Commit Graph

82 Commits

Author SHA1 Message Date
bri cassa 2714c14444 Merge remote-tracking branch 'upstream/master' 2023-11-22 23:26:09 +01:00
OgelGames f950dd5fbe add luacheck and update mod.conf
closes #1
2023-08-16 22:59:34 +10:00
bri cassa 5125b9b07b Add min_minetest_version = 5.2.0 to mod.conf 2022-07-08 19:07:20 +02:00
bri cassa 8e1aec69fa Delete depends.txt and description.txt, update mod.conf 2022-07-08 18:53:20 +02:00
bri cassa c4c9a6defe Fix stack division 2021-07-03 19:23:31 +02:00
Sys Quatre 7933350b60 Tidy code 2020-09-07 00:17:31 +02:00
Sys Quatre e58317b58e Merge branch 'nalc-1.2-dev' 2020-07-05 17:55:05 +02:00
Sys Quatre 63f8499203 Corrige crash au démarrage 2020-06-20 15:11:28 +02:00
Sys Quatre 042d2867f7 Fix stack division with moreblocks items 2020-06-18 00:20:24 +02:00
VanessaE be4df6fc88 add minimum minetest version key for contentdb 2020-06-03 13:00:05 -04:00
Vanessa Dannenberg 9c6fe5206b use signs_lib's custom pole check callback feature
requires signs_lib from commit dcdee22 or later, if present
2019-09-22 03:24:24 -04:00
Vanessa Dannenberg cd5e026e31 directly copy, modify default:wood groups
(instead of hard-coding the groups list)

fixes a wood -> slabs -> sticks -> wood multiplyier loop
2019-09-17 12:41:39 -04:00
Vanessa Dannenberg 08fde44bb8 update to use new signs_lib API -- requires signs_lib commit 4ff54c9a and above 2019-09-11 12:29:52 -04:00
Vanessa Dannenberg f2f5e5f73e use Unified Dyes on_dig where needed - requires Unified Dyes commit 9ff40a7f or later 2019-07-18 02:22:52 -04:00
Vanessa Dannenberg cbb407e863 fix groups handling to avoid excees redefs 2019-05-31 14:52:06 -04:00
Vanessa Dannenberg e60c24c7bc fix airbrush not working 2019-05-14 12:45:01 -04:00
Vanessa Dannenberg ab77976512 remove colored fence from creative inv 2019-05-14 12:42:53 -04:00
Vanessa Dannenberg a9ea79a85c init.lua comment fixups 2018-11-08 19:05:57 -05:00
Vanessa Dannenberg ed60bc1719 license fixups: use LGPL 3.0 for code,
CC-by-SA 4.0 for media and everything else
2018-11-08 19:04:20 -05:00
Vanessa Dannenberg 6e838d422b fix crafting of fences
(default wood + default sticks should produce default fences, not
coloredwood fences.  conversely, colored wood blocks + default
sticks should - gives you a white fence though.)

also made it possible to re-dye a colored fence
2018-10-11 03:59:44 -04:00
sys4-fr 7f09ef4c3d Replace neutral fence by the default one. 2018-09-23 16:28:38 +02:00
Vanessa Dannenberg e7ef0cf91e add palette to cut stairsplus nodes 2018-09-13 22:33:11 -04:00
Vanessa Dannenberg ec415e4e37 assign a proper paramtype2 and replacement node
to cut slabs etc so that airbrush works
2018-09-12 18:10:36 -04:00
Vanessa Dannenberg cd24616e9d assign a proper paramtype2 and airbrush replacement node
to cut slabs etc
2018-09-12 17:46:25 -04:00
Vanessa Dannenberg 5d3ca897dd fix my name 2018-09-12 16:25:42 -04:00
Vanessa Dannenberg c9fdb82c47 remove outdated comment 2018-09-12 16:25:13 -04:00
Vanessa Dannenberg 34de518802 use official Unified Dyes hue+grey table, not local copies 2018-09-12 16:23:39 -04:00
Vanessa Dannenberg 3b60c6eeee remove a bunch of cruft leftover from the since-deleted LBMs 2018-09-12 16:17:27 -04:00
Vanessa Dannenberg 3686422613 got rid of the old conversion LBMs.
They've served their purpose

Anyway, UD doesn't support the old all-in-one 89-color palette anymore,
just the "split" version.

Also, adjusted for UD changing from `true` to `"split"` for the split
palette type.
2018-09-08 12:05:24 -04:00
sys4-fr b1a094b770 Fix colored wood and fence groups 2018-08-26 17:35:54 +02:00
Vanessa Dannenberg 882a332c59 replace default:wood with "wood block" on airbrush 2018-08-26 07:24:24 -04:00
sys4-fr 2eeb9f95da Fix stack division and nodes orientation 2018-08-25 01:43:04 +02:00
Vanessa Dannenberg f74bdd224f switch to colored itemstacks
with full crafting recipes
(requires Unified Dyes commit d2512952 or later)
2018-08-22 20:08:05 -04:00
Vanessa Ezekowitz bd490be571 Merge pull request #4 from AntumDeluge/settings
Replace deprecated method 'setting_getbool' with 'settings:get_bool'
2017-05-18 05:42:37 -04:00
AntumDeluge 268957bba0 Replace deprecated method 'setting_getbool' with 'settings:get_bool' 2017-05-13 02:54:04 -07:00
Vanessa Ezekowitz fc4ab15a2c use unified dyes on-place auto-recolor helper 2017-03-18 03:26:57 -04:00
Vanessa Ezekowitz 995a73da2f remove a debug print 2017-03-14 00:14:00 -04:00
Vanessa Ezekowitz 59d82c1820 don't redefine moreblocks "wood tile"
(it isn't colorable :P )
2017-03-14 00:03:48 -04:00
Vanessa Ezekowitz e3dc4a0507 fix broken stairsplus drops
also fix incorrect shape being set on dye punch
2017-03-13 23:43:06 -04:00
Vanessa Ezekowitz 187caeeb17 use minetest_game's register-fence function
(so that colored fences connect to default fences)
2017-02-26 15:06:47 -05:00
Vanessa Ezekowitz 6948fb0332 don't set paramtype2 for default wood and fence
(unified dyes already knows what to do)
2017-02-26 14:51:53 -05:00
Vanessa Ezekowitz 1e39874e4c don't run the LBM on every load 2017-02-25 01:10:31 -05:00
Vanessa Ezekowitz 26ff92bc57 convert both static 13-base-hues nodes
to 256-color extended UD palette
2017-02-25 01:06:40 -05:00
Vanessa Ezekowitz efd0286fe3 fix crash in is_stairsplus() call
(wasn't detecting grey blocks correctly)
2017-02-22 11:15:10 -05:00
Vanessa Ezekowitz 2f110809d1 check for moreblocks before assuming stairsplus can be used :-) 2017-02-16 20:47:44 -05:00
Vanessa Ezekowitz 12e0bb88c8 don't run LBM at every load 2017-02-16 16:59:51 -05:00
Vanessa Ezekowitz 2e743c206b don't put moreblocks stairs stuff in creative inv 2017-02-06 06:50:20 -05:00
Vanessa Ezekowitz bc4d6e163c unified dyes uses on_use now, instead of on_rightclick 2017-02-04 19:41:01 -05:00
Vanessa Ezekowitz c49927797c Merge pull request #1 from VanessaE/master
convert over to param2-based colorization
2017-01-29 17:38:30 -05:00
Vanessa Ezekowitz a66940b1b9 convert over to param2-based colorization
Place a default block of wood or fencepost and right-click on it with dye

(only the original wood/fence are supported right now, not acacia/jungle/etc yet)

Digging the block gives you back plain wood and the dye you used.

To make a stair/slab/etc colorized, add wood to the circular saw, cut, place the stair/slab/etc, right click it with dye.

Digging the stair/slab/etc gives back the default wood version, and dye.
2017-01-28 09:57:49 -05:00