Commit Graph

  • 85e07fb787 forgot to test if the file can be read the second time the mod is run. Should be fixed now. Vanessa Ezekowitz 2013-04-09 00:32:15 -0400
  • 8a1ebec951 Made settings world-specific - look for moretrees_settings.txt in your world folder. If it isn't found, the mod will create it with the contents of default_settings.txt and then read those default settings and use them. Otherwise, it will read its settings from the world folder. Vanessa Ezekowitz 2013-04-09 00:15:24 -0400
  • 4184caa641 removed all code that tries to disable default trees because the minetest dev team is being completely obstinant about letting me properly disable them from this mod. Vanessa Ezekowitz 2013-04-08 22:54:22 -0400
  • f13f83d9d1 Added stairsplus/circular saw support Vanessa Ezekowitz 2013-04-07 22:22:01 -0400
  • 4c198fad78 Multiple changes, see below: Vanessa Ezekowitz 2013-04-07 22:09:18 -0400
  • d877bd51bb Added settings to enable/disable each tree type, all default to enabled. Vanessa Ezekowitz 2013-04-06 17:21:11 -0400
  • 89e1cb49bd Disable default trees by default (replaces them with beech trees) Vanessa Ezekowitz 2013-03-30 23:30:53 -0400
  • 0380556e71 Forgot to manually define sideways jungle tree trunks. Vanessa Ezekowitz 2013-03-19 17:32:16 -0400
  • 9e3222e451 removed redundant jungle textures Vanessa Ezekowitz 2013-03-19 17:03:03 -0400
  • f100397cfd Jungle nodes are defined and used by minetest_game now, Vanessa Ezekowitz 2013-03-19 17:01:09 -0400
  • 3eb576fca6 Update README.md VanessaE 2013-02-27 13:50:43 -0500
  • 6d74d09c9d Added support for spawning small fir trees in snow biomes. Made jungletrees and palms require at least +15°C to grow. This is supposed to keep them away from snow biomes, but the engine doesn't let me tell the snow mod to always run first. Also please note that due to the load that snow biomes + moretrees adds to the map generator, well... stuff will look cut off, broken, etc. due to bugs in the map generator. Vanessa Ezekowitz 2013-02-23 12:34:01 -0500
  • d21d4d2fb4 added fuel recipes for saplings, and for moretrees leaves group. Vanessa Ezekowitz 2013-02-21 22:35:31 -0500
  • bc86a3e2ab made jungle trees more numerous and able to spread further from water, took leaves out of the avoidnodes table, there's really no reason to have them there and having them causes too much spacing between trees. Reduced the prevalence of sequoias. Vanessa Ezekowitz 2013-02-20 11:46:36 -0500
  • c854f526d4 put all tree leaves into leaves and moretres_leaves groups, fixed incorrect inclusion of "tree" group for leaves. Vanessa Ezekowitz 2013-02-13 21:25:24 -0500
  • f0b77c5625 forgot to change a couple of default settings before pushing Vanessa Ezekowitz 2013-02-11 22:11:18 -0500
  • 6da6bda95e made leaves depend on the trunks they spawn with to avoid decaying Vanessa Ezekowitz 2013-02-11 22:07:40 -0500
  • a0af3f26de added the ability to redefine apples so that they'll fall when nearby leaves disappear (defaults to true). Moved leafdecay code into its own file. Moved sapling configs into settings.lua Vanessa Ezekowitz 2013-02-11 12:23:05 -0500
  • 1445263d73 Added ability to do leaf decay on default trees, moved several configuration settings into a separate file. You should disable leaf decay in minetest_game if you enable it here. Vanessa Ezekowitz 2013-02-11 12:09:17 -0500
  • 9208a8bd75 forgot to account for legacy node name default:jungletree in leafdecay code Vanessa Ezekowitz 2013-02-11 11:07:44 -0500
  • c745c613af tuned leaf decay somewhat - palms need a separate ABM because they have such wide leaves. Vanessa Ezekowitz 2013-02-11 00:27:58 -0500
  • 966c5fc4b0 added leafdecay, fixed broken birch sideways trunk recipe, made all cones + apple fall when they have nothing to hang onto. Vanessa Ezekowitz 2013-02-11 00:09:53 -0500
  • ff976f7151 Fixed missing facedir on horizontal trunks Vanessa Ezekowitz 2013-02-10 23:10:35 -0500
  • bf4d4929f7 made leaves drop saplings at a lower rate (was 1/20, now 1/100) Vanessa Ezekowitz 2013-01-30 21:51:18 -0500
  • b3fd739039 fixed another naming issue Vanessa Ezekowitz 2013-01-27 13:17:27 -0500
  • 5bb78cd60f Fixed naming of planks Vanessa Ezekowitz 2013-01-27 13:06:42 -0500
  • 0e10584a69 forgot to reset sapling growth to normal speed Vanessa Ezekowitz 2013-01-26 14:32:22 -0500
  • ca379c2886 Merge branch 'newapi' Vanessa Ezekowitz 2013-01-25 22:39:47 -0500
  • ddb17f7e35 fixed missing jungletree sapling alias Vanessa Ezekowitz 2013-01-25 16:36:14 -0500
  • 4db9b3076d Modified tree generation and sapling growth calls to comply with new plantlife API Vanessa Ezekowitz 2013-01-24 23:22:46 -0500
  • 08f3d2b3e3 tweaked palm trees model to produce coconuts. Vanessa Ezekowitz 2013-01-25 13:04:47 -0500
  • 6dc817acb0 added wood planks for fir trees. Vanessa Ezekowitz 2013-01-22 12:58:16 -0500
  • 44a79f96a2 fixed too-small images for some saplings and cones in inventory and in world. Vanessa Ezekowitz 2013-01-22 12:51:04 -0500
  • 881b1b6aab fixed recipe for sideways fir trunks, added missing recipes for birch, spruce Vanessa Ezekowitz 2013-01-22 12:06:47 -0500
  • df59dee090 fixed a bug where firs sometimes drew as trunks + cones Vanessa Ezekowitz 2013-01-22 11:29:20 -0500
  • 7118057c6b added an additional density control to the tree biomes to further limit how many nodes have to be checked before a tree can spawn. This causes trees to be just a tad more sparse than intended, but greatly speeds up the map generator. Vanessa Ezekowitz 2013-01-21 23:43:15 -0500
  • 3e308b739b Better textures for acorn and spruce, fir, pine cones. Vanessa Ezekowitz 2013-01-21 21:49:10 -0500
  • 71e0fce57a Added fir cones, more tweaks to weed out old conifer/jungletree refs. Changed fir models so that they include the new cones. Vanessa Ezekowitz 2013-01-21 20:52:04 -0500
  • 466fb89ec1 Forgot some references to the old jungletrees and conifers nodes when I was weeding out the legacy names and textures. This should fix the last of it. Vanessa Ezekowitz 2013-01-21 20:50:41 -0500
  • 1b14c24ea1 weeded out all the old node and texture names from jungletree and conifers mods, added aliases for backwards compatibility. Vanessa Ezekowitz 2013-01-21 20:31:28 -0500
  • 7f5b7065cb removed saplings, added leaves to avoidnodes list Vanessa Ezekowitz 2013-01-20 16:15:54 -0500
  • 399671141a disabled beech trees Vanessa Ezekowitz 2013-01-20 15:01:30 -0500
  • f2de625e40 fixed missing spruce tree cones Vanessa Ezekowitz 2013-01-20 14:57:07 -0500
  • 8952d61c06 set sapling interval/chance to their defaults, enabled beech tree code which replaces the default trees. Vanessa Ezekowitz 2013-01-20 14:53:42 -0500
  • d80cfb4a7f Made surface-based sapling growth depend on surface value in each tree's biome Vanessa Ezekowitz 2013-01-20 14:43:18 -0500
  • cd188b8ad2 typo Vanessa Ezekowitz 2013-01-20 14:17:04 -0500
  • 2fff77f195 Added tweak to make sure planted saplings only grow on the same surfaces as they would normally spawn on. Vanessa Ezekowitz 2013-01-20 14:15:33 -0500
  • 70940adb50 fixed birch and spruce always appearing above their planted saplings Vanessa Ezekowitz 2013-01-20 14:04:10 -0500
  • 59bfc5ea51 disable debugging info, set sapling growth values to normal (interval = 500, chance = 10) Vanessa Ezekowitz 2013-01-20 13:51:34 -0500
  • d37d847fdd Added sapling spawning, tuned rarity of some of the trees. Vanessa Ezekowitz 2013-01-20 13:38:23 -0500
  • 0125bc13b9 changed default rarity in example at top of biome_defs.lua to 50. Vanessa Ezekowitz 2013-01-20 12:35:29 -0500
  • 8cf7f09b0f Added rarity control to biomes, all default to 50% for now. Vanessa Ezekowitz 2013-01-20 12:01:33 -0500
  • e46586a58d updated the date in init.lua Vanessa Ezekowitz 2013-01-20 01:39:00 -0500
  • 2c3345aa04 Enabled several new types of trees, all spawned at mapgen time! Vanessa Ezekowitz 2013-01-20 00:01:15 -0500
  • 1bd0afbc84 Working on adding a whole new set of trees to the mod Vanessa Ezekowitz 2013-01-19 18:36:13 -0500
  • c4f79a76cd just tweaks to the names of some table entries. Vanessa Ezekowitz 2013-01-19 02:10:01 -0500
  • 103d75886e Transition trees to only spawn at mapgen time instead of using abms Vanessa Ezekowitz 2013-01-19 00:45:03 -0500
  • 59a6323ceb make trees spawn as saplings only at mapgen time Vanessa Ezekowitz 2013-01-18 21:35:39 -0500
  • a275fd876f fixed a bug in conifers generation - I left out a few variable slots so some of the last few variables were being set wrong. Vanessa Ezekowitz 2013-01-13 20:37:05 -0500
  • 41501b668d made jungle trees spawn farther apart (was 8, now 15 nodes). Made them need to be closer to water (was radius 30, now 15). Made them grow only at lower elevations (was -5 to +15, now -5 to +10). Vanessa Ezekowitz 2013-01-11 19:36:04 -0500
  • f05480d78d Added feature to check for air surrounding a tree's target spawn location, so that trees won't grow on top of stuff line rails, other plants, etc. Also helps keep them from growing half-way into a wall. Vanessa Ezekowitz 2013-01-11 11:54:41 -0500
  • c679cf94b7 made all trees require default:dirt_with_grass in all 8 of the nodes that surround the spawn point (to keep them from spawning in a desert->grass transition area). Vanessa Ezekowitz 2013-01-11 11:17:10 -0500
  • 750e3aa6ee Added more variety to jungle trees and conifers shapes Vanessa Ezekowitz 2013-01-11 10:29:38 -0500
  • e5706b8cdd typo Vanessa Ezekowitz 2013-01-09 23:24:08 -0500
  • da4bd37efb fixed a minor drop bug in leaves, they were giving unknown items on dig. Vanessa Ezekowitz 2013-01-09 23:22:02 -0500
  • c9e1ac370f got rid of backup files Vanessa Ezekowitz 2013-01-09 22:31:37 -0500
  • c4640971cb tweaked comments at the top of init.lua Vanessa Ezekowitz 2013-01-09 22:30:55 -0500
  • 9139a601e2 added dependency info to readme Vanessa Ezekowitz 2013-01-09 21:39:35 -0500
  • 58e68582db added readme Vanessa Ezekowitz 2013-01-09 21:38:37 -0500
  • e0837f30d1 first commit Vanessa Ezekowitz 2013-01-09 21:35:50 -0500