stujones11
d5896a04e2
Check that player inventory returns a valid table
2017-10-20 20:17:37 +01:00
stujones11
d979815a49
Fix libpng sRGB profile warnings
2017-10-20 19:38:22 +01:00
Hamlet
cca523f193
Italian locale
2017-08-18 13:21:30 +01:00
fat115
ae448c150c
added complete intllib support (i18n)
...
added french translation
2017-08-08 18:09:27 +01:00
stujones11
0454d72c72
Ensure valid inventory table when setting armor
2017-08-01 19:03:17 +01:00
stujones11
9fa95b2e2c
Run update callbacks when player visuals change, closes #113
2017-08-01 18:48:06 +01:00
stujones11
43c9984d57
Do not drop armor in uloaded areas
2017-08-01 18:42:04 +01:00
AntumDeluge
cc26d04345
Replace deprecated function 'intllib.Getter':
...
- Check first for 'intllib.make_gettext_pair', otherwise continue using
function 'intllib.Getter'.
2017-07-09 14:29:11 +01:00
AntumDeluge
38d79b91a1
Replace deprecated methods:
...
- 'setting_get' with 'settings:get'
- 'setting_getbool' with 'settings:get_bool'
- 'setting_set' with 'settings:set'
2017-06-21 17:48:18 +01:00
Alexander Weber
db8fb5ebd4
bugfix and small optimization
2017-06-21 17:47:24 +01:00
Alexander Weber
2150fcea8d
return the png suffix in get_player_skin for complete texture definition to support more complex textures
...
Note the armor.get_player_skin() could be redefined in other mods to privide the more complex textures
2017-06-21 17:47:24 +01:00
stujones11
ea29ec6f6f
Register armor after mod compat tests, fixes #106
2017-05-10 20:33:49 +01:00
stujones11
793c74856f
Fix nil index in on_damage callback
2017-05-03 17:56:32 +01:00
stujones11
47734969e2
Bump version to 0.4.9
2017-04-28 19:06:38 +01:00
stujones11
1af0bb60f8
Rename on_punch callback to avoid potential conflict with nodes
2017-04-21 18:33:30 +01:00
stujones11
a11b3302e1
Move armor initialization back out of the api
2017-04-19 21:53:13 +01:00
stujones11
664d9fbfef
Increase fleshy level of wood and cactus leggings
2017-04-19 19:42:12 +01:00
stujones11
4dd7e41749
Add damage method and update README.txt
2017-04-19 19:00:00 +01:00
stujones11
df429ee487
Run inventory equip callbacks before set_player_armor
2017-04-16 19:34:09 +01:00
stujones11
7566ecccee
Initialize armor after all on_joinplayer callbacks have run
2017-04-16 16:52:49 +01:00
stujones11
99bc8cf2d3
Reverse order of stack and index in callbacks for consistency
2017-04-15 20:44:05 +01:00
stujones11
a2ec13e28d
Only allow armor items in the armor inventory
2017-04-15 18:00:10 +01:00
stujones11
065815eec1
Include stack index it armor item callbacks
2017-04-15 17:54:39 +01:00
stujones11
b741b7426b
More player validity checks
2017-04-13 20:34:55 +01:00
stujones11
db312b3245
Code styling
2017-04-13 20:11:15 +01:00
stujones11
de2c47f334
More protection from un-initialized player crashes
2017-04-13 19:47:43 +01:00
stujones11
888fbacb49
Prevent potentially bogus warning
2017-04-11 21:26:06 +01:00
stujones11
50453aa5a6
Fix warnings
2017-04-11 20:55:28 +01:00
stujones11
b45fbd0f2a
Log warning if initialization fails and validate armor.def for UI
2017-04-11 20:42:58 +01:00
stujones11
9ffcc19fd7
Improve player initialization and increase default delay
2017-04-11 19:34:06 +01:00
Alexander Weber
6359b0a0ed
bugfix: the count was lost
2017-04-10 18:24:27 +01:00
stujones11
20edce6c55
Better balance of armor weights
2017-04-09 18:49:44 +01:00
stujones11
6e58d1280b
Add minor physics penalties to metal armors
2017-04-09 18:37:55 +01:00
stujones11
20d4728829
Only reciprocate damage of valid tool items
2017-04-09 18:07:53 +01:00
stujones11
7cfd744ff3
Respect flammable group when fire is protection enabled
2017-04-09 17:34:22 +01:00
stujones11
a76a35f177
Fix regression with heal_multiplier config
2017-04-09 16:25:52 +01:00
stujones11
3951c833da
More documentation ammendments
2017-04-09 15:00:48 +01:00
stujones11
e9a2c57826
Correction to example code
2017-04-08 22:32:46 +01:00
stujones11
0ec7858937
Add punch damage groups and effects
2017-04-08 21:32:56 +01:00
stujones11
1e059f2557
Bugfix: recognise boolean false in configuration
2017-04-05 17:51:50 +01:00
stujones11
1fdff7adaa
Make water protection optional, default true
...
This can save a `global_step` regisration if neither fire or water
protection are enabled.
2017-03-31 22:03:59 +01:00
stujones11
23e4d5114f
Add support for intllib
2017-03-31 20:12:20 +01:00
stujones11
4083782246
Improve get_armor_formspec
2017-03-29 19:31:00 +01:00
stujones11
5911447048
Move shields level reduction to shields mod
2017-03-29 19:13:13 +01:00
stujones11
3aac5c98f4
Fix movement and level bugs
2017-03-29 17:44:40 +01:00
stujones11
fe9664589a
Fix potential missing texture bug
2017-03-26 22:46:51 +01:00
stujones11
11ce84873b
Add support for non-fleshy damage groups, closes #47
2017-03-26 20:53:04 +01:00
stujones11
86fd6b0d7d
Fix crash caused by 27a3823eed
2017-03-23 00:59:21 +00:00
stujones11
27a3823eed
Improve error logging, reduce log level to warning
2017-03-22 19:00:48 +00:00
Alexander Weber
f0edb9a710
Inventory compat cleanup
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fix inventory_plus after cleanup. Create own register_on_player_receive_fields for this inventory
removed smart_inventory (moved to the inventoy mod), adjusted sfinv
moved sfinv to own mod 3d_armor_sfinv
moved unified_inventory to 3d_armor_ui
moved inventory_plus support to own mod 3d_armor_ip
2017-03-21 14:50:17 +00:00
stujones11
75191490c2
Use api call to get player skin
2017-03-19 18:52:51 +00:00
stujones11
f91af02c45
Fix inventory paging bugs caused by previous commit
2017-03-19 18:06:54 +00:00
stujones11
3843578a33
Remove unnecessary code
2017-03-19 17:22:24 +00:00
stujones11
1570efb7ac
Depreciate update_inventory and use on_update callback
2017-03-19 16:10:52 +00:00
stujones11
5517be8ff2
Replace missed global config, fixes #94
2017-03-19 13:28:55 +00:00
stujones11
709535dff0
Only apply valid wardrobe mod skins, fixes #93
2017-03-18 22:14:08 +00:00
stujones11
a1d904c517
Remove redundant code
2017-03-18 22:02:11 +00:00
stujones11
3c2cb16351
Correction to documentation
2017-03-18 20:39:03 +00:00
stujones11
6bf28dc2c5
Only allow one of each armor element in armor slots
...
Required, otherwise equip callbacks may be bogus.
2017-03-18 20:32:11 +00:00
stujones11
75a7181e0f
Add callbacks, closes #46
2017-03-18 20:12:43 +00:00
stujones11
2b840fbe38
Add comment and remove empty lines
2017-03-18 18:04:10 +00:00
stujones11
701215c22f
Depreciate global configs, closes #68
2017-03-18 17:23:50 +00:00
stujones11
e46ff3488b
Remove kill/me commands
2017-03-17 21:57:13 +00:00
stujones11
f74a52df62
Code re-organisation
...
This should make it easier to merge features from the now
out-dated development branch.
2017-03-17 20:26:41 +00:00
stujones11
3c4500a9bf
Only show protection levels of enabled features
2017-03-17 18:27:19 +00:00
stujones11
e69b59e2af
Fix alignment of formspec page slots
2017-03-15 19:31:48 +00:00
stujones11
d43d96bb28
Fix typo in cactus helmet description, closes #91
2017-03-15 18:58:27 +00:00
stujones11
7a980a6717
Fix missing sfinv page background images, closes #90
2017-03-12 20:34:54 +00:00
stujones11
fc3fcea4b7
Bump version to 0.4.8
2017-03-12 19:14:32 +00:00
stujones11
b59464de88
Improve skin mod preview support
2017-03-12 18:23:49 +00:00
stujones11
80024fc154
Fix security violation in player_textures mod support
2017-03-12 17:01:04 +00:00
stujones11
d826b53877
Use u_skins preview image as base for armor preview
2017-03-11 21:34:26 +00:00
stujones11
01a3425ec8
Add preview generator and update preview textures
2017-03-11 20:02:55 +00:00
stujones11
616d9398f2
Minor formspec improvements
2017-03-11 19:31:37 +00:00
stujones11
6661ec0b40
Add support for player monoids, resolves #85
2017-03-10 20:33:45 +00:00
stujones11
ca1cf6bfeb
Fix inconsistency with cactus boots, closes #89
2017-03-10 18:09:28 +00:00
stujones11
ca79d39688
Armor stand: Improve TNT effects, closes #55
2017-03-08 19:36:30 +00:00
rubenwardy
8b8a554ff7
Add support for sfinv
2017-03-08 17:47:38 +00:00
tenplus1
3df7802439
added new torch fire nodes
...
added new torch nodes to the fire nodes list.
2017-03-08 17:44:49 +00:00
stujones11
19e297a2e8
Update inventory_plus formspec style
2017-03-03 17:59:31 +00:00
stujones11
190614d47b
Fix potential bug with new bone location method
2017-02-24 23:00:03 +00:00
stujones11
37b10d1cee
Remove redundant code
2017-02-24 22:45:23 +00:00
stujones11
4b45f85687
Improve bones locating and fallback, fixes #84
2017-02-24 22:32:27 +00:00
Alexander Weber
a5b650285b
beter smart_inventory integration
2017-02-21 19:07:17 +00:00
stujones11
26212fb3e4
Add new armor textures by @daviddoesminetest
2017-02-19 19:33:10 +00:00
stujones11
4829445d12
Update style of default armor formspec
2017-02-15 19:37:35 +00:00
Alexander Weber
4d3b219e7d
add smart_inventory support
2017-02-15 19:06:06 +00:00
stujones11
b88f946929
Bump version to 0.4.7
2017-01-11 19:36:51 +00:00
stujones11
4b70580ce4
Update licensing information
2017-01-08 18:54:24 +00:00
stujones11
65b6d58580
Prevent armor damage when using /killme command
2016-12-07 19:24:00 +00:00
stujones11
98786fd8f7
Add killme command to replace old kill command
2016-11-27 17:18:08 +00:00
stujones11
9105e8403e
Merge pull request #62 from paly2/kill_chatcommand_privs
...
Add "ban" privilege for kill chatcommand
2016-11-27 16:50:03 +00:00
stujones11
6b2e3adc00
Bump version to 0.4.6
2016-11-27 16:22:29 +00:00
stujones11
c9001f9e53
Rebase armor model, armature and UV fixes
2016-11-27 16:11:51 +00:00
James Stevenson
0157ebd683
Try harder to add armor to bones
...
Previously, if bones were on a slab, or some non-buildable_to but walkable
node, then the armor would fail to find the bones node (which is Y+1,
typically) and the armor would disappear. This is an attempt to address that.
2016-07-22 10:46:05 -04:00
Pierre-Adrien Langrognet
c39f838893
Fix a mistake in the kill chatcommand
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Use "param" instead of "name" in "func"
2016-06-17 18:29:43 +02:00
paly2
862deff373
Add "ban" privilege for kill chatcommand
2016-06-17 16:08:50 +02:00
Thomas--S
54ec4b3cef
Fix typo
2016-05-11 19:25:59 +02:00
stujones11
d322a0f110
Modify helmet textures, fixes #49
2016-05-01 20:25:46 +01:00
number Zero
9cc2f3db02
Radiation protection support added
2016-05-01 17:09:07 +01:00