.register_node("pipeworks:autocrafter", {
pipeworks.scan_for_tube_objects(pos)
end,
on_destruct = function(pos)
autocrafterCache[minetest.hash_node_position(pos)] = nil
autocrafterCache[core.hash_node_position(pos)] = nil
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if not pipeworks.may_configure(pos, player) then return 0 end
upgrade_autocrafter(pos)
local inv = minetest.get_meta(pos):get_inventory()
local inv = core.get_meta(pos):get_inventory()
if listname == "recipe" then
stack:set_count(1)
inv:set_stack(listname, index, stack)
@ -509,13 +536,13 @@ minetest.register_node("pipeworks:autocrafter", {
end,
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
if not pipeworks.may_configure(pos, player) then
minetest.log("action", string.format("%s attempted to take from " ..
core.log("action", string.format("%s attempted to take from " ..
"autocrafter at %s",
player:get_player_name(), minetest.pos_to_string(pos)))
player:get_player_name(), core.pos_to_string(pos)))
return 0
end
upgrade_autocrafter(pos)
local inv = minetest.get_meta(pos):get_inventory()
local inv = core.get_meta(pos):get_inventory()
if listname == "recipe" then
inv:set_stack(listname, index, ItemStack(""))
after_recipe_change(pos, inv)
@ -532,7 +559,7 @@ minetest.register_node("pipeworks:autocrafter", {
if not pipeworks.may_configure(pos, player) then return 0 end
upgrade_autocrafter(pos)
local inv = minetest.get_meta(pos):get_inventory()
local inv = core.get_meta(pos):get_inventory()
local stack = inv:get_stack(from_list, from_index)
if to_list == "output" then
@ -561,21 +588,22 @@ minetest.register_node("pipeworks:autocrafter", {
return count
end,
on_timer = run_autocrafter,
digiline = {
digilines = {
receptor = {},
effector = {
action = function(pos,node,channel,msg)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
if channel ~= meta:get_string("channel") then return end
if type(msg) == "table" then
if #msg < 3 then return end
local inv = meta:get_inventory()
for y = 0, 2, 1 do
local row = msg[y + 1]
for x = 1, 3, 1 do
local slot = y * 3 + x
if minetest.registered_items[msg[y + 1][x]] then
if type(row) == "table" and core.registered_items[row[x]] then
inv:set_stack("recipe", slot, ItemStack(
msg[y + 1][x]))
row[x]))
else
inv:set_stack("recipe", slot, ItemStack(""))
end
@ -583,7 +611,7 @@ minetest.register_node("pipeworks:autocrafter", {
end
after_recipe_change(pos,inv)
elseif msg == "get_recipe" then
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
local recipe = {}
for y = 0, 2, 1 do
@ -597,7 +625,7 @@ minetest.register_node("pipeworks:autocrafter", {
end
local setchan = meta:get_string("channel")
local output = inv:get_stack("output", 1)
digiline:receptor_send(pos, digiline.rules.default, setchan, {
digilines.receptor_send(pos, digilines.rules.default, setchan, {
recipe = recipe,
result = {
name = output:get_name(),
@ -606,7 +634,7 @@ minetest.register_node("pipeworks:autocrafter", {
})
elseif msg == "off" then
update_meta(meta, false)
minetest.get_node_timer(pos):stop()
core.get_node_timer(pos):stop()
elseif msg == "on" then
if update_meta(meta, true) then
start_crafter(pos)

View File

@ -1,7 +1,7 @@
-- enable finite liquid in the presence of dynamic liquid to preserve water volume.
local enable = false
if minetest.get_modpath("dynamic_liquid") then
if core.get_modpath("dynamic_liquid") then
pipeworks.logger("detected mod dynamic_liquid, enabling finite liquid flag")
enable = true
end

View File

@ -31,32 +31,32 @@ function pipeworks.get_axis_dir(nodetable, pattern)
local pxm,pxp,pym,pyp,pzm,pzp
if string.find(nodetable.nxm.name, pattern)
and minetest.facedir_to_dir(nodetable.nxm.param2).x ~= 0 then
and core.facedir_to_dir(nodetable.nxm.param2).x ~= 0 then
pxm=1
end
if string.find(nodetable.nxp.name, pattern)
and minetest.facedir_to_dir(nodetable.nxp.param2).x ~= 0 then
and core.facedir_to_dir(nodetable.nxp.param2).x ~= 0 then
pxp=1
end
if string.find(nodetable.nzm.name, pattern)
and minetest.facedir_to_dir(nodetable.nzm.param2).z ~= 0 then
and core.facedir_to_dir(nodetable.nzm.param2).z ~= 0 then
pzm=1
end
if string.find(nodetable.nzp.name, pattern)
and minetest.facedir_to_dir(nodetable.nzp.param2).z ~= 0 then
and core.facedir_to_dir(nodetable.nzp.param2).z ~= 0 then
pzp=1
end
if string.find(nodetable.nym.name, pattern)
and minetest.facedir_to_dir(nodetable.nym.param2).y ~= 0 then
and core.facedir_to_dir(nodetable.nym.param2).y ~= 0 then
pym=1
end
if string.find(nodetable.nyp.name, pattern)
and minetest.facedir_to_dir(nodetable.nyp.param2).y ~= 0 then
and core.facedir_to_dir(nodetable.nyp.param2).y ~= 0 then
pyp=1
end
local match = pxm or pxp or pym or pyp or pzm or pzp
@ -67,14 +67,14 @@ local tube_table = {[0] = 1, 2, 2, 4, 2, 4, 4, 5, 2, 3, 4, 6, 4, 6, 5, 7, 2, 4,
local tube_table_facedirs = {[0] = 0, 0, 5, 0, 3, 4, 3, 0, 2, 0, 2, 0, 6, 4, 3, 0, 7, 12, 5, 12, 7, 4, 5, 5, 18, 20, 16, 0, 7, 4, 7, 0, 1, 8, 1, 1, 1, 13, 1, 1, 10, 8, 2, 2, 17, 4, 3, 6, 9, 9, 9, 9, 21, 13, 1, 1, 10, 10, 11, 2, 19, 4, 3, 0}
local function autoroute_pipes(pos)
local nctr = minetest.get_node(pos)
local nctr = core.get_node(pos)
local state = "_empty"
if (string.find(nctr.name, "pipeworks:pipe_") == nil) then return end
if (string.find(nctr.name, "_loaded") ~= nil) then state = "_loaded" end
local nsurround = pipeworks.scan_pipe_surroundings(pos)
if nsurround == 0 then nsurround = 9 end
minetest.swap_node(pos, {name = "pipeworks:pipe_"..tube_table[nsurround]..state,
core.swap_node(pos, {name = "pipeworks:pipe_"..tube_table[nsurround]..state,
param2 = tube_table_facedirs[nsurround]})
end
@ -98,12 +98,12 @@ function pipeworks.scan_pipe_surroundings(pos)
local pzm=0
local pzp=0
local nxm = minetest.get_node({ x=pos.x-1, y=pos.y , z=pos.z })
local nxp = minetest.get_node({ x=pos.x+1, y=pos.y , z=pos.z })
local nym = minetest.get_node({ x=pos.x , y=pos.y-1, z=pos.z })
local nyp = minetest.get_node({ x=pos.x , y=pos.y+1, z=pos.z })
local nzm = minetest.get_node({ x=pos.x , y=pos.y , z=pos.z-1 })
local nzp = minetest.get_node({ x=pos.x , y=pos.y , z=pos.z+1 })
local nxm = core.get_node({ x=pos.x-1, y=pos.y , z=pos.z })
local nxp = core.get_node({ x=pos.x+1, y=pos.y , z=pos.z })
local nym = core.get_node({ x=pos.x , y=pos.y-1, z=pos.z })
local nyp = core.get_node({ x=pos.x , y=pos.y+1, z=pos.z })
local nzm = core.get_node({ x=pos.x , y=pos.y , z=pos.z-1 })
local nzp = core.get_node({ x=pos.x , y=pos.y , z=pos.z+1 })
local nodetable = {
nxm = nxm,
@ -173,12 +173,12 @@ function pipeworks.scan_pipe_surroundings(pos)
-- ... other nodes
local def_left = minetest.registered_nodes[nxp.name] -- the node that {pos} is to the left of (not the
local def_right = minetest.registered_nodes[nxm.name] -- ...note that is AT the left!), etc.
local def_bottom = minetest.registered_nodes[nyp.name]
local def_top = minetest.registered_nodes[nym.name]
local def_front = minetest.registered_nodes[nzp.name]
local def_back = minetest.registered_nodes[nzm.name]
local def_left = core.registered_nodes[nxp.name] -- the node that {pos} is to the left of (not the
local def_right = core.registered_nodes[nxm.name] -- ...note that is AT the left!), etc.
local def_bottom = core.registered_nodes[nyp.name]
local def_top = core.registered_nodes[nym.name]
local def_front = core.registered_nodes[nzp.name]
local def_back = core.registered_nodes[nzm.name]
if def_left and def_left.pipe_connections and def_left.pipe_connections.left
and (not def_left.pipe_connections.pattern or string.find(nxp.name, def_left.pipe_connections.pattern))
@ -211,16 +211,16 @@ function pipeworks.scan_pipe_surroundings(pos)
pzm = 1
end
print("stage 2 returns "..pxm+8*pxp+2*pym+16*pyp+4*pzm+32*pzp..
" for nodes surrounding "..minetest.get_node(pos).name.." at "..minetest.pos_to_string(pos))
core.log("info", "stage 2 returns "..pxm+8*pxp+2*pym+16*pyp+4*pzm+32*pzp..
" for nodes surrounding "..core.get_node(pos).name.." at "..core.pos_to_string(pos))
return pxm+8*pxp+2*pym+16*pyp+4*pzm+32*pzp
end
function pipeworks.look_for_stackable_tanks(pos)
local tym = minetest.get_node({ x=pos.x , y=pos.y-1, z=pos.z })
local tym = core.get_node({ x=pos.x , y=pos.y-1, z=pos.z })
if string.find(tym.name, "pipeworks:storage_tank_") ~= nil or
string.find(tym.name, "pipeworks:expansion_tank_") ~= nil then
minetest.add_node(pos, { name = "pipeworks:expansion_tank_0", param2 = tym.param2})
core.add_node(pos, { name = "pipeworks:expansion_tank_0", param2 = tym.param2})
end
end

View File

@ -10,8 +10,8 @@ local function nodeside(node, tubedir)
node.param2 = 0
end
local backdir = minetest.facedir_to_dir(node.param2)
local back = pipeworks.vector_dot(backdir, tubedir)
local backdir = core.facedir_to_dir(node.param2)
local back = vector.dot(backdir, tubedir)
if back == 1 then
return "back"
elseif back == -1 then
@ -19,7 +19,7 @@ local function nodeside(node, tubedir)
end
local topdir = pipeworks.facedir_to_top_dir(node.param2)
local top = pipeworks.vector_dot(topdir, tubedir)
local top = vector.dot(topdir, tubedir)
if top == 1 then
return "top"
elseif top == -1 then
@ -27,7 +27,7 @@ local function nodeside(node, tubedir)
end
local rightdir = pipeworks.facedir_to_right_dir(node.param2)
local right = pipeworks.vector_dot(rightdir, tubedir)
local right = vector.dot(rightdir, tubedir)
if right == 1 then
return "right"
else
@ -40,7 +40,7 @@ local tube_table = {[0] = 1, 2, 2, 4, 2, 4, 4, 5, 2, 3, 4, 6, 4, 6, 5, 7, 2, 4,
local tube_table_facedirs = {[0] = 0, 0, 5, 0, 3, 4, 3, 0, 2, 0, 2, 0, 6, 4, 3, 0, 7, 12, 5, 12, 7, 4, 5, 5, 18, 20, 16, 0, 7, 4, 7, 0, 1, 8, 1, 1, 1, 13, 1, 1, 10, 8, 2, 2, 17, 4, 3, 6, 9, 9, 9, 9, 21, 13, 1, 1, 10, 10, 11, 2, 19, 4, 3, 0}
local function tube_autoroute(pos)
local active = {0, 0, 0, 0, 0, 0}
local nctr = minetest.get_node(pos)
local nctr = core.get_node(pos)
if not is_tube(nctr.name) then return end
local adjustments = {
@ -57,9 +57,9 @@ local function tube_autoroute(pos)
for i, adj in ipairs(adjustments) do
local position = vector.add(pos, adj)
local node = minetest.get_node(position)
local node = core.get_node(position)
local idef = minetest.registered_nodes[node.name]
local idef = core.registered_nodes[node.name]
-- handle the tubes themselves
if is_tube(node.name) then
active[i] = 1
@ -73,11 +73,11 @@ local function tube_autoroute(pos)
end
end
minetest.get_meta(pos):set_string("adjlist", minetest.serialize(adjlist))
core.get_meta(pos):set_string("adjlist", core.serialize(adjlist))
-- all sides checked, now figure which tube to use.
local nodedef = minetest.registered_nodes[nctr.name]
local nodedef = core.registered_nodes[nctr.name]
local basename = nodedef.basename
if nodedef.style == "old" then
local nsurround = ""
@ -95,7 +95,7 @@ local function tube_autoroute(pos)
nctr.name = basename.."_"..tube_table[s]
nctr.param2 = tube_table_facedirs[s]
end
minetest.swap_node(pos, nctr)
core.swap_node(pos, nctr)
end
function pipeworks.scan_for_tube_objects(pos)
@ -123,12 +123,12 @@ end
-- when they are updated.
function pipeworks.on_rotate(pos, node, user, mode, new_param2)
node.param2 = new_param2
minetest.swap_node(pos, node)
core.swap_node(pos, node)
pipeworks.scan_for_tube_objects(pos)
return true
end
if minetest.get_modpath("mesecons_mvps") then
if core.get_modpath("mesecons_mvps") then
mesecon.register_on_mvps_move(function(moved_nodes)
for _, n in ipairs(moved_nodes) do
pipeworks.scan_for_tube_objects(n.pos)

View File

@ -3,6 +3,11 @@ Changelog
2024-02-26 (SwissalpS)
set is_ground_content to false for various nodes.
2023-06-22 (SwissalpS, rubenwardy)
groups support in recipe. Set recipe as usual via recipe formspec or digilines.
Autocrafter now resolves matching recipe using groups so that items in input

90
chests.lua Normal file
View File

@ -0,0 +1,90 @@
pipeworks.chests = {}
-- register a chest to connect with pipeworks tubes.
-- will autoconnect to tubes and add tube inlets to the textures
-- it is highly recommended to allow the user to change the "splitstacks" int (1 to enable) in the node meta
-- but that can't be done by this function
-- @param override: additional overrides, such as stuff to modify the node formspec
-- @param connect_sides: which directions the chests shall connect to
function pipeworks.override_chest(chestname, override, connect_sides)
local old_def = core.registered_nodes[chestname]
local tube_entry = "^pipeworks_tube_connection_wooden.png"
override.tiles = override.tiles or old_def.tiles
-- expand the tiles table if it has been shortened
if #override.tiles < 6 then
for i = #override.tiles, 6 do
override.tiles[i] = override.tiles[#override.tiles]
end
end
-- add inlets to the sides that connect to tubes
local tile_directions = {"top", "bottom", "right", "left", "back", "front"}
for i, direction in ipairs(tile_directions) do
if connect_sides[direction] then
if type(override.tiles[i]) == "string" then
override.tiles[i] = override.tiles[i] .. tube_entry
elseif type(override.tiles[i]) == "table" and not override.tiles[i].animation then
override.tiles[i].name = override.tiles[i].name .. tube_entry
end
end
end
local old_after_place_node = override.after_place_node or old_def.after_place_node or function() end
override.after_place_node = function(pos, placer, itemstack, pointed_thing)
old_after_place_node(pos, placer, itemstack, pointed_thing)
pipeworks.after_place(pos)
end
local old_after_dig = override.after_dig or old_def.after_dig_node or function() end
override.after_dig_node = function(pos, oldnode, oldmetadata, digger)
old_after_dig(pos, oldnode, oldmetadata, digger)
pipeworks.after_dig(pos, oldnode, oldmetadata, digger)
end
local old_on_rotate
if override.on_rotate ~= nil then
old_on_rotate = override.on_rotate
elseif old_def.on_rotate ~= nil then
old_on_rotate = old_def.on_rotate
else
old_on_rotate = function() end
end
-- on_rotate = false -> rotation disabled, no need to update tubes
-- everything else: undefined by the most common screwdriver mods
if type(old_on_rotate) == "function" then
override.on_rotate = function(pos, node, user, mode, new_param2)
if old_on_rotate(pos, node, user, mode, new_param2) ~= false then
return pipeworks.on_rotate(pos, node, user, mode, new_param2)
else
return false
end
end
end
override.tube = {
insert_object = function(pos, node, stack, direction)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("main", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
if meta:get_int("splitstacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("main", stack)
end,
input_inventory = "main",
connect_sides = connect_sides
}
-- Add the extra groups
override.groups = override.groups or old_def.groups or {}
override.groups.tubedevice = 1
override.groups.tubedevice_receiver = 1
core.override_item(chestname, override)
pipeworks.chests[chestname] = true
end

View File

@ -1,9 +1,9 @@
local S = minetest.get_translator("pipeworks")
local S = core.get_translator("pipeworks")
-- Random variables
pipeworks.expect_infinite_stacks = true
if minetest.get_modpath("unified_inventory") or not minetest.settings:get_bool("creative_mode") then
if core.get_modpath("unified_inventory") or not core.settings:get_bool("creative_mode") then
pipeworks.expect_infinite_stacks = false
end
@ -15,9 +15,19 @@ pipeworks.rules_all = {{x=0, y=0, z=1},{x=0, y=0, z=-1},{x=1, y=0, z=0},{x=-1, y
{x=0, y=1, z=0}, {x=0, y=-1, z=0}}
pipeworks.mesecons_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
pipeworks.digilines_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
pipeworks.liquid_texture = minetest.registered_nodes[pipeworks.liquids.water.flowing].tiles[1]
local digilines_enabled = core.get_modpath("digilines") ~= nil
if digilines_enabled and pipeworks.enable_vertical_digilines_connectivity then
pipeworks.digilines_rules=digilines.rules.default
else
-- These rules break vertical connectivity to deployers, node breakers, dispensers, and digiline filter injectors
-- via digiline conducting tubes. Changing them may break some builds on some servers, so the setting was added
-- for server admins to be able to revert to the old "broken" behavior as some builds may use it as a "feature".
-- See https://github.com/mt-mods/pipeworks/issues/64
pipeworks.digilines_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
end
pipeworks.liquid_texture = core.registered_nodes[pipeworks.liquids.water.flowing].tiles[1]
if type(pipeworks.liquid_texture) == "table" then pipeworks.liquid_texture = pipeworks.liquid_texture.name end
pipeworks.button_off = {text="", texture="pipeworks_button_off.png", addopts="false;false;pipeworks_button_interm.png"}
@ -50,7 +60,7 @@ function pipeworks.make_tube_tile(tile)
tile = table.copy(tile)
if tile.color then
-- Won't work 100% of the time, but good enough.
tile.name = tile.name .. "^[multiply:" .. minetest.colorspec_to_colorstring(tile.color)
tile.name = tile.name .. "^[multiply:" .. core.colorspec_to_colorstring(tile.color)
tile.color = nil
end
tile.name = overlay_tube_texture(tile.name)
@ -68,13 +78,13 @@ end
function pipeworks.may_configure(pos, player)
local name = player:get_player_name()
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local owner = meta:get_string("owner")
if owner ~= "" and owner == name then -- wielders and filters
return true
end
return not minetest.is_protected(pos, name)
return not core.is_protected(pos, name)
end
function pipeworks.replace_name(tbl,tr,name)
@ -91,22 +101,6 @@ function pipeworks.replace_name(tbl,tr,name)
return ntbl
end
----------------------
-- Vector functions --
----------------------
function pipeworks.vector_cross(a, b)
return {
x = a.y * b.z - a.z * b.y,
y = a.z * b.x - a.x * b.z,
z = a.x * b.y - a.y * b.x
}
end
function pipeworks.vector_dot(a, b)
return a.x * b.x + a.y * b.y + a.z * b.z
end
-----------------------
-- Facedir functions --
-----------------------
@ -122,9 +116,9 @@ function pipeworks.facedir_to_top_dir(facedir)
end
function pipeworks.facedir_to_right_dir(facedir)
return pipeworks.vector_cross(
return vector.cross(
pipeworks.facedir_to_top_dir(facedir),
minetest.facedir_to_dir(facedir)
core.facedir_to_dir(facedir)
)
end
@ -142,29 +136,10 @@ function directions.side_to_dir(side)
end
function directions.dir_to_side(dir)
local c = pipeworks.vector_dot(dir, vector.new(1, 2, 3)) + 4
local c = vector.dot(dir, vector.new(1, 2, 3)) + 4
return ({6, 2, 4, 0, 3, 1, 5})[c]
end
----------------------
-- String functions --
----------------------
--[[function pipeworks.string_split(str, sep)
local fields = {}
local index = 1
local expr = "([^"..sep.."])+"
string.gsub(str, expr, function(substring)
fields[index] = substring
index = index + 1
end)
return fields
end]]
function pipeworks.string_startswith(str, substr)
return str:sub(1, substr:len()) == substr
end
---------------------
-- Table functions --
---------------------
@ -206,9 +181,9 @@ end
local fs_helpers = {}
pipeworks.fs_helpers = fs_helpers
function fs_helpers.on_receive_fields(pos, fields)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
for field in pairs(fields) do
if pipeworks.string_startswith(field, "fs_helpers_cycling:") then
if field:match("^fs_helpers_cycling:") then
local l = field:split(":")
local new_value = tonumber(l[2])
local meta_name = l[3]
@ -233,12 +208,12 @@ function fs_helpers.cycling_button(meta, base, meta_name, values)
text = val
end
local field = "fs_helpers_cycling:"..new_value..":"..meta_name
return base..";"..(texture_name and texture_name..";" or "")..field..";"..minetest.formspec_escape(text)..(addopts and ";"..addopts or "").."]"
return base..";"..(texture_name and texture_name..";" or "")..field..";"..core.formspec_escape(text)..(addopts and ";"..addopts or "").."]"
end
function fs_helpers.get_inv(y)
local fs = {}
if minetest.get_modpath("i3") then
if core.get_modpath("i3") then
local inv_x = i3.settings.legacy_inventory and 0.75 or 0.22
local inv_y = (y + 0.4) or 6.9
local size, spacing = 1, 0.1
@ -263,7 +238,7 @@ function fs_helpers.get_inv(y)
table.insert(fs, "style_type[list;size="..size..";spacing="..spacing.."]")
table.insert(fs, "list[current_player;main;"..inv_x..","..(inv_y + 1.15)..";"..hotbar_len..","..(inv_size / hotbar_len)..";"..hotbar_len.."]")
elseif minetest.get_modpath("mcl_formspec") then
elseif core.get_modpath("mcl_formspec") then
local inv_x = 0.22
local inv_y = (y + 0.4) or 6.9
local size, spacing = 1, 0.1
@ -298,7 +273,7 @@ end
function fs_helpers.get_prepends(size)
local prepend = {}
if minetest.get_modpath("i3") then
if core.get_modpath("i3") then
prepend = {
"no_prepend[]",
"bgcolor[black;neither]",
@ -318,285 +293,12 @@ end
function pipeworks.load_position(pos)
if pos.x < -30912 or pos.y < -30912 or pos.z < -30912 or
pos.x > 30927 or pos.y > 30927 or pos.z > 30927 then return end
if minetest.get_node_or_nil(pos) then
if core.get_node_or_nil(pos) then
return
end
local vm = minetest.get_voxel_manip()
local vm = core.get_voxel_manip()
vm:read_from_map(pos, pos)
end
local function delay(...)
local args = {...}
return (function() return unpack(args) end)
end
local function get_set_wrap(name, is_dynamic)
return (function(self)
return self["_" .. name]
end), (function(self, value)
if is_dynamic then
self["_" .. name] = type(value) == "table"
and table.copy(value) or value
end
end)
end
local fake_player_metatable = {
is_player = delay(true),
is_fake_player = true,
-- dummy implementation of the rest of the player API:
add_player_velocity = delay(), -- deprecated
add_velocity = delay(),
get_acceleration = delay(), -- no-op for players
get_animation = delay({x = 0, y = 0}, 0, 0, false),
get_armor_groups = delay({}),
get_attach = delay(),
get_attribute = delay(), -- deprecated
get_bone_position = delay(vector.zero(), vector.zero()),
get_children = delay({}),
get_clouds = delay({
ambient = { r = 0, b = 0, g = 0, a = 0 },
color = { r = 0, b = 0, g = 0, a = 0 },
density = 0,
height = 120,
thickness = 10,
speed = vector.zero(),
}),
get_day_night_ratio = delay(),
get_entity_name = delay(),
get_formspec_prepend = delay(""),
get_fov = delay(0, false, 0),
get_lighting = delay({
exposure = {
center_weight_power = 1,
exposure_correction = 0,
luminance_max = -3,
luminance_min = -3,
speed_bright_dark = 1000,
speed_dark_bright = 1000,
},
saturation = 1,
shadows = {
intensity = .6212,
},
}),
get_local_animation = delay({x = 0, y = 0}, {x = 0, y = 0}, {x = 0, y = 0}, {x = 0, y = 0}, 30),
get_luaentity = delay(),
get_meta = delay({
contains = delay(false),
get = delay(),
set_string = delay(),
get_string = delay(""),
set_int = delay(),
get_int = delay(0),
set_float = delay(),
get_float = delay(0),
get_keys = delay({}),
to_table = delay({fields = {}}),
from_table = delay(false),
equals = delay(false),
}),
get_moon = delay({
scale = 1,
texture = "",
tonemap = "",
visible = false,
}),
get_physics_override = delay({
acceleration_air = 1,
acceleration_default = 1,
gravity = 1,
jump = 1,
liquid_fluidity = 1,
liquid_fluidity_smooth = 1,
liquid_sink = 1,
new_move = true,
sneak = true,
sneak_glitch = false,
speed = 1,
speed_climb = 1,
speed_crouch = 1,
}),
get_player_velocity = vector.zero, -- deprecated
get_rotation = delay(), -- no-op for players
get_sky = delay({ r = 0, g = 0, b = 0, a = 0 }, "regular", {}, true),
get_sky_color = delay({
dawn_horizon = { r = 0, g = 0, b = 0, a = 0 },
dawn_sky = { r = 0, g = 0, b = 0, a = 0 },
day_horizon = { r = 0, g = 0, b = 0, a = 0 },
day_sky = { r = 0, g = 0, b = 0, a = 0 },
fog_moon_tint = { r = 0, g = 0, b = 0, a = 0 },
fog_sun_tint = { r = 0, g = 0, b = 0, a = 0 },
fog_tint_type = "default",
indoors = { r = 0, g = 0, b = 0, a = 0 },
night_horizon = { r = 0, g = 0, b = 0, a = 0 },
night_sky = { r = 0, g = 0, b = 0, a = 0 },
}),
get_stars = delay({
count = 1000,
day_opacity = 0,
scale = 1,
star_color = { r = 0, g = 0, b = 0, a = 0 },
visible = true,
}),
get_sun = delay({
scale = 1,
sunrise = "",
sunrise_visible = true,
texture = "",
tonemap = "",
visible = true,
}),
get_texture_mod = delay(), -- no-op for players
get_velocity = vector.zero,
get_yaw = delay(), -- no-op for players
getacceleration = delay(), -- backward compatibility
getvelocity = vector.zero, -- backward compatibility
getyaw = delay(), -- backward compatibility
hud_add = delay(),
hud_change = delay(),
hud_get = delay(),
hud_get_flags = delay({
basic_debug = false,
breathbar = false,
chat = false,
crosshair = false,
healthbar = false,
hotbar = false,
minimap = false,
minimap_radar = false,
wielditem = false,
}),
hud_get_hotbar_image = delay(""),
hud_get_hotbar_itemcount = delay(1),
hud_get_hotbar_selected_image = delay(""),
hud_remove = delay(),
hud_set_flags = delay(),
hud_set_hotbar_image = delay(),
hud_set_hotbar_itemcount = delay(),
hud_set_hotbar_selected_image = delay(),
override_day_night_ratio = delay(),
punch = delay(),
remove = delay(),
respawn = delay(),
right_click = delay(),
send_mapblock = delay(),
set_acceleration = delay(),
set_animation = delay(),
set_animation_frame_speed = delay(),
set_armor_groups = delay(),
set_attach = delay(),
set_attribute = delay(), -- deprecated
set_bone_position = delay(),
set_clouds = delay(),
set_detach = delay(),
set_formspec_prepend = delay(),
set_fov = delay(),
set_lighting = delay(),
set_local_animation = delay(),
set_look_horizontal = delay(),
set_look_pitch = delay(),
set_look_vertical = delay(),
set_look_yaw = delay(),
set_minimap_modes = delay(),
set_moon = delay(),
set_nametag_attributes = delay(),
set_physics_override = delay(),
set_rotation = delay(), -- no-op for players
set_sky = delay(),
set_sprite = delay(), -- no-op for players
set_stars = delay(),
set_sun = delay(),
set_texture_mod = delay(), -- no-op for players
set_velocity = delay(), -- no-op for players
set_yaw = delay(), -- no-op for players
setacceleration = delay(), -- backward compatibility
setsprite = delay(), -- backward compatibility
settexturemod = delay(), -- backward compatibility
setvelocity = delay(), -- backward compatibility
setyaw = delay(), -- backward compatibility
}
function pipeworks.create_fake_player(def, is_dynamic)
local wielded_item = ItemStack("")
if def.inventory and def.wield_list then
wielded_item = def.inventory:get_stack(def.wield_list, def.wield_index or 1)
end
local p = {
get_player_name = delay(def.name),
_formspec = def.formspec or "",
_hp = def.hp or 20,
_breath = 11,
_pos = def.position and table.copy(def.position) or vector.new(),
_properties = def.properties or { eye_height = def.eye_height or 1.47 },
_inventory = def.inventory,
_wield_index = def.wield_index or 1,
_wielded_item = wielded_item,
-- Model and view
_eye_offset1 = vector.new(),
_eye_offset3 = vector.new(),
set_eye_offset = function(self, first, third)
self._eye_offset1 = table.copy(first)
self._eye_offset3 = table.copy(third)
end,
get_eye_offset = function(self)
return self._eye_offset1, self._eye_offset3
end,
get_look_dir = delay(def.look_dir or vector.new()),
get_look_pitch = delay(def.look_pitch or 0),
get_look_yaw = delay(def.look_yaw or 0),
get_look_horizontal = delay(def.look_yaw or 0),
get_look_vertical = delay(-(def.look_pitch or 0)),
-- Controls
get_player_control = delay({
jump=false, right=false, left=false, LMB=false, RMB=false,
sneak=def.sneak, aux1=false, down=false, up=false
}),
get_player_control_bits = delay(def.sneak and 64 or 0),
-- Inventory and ItemStacks
get_inventory = delay(def.inventory),
set_wielded_item = function(self, item)
if self._inventory and def.wield_list then
return self._inventory:set_stack(def.wield_list,
self._wield_index, item)
end
self._wielded_item = ItemStack(item)
end,
get_wielded_item = function(self, item)
if self._inventory and def.wield_list then
return self._inventory:get_stack(def.wield_list,
self._wield_index)
end
return ItemStack(self._wielded_item)
end,
get_wield_list = delay(def.wield_list),
get_nametag_attributes = delay({
bgcolor = false,
color = { r = 0, g = 0, b = 0, a = 0 },
text = def.name,
}),
}
-- Getter & setter functions
p.get_inventory_formspec, p.set_inventory_formspec
= get_set_wrap("formspec", is_dynamic)
p.get_breath, p.set_breath = get_set_wrap("breath", is_dynamic)
p.get_hp, p.set_hp = get_set_wrap("hp", is_dynamic)
p.get_pos, p.set_pos = get_set_wrap("pos", is_dynamic)
p.get_wield_index, p.set_wield_index = get_set_wrap("wield_index", true)
p.get_properties, p.set_properties = get_set_wrap("properties", false)
-- For players, move_to and get_pos do the same
p.move_to = p.get_pos
-- Backwards compatibility
p.getpos = p.get_pos
p.setpos = p.set_pos
p.moveto = p.move_to
setmetatable(p, { __index = fake_player_metatable })
return p
end
-- Kept for compatibility with old mods
pipeworks.create_fake_player = fakelib.create_player

View File

@ -1,37 +1,14 @@
-- this bit of code modifies the default chests and furnaces to be compatible
-- with pipeworks.
--
-- the formspecs found here are basically copies of the ones from minetest_game
-- plus bits from pipeworks' sorting tubes
-- this bit of code overrides the default chests from common games (mtg, hades, minclone*) to be
-- compatible with pipeworks. Where possible, it overrides their formspec to add a splitstacks switch
-- Pipeworks Specific
local fs_helpers = pipeworks.fs_helpers
local tube_entry = "^pipeworks_tube_connection_wooden.png"
-- Chest Locals
local open_chests = {}
local get_chest_formspec
if minetest.get_modpath("default") then
function get_chest_formspec(pos)
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
local formspec =
"size[8,9]" ..
default.gui_bg ..
default.gui_bg_img ..
default.gui_slots ..
"list[nodemeta:" .. spos .. ";main;0,0.3;8,4;]" ..
"list[current_player;main;0,4.85;8,1;]" ..
"list[current_player;main;0,6.08;8,3;8]" ..
"listring[nodemeta:" .. spos .. ";main]" ..
"listring[current_player;main]" ..
default.get_hotbar_bg(0,4.85)
-- Pipeworks Switch
-- formspec helper to add the splitstacks switch
local function add_pipeworks_switch(formspec, pos)
-- based on the sorting tubes
formspec = formspec ..
fs_helpers.cycling_button(
minetest.get_meta(pos),
core.get_meta(pos),
pipeworks.button_base,
"splitstacks",
{
@ -39,265 +16,169 @@ if minetest.get_modpath("default") then
pipeworks.button_on
}
)..pipeworks.button_label
return formspec
end
else
local function get_hotbar_bg(x,y)
local out = ""
for i=0,7,1 do
out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]"
end
return out
-- helper to add the splitstacks switch to a node-formspec
local function update_node_formspec(pos)
local meta = core.get_meta(pos)
local old_fs = meta:get_string("formspec")
local new_fs = add_pipeworks_switch(old_fs, pos)
meta:set_string("formspec", new_fs)
end
function get_chest_formspec(pos)
if core.get_modpath("default") then
-- add the pipeworks switch into the default chest formspec
local old_get_chest_formspec = default.chest.get_chest_formspec
-- luacheck: ignore 122
default.chest.get_chest_formspec = function(pos)
local old_fs = old_get_chest_formspec(pos)
local node = core.get_node(pos)
-- not all chests using this formspec necessary connect to pipeworks
if pipeworks.chests[node.name] then
local new_fs = add_pipeworks_switch(old_fs, pos)
return new_fs
else
return old_fs
end
end
-- get the fields from the chest formspec, we can do this bc. newest functions are called first
-- https://github.com/luanti-org/luanti/blob/d4b10db998ebeb689b3d27368e30952a42169d03/doc/lua_api.md?plain=1#L5840
core.register_on_player_receive_fields(function(player, formname, fields)
if fields.quit or formname ~= "default:chest" then
return
end
local pn = player:get_player_name()
local chest_open = default.chest.open_chests[pn]
if not chest_open or not chest_open.pos then
-- chest already closed before formspec
return
end
local pos = chest_open.pos
local node = core.get_node(pos)
if pipeworks.chests[node.name] and pipeworks.may_configure(pos, player) then
-- Pipeworks Switch
fs_helpers.on_receive_fields(pos, fields)
core.show_formspec(pn,
"default:chest",
default.chest.get_chest_formspec(pos))
end
-- Do NOT return true here, the callback from default still needs to run
return false
end)
local connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
local connect_sides_open = {left = 1, right = 1, back = 1, bottom = 1}
pipeworks.override_chest("default:chest", {}, connect_sides)
pipeworks.override_chest("default:chest_open", {}, connect_sides_open)
pipeworks.override_chest("default:chest_locked", {}, connect_sides)
pipeworks.override_chest("default:chest_locked_open", {}, connect_sides_open)
elseif core.get_modpath("hades_chests") then
local chest_colors = {"", "white", "grey", "dark_grey", "black", "blue", "cyan", "dark_green", "green", "magenta",
"orange", "pink", "red", "violet", "yellow"}
for _, color in ipairs(chest_colors) do
local chestname = (color == "" and "hades_chests:chest")
or "hades_chests:chest_" .. color
local chestname_protected = (color == "" and "hades_chests:chest_locked")
or "hades_chests:chest_" .. color .. "_locked"
local old_def = core.registered_nodes[chestname]
-- chest formspec-creation functions are local, we need to find other ways
-- normal chests use node formspecs, we can hack into these
local old_on_construct = old_def.on_construct
local override = {
on_construct = function(pos)
old_on_construct(pos)
update_node_formspec(pos)
end,
on_receive_fields = function(pos, formname, fields, player)
if not fields.quit and pipeworks.may_configure(pos, player) then
-- Pipeworks Switch
fs_helpers.on_receive_fields(pos, fields)
update_node_formspec(pos)
end
end,
-- chest's on_rotate is "simple", but we assumed the api from the mtg screwdriver mod
-- this will keep the same behavior, but supports the code above
on_rotate = screwdriver.rotate_simple
}
-- locked chests uses local functions to create their formspec - we need to copy these
-- https://codeberg.org/Wuzzy/Hades_Revisited/src/branch/master/mods/hades_chests/init.lua
local function get_locked_chest_formspec(pos)
local spos = pos.x .. "," .. pos.y .. "," ..pos.z
local formspec =
"size[10,9]"..
"background9[8,8;8,9;hades_chests_chestui.png;true;8]"..
"list[nodemeta:" .. spos .. ";main;0,0.3;10,4;]" ..
"list[current_player;main;0,4.85;10,1;]" ..
"list[current_player;main;0,6.08;10,3;10]" ..
"listring[nodemeta:" .. spos .. ";main]" ..
"listring[current_player;main]" ..
get_hotbar_bg(0,4.85)
"list[nodemeta:".. spos .. ";main;0,0;10,4;]"..
"list[current_player;main;0,5;10,4;]"..
"listring[]"..
"background9[8,8;10,9;hades_chests_chestui.png;true;8]"
-- Pipeworks Switch
formspec = formspec ..
fs_helpers.cycling_button(
minetest.get_meta(pos),
pipeworks.button_base,
"splitstacks",
{
pipeworks.button_off,
pipeworks.button_on
}
)..pipeworks.button_label
return formspec
end
-- change from pipeworks
local new_fs = add_pipeworks_switch(formspec, pos)
return new_fs
end
local function chest_lid_obstructed(pos)
local above = { x = pos.x, y = pos.y + 1, z = pos.z }
local def = minetest.registered_nodes[minetest.get_node(above).name]
-- allow ladders, signs, wallmounted things and torches to not obstruct
if not def then return true end
if def.drawtype == "airlike" or
def.drawtype == "signlike" or
def.drawtype == "torchlike" or
(def.drawtype == "nodebox" and def.paramtype2 == "wallmounted") then
local function has_locked_chest_privilege(meta, player)
local name = player:get_player_name()
if name ~= meta:get_string("owner") and not core.check_player_privs(name, "protection_bypass") then
return false
end
return true
end
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname == "pipeworks:chest_formspec" and player then
local pn = player:get_player_name()
if open_chests[pn] then
local pos = open_chests[pn].pos
if fields.quit then
local sound = open_chests[pn].sound
local swap = open_chests[pn].swap
local node = minetest.get_node(pos)
open_chests[pn] = nil
for _, v in pairs(open_chests) do
if v.pos.x == pos.x and v.pos.y == pos.y and v.pos.z == pos.z then
return true
end
end
minetest.after(0.2, function()
if minetest.get_modpath("default") then
minetest.swap_node(pos, { name = "default:" .. swap, param2 = node.param2 })
end
-- Pipeworks notification
pipeworks.after_place(pos)
-- store, which chest a formspec submission belongs to
-- {player1 = pos1, player2 = pos2, ...}
local open_chests = {}
core.register_on_leaveplayer(function(player)
open_chests[player:get_player_name()] = nil
end)
minetest.sound_play(sound, {gain = 0.3, pos = pos, max_hear_distance = 10})
elseif pipeworks.may_configure(pos, player) then
local override_protected = {
on_rightclick = function(pos, node, clicker)
local meta = core.get_meta(pos)
if has_locked_chest_privilege(meta, clicker) then
core.show_formspec(
clicker:get_player_name(),
"hades_chests:chest_locked",
get_locked_chest_formspec(pos)
)
open_chests[clicker:get_player_name()] = pos
else
core.sound_play({ name = "hades_chests_locked", gain = 0.3 }, { max_hear_distance = 10 }, true)
end
end,
on_rotate = screwdriver.rotate_simple
}
-- get the fields from the chest formspec, we can do this bc. newest functions are called first
-- https://github.com/luanti-org/luanti/blob/d4b10db998ebeb689b3d27368e30952a42169d03/doc/lua_api.md?plain=1#L5840
core.register_on_player_receive_fields(function(player, formname, fields)
if fields.quit or formname ~= "hades_chests:chest_locked" then
return
end
local pn = player:get_player_name()
local pos = open_chests[pn]
if pos and pipeworks.may_configure(pos, player) then
-- Pipeworks Switch
fs_helpers.on_receive_fields(pos, fields)
minetest.show_formspec(player:get_player_name(), "pipeworks:chest_formspec", get_chest_formspec(pos))
end
return true
end
core.show_formspec(pn, "hades_chests:chest_locked", get_locked_chest_formspec(pos))
end
-- Do NOT return true here, the callback from hades still needs to run (if they add one)
return false
end)
-- Original Definitions
local old_chest_def, old_chest_open_def, old_chest_locked_def, old_chest_locked_open_def
if minetest.get_modpath("default") then
old_chest_def = table.copy(minetest.registered_items["default:chest"])
old_chest_open_def = table.copy(minetest.registered_items["default:chest_open"])
old_chest_locked_def = table.copy(minetest.registered_items["default:chest_locked"])
old_chest_locked_open_def = table.copy(minetest.registered_items["default:chest_locked_open"])
elseif minetest.get_modpath("hades_chests") then
old_chest_def = table.copy(minetest.registered_items["hades_chests:chest"])
old_chest_open_def = table.copy(minetest.registered_items["hades_chests:chest"])
old_chest_locked_def = table.copy(minetest.registered_items["hades_chests:chest_locked"])
old_chest_locked_open_def = table.copy(minetest.registered_items["hades_chests:chest_locked"])
local connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
pipeworks.override_chest(chestname, override, connect_sides)
pipeworks.override_chest(chestname_protected, override_protected, connect_sides)
end
-- Override Construction
local override_protected, override, override_open, override_protected_open
override_protected = {
tiles = {
"default_chest_top.png"..tube_entry,
"default_chest_top.png"..tube_entry,
"default_chest_side.png"..tube_entry,
"default_chest_side.png"..tube_entry,
"default_chest_lock.png",
"default_chest_inside.png"
},
after_place_node = function(pos, placer)
old_chest_locked_def.after_place_node(pos, placer)
pipeworks.after_place(pos)
end,
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
if not default.can_interact_with_node(clicker, pos) then
return itemstack
elseif core.get_modpath("mcl_barrels") then
-- TODO: bring splitstacks switch in the formspec
-- with the current implementation of mcl_barrels this would mean to duplicate a lot of code from there...
local connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1}
pipeworks.override_chest("mcl_barrels:barrel_closed", {}, connect_sides)
pipeworks.override_chest("mcl_barrels:barrel_open", {}, connect_sides)
end
minetest.sound_play(old_chest_locked_def.sound_open, {gain = 0.3,
pos = pos, max_hear_distance = 10})
if not chest_lid_obstructed(pos) then
if minetest.get_modpath("default") then
minetest.swap_node(pos,
{ name = "default:" .. "chest_locked" .. "_open",
param2 = node.param2 })
end
end
minetest.after(0.2, minetest.show_formspec,
clicker:get_player_name(),
"pipeworks:chest_formspec", get_chest_formspec(pos))
open_chests[clicker:get_player_name()] = { pos = pos,
sound = old_chest_locked_def.sound_close, swap = "chest_locked" }
end,
groups = table.copy(old_chest_locked_def.groups),
tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("main", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if meta:get_int("splitstacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("main", stack)
end,
input_inventory = "main",
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
},
after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate
}
override = {
tiles = {
"default_chest_top.png"..tube_entry,
"default_chest_top.png"..tube_entry,
"default_chest_side.png"..tube_entry,
"default_chest_side.png"..tube_entry,
"default_chest_front.png",
"default_chest_inside.png"
},
on_rightclick = function(pos, node, clicker)
minetest.sound_play(old_chest_def.sound_open, {gain = 0.3, pos = pos,
max_hear_distance = 10})
if not chest_lid_obstructed(pos) then
if minetest.get_modpath("default") then
minetest.swap_node(pos, {
name = "default:" .. "chest" .. "_open",
param2 = node.param2 })
end
end
minetest.after(0.2, minetest.show_formspec,
clicker:get_player_name(),
"pipeworks:chest_formspec", get_chest_formspec(pos))
open_chests[clicker:get_player_name()] = { pos = pos,
sound = old_chest_def.sound_close, swap = "chest" }
end,
groups = table.copy(old_chest_def.groups),
tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("main", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if meta:get_int("splitstacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("main", stack)
end,
input_inventory = "main",
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
},
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig,
on_rotate = pipeworks.on_rotate
}
--[[local override_common = {
}
for k,v in pairs(override_common) do
override_protected[k] = v
override[k] = v
end]]
override_open = table.copy(override)
override_open.groups = table.copy(old_chest_open_def.groups)
override_open.tube = table.copy(override.tube)
override_open.tube.connect_sides = table.copy(override.tube.connect_sides)
override_open.tube.connect_sides.top = nil
override_protected_open = table.copy(override_protected)
override_protected_open.groups = table.copy(old_chest_locked_open_def.groups)
override_protected_open.tube = table.copy(override_protected.tube)
override_protected_open.tube.connect_sides = table.copy(override_protected.tube.connect_sides)
override_protected_open.tube.connect_sides.top = nil
override_protected.tiles = { -- Rearranged according to the chest registration in Minetest_Game.
"default_chest_top.png"..tube_entry,
"default_chest_top.png"..tube_entry,
"default_chest_side.png"..tube_entry.."^[transformFX",
"default_chest_side.png"..tube_entry,
"default_chest_side.png"..tube_entry,
"default_chest_lock.png",
}
override.tiles = {
"default_chest_top.png"..tube_entry,
"default_chest_top.png"..tube_entry,
"default_chest_side.png"..tube_entry.."^[transformFX",
"default_chest_side.png"..tube_entry,
"default_chest_side.png"..tube_entry,
"default_chest_front.png",
}
-- Add the extra groups
for _,v in ipairs({override_protected, override, override_open, override_protected_open}) do
v.groups.tubedevice = 1
v.groups.tubedevice_receiver = 1
end
-- Override with the new modifications.
if minetest.get_modpath("default") then
minetest.override_item("default:chest", override)
minetest.override_item("default:chest_open", override_open)
minetest.override_item("default:chest_locked", override_protected)
minetest.override_item("default:chest_locked_open", override_protected_open)
elseif minetest.get_modpath("hades_chests") then
minetest.override_item("hades_chests:chest", override)
--minetest.override_item("hades_chests:chest_open", override_open)
minetest.override_item("hades_chests:chest_locked", override_protected)
--minetest.override_item("hades_chests:chest_locked_open", override_protected_open)
end

View File

@ -2,12 +2,12 @@
-- minetest_game/mods/default/furnaces.lua
local def--, def_active
if minetest.get_modpath("default") then
def = table.copy(minetest.registered_nodes["default:furnace"])
--def_active = table.copy(minetest.registered_nodes["default:furnace_active"])
elseif minetest.get_modpath("hades_furnaces") then
def = table.copy(minetest.registered_nodes["hades_furnaces:furnace"])
--def_active = table.copy(minetest.registered_nodes["hades_furnaces:furnace_active"])
if core.get_modpath("default") then
def = table.copy(core.registered_nodes["default:furnace"])
--def_active = table.copy(core.registered_nodes["default:furnace_active"])
elseif core.get_modpath("hades_furnaces") then
def = table.copy(core.registered_nodes["hades_furnaces:furnace"])
--def_active = table.copy(core.registered_nodes["hades_furnaces:furnace_active"])
end
local tube_entry = "^pipeworks_tube_connection_stony.png"
@ -34,9 +34,9 @@ local override = {
groups = groups,
tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
local timer = core.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
@ -47,7 +47,7 @@ local override = {
end
end,
can_insert = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
@ -88,9 +88,9 @@ local override_active = {
groups = groups_active,
tube = {
insert_object = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
local timer = core.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
@ -101,7 +101,7 @@ local override_active = {
end
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
@ -118,11 +118,11 @@ local override_active = {
on_rotate = pipeworks.on_rotate
}
if minetest.get_modpath("default") then
minetest.override_item("default:furnace", override)
minetest.override_item("default:furnace_active", override_active)
elseif minetest.get_modpath("hades_furnaces") then
minetest.override_item("hades_furnaces:furnace", override)
minetest.override_item("hades_furnaces:furnace_active", override_active)
if core.get_modpath("default") then
core.override_item("default:furnace", override)
core.override_item("default:furnace_active", override_active)
elseif core.get_modpath("hades_furnaces") then
core.override_item("hades_furnaces:furnace", override)
core.override_item("hades_furnaces:furnace_active", override_active)
end

View File

@ -1,7 +1,7 @@
-- Crafting recipes for pipes
local materials = ...
local materials = xcompat.materials
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:pipe_1_empty 12",
recipe = {
{ materials.steel_ingot, materials.steel_ingot, materials.steel_ingot },
@ -10,14 +10,14 @@ minetest.register_craft( {
},
})
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:straight_pipe_empty 3",
recipe = {
{ "pipeworks:pipe_1_empty", "pipeworks:pipe_1_empty", "pipeworks:pipe_1_empty" },
},
})
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:spigot 3",
recipe = {
{ "pipeworks:pipe_1_empty", "" },
@ -25,7 +25,7 @@ minetest.register_craft( {
},
})
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:entry_panel_empty 2",
recipe = {
{ "", materials.steel_ingot, "" },
@ -36,7 +36,7 @@ recipe = {
-- Various ancillary pipe devices
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:pump_off 2",
recipe = {
{ materials.stone, materials.steel_ingot, materials.stone },
@ -45,7 +45,7 @@ minetest.register_craft( {
},
})
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:valve_off_empty 2",
recipe = {
{ "", "group:stick", "" },
@ -54,7 +54,7 @@ minetest.register_craft( {
},
})
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:storage_tank_0 2",
recipe = {
{ "", materials.steel_ingot, materials.steel_ingot },
@ -63,7 +63,7 @@ minetest.register_craft( {
},
})
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:grating 2",
recipe = {
{ materials.steel_ingot, "", materials.steel_ingot },
@ -72,14 +72,14 @@ minetest.register_craft( {
},
})
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:flow_sensor_empty 2",
recipe = {
{ "pipeworks:pipe_1_empty", "mesecons:mesecon", "pipeworks:pipe_1_empty" },
},
})
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:fountainhead 2",
recipe = {
{ "pipeworks:pipe_1_empty" },
@ -89,7 +89,7 @@ minetest.register_craft( {
-- injectors
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:filter 2",
recipe = {
{ materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" },
@ -98,7 +98,7 @@ minetest.register_craft( {
},
})
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:mese_filter 2",
recipe = {
{ materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" },
@ -107,8 +107,8 @@ minetest.register_craft( {
},
})
if minetest.get_modpath("digilines") then
minetest.register_craft( {
if core.get_modpath("digilines") then
core.register_craft( {
output = "pipeworks:digiline_filter 2",
recipe = {
{ materials.steel_ingot, materials.steel_ingot, "basic_materials:plastic_sheet" },
@ -120,7 +120,7 @@ end
-- other
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:autocrafter 2",
recipe = {
{ materials.steel_ingot, materials.mese_crystal, materials.steel_ingot },
@ -129,7 +129,7 @@ minetest.register_craft( {
},
})
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:steel_pane_embedded_tube 1",
recipe = {
{ "", materials.steel_ingot, "" },
@ -138,7 +138,7 @@ minetest.register_craft( {
},
})
minetest.register_craft({
core.register_craft({
output = "pipeworks:trashcan",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
@ -147,17 +147,17 @@ minetest.register_craft({
},
})
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:teleport_tube_1 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ materials.desert_stone, materials.teleporter, materials.desert_stone },
{ materials.desert_stone, materials.mese, materials.desert_stone },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
if pipeworks.enable_priority_tube then
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:priority_tube_1 6",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
@ -168,7 +168,7 @@ if pipeworks.enable_priority_tube then
end
if pipeworks.enable_accelerator_tube then
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:accelerator_tube_1 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
@ -179,7 +179,7 @@ if pipeworks.enable_accelerator_tube then
end
if pipeworks.enable_crossing_tube then
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:crossing_tube_1 5",
recipe = {
{ "", "pipeworks:tube_1", "" },
@ -190,7 +190,7 @@ if pipeworks.enable_crossing_tube then
end
if pipeworks.enable_one_way_tube then
minetest.register_craft({
core.register_craft({
output = "pipeworks:one_way_tube 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
@ -201,7 +201,7 @@ if pipeworks.enable_one_way_tube then
end
if pipeworks.enable_mese_tube then
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:mese_tube_000000 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
@ -210,7 +210,7 @@ if pipeworks.enable_mese_tube then
},
})
minetest.register_craft( {
core.register_craft( {
type = "shapeless",
output = "pipeworks:mese_tube_000000",
recipe = {
@ -223,8 +223,28 @@ if pipeworks.enable_mese_tube then
})
end
if pipeworks.enable_item_tags and pipeworks.enable_tag_tube then
core.register_craft( {
output = "pipeworks:tag_tube_000000 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
{ materials.book, materials.mese_crystal, materials.book },
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
},
})
core.register_craft( {
type = "shapeless",
output = "pipeworks:tag_tube_000000",
recipe = {
"pipeworks:mese_tube_000000",
materials.book,
},
})
end
if pipeworks.enable_sand_tube then
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:sand_tube_1 2",
recipe = {
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet"},
@ -233,7 +253,7 @@ if pipeworks.enable_sand_tube then
},
})
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:sand_tube_1",
recipe = {
{"group:sand", "pipeworks:tube_1", "group:sand"},
@ -242,7 +262,7 @@ if pipeworks.enable_sand_tube then
end
if pipeworks.enable_mese_sand_tube then
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:mese_sand_tube_1 2",
recipe = {
{"basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
@ -251,7 +271,7 @@ if pipeworks.enable_mese_sand_tube then
},
})
minetest.register_craft( {
core.register_craft( {
type = "shapeless",
output = "pipeworks:mese_sand_tube_1",
recipe = {
@ -265,7 +285,7 @@ if pipeworks.enable_mese_sand_tube then
end
if pipeworks.enable_deployer then
minetest.register_craft({
core.register_craft({
output = "pipeworks:deployer_off",
recipe = {
{ "group:wood", materials.chest, "group:wood" },
@ -276,7 +296,7 @@ if pipeworks.enable_deployer then
end
if pipeworks.enable_dispenser then
minetest.register_craft({
core.register_craft({
output = "pipeworks:dispenser_off",
recipe = {
{ materials.desert_sand, materials.chest, materials.desert_sand },
@ -287,7 +307,7 @@ if pipeworks.enable_dispenser then
end
if pipeworks.enable_node_breaker then
minetest.register_craft({
core.register_craft({
output = "pipeworks:nodebreaker_off",
recipe = {
{ "basic_materials:gear_steel", "basic_materials:gear_steel", "basic_materials:gear_steel" },

View File

@ -4,6 +4,8 @@ local prefix = "pipeworks_"
local settings = {
enable_pipes = true,
enable_item_tags = true,
enable_tag_tube = true,
enable_lowpoly = false,
enable_autocrafter = true,
enable_deployer = true,
@ -29,6 +31,7 @@ local settings = {
delete_item_on_clearobject = true,
use_real_entities = true,
entity_update_interval = 0,
enable_vertical_digilines_connectivity = false,
}
pipeworks.toggles = {}
@ -64,9 +67,9 @@ pipeworks.toggles.finite_water = nil
for name, value in pairs(settings) do
local setting_type = type(value)
if setting_type == "boolean" then
pipeworks[name] = minetest.settings:get_bool(prefix..name, value)
pipeworks[name] = core.settings:get_bool(prefix..name, value)
elseif setting_type == "number" then
pipeworks[name] = tonumber(minetest.settings:get(prefix..name) or value)
pipeworks[name] = tonumber(core.settings:get(prefix..name) or value)
else
pipeworks[name] = value
end

View File

@ -1,7 +1,7 @@
local S = minetest.get_translator("pipeworks")
local S = core.get_translator("pipeworks")
local new_flow_logic_register = pipeworks.flowables.register
local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
local texture_alpha_mode = core.features.use_texture_alpha_string_modes
local polys = ""
if pipeworks.enable_lowpoly then polys = "_lowpoly" end
@ -13,7 +13,7 @@ function pipeworks.fix_after_rotation(pos, node, user, mode, new_param2)
if string.find(node.name, "spigot") then new_param2 = new_param2 % 4 end
local newnode = string.gsub(node.name, "_on", "_off")
minetest.swap_node(pos, { name = newnode, param2 = new_param2 })
core.swap_node(pos, { name = newnode, param2 = new_param2 })
pipeworks.scan_for_pipe_objects(pos)
return true
@ -22,15 +22,15 @@ end
function pipeworks.rotate_on_place(itemstack, placer, pointed_thing)
local playername = placer:get_player_name()
if not minetest.is_protected(pointed_thing.under, playername)
and not minetest.is_protected(pointed_thing.above, playername) then
if not core.is_protected(pointed_thing.under, playername)
and not core.is_protected(pointed_thing.above, playername) then
local node = minetest.get_node(pointed_thing.under)
local node = core.get_node(pointed_thing.under)
if (not placer:get_player_control().sneak)
and minetest.registered_nodes[node.name]
and minetest.registered_nodes[node.name].on_rightclick then
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under,
and core.registered_nodes[node.name]
and core.registered_nodes[node.name].on_rightclick then
core.registered_nodes[node.name].on_rightclick(pointed_thing.under,
node, placer, itemstack, pointed_thing)
else
@ -38,8 +38,8 @@ function pipeworks.rotate_on_place(itemstack, placer, pointed_thing)
local pitch = -placer:get_look_vertical()
local above = pointed_thing.above
local under = pointed_thing.under
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
local undernode = minetest.get_node(under)
local fdir = core.dir_to_facedir(placer:get_look_dir())
local undernode = core.get_node(under)
local uname = undernode.name
local isabove = (above.x == under.x) and (above.z == under.z) and (pitch > 0)
local pos1 = above
@ -58,24 +58,24 @@ function pipeworks.rotate_on_place(itemstack, placer, pointed_thing)
( string.find(uname, "pipeworks:valve")
or string.find(uname, "pipeworks:entry_panel")
or string.find(uname, "pipeworks:flow_sensor") )
and minetest.facedir_to_dir(undernode.param2).y ~= 0 )
and core.facedir_to_dir(undernode.param2).y ~= 0 )
)
then
fdir = 17
end
if minetest.registered_nodes[uname]
and minetest.registered_nodes[uname]["buildable_to"] then
if core.registered_nodes[uname]
and core.registered_nodes[uname]["buildable_to"] then
pos1 = under
end
if minetest.registered_nodes[minetest.get_node(pos1).name]
and not minetest.registered_nodes[minetest.get_node(pos1).name]["buildable_to"] then return end
if core.registered_nodes[core.get_node(pos1).name]
and not core.registered_nodes[core.get_node(pos1).name]["buildable_to"] then return end
local placednode = string.gsub(itemstack:get_name(), "_loaded", "_empty")
placednode = string.gsub(placednode, "_on", "_off")
minetest.swap_node(pos1, {name = placednode, param2 = fdir })
core.swap_node(pos1, {name = placednode, param2 = fdir })
pipeworks.scan_for_pipe_objects(pos1)
if not pipeworks.expect_infinite_stacks then
@ -91,7 +91,7 @@ end
local pipereceptor_on = nil
local pipereceptor_off = nil
if minetest.get_modpath("mesecons") then
if core.get_modpath("mesecons") then
pipereceptor_on = {
receptor = {
state = mesecon.state.on,
@ -139,7 +139,7 @@ for s in ipairs(states) do
end
local pumpname = "pipeworks:pump_"..states[s]
minetest.register_node(pumpname, {
core.register_node(pumpname, {
description = S("Pump/Intake Module"),
drawtype = "mesh",
mesh = "pipeworks_pump"..polys..".obj",
@ -148,6 +148,7 @@ for s in ipairs(states) do
paramtype = "light",
paramtype2 = "facedir",
groups = dgroups,
is_ground_content = false,
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
@ -163,15 +164,15 @@ for s in ipairs(states) do
drop = "pipeworks:pump_off",
mesecons = {effector = {
action_on = function (pos, node)
minetest.swap_node(pos,{name="pipeworks:pump_on", param2 = node.param2})
core.swap_node(pos,{name="pipeworks:pump_on", param2 = node.param2})
end,
action_off = function (pos, node)
minetest.swap_node(pos,{name="pipeworks:pump_off", param2 = node.param2})
core.swap_node(pos,{name="pipeworks:pump_off", param2 = node.param2})
end
}},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local fdir = node.param2
minetest.swap_node(pos, { name = "pipeworks:pump_"..states[3-s], param2 = fdir })
core.swap_node(pos, { name = "pipeworks:pump_"..states[3-s], param2 = fdir })
end,
on_rotate = screwdriver and screwdriver.rotate_simple or nil
})
@ -186,7 +187,7 @@ for s in ipairs(states) do
local nodename_valve_empty = "pipeworks:valve_"..states[s].."_empty"
minetest.register_node(nodename_valve_empty, {
core.register_node(nodename_valve_empty, {
description = S("Valve"),
drawtype = "mesh",
mesh = "pipeworks_valve_"..states[s]..polys..".obj",
@ -203,6 +204,7 @@ for s in ipairs(states) do
fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
},
groups = dgroups,
is_ground_content = false,
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
@ -215,15 +217,15 @@ for s in ipairs(states) do
drop = "pipeworks:valve_off_empty",
mesecons = {effector = {
action_on = function (pos, node)
minetest.swap_node(pos,{name="pipeworks:valve_on_empty", param2 = node.param2})
core.swap_node(pos,{name="pipeworks:valve_on_empty", param2 = node.param2})
end,
action_off = function (pos, node)
minetest.swap_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2})
core.swap_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2})
end
}},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local fdir = node.param2
minetest.swap_node(pos, { name = "pipeworks:valve_"..states[3-s].."_empty", param2 = fdir })
core.swap_node(pos, { name = "pipeworks:valve_"..states[3-s].."_empty", param2 = fdir })
end,
on_rotate = pipeworks.fix_after_rotation
})
@ -237,7 +239,7 @@ pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:pump_off"
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:valve_off_empty"
local nodename_valve_loaded = "pipeworks:valve_on_loaded"
minetest.register_node(nodename_valve_loaded, {
core.register_node(nodename_valve_loaded, {
description = S("Valve"),
drawtype = "mesh",
mesh = "pipeworks_valve_on"..polys..".obj",
@ -254,6 +256,7 @@ minetest.register_node(nodename_valve_loaded, {
fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
},
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
is_ground_content = false,
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
@ -266,15 +269,15 @@ minetest.register_node(nodename_valve_loaded, {
drop = "pipeworks:valve_off_empty",
mesecons = {effector = {
action_on = function (pos, node)
minetest.swap_node(pos,{name="pipeworks:valve_on_empty", param2 = node.param2})
core.swap_node(pos,{name="pipeworks:valve_on_empty", param2 = node.param2})
end,
action_off = function (pos, node)
minetest.swap_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2})
core.swap_node(pos,{name="pipeworks:valve_off_empty", param2 = node.param2})
end
}},
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
local fdir = node.param2
minetest.swap_node(pos, { name = "pipeworks:valve_off_empty", param2 = fdir })
core.swap_node(pos, { name = "pipeworks:valve_off_empty", param2 = fdir })
end,
on_rotate = pipeworks.fix_after_rotation
})
@ -288,7 +291,7 @@ new_flow_logic_register.directional_horizonal_rotate(nodename_valve_loaded, true
-- grating
-- FIXME: should this do anything useful in the new flow logic?
minetest.register_node("pipeworks:grating", {
core.register_node("pipeworks:grating", {
description = S("Decorative grating"),
tiles = {
"pipeworks_grating_top.png",
@ -307,6 +310,7 @@ minetest.register_node("pipeworks:grating", {
sunlight_propagates = true,
paramtype = "light",
groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
is_ground_content = false,
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
@ -326,7 +330,7 @@ pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:grating"
-- outlet spigot
local nodename_spigot_empty = "pipeworks:spigot"
minetest.register_node(nodename_spigot_empty, {
core.register_node(nodename_spigot_empty, {
description = S("Spigot outlet"),
drawtype = "mesh",
mesh = "pipeworks_spigot"..polys..".obj",
@ -335,6 +339,7 @@ minetest.register_node(nodename_spigot_empty, {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
is_ground_content = false,
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
@ -360,12 +365,12 @@ minetest.register_node(nodename_spigot_empty, {
})
local nodename_spigot_loaded = "pipeworks:spigot_pouring"
minetest.register_node(nodename_spigot_loaded, {
core.register_node(nodename_spigot_loaded, {
description = S("Spigot outlet"),
drawtype = "mesh",
mesh = "pipeworks_spigot_pouring"..polys..".obj",
tiles = {
minetest.registered_nodes[pipeworks.liquids.water.source].tiles[1],
core.registered_nodes[pipeworks.liquids.water.source].tiles[1],
{ name = "pipeworks_spigot.png" }
},
use_texture_alpha = texture_alpha_mode and "blend" or true,
@ -373,6 +378,7 @@ minetest.register_node(nodename_spigot_loaded, {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
is_ground_content = false,
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
@ -381,7 +387,7 @@ minetest.register_node(nodename_spigot_loaded, {
pipe_connections = { left=1, right=1, front=1, back=1,
left_param2 = 3, right_param2 = 1, front_param2 = 2, back_param2 = 0 },
after_place_node = function(pos)
minetest.set_node(pos, { name = "pipeworks:spigot", param2 = minetest.get_node(pos).param2 })
core.set_node(pos, { name = "pipeworks:spigot", param2 = core.get_node(pos).param2 })
pipeworks.scan_for_pipe_objects(pos)
end,
after_dig_node = function(pos)
@ -424,7 +430,7 @@ local panel_cbox = {
}
local nodename_panel_empty = "pipeworks:entry_panel_empty"
minetest.register_node(nodename_panel_empty, {
core.register_node(nodename_panel_empty, {
description = S("Airtight Pipe entry/exit"),
drawtype = "mesh",
mesh = "pipeworks_entry_panel"..polys..".obj",
@ -432,6 +438,7 @@ minetest.register_node(nodename_panel_empty, {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
is_ground_content = false,
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
@ -447,7 +454,7 @@ minetest.register_node(nodename_panel_empty, {
})
local nodename_panel_loaded = "pipeworks:entry_panel_loaded"
minetest.register_node(nodename_panel_loaded, {
core.register_node(nodename_panel_loaded, {
description = S("Airtight Pipe entry/exit"),
drawtype = "mesh",
mesh = "pipeworks_entry_panel"..polys..".obj",
@ -455,6 +462,7 @@ minetest.register_node(nodename_panel_loaded, {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
is_ground_content = false,
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
@ -479,7 +487,7 @@ new_flow_logic_register.directional_horizonal_rotate(nodename_panel_loaded, true
local nodename_sensor_empty = "pipeworks:flow_sensor_empty"
minetest.register_node(nodename_sensor_empty, {
core.register_node(nodename_sensor_empty, {
description = S("Flow Sensor"),
drawtype = "mesh",
mesh = "pipeworks_flow_sensor"..polys..".obj",
@ -488,6 +496,7 @@ minetest.register_node(nodename_sensor_empty, {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
is_ground_content = false,
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
@ -521,7 +530,7 @@ minetest.register_node(nodename_sensor_empty, {
})
local nodename_sensor_loaded = "pipeworks:flow_sensor_loaded"
minetest.register_node(nodename_sensor_loaded, {
core.register_node(nodename_sensor_loaded, {
description = S("Flow sensor (on)"),
drawtype = "mesh",
mesh = "pipeworks_flow_sensor"..polys..".obj",
@ -530,6 +539,7 @@ minetest.register_node(nodename_sensor_loaded, {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
is_ground_content = false,
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
@ -586,7 +596,7 @@ for fill = 0, 10 do
image = "pipeworks_storage_tank_fittings.png"
end
minetest.register_node("pipeworks:expansion_tank_"..fill, {
core.register_node("pipeworks:expansion_tank_"..fill, {
description = S("Expansion Tank (@1)", filldesc),
tiles = {
"pipeworks_storage_tank_fittings.png",
@ -600,6 +610,7 @@ for fill = 0, 10 do
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
is_ground_content = false,
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
@ -617,7 +628,7 @@ for fill = 0, 10 do
on_rotate = false
})
minetest.register_node("pipeworks:storage_tank_"..fill, {
core.register_node("pipeworks:storage_tank_"..fill, {
description = S("Fluid Storage Tank (@1)", filldesc),
tiles = {
"pipeworks_storage_tank_fittings.png",
@ -631,6 +642,7 @@ for fill = 0, 10 do
paramtype = "light",
paramtype2 = "facedir",
groups = sgroups,
is_ground_content = false,
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
@ -653,7 +665,7 @@ pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:storage_t
-- fountainhead
local nodename_fountain_empty = "pipeworks:fountainhead"
minetest.register_node(nodename_fountain_empty, {
core.register_node(nodename_fountain_empty, {
description = S("Fountainhead"),
drawtype = "mesh",
mesh = "pipeworks_fountainhead"..polys..".obj",
@ -661,6 +673,7 @@ minetest.register_node(nodename_fountain_empty, {
sunlight_propagates = true,
paramtype = "light",
groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
is_ground_content = false,
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
@ -691,7 +704,7 @@ minetest.register_node(nodename_fountain_empty, {
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:fountainhead"
local nodename_fountain_loaded = "pipeworks:fountainhead_pouring"
minetest.register_node(nodename_fountain_loaded, {
core.register_node(nodename_fountain_loaded, {
description = S("Fountainhead"),
drawtype = "mesh",
mesh = "pipeworks_fountainhead"..polys..".obj",
@ -699,6 +712,7 @@ minetest.register_node(nodename_fountain_loaded, {
sunlight_propagates = true,
paramtype = "light",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
is_ground_content = false,
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
@ -706,7 +720,7 @@ minetest.register_node(nodename_fountain_loaded, {
walkable = true,
pipe_connections = { bottom = 1 },
after_place_node = function(pos)
minetest.set_node(pos, { name = "pipeworks:fountainhead", param2 = minetest.get_node(pos).param2 })
core.set_node(pos, { name = "pipeworks:fountainhead", param2 = core.get_node(pos).param2 })
pipeworks.scan_for_pipe_objects(pos)
end,
after_dig_node = function(pos)
@ -744,7 +758,7 @@ local sp_cbox = {
}
local nodename_sp_empty = "pipeworks:straight_pipe_empty"
minetest.register_node(nodename_sp_empty, {
core.register_node(nodename_sp_empty, {
description = S("Straight-only Pipe"),
drawtype = "mesh",
mesh = "pipeworks_straight_pipe"..polys..".obj",
@ -752,6 +766,7 @@ minetest.register_node(nodename_sp_empty, {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
is_ground_content = false,
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
@ -769,7 +784,7 @@ minetest.register_node(nodename_sp_empty, {
})
local nodename_sp_loaded = "pipeworks:straight_pipe_loaded"
minetest.register_node(nodename_sp_loaded, {
core.register_node(nodename_sp_loaded, {
description = S("Straight-only Pipe"),
drawtype = "mesh",
mesh = "pipeworks_straight_pipe"..polys..".obj",
@ -777,6 +792,7 @@ minetest.register_node(nodename_sp_loaded, {
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, not_in_creative_inventory=1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
is_ground_content = false,
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_metal_defaults",
@ -800,6 +816,6 @@ new_flow_logic_register.directional_horizonal_rotate(nodename_sp_loaded, true)
-- Other misc stuff
minetest.register_alias("pipeworks:valve_off_loaded", "pipeworks:valve_off_empty")
minetest.register_alias("pipeworks:entry_panel", "pipeworks:entry_panel_empty")
core.register_alias("pipeworks:valve_off_loaded", "pipeworks:valve_off_empty")
core.register_alias("pipeworks:entry_panel", "pipeworks:entry_panel_empty")

View File

@ -1,4 +1,4 @@
local S = minetest.get_translator("pipeworks")
local S = core.get_translator("pipeworks")
local fs_helpers = pipeworks.fs_helpers
local function set_filter_infotext(data, meta)
@ -14,20 +14,29 @@ local function set_filter_formspec(data, meta)
local formspec
if data.digiline then
local form_height = 3
if pipeworks.enable_item_tags then
form_height = 4
end
formspec =
"size[8.5,3]"..
("size[8.5,%f]"):format(form_height) ..
"item_image[0.2,0;1,1;pipeworks:"..data.name.."]"..
"label[1.2,0.2;"..minetest.formspec_escape(itemname).."]"..
"label[1.2,0.2;"..core.formspec_escape(itemname).."]"..
"field[0.5,1.6;4.6,1;channel;"..S("Channel")..";${channel}]"..
"button[4.8,1.3;1.5,1;set_channel;"..S("Set").."]"..
fs_helpers.cycling_button(meta, "button[0.2,2.3;4.05,1", "slotseq_mode",
fs_helpers.cycling_button(meta, ("button[0.2,%f;4.05,1"):format(form_height - 0.7), "slotseq_mode",
{S("Sequence slots by Priority"),
S("Sequence slots Randomly"),
S("Sequence slots by Rotation")})..
fs_helpers.cycling_button(meta, "button[4.25,2.3;4.05,1", "exmatch_mode",
fs_helpers.cycling_button(meta, ("button[4.25,%f;4.05,1"):format(form_height - 0.7), "exmatch_mode",
{S("Exact match - off"),
S("Exact match - on")})..
"button_exit[6.3,1.3;2,1;close;"..S("Close").."]"
("button_exit[6.3,%f;2,1;close;" .. S("Close") .. "]"):format(form_height - 1.7)
if pipeworks.enable_item_tags then
formspec = formspec ..
("field[0.5,%f;4.6,1;item_tags;"):format(form_height - 1.4) .. S("Item Tags") .. ";${item_tags}]" ..
("button[4.8,%f;1.5,1;set_item_tags;"):format(form_height - 1.7) .. S("Set") .. "]"
end
else
local exmatch_button = ""
if data.stackwise then
@ -38,7 +47,7 @@ local function set_filter_formspec(data, meta)
end
local size = "10.2,11"
local list_backgrounds = ""
if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
if core.get_modpath("i3") or core.get_modpath("mcl_formspec") then
list_backgrounds = "style_type[box;colors=#666]"
for i=0, 7 do
for j=0, 1 do
@ -51,7 +60,7 @@ local function set_filter_formspec(data, meta)
"size["..size.."]"..
pipeworks.fs_helpers.get_prepends(size)..
"item_image[0.22,0.22;1,1;pipeworks:"..data.name.."]"..
"label[1.22,0.72;"..minetest.formspec_escape(itemname).."]"..
"label[1.22,0.72;"..core.formspec_escape(itemname).."]"..
"label[0.22,1.5;"..S("Prefer item types:").."]"..
list_backgrounds..
"list[context;main;0.22,1.75;8,2;]"..
@ -62,22 +71,25 @@ local function set_filter_formspec(data, meta)
exmatch_button..
pipeworks.fs_helpers.get_inv(6)..
"listring[]"
if pipeworks.enable_item_tags then
formspec = formspec ..
"field[5.8,0.5;3,0.8;item_tags;" .. S("Item Tags") .. ";${item_tags}]" ..
"button[9,0.3;1,1.1;set_item_tags;" .. S("Set") .. "]"
end
end
meta:set_string("formspec", formspec)
end
local function punch_filter(data, filtpos, filtnode, msg)
local filtmeta = minetest.get_meta(filtpos)
local filtmeta = core.get_meta(filtpos)
local filtinv = filtmeta:get_inventory()
local owner = filtmeta:get_string("owner")
local fakePlayer = pipeworks.create_fake_player({
name = owner
})
local fakeplayer = fakelib.create_player(owner)
local dir = pipeworks.facedir_to_right_dir(filtnode.param2)
local frompos = vector.subtract(filtpos, dir)
local fromnode = minetest.get_node(frompos)
local fromnode = core.get_node(frompos)
if not fromnode then return end
local fromdef = minetest.registered_nodes[fromnode.name]
local fromdef = core.registered_nodes[fromnode.name]
if not fromdef or not fromdef.tube then return end
local fromtube = table.copy(fromdef.tube)
local input_special_cases = {
@ -105,15 +117,14 @@ local function punch_filter(data, filtpos, filtnode, msg)
}
-- make sure there's something appropriate to inject the item into
local todir = pipeworks.facedir_to_right_dir(filtnode.param2)
local topos = vector.add(filtpos, todir)
local tonode = minetest.get_node(topos)
local todef = minetest.registered_nodes[tonode.name]
local topos = vector.add(filtpos, dir)
local tonode = core.get_node(topos)
local todef = core.registered_nodes[tonode.name]
if not todef
or not (minetest.get_item_group(tonode.name, "tube") == 1
or minetest.get_item_group(tonode.name, "tubedevice") == 1
or minetest.get_item_group(tonode.name, "tubedevice_receiver") == 1) then
or not (core.get_item_group(tonode.name, "tube") == 1
or core.get_item_group(tonode.name, "tubedevice") == 1
or core.get_item_group(tonode.name, "tubedevice_receiver") == 1) then
return
end
@ -123,6 +134,7 @@ local function punch_filter(data, filtpos, filtnode, msg)
local slotseq_mode
local exmatch_mode
local item_tags = pipeworks.sanitize_tags(filtmeta:get_string("item_tags"))
local filters = {}
if data.digiline then
local function add_filter(name, group, count, wear, metadata)
@ -186,6 +198,14 @@ local function punch_filter(data, filtpos, filtnode, msg)
set_filter_formspec(data, filtmeta)
end
if pipeworks.enable_item_tags then
if type(msg.tags) == "table" or type(msg.tags) == "string" then
item_tags = pipeworks.sanitize_tags(msg.tags)
elseif type(msg.tag) == "string" then
item_tags = pipeworks.sanitize_tags({msg.tag})
end
end
if msg.nofire then
return
end
@ -231,7 +251,7 @@ local function punch_filter(data, filtpos, filtnode, msg)
return
end
else
local frommeta = minetest.get_meta(frompos)
local frommeta = core.get_meta(frompos)
frominv = frommeta:get_inventory()
end
if fromtube.before_filter then fromtube.before_filter(frompos) end
@ -253,7 +273,7 @@ local function punch_filter(data, filtpos, filtnode, msg)
and (not fgroup -- If there's a group filter,
or (type(fgroup) == "string" -- it must be a string
and minetest.get_item_group( -- and it must match.
and core.get_item_group( -- and it must match.
stack:get_name(), fgroup) ~= 0))
and (not fwear -- If there's a wear filter:
@ -293,13 +313,15 @@ local function punch_filter(data, filtpos, filtnode, msg)
return a < b
end)
end
local available_items = {}
local available_count = 0
for _, spos in ipairs(sposes) do
local stack = frominv:get_stack(frominvname, spos)
local doRemove = stack:get_count()
if fromtube.can_remove then
doRemove = fromtube.can_remove(frompos, fromnode, stack, dir, frominvname, spos)
elseif fromdef.allow_metadata_inventory_take then
doRemove = fromdef.allow_metadata_inventory_take(frompos, frominvname,spos, stack, fakePlayer)
doRemove = fromdef.allow_metadata_inventory_take(frompos, frominvname, spos, stack, fakeplayer)
end
-- stupid lack of continue statements grumble
if doRemove > 0 then
@ -311,39 +333,63 @@ local function punch_filter(data, filtpos, filtnode, msg)
filtmeta:set_int("slotseq_index", nextpos)
set_filter_infotext(data, filtmeta)
end
local item
local count
if data.stackwise then
count = math.min(stack:get_count(), doRemove)
if filterfor.count and (filterfor.count > 1 or data.digiline) then
if exmatch_mode ~= 0 and filterfor.count > count then
count = math.min(filterfor.count - available_count, count)
end
table.insert(available_items, {spos = spos, count = count})
available_count = available_count + count
if not filterfor.count or available_count >= filterfor.count then
break
end
else
table.insert(available_items, {spos = spos, count = 1})
available_count = 1
break -- only one item allowed so ignore other stacks
end
end
end
if available_count == 0 or (exmatch_mode ~= 0 and filterfor.count and available_count < filterfor.count) then
return false -- not enough, fail
else
-- limit quantity to filter amount
count = math.min(filterfor.count, count)
end
end
else
count = 1
end
local taken_stacks = {}
for _,item in ipairs(available_items) do
local stack = frominv:get_stack(frominvname, item.spos)
local taken
if fromtube.remove_items then
-- it could be the entire stack...
item = fromtube.remove_items(frompos, fromnode, stack, dir, count, frominvname, spos)
taken = fromtube.remove_items(frompos, fromnode, stack, dir, item.count, frominvname, item.spos)
else
item = stack:take_item(count)
frominv:set_stack(frominvname, spos, stack)
taken = stack:take_item(item.count)
frominv:set_stack(frominvname, item.spos, stack)
if fromdef.on_metadata_inventory_take then
fromdef.on_metadata_inventory_take(frompos, frominvname, spos, item, fakePlayer)
fromdef.on_metadata_inventory_take(frompos, frominvname, item.spos, taken, fakeplayer)
end
end
if not taken:is_empty() then
table.insert(taken_stacks, taken)
end
end
if #taken_stacks > 1 then
-- merge stacks if possible to reduce items in tubes
local merged = {}
for _,a in ipairs(taken_stacks) do
for _,b in ipairs(merged) do
a = b:add_item(a)
end
if not a:is_empty() then
table.insert(merged, a)
end
end
taken_stacks = merged
end
for _,stack in ipairs(taken_stacks) do
local pos = vector.add(frompos, vector.multiply(dir, 1.4))
local start_pos = vector.add(frompos, dir)
pipeworks.tube_inject_item(pos, start_pos, dir, item,
fakePlayer:get_player_name())
return true -- only fire one item, please
pipeworks.tube_inject_item(pos, start_pos, dir, stack, fakeplayer:get_player_name(), item_tags)
end
end
return false
return true
end
for _, frominvname in ipairs(type(fromtube.input_inventory) == "table" and fromtube.input_inventory or {fromtube.input_inventory}) do
@ -389,20 +435,21 @@ for _, data in ipairs({
},
paramtype2 = "facedir",
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, mesecon = 2, axey=1, handy=1, pickaxey=1},
is_ground_content = false,
_mcl_hardness=0.8,
legacy_facedir_simple = true,
_sound_def = {
key = "node_sound_wood_defaults",
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
set_filter_formspec(data, meta)
set_filter_infotext(data, meta)
local inv = meta:get_inventory()
inv:set_size("main", 8*2)
end,
after_place_node = function (pos, placer)
minetest.get_meta(pos):set_string("owner", placer:get_player_name())
core.get_meta(pos):set_string("owner", placer:get_player_name())
pipeworks.after_place(pos)
end,
after_dig_node = pipeworks.after_dig,
@ -411,7 +458,7 @@ for _, data in ipairs({
if not pipeworks.may_configure(pos, player) then
return 0
end
local inv = minetest.get_meta(pos):get_inventory()
local inv = core.get_meta(pos):get_inventory()
inv:set_stack("main", index, stack)
return 0
end,
@ -419,7 +466,7 @@ for _, data in ipairs({
if not pipeworks.may_configure(pos, player) then
return 0
end
local inv = minetest.get_meta(pos):get_inventory()
local inv = core.get_meta(pos):get_inventory()
local fake_stack = inv:get_stack("main", index)
fake_stack:take_item(stack:get_count())
inv:set_stack("main", index, fake_stack)
@ -429,17 +476,12 @@ for _, data in ipairs({
if not pipeworks.may_configure(pos, player) then return 0 end
return count
end,
can_dig = function(pos, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:is_empty("main")
end,
tube = {connect_sides = {right = 1}},
}
if data.digiline then
node.groups.mesecon = nil
if not minetest.get_modpath("digilines") then
if not core.get_modpath("digilines") then
node.groups.not_in_creative_inventory = 1
end
@ -452,18 +494,22 @@ for _, data in ipairs({
fs_helpers.on_receive_fields(pos, fields)
if fields.channel and (fields.key_enter_field == "channel" or fields.set_channel) then
minetest.get_meta(pos):set_string("channel", fields.channel)
core.get_meta(pos):set_string("channel", fields.channel)
end
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
if pipeworks.enable_item_tags and fields.item_tags and (fields.key_enter_field == "item_tags" or fields.set_item_tags) then
local tags = pipeworks.sanitize_tags(fields.item_tags)
meta:set_string("item_tags", table.concat(tags, ","))
end
--meta:set_int("slotseq_index", 1)
set_filter_formspec(data, meta)
set_filter_infotext(data, meta)
end
node.digiline = {
node.digilines = {
effector = {
action = function(pos, node, channel, msg)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local setchan = meta:get_string("channel")
if setchan ~= channel then return end
@ -475,8 +521,12 @@ for _, data in ipairs({
node.on_receive_fields = function(pos, formname, fields, sender)
if not pipeworks.may_configure(pos, sender) then return end
fs_helpers.on_receive_fields(pos, fields)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
meta:set_int("slotseq_index", 1)
if pipeworks.enable_item_tags and fields.item_tags and (fields.key_enter_field == "item_tags" or fields.set_item_tags) then
local tags = pipeworks.sanitize_tags(fields.item_tags)
meta:set_string("item_tags", table.concat(tags, ","))
end
set_filter_formspec(data, meta)
set_filter_infotext(data, meta)
end
@ -494,7 +544,7 @@ for _, data in ipairs({
minetest.register_node("pipeworks:"..data.name, node)
core.register_node("pipeworks:"..data.name, node)
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:"..data.name
end
@ -506,8 +556,8 @@ dropped.
local function put_to_inputinv(pos, node, filtmeta, list)
local dir = pipeworks.facedir_to_right_dir(node.param2)
local frompos = vector.subtract(pos, dir)
local fromnode = minetest.get_node(frompos)
local fromdef = minetest.registered_nodes[fromnode.name]
local fromnode = core.get_node(frompos)
local fromdef = core.registered_nodes[fromnode.name]
if not fromdef or not fromdef.tube then
return
end
@ -520,7 +570,7 @@ local function put_to_inputinv(pos, node, filtmeta, list)
return
end
else
frominv = minetest.get_meta(frompos):get_inventory()
frominv = core.get_meta(frompos):get_inventory()
end
local listname = type(fromtube.input_inventory) == "table" and
fromtube.input_inventory[1] or fromtube.input_inventory
@ -532,19 +582,19 @@ local function put_to_inputinv(pos, node, filtmeta, list)
if not item:is_empty() then
local leftover = frominv:add_item(listname, item)
if not leftover:is_empty() then
minetest.add_item(pos, leftover)
core.add_item(pos, leftover)
end
end
end
return true
end
minetest.register_lbm({
core.register_lbm({
label = "Give back items of old filters that had real inventories",
name = "pipeworks:give_back_old_filter_items",
nodenames = {"pipeworks:filter", "pipeworks:mese_filter"},
run_at_every_load = false,
action = function(pos, node)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local list = meta:get_inventory():get_list("main")
if put_to_inputinv(pos, node, meta, list) then
return
@ -553,7 +603,7 @@ minetest.register_lbm({
for i = 1, #list do
local item = list[i]
if not item:is_empty() then
minetest.add_item(pos, item)
core.add_item(pos, item)
end
end
end,

View File

@ -4,7 +4,7 @@
-- Contributed by mauvebic, 2013-01-03, rewritten a bit by Vanessa Ezekowitz
--
local finitewater = minetest.settings:get_bool("liquid_finite")
local finitewater = core.settings:get_bool("liquid_finite")
pipeworks.check_for_liquids = function(pos)
local coords = {
@ -15,9 +15,9 @@ pipeworks.check_for_liquids = function(pos)
{x=pos.x,y=pos.y,z=pos.z-1},
{x=pos.x,y=pos.y,z=pos.z+1}, }
for i =1,6 do
local name = minetest.get_node(coords[i]).name
local name = core.get_node(coords[i]).name
if name and string.find(name,"water") then
if finitewater then minetest.remove_node(coords[i]) end
if finitewater then core.remove_node(coords[i]) end
return true
end
end
@ -37,19 +37,19 @@ pipeworks.check_for_inflows = function(pos,node)
local source = false
for i = 1, 6 do
if newnode then break end
local testnode = minetest.get_node(coords[i])
local testnode = core.get_node(coords[i])
local name = testnode.name
if name and (name == "pipeworks:pump_on" and pipeworks.check_for_liquids(coords[i])) or string.find(name,"_loaded") then
if string.find(name,"_loaded") then
source = minetest.get_meta(coords[i]):get_string("source")
if source == minetest.pos_to_string(pos) then break end
source = core.get_meta(coords[i]):get_string("source")
if source == core.pos_to_string(pos) then break end
end
if string.find(name, "valve") or string.find(name, "sensor")
or string.find(name, "straight_pipe") or string.find(name, "panel") then
if ((i == 3 or i == 4) and minetest.facedir_to_dir(testnode.param2).x ~= 0)
or ((i == 5 or i == 6) and minetest.facedir_to_dir(testnode.param2).z ~= 0)
or ((i == 1 or i == 2) and minetest.facedir_to_dir(testnode.param2).y ~= 0) then
if ((i == 3 or i == 4) and core.facedir_to_dir(testnode.param2).x ~= 0)
or ((i == 5 or i == 6) and core.facedir_to_dir(testnode.param2).z ~= 0)
or ((i == 1 or i == 2) and core.facedir_to_dir(testnode.param2).y ~= 0) then
newnode = string.gsub(node.name,"empty","loaded")
source = {x=coords[i].x,y=coords[i].y,z=coords[i].z}
@ -61,30 +61,30 @@ pipeworks.check_for_inflows = function(pos,node)
end
end
if newnode then
minetest.add_node(pos,{name=newnode, param2 = node.param2})
minetest.get_meta(pos):set_string("source",minetest.pos_to_string(source))
core.add_node(pos,{name=newnode, param2 = node.param2})
core.get_meta(pos):set_string("source",core.pos_to_string(source))
end
end
pipeworks.check_sources = function(pos,node)
local sourcepos = minetest.string_to_pos(minetest.get_meta(pos):get_string("source"))
local sourcepos = core.string_to_pos(core.get_meta(pos):get_string("source"))
if not sourcepos then return end
local source = minetest.get_node(sourcepos).name
local source = core.get_node(sourcepos).name
local newnode = false
if source and not ((source == "pipeworks:pump_on" and pipeworks.check_for_liquids(sourcepos)) or string.find(source,"_loaded") or source == "ignore" ) then
newnode = string.gsub(node.name,"loaded","empty")
end
if newnode then
minetest.add_node(pos,{name=newnode, param2 = node.param2})
minetest.get_meta(pos):set_string("source","")
core.add_node(pos,{name=newnode, param2 = node.param2})
core.get_meta(pos):set_string("source","")
end
end
pipeworks.spigot_check = function(pos, node)
local belowname = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name
local belowname = core.get_node({x=pos.x,y=pos.y-1,z=pos.z}).name
if belowname and (belowname == "air" or belowname == pipeworks.liquids.water.flowing or belowname == pipeworks.liquids.water.source) then
local spigotname = minetest.get_node(pos).name
local spigotname = core.get_node(pos).name
local fdir=node.param2 % 4
local check = {
{x=pos.x,y=pos.y,z=pos.z+1},
@ -92,19 +92,19 @@ pipeworks.spigot_check = function(pos, node)
{x=pos.x,y=pos.y,z=pos.z-1},
{x=pos.x-1,y=pos.y,z=pos.z}
}
local near_node = minetest.get_node(check[fdir+1])
local near_node = core.get_node(check[fdir+1])
if near_node and string.find(near_node.name, "_loaded") then
if spigotname and spigotname == "pipeworks:spigot" then
minetest.add_node(pos,{name = "pipeworks:spigot_pouring", param2 = fdir})
core.add_node(pos,{name = "pipeworks:spigot_pouring", param2 = fdir})
if finitewater or belowname ~= pipeworks.liquids.water.source then
minetest.add_node({x=pos.x,y=pos.y-1,z=pos.z},{name = pipeworks.liquids.water.source})
core.add_node({x=pos.x,y=pos.y-1,z=pos.z},{name = pipeworks.liquids.water.source})
end
end
else
if spigotname == "pipeworks:spigot_pouring" then
minetest.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:spigot", param2 = fdir})
core.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:spigot", param2 = fdir})
if belowname == pipeworks.liquids.water.source and not finitewater then
minetest.remove_node({x=pos.x,y=pos.y-1,z=pos.z})
core.remove_node({x=pos.x,y=pos.y-1,z=pos.z})
end
end
end
@ -112,22 +112,22 @@ pipeworks.spigot_check = function(pos, node)
end
pipeworks.fountainhead_check = function(pos, node)
local abovename = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name
local abovename = core.get_node({x=pos.x,y=pos.y+1,z=pos.z}).name
if abovename and (abovename == "air" or abovename == pipeworks.liquids.water.flowing or abovename == pipeworks.liquids.water.source) then
local fountainhead_name = minetest.get_node(pos).name
local near_node = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
local fountainhead_name = core.get_node(pos).name
local near_node = core.get_node({x=pos.x,y=pos.y-1,z=pos.z})
if near_node and string.find(near_node.name, "_loaded") then
if fountainhead_name and fountainhead_name == "pipeworks:fountainhead" then
minetest.add_node(pos,{name = "pipeworks:fountainhead_pouring"})
core.add_node(pos,{name = "pipeworks:fountainhead_pouring"})
if finitewater or abovename ~= pipeworks.liquids.water.source then
minetest.add_node({x=pos.x,y=pos.y+1,z=pos.z},{name = pipeworks.liquids.water.source})
core.add_node({x=pos.x,y=pos.y+1,z=pos.z},{name = pipeworks.liquids.water.source})
end
end
else
if fountainhead_name == "pipeworks:fountainhead_pouring" then
minetest.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:fountainhead"})
core.add_node({x=pos.x,y=pos.y,z=pos.z},{name = "pipeworks:fountainhead"})
if abovename == pipeworks.liquids.water.source and not finitewater then
minetest.remove_node({x=pos.x,y=pos.y+1,z=pos.z})
core.remove_node({x=pos.x,y=pos.y+1,z=pos.z})
end
end
end

View File

@ -6,16 +6,16 @@
pipeworks = {
ui_cat_tube_list = {},
worldpath = minetest.get_worldpath(),
modpath = minetest.get_modpath("pipeworks"),
worldpath = core.get_worldpath(),
modpath = core.get_modpath("pipeworks"),
liquids = {
water = {
source = minetest.registered_nodes["mapgen_water_source"].name,
flowing = minetest.registered_nodes["mapgen_water_source"].liquid_alternative_flowing
source = core.registered_nodes["mapgen_water_source"].name,
flowing = core.registered_nodes["mapgen_water_source"].liquid_alternative_flowing
},
river_water = {
source = minetest.registered_nodes["mapgen_river_water_source"].name,
flowing = minetest.registered_nodes["mapgen_river_water_source"].liquid_alternative_flowing
source = core.registered_nodes["mapgen_river_water_source"].name,
flowing = core.registered_nodes["mapgen_river_water_source"].liquid_alternative_flowing
}
}
}
@ -29,14 +29,14 @@ if worldsettingsfile then
dofile(worldsettingspath)
end
if pipeworks.toggles.pipe_mode == "pressure" then
minetest.log("warning", "pipeworks pressure logic mode comes with caveats and differences in behaviour, you have been warned!")
core.log("warning", "pipeworks pressure logic mode comes with caveats and differences in behaviour, you have been warned!")
end
if pipeworks.entity_update_interval >= 0.2 and pipeworks.enable_accelerator_tube then
minetest.log("warning", "pipeworks accelerator tubes will not entirely work with an entity update interval 0.2 or above.")
core.log("warning", "pipeworks accelerator tubes will not entirely work with an entity update interval 0.2 or above.")
end
pipeworks.logger = function(msg)
minetest.log("action", "[pipeworks] "..msg)
core.log("action", "[pipeworks] "..msg)
end
-------------------------------------------
@ -47,7 +47,7 @@ if pipeworks.toggles.finite_water == nil then
dofile(pipeworks.modpath.."/autodetect-finite-water.lua")
end
if minetest.get_modpath("signs_lib") then
if core.get_modpath("signs_lib") then
dofile(pipeworks.modpath.."/signs_compat.lua")
end
@ -59,22 +59,21 @@ dofile(pipeworks.modpath.."/luaentity.lua")
dofile(pipeworks.modpath.."/item_transport.lua")
dofile(pipeworks.modpath.."/flowing_logic.lua")
dofile(pipeworks.modpath.."/filter-injector.lua")
dofile(pipeworks.modpath.."/chests.lua")
dofile(pipeworks.modpath.."/trashcan.lua")
dofile(pipeworks.modpath.."/wielder.lua")
local materials = loadfile(pipeworks.modpath.."/materials.lua")()
dofile(pipeworks.modpath.."/tubes/registration.lua")
dofile(pipeworks.modpath.."/tubes/routing.lua")
dofile(pipeworks.modpath.."/tubes/sorting.lua")
dofile(pipeworks.modpath.."/tubes/signal.lua")
loadfile(pipeworks.modpath.."/tubes/embedded_tube.lua")(materials)
dofile(pipeworks.modpath.."/tubes/embedded_tube.lua")
dofile(pipeworks.modpath.."/tubes/pane_embedded_tube.lua")
dofile(pipeworks.modpath.."/tubes/tags.lua")
if pipeworks.enable_teleport_tube then
dofile(pipeworks.modpath.."/tubes/teleport.lua")
end
if pipeworks.enable_lua_tube and minetest.get_modpath("mesecons") then
if pipeworks.enable_lua_tube and core.get_modpath("mesecons") then
dofile(pipeworks.modpath.."/tubes/lua.lua")
end
if pipeworks.enable_sand_tube or pipeworks.enable_mese_sand_tube then
@ -97,34 +96,39 @@ end
if pipeworks.enable_pipe_devices then
dofile(pipeworks.modpath.."/devices.lua")
end
if pipeworks.enable_redefines and (minetest.get_modpath("default") or minetest.get_modpath("hades_core")) then
if pipeworks.enable_redefines then
dofile(pipeworks.modpath.."/compat-chests.lua")
end
if pipeworks.enable_redefines and (core.get_modpath("default") or core.get_modpath("hades_core")) then
dofile(pipeworks.modpath.."/compat-furnaces.lua")
end
if pipeworks.enable_redefines and minetest.get_modpath("mcl_barrels") then
dofile(pipeworks.modpath.."/mcl_barrels.lua")
end
if pipeworks.enable_redefines and minetest.get_modpath("mcl_furnaces") then
if pipeworks.enable_redefines and core.get_modpath("mcl_furnaces") then
dofile(pipeworks.modpath.."/mcl_furnaces.lua")
end
if pipeworks.enable_autocrafter then
dofile(pipeworks.modpath.."/autocrafter.lua")
end
loadfile(pipeworks.modpath.."/crafts.lua")(materials)
dofile(pipeworks.modpath.."/crafts.lua")
minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty")
core.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty")
-- Unified Inventory categories integration
if minetest.get_modpath("unified_inventory") and unified_inventory.registered_categories then
if core.get_modpath("unified_inventory") and unified_inventory.registered_categories then
if not unified_inventory.registered_categories["automation"] then
local symbol
if pipeworks.enable_lua_tube then
symbol = "pipeworks:lua_tube000000"
else
symbol = "pipeworks:mese_filter" -- fallback when lua tube isn't registered
end
unified_inventory.register_category("automation", {
symbol = "pipeworks:lua_tube000000",
symbol = symbol,
label = "Automation components"
})
end
unified_inventory.add_category_items("automation", pipeworks.ui_cat_tube_list)
end
minetest.log("info", "Pipeworks loaded!")
core.log("info", "Pipeworks loaded!")

View File

@ -1,23 +1,60 @@
local luaentity = pipeworks.luaentity
local enable_max_limit = minetest.settings:get_bool("pipeworks_enable_items_per_tube_limit")
local max_tube_limit = tonumber(minetest.settings:get("pipeworks_max_items_per_tube")) or 30
local enable_max_limit = core.settings:get_bool("pipeworks_enable_items_per_tube_limit")
local max_tube_limit = tonumber(core.settings:get("pipeworks_max_items_per_tube")) or 30
if enable_max_limit == nil then enable_max_limit = true end
if pipeworks.enable_item_tags then
local max_tag_length = tonumber(core.settings:get("pipeworks_max_item_tag_length")) or 32
local max_tags = tonumber(core.settings:get("pipeworks_max_item_tags")) or 16
function pipeworks.sanitize_tags(tags)
if type(tags) == "string" then
tags = tags:split(",")
end
local sanitized = {}
for i, tag in ipairs(tags) do
if type(tag) == "string" then
tag = tag:gsub("[%s,]", "") -- Remove whitespace and commas
tag = tag:gsub("%$%b%{%}", "") -- Remove special ${key} values
if tag ~= "" then
table.insert(sanitized, tag:sub(1, max_tag_length))
end
end
if #sanitized >= max_tags then
break
end
end
return sanitized
end
end
function pipeworks.tube_item(pos, item)
error("obsolete pipeworks.tube_item() called; change caller to use pipeworks.tube_inject_item() instead")
end
function pipeworks.tube_inject_item(pos, start_pos, velocity, item, owner)
function pipeworks.tube_inject_item(pos, start_pos, velocity, item, owner, tags)
-- Take item in any format
local stack = ItemStack(item)
local to_pos = vector.add(pos, velocity)
local def = core.registered_nodes[core.get_node(to_pos).name]
if not def or not def.groups or not (def.groups.tube
or def.groups.tubedevice or def.groups.tubedevice_receiver) then
local dropped_item = core.add_item(pos, stack)
if dropped_item then
dropped_item:set_velocity(vector.multiply(velocity, 5))
end
return
end
local obj = luaentity.add_entity(pos, "pipeworks:tubed_item")
if obj then
obj:set_item(stack:to_string())
obj.start_pos = vector.new(start_pos)
obj:set_velocity(velocity)
obj.owner = owner
--obj:set_color("red") -- todo: this is test-only code
obj.tags = tags
return obj
end
end
-- adding two tube functions
-- can_remove(pos,node,stack,dir) returns the maximum number of items of that stack that can be removed
@ -37,14 +74,14 @@ end
local tube_item_count = {}
minetest.register_globalstep(function(dtime)
core.register_globalstep(function(dtime)
if not luaentity.entities then
return
end
tube_item_count = {}
for _, entity in pairs(luaentity.entities) do
if entity.name == "pipeworks:tubed_item" then
local h = minetest.hash_node_position(vector.round(entity._pos))
local h = core.hash_node_position(vector.round(entity._pos))
tube_item_count[h] = (tube_item_count[h] or 0) + 1
end
end
@ -57,19 +94,20 @@ end)
-- exceeds the limit configured per tube, replace it with a broken one.
function pipeworks.break_tube(pos)
local node = minetest.get_node(pos)
local meta = minetest.get_meta(pos)
meta:set_string("the_tube_was", minetest.serialize(node))
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
local node = core.get_node(pos)
if core.get_item_group(node.name, "tube") ~= 1 then return end
local meta = core.get_meta(pos)
meta:set_string("the_tube_was", core.serialize(node))
core.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos)
end
local crunch_tube = function(pos, cnode, cmeta)
if enable_max_limit then
local h = minetest.hash_node_position(pos)
local h = core.hash_node_position(pos)
local itemcount = tube_item_count[h] or 0
if itemcount > max_tube_limit then
pipeworks.logger("Warning - a tube at "..minetest.pos_to_string(pos).." broke due to too many items ("..itemcount..")")
pipeworks.logger("Warning - a tube at "..core.pos_to_string(pos).." broke due to too many items ("..itemcount..")")
pipeworks.break_tube(pos)
end
end
@ -79,16 +117,17 @@ end
-- compatibility behaviour for the existing can_go() callbacks,
-- which can only specify a list of possible positions.
local function go_next_compat(pos, cnode, cmeta, cycledir, vel, stack, owner)
local function go_next_compat(pos, cnode, cmeta, cycledir, vel, stack, owner, tags)
local next_positions = {}
local max_priority = 0
local can_go
if minetest.registered_nodes[cnode.name] and minetest.registered_nodes[cnode.name].tube and minetest.registered_nodes[cnode.name].tube.can_go then
can_go = minetest.registered_nodes[cnode.name].tube.can_go(pos, cnode, vel, stack)
local def = core.registered_nodes[cnode.name]
if def and def.tube and def.tube.can_go then
can_go = def.tube.can_go(pos, cnode, vel, stack, tags)
else
local adjlist_string = minetest.get_meta(pos):get_string("adjlist")
local adjlist = minetest.deserialize(adjlist_string) or default_adjlist -- backward compat: if not found, use old behavior: all directions
local adjlist_string = core.get_meta(pos):get_string("adjlist")
local adjlist = core.deserialize(adjlist_string) or default_adjlist -- backward compat: if not found, use old behavior: all directions
can_go = pipeworks.notvel(adjlist, vel)
end
@ -101,11 +140,11 @@ local function go_next_compat(pos, cnode, cmeta, cycledir, vel, stack, owner)
for _, vect in ipairs(can_go) do
local npos = vector.add(pos, vect)
pipeworks.load_position(npos)
local node = minetest.get_node(npos)
local reg_node = minetest.registered_nodes[node.name]
local node = core.get_node(npos)
local reg_node = core.registered_nodes[node.name]
if reg_node then
local tube_def = reg_node.tube
local tubedevice = minetest.get_item_group(node.name, "tubedevice")
local tubedevice = core.get_item_group(node.name, "tubedevice")
local tube_priority = (tube_def and tube_def.priority) or 100
if tubedevice > 0 and tube_priority >= max_priority then
if not tube_def or not tube_def.can_insert or
@ -144,9 +183,9 @@ end
-- * a "multi-mode" data table (or nil if N/A) where a stack was split apart.
-- if this is not nil, the luaentity spawns new tubed items for each new fragment stack,
-- then deletes itself (i.e. the original item stack).
local function go_next(pos, velocity, stack, owner)
local cnode = minetest.get_node(pos)
local cmeta = minetest.get_meta(pos)
local function go_next(pos, velocity, stack, owner, tags)
local cnode = core.get_node(pos)
local cmeta = core.get_meta(pos)
local speed = math.abs(velocity.x + velocity.y + velocity.z)
if speed == 0 then
speed = 1
@ -172,7 +211,7 @@ local function go_next(pos, velocity, stack, owner)
-- n is the new value of the cycle counter.
-- XXX: this probably needs cleaning up after being split out,
-- seven args is a bit too many
local n, found, new_velocity, multimode = go_next_compat(pos, cnode, cmeta, cycledir, vel, stack, owner)
local n, found, new_velocity, multimode = go_next_compat(pos, cnode, cmeta, cycledir, vel, stack, owner, tags)
-- if not using output cycling,
-- don't update the field so it stays the same for the next item.
@ -184,7 +223,7 @@ end
minetest.register_entity("pipeworks:tubed_item", {
core.register_entity("pipeworks:tubed_item", {
initial_properties = {
hp_max = 1,
physical = false,
@ -209,9 +248,9 @@ minetest.register_entity("pipeworks:tubed_item", {
end
local item_texture = nil
local item_type = ""
if minetest.registered_items[itemname] then
item_texture = minetest.registered_items[itemname].inventory_image
item_type = minetest.registered_items[itemname].type
if core.registered_items[itemname] then
item_texture = core.registered_items[itemname].inventory_image
item_type = core.registered_items[itemname].type
end
--]]
self.object:set_properties({
@ -231,13 +270,13 @@ minetest.register_entity("pipeworks:tubed_item", {
self.object:remove()
return
end
local item = minetest.deserialize(staticdata)
local item = core.deserialize(staticdata)
pipeworks.tube_inject_item(self.object:get_pos(), item.start_pos, item.velocity, item.itemstring)
self.object:remove()
end,
})
minetest.register_entity("pipeworks:color_entity", {
core.register_entity("pipeworks:color_entity", {
initial_properties = {
hp_max = 1,
physical = false,
@ -276,6 +315,7 @@ luaentity.register_entity("pipeworks:tubed_item", {
color_entity = nil,
color = nil,
start_pos = nil,
tags = nil,
set_item = function(self, item)
local itemstring = ItemStack(item):to_string() -- Accept any input format
@ -334,11 +374,12 @@ luaentity.register_entity("pipeworks:tubed_item", {
local stack = ItemStack(self.itemstring)
pipeworks.load_position(self.start_pos)
local node = minetest.get_node(self.start_pos)
if minetest.get_item_group(node.name, "tubedevice_receiver") == 1 then
local node = core.get_node(self.start_pos)
if core.get_item_group(node.name, "tubedevice_receiver") == 1 then
local leftover
if minetest.registered_nodes[node.name].tube and minetest.registered_nodes[node.name].tube.insert_object then
leftover = minetest.registered_nodes[node.name].tube.insert_object(self.start_pos, node, stack, vel, self.owner)
local def = core.registered_nodes[node.name]
if def.tube and def.tube.insert_object then
leftover = def.tube.insert_object(self.start_pos, node, stack, vel, self.owner)
else
leftover = stack
end
@ -353,18 +394,25 @@ luaentity.register_entity("pipeworks:tubed_item", {
return
end
local found_next, new_velocity, multimode = go_next(self.start_pos, velocity, stack, self.owner) -- todo: color
local tags
if pipeworks.enable_item_tags then
tags = self.tags or {}
end
local found_next, new_velocity, multimode = go_next(self.start_pos, velocity, stack, self.owner, tags) -- todo: color
if pipeworks.enable_item_tags then
self.tags = #tags > 0 and tags or nil
end
local rev_vel = vector.multiply(velocity, -1)
local rev_dir = vector.direction(self.start_pos,vector.add(self.start_pos,rev_vel))
local rev_node = minetest.get_node(vector.round(vector.add(self.start_pos,rev_dir)))
local tube_present = minetest.get_item_group(rev_node.name,"tubedevice") == 1
local rev_node = core.get_node(vector.round(vector.add(self.start_pos,rev_dir)))
local tube_present = core.get_item_group(rev_node.name,"tubedevice") == 1
if not found_next then
if pipeworks.drop_on_routing_fail or not tube_present or
minetest.get_item_group(rev_node.name,"tube") ~= 1 then
core.get_item_group(rev_node.name,"tube") ~= 1 then
-- Using add_item instead of item_drop since this makes pipeworks backward
-- compatible with Minetest 0.4.13.
-- Using item_drop here makes Minetest 0.4.13 crash.
local dropped_item = minetest.add_item(self.start_pos, stack)
local dropped_item = core.add_item(self.start_pos, stack)
if dropped_item then
dropped_item:set_velocity(vector.multiply(velocity, 5))
self:remove()
@ -394,19 +442,19 @@ luaentity.register_entity("pipeworks:tubed_item", {
end
})
if minetest.get_modpath("mesecons_mvps") then
if core.get_modpath("mesecons_mvps") then
mesecon.register_mvps_unmov("pipeworks:tubed_item")
mesecon.register_mvps_unmov("pipeworks:color_entity")
mesecon.register_on_mvps_move(function(moved_nodes)
local moved = {}
for _, n in ipairs(moved_nodes) do
moved[minetest.hash_node_position(n.oldpos)] = vector.subtract(n.pos, n.oldpos)
moved[core.hash_node_position(n.oldpos)] = vector.subtract(n.pos, n.oldpos)
end
for _, entity in pairs(luaentity.entities) do
if entity.name == "pipeworks:tubed_item" then
local pos = entity:get_pos()
local rpos = vector.round(pos)
local dir = moved[minetest.hash_node_position(rpos)]
local dir = moved[core.hash_node_position(rpos)]
if dir then
entity:set_pos(vector.add(pos, dir))
entity.start_pos = vector.add(entity.start_pos, dir)

View File

@ -1,62 +0,0 @@
local S = minetest.get_translator("pipeworks")
if not minetest.get_modpath("auto_tree_tap") and
minetest.get_modpath("technic") then
minetest.register_abm({
nodenames = { "auto_tree_tap:off", "auto_tree_tap:on" },
chance = 1,
interval = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local fdir = node.param2
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size("pick", 1)
inv:set_size("ghost_pick", 1)
inv:set_size("main", 100)
minetest.set_node(pos, {name = "pipeworks:nodebreaker_off", param2 = fdir})
minetest.registered_nodes["pipeworks:nodebreaker_off"].on_punch(pos, node)
inv:set_stack("pick", 1, ItemStack("technic:treetap"))
end
})
minetest.register_node(":auto_tree_tap:off", {
description = S("Auto-Tap"),
tiles = {"pipeworks_nodebreaker_top_off.png","pipeworks_nodebreaker_bottom_off.png","pipeworks_nodebreaker_side2_off.png","pipeworks_nodebreaker_side1_off.png",
"pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"},
is_ground_content = true,
paramtype2 = "facedir",
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, not_in_creative_inventory=1, axey=1, handy=1, pickaxey=1},
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_stone_defaults",
},
tube = {connect_sides={back=1}},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size("pick", 1)
inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
end,
after_place_node = function (pos, placer)
pipeworks.scan_for_tube_objects(pos, placer)
local placer_pos = placer:get_pos()
--correct for the player's height
if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
--correct for 6d facedir
if placer_pos then
local dir = {
x = pos.x - placer_pos.x,
y = pos.y - placer_pos.y,
z = pos.z - placer_pos.z
}
local node = minetest.get_node(pos)
node.param2 = minetest.dir_to_facedir(dir, true)
minetest.set_node(pos, node)
end
end,
after_dig_node = pipeworks.scan_for_tube_objects,
})
end

121
locale/pipeworks.ru.tr Normal file
View File

@ -0,0 +1,121 @@
# textdomain: pipeworks
# License: CC-by-SA 4.0
# Author: VinAdmin ovvitalik@gmail.com
## generic interaction
Set=Установить
Cancel=Отмена
## digilines interfacing
Channel=Канал
## init
Allow splitting incoming stacks from tubes=Разрешить разделение входящих стопок из трубок
## autocrafter
Unknown item=Неизвестный предмет
unconfigured Autocrafter: unknown recipe=ненастроенный автокрафтер: неизвестный рецепт
unconfigured Autocrafter=ненастроенный автокрафтер
'@1' Autocrafter (@2)='@1' Автокрафтер (@2)
Save=Сохранить
paused '@1' Autocrafter=приостановлено '@1' Автокрафтер
Autocrafter=Автокрафтер
## compat-furnaces
Allow splitting incoming material (not fuel) stacks from tubes=Разрешить разделение стопок поступающего материала (не топлива) из трубок.
## decorative tubes
Airtight steelblock embedded tube=Герметичная встроенная трубка из стального блока
Airtight panel embedded tube=Герметичная встроенная в панель трубка
## devices
Pump/Intake Module=Модуль насоса/впуска
Valve=Клапан
Decorative grating=Декоративная решетка
Spigot outlet=Выходной патрубок
Airtight Pipe entry/exit=Вход/выход герметичной трубы
Flow Sensor=Датчик потока
Flow sensor (on)=Датчик расхода (вкл.)
empty=пустой
@1% full=@1% заполнено
Expansion Tank (@1)=Расширительный бак (@1)
Fluid Storage Tank (@1)=Резервуар для хранения жидкости (@1)
Fountainhead=Источник
Straight-only Pipe=Только прямая труба
## filter-injector
(slot #@1 next)=(слот #@1 следующий)
@1 Filter-Injector=@1 фильтр-инжектор
Sequence slots by Priority=Последовательность слотов по приоритету
Sequence slots Randomly=Слоты последовательности Случайный
Sequence slots by Rotation=Последовательность слотов по вращению
Exact match - off=Точное совпадение выключено
Exact match - on=Точное совпадение - включено
Prefer item types:=Предпочитаете типы предметов:
Itemwise=По пунктам
Stackwise=Стекообразно
Digiline=Диджилайн
## legacy
Auto-Tap=Авто-нажатие
## pipes
Pipe Segment=Сегмент трубы
Pipe Segment (legacy)=Сегмент трубы (устаревший)
## routing tubes
Pneumatic tube segment=Сегмент пневматической трубки
Broken Tube=Сломанная трубка
High Priority Tube Segment=Сегмент трубы с высоким приоритетом
Accelerating Pneumatic Tube Segment=Ускорительный сегмент пневматической трубки
Crossing Pneumatic Tube Segment=Пересечение сегмента пневматической трубы
One way tube=Односторонняя трубка
## signal tubes
Detecting Pneumatic Tube Segment on=Обнаружение сегмента пневматической трубки включено
Detecting Pneumatic Tube Segment=Обнаружение сегмента пневматической трубки
Digiline Detecting Pneumatic Tube Segment=Digiline обнаруживает сегмент пневматической трубки
Digiline Detecting Tube=Детекторная трубка Digiline
Conducting Pneumatic Tube Segment=Проводящий сегмент пневматической трубки
Conducting Pneumatic Tube Segment on=Проводящий сегмент пневматической трубки на
Digiline Conducting Pneumatic Tube Segment=Сегмент проводящей пневматической трубки Digiline
Mesecon and Digiline Conducting Pneumatic Tube Segment=Сегмент токопроводящей пневматической трубки Mesecon и Digiline
Mesecon and Digiline Conducting Pneumatic Tube Segment on=Сегмент проводящей пневматической трубки Mesecon и Digiline на
Tag Sorting Pneumatic Tube Segment=Сегмент пневматической трубки для сортировки тегов
Lua controlled Tube=Трубка, управляемая Lua
## sorting tubes
Sorting Pneumatic Tube Segment=Сортировка сегментов пневматической трубки
Sorting pneumatic tube=Сортировочная пневматическая труба
## teleport tube
Receive=Получить
Channels are public by default=По умолчанию каналы являются общедоступными
Use <player>:<channel> for fully private channels=Используйте <игрок>:<канал> для полностью приватных каналов
Use <player>;<channel> for private receivers=Используйте <игрок>;<канал> для частных приемников
Teleporting Pneumatic Tube Segment=Сегмент пневматической трубы для телепортации
Teleporting Tube=Телепортационная труба
Unconfigured Teleportation Tube=Неконфигурированная телепортационная труба
Sorry, channel '@1' is reserved for exclusive use by @2=Извините, канал '@1' зарезервирован исключительно для использования @2
Sorry, receiving from channel '@1' is reserved for @2=Извините, прием с канала '@1' зарезервирован для @2
Teleportation Tube @1 on '@2'=Трубка телепортации @1 на '@2'
## trashcan
Trash Can=Мусорное ведро
## tube registration
Pneumatic tube segment (legacy)=Сегмент пневматической трубы (устаревший)
## vacuum tubes
Radius=Радиус
Vacuuming Pneumatic Tube Segment=Сегмент пневматической трубки для вакуумирования
Adjustable Vacuuming Tube=Регулируемая вакуумная трубка
Adjustable Vacuuming Pneumatic Tube Segment=Регулируемый сегмент вакуумной пневматической трубки
Adjustable Vacuuming Pneumatic Tube Segment (@1m)=Регулируемый сегмент вакуумной пневматической трубки (@1m)
## wielder
Node Breaker=Разрушитель узла
Deployer=Развертыватель
Dispenser=Распылитель

View File

@ -5,19 +5,19 @@ pipeworks.luaentity = luaentity
luaentity.registered_entities = {}
local filename = minetest.get_worldpath().."/luaentities"
local filename = core.get_worldpath().."/luaentities"
local function read_file()
local f = io.open(filename, "r")
if f == nil then return {} end
local t = f:read("*all")
f:close()
if t == "" or t == nil then return {} end
return minetest.deserialize(t) or {}
return core.deserialize(t) or {}
end
local function write_file(tbl)
local f = io.open(filename, "w")
f:write(minetest.serialize(tbl))
f:write(core.serialize(tbl))
f:close()
end
@ -64,44 +64,49 @@ local function write_entities()
write_file(luaentity.entities)
end
minetest.register_on_shutdown(write_entities)
core.register_on_shutdown(write_entities)
luaentity.entities_index = 0
local function get_blockpos(pos)
return {x = math.floor(pos.x / 16),
y = math.floor(pos.y / 16),
z = math.floor(pos.z / 16)}
end
local move_entities_globalstep_part1
local is_active
if pipeworks.use_real_entities then
local active_blocks = {} -- These only contain active blocks near players (i.e., not forceloaded ones)
move_entities_globalstep_part1 = function(dtime)
local active_block_range = tonumber(minetest.settings:get("active_block_range")) or 2
local new_active_blocks = {}
for _, player in ipairs(minetest.get_connected_players()) do
local blockpos = get_blockpos(player:get_pos())
local minp = vector.subtract(blockpos, active_block_range)
local maxp = vector.add(blockpos, active_block_range)
local function get_blockpos(pos)
return {x = math.floor(pos.x / 16),
y = math.floor(pos.y / 16),
z = math.floor(pos.z / 16)}
end
for x = minp.x, maxp.x do
for y = minp.y, maxp.y do
for z = minp.z, maxp.z do
move_entities_globalstep_part1 = function(dtime)
local active_block_range = tonumber(core.settings:get("active_block_range")) or 2
for key in pairs(active_blocks) do
active_blocks[key] = nil
end
for _, player in ipairs(core.get_connected_players()) do
local blockpos = get_blockpos(player:get_pos())
local minpx = blockpos.x - active_block_range
local minpy = blockpos.y - active_block_range
local minpz = blockpos.z - active_block_range
local maxpx = blockpos.x + active_block_range
local maxpy = blockpos.y + active_block_range
local maxpz = blockpos.z + active_block_range
for x = minpx, maxpx do
for y = minpy, maxpy do
for z = minpz, maxpz do
local pos = {x = x, y = y, z = z}
new_active_blocks[minetest.hash_node_position(pos)] = pos
active_blocks[core.hash_node_position(pos)] = true
end
end
end
end
active_blocks = new_active_blocks
-- todo: callbacks on block load/unload
end
is_active = function(pos)
return active_blocks[minetest.hash_node_position(get_blockpos(pos))] ~= nil
return active_blocks[core.hash_node_position(get_blockpos(pos))] ~= nil
end
else
move_entities_globalstep_part1 = function()
@ -163,7 +168,7 @@ local entitydef_default = {
if not is_active(entity_pos) then
return
end
local object = minetest.add_entity(entity_pos, entity.name)
local object = core.add_entity(entity_pos, entity.name)
if not object then
return
end
@ -285,7 +290,7 @@ end
function luaentity.add_entity(pos, name)
if not luaentity.entities then
minetest.after(0, luaentity.add_entity, vector.new(pos), name)
core.after(0, luaentity.add_entity, vector.new(pos), name)
return
end
local index = luaentity.entities_index
@ -394,7 +399,7 @@ local dtime_accum = 0
local dtime_delayed = 0
local skip_update = false
minetest.register_globalstep(function(dtime)
core.register_globalstep(function(dtime)
if dtime >= 0.2 and dtime_delayed < 1 then
-- Reduce activity when the server is lagging.
skip_update = true

View File

@ -1,67 +0,0 @@
local materials = {
stone = "default:stone",
desert_stone = "default:desert_stone",
desert_sand = "default:desert_sand",
chest = "default:chest",
copper_ingot = "default:copper_ingot",
steel_ingot = "default:steel_ingot",
gold_ingot = "default:gold_ingot",
mese = "default:mese",
mese_crystal = "default:mese_crystal",
mese_crystal_fragment = "default:mese_crystal_fragment",
teleporter = "default:mese",
glass = "default:glass"
}
if minetest.get_modpath("mcl_core") then
materials = {
stone = "mcl_core:stone",
desert_stone = "mcl_core:redsandstone",
desert_sand = "mcl_core:sand",
chest = "mcl_chests:chest",
steel_ingot = "mcl_core:iron_ingot",
gold_ingot = "mcl_core:gold_ingot",
mese = "mesecons_torch:redstoneblock",
mese_crystal = "mesecons:redstone",
mese_crystal_fragment = "mesecons:redstone",
teleporter = "mesecons_torch:redstoneblock",
copper_ingot = "mcl_copper:copper_ingot",
glass = "mcl_core:glass",
}
elseif minetest.get_modpath("fl_ores") and minetest.get_modpath("fl_stone") then
materials = {
stone = "fl_stone:stone",
desert_stone = "fl_stone:desert_stone",
desert_sand = "fl_stone:desert_sand",
chest = "fl_storage:wood_chest",
steel_ingot = "fl_ores:iron_ingot",
gold_ingot = "fl_ores:gold_ingot",
mese = "fl_ores:iron_ingot",
mese_crystal = "fl_ores:iron_ingot",
mese_crystal_fragment = "fl_ores:iron_ingot",
teleporter = "fl_ores:iron_ingot",
copper_ingot = "fl_ores:copper_ingot",
glass = "fl_glass:framed_glass",
}
elseif minetest.get_modpath("hades_core") then
materials = {
stone = "hades_core:stone",
desert_stone = "hades_core:stone_baked",
desert_sand = "hades_core:volcanic_sand",
chest = "hades_chests:chest";
steel_ingot = "hades_core:steel_ingot",
gold_ingot = "hades_core:gold_ingot",
mese = "hades_core:mese",
mese_crystal = "hades_core:mese_crystal",
mese_crystal_fragment = "hades_core:mese_crystal_fragment",
teleporter = "hades_materials:teleporter_device",
copper_ingot = "hades_core:copper_ingot",
tin_ingot = "hades_core:tin_ingot",
glass = "hades_core:glass",
}
if minetest.get_modpath("hades_default") then
materials.desert_sand = "hades_default:desert_sand"
end
end
return materials

View File

@ -1,72 +0,0 @@
-- this bit of code modifies the mcl barrels to be compatible with
-- pipeworks.
-- Pipeworks Specific
local tube_entry = "^pipeworks_tube_connection_wooden.png"
-- Original Definitions
local old_barrel = table.copy(minetest.registered_items["mcl_barrels:barrel_closed"])
local groups = old_barrel.groups
groups["tubedevice"] = 1
groups["tubedevice_receiver"] = 1
local groups_open = table.copy(groups)
groups_open["not_in_creative_inventory"] = 1
-- Override Construction
local override_barrel = {}
override_barrel.tiles = {
"mcl_barrels_barrel_top.png^[transformR270",
"mcl_barrels_barrel_bottom.png"..tube_entry,
"mcl_barrels_barrel_side.png"..tube_entry
}
override_barrel.after_place_node = function(pos, placer, itemstack, pointed_thing)
old_barrel.after_place_node(pos, placer, itemstack, pointed_thing)
pipeworks.after_place(pos, placer, itemstack, pointed_thing)
end
override_barrel.tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item("main", stack)
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if meta:get_int("splitstacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("main", stack)
end,
input_inventory = "main",
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1}
}
override_barrel.after_dig_node = function(pos, oldnode, oldmetadata, digger)
old_barrel.after_dig_node(pos, oldnode, oldmetadata, digger)
pipeworks.after_dig(pos)
end
override_barrel.groups = table.copy(old_barrel.groups)
override_barrel.on_rotate = pipeworks.on_rotate
local override_barrel_open = table.copy(override_barrel)
override_barrel_open.tiles = {
"mcl_barrels_barrel_top_open.png",
"mcl_barrels_barrel_bottom.png"..tube_entry,
"mcl_barrels_barrel_side.png"..tube_entry
}
override_barrel_open.groups = groups_open
-- Override with the new modifications.
minetest.override_item("mcl_barrels:barrel_closed", override_barrel)
minetest.override_item("mcl_barrels:barrel_open", override_barrel_open)

View File

@ -1,7 +1,7 @@
local old_furnace = table.copy(minetest.registered_nodes["mcl_furnaces:furnace"])
local old_blast_furnace = table.copy(minetest.registered_nodes["mcl_blast_furnace:blast_furnace"])
local old_smoker = table.copy(minetest.registered_nodes["mcl_smoker:smoker"])
local old_furnace = table.copy(core.registered_nodes["mcl_furnaces:furnace"])
local old_blast_furnace = table.copy(core.registered_nodes["mcl_blast_furnace:blast_furnace"])
local old_smoker = table.copy(core.registered_nodes["mcl_smoker:smoker"])
local tube_entry = "^pipeworks_tube_connection_stony.png"
@ -27,8 +27,8 @@ smoker_groups_active["not_in_creative_inventory"] = 1
-- a hack to give the exp to fake players it's be dropped instead added to (fake) player inv
local function give_xp(pos, player)
local meta = minetest.get_meta(pos)
local dir = vector.divide(minetest.facedir_to_dir(minetest.get_node(pos).param2), -1.95)
local meta = core.get_meta(pos)
local dir = vector.divide(core.facedir_to_dir(core.get_node(pos).param2), -1.95)
local xp = meta:get_int("xp")
if xp > 0 then
mcl_experience.throw_xp(vector.add(pos, dir), xp)
@ -51,9 +51,9 @@ override.groups = furnace_groups
override.tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
local timer = core.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
@ -64,7 +64,7 @@ override.tube = {
end
end,
can_insert = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
@ -117,9 +117,9 @@ override_active.groups = furnace_groups_active
override_active.tube = {
insert_object = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
local timer = core.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
@ -130,7 +130,7 @@ override_active.tube = {
end
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
@ -160,9 +160,9 @@ override_blast_furnace.groups = blast_furnace_groups
override_blast_furnace.tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
local timer = core.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
@ -173,7 +173,7 @@ override_blast_furnace.tube = {
end
end,
can_insert = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
@ -228,9 +228,9 @@ override_blast_active.groups = blast_furnace_groups_active
override_blast_active.tube = {
insert_object = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
local timer = core.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
@ -241,7 +241,7 @@ override_blast_active.tube = {
end
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
@ -271,9 +271,9 @@ override_smoker.groups = smoker_groups
override_smoker.tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
local timer = core.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
@ -284,7 +284,7 @@ override_smoker.tube = {
end
end,
can_insert = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
@ -339,9 +339,9 @@ override_smoker_active.groups = smoker_groups_active
override_smoker_active.tube = {
insert_object = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
local timer = core.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
@ -352,7 +352,7 @@ override_smoker_active.tube = {
end
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
@ -366,11 +366,11 @@ override_smoker_active.tube = {
-- override
minetest.override_item("mcl_furnaces:furnace", override)
minetest.override_item("mcl_furnaces:furnace_active", override_active)
core.override_item("mcl_furnaces:furnace", override)
core.override_item("mcl_furnaces:furnace_active", override_active)
minetest.override_item("mcl_blast_furnace:blast_furnace", override_blast_furnace)
minetest.override_item("mcl_blast_furnace:blast_furnace_active", override_blast_active)
core.override_item("mcl_blast_furnace:blast_furnace", override_blast_furnace)
core.override_item("mcl_blast_furnace:blast_furnace_active", override_blast_active)
minetest.override_item("mcl_smoker:smoker", override_smoker)
minetest.override_item("mcl_smoker:smoker_active", override_smoker_active)
core.override_item("mcl_smoker:smoker", override_smoker)
core.override_item("mcl_smoker:smoker_active", override_smoker_active)

View File

@ -1,5 +1,5 @@
name = pipeworks
description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them.
depends = basic_materials
optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory, default, screwdriver, fl_mapgen, sound_api, i3, hades_core, hades_furnaces, hades_chests, mcl_mapgen_core, mcl_barrels, mcl_furnaces, mcl_experience
depends = basic_materials, xcompat, fakelib
optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory, default, screwdriver, fl_mapgen, sound_api, i3, hades_core, hades_furnaces, hades_chests, mcl_mapgen_core, mcl_barrels, mcl_furnaces, mcl_experience, vizlib
min_minetest_version = 5.5.0

View File

@ -1,5 +1,5 @@
-- This file supplies the steel pipes
local S = minetest.get_translator("pipeworks")
local S = core.get_translator("pipeworks")
local REGISTER_COMPATIBILITY = true
@ -41,7 +41,7 @@ for index, connects in ipairs(cconnects) do
local pipedesc = S("Pipe Segment").." "..dump(connects)
if #connects == 0 then
pgroups = {snappy = 3, tube = 1, dig_generic = 4, axey=1, handy=1, pickaxey=1}
pgroups = {snappy = 3, pipe = 1, dig_generic = 4, axey = 1, handy = 1, pickaxey = 1}
pipedesc = S("Pipe Segment")
end
@ -59,7 +59,7 @@ for index, connects in ipairs(cconnects) do
mesh = "pipeworks_pipe_3"..polys..".obj"
end
minetest.register_node("pipeworks:pipe_"..index.."_empty", {
core.register_node("pipeworks:pipe_"..index.."_empty", {
description = pipedesc,
drawtype = "mesh",
mesh = mesh,
@ -76,6 +76,7 @@ for index, connects in ipairs(cconnects) do
fixed = outsel
},
groups = pgroups,
is_ground_content = false,
_mcl_hardness = 0.8,
_sound_def = {
key = "node_sound_metal_defaults",
@ -96,7 +97,7 @@ for index, connects in ipairs(cconnects) do
local pgroups = {snappy = 3, pipe = 1, not_in_creative_inventory = 1, dig_generic = 4, axey = 1, handy = 1, pickaxey = 1}
minetest.register_node("pipeworks:pipe_"..index.."_loaded", {
core.register_node("pipeworks:pipe_"..index.."_loaded", {
description = pipedesc,
drawtype = "mesh",
mesh = mesh,
@ -113,6 +114,7 @@ for index, connects in ipairs(cconnects) do
fixed = outsel
},
groups = pgroups,
is_ground_content = false,
_mcl_hardness = 0.8,
_sound_def = {
key = "node_sound_metal_defaults",
@ -120,7 +122,7 @@ for index, connects in ipairs(cconnects) do
walkable = true,
drop = "pipeworks:pipe_1_empty",
after_place_node = function(pos)
minetest.set_node(pos, { name = "pipeworks:pipe_"..index.."_empty" })
core.set_node(pos, { name = "pipeworks:pipe_"..index.."_empty" })
pipeworks.scan_for_pipe_objects(pos)
end,
after_dig_node = function(pos)
@ -145,12 +147,13 @@ pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:pipe_1_em
if REGISTER_COMPATIBILITY then
local cempty = "pipeworks:pipe_compatibility_empty"
local cloaded = "pipeworks:pipe_compatibility_loaded"
minetest.register_node(cempty, {
core.register_node(cempty, {
drawtype = "airlike",
sunlight_propagates = true,
paramtype = "light",
description = S("Pipe Segment (legacy)"),
groups = {not_in_creative_inventory = 1, pipe_to_update = 1},
is_ground_content = false,
drop = "pipeworks:pipe_1_empty",
after_place_node = function(pos)
pipeworks.scan_for_pipe_objects(pos)
@ -158,11 +161,12 @@ if REGISTER_COMPATIBILITY then
on_rotate = false
})
minetest.register_node(cloaded, {
core.register_node(cloaded, {
drawtype = "airlike",
sunlight_propagates = true,
paramtype = "light",
groups = {not_in_creative_inventory = 1, pipe_to_update = 1},
is_ground_content = false,
drop = "pipeworks:pipe_1_empty",
after_place_node = function(pos)
pipeworks.scan_for_pipe_objects(pos)
@ -177,22 +181,22 @@ if REGISTER_COMPATIBILITY then
for zm = 0, 1 do
for zp = 0, 1 do
local pname = xm..xp..ym..yp..zm..zp
minetest.register_alias("pipeworks:pipe_"..pname.."_empty", cempty)
minetest.register_alias("pipeworks:pipe_"..pname.."_loaded", cloaded)
core.register_alias("pipeworks:pipe_"..pname.."_empty", cempty)
core.register_alias("pipeworks:pipe_"..pname.."_loaded", cloaded)
end
end
end
end
end
end
minetest.register_abm({
core.register_abm({
nodenames = {"group:pipe_to_update"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local minp = {x = pos.x-1, y = pos.y-1, z = pos.z-1}
local maxp = {x = pos.x+1, y = pos.y+1, z = pos.z+1}
if table.getn(minetest.find_nodes_in_area(minp, maxp, "ignore")) == 0 then
if table.getn(core.find_nodes_in_area(minp, maxp, "ignore")) == 0 then
pipeworks.scan_for_pipe_objects(pos)
end
end
@ -225,7 +229,7 @@ pipeworks.pipes_empty_nodenames = pipes_empty_nodenames
if pipeworks.toggles.pipe_mode == "classic" then
minetest.register_abm({
core.register_abm({
nodenames = pipes_empty_nodenames,
interval = 1,
chance = 1,
@ -234,7 +238,7 @@ minetest.register_abm({
end
})
minetest.register_abm({
core.register_abm({
nodenames = pipes_full_nodenames,
interval = 1,
chance = 1,
@ -243,7 +247,7 @@ minetest.register_abm({
end
})
minetest.register_abm({
core.register_abm({
nodenames = {"pipeworks:spigot","pipeworks:spigot_pouring"},
interval = 1,
chance = 1,
@ -252,7 +256,7 @@ minetest.register_abm({
end
})
minetest.register_abm({
core.register_abm({
nodenames = {"pipeworks:fountainhead","pipeworks:fountainhead_pouring"},
interval = 1,
chance = 1,

View File

@ -11,7 +11,7 @@ local flowlogic = pipeworks.flowlogic
local register_flowlogic_abm = function(nodename)
if pipeworks.toggles.pipe_mode == "pressure" then
minetest.register_abm({
core.register_abm({
label = "pipeworks new_flow_logic run",
nodenames = { nodename },
interval = 1,
@ -21,7 +21,7 @@ local register_flowlogic_abm = function(nodename)
end
})
else
minetest.log("warning", "pipeworks pressure_logic not enabled but register.flowlogic() requested")
core.log("warning", "pipeworks pressure_logic not enabled but register.flowlogic() requested")
end
end
register.flowlogic = register_flowlogic_abm

View File

@ -41,9 +41,9 @@ local check_for_liquids_v2 = function(pos, limit)
local total = 0
for _, tpos in ipairs(coords) do
if total >= limit then break end
local name = minetest.get_node(tpos).name
local name = core.get_node(tpos).name
if name == pipeworks.liquids.water.source then
minetest.remove_node(tpos)
core.remove_node(tpos)
total = total + 1
end
end
@ -56,7 +56,7 @@ flowlogic.check_for_liquids_v2 = check_for_liquids_v2
local label_pressure = "pipeworks.water_pressure"
local get_pressure_access = function(pos)
local metaref = minetest.get_meta(pos)
local metaref = core.get_meta(pos)
return {
get = function()
return metaref:get_float(label_pressure)
@ -114,7 +114,7 @@ flowlogic.run = function(pos, node)
if pipeworks.flowables.transitions.list[nodename] then
local newnode = flowlogic.run_transition(node, currentpressure)
--pipeworks.logger("flowlogic.run()@"..formatvec(pos).." transition, new node name = "..dump(newnode).." pressure "..tostring(currentpressure))
minetest.swap_node(pos, newnode)
core.swap_node(pos, newnode)
flowlogic.run_transition_post(pos, newnode)
end
@ -155,7 +155,7 @@ local get_neighbour_positions = function(pos, node)
local connections = {}
for _, offset in ipairs(candidates) do
local npos = vector.add(pos, offset)
local neighbour = minetest.get_node(npos)
local neighbour = core.get_node(npos)
local nodename = neighbour.name
local is_simple = (pipeworks.flowables.list.simple[nodename])
if is_simple then
@ -241,7 +241,7 @@ flowlogic.helpers.make_neighbour_output_fixed = function(neighbours)
local taken = 0
for _, offset in pairs(neighbours) do
local npos = vector.add(pos, offset)
local name = minetest.get_node(npos).name
local name = core.get_node(npos).name
if currentpressure < 1 then break end
-- take pressure anyway in non-finite mode, even if node is water source already.
-- in non-finite mode, pressure has to be sustained to keep the sources there.
@ -249,7 +249,7 @@ flowlogic.helpers.make_neighbour_output_fixed = function(neighbours)
-- draining pressure is not.
local canplace = (name == "air") or (name == pipeworks.liquids.water.flowing)
if canplace then
minetest.swap_node(npos, {name=pipeworks.liquids.water.source})
core.swap_node(npos, {name=pipeworks.liquids.water.source})
end
if (not finitemode) or canplace then
taken = taken + 1
@ -267,10 +267,10 @@ flowlogic.helpers.make_neighbour_cleanup_fixed = function(neighbours)
--pipeworks.logger("neighbour_cleanup_fixed@"..formatvec(pos))
for _, offset in pairs(neighbours) do
local npos = vector.add(pos, offset)
local name = minetest.get_node(npos).name
local name = core.get_node(npos).name
if (name == pipeworks.liquids.water.source) then
--pipeworks.logger("neighbour_cleanup_fixed removing "..formatvec(npos))
minetest.remove_node(npos)
core.remove_node(npos)
end
end
end
@ -351,9 +351,9 @@ end
-- among other things, updates mesecons if present.
-- node here means the new node, returned from run_transition() above
flowlogic.run_transition_post = function(pos, node)
local mesecons_def = minetest.registered_nodes[node.name].mesecons
local mesecons_def = core.registered_nodes[node.name].mesecons
local mesecons_rules = pipeworks.flowables.transitions.mesecons[node.name]
if minetest.get_modpath("mesecons") and (mesecons_def ~= nil) and mesecons_rules then
if core.get_modpath("mesecons") and (mesecons_def ~= nil) and mesecons_rules then
if type(mesecons_def) ~= "table" then
pipeworks.logger("flowlogic.run_transition_post() BUG mesecons def for "..node.name.."not a table: got "..tostring(mesecons_def))
else

View File

@ -85,5 +85,17 @@ pipeworks_use_real_entities (Use Real Entities) bool true
#A value 0.2 or above may cause issues with accelerator tubes.
pipeworks_entity_update_interval (Entity Update Interval) float 0 0 0.8
# Use the default rules from the digilines mod.
# If enabled the following devices will connect to digiline networks in the vertical direction:
# digiline filter injector, deployer, dispenser, node breaker, autocrafter
# This breaks expected behavior with digiline conducting tubes.
# If disabled, the devices will not be able to send or recieve digiline signals from the top
# or bottom faces, regardless of the node rotation.
enable_vertical_digilines_connectivity (Use the default rules from the digilines mod) bool false
# if set to true, items passing through teleport tubes will log log where they came from and where they went.
pipeworks_log_teleport_tubes (Log Teleport Tubes) bool false
# Behavior of print() inside a lua tube. By default, this emits a message into actionstream.
# Set it to noop if you wish to disable that behavior.
pipeworks_lua_tube_print_behavior (Behavior of print in Lua Tube) enum log log,noop

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@ -1,5 +1,5 @@
local S = minetest.get_translator("pipeworks")
minetest.register_node("pipeworks:trashcan", {
local S = core.get_translator("pipeworks")
core.register_node("pipeworks:trashcan", {
description = S("Trash Can"),
drawtype = "normal",
tiles = {
@ -11,6 +11,7 @@ minetest.register_node("pipeworks:trashcan", {
"pipeworks_trashcan_side.png",
},
groups = {snappy = 3, tubedevice = 1, tubedevice_receiver = 1, dig_generic = 4, axey=1, handy=1, pickaxey=1},
is_ground_content = false,
_mcl_hardness=0.8,
tube = {
insert_object = function(pos, node, stack, direction)
@ -20,10 +21,10 @@ minetest.register_node("pipeworks:trashcan", {
priority = 1, -- Lower than anything else
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local size = "10.2,9"
local list_background = ""
if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
if core.get_modpath("i3") or core.get_modpath("mcl_formspec") then
list_background = "style_type[box;colors=#666]box[4.5,2;1,1;]"
end
meta:set_string("formspec",
@ -45,7 +46,7 @@ minetest.register_node("pipeworks:trashcan", {
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig,
on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.get_meta(pos):get_inventory():set_stack(listname, index, ItemStack(""))
core.get_meta(pos):get_inventory():set_stack(listname, index, ItemStack(""))
end,
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:trashcan"

View File

@ -1,13 +1,13 @@
local materials = ...
local S = minetest.get_translator("pipeworks")
local materials = xcompat.materials
local S = core.get_translator("pipeworks")
local straight = function(pos, node, velocity, stack) return {velocity} end
local steel_tex = "[combine:16x16^[noalpha^[colorize:#D3D3D3"
if minetest.get_modpath("default") then steel_tex = "default_steel_block.png" end
if core.get_modpath("default") then steel_tex = "default_steel_block.png" end
-- register an embedded tube
function pipeworks.register_embedded_tube(nodename, opts)
minetest.register_node(nodename, {
core.register_node(nodename, {
description = opts.description,
tiles = {
opts.base_texture,
@ -27,6 +27,7 @@ function pipeworks.register_embedded_tube(nodename, opts)
pickaxey=1,
handy=1
},
is_ground_content = false,
_mcl_hardness = 0.8,
legacy_facedir_simple = true,
_sound_def = {
@ -40,7 +41,7 @@ function pipeworks.register_embedded_tube(nodename, opts)
priority = 50,
can_go = straight,
can_insert = function(pos, node, stack, direction)
local dir = minetest.facedir_to_dir(node.param2)
local dir = core.facedir_to_dir(node.param2)
return vector.equals(dir, direction) or vector.equals(vector.multiply(dir, -1), direction)
end
},
@ -49,7 +50,7 @@ function pipeworks.register_embedded_tube(nodename, opts)
on_rotate = pipeworks.on_rotate,
})
minetest.register_craft( {
core.register_craft( {
output = nodename .. " 1",
recipe = {
{ opts.base_ingredient, opts.base_ingredient, opts.base_ingredient },

View File

@ -26,10 +26,12 @@
-- use too much memory from the sandbox.
-- You can add more functions to the environment
-- (see where local env is defined)
-- Something nice to play is appending minetest.env to it.
-- Something nice to play is appending core.env to it.
local BASENAME = "pipeworks:lua_tube"
local has_digilines = core.get_modpath("digilines")
local rules = {
red = {x = -1, y = 0, z = 0, name = "red"},
blue = {x = 1, y = 0, z = 0, name = "blue"},
@ -63,7 +65,7 @@ local digiline_rules_luatube = {
-- These helpers are required to set the port states of the lua_tube
local function update_real_port_states(pos, rule_name, new_state)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
if rule_name == nil then
meta:set_int("real_portstates", 1)
return
@ -100,7 +102,7 @@ local port_names = {"red", "blue", "yellow", "green", "black", "white"}
local function get_real_port_states(pos)
-- Determine if ports are powered (by itself or from outside)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local L = {}
local n = meta:get_int("real_portstates") - 1
for _, name in ipairs(port_names) do
@ -153,10 +155,10 @@ end
local function set_port_states(pos, ports)
local node = minetest.get_node(pos)
local node = core.get_node(pos)
local name = node.name
clean_port_states(ports)
local vports = minetest.registered_nodes[name].virtual_portstates
local vports = core.registered_nodes[name].virtual_portstates
local new_name = generate_name(ports)
if name ~= new_name and vports then
@ -169,17 +171,17 @@ local function set_port_states(pos, ports)
-- its output off.
-- Solution / Workaround:
-- Remember which output was turned off and ignore next "off" event.
local meta = minetest.get_meta(pos)
local ign = minetest.deserialize(meta:get_string("ignore_offevents"), true) or {}
local meta = core.get_meta(pos)
local ign = core.deserialize(meta:get_string("ignore_offevents"), true) or {}
if ports.red and not vports.red and not mesecon.is_powered(pos, rules.red) then ign.red = true end
if ports.blue and not vports.blue and not mesecon.is_powered(pos, rules.blue) then ign.blue = true end
if ports.yellow and not vports.yellow and not mesecon.is_powered(pos, rules.yellow) then ign.yellow = true end
if ports.green and not vports.green and not mesecon.is_powered(pos, rules.green) then ign.green = true end
if ports.black and not vports.black and not mesecon.is_powered(pos, rules.black) then ign.black = true end
if ports.white and not vports.white and not mesecon.is_powered(pos, rules.white) then ign.white = true end
meta:set_string("ignore_offevents", minetest.serialize(ign))
meta:set_string("ignore_offevents", core.serialize(ign))
minetest.swap_node(pos, {name = new_name, param2 = node.param2})
core.swap_node(pos, {name = new_name, param2 = node.param2})
if ports.red ~= vports.red then set_port(pos, rules.red, ports.red) end
if ports.blue ~= vports.blue then set_port(pos, rules.blue, ports.blue) end
@ -195,12 +197,12 @@ end
-- Overheating --
-----------------
local function burn_controller(pos)
local node = minetest.get_node(pos)
local node = core.get_node(pos)
node.name = BASENAME.."_burnt"
minetest.swap_node(pos, node)
minetest.get_meta(pos):set_string("lc_memory", "");
core.swap_node(pos, node)
core.get_meta(pos):set_string("lc_memory", "");
-- Wait for pending operations
minetest.after(0.2, mesecon.receptor_off, pos, mesecon.rules.flat)
core.after(0.2, mesecon.receptor_off, pos, mesecon.rules.flat)
end
local function overheat(pos, meta)
@ -216,10 +218,10 @@ end
local function ignore_event(event, meta)
if event.type ~= "off" then return false end
local ignore_offevents = minetest.deserialize(meta:get_string("ignore_offevents"), true) or {}
local ignore_offevents = core.deserialize(meta:get_string("ignore_offevents"), true) or {}
if ignore_offevents[event.pin.name] then
ignore_offevents[event.pin.name] = nil
meta:set_string("ignore_offevents", minetest.serialize(ignore_offevents))
meta:set_string("ignore_offevents", core.serialize(ignore_offevents))
return true
end
end
@ -229,12 +231,14 @@ end
-------------------------
local function safe_print(param)
if (core.settings:get("pipeworks_lua_tube_print_behavior") or "log") == "log" then
local string_meta = getmetatable("")
local sandbox = string_meta.__index
string_meta.__index = string -- Leave string sandbox temporarily
print(dump(param))
core.log("action", string.format("[pipeworks.tubes.lua] print(%s)", dump(param)))
string_meta.__index = sandbox -- Restore string sandbox
end
end
local function safe_date()
return(os.date("*t",os.time()))
@ -305,7 +309,7 @@ if mesecon.setting("luacontroller_lightweight_interrupts", false) then
return (function(time, iid)
if type(time) ~= "number" then error("Delay must be a number") end
if iid ~= nil then send_warning("Interrupt IDs are disabled on this server") end
table.insert(itbl, function() minetest.get_node_timer(pos):start(time) end)
table.insert(itbl, function() core.get_node_timer(pos):start(time) end)
end)
end
else
@ -319,12 +323,12 @@ else
if type(time) ~= "number" then error("Delay must be a number") end
table.insert(itbl, function ()
-- Outside string metatable sandbox, can safely run this now
local luac_id = minetest.get_meta(pos):get_int("luac_id")
local luac_id = core.get_meta(pos):get_int("luac_id")
-- Check if IID is dodgy, so you can't use interrupts to store an infinite amount of data.
-- Note that this is safe from alter-after-free because this code gets run after the sandbox has ended.
-- This runs outside of the timer and *shouldn't* harm perf. unless dodgy data is being sent in the first place
iid = remove_functions(iid)
local msg_ser = minetest.serialize(iid)
local msg_ser = core.serialize(iid)
if #msg_ser <= mesecon.setting("luacontroller_interruptid_maxlen", 256) then
mesecon.queue:add_action(pos, "pipeworks:lc_tube_interrupt", {luac_id, iid}, time, iid, 1)
else
@ -370,7 +374,10 @@ local function clean_and_weigh_digiline_message(msg, back_references)
return msg, #msg + 25
elseif t == "number" then
-- Numbers are passed by value so need not be touched, and cost 8 bytes
-- as all numbers in Lua are doubles.
-- as all numbers in Lua are doubles. NaN values are removed.
if msg ~= msg then
return nil, 0
end
return msg, 8
elseif t == "boolean" then
-- Booleans are passed by value so need not be touched, and cost 1
@ -425,7 +432,7 @@ end
-- itbl: Flat table of functions to run after sandbox cleanup, used to prevent various security hazards
local function get_digiline_send(pos, itbl, send_warning)
if not minetest.get_modpath("digilines") then return end
if not has_digilines then return end
local chan_maxlen = mesecon.setting("luacontroller_digiline_channel_maxlen", 256)
local maxlen = mesecon.setting("luacontroller_digiline_maxlen", 50000)
return function(channel, msg)
@ -451,7 +458,7 @@ local function get_digiline_send(pos, itbl, send_warning)
table.insert(itbl, function ()
-- Runs outside of string metatable sandbox
local luac_id = minetest.get_meta(pos):get_int("luac_id")
local luac_id = core.get_meta(pos):get_int("luac_id")
mesecon.queue:add_action(pos, "pipeworks:lt_digiline_relay", {channel, luac_id, msg})
end)
return true
@ -466,7 +473,7 @@ local safe_globals = {
local function create_environment(pos, mem, event, itbl, send_warning)
-- Make sure the tube hasn't broken.
local vports = minetest.registered_nodes[minetest.get_node(pos).name].virtual_portstates
local vports = core.registered_nodes[core.get_node(pos).name].virtual_portstates
if not vports then return {} end
-- Gather variables for the environment
@ -588,19 +595,19 @@ end
local function load_memory(meta)
return minetest.deserialize(meta:get_string("lc_memory"), true) or {}
return core.deserialize(meta:get_string("lc_memory"), true) or {}
end
local function save_memory(pos, meta, mem)
local memstring = minetest.serialize(remove_functions(mem))
local memstring = core.serialize(remove_functions(mem))
local memsize_max = mesecon.setting("luacontroller_memsize", 100000)
if (#memstring <= memsize_max) then
meta:set_string("lc_memory", memstring)
meta:mark_as_private("lc_memory")
else
print("Error: lua_tube memory overflow. "..memsize_max.." bytes available, "
core.log("info", "lua_tube memory overflow. "..memsize_max.." bytes available, "
..#memstring.." required. Controller overheats.")
burn_controller(pos)
end
@ -609,7 +616,7 @@ end
-- Returns success (boolean), errmsg (string), retval(any, return value of the user supplied code)
-- run (as opposed to run_inner) is responsible for setting up meta according to this output
local function run_inner(pos, code, event)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
-- Note: These return success, presumably to avoid changing LC ID.
if overheat(pos) then return true, "", nil end
if ignore_event(event, meta) then return true, "", nil end
@ -663,8 +670,8 @@ end
local function reset_formspec(meta, code, errmsg)
meta:set_string("code", code)
meta:mark_as_private("code")
code = minetest.formspec_escape(code or "")
errmsg = minetest.formspec_escape(tostring(errmsg or ""))
code = core.formspec_escape(code or "")
errmsg = core.formspec_escape(tostring(errmsg or ""))
meta:set_string("formspec", "size[12,10]"
.."style_type[label,textarea;font=mono]"
.."background[-0.2,-0.25;12.4,10.75;jeija_luac_background.png]"
@ -676,14 +683,14 @@ local function reset_formspec(meta, code, errmsg)
end
local function reset_meta(pos, code, errmsg)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
reset_formspec(meta, code, errmsg)
meta:set_int("luac_id", math.random(1, 65535))
end
-- Wraps run_inner with LC-reset-on-error
local function run(pos, event)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local code = meta:get_string("code")
local ok, errmsg, retval = run_inner(pos, code, event)
if not ok then
@ -700,7 +707,7 @@ local function reset(pos)
end
local function node_timer(pos)
if minetest.registered_nodes[minetest.get_node(pos).name].is_burnt then
if core.registered_nodes[core.get_node(pos).name].is_burnt then
return false
end
run(pos, {type="interrupt"})
@ -713,18 +720,18 @@ end
mesecon.queue:add_function("pipeworks:lc_tube_interrupt", function (pos, luac_id, iid)
-- There is no lua_tube anymore / it has been reprogrammed / replaced / burnt
if (minetest.get_meta(pos):get_int("luac_id") ~= luac_id) then return end
if (minetest.registered_nodes[minetest.get_node(pos).name].is_burnt) then return end
if (core.get_meta(pos):get_int("luac_id") ~= luac_id) then return end
if (core.registered_nodes[core.get_node(pos).name].is_burnt) then return end
run(pos, {type="interrupt", iid = iid})
end)
mesecon.queue:add_function("pipeworks:lt_digiline_relay", function (pos, channel, luac_id, msg)
if not digiline then return end
if not has_digilines then return end
-- This check is only really necessary because in case of server crash, old actions can be thrown into the future
if (minetest.get_meta(pos):get_int("luac_id") ~= luac_id) then return end
if (minetest.registered_nodes[minetest.get_node(pos).name].is_burnt) then return end
if (core.get_meta(pos):get_int("luac_id") ~= luac_id) then return end
if (core.registered_nodes[core.get_node(pos).name].is_burnt) then return end
-- The actual work
digiline:receptor_send(pos, digiline_rules_luatube, channel, msg)
digilines.receptor_send(pos, digiline_rules_luatube, channel, msg)
end)
-----------------------
@ -765,7 +772,7 @@ local digiline = {
}
local function get_program(pos)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
return meta:get_string("code")
end
@ -780,14 +787,14 @@ local function on_receive_fields(pos, form_name, fields, sender)
return
end
local name = sender:get_player_name()
if minetest.is_protected(pos, name) and not minetest.check_player_privs(name, {protection_bypass=true}) then
minetest.record_protection_violation(pos, name)
if core.is_protected(pos, name) and not core.check_player_privs(name, {protection_bypass=true}) then
core.record_protection_violation(pos, name)
return
end
local ok, err = set_program(pos, fields.code)
if not ok then
-- it's not an error from the server perspective
minetest.log("action", "Lua controller programming error: " .. tostring(err))
core.log("action", "Lua controller programming error: " .. tostring(err))
end
end
@ -821,7 +828,7 @@ local tiles_on_off = {
R270 = "^(pipeworks_lua_tube_port_%s.png^[transformR270)"
}
local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
local texture_alpha_mode = core.features.use_texture_alpha_string_modes
and "clip" or true
for red = 0, 1 do -- 0 = off 1 = on
@ -904,7 +911,7 @@ for white = 0, 1 do
},
}
minetest.register_node(node_name, {
core.register_node(node_name, {
description = "Lua controlled Tube",
drawtype = "nodebox",
tiles = tiles,
@ -923,7 +930,7 @@ for white = 0, 1 do
key = "node_sound_wood_defaults",
},
mesecons = mesecons,
digiline = digiline,
digilines = digiline,
-- Virtual portstates are the ports that
-- the node shows as powered up (light up).
virtual_portstates = {
@ -945,7 +952,7 @@ for white = 0, 1 do
tube = {
connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1},
priority = 50,
can_go = function(pos, node, velocity, stack)
can_go = function(pos, node, velocity, stack, tags)
local src = {name = nil}
-- add color of the incoming tube explicitly; referring to rules, in case they change later
for _, rule in pairs(rules) do
@ -960,21 +967,42 @@ for white = 0, 1 do
itemstring = stack:to_string(),
item = stack:to_table(),
velocity = velocity,
tags = table.copy(tags),
side = src.name,
})
if not succ or type(msg) ~= "string" then
if not succ then
return go_back(velocity)
end
local r = rules[msg]
return r and {r} or go_back(velocity)
if type(msg) == "string" then
local side = rules[msg]
return side and {side} or go_back(velocity)
elseif type(msg) == "table" then
if pipeworks.enable_item_tags then
local new_tags
if type(msg.tags) == "table" or type(msg.tags) == "string" then
new_tags = pipeworks.sanitize_tags(msg.tags)
elseif type(msg.tag) == "string" then
new_tags = pipeworks.sanitize_tags({msg.tag})
end
if new_tags then
for i=1, math.max(#tags, #new_tags) do
tags[i] = new_tags[i]
end
end
end
local side = rules[msg.side]
return side and {side} or go_back(velocity)
end
return go_back(velocity)
end,
},
after_place_node = pipeworks.after_place,
on_blast = function(pos, intensity)
if not intensity or intensity > 1 + 3^0.5 then
minetest.remove_node(pos)
core.remove_node(pos)
return
end
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
core.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos)
end,
})
@ -1017,7 +1045,7 @@ tiles_burnt[2] = tiles_burnt[2].."^(pipeworks_lua_tube_port_burnt.png^[transform
tiles_burnt[3] = tiles_burnt[3].."^(pipeworks_lua_tube_port_burnt.png^[transformR270)"
tiles_burnt[4] = tiles_burnt[4].."^(pipeworks_lua_tube_port_burnt.png^[transformR90)"
minetest.register_node(BASENAME .. "_burnt", {
core.register_node(BASENAME .. "_burnt", {
drawtype = "nodebox",
tiles = tiles_burnt,
use_texture_alpha = texture_alpha_mode,
@ -1054,10 +1082,10 @@ minetest.register_node(BASENAME .. "_burnt", {
after_dig_node = pipeworks.after_dig,
on_blast = function(pos, intensity)
if not intensity or intensity > 1 + 3^0.5 then
minetest.remove_node(pos)
core.remove_node(pos)
return
end
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
core.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos)
end,
})
@ -1066,7 +1094,7 @@ minetest.register_node(BASENAME .. "_burnt", {
-- Craft Registration --
------------------------
minetest.register_craft({
core.register_craft({
type = "shapeless",
output = BASENAME.."000000",
recipe = {"pipeworks:mese_tube_000000", "mesecons_luacontroller:luacontroller0000"},

View File

@ -1,4 +1,4 @@
local S = minetest.get_translator("pipeworks")
local S = core.get_translator("pipeworks")
local straight = function(pos, node, velocity, stack) return {velocity} end
@ -10,10 +10,10 @@ local pane_box = {
}
}
local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
local texture_alpha_mode = core.features.use_texture_alpha_string_modes
and "clip" or true
minetest.register_node("pipeworks:steel_pane_embedded_tube", {
core.register_node("pipeworks:steel_pane_embedded_tube", {
drawtype = "nodebox",
description = S("Airtight panel embedded tube"),
tiles = {
@ -30,7 +30,8 @@ minetest.register_node("pipeworks:steel_pane_embedded_tube", {
collision_box = pane_box,
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1, dig_glass = 2, pickaxey=1, handy=1},
groups = {cracky=1, oddly_breakable_by_hand = 1, tubedevice = 1, tube = 1, dig_glass = 2, pickaxey=1, handy=1},
is_ground_content = false,
_mcl_hardness=0.8,
legacy_facedir_simple = true,
_sound_def = {
@ -41,7 +42,7 @@ minetest.register_node("pipeworks:steel_pane_embedded_tube", {
priority = 50,
can_go = straight,
can_insert = function(pos, node, stack, direction)
local dir = minetest.facedir_to_dir(node.param2)
local dir = core.facedir_to_dir(node.param2)
return vector.equals(dir, direction) or vector.equals(vector.multiply(dir, -1), direction)
end,
},

View File

@ -1,10 +1,10 @@
-- This file supplies the various kinds of pneumatic tubes
local S = minetest.get_translator("pipeworks")
local S = core.get_translator("pipeworks")
local tubenodes = {}
pipeworks.tubenodes = tubenodes
minetest.register_alias("pipeworks:tube", "pipeworks:tube_000000")
core.register_alias("pipeworks:tube", "pipeworks:tube_000000")
-- now, a function to define the tubes
@ -27,8 +27,8 @@ local texture_mt = {
}
-- This will remove any semi-transparent pixels
-- because that is still buggy in Minetest, force this as default
local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
-- because that is still buggy in Luanti, force this as default
local texture_alpha_mode = core.features.use_texture_alpha_string_modes
and "clip" or true
local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, ends, short, inv, special, connects, style)
@ -106,12 +106,12 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
fixed = outboxes
},
groups = tgroups,
is_ground_content = false,
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_wood_defaults",
},
walkable = true,
stack_max = 99,
basename = name,
style = style,
drop = string.format("%s_%s", name, dropname),
@ -122,25 +122,25 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
},
on_punch = function(pos, node, player, pointed)
local playername = player:get_player_name()
if minetest.is_protected(pos, playername) and not minetest.check_player_privs(playername, {protection_bypass=true}) then
return minetest.node_punch(pos, node, player, pointed)
if core.is_protected(pos, playername) and not core.check_player_privs(playername, {protection_bypass=true}) then
return core.node_punch(pos, node, player, pointed)
end
if pipeworks.check_and_wear_hammer(player) then
local wieldname = player:get_wielded_item():get_name()
pipeworks.logger(string.format("%s struck a tube at %s with %s to break it.", playername, minetest.pos_to_string(pos), wieldname))
pipeworks.logger(string.format("%s struck a tube at %s with %s to break it.", playername, core.pos_to_string(pos), wieldname))
pipeworks.break_tube(pos)
end
return minetest.node_punch(pos, node, player, pointed)
return core.node_punch(pos, node, player, pointed)
end,
after_place_node = pipeworks.after_place,
after_dig_node = pipeworks.after_dig,
on_rotate = false,
on_blast = function(pos, intensity)
if not intensity or intensity > 1 + 3^0.5 then
minetest.remove_node(pos)
core.remove_node(pos)
return {string.format("%s_%s", name, dropname)}
end
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
core.swap_node(pos, {name = "pipeworks:broken_tube_1"})
pipeworks.scan_for_tube_objects(pos)
end,
check_for_pole = pipeworks.check_for_vert_tube,
@ -169,7 +169,7 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
end
end
minetest.register_node(rname, nodedef)
core.register_node(rname, nodedef)
end
local register_all_tubes = function(name, desc, plain, noctrs, ends, short, inv, special, old_registration)
@ -216,7 +216,7 @@ local register_all_tubes = function(name, desc, plain, noctrs, ends, short, inv,
end
if REGISTER_COMPATIBILITY then
local cname = name.."_compatibility"
minetest.register_node(cname, {
core.register_node(cname, {
drawtype = "airlike",
style = "6d",
basename = name,
@ -227,6 +227,7 @@ local register_all_tubes = function(name, desc, plain, noctrs, ends, short, inv,
description = S("Pneumatic tube segment (legacy)"),
after_place_node = pipeworks.after_place,
groups = {not_in_creative_inventory = 1, tube_to_update = 1, tube = 1},
is_ground_content = false,
tube = {connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1}},
drop = name.."_1",
})
@ -239,7 +240,7 @@ local register_all_tubes = function(name, desc, plain, noctrs, ends, short, inv,
for zm = 0, 1 do
for zp = 0, 1 do
local tname = xm..xp..ym..yp..zm..zp
minetest.register_alias(name.."_"..tname, cname)
core.register_alias(name.."_"..tname, cname)
end
end
end
@ -265,14 +266,14 @@ end
if REGISTER_COMPATIBILITY then
minetest.register_abm({
core.register_abm({
nodenames = {"group:tube_to_update"},
interval = 1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
local minp = vector.subtract(pos, 1)
local maxp = vector.add(pos, 1)
if table.getn(minetest.find_nodes_in_area(minp, maxp, "ignore")) == 0 then
if table.getn(core.find_nodes_in_area(minp, maxp, "ignore")) == 0 then
pipeworks.scan_for_tube_objects(pos)
end
end

View File

@ -1,7 +1,7 @@
local S = minetest.get_translator("pipeworks")
local S = core.get_translator("pipeworks")
-- the default tube and default textures
pipeworks.register_tube("pipeworks:tube", S("Pneumatic tube segment"))
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:tube_1 6",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
@ -50,9 +50,10 @@ pipeworks.register_tube("pipeworks:broken_tube", {
node_def = {
drop = "pipeworks:tube_1",
groups = {not_in_creative_inventory = 1, tubedevice_receiver = 1},
is_ground_content = false,
tube = {
insert_object = function(pos, node, stack, direction)
minetest.item_drop(stack, nil, pos)
core.item_drop(stack, nil, pos)
return ItemStack("")
end,
can_insert = function(pos,node,stack,direction)
@ -64,9 +65,9 @@ pipeworks.register_tube("pipeworks:broken_tube", {
local itemstack = puncher:get_wielded_item()
local wieldname = itemstack:get_name()
local playername = puncher:get_player_name()
local log_msg = playername.." struck a broken tube at "..minetest.pos_to_string(pos).."\n "
local meta = minetest.get_meta(pos)
local was_node = minetest.deserialize(meta:get_string("the_tube_was"))
local log_msg = playername.." struck a broken tube at "..core.pos_to_string(pos).."\n "
local meta = core.get_meta(pos)
local was_node = core.deserialize(meta:get_string("the_tube_was"))
if not was_node then
pipeworks.logger(log_msg.."but it can't be repaired.")
return
@ -74,8 +75,8 @@ pipeworks.register_tube("pipeworks:broken_tube", {
if not pipeworks.check_and_wear_hammer(puncher) then
if wieldname == "" then
pipeworks.logger(log_msg.."by hand. It's not very effective.")
if minetest.settings:get_bool("enable_damage") then
minetest.chat_send_player(playername,S("Broken tubes may be a bit sharp. Perhaps try with a hammer?"))
if core.settings:get_bool("enable_damage") then
core.chat_send_player(playername,S("Broken tubes may be a bit sharp. Perhaps try with a hammer?"))
puncher:set_hp(puncher:get_hp()-1)
end
else
@ -84,19 +85,19 @@ pipeworks.register_tube("pipeworks:broken_tube", {
return
end
log_msg = log_msg.."with "..wieldname.." to repair it"
local nodedef = minetest.registered_nodes[was_node.name]
local nodedef = core.registered_nodes[was_node.name]
if nodedef then
pipeworks.logger(log_msg..".")
if nodedef.tube and nodedef.tube.on_repair then
nodedef.tube.on_repair(pos, was_node)
else
minetest.swap_node(pos, { name = was_node.name, param2 = was_node.param2 })
core.swap_node(pos, { name = was_node.name, param2 = was_node.param2 })
pipeworks.scan_for_tube_objects(pos)
end
meta:set_string("the_tube_was", "")
else
pipeworks.logger(log_msg.." but original node "..was_node.name.." is not registered anymore.")
minetest.chat_send_player(playername, S("This tube cannot be repaired."))
core.chat_send_player(playername, S("This tube cannot be repaired."))
end
end,
allow_metadata_inventory_put = function()
@ -160,7 +161,7 @@ if pipeworks.enable_crossing_tube then
})
end
local texture_alpha_mode = minetest.features.use_texture_alpha_string_modes
local texture_alpha_mode = core.features.use_texture_alpha_string_modes
and "clip" or true
if pipeworks.enable_one_way_tube then
@ -169,7 +170,7 @@ if pipeworks.enable_one_way_tube then
for i, tile in ipairs(tiles) do
tiles[i] = pipeworks.make_tube_tile(tile)
end
minetest.register_node("pipeworks:one_way_tube", {
core.register_node("pipeworks:one_way_tube", {
description = S("One way tube"),
tiles = tiles,
use_texture_alpha = texture_alpha_mode,
@ -178,7 +179,8 @@ if pipeworks.enable_one_way_tube then
paramtype = "light",
node_box = {type = "fixed",
fixed = {{-1/2, -9/64, -9/64, 1/2, 9/64, 9/64}}},
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, axey=1, handy=1, pickaxey=1},
groups = {snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, tubedevice = 1, tube = 1, axey=1, handy=1, pickaxey=1},
is_ground_content = false,
_mcl_hardness=0.8,
_sound_def = {
key = "node_sound_wood_defaults",

View File

@ -1,51 +1,51 @@
local S = minetest.get_translator("pipeworks")
local S = core.get_translator("pipeworks")
-- the minetest.after() calls below can sometimes trigger after a tube
-- the core.after() calls below can sometimes trigger after a tube
-- breaks, at which point item_exit() is no longer valid, so we have to make
-- sure that there even IS a callback to run, first.
local function after_break(pos)
local name = minetest.get_node(pos).name
if minetest.registered_nodes[name].item_exit then
minetest.registered_nodes[name].item_exit(pos)
local name = core.get_node(pos).name
if core.registered_nodes[name].item_exit then
core.registered_nodes[name].item_exit(pos)
end
end
if minetest.get_modpath("mesecons") and pipeworks.enable_detector_tube then
local detector_tube_step = 5 * (tonumber(minetest.settings:get("dedicated_server_step")) or 0.09)
if core.get_modpath("mesecons") and pipeworks.enable_detector_tube then
local detector_tube_step = 5 * (tonumber(core.settings:get("dedicated_server_step")) or 0.09)
pipeworks.register_tube("pipeworks:detector_tube_on", {
description = S("Detecting Pneumatic Tube Segment on"),
inventory_image = "pipeworks_detector_tube_inv.png",
plain = { "pipeworks_detector_tube_plain.png" },
node_def = {
tube = {can_go = function(pos, node, velocity, stack)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local nitems = meta:get_int("nitems")+1
meta:set_int("nitems", nitems)
local saved_pos = vector.new(pos)
minetest.after(detector_tube_step, after_break, saved_pos)
core.after(detector_tube_step, after_break, saved_pos)
return pipeworks.notvel(pipeworks.meseadjlist,velocity)
end},
groups = {mesecon = 2, not_in_creative_inventory = 1},
drop = "pipeworks:detector_tube_off_1",
mesecons = {receptor = {state = "on", rules = pipeworks.mesecons_rules}},
item_exit = function(pos)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local nitems = meta:get_int("nitems")-1
local node = minetest.get_node(pos)
local node = core.get_node(pos)
local name = node.name
local fdir = node.param2
if nitems == 0 then
minetest.set_node(pos, {name = string.gsub(name, "on", "off"), param2 = fdir})
core.set_node(pos, {name = string.gsub(name, "on", "off"), param2 = fdir})
mesecon.receptor_off(pos, pipeworks.mesecons_rules)
else
meta:set_int("nitems", nitems)
end
end,
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
meta:set_int("nitems", 1)
minetest.after(detector_tube_step, after_break, pos)
core.after(detector_tube_step, after_break, pos)
end,
},
})
@ -55,10 +55,10 @@ if minetest.get_modpath("mesecons") and pipeworks.enable_detector_tube then
plain = { "pipeworks_detector_tube_plain.png" },
node_def = {
tube = {can_go = function(pos, node, velocity, stack)
local node = minetest.get_node(pos)
local node = core.get_node(pos)
local name = node.name
local fdir = node.param2
minetest.set_node(pos,{name = string.gsub(name, "off", "on"), param2 = fdir})
core.set_node(pos,{name = string.gsub(name, "off", "on"), param2 = fdir})
mesecon.receptor_on(pos, pipeworks.mesecons_rules)
return pipeworks.notvel(pipeworks.meseadjlist, velocity)
end},
@ -67,7 +67,7 @@ if minetest.get_modpath("mesecons") and pipeworks.enable_detector_tube then
},
})
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:detector_tube_off_1 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
@ -77,7 +77,7 @@ if minetest.get_modpath("mesecons") and pipeworks.enable_detector_tube then
})
end
local digiline_enabled = minetest.get_modpath("digilines") ~= nil
local digiline_enabled = core.get_modpath("digilines") ~= nil
if digiline_enabled and pipeworks.enable_digiline_detector_tube then
pipeworks.register_tube("pipeworks:digiline_detector_tube", {
description = S("Digiline Detecting Pneumatic Tube Segment"),
@ -85,16 +85,16 @@ if digiline_enabled and pipeworks.enable_digiline_detector_tube then
plain = { "pipeworks_digiline_detector_tube_plain.png" },
node_def = {
tube = {can_go = function(pos, node, velocity, stack)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local setchan = meta:get_string("channel")
digiline:receptor_send(pos, digiline.rules.default, setchan, stack:to_table())
digilines.receptor_send(pos, digilines.rules.default, setchan, stack:to_table())
return pipeworks.notvel(pipeworks.meseadjlist, velocity)
end},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
meta:set_string("formspec",
"size[8.5,2.2]"..
"image[0.2,0;1,1;pipeworks_digiline_detector_tube_inv.png]"..
@ -111,11 +111,11 @@ if digiline_enabled and pipeworks.enable_digiline_detector_tube then
return
end
if fields.channel then
minetest.get_meta(pos):set_string("channel", fields.channel)
core.get_meta(pos):set_string("channel", fields.channel)
end
end,
groups = {},
digiline = {
digilines = {
receptor = {},
effector = {
action = function(pos,node,channel,msg) end
@ -127,7 +127,7 @@ if digiline_enabled and pipeworks.enable_digiline_detector_tube then
},
})
minetest.register_craft( {
core.register_craft( {
output = "pipeworks:digiline_detector_tube_1 2",
recipe = {
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
@ -137,7 +137,7 @@ if digiline_enabled and pipeworks.enable_digiline_detector_tube then
})
end
if minetest.get_modpath("mesecons") and pipeworks.enable_conductor_tube then
if core.get_modpath("mesecons") and pipeworks.enable_conductor_tube then
pipeworks.register_tube("pipeworks:conductor_tube_off", {
description = S("Conducting Pneumatic Tube Segment"),
inventory_image = "pipeworks_conductor_tube_inv.png",
@ -168,7 +168,7 @@ if minetest.get_modpath("mesecons") and pipeworks.enable_conductor_tube then
},
})
minetest.register_craft({
core.register_craft({
type = "shapeless",
output = "pipeworks:conductor_tube_off_1",
recipe = {"pipeworks:tube_1", "mesecons:mesecon"}
@ -183,9 +183,9 @@ if digiline_enabled and pipeworks.enable_digiline_conductor_tube then
plain = {"pipeworks_tube_plain.png^pipeworks_digiline_conductor_tube_plain.png"},
noctr = {"pipeworks_tube_noctr.png^pipeworks_digiline_conductor_tube_noctr.png"},
ends = {"pipeworks_tube_end.png^pipeworks_digiline_conductor_tube_end.png"},
node_def = {digiline = {wire = {rules = pipeworks.digilines_rules}}},
node_def = {digilines = {wire = {rules = pipeworks.digilines_rules}}},
})
minetest.register_craft({
core.register_craft({
type = "shapeless",
output = "pipeworks:digiline_conductor_tube_1",
recipe = {"pipeworks:tube_1", "digilines:wire_std_00000000"}
@ -202,7 +202,7 @@ if digiline_enabled and pipeworks.enable_digiline_conductor_tube and
noctr = {"pipeworks_conductor_tube_noctr.png^pipeworks_digiline_conductor_tube_noctr.png"},
ends = {"pipeworks_conductor_tube_end.png^pipeworks_digiline_conductor_tube_end.png"},
node_def = {
digiline = {wire = {rules = pipeworks.digilines_rules}},
digilines = {wire = {rules = pipeworks.digilines_rules}},
groups = {mesecon = 2},
mesecons = {conductor = {
state = "off",
@ -219,7 +219,7 @@ if digiline_enabled and pipeworks.enable_digiline_conductor_tube and
noctr = {"pipeworks_conductor_tube_on_noctr.png^pipeworks_digiline_conductor_tube_noctr.png"},
ends = {"pipeworks_conductor_tube_on_end.png^pipeworks_digiline_conductor_tube_end.png"},
node_def = {
digiline = {wire = {rules = pipeworks.digilines_rules}},
digilines = {wire = {rules = pipeworks.digilines_rules}},
groups = {mesecon = 2, not_in_creative_inventory = 1},
drop = "pipeworks:mesecon_and_digiline_conductor_tube_off_1",
mesecons = {conductor = {
@ -229,17 +229,17 @@ if digiline_enabled and pipeworks.enable_digiline_conductor_tube and
},
},
})
minetest.register_craft({
core.register_craft({
type = "shapeless",
output = "pipeworks:mesecon_and_digiline_conductor_tube_off_1",
recipe = {"pipeworks:tube_1", "mesecons:mesecon", "digilines:wire_std_00000000"}
})
minetest.register_craft({
core.register_craft({
type = "shapeless",
output = "pipeworks:mesecon_and_digiline_conductor_tube_off_1",
recipe = {"pipeworks:conductor_tube_off_1", "digilines:wire_std_00000000"}
})
minetest.register_craft({
core.register_craft({
type = "shapeless",
output = "pipeworks:mesecon_and_digiline_conductor_tube_off_1",
recipe = {"pipeworks:digiline_conductor_tube_1", "mesecons:mesecon"}

View File

@ -1,15 +1,15 @@
local S = minetest.get_translator("pipeworks")
local S = core.get_translator("pipeworks")
local fs_helpers = pipeworks.fs_helpers
if pipeworks.enable_mese_tube then
local function update_formspec(pos)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local old_formspec = meta:get_string("formspec")
if string.find(old_formspec, "button1") then -- Old version
local inv = meta:get_inventory()
for i = 1, 6 do
for _, stack in ipairs(inv:get_list("line"..i)) do
minetest.add_item(pos, stack)
core.add_item(pos, stack)
end
end
end
@ -24,7 +24,7 @@ if pipeworks.enable_mese_tube then
)
end
local list_backgrounds = ""
if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
if core.get_modpath("i3") or core.get_modpath("mcl_formspec") then
list_backgrounds = "style_type[box;colors=#666]"
for i=0, 5 do
for j=0, 5 do
@ -83,13 +83,13 @@ if pipeworks.enable_mese_tube then
tube = {can_go = function(pos, node, velocity, stack)
local tbl, tbln = {}, 0
local found, foundn = {}, 0
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
local name = stack:get_name()
for i, vect in ipairs(pipeworks.meseadjlist) do
local npos = vector.add(pos, vect)
local node = minetest.get_node(npos)
local reg_node = minetest.registered_nodes[node.name]
local node = core.get_node(npos)
local reg_node = core.registered_nodes[node.name]
if meta:get_int("l"..i.."s") == 1 and reg_node then
local tube_def = reg_node.tube
if not tube_def or not tube_def.can_insert or
@ -115,7 +115,7 @@ if pipeworks.enable_mese_tube then
return (foundn > 0) and found or tbl
end},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
for i = 1, 6 do
meta:set_int("l"..tostring(i).."s", 1)
@ -126,7 +126,7 @@ if pipeworks.enable_mese_tube then
end,
after_place_node = function(pos, placer, itemstack, pointed_thing)
if placer and placer:is_player() and placer:get_player_control().aux1 then
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
for i = 1, 6 do
meta:set_int("l"..tostring(i).."s", 0)
end
@ -150,7 +150,7 @@ if pipeworks.enable_mese_tube then
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if not pipeworks.may_configure(pos, player) then return 0 end
update_formspec(pos) -- For old tubes
local inv = minetest.get_meta(pos):get_inventory()
local inv = core.get_meta(pos):get_inventory()
local stack_copy = ItemStack(stack)
stack_copy:set_count(1)
inv:set_stack(listname, index, stack_copy)
@ -159,14 +159,14 @@ if pipeworks.enable_mese_tube then
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
if not pipeworks.may_configure(pos, player) then return 0 end
update_formspec(pos) -- For old tubes
local inv = minetest.get_meta(pos):get_inventory()
local inv = core.get_meta(pos):get_inventory()
inv:set_stack(listname, index, ItemStack(""))
return 0
end,
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
if not pipeworks.may_configure(pos, player) then return 0 end
update_formspec(pos) -- For old tubes
local inv = minetest.get_meta(pos):get_inventory()
local inv = core.get_meta(pos):get_inventory()
if from_list:match("line%d") and to_list:match("line%d") then
return count

139
tubes/tags.lua Normal file
View File

@ -0,0 +1,139 @@
local S = core.get_translator("pipeworks")
local fs_helpers = pipeworks.fs_helpers
if not pipeworks.enable_item_tags or not pipeworks.enable_tag_tube then return end
local help_text = core.formspec_escape(
S("Separate multiple tags using commas.").."\n"..
S("Use \"<none>\" to match items without tags.")
)
local update_formspec = function(pos)
local meta = core.get_meta(pos)
local buttons_formspec = ""
for i = 0, 5 do
buttons_formspec = buttons_formspec .. fs_helpers.cycling_button(meta,
"image_button[9," .. (i + (i * 0.25) + 0.5) .. ";1,0.6", "l" .. (i + 1) .. "s",
{
pipeworks.button_off,
pipeworks.button_on
}
)
end
local size = "10.2,9"
meta:set_string("formspec",
"formspec_version[2]" ..
"size[" .. size .. "]" ..
pipeworks.fs_helpers.get_prepends(size) ..
"field[1.5,0.25;7.25,1;tags1;;${tags1}]" ..
"field[1.5,1.5;7.25,1;tags2;;${tags2}]" ..
"field[1.5,2.75;7.25,1;tags3;;${tags3}]" ..
"field[1.5,4.0;7.25,1;tags4;;${tags4}]" ..
"field[1.5,5.25;7.25,1;tags5;;${tags5}]" ..
"field[1.5,6.5;7.25,1;tags6;;${tags6}]" ..
"image[0.22,0.25;1,1;pipeworks_white.png]" ..
"image[0.22,1.50;1,1;pipeworks_black.png]" ..
"image[0.22,2.75;1,1;pipeworks_green.png]" ..
"image[0.22,4.00;1,1;pipeworks_yellow.png]" ..
"image[0.22,5.25;1,1;pipeworks_blue.png]" ..
"image[0.22,6.50;1,1;pipeworks_red.png]" ..
buttons_formspec ..
"label[0.22,7.9;"..help_text.."]"..
"button[7.25,7.8;1.5,0.8;set_item_tags;" .. S("Set") .. "]"
)
end
pipeworks.register_tube("pipeworks:tag_tube", {
description = S("Tag Sorting Pneumatic Tube Segment"),
inventory_image = "pipeworks_tag_tube_inv.png",
noctr = { "pipeworks_tag_tube_noctr_1.png", "pipeworks_tag_tube_noctr_2.png", "pipeworks_tag_tube_noctr_3.png",
"pipeworks_tag_tube_noctr_4.png", "pipeworks_tag_tube_noctr_5.png", "pipeworks_tag_tube_noctr_6.png" },
plain = { "pipeworks_tag_tube_plain_1.png", "pipeworks_tag_tube_plain_2.png", "pipeworks_tag_tube_plain_3.png",
"pipeworks_tag_tube_plain_4.png", "pipeworks_tag_tube_plain_5.png", "pipeworks_tag_tube_plain_6.png" },
ends = { "pipeworks_tag_tube_end.png" },
short = "pipeworks_tag_tube_short.png",
no_facedir = true, -- Must use old tubes, since the textures are rotated with 6d ones
node_def = {
tube = {
can_go = function(pos, node, velocity, stack, tags)
local tbl, tbln = {}, 0
local found, foundn = {}, 0
local meta = core.get_meta(pos)
local tag_hash = {}
if #tags > 0 then
for _,tag in ipairs(tags) do
tag_hash[tag] = true
end
else
tag_hash["<none>"] = true -- Matches items without tags
end
for i, vect in ipairs(pipeworks.meseadjlist) do
local npos = vector.add(pos, vect)
local node = core.get_node(npos)
local reg_node = core.registered_nodes[node.name]
if meta:get_int("l" .. i .. "s") == 1 and reg_node then
local tube_def = reg_node.tube
if not tube_def or not tube_def.can_insert or
tube_def.can_insert(npos, node, stack, vect) then
local side_tags = meta:get_string("tags" .. i)
if side_tags ~= "" then
side_tags = pipeworks.sanitize_tags(side_tags)
for _,tag in ipairs(side_tags) do
if tag_hash[tag] then
foundn = foundn + 1
found[foundn] = vect
break
end
end
else
tbln = tbln + 1
tbl[tbln] = vect
end
end
end
end
return (foundn > 0) and found or tbl
end
},
on_construct = function(pos)
local meta = core.get_meta(pos)
for i = 1, 6 do
meta:set_int("l" .. tostring(i) .. "s", 1)
end
update_formspec(pos)
meta:set_string("infotext", S("Tag sorting pneumatic tube"))
end,
after_place_node = function(pos, placer, itemstack, pointed_thing)
if placer and placer:is_player() and placer:get_player_control().aux1 then
local meta = core.get_meta(pos)
for i = 1, 6 do
meta:set_int("l" .. tostring(i) .. "s", 0)
end
update_formspec(pos)
end
return pipeworks.after_place(pos, placer, itemstack, pointed_thing)
end,
on_receive_fields = function(pos, formname, fields, sender)
if (fields.quit and not fields.key_enter_field)
or not pipeworks.may_configure(pos, sender) then
return
end
local meta = core.get_meta(pos)
for i = 1, 6 do
local field_name = "tags" .. tostring(i)
if fields[field_name] then
local tags = pipeworks.sanitize_tags(fields[field_name])
meta:set_string(field_name, table.concat(tags, ","))
end
end
fs_helpers.on_receive_fields(pos, fields)
update_formspec(pos)
end,
can_dig = function(pos, player)
return true
end,
},
})

View File

@ -1,11 +1,11 @@
local S = minetest.get_translator("pipeworks")
local filename = minetest.get_worldpath().."/teleport_tubes" -- Only used for backward-compat
local storage = minetest.get_mod_storage()
local S = core.get_translator("pipeworks")
local filename = core.get_worldpath().."/teleport_tubes" -- Only used for backward-compat
local storage = core.get_mod_storage()
local enable_logging = minetest.settings:get_bool("pipeworks_log_teleport_tubes", false)
local enable_logging = core.settings:get_bool("pipeworks_log_teleport_tubes", false)
local has_digilines = minetest.get_modpath("digilines")
local has_digilines = core.get_modpath("digilines")
-- V1: Serialized text file indexed by vector position.
-- V2: Serialized text file indexed by hash position.
@ -17,7 +17,7 @@ local receiver_cache = {}
local function hash_pos(pos)
vector.round(pos)
return string.format("%.0f", minetest.hash_node_position(pos))
return string.format("%.0f", core.hash_node_position(pos))
end
local function serialize_tube(tube)
@ -29,7 +29,7 @@ local function deserialize_tube(hash, str)
local cr = tonumber(str:sub(1, 1))
local channel = str:sub(3)
if sep and cr and channel then
local pos = minetest.get_position_from_hash(tonumber(hash))
local pos = core.get_position_from_hash(tonumber(hash))
return {x = pos.x, y = pos.y, z = pos.z, cr = cr, channel = channel}
end
end
@ -62,7 +62,7 @@ local function migrate_tube_db()
if storage:get_int("version") == 3 then
for key, val in pairs(storage:to_table().fields) do
if tonumber(key) then
tube_db[key] = minetest.deserialize(val)
tube_db[key] = core.deserialize(val)
elseif key ~= "version" then
error("Unknown field in teleport tube database: "..key)
end
@ -75,7 +75,7 @@ local function migrate_tube_db()
local content = file:read("*all")
io.close(file)
if content and content ~= "" then
tube_db = minetest.deserialize(content)
tube_db = core.deserialize(content)
end
end
local version = tube_db.version or 0
@ -134,8 +134,8 @@ local function get_receivers(pos, channel)
local receivers = {}
for key, val in pairs(tube_db) do
if val.cr == 1 and val.channel == channel and not vector.equals(val, pos) then
minetest.load_area(val)
local node_name = minetest.get_node(val).name
core.load_area(val)
local node_name = core.get_node(val).name
if node_name:find("pipeworks:teleport_tube") then
table.insert(receivers, val)
else
@ -148,7 +148,7 @@ local function get_receivers(pos, channel)
return receivers
end
local help_text = minetest.formspec_escape(
local help_text = core.formspec_escape(
S("Channels are public by default").."\n"..
S("Use <player>:<channel> for fully private channels").."\n"..
S("Use <player>;<channel> for private receivers")
@ -187,7 +187,7 @@ local function update_meta(meta)
end
local function update_tube(pos, channel, cr, player_name)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
if meta:get_string("channel") == channel and meta:get_int("can_receive") == cr then
return
end
@ -200,11 +200,11 @@ local function update_tube(pos, channel, cr, player_name)
local name, mode = channel:match("^([^:;]+)([:;])")
if name and mode and name ~= player_name then
if mode == ":" then
minetest.chat_send_player(player_name,
core.chat_send_player(player_name,
S("Sorry, channel '@1' is reserved for exclusive use by @2", channel, name))
return
elseif mode == ";" and cr ~= 0 then
minetest.chat_send_player(player_name,
core.chat_send_player(player_name,
S("Sorry, receiving from channel '@1' is reserved for @2", channel, name))
return
end
@ -218,7 +218,7 @@ local function receive_fields(pos, _, fields, sender)
if not fields.channel or not pipeworks.may_configure(pos, sender) then
return
end
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local channel = fields.channel:trim()
local cr = meta:get_int("can_receive")
if fields.cr_on then
@ -237,7 +237,7 @@ local function can_go(pos, node, velocity, stack)
velocity.x = 0
velocity.y = 0
velocity.z = 0
local src_meta = minetest.get_meta(pos)
local src_meta = core.get_meta(pos)
local channel = src_meta:get_string("channel")
if channel == "" then
return {}
@ -249,10 +249,10 @@ local function can_go(pos, node, velocity, stack)
local target = receivers[math.random(1, #receivers)]
if enable_logging then
local src_owner = src_meta:get_string("owner")
local dst_meta = minetest.get_meta(pos)
local dst_meta = core.get_meta(pos)
local dst_owner = dst_meta:get_string("owner")
minetest.log("action", string.format("[pipeworks] %s teleported from %s (owner=%s) to %s (owner=%s) via %s",
stack:to_string(), minetest.pos_to_string(pos), src_owner, minetest.pos_to_string(target), dst_owner, channel
core.log("action", string.format("[pipeworks] %s teleported from %s (owner=%s) to %s (owner=%s) via %s",
stack:to_string(), core.pos_to_string(pos), src_owner, core.pos_to_string(target), dst_owner, channel
))
end
pos.x = target.x
@ -262,9 +262,9 @@ local function can_go(pos, node, velocity, stack)
end
local function repair_tube(pos, node)
minetest.swap_node(pos, {name = node.name, param2 = node.param2})
core.swap_node(pos, {name = node.name, param2 = node.param2})
pipeworks.scan_for_tube_objects(pos)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local channel = meta:get_string("channel")
if channel ~= "" then
set_tube(pos, channel, meta:get_int("can_receive"))
@ -273,7 +273,7 @@ local function repair_tube(pos, node)
end
local function digiline_action(pos, _, digiline_channel, msg)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
if digiline_channel ~= meta:get_string("digiline_channel") then
return
end
@ -304,7 +304,7 @@ local def = {
on_repair = repair_tube,
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
meta:set_int("can_receive", 1) -- Enabled by default
update_meta(meta)
end,
@ -315,10 +315,10 @@ local def = {
if has_digilines then
def.after_place_node = function(pos, placer)
-- Set owner for digilines
minetest.get_meta(pos):set_string("owner", placer:get_player_name())
core.get_meta(pos):set_string("owner", placer:get_player_name())
pipeworks.after_place(pos)
end
def.digiline = {
def.digilines = {
receptor = {
rules = pipeworks.digilines_rules,
},
@ -339,12 +339,12 @@ pipeworks.register_tube("pipeworks:teleport_tube", {
node_def = def,
})
if minetest.get_modpath("mesecons_mvps") then
if core.get_modpath("mesecons_mvps") then
-- Update tubes when moved by pistons
mesecon.register_on_mvps_move(function(moved_nodes)
for _, n in ipairs(moved_nodes) do
if n.node.name:find("pipeworks:teleport_tube") then
local meta = minetest.get_meta(n.pos)
local meta = core.get_meta(n.pos)
set_tube(n.pos, meta:get_string("channel"), meta:get_int("can_receive"))
end
end
@ -357,6 +357,7 @@ pipeworks.tptube = {
hash = hash_pos,
get_db = function() return tube_db end,
save_tube_db = save_tube_db,
remove_tube = remove_tube,
set_tube = set_tube,
save_tube = save_tube,
update_tube = update_tube,

View File

@ -1,8 +1,10 @@
local S = minetest.get_translator("pipeworks")
local S = core.get_translator("pipeworks")
local enable_max = minetest.settings:get_bool("pipeworks_enable_items_per_tube_limit", true)
local max_items = tonumber(minetest.settings:get("pipeworks_max_items_per_tube")) or 30
local has_vislib = core.get_modpath("vizlib")
local enable_max = core.settings:get_bool("pipeworks_enable_items_per_tube_limit", true)
local max_items = tonumber(core.settings:get("pipeworks_max_items_per_tube")) or 30
max_items = math.ceil(max_items / 2) -- Limit vacuuming to half the max limit
local function vacuum(pos, radius)
@ -10,7 +12,7 @@ local function vacuum(pos, radius)
local min_pos = vector.subtract(pos, radius)
local max_pos = vector.add(pos, radius)
local count = 0
for _, obj in pairs(minetest.get_objects_in_area(min_pos, max_pos)) do
for _, obj in pairs(core.get_objects_in_area(min_pos, max_pos)) do
local entity = obj:get_luaentity()
if entity and entity.name == "__builtin:item" then
if entity.itemstring ~= "" then
@ -27,17 +29,26 @@ local function vacuum(pos, radius)
end
local function set_timer(pos)
local timer = minetest.get_node_timer(pos)
local timer = core.get_node_timer(pos)
-- Randomize timer so not all tubes vacuum at the same time
timer:start(math.random(10, 20) * 0.1)
end
local function repair_tube(pos, was_node)
minetest.swap_node(pos, {name = was_node.name, param2 = was_node.param2})
core.swap_node(pos, {name = was_node.name, param2 = was_node.param2})
pipeworks.scan_for_tube_objects(pos)
set_timer(pos)
end
local function show_area(pos, node, player)
if not player or player:get_wielded_item():get_name() ~= "" then
-- Only show area when using an empty hand
return
end
local radius = tonumber(core.get_meta(pos):get("dist")) or 2
vizlib.draw_cube(pos, radius + 0.5, {player = player})
end
if pipeworks.enable_sand_tube then
pipeworks.register_tube("pipeworks:sand_tube", {
description = S("Vacuuming Pneumatic Tube Segment"),
@ -56,6 +67,7 @@ if pipeworks.enable_sand_tube then
vacuum(pos, 2)
set_timer(pos)
end,
on_punch = has_vislib and show_area or nil,
},
})
end
@ -81,14 +93,14 @@ if pipeworks.enable_mese_sand_tube then
on_repair = repair_tube,
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
meta:set_int("dist", 2)
meta:set_string("formspec", formspec)
meta:set_string("infotext", S("Adjustable Vacuuming Tube (@1m)", 2))
set_timer(pos)
end,
on_timer = function(pos, elapsed)
local radius = minetest.get_meta(pos):get_int("dist")
local radius = core.get_meta(pos):get_int("dist")
vacuum(pos, radius)
set_timer(pos)
end,
@ -96,16 +108,17 @@ if pipeworks.enable_mese_sand_tube then
if not fields.dist or not pipeworks.may_configure(pos, sender) then
return
end
local meta = minetest.get_meta(pos)
local meta = core.get_meta(pos)
local dist = math.min(math.max(tonumber(fields.dist) or 0, 0), 8)
meta:set_int("dist", dist)
meta:set_string("infotext", S("Adjustable Vacuuming Tube (@1m)", dist))
end,
on_punch = has_vislib and show_area or nil,
},
})
end
minetest.register_lbm({
core.register_lbm({
label = "Vacuum tube node timer starter",
name = "pipeworks:vacuum_tube_start",
nodenames = {"group:vacuum_tube"},

View File

@ -1,255 +1,208 @@
local S = minetest.get_translator("pipeworks")
local assumed_eye_pos = vector.new(0, 1.5, 0)
local S = core.get_translator("pipeworks")
local has_digilines = core.get_modpath("digilines")
local function delay(x)
return (function() return x end)
local function set_wielder_formspec(def, meta)
local width, height = def.wield_inv.width, def.wield_inv.height
local offset = 5.22 - width * 0.625
local size = "10.2,"..(6.5 + height * 1.25 + (has_digilines and 1.25 or 0))
local list_bg = ""
if core.get_modpath("i3") or core.get_modpath("mcl_formspec") then
list_bg = "style_type[box;colors=#666]"
for i=0, height-1 do
for j=0, width-1 do
list_bg = list_bg.."box["..offset+(i*1.25)..","..1.25+(j*1.25)..";1,1;]"
end
end
end
local inv_offset = 1.5 + height * 1.25
local fs = "formspec_version[2]size["..size.."]"..
pipeworks.fs_helpers.get_prepends(size)..list_bg..
"item_image[0.5,0.3;1,1;"..def.name.."_off]"..
"label[1.75,0.8;"..core.formspec_escape(def.description).."]"..
"list[context;"..def.wield_inv.name..";"..offset..",1.25;"..width..","..height..";]"
if has_digilines then
fs = fs.."field[1.5,"..inv_offset..";5,0.8;channel;"..S("Channel")..";${channel}]"..
"button_exit[6.5,"..inv_offset..";2,0.8;save;"..S("Save").."]"..
pipeworks.fs_helpers.get_inv(inv_offset + 1.25).."listring[]"
else
fs = fs..pipeworks.fs_helpers.get_inv(inv_offset).."listring[]"
end
meta:set_string("formspec", fs)
meta:set_string("infotext", def.description)
end
local function set_wielder_formspec(data, meta)
local size = "10.2,"..(7+data.wield_inv_height)
local list_background = ""
if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
list_background = "style_type[box;colors=#666]"
for i=0, data.wield_inv_height-1 do
for j=0, data.wield_inv_width-1 do
list_background = list_background .. "box[".. ((10-data.wield_inv_width)*0.5)+(i*1.25) ..",".. 1+(j*1.25) ..";1,1;]"
local function wielder_action(def, pos, node, index)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
local list = inv:get_list(def.wield_inv.name)
local wield_index
if index then
if list[index] and (def.wield_hand or not list[index]:is_empty()) then
wield_index = index
end
end
end
meta:set_string("formspec",
"formspec_version[2]" ..
"size["..size.."]"..
pipeworks.fs_helpers.get_prepends(size)..
"item_image[0.5,0.5;1,1;"..data.name_base.."_off]"..
"label[1.5,1;"..minetest.formspec_escape(data.description).."]"..
list_background ..
"list[context;"..minetest.formspec_escape(data.wield_inv_name)..";"..((10-data.wield_inv_width)*0.5)..",1;"..data.wield_inv_width..","..data.wield_inv_height..";]"..
pipeworks.fs_helpers.get_inv((2+data.wield_inv_height)) ..
"listring[context;"..minetest.formspec_escape(data.wield_inv_name).."]" ..
"listring[current_player;main]"
)
meta:set_string("infotext", data.description)
end
local can_tool_dig_node = function(nodename, toolcaps, toolname)
--pipeworks.logger("can_tool_dig_node() STUB nodename="..tostring(nodename).." toolname="..tostring(toolname).." toolcaps: "..dump(toolcaps))
-- brief documentation of minetest.get_dig_params() as it's not yet documented in lua_api.txt:
-- takes two arguments, a node's block groups and a tool's capabilities,
-- both as they appear in their respective definitions.
-- returns a table with the following fields:
-- diggable: boolean, can this tool dig this node at all
-- time: float, time needed to dig with this tool
-- wear: int, number of wear points to inflict on the item
local nodedef = minetest.registered_nodes[nodename]
-- don't explode due to nil def in event of unknown node!
if (nodedef == nil) then return false end
local nodegroups = nodedef.groups
local diggable = minetest.get_dig_params(nodegroups, toolcaps).diggable
if not diggable then
-- a pickaxe can't actually dig leaves based on it's groups alone,
-- but a player holding one can - the game seems to fall back to the hand.
-- fall back to checking the hand's properties if the tool isn't the correct one.
local hand_caps = minetest.registered_items[""].tool_capabilities
diggable = minetest.get_dig_params(nodegroups, hand_caps).diggable
end
return diggable
end
local function wielder_on(data, wielder_pos, wielder_node)
data.fixup_node(wielder_pos, wielder_node)
if wielder_node.name ~= data.name_base.."_off" then return end
wielder_node.name = data.name_base.."_on"
minetest.swap_node(wielder_pos, wielder_node)
minetest.check_for_falling(wielder_pos)
local wielder_meta = minetest.get_meta(wielder_pos)
local inv = wielder_meta:get_inventory()
local wield_inv_name = data.wield_inv_name
local wieldindex
for i, stack in ipairs(inv:get_list(wield_inv_name)) do
else
for i, stack in ipairs(list) do
if not stack:is_empty() then
wieldindex = i
wield_index = i
break
end
end
if not wieldindex then
if not data.ghost_inv_name then return end
wield_inv_name = data.ghost_inv_name
inv:set_stack(wield_inv_name, 1, ItemStack(data.ghost_tool))
wieldindex = 1
end
local dir = minetest.facedir_to_dir(wielder_node.param2)
-- under/above is currently intentionally left switched
-- even though this causes some problems with deployers and e.g. seeds
-- as there are some issues related to nodebreakers otherwise breaking 2 nodes afar.
-- solidity would have to be checked as well,
-- but would open a whole can of worms related to difference in nodebreaker/deployer behavior
-- and the problems of wielders acting on themselves if below is solid
local under_pos = vector.subtract(wielder_pos, dir)
local above_pos = vector.subtract(under_pos, dir)
local pitch
local yaw
if dir.z < 0 then
yaw = 0
pitch = 0
elseif dir.z > 0 then
yaw = math.pi
pitch = 0
elseif dir.x < 0 then
yaw = 3*math.pi/2
pitch = 0
elseif dir.x > 0 then
yaw = math.pi/2
pitch = 0
elseif dir.y > 0 then
yaw = 0
pitch = -math.pi/2
else
yaw = 0
pitch = math.pi/2
if not wield_index and not def.wield_hand then
return
end
local virtplayer = pipeworks.create_fake_player({
name = data.masquerade_as_owner and wielder_meta:get_string("owner")
or ":pipeworks:" .. minetest.pos_to_string(wielder_pos),
formspec = wielder_meta:get_string("formspec"),
look_dir = vector.multiply(dir, -1),
look_pitch = pitch,
look_yaw = yaw,
sneak = data.sneak,
position = vector.subtract(wielder_pos, assumed_eye_pos),
local dir = core.facedir_to_dir(node.param2)
local fakeplayer = fakelib.create_player({
name = meta:get_string("owner"),
direction = vector.multiply(dir, -1),
position = pos,
inventory = inv,
wield_index = wieldindex,
wield_list = wield_inv_name
wield_index = wield_index or 1,
wield_list = def.wield_inv.name,
})
local pointed_thing = { type="node", under=under_pos, above=above_pos }
data.act(virtplayer, pointed_thing)
if data.eject_drops then
-- Under and above positions are intentionally switched.
local pointed = {
type = "node",
under = vector.subtract(pos, dir),
above = vector.subtract(pos, vector.multiply(dir, 2)),
}
def.action(fakeplayer, pointed)
if def.eject_drops then
for i, stack in ipairs(inv:get_list("main")) do
if not stack:is_empty() then
pipeworks.tube_inject_item(wielder_pos, wielder_pos, dir, stack)
pipeworks.tube_inject_item(pos, pos, dir, stack)
inv:set_stack("main", i, ItemStack(""))
end
end
end
end
local function wielder_off(data, pos, node)
if node.name == data.name_base.."_on" then
node.name = data.name_base.."_off"
minetest.swap_node(pos, node)
minetest.check_for_falling(pos)
local function wielder_on(def, pos, node)
if node.name ~= def.name.."_off" then
return
end
node.name = def.name.."_on"
core.swap_node(pos, node)
wielder_action(def, pos, node)
end
local function wielder_off(def, pos, node)
if node.name == def.name.."_on" then
node.name = def.name.."_off"
core.swap_node(pos, node)
end
end
local function register_wielder(data)
data.fixup_node = data.fixup_node or function (pos, node) end
data.fixup_oldmetadata = data.fixup_oldmetadata or function (m) return m end
local function wielder_digiline_action(def, pos, channel, msg)
local meta = core.get_meta(pos)
local set_channel = meta:get_string("channel")
if channel ~= set_channel then
return
end
if type(msg) ~= "table" then
if type(msg) == "string" then
if msg:sub(1, 8) == "activate" then
msg = {command = "activate", slot = tonumber(msg:sub(9))}
end
else
return
end
end
if msg.command == "activate" then
local node = core.get_node(pos)
local index = type(msg.slot) == "number" and msg.slot or nil
wielder_action(def, pos, node, index)
end
end
function pipeworks.register_wielder(def)
for _,state in ipairs({"off", "on"}) do
local groups = { snappy=2, choppy=2, oddly_breakable_by_hand=2, mesecon=2, tubedevice=1, tubedevice_receiver=1, axey=1, handy=1, pickaxey=1 }
if state == "on" then groups.not_in_creative_inventory = 1 end
local tile_images = {}
for _, face in ipairs({ "top", "bottom", "side2", "side1", "back", "front" }) do
table.insert(tile_images, data.texture_base.."_"..face..(data.texture_stateful[face] and "_"..state or "")..".png")
end
minetest.register_node(data.name_base.."_"..state, {
description = data.description,
tiles = tile_images,
mesecons = {
effector = {
rules = pipeworks.rules_all,
action_on = function (pos, node)
wielder_on(data, pos, node)
end,
action_off = function (pos, node)
wielder_off(data, pos, node)
end,
},
},
tube = {
can_insert = function(pos, node, stack, tubedir)
if not data.tube_permit_anteroposterior_insert then
local nodedir = minetest.facedir_to_dir(node.param2)
if vector.equals(tubedir, nodedir) or vector.equals(tubedir, vector.multiply(nodedir, -1)) then
return false
end
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:room_for_item(data.wield_inv_name, stack)
end,
insert_object = function(pos, node, stack, tubedir)
if not data.tube_permit_anteroposterior_insert then
local nodedir = minetest.facedir_to_dir(node.param2)
if vector.equals(tubedir, nodedir) or vector.equals(tubedir, vector.multiply(nodedir, -1)) then
return stack
end
end
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:add_item(data.wield_inv_name, stack)
end,
input_inventory = data.wield_inv_name,
connect_sides = data.tube_connect_sides,
can_remove = function(pos, node, stack, tubedir)
return stack:get_count()
end,
},
is_ground_content = true,
local groups = {
snappy = 2, choppy = 2, oddly_breakable_by_hand = 2,
mesecon = 2, tubedevice = 1, tubedevice_receiver = 1,
axey = 1, handy = 1, pickaxey = 1,
not_in_creative_inventory = state == "on" and 1 or nil
}
core.register_node(def.name.."_"..state, {
description = def.description,
tiles = def.tiles[state],
paramtype2 = "facedir",
tubelike = 1,
groups = groups,
is_ground_content = false,
_mcl_hardness = 0.6,
_sound_def = {
key = "node_sound_stone_defaults",
},
drop = data.name_base.."_off",
drop = def.name.."_off",
mesecons = {
effector = {
rules = pipeworks.rules_all,
action_on = function(pos, node)
wielder_on(def, pos, node)
end,
action_off = function(pos, node)
wielder_off(def, pos, node)
end,
},
},
digilines = {
receptor = {},
effector = {
action = function(pos, _, channel, msg)
wielder_digiline_action(def, pos, channel, msg)
end,
},
},
tube = {
can_insert = function(pos, node, stack, direction)
if def.eject_drops then
-- Prevent ejected items from being inserted
local dir = vector.multiply(core.facedir_to_dir(node.param2), -1)
if vector.equals(direction, dir) then
return false
end
end
local inv = core.get_meta(pos):get_inventory()
return inv:room_for_item(def.wield_inv.name, stack)
end,
insert_object = function(pos, node, stack)
local inv = core.get_meta(pos):get_inventory()
return inv:add_item(def.wield_inv.name, stack)
end,
input_inventory = def.wield_inv.name,
connect_sides = def.connect_sides,
can_remove = function(pos, node, stack)
return stack:get_count()
end,
},
on_construct = function(pos)
local meta = minetest.get_meta(pos)
set_wielder_formspec(data, meta)
local meta = core.get_meta(pos)
local inv = meta:get_inventory()
inv:set_size(data.wield_inv_name, data.wield_inv_width*data.wield_inv_height)
if data.ghost_inv_name then
inv:set_size(data.ghost_inv_name, 1)
end
if data.eject_drops then
inv:set_size("main", 100)
inv:set_size(def.wield_inv.name, def.wield_inv.width * def.wield_inv.height)
if def.eject_drops then
inv:set_size("main", 32)
end
set_wielder_formspec(def, meta)
end,
after_place_node = function(pos, placer)
pipeworks.scan_for_tube_objects(pos)
local placer_pos = placer:get_pos()
if placer_pos and placer:is_player() then placer_pos = vector.add(placer_pos, assumed_eye_pos) end
if placer_pos then
local dir = vector.subtract(pos, placer_pos)
local node = minetest.get_node(pos)
node.param2 = minetest.dir_to_facedir(dir, true)
minetest.set_node(pos, node)
if not placer then
return
end
minetest.get_meta(pos):set_string("owner", placer:get_player_name())
local node = core.get_node(pos)
node.param2 = core.dir_to_facedir(placer:get_look_dir(), true)
core.set_node(pos, node)
core.get_meta(pos):set_string("owner", placer:get_player_name())
end,
can_dig = (data.can_dig_nonempty_wield_inv and delay(true) or function(pos, player)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
return inv:is_empty(data.wield_inv_name)
end),
after_dig_node = function(pos, oldnode, oldmetadata, digger)
-- The legacy-node fixup is done here in a
-- different form from the standard fixup,
-- rather than relying on a standard fixup
-- in an on_dig callback, because some
-- non-standard diggers (such as technic's
-- mining drill) don't respect on_dig.
oldmetadata = data.fixup_oldmetadata(oldmetadata)
for _, stack in ipairs(oldmetadata.inventory[data.wield_inv_name] or {}) do
for _,stack in ipairs(oldmetadata.inventory[def.wield_inv.name] or {}) do
if not stack:is_empty() then
minetest.add_item(pos, stack)
core.add_item(pos, stack)
end
end
pipeworks.scan_for_tube_objects(pos)
end,
on_rotate = pipeworks.on_rotate,
on_punch = data.fixup_node,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
if not pipeworks.may_configure(pos, player) then return 0 end
return stack:get_count()
@ -261,212 +214,141 @@ local function register_wielder(data)
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
if not pipeworks.may_configure(pos, player) then return 0 end
return count
end,
on_receive_fields = function(pos, _, fields, sender)
if not fields.channel or not pipeworks.may_configure(pos, sender) then
return
end
core.get_meta(pos):set_string("channel", fields.channel)
end,
})
end
table.insert(pipeworks.ui_cat_tube_list, def.name.."_off")
end
local function get_tiles(name, stateful)
local tiles = {on = {}, off = {}}
for _,state in ipairs({"off", "on"}) do
for _,side in ipairs({"top", "bottom", "side2", "side1", "back", "front"}) do
local suffix = stateful[side] and "_"..state or ""
table.insert(tiles[state], "pipeworks_"..name.."_"..side..suffix..".png")
end
end
return tiles
end
if pipeworks.enable_node_breaker then
local data
-- see after end of data table for other use of these variables
local name_base = "pipeworks:nodebreaker"
local wield_inv_name = "pick"
data = {
name_base = name_base,
pipeworks.register_wielder({
name = "pipeworks:nodebreaker",
description = S("Node Breaker"),
texture_base = "pipeworks_nodebreaker",
texture_stateful = { top = true, bottom = true, side2 = true, side1 = true, front = true },
tube_connect_sides = { top=1, bottom=1, left=1, right=1, back=1 },
tube_permit_anteroposterior_insert = false,
wield_inv_name = wield_inv_name,
wield_inv_width = 1,
wield_inv_height = 1,
can_dig_nonempty_wield_inv = true,
ghost_inv_name = "ghost_pick",
ghost_tool = ":", -- hand by default
fixup_node = function (pos, node)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
-- Node breakers predating the visible pick slot
-- may have been partially updated. This code
-- fully updates them. Some have been observed
-- to have no pick slot at all; first add one.
if inv:get_size("pick") ~= 1 then
inv:set_size("pick", 1)
end
-- Originally, they had a ghost pick in a "pick"
-- inventory, no other inventory, and no form.
-- The partial update of early with-form node
-- breaker code gives them "ghost_pick" and "main"
-- inventories, but leaves the old ghost pick in
-- the "pick" inventory, and doesn't add a form.
-- First perform that partial update.
if inv:get_size("ghost_pick") ~= 1 then
inv:set_size("ghost_pick", 1)
inv:set_size("main", 100)
end
-- If the node breaker predates the visible pick
-- slot, which we can detect by it not having a
-- form, then the pick slot needs to be cleared
-- of the old ghost pick.
if (meta:get_string("formspec") or "") == "" then
inv:set_stack("pick", 1, ItemStack(""))
end
-- Finally, unconditionally set the formspec
-- and infotext. This not only makes the
-- pick slot visible for node breakers where
-- it wasn't before; it also updates the form
-- for node breakers that had an older version
-- of the form, and sets infotext where it was
-- missing for early with-form node breakers.
set_wielder_formspec(data, meta)
end,
fixup_oldmetadata = function (oldmetadata)
-- Node breakers predating the visible pick slot,
-- with node form, kept their ghost pick in an
-- inventory named "pick", the same name as the
-- later visible pick slot. The pick must be
-- removed to avoid spilling it.
if not oldmetadata.fields.formspec then
return { inventory = { pick = {} }, fields = oldmetadata.fields }
else
return oldmetadata
end
end,
masquerade_as_owner = true,
sneak = false,
act = function(virtplayer, pointed_thing)
if minetest.is_protected(vector.add(virtplayer:get_pos(), assumed_eye_pos), virtplayer:get_player_name()) then
return
end
--local dname = "nodebreaker.act() "
local wieldstack = virtplayer:get_wielded_item()
local oldwieldstack = ItemStack(wieldstack)
local on_use = (minetest.registered_items[wieldstack:get_name()] or {}).on_use
if on_use then
--pipeworks.logger(dname.."invoking on_use "..tostring(on_use))
wieldstack = on_use(wieldstack, virtplayer, pointed_thing) or wieldstack
virtplayer:set_wielded_item(wieldstack)
else
local under_node = minetest.get_node(pointed_thing.under)
local def = minetest.registered_nodes[under_node.name]
if not def then
-- do not dig an unknown node
return
end
-- check that the current tool is capable of destroying the
-- target node.
-- if we can't, don't dig, and leave the wield stack unchanged.
-- note that wieldstack:get_tool_capabilities() returns hand
-- properties if the item has none of it's own.
if can_tool_dig_node(under_node.name,
wieldstack:get_tool_capabilities(),
wieldstack:get_name()) then
def.on_dig(pointed_thing.under, under_node, virtplayer)
local sound = def.sounds and def.sounds.dug
if sound then
minetest.sound_play(sound.name,
{pos=pointed_thing.under, gain=sound.gain})
end
wieldstack = virtplayer:get_wielded_item()
--~ else
--pipeworks.logger(dname.."couldn't dig node!")
end
end
local wieldname = wieldstack:get_name()
if wieldname == oldwieldstack:get_name() then
-- don't mechanically wear out tool
if wieldstack:get_count() == oldwieldstack:get_count() and
wieldstack:get_metadata() == oldwieldstack:get_metadata() and
((minetest.registered_items[wieldstack:get_name()] or {}).wear_represents or "mechanical_wear") == "mechanical_wear" then
virtplayer:set_wielded_item(oldwieldstack)
end
elseif wieldname ~= "" then
-- tool got replaced by something else:
-- treat it as a drop
virtplayer:get_inventory():add_item("main", wieldstack)
virtplayer:set_wielded_item(ItemStack(""))
end
end,
tiles = get_tiles("nodebreaker", {top = 1, bottom = 1, side2 = 1, side1 = 1, front = 1}),
connect_sides = {top = 1, bottom = 1, left = 1, right = 1, back = 1},
wield_inv = {name = "pick", width = 1, height = 1},
wield_hand = true,
eject_drops = true,
}
register_wielder(data)
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:nodebreaker_off"
-- aliases for when someone had technic installed, but then uninstalled it but not pipeworks
minetest.register_alias("technic:nodebreaker_off", "pipeworks:nodebreaker_off")
minetest.register_alias("technic:nodebreaker_on", "pipeworks:nodebreaker_on")
minetest.register_alias("technic:node_breaker_off", "pipeworks:nodebreaker_off")
minetest.register_alias("technic:node_breaker_on", "pipeworks:nodebreaker_on")
-- turn legacy auto-tree-taps into node breakers
dofile(pipeworks.modpath.."/legacy.lua")
-- register LBM for transition to cheaper node breakers
local lbm_id = "pipeworks:refund_node_breaker_pick"
minetest.register_lbm({
name = lbm_id,
label = "Give back mese pick for pre-transition node breakers",
run_at_every_load = false,
nodenames = { name_base.."_on", name_base.."_off" },
action = function(pos, node)
pipeworks.logger(lbm_id.." entry, nodename="..node.name)
local invref = minetest.get_meta(pos):get_inventory()
invref:add_item(wield_inv_name, ItemStack("default:pick_mese"))
action = function(fakeplayer, pointed)
local stack = fakeplayer:get_wielded_item()
local old_stack = ItemStack(stack)
local item_def = core.registered_items[stack:get_name()]
if item_def.on_use then
stack = item_def.on_use(stack, fakeplayer, pointed) or stack
fakeplayer:set_wielded_item(stack)
else
local node = core.get_node(pointed.under)
local node_def = core.registered_nodes[node.name]
if not node_def or not node_def.on_dig then
return
end
-- Check if the tool can dig the node
local tool = stack:get_tool_capabilities()
if not core.get_dig_params(node_def.groups, tool).diggable then
-- Try using hand if tool can't dig the node
local hand = ItemStack():get_tool_capabilities()
if not core.get_dig_params(node_def.groups, hand).diggable then
return
end
end
-- This must only check for false, because `on_dig` returning nil is the same as returning true.
if node_def.on_dig(pointed.under, node, fakeplayer) == false then
return
end
local sound = node_def.sounds and node_def.sounds.dug
if sound then
core.sound_play(sound, {pos = pointed.under}, true)
end
stack = fakeplayer:get_wielded_item()
end
if stack:get_name() == old_stack:get_name() then
-- Don't mechanically wear out tool
if stack:get_wear() ~= old_stack:get_wear() and stack:get_count() == old_stack:get_count()
and (item_def.wear_represents == nil or item_def.wear_represents == "mechanical_wear") then
fakeplayer:set_wielded_item(old_stack)
end
elseif not stack:is_empty() then
-- Tool got replaced by something else, treat it as a drop.
fakeplayer:get_inventory():add_item("main", stack)
fakeplayer:set_wielded_item("")
end
end,
})
core.register_alias("technic:nodebreaker_off", "pipeworks:nodebreaker_off")
core.register_alias("technic:nodebreaker_on", "pipeworks:nodebreaker_on")
core.register_alias("technic:node_breaker_off", "pipeworks:nodebreaker_off")
core.register_alias("technic:node_breaker_on", "pipeworks:nodebreaker_on")
core.register_alias("auto_tree_tap:off", "pipeworks:nodebreaker_off")
core.register_alias("auto_tree_tap:on", "pipeworks:nodebreaker_on")
end
if pipeworks.enable_deployer then
register_wielder({
name_base = "pipeworks:deployer",
pipeworks.register_wielder({
name = "pipeworks:deployer",
description = S("Deployer"),
texture_base = "pipeworks_deployer",
texture_stateful = { front = true },
tube_connect_sides = { back=1 },
tube_permit_anteroposterior_insert = true,
wield_inv_name = "main",
wield_inv_width = 3,
wield_inv_height = 3,
can_dig_nonempty_wield_inv = false,
masquerade_as_owner = true,
sneak = false,
act = function(virtplayer, pointed_thing)
if minetest.is_protected(vector.add(virtplayer:get_pos(), assumed_eye_pos), virtplayer:get_player_name()) then
return
tiles = get_tiles("deployer", {front = 1}),
connect_sides = {back = 1},
wield_inv = {name = "main", width = 3, height = 3},
action = function(fakeplayer, pointed)
local stack = fakeplayer:get_wielded_item()
local def = core.registered_items[stack:get_name()]
if def and def.on_place then
local new_stack, placed_pos = def.on_place(stack, fakeplayer, pointed)
fakeplayer:set_wielded_item(new_stack or stack)
-- core.item_place_node doesn't play sound to the placer
local sound = placed_pos and def.sounds and def.sounds.place
local name = fakeplayer:get_player_name()
if sound and name ~= "" then
core.sound_play(sound, {pos = placed_pos, to_player = name}, true)
end
end
local wieldstack = virtplayer:get_wielded_item()
virtplayer:set_wielded_item((minetest.registered_items[wieldstack:get_name()] or {on_place=minetest.item_place}).on_place(wieldstack, virtplayer, pointed_thing) or wieldstack)
end,
eject_drops = false,
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:deployer_off"
-- aliases for when someone had technic installed, but then uninstalled it but not pipeworks
minetest.register_alias("technic:deployer_off", "pipeworks:deployer_off")
minetest.register_alias("technic:deployer_on", "pipeworks:deployer_on")
core.register_alias("technic:deployer_off", "pipeworks:deployer_off")
core.register_alias("technic:deployer_on", "pipeworks:deployer_on")
end
if pipeworks.enable_dispenser then
register_wielder({
name_base = "pipeworks:dispenser",
description = S("Dispenser"),
texture_base = "pipeworks_dispenser",
texture_stateful = { front = true },
tube_connect_sides = { back=1 },
tube_permit_anteroposterior_insert = true,
wield_inv_name = "main",
wield_inv_width = 3,
wield_inv_height = 3,
can_dig_nonempty_wield_inv = false,
masquerade_as_owner = false,
sneak = true,
act = function(virtplayer, pointed_thing)
local wieldstack = virtplayer:get_wielded_item()
virtplayer:set_wielded_item((minetest.registered_items[wieldstack:get_name()] or
{on_drop=minetest.item_drop}).on_drop(wieldstack, virtplayer, virtplayer:get_pos()) or
wieldstack)
end,
eject_drops = false,
})
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:dispenser_off"
-- Override core.item_drop to negate its hardcoded offset
-- when the dropper is a fake player.
local item_drop = core.item_drop
-- luacheck: ignore 122
function core.item_drop(stack, dropper, pos)
if dropper and dropper.is_fake_player then
pos = vector.new(pos.x, pos.y - 1.2, pos.z)
end
return item_drop(stack, dropper, pos)
end
pipeworks.register_wielder({
name = "pipeworks:dispenser",
description = S("Dispenser"),
tiles = get_tiles("dispenser", {front = 1}),
connect_sides = {back = 1},
wield_inv = {name = "main", width = 3, height = 3},
action = function(fakeplayer)
local stack = fakeplayer:get_wielded_item()
local def = core.registered_items[stack:get_name()]
if def and def.on_drop then
local pos = fakeplayer:get_pos()
fakeplayer:set_wielded_item(def.on_drop(stack, fakeplayer, pos) or stack)
end
end,
})
end