Commit Graph

254 Commits

Author SHA1 Message Date
stujones11
d5896a04e2 Check that player inventory returns a valid table 2017-10-20 20:17:37 +01:00
stujones11
d979815a49 Fix libpng sRGB profile warnings 2017-10-20 19:38:22 +01:00
Hamlet
cca523f193 Italian locale 2017-08-18 13:21:30 +01:00
fat115
ae448c150c added complete intllib support (i18n)
added french translation
2017-08-08 18:09:27 +01:00
stujones11
0454d72c72 Ensure valid inventory table when setting armor 2017-08-01 19:03:17 +01:00
stujones11
9fa95b2e2c Run update callbacks when player visuals change, closes #113 2017-08-01 18:48:06 +01:00
stujones11
43c9984d57 Do not drop armor in uloaded areas 2017-08-01 18:42:04 +01:00
AntumDeluge
cc26d04345 Replace deprecated function 'intllib.Getter':
- Check first for 'intllib.make_gettext_pair', otherwise continue using
function 'intllib.Getter'.
2017-07-09 14:29:11 +01:00
AntumDeluge
38d79b91a1 Replace deprecated methods:
- 'setting_get' with 'settings:get'
- 'setting_getbool' with 'settings:get_bool'
- 'setting_set' with 'settings:set'
2017-06-21 17:48:18 +01:00
Alexander Weber
db8fb5ebd4 bugfix and small optimization 2017-06-21 17:47:24 +01:00
Alexander Weber
2150fcea8d return the png suffix in get_player_skin for complete texture definition to support more complex textures
Note the armor.get_player_skin() could be redefined in other mods to privide the more complex textures
2017-06-21 17:47:24 +01:00
stujones11
ea29ec6f6f Register armor after mod compat tests, fixes #106 2017-05-10 20:33:49 +01:00
stujones11
793c74856f Fix nil index in on_damage callback 2017-05-03 17:56:32 +01:00
stujones11
47734969e2 Bump version to 0.4.9 2017-04-28 19:06:38 +01:00
stujones11
1af0bb60f8 Rename on_punch callback to avoid potential conflict with nodes 2017-04-21 18:33:30 +01:00
stujones11
a11b3302e1 Move armor initialization back out of the api 2017-04-19 21:53:13 +01:00
stujones11
664d9fbfef Increase fleshy level of wood and cactus leggings 2017-04-19 19:42:12 +01:00
stujones11
4dd7e41749 Add damage method and update README.txt 2017-04-19 19:00:00 +01:00
stujones11
df429ee487 Run inventory equip callbacks before set_player_armor 2017-04-16 19:34:09 +01:00
stujones11
7566ecccee Initialize armor after all on_joinplayer callbacks have run 2017-04-16 16:52:49 +01:00
stujones11
99bc8cf2d3 Reverse order of stack and index in callbacks for consistency 2017-04-15 20:44:05 +01:00
stujones11
a2ec13e28d Only allow armor items in the armor inventory 2017-04-15 18:00:10 +01:00
stujones11
065815eec1 Include stack index it armor item callbacks 2017-04-15 17:54:39 +01:00
stujones11
b741b7426b More player validity checks 2017-04-13 20:34:55 +01:00
stujones11
db312b3245 Code styling 2017-04-13 20:11:15 +01:00
stujones11
de2c47f334 More protection from un-initialized player crashes 2017-04-13 19:47:43 +01:00
stujones11
888fbacb49 Prevent potentially bogus warning 2017-04-11 21:26:06 +01:00
stujones11
50453aa5a6 Fix warnings 2017-04-11 20:55:28 +01:00
stujones11
b45fbd0f2a Log warning if initialization fails and validate armor.def for UI 2017-04-11 20:42:58 +01:00
stujones11
9ffcc19fd7 Improve player initialization and increase default delay 2017-04-11 19:34:06 +01:00
Alexander Weber
6359b0a0ed bugfix: the count was lost 2017-04-10 18:24:27 +01:00
stujones11
20edce6c55 Better balance of armor weights 2017-04-09 18:49:44 +01:00
stujones11
6e58d1280b Add minor physics penalties to metal armors 2017-04-09 18:37:55 +01:00
stujones11
20d4728829 Only reciprocate damage of valid tool items 2017-04-09 18:07:53 +01:00
stujones11
7cfd744ff3 Respect flammable group when fire is protection enabled 2017-04-09 17:34:22 +01:00
stujones11
a76a35f177 Fix regression with heal_multiplier config 2017-04-09 16:25:52 +01:00
stujones11
3951c833da More documentation ammendments 2017-04-09 15:00:48 +01:00
stujones11
e9a2c57826 Correction to example code 2017-04-08 22:32:46 +01:00
stujones11
0ec7858937 Add punch damage groups and effects 2017-04-08 21:32:56 +01:00
stujones11
1e059f2557 Bugfix: recognise boolean false in configuration 2017-04-05 17:51:50 +01:00
stujones11
1fdff7adaa Make water protection optional, default true
This can save a `global_step` regisration if neither fire or water
protection are enabled.
2017-03-31 22:03:59 +01:00
stujones11
23e4d5114f Add support for intllib 2017-03-31 20:12:20 +01:00
stujones11
4083782246 Improve get_armor_formspec 2017-03-29 19:31:00 +01:00
stujones11
5911447048 Move shields level reduction to shields mod 2017-03-29 19:13:13 +01:00
stujones11
3aac5c98f4 Fix movement and level bugs 2017-03-29 17:44:40 +01:00
stujones11
fe9664589a Fix potential missing texture bug 2017-03-26 22:46:51 +01:00
stujones11
11ce84873b Add support for non-fleshy damage groups, closes #47 2017-03-26 20:53:04 +01:00
stujones11
86fd6b0d7d Fix crash caused by 27a3823eed 2017-03-23 00:59:21 +00:00
stujones11
27a3823eed Improve error logging, reduce log level to warning 2017-03-22 19:00:48 +00:00
Alexander Weber
f0edb9a710 Inventory compat cleanup
fix inventory_plus after cleanup. Create own register_on_player_receive_fields for this inventory

removed smart_inventory (moved to the inventoy mod), adjusted sfinv

moved sfinv to own mod 3d_armor_sfinv

moved unified_inventory to 3d_armor_ui

moved inventory_plus support to own mod 3d_armor_ip
2017-03-21 14:50:17 +00:00
stujones11
75191490c2 Use api call to get player skin 2017-03-19 18:52:51 +00:00
stujones11
f91af02c45 Fix inventory paging bugs caused by previous commit 2017-03-19 18:06:54 +00:00
stujones11
3843578a33 Remove unnecessary code 2017-03-19 17:22:24 +00:00
stujones11
1570efb7ac Depreciate update_inventory and use on_update callback 2017-03-19 16:10:52 +00:00
stujones11
5517be8ff2 Replace missed global config, fixes #94 2017-03-19 13:28:55 +00:00
stujones11
709535dff0 Only apply valid wardrobe mod skins, fixes #93 2017-03-18 22:14:08 +00:00
stujones11
a1d904c517 Remove redundant code 2017-03-18 22:02:11 +00:00
stujones11
3c2cb16351 Correction to documentation 2017-03-18 20:39:03 +00:00
stujones11
6bf28dc2c5 Only allow one of each armor element in armor slots
Required, otherwise equip callbacks may be bogus.
2017-03-18 20:32:11 +00:00
stujones11
75a7181e0f Add callbacks, closes #46 2017-03-18 20:12:43 +00:00
stujones11
2b840fbe38 Add comment and remove empty lines 2017-03-18 18:04:10 +00:00
stujones11
701215c22f Depreciate global configs, closes #68 2017-03-18 17:23:50 +00:00
stujones11
e46ff3488b Remove kill/me commands 2017-03-17 21:57:13 +00:00
stujones11
f74a52df62 Code re-organisation
This should make it easier to merge features from the now
out-dated development branch.
2017-03-17 20:26:41 +00:00
stujones11
3c4500a9bf Only show protection levels of enabled features 2017-03-17 18:27:19 +00:00
stujones11
e69b59e2af Fix alignment of formspec page slots 2017-03-15 19:31:48 +00:00
stujones11
d43d96bb28 Fix typo in cactus helmet description, closes #91 2017-03-15 18:58:27 +00:00
stujones11
7a980a6717 Fix missing sfinv page background images, closes #90 2017-03-12 20:34:54 +00:00
stujones11
fc3fcea4b7 Bump version to 0.4.8 2017-03-12 19:14:32 +00:00
stujones11
b59464de88 Improve skin mod preview support 2017-03-12 18:23:49 +00:00
stujones11
80024fc154 Fix security violation in player_textures mod support 2017-03-12 17:01:04 +00:00
stujones11
d826b53877 Use u_skins preview image as base for armor preview 2017-03-11 21:34:26 +00:00
stujones11
01a3425ec8 Add preview generator and update preview textures 2017-03-11 20:02:55 +00:00
stujones11
616d9398f2 Minor formspec improvements 2017-03-11 19:31:37 +00:00
stujones11
6661ec0b40 Add support for player monoids, resolves #85 2017-03-10 20:33:45 +00:00
stujones11
ca1cf6bfeb Fix inconsistency with cactus boots, closes #89 2017-03-10 18:09:28 +00:00
stujones11
ca79d39688 Armor stand: Improve TNT effects, closes #55 2017-03-08 19:36:30 +00:00
rubenwardy
8b8a554ff7 Add support for sfinv 2017-03-08 17:47:38 +00:00
tenplus1
3df7802439 added new torch fire nodes
added new torch nodes to the fire nodes list.
2017-03-08 17:44:49 +00:00
stujones11
19e297a2e8 Update inventory_plus formspec style 2017-03-03 17:59:31 +00:00
stujones11
190614d47b Fix potential bug with new bone location method 2017-02-24 23:00:03 +00:00
stujones11
37b10d1cee Remove redundant code 2017-02-24 22:45:23 +00:00
stujones11
4b45f85687 Improve bones locating and fallback, fixes #84 2017-02-24 22:32:27 +00:00
Alexander Weber
a5b650285b beter smart_inventory integration 2017-02-21 19:07:17 +00:00
stujones11
26212fb3e4 Add new armor textures by @daviddoesminetest 2017-02-19 19:33:10 +00:00
stujones11
4829445d12 Update style of default armor formspec 2017-02-15 19:37:35 +00:00
Alexander Weber
4d3b219e7d add smart_inventory support 2017-02-15 19:06:06 +00:00
stujones11
b88f946929 Bump version to 0.4.7 2017-01-11 19:36:51 +00:00
stujones11
4b70580ce4 Update licensing information 2017-01-08 18:54:24 +00:00
stujones11
65b6d58580 Prevent armor damage when using /killme command 2016-12-07 19:24:00 +00:00
stujones11
98786fd8f7 Add killme command to replace old kill command 2016-11-27 17:18:08 +00:00
stujones11
9105e8403e Merge pull request #62 from paly2/kill_chatcommand_privs
Add "ban" privilege for kill chatcommand
2016-11-27 16:50:03 +00:00
stujones11
6b2e3adc00 Bump version to 0.4.6 2016-11-27 16:22:29 +00:00
stujones11
c9001f9e53 Rebase armor model, armature and UV fixes 2016-11-27 16:11:51 +00:00
James Stevenson
0157ebd683 Try harder to add armor to bones
Previously, if bones were on a slab, or some non-buildable_to but walkable
node, then the armor would fail to find the bones node (which is Y+1,
typically) and the armor would disappear.  This is an attempt to address that.
2016-07-22 10:46:05 -04:00
Pierre-Adrien Langrognet
c39f838893 Fix a mistake in the kill chatcommand
Use "param" instead of "name" in "func"
2016-06-17 18:29:43 +02:00
paly2
862deff373 Add "ban" privilege for kill chatcommand 2016-06-17 16:08:50 +02:00
Thomas--S
54ec4b3cef Fix typo 2016-05-11 19:25:59 +02:00
stujones11
d322a0f110 Modify helmet textures, fixes #49 2016-05-01 20:25:46 +01:00
number Zero
9cc2f3db02 Radiation protection support added 2016-05-01 17:09:07 +01:00