Commit Graph

209 Commits

Author SHA1 Message Date
Hector Kio 5a6113479e Improve initial comment. 2017-04-05 19:18:34 -04:00
Zorman2000 b30324fabe Pathfinding: Remove Jumper submodule.
Tidy-up init.lua
Update Readme.
2017-04-04 14:32:28 -04:00
Zorman2000 ef973e47cc Pathfinding: Cleaned up pathfinder.lua logs.
Changed init.lua to refer to proper files.
Updated comment about Jumper library in pathfinder.lua
2017-04-04 10:20:19 -04:00
Zorman2000 7f2e1b665a Pathfinding: Cleanup jumper.lua
Add copyright notices to jumper.lua
Remove 'pathfinder2.lua'
2017-04-04 10:11:19 -04:00
Zorman2000 297dd379a6 Pathfinding: Fix for mod security - joining up Jumper library code (WIP) 2017-04-03 21:48:17 -04:00
Zorman2000 afe8dc8f6e Places: Detect building entrances (WIP) 2017-03-27 20:05:18 -04:00
Zorman2000 d375762d11 NPCs: Add random female and male names.
Spawner: Start adding metadata to spawner, places to NPCs. (WIP)
2017-03-27 14:47:31 -04:00
Zorman2000 b5ef1f8ed8 Spawner: automatic and manual spawning now works completely. 2017-03-27 14:03:40 -04:00
Zorman2000 509bf571b1 Spawner: Fixed spawning. (WIP) 2017-03-27 11:08:18 -04:00
Zorman2000 d18d1ce897 Trading: Fix price items not being accounted for. 2017-03-27 10:53:21 -04:00
Zorman2000 626ca68eb5 Spawner: Working node spawning. 2017-03-23 10:20:08 -04:00
Zorman2000 e937cc4ce4 Spawner: Moved all spawning code to spawner.lua.
Started progress on node timer-based NPC spawning (WIP)
2017-03-22 22:08:41 -04:00
Zorman2000 3649d5bc6a Spawner: Adds ABM for replacement for when LBM fails. 2017-03-18 12:58:36 -04:00
Zorman2000 f5fbda142e Spawner: Adds LBM to replace mg_villages:plotmarker with advanced_npc:auto_spawner (WIP).
Adds initial scan code (WIP).
2017-03-18 10:32:37 -04:00
Zorman2000 2e2815b559 Spawner: Add initial specification 2017-03-17 19:35:19 -04:00
zorman2000 bd6d735170 Actions: Change use sittable and use bed interface to use them as tasks.
Schedules: Allow tasks to be added as well as actions.
2017-03-09 19:41:44 -05:00
zorman2000 f55757d334 Schedules: Fix bugs, add simple test schedule. 2017-03-09 13:54:37 -05:00
zorman2000 fecdf8ff48 Schedules: Add correct execution interval for times. 2017-03-08 09:36:53 -05:00
zorman2000 f476f162f6 Trade: Fully supported custom trading (for now). 2017-02-24 07:56:31 -05:00
zorman2000 1417e35ffb Trade: (WIP) Add custom trading dialogues, custom trading offers and code to show the custom trading options. 2017-02-23 07:27:25 -05:00
Hector Kio 37d8182bda Merge pull request #3 from tbowan/master
Fix error on unknown node
2017-02-20 18:20:53 -05:00
tbowan f5968b952d Better fix 2017-02-14 10:32:52 +01:00
tbowan 8ea9af6e23 Fix error on unknown node 2017-02-13 23:37:33 +01:00
zorman2000 ce39d59356 Trade: Full support for dedicated trading. 2017-02-09 11:38:14 -05:00
zorman2000 8648e8fdff Merge branch 'master' of https://github.com/hkzorman/advanced_npc 2017-02-04 12:38:24 -05:00
zorman2000 a763516977 Trade: (WIP) Add working dedicated trading. Need to add offer re-generation. 2017-02-04 12:38:02 -05:00
Hector Kio b2edbf60b6 Small tweaks to README 2017-02-01 22:03:22 -05:00
zorman2000 4b839ebc06 Fix links on README 2017-02-01 21:58:14 -05:00
zorman2000 b5439db961 Edited README, moved roadmap to the wiki. 2017-02-01 21:56:24 -05:00
zorman2000 ac31226320 Updates README 2017-02-01 21:20:39 -05:00
zorman2000 fcc1968179 Trade: Added dedicated trader's formspec. 2017-02-01 21:16:31 -05:00
zorman2000 d8b90d95c3 Trade: Add function to store trade offers on NPC data based on the trading status.
Add support to avoid flipping sold items out of stock to buy immediately.
2017-02-01 11:36:20 -05:00
zorman2000 b3b9bf393f Trade: Added basic logic for dedicated traders offers. 2017-01-30 21:51:16 -05:00
zorman2000 54c005ec34 Trade: Add dedicated trading prompts.
Dialogue: Add support to show dedicated trading prompts for dedicated traders.
(WIP) Get buy/sell offers for dedicated traders.
2017-01-29 20:30:43 -05:00
zorman2000 d7a8de5b86 Trade: A list of buyable items is now calculated with the maximum amount buyable (given the currency), the minimum buyable amount and the minimum price.
Port casual trading to use this system.
Refactor the offer function to also support dedicated trading.
2017-01-29 20:08:34 -05:00
zorman2000 25f1fcbfa8 Updated README 2017-01-26 12:57:10 -05:00
zorman2000 75af34beb5 Dialogue: full support for flag-based dialogues.
Added support for nested dialogue trees.
Trade: (WIP) Refactor code to support dedicated trading.
2017-01-26 12:55:04 -05:00
zorman2000 7c3801a5ce NPC: Fix small bug due to actions API change 2017-01-19 21:31:40 -05:00
zorman2000 5d2c820d88 Actions: No longer have 'self' as part of the arguments object for each action. This caused an error with Lua serialization that crashed Minetest while the NPC was executing actions and it got unloaded (like exit game or mapblock unloaded). 2017-01-19 20:42:46 -05:00
zorman2000 dd4d445b3a Actions: Fix unlock not working properly.
Pathfinding: Fix bug of map not generating if difference between z-coordinates is zero.
Code cleanup.
2017-01-19 20:11:11 -05:00
zorman2000 60b847a02a Actions: (WIP) Add locks, unlocks and re-execution of actions if there are interruptions. Need to improve the lock/unlock mechanism.
Dialogues, trading: Add lock and unlock upon starting/finishing an interaction.
Updated README with progress.
Pathfinding: Fix slight bug that avoid a map being generated if the difference of start and end positions' z coordinate is zero.
2017-01-18 19:34:02 -05:00
zorman2000 e265bc283e Actions: Set default walking speed to two nodes per second.
NPC: Set default wandering speed to one node per second.
2017-01-16 12:16:42 -05:00
zorman2000 9556e76b79 Actions: Add ability for NPC to fully use a furnace.
Add ability to add tasks to action queue.
2017-01-13 22:54:27 -05:00
zorman2000 137f02e863 Actions: Add set interval action, that allows to increase the action timer interval to effectively produce wait times. 2017-01-13 07:22:00 -05:00
zorman2000 1cb6eb5dd0 Actions: Add action to freeze/unfreeze mobs redo API. 2017-01-13 07:12:13 -05:00
zorman2000 e3fc7be783 Places: Add correct detection of sittable nodes, including stairs used as benches.
Add staircase detection method, for basic staircases. Ability to detect the bottom, middle and top nodes. Useful for future implementation of being able to use 2nd floors.
2017-01-12 19:40:20 -05:00
zorman2000 7e41e328e8 Actions: Support for sitting on benches and stairs. 2017-01-11 07:54:50 -05:00
zorman2000 e69272c359 Actions: Default doors and cottages' mod doors are fully supported now.
Default bed and cottages' mod beds fully supported now.
2017-01-10 14:22:18 -05:00
zorman2000 641bdd8874 Actions: Fully working 2D pathfinding code, including doors.
Added NPC actions so that it now closes doors after opening them.
Fixed rotations for opening/closing doors and for reaching the goal point.
Added full support to cottages mod gates and half doors.
WIP: Support for cottages beds and sleeping mats.
2017-01-09 11:34:38 -05:00
zorman2000 49cdae423f More fixes to Readme. 2017-01-06 08:05:06 -05:00