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2018-09-08
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2018-11-09
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7
API.md
@ -117,12 +117,17 @@ This will loop through all of Unified Dyes' color lists, generating one recipe f
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`recipe` is the same as in the normal call, except that Unified Dyes will replace all instances of the string "NEUTRAL_NODE" with the item specified in the preceding `neutral_node` field. Every instance of "MAIN_DYE" will be replaced with a portion of dye, as Unified Dyes' recipe helper works through its color lists (i.e. this field will become whatever dye is needed for each recipe).
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`output_prefix` and `output_suffix`, if specified (must use both if at all), will cause the recipe registration to ignore the usual `output` field, and instead set to the output item to `output_prefix` + (hue) + `output_suffix`. Used for mods that use the split 89-color palette. `hue` will thus be one of the 12 hues, or "grey", as defined by the split palettes.
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`output_prefix` and `output_suffix`, if specified (must use both if at all), will cause the recipe registration to set to the output item to `output_prefix` + (hue) + `output_suffix` + `output`. Used for mods that use the split 89-color palette. `hue` will thus be one of the 12 hues, or "grey", as defined by the split palettes. In this situation, you can set `output` to your recipe yield (with a leading space) if needed. For example, if the prefix is "foo:bar", the suffix is "baz", and the output is set to " 3", then the craft helper will generate output item strings of the form "foo:bar_COLOR_baz 3", for each color in the table.
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**`unifieddyes.make_colored_itemstack(itemstack, palette, color)`**
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Makes a colored itemstack out of the given `itemstack` and `color` (as a dye, e.g. "dye:dark_red_s50"), setting the correct index per the `palette` field, which works as described above for `unifieddyes.getpaletteidx()`. Said itemstack is returned as a string suitable for use as the output field of a craft recipe, equal in size to the itemstack passed into the function (e.g. if you give it "mymod:colored_node 7", it'll return a stack of 7 colored items).
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**`unifieddyes.generate_split_palette_nodes(name, def, drop)`**
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Does just what it sounds like - it registers all the nodes that are needed for a given base node (`def`) to be able to use the split palette, each named according to `name`, with the palette hue appended. If a custom drop is needed, it can be passed along (only a string is allowed here, specifying a single item).
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#### Tables
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In addition to the above API calls, Unified Dyes provides several useful tables
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90
colors.txt
@ -1,90 +0,0 @@
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Full-saturation colors:
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-----------------------
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dark aqua 0, 84, 42 unifieddyes_dark_aqua.png
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dark blue 0, 0, 84 unifieddyes_dark_blue.png
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dark cyan 0, 84, 83 unifieddyes_dark_cyan.png
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dark green 0, 84, 0 unifieddyes_dark_green.png
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dark lime 43, 84, 0 unifieddyes_dark_lime.png
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dark magenta 84, 0, 83 unifieddyes_dark_magenta.png
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dark orange 84, 42, 0 unifieddyes_dark_orange.png
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dark red 84, 0, 0 unifieddyes_dark_red.png
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dark redviolet 84, 0, 42 unifieddyes_dark_redviolet.png
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dark skyblue 0, 42, 84 unifieddyes_dark_skyblue.png
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dark violet 43, 0, 84 unifieddyes_dark_violet.png
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dark yellow 84, 83, 0 unifieddyes_dark_yellow.png
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medium aqua 0,169, 84 unifieddyes_medium_aqua.png
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medium blue 0, 0,169 unifieddyes_medium_blue.png
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medium cyan 0,169,167 unifieddyes_medium_cyan.png
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medium green 0,169, 0 unifieddyes_medium_green.png
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medium lime 87,169, 0 unifieddyes_medium_lime.png
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medium magenta 169, 0,167 unifieddyes_medium_magenta.png
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medium orange 169, 84, 0 unifieddyes_medium_orange.png
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medium red 168, 0, 0 unifieddyes_medium_red.png
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medium redviolet 169, 0, 84 unifieddyes_medium_redviolet.png
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medium skyblue 0, 84,169 unifieddyes_medium_skyblue.png
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medium violet 87, 0,169 unifieddyes_medium_violet.png
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medium yellow 169,167, 0 unifieddyes_medium_yellow.png
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aqua 1,255,127 unifieddyes_aqua.png
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blue 1, 1,255 unifieddyes_blue.png
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cyan 1,255,252 unifieddyes_cyan.png
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green 1,255, 1 unifieddyes_green.png
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lime 132,255, 1 unifieddyes_lime.png
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magenta 255, 1,252 unifieddyes_magenta.png
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orange 255,127, 1 unifieddyes_orange.png
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red 255, 0, 0 unifieddyes_red.png
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redviolet 255, 1,127 unifieddyes_redviolet.png
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skyblue 1,127,255 unifieddyes_skyblue.png
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violet 132, 1,255 unifieddyes_violet.png
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yellow 255,252, 1 unifieddyes_yellow.png
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Low-saturation colors:
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----------------------
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dark aqua 50% saturation 21, 63, 42 unifieddyes_dark_aqua_s50.png
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dark blue 50% saturation 21, 21, 63 unifieddyes_dark_blue_s50.png
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dark cyan 50% saturation 21, 63, 63 unifieddyes_dark_cyan_s50.png
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dark green 50% saturation 21, 63, 21 unifieddyes_dark_green_s50.png
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dark lime 50% saturation 43, 63, 21 unifieddyes_dark_lime_s50.png
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dark magenta 50% saturation 63, 21, 63 unifieddyes_dark_magenta_s50.png
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dark orange 50% saturation 63, 42, 21 unifieddyes_dark_orange_s50.png
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dark red 50% saturation 63, 21, 21 unifieddyes_dark_red_s50.png
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dark redviolet 50% saturation 63, 21, 42 unifieddyes_dark_redviolet_s50.png
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dark skyblue 50% saturation 21, 42, 63 unifieddyes_dark_skyblue_s50.png
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dark violet 50% saturation 43, 21, 63 unifieddyes_dark_violet_s50.png
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dark yellow 50% saturation 63, 63, 21 unifieddyes_dark_yellow_s50.png
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medium aqua 50% saturation 42,126, 84 unifieddyes_medium_aqua_s50.png
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medium blue 50% saturation 42, 42,126 unifieddyes_medium_blue_s50.png
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medium cyan 50% saturation 42,126,126 unifieddyes_medium_cyan_s50.png
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medium green 50% saturation 42,126, 42 unifieddyes_medium_green_s50.png
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medium lime 50% saturation 86,126, 42 unifieddyes_medium_lime_s50.png
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medium magenta 50% saturation 126, 42,126 unifieddyes_medium_magenta_s50.png
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medium orange 50% saturation 126, 84, 42 unifieddyes_medium_orange_s50.png
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medium red 50% saturation 127, 42, 42 unifieddyes_medium_red_s50.png
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medium redviolet 50% saturation 126, 42, 84 unifieddyes_medium_redviolet_s50.png
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medium skyblue 50% saturation 42, 84,126 unifieddyes_medium_skyblue_s50.png
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medium violet 50% saturation 86, 42,126 unifieddyes_medium_violet_s50.png
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medium yellow 50% saturation 126,126, 42 unifieddyes_medium_yellow_s50.png
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aqua 50% saturation 65,191,127 unifieddyes_aqua_s50.png
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blue 50% saturation 65, 65,191 unifieddyes_blue_s50.png
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cyan 50% saturation 65,191,190 unifieddyes_cyan_s50.png
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green 50% saturation 65,191, 65 unifieddyes_green_s50.png
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lime 50% saturation 130,191, 65 unifieddyes_lime_s50.png
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magenta 50% saturation 191, 65,190 unifieddyes_magenta_s50.png
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orange 50% saturation 191,127, 65 unifieddyes_orange_s50.png
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red 50% saturation 192, 64, 64 unifieddyes_red_s50.png
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redviolet 50% saturation 191, 65,127 unifieddyes_redviolet_s50.png
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skyblue 50% saturation 65,127,191 unifieddyes_skyblue_s50.png
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violet 50% saturation 130, 65,191 unifieddyes_violet_s50.png
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yellow 50% saturation 191,190, 65 unifieddyes_yellow_s50.png
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Greyscale:
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----------
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black 0, 0, 0 unifieddyes_black.png
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dark grey 64, 64, 64 unifieddyes_darkgrey_paint.png
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medium grey 128,128,128 unifieddyes_grey_paint.png
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light grey 192,192,192 unifieddyes_lightgrey_paint.png
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white 255,255,255 unifieddyes_white_paint.png
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332
init.lua
@ -41,23 +41,6 @@ else
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S = function(s) return s end
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end
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-- helper functions for other mods that use this one
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unifieddyes.HUES = {
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"red",
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"orange",
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"yellow",
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"lime",
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"green",
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"aqua",
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"cyan",
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"skyblue",
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"blue",
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"violet",
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"magenta",
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"redviolet"
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}
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-- the names of the various colors here came from http://www.procato.com/rgb+index/
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unifieddyes.HUES_EXTENDED = {
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@ -87,6 +70,13 @@ unifieddyes.HUES_EXTENDED = {
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{ "crimson", 0xff, 0x00, 0x40 }
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}
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unifieddyes.HUES_WITH_GREY = {}
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for _,i in ipairs(unifieddyes.HUES_EXTENDED) do
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table.insert(unifieddyes.HUES_WITH_GREY, i[1])
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end
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table.insert(unifieddyes.HUES_WITH_GREY, "grey")
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unifieddyes.HUES_WALLMOUNTED = {
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"red",
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"orange",
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@ -109,6 +99,14 @@ unifieddyes.VALS = {
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"dark_"
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}
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unifieddyes.VALS_SPLIT = {
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"faint_",
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"light_",
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"",
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"medium_",
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"dark_"
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}
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unifieddyes.VALS_EXTENDED = {
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"faint_",
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"pastel_",
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@ -159,8 +157,6 @@ unifieddyes.player_last_right_clicked = {}
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unifieddyes.palette_has_color = {}
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unifieddyes.player_showall = {}
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-- unifieddyes.player_last_right_clicked[placer:get_player_name()] = {pos = pos, node = node, def = def}
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-- if a node with a palette is placed in the world,
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-- but the itemstack used to place it has no palette_index (color byte),
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-- create something appropriate to make it officially white.
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@ -176,20 +172,25 @@ minetest.register_on_placenode(
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end
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if not string.find(itemstack:to_string(), "palette_index") then
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local param2 = 0
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local param2
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local color = 0
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if def.palette == "unifieddyes_palette_extended.png" then
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if def.palette == "unifieddyes_palette_extended.png"
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and def.paramtype2 == "color" then
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param2 = 240
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color = 240
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elseif def.palette == "unifieddyes_palette_colorwallmounted.png" then
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elseif def.palette == "unifieddyes_palette_colorwallmounted.png"
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and def.paramtype2 == "colorwallmounted" then
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param2 = newnode.param2 % 8
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else -- it's a split palette
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elseif string.find(def.palette, "unifieddyes_palette_")
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and def.paramtype2 == "colorfacedir" then -- it's a split palette
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param2 = newnode.param2 % 32
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end
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minetest.swap_node(pos, {name = newnode.name, param2 = param2})
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minetest.get_meta(pos):set_int("palette_index", color)
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if param2 then
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minetest.swap_node(pos, {name = newnode.name, param2 = param2})
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minetest.get_meta(pos):set_int("palette_index", color)
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end
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end
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end
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)
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@ -203,6 +204,35 @@ end
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function unifieddyes.after_dig_node(foo)
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end
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-- This helper function creates multiple copies of the passed node,
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-- for the split palette - one per hue, plus grey - and assigns
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-- proper palettes and other attributes
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function unifieddyes.generate_split_palette_nodes(name, def, drop)
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for _, color in ipairs(unifieddyes.HUES_WITH_GREY) do
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local def2 = table.copy(def)
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local desc_color = string.gsub(string.upper(string.sub(color, 1, 1))..string.sub(color, 2), "_", " ")
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if string.sub(def2.description, -1) == ")" then
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def2.description = string.sub(def2.description, 1, -2)..", "..desc_color.." shades)"
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else
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def2.description = def2.description.."("..desc_color.." shades)"
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end
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def2.palette = "unifieddyes_palette_"..color.."s.png"
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def2.paramtype2 = "colorfacedir"
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def2.groups.ud_param2_colorable = 1
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if drop then
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def2.drop = {
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items = {
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{items = {drop.."_"..color}, inherit_color = true },
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}
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}
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end
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minetest.register_node(":"..name.."_"..color, def2)
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end
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end
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-- This helper function creates a colored itemstack
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function unifieddyes.make_colored_itemstack(item, palette, color)
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@ -215,13 +245,14 @@ end
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-- these helper functions register all of the recipes needed to create colored
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-- nodes with any of the dyes supported by that node's palette.
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local function register_c(craft, hue, sat, val)
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local function register_c(craft, h, sat, val)
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local hue = (type(h) == "table") and h[1] or h
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local color = ""
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if val then
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if craft.palette ~= "extended" then
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if craft.palette == "wallmounted" then
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color = val..hue..sat
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else
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color = val..hue[1]..sat
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color = val..hue..sat
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end
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else
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color = hue -- if val is nil, then it's grey.
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@ -233,18 +264,19 @@ local function register_c(craft, hue, sat, val)
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recipe = string.gsub(recipe, "NEUTRAL_NODE", craft.neutral_node)
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local newrecipe = minetest.deserialize(recipe)
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local output = craft.output
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local coutput = craft.output or ""
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local output = coutput
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if craft.output_prefix then
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if craft.palette ~= "split" then
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output = craft.output_prefix..color..craft.output_suffix
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output = craft.output_prefix..color..craft.output_suffix..coutput
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else
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if hue == "white" or hue == "black" or string.find(hue, "grey") then
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output = craft.output_prefix.."grey"..craft.output_suffix
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output = craft.output_prefix.."grey"..craft.output_suffix..coutput
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elseif hue == "pink" then
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dye = "dye:light_red"
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output = craft.output_prefix.."red"..craft.output_suffix
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output = craft.output_prefix.."red"..craft.output_suffix..coutput
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else
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output = craft.output_prefix..hue..craft.output_suffix
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output = craft.output_prefix..hue..craft.output_suffix..coutput
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end
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end
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end
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@ -261,9 +293,9 @@ local function register_c(craft, hue, sat, val)
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end
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function unifieddyes.register_color_craft(craft)
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local hues_table = unifieddyes.HUES
|
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local hues_table = unifieddyes.HUES_EXTENDED
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local sats_table = unifieddyes.SATS
|
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local vals_table = unifieddyes.VALS
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local vals_table = unifieddyes.VALS_SPLIT
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local greys_table = unifieddyes.GREYS
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if craft.palette == "wallmounted" then
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@ -273,7 +305,6 @@ function unifieddyes.register_color_craft(craft)
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sats_table = {""}
|
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vals_table = unifieddyes.VALS
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elseif craft.palette == "extended" then
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hues_table = unifieddyes.HUES_EXTENDED
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vals_table = unifieddyes.VALS_EXTENDED
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greys_table = unifieddyes.GREYS_EXTENDED
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end
|
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@ -358,10 +389,10 @@ end
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||||
function unifieddyes.get_hsv(name) -- expects a node/item name
|
||||
local hue = ""
|
||||
local a,b
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for _, i in ipairs(unifieddyes.HUES) do
|
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a,b = string.find(name, "_"..i)
|
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if a and not ( string.find(name, "_redviolet") and i == "red" ) then
|
||||
hue = i
|
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for _, i in ipairs(unifieddyes.HUES_EXTENDED) do
|
||||
a,b = string.find(name, "_"..i[1])
|
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if a then
|
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hue = i[1]
|
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break
|
||||
end
|
||||
end
|
||||
@ -391,9 +422,10 @@ end
|
||||
-- in the function below, color is just a color string, while
|
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-- palette_type can be:
|
||||
--
|
||||
-- "split" = 89 color palette split into pieces for colorfacedir
|
||||
-- "wallmounted" = 32-color abridged palette
|
||||
-- "extended" = 256 color palette
|
||||
-- "split" = 200 color palette split into pieces for colorfacedir
|
||||
-- "wallmounted" = 32-color abridged palette
|
||||
|
||||
|
||||
function unifieddyes.getpaletteidx(color, palette_type)
|
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||||
@ -442,24 +474,6 @@ function unifieddyes.getpaletteidx(color, palette_type)
|
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["black"] = 4,
|
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}
|
||||
|
||||
local hues = {
|
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["red"] = 1,
|
||||
["orange"] = 2,
|
||||
["yellow"] = 3,
|
||||
["lime"] = 4,
|
||||
["green"] = 5,
|
||||
["aqua"] = 6,
|
||||
["spring"] = 6,
|
||||
["cyan"] = 7,
|
||||
["skyblue"] = 8,
|
||||
["azure"] = 8,
|
||||
["blue"] = 9,
|
||||
["violet"] = 10,
|
||||
["magenta"] = 11,
|
||||
["redviolet"] = 12,
|
||||
["rose"] = 12,
|
||||
}
|
||||
|
||||
local hues_extended = {
|
||||
["red"] = 0,
|
||||
["vermilion"] = 1,
|
||||
@ -511,6 +525,17 @@ function unifieddyes.getpaletteidx(color, palette_type)
|
||||
["darks50"] = 7,
|
||||
}
|
||||
|
||||
local shades_split = {
|
||||
["faint"] = 0,
|
||||
[""] = 1,
|
||||
["s50"] = 2,
|
||||
["light"] = 3,
|
||||
["medium"] = 4,
|
||||
["mediums50"] = 5,
|
||||
["dark"] = 6,
|
||||
["darks50"] = 7,
|
||||
}
|
||||
|
||||
local shades_extended = {
|
||||
["faint"] = 0,
|
||||
["pastel"] = 1,
|
||||
@ -594,19 +619,8 @@ function unifieddyes.getpaletteidx(color, palette_type)
|
||||
shade = "light"
|
||||
end
|
||||
if palette_type == "split" then -- it's colorfacedir
|
||||
|
||||
-- If using this palette, translate new color names back to old.
|
||||
|
||||
if color == "spring" then
|
||||
color = "aqua"
|
||||
elseif color == "azure" then
|
||||
color = "skyblue"
|
||||
elseif color == "rose" then
|
||||
color = "redviolet"
|
||||
end
|
||||
|
||||
if hues[color] and shades[shade] then
|
||||
return (shades[shade] * 32), hues[color]
|
||||
if hues_extended[color] and shades_split[shade] then
|
||||
return (shades_split[shade] * 32), hues_extended[color]+1
|
||||
end
|
||||
elseif palette_type == "extended" then
|
||||
if hues_extended[color] and shades_extended[shade] then
|
||||
@ -646,21 +660,29 @@ function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
|
||||
return
|
||||
end
|
||||
|
||||
if not def.palette or not (def.groups and def.groups.ud_param2_colorable > 0) then
|
||||
if not (def.groups and def.groups.ud_param2_colorable and def.groups.ud_param2_colorable > 0) then
|
||||
minetest.chat_send_player(player_name, "*** That node can't be colored.")
|
||||
return
|
||||
end
|
||||
|
||||
local palette = nil
|
||||
local fdir = 0
|
||||
if def.palette == "unifieddyes_palette_extended.png" then
|
||||
if not def or not def.palette then
|
||||
minetest.chat_send_player(player_name, "*** That node can't be colored -- it's either undefined or has no palette.")
|
||||
return
|
||||
elseif def.palette == "unifieddyes_palette_extended.png" then
|
||||
palette = "extended"
|
||||
elseif def.palette == "unifieddyes_palette_colorwallmounted.png" then
|
||||
palette = "wallmounted"
|
||||
fdir = node.param2 % 8
|
||||
else
|
||||
elseif def.palette ~= "unifieddyes_palette_extended.png"
|
||||
and def.palette ~= "unifieddyes_palette_colorwallmounted.png"
|
||||
and string.find(def.palette, "unifieddyes_palette_") then
|
||||
palette = "split"
|
||||
fdir = node.param2 % 32
|
||||
else
|
||||
minetest.chat_send_player(player_name, "*** That node can't be colored -- it has an invalid color mode.")
|
||||
return
|
||||
end
|
||||
|
||||
local idx, hue = unifieddyes.getpaletteidx(painting_with, palette)
|
||||
@ -683,6 +705,7 @@ function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
|
||||
local name = def.airbrush_replacement_node or node.name
|
||||
|
||||
if palette == "split" then
|
||||
|
||||
local modname = string.sub(name, 1, string.find(name, ":")-1)
|
||||
local nodename2 = string.sub(name, string.find(name, ":")+1)
|
||||
local oldcolor = "snozzberry"
|
||||
@ -693,21 +716,21 @@ function unifieddyes.on_airbrush(itemstack, player, pointed_thing)
|
||||
newcolor = string.sub(painting_with, 5)
|
||||
else
|
||||
if hue ~= 0 then
|
||||
newcolor = unifieddyes.HUES[hue]
|
||||
newcolor = unifieddyes.HUES_EXTENDED[hue][1]
|
||||
else
|
||||
newcolor = "grey"
|
||||
end
|
||||
|
||||
local s = string.sub(def.palette, 21)
|
||||
oldcolor = string.sub(s, 1, string.find(s, "s.png")-1)
|
||||
end
|
||||
|
||||
if newcolor == "spring" then newcolor = "aqua"
|
||||
elseif newcolor == "azure" then newcolor = "skyblue"
|
||||
elseif newcolor == "rose" then newcolor = "redviolet"
|
||||
if def.airbrush_replacement_node then
|
||||
oldcolor = "grey"
|
||||
else
|
||||
local s = string.sub(def.palette, 21)
|
||||
oldcolor = string.sub(s, 1, string.find(s, "s.png")-1)
|
||||
end
|
||||
end
|
||||
|
||||
name = modname..":"..string.gsub(nodename2, oldcolor, newcolor)
|
||||
|
||||
if not minetest.registered_items[name] then
|
||||
minetest.chat_send_player(player_name, "*** "..string.sub(painting_with, 5).." can't be applied to that node.")
|
||||
return
|
||||
@ -772,16 +795,16 @@ function unifieddyes.color_to_name(param2, def)
|
||||
local h = color - v * 8
|
||||
return unifieddyes.VALS[v]..unifieddyes.HUES_WALLMOUNTED[h+1]
|
||||
|
||||
elseif string.find(def.palette, "unifieddyes_palette") then -- it's the "split" 89-color palette
|
||||
elseif string.find(def.palette, "unifieddyes_palette") then -- it's the split palette
|
||||
-- palette names in this mode are always "unifieddyes_palette_COLORs.png"
|
||||
|
||||
local s = string.sub(def.palette, 21)
|
||||
local color = string.sub(s, 1, string.find(s, "s.png")-1)
|
||||
|
||||
local v = math.floor(param2/32)
|
||||
if v == 0 then return "white" end
|
||||
if color ~= "grey" then
|
||||
if v == 1 then return color
|
||||
if v == 0 then return "faint_"..color
|
||||
elseif v == 1 then return color
|
||||
elseif v == 2 then return color.."_s50"
|
||||
elseif v == 3 then return "light_"..color
|
||||
elseif v == 4 then return "medium_"..color
|
||||
@ -799,10 +822,18 @@ end
|
||||
|
||||
local hps = 0.6 -- horizontal position scale
|
||||
local vps = 1.3 -- vertical position scale
|
||||
local vs = 0.3 -- vertical shift/offset
|
||||
local color_button_size = ";0.75,0.75;"
|
||||
local vs = 0.1 -- vertical shift/offset
|
||||
|
||||
function unifieddyes.make_colored_square(hexcolor, colorname, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv)
|
||||
local color_button_size = ";0.75,0.75;"
|
||||
local color_square_size = ";0.69,0.69;"
|
||||
|
||||
function unifieddyes.make_readable_color(color)
|
||||
local s = string.gsub(color, "_", " ")
|
||||
s = string.gsub(s, "s50", "(low saturation)")
|
||||
return s
|
||||
end
|
||||
|
||||
function unifieddyes.make_colored_square(hexcolor, colorname, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv, explist)
|
||||
|
||||
local dye = "dye:"..colorname
|
||||
|
||||
@ -814,7 +845,8 @@ function unifieddyes.make_colored_square(hexcolor, colorname, showall, creative,
|
||||
end
|
||||
|
||||
local unavail_overlay = ""
|
||||
if not showall and not unifieddyes.palette_has_color[nodepalette.."_"..colorname] then
|
||||
if not showall and not unifieddyes.palette_has_color[nodepalette.."_"..colorname]
|
||||
or (explist and not explist[colorname]) then
|
||||
if overlay == "" then
|
||||
unavail_overlay = "^unifieddyes_unavailable_overlay.png"
|
||||
else
|
||||
@ -822,18 +854,30 @@ function unifieddyes.make_colored_square(hexcolor, colorname, showall, creative,
|
||||
end
|
||||
end
|
||||
|
||||
local tooltip = "tooltip["..colorname..";"..
|
||||
unifieddyes.make_readable_color(colorname)..
|
||||
"\n(dye:"..colorname..")]"
|
||||
|
||||
if dye == painting_with then
|
||||
overlay = "^unifieddyes_select_overlay.png"
|
||||
selindic = "unifieddyes_white_square.png"..colorize..overlay..unavail_overlay.."]"..
|
||||
"tooltip["..colorname..";"..colorname.."]"
|
||||
selindic = "unifieddyes_white_square.png"..colorize..overlay..unavail_overlay.."]"..tooltip
|
||||
end
|
||||
|
||||
local form = "image_button["..
|
||||
(hp*hps)..","..(v2*vps+vs)..
|
||||
color_button_size..
|
||||
"unifieddyes_white_square.png"..colorize..overlay..unavail_overlay..";"..
|
||||
colorname..";]"..
|
||||
"tooltip["..colorname..";"..colorname.."]"
|
||||
local form
|
||||
if unavail_overlay == "" then
|
||||
form = "image_button["..
|
||||
(hp*hps)..","..(v2*vps+vs)..
|
||||
color_button_size..
|
||||
"unifieddyes_white_square.png"..colorize..overlay..unavail_overlay..";"..
|
||||
colorname..";]"..
|
||||
tooltip
|
||||
else
|
||||
form = "image["..
|
||||
(hp*hps)..","..(v2*vps+vs)..
|
||||
color_square_size..
|
||||
"unifieddyes_white_square.png"..colorize..overlay..unavail_overlay.."]"..
|
||||
tooltip
|
||||
end
|
||||
|
||||
return form, selindic
|
||||
end
|
||||
@ -850,7 +894,7 @@ function unifieddyes.show_airbrush_form(player)
|
||||
local nodepalette = "extended"
|
||||
local showall = unifieddyes.player_showall[player_name]
|
||||
|
||||
t[1] = "size[15,8.5]label[7,-0.25;Select a color:]"
|
||||
t[1] = "size[14.5,8.5]label[7,-0.3;Select a color:]"
|
||||
local selindic = "unifieddyes_select_overlay.png^unifieddyes_question.png]"
|
||||
|
||||
local last_right_click = unifieddyes.player_last_right_clicked[player_name]
|
||||
@ -861,16 +905,23 @@ function unifieddyes.show_airbrush_form(player)
|
||||
elseif last_right_click.def.palette == "unifieddyes_palette_extended.png" then
|
||||
t[#t+1] = "label[0.5,8.25;(Right-clicked a node that supports all 256 colors, showing them all)]"
|
||||
showall = true
|
||||
elseif last_right_click.def.palette ~= "unifieddyes_palette_extended.png" then
|
||||
elseif last_right_click.def.palette ~= "unifieddyes_palette_extended.png"
|
||||
and last_right_click.def.palette ~= "unifieddyes_palette_colorwallmounted.png"
|
||||
and string.find(last_right_click.def.palette, "unifieddyes_palette_") then
|
||||
nodepalette = "split"
|
||||
elseif not string.find(last_right_click.def.palette, "unifieddyes_palette_") then
|
||||
t[#t+1] = "label[0.5,8.25;(Right-clicked a node not supported by the Airbrush, showing all colors)]"
|
||||
end
|
||||
else
|
||||
t[#t+1] = "label[0.5,8.25;(Right-clicked a non-colorable node, showing all colors)]"
|
||||
end
|
||||
end
|
||||
|
||||
if not last_right_click.def.groups
|
||||
or not last_right_click.def.groups.ud_param2_colorable
|
||||
or not last_right_click.def.palette
|
||||
or not string.find(last_right_click.def.palette, "unifieddyes_palette_") then
|
||||
t[#t+1] = "label[0.5,8.25;(Right-clicked a node not supported by the Airbrush, showing all colors)]"
|
||||
end
|
||||
|
||||
local explist = last_right_click.def.explist
|
||||
|
||||
for v = 0, 6 do
|
||||
local val = unifieddyes.VALS_EXTENDED[v+1]
|
||||
|
||||
@ -879,7 +930,7 @@ function unifieddyes.show_airbrush_form(player)
|
||||
|
||||
for hi, h in ipairs(unifieddyes.HUES_EXTENDED) do
|
||||
local hue = h[1]
|
||||
local hp=hi-0.5
|
||||
local hp=hi-1
|
||||
|
||||
local r = h[2]
|
||||
local g = h[3]
|
||||
@ -897,7 +948,7 @@ function unifieddyes.show_airbrush_form(player)
|
||||
|
||||
local hexcolor = string.format("%02x", r2)..string.format("%02x", g2)..string.format("%02x", b2)
|
||||
local f
|
||||
f, selindic = unifieddyes.make_colored_square(hexcolor, val..hue..sat, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv)
|
||||
f, selindic = unifieddyes.make_colored_square(hexcolor, val..hue..sat, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv, explist)
|
||||
t[#t+1] = f
|
||||
end
|
||||
|
||||
@ -907,7 +958,7 @@ function unifieddyes.show_airbrush_form(player)
|
||||
|
||||
for hi, h in ipairs(unifieddyes.HUES_EXTENDED) do
|
||||
local hue = h[1]
|
||||
local hp=hi-0.5
|
||||
local hp=hi-1
|
||||
|
||||
local r = h[2]
|
||||
local g = h[3]
|
||||
@ -930,7 +981,7 @@ function unifieddyes.show_airbrush_form(player)
|
||||
|
||||
local hexcolor = string.format("%02x", r3)..string.format("%02x", g3)..string.format("%02x", b3)
|
||||
local f
|
||||
f, selindic = unifieddyes.make_colored_square(hexcolor, val..hue..sat, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv)
|
||||
f, selindic = unifieddyes.make_colored_square(hexcolor, val..hue..sat, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv, explist)
|
||||
t[#t+1] = f
|
||||
end
|
||||
end
|
||||
@ -939,7 +990,7 @@ function unifieddyes.show_airbrush_form(player)
|
||||
local v2=5
|
||||
for y = 0, 15 do
|
||||
|
||||
local hp=(15-y)+0.5
|
||||
local hp=15-y
|
||||
|
||||
local hexgrey = string.format("%02x", y*17)..string.format("%02x", y*17)..string.format("%02x", y*17)
|
||||
local grey = "grey_"..y
|
||||
@ -952,54 +1003,58 @@ function unifieddyes.show_airbrush_form(player)
|
||||
end
|
||||
|
||||
local f
|
||||
f, selindic = unifieddyes.make_colored_square(hexgrey, grey, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv)
|
||||
f, selindic = unifieddyes.make_colored_square(hexgrey, grey, showall, creative, painting_with, nodepalette, hp, v2, selindic, inv, explist)
|
||||
t[#t+1] = f
|
||||
|
||||
end
|
||||
|
||||
if not creative then
|
||||
t[#t+1] = "image[10.3,"
|
||||
t[#t+1] = (vps*5+vs)
|
||||
t[#t+1] = "image[10,"
|
||||
t[#t+1] = (vps*5.55+vs)
|
||||
t[#t+1] = color_button_size
|
||||
t[#t+1] = "unifieddyes_onhand_overlay.png]label[11.0,"
|
||||
t[#t+1] = (vps*5.02+vs)
|
||||
t[#t+1] = "unifieddyes_onhand_overlay.png]label[10.7,"
|
||||
t[#t+1] = (vps*5.51+vs)
|
||||
t[#t+1] = ";Dyes]"
|
||||
t[#t+1] = "label[11.0,"
|
||||
t[#t+1] = (vps*5.18+vs)
|
||||
t[#t+1] = "label[10.7,"
|
||||
t[#t+1] = (vps*5.67+vs)
|
||||
t[#t+1] = ";on hand]"
|
||||
|
||||
end
|
||||
|
||||
t[#t+1] = "image[11.9,"
|
||||
t[#t+1] = "image[10,"
|
||||
t[#t+1] = (vps*5+vs)
|
||||
t[#t+1] = color_button_size
|
||||
t[#t+1] = selindic
|
||||
|
||||
if painting_with then
|
||||
t[#t+1] = "label[12.6,"
|
||||
t[#t+1] = (vps*5.02+vs)
|
||||
t[#t+1] = "label[10.7,"
|
||||
t[#t+1] = (vps*4.90+vs)
|
||||
t[#t+1] = ";Your selection:]"
|
||||
t[#t+1] = "label[12.6,"
|
||||
t[#t+1] = (vps*5.18+vs)
|
||||
t[#t+1] = "label[10.7,"
|
||||
t[#t+1] = (vps*5.07+vs)
|
||||
t[#t+1] = ";"
|
||||
t[#t+1] = unifieddyes.make_readable_color(string.sub(painting_with, 5))
|
||||
t[#t+1] = "]label[10.7,"
|
||||
t[#t+1] = (vps*5.24+vs)
|
||||
t[#t+1] = ";("
|
||||
t[#t+1] = painting_with
|
||||
t[#t+1] = "]"
|
||||
t[#t+1] = ")]"
|
||||
else
|
||||
t[#t+1] = "label[12.6,"
|
||||
t[#t+1] = (vps*5.1+vs)
|
||||
t[#t+1] = "label[10.7,"
|
||||
t[#t+1] = (vps*5.07+vs)
|
||||
t[#t+1] = ";Your selection]"
|
||||
end
|
||||
|
||||
t[#t+1] = "button_exit[11,8;2,1;cancel;Cancel]button_exit[13,8;2,1;accept;Accept]"
|
||||
t[#t+1] = "button_exit[10.5,8;2,1;cancel;Cancel]button_exit[12.5,8;2,1;accept;Accept]"
|
||||
|
||||
|
||||
if last_right_click and last_right_click.def and last_right_click.def.palette and nodepalette ~= "extended" then
|
||||
if last_right_click and last_right_click.def and nodepalette ~= "extended" then
|
||||
if showall then
|
||||
t[#t+1] = "button[0.5,8;2,1;show_avail;Show Available]"
|
||||
t[#t+1] = "label[2.5,8.25;(Currently showing all 256 colors)]"
|
||||
t[#t+1] = "button[0,8;2,1;show_avail;Show Available]"
|
||||
t[#t+1] = "label[2,8.25;(Currently showing all 256 colors)]"
|
||||
else
|
||||
t[#t+1] = "button[0.5,8;2,1;show_all;Show All Colors]"
|
||||
t[#t+1] = "label[2.5,8.25;(Currently only showing what the right-clicked node can use)]"
|
||||
t[#t+1] = "button[0,8;2,1;show_all;Show All Colors]"
|
||||
t[#t+1] = "label[2,8.25;(Currently only showing what the right-clicked node can use)]"
|
||||
end
|
||||
end
|
||||
|
||||
@ -1165,14 +1220,6 @@ for _, h in ipairs(unifieddyes.HUES_EXTENDED) do
|
||||
end
|
||||
end
|
||||
minetest.register_alias("unifieddyes:"..val..hue, "dye:"..val..hue)
|
||||
if h[1] == "spring" then
|
||||
minetest.register_alias("unifieddyes:"..val.."aqua", "dye:"..val.."spring")
|
||||
elseif h[1] == "azure" then
|
||||
minetest.register_alias("unifieddyes:"..val.."skyblue", "dye:"..val.."azure")
|
||||
elseif h[1] == "rose" then
|
||||
minetest.register_alias("unifieddyes:"..val.."redviolet", "dye:"..val.."rose")
|
||||
end
|
||||
|
||||
|
||||
if v > 3 then -- also register the low-sat version
|
||||
|
||||
@ -1193,13 +1240,6 @@ for _, h in ipairs(unifieddyes.HUES_EXTENDED) do
|
||||
groups = { dye=1, not_in_creative_inventory=1 },
|
||||
})
|
||||
minetest.register_alias("unifieddyes:"..val..hue.."_s50", "dye:"..val..hue.."_s50")
|
||||
if h[1] == "spring" then
|
||||
minetest.register_alias("unifieddyes:"..val.."aqua_s50", "dye:"..val.."spring_s50")
|
||||
elseif h[1] == "azure" then
|
||||
minetest.register_alias("unifieddyes:"..val.."skyblue_s50", "dye:"..val.."azure_s50")
|
||||
elseif h[1] == "rose" then
|
||||
minetest.register_alias("unifieddyes:"..val.."redviolet_s50", "dye:"..val.."rose_s50")
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
BIN
textures/unifieddyes_palette_ambers.png
Normal file
After Width: | Height: | Size: 93 B |
BIN
textures/unifieddyes_palette_azures.png
Normal file
After Width: | Height: | Size: 91 B |
Before Width: | Height: | Size: 99 B After Width: | Height: | Size: 91 B |
BIN
textures/unifieddyes_palette_ceruleans.png
Normal file
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textures/unifieddyes_palette_chartreuses.png
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textures/unifieddyes_palette_crimsons.png
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textures/unifieddyes_palette_fuchsias.png
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textures/unifieddyes_palette_harlequins.png
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textures/unifieddyes_palette_indigos.png
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Before Width: | Height: | Size: 101 B After Width: | Height: | Size: 91 B |
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textures/unifieddyes_palette_malachites.png
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textures/unifieddyes_palette_mulberrys.png
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Before Width: | Height: | Size: 99 B After Width: | Height: | Size: 91 B |
Before Width: | Height: | Size: 99 B After Width: | Height: | Size: 91 B |
Before Width: | Height: | Size: 99 B |
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textures/unifieddyes_palette_roses.png
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textures/unifieddyes_palette_sapphires.png
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textures/unifieddyes_palette_springs.png
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textures/unifieddyes_palette_turquoises.png
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textures/unifieddyes_palette_vermilions.png
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After Width: | Height: | Size: 91 B |
Before Width: | Height: | Size: 99 B After Width: | Height: | Size: 91 B |
Before Width: | Height: | Size: 101 B After Width: | Height: | Size: 91 B |