thetaepsilon-gamedev
							
						 
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						76ebd0a0e1
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							devices.lua: make fountains functional under new flow logic using new neighbour output helper
						
						
						
						
						
						
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						2017-10-01 21:17:05 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						667eeb7d09
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							new flow logic: abms.lua: generalise spigot output code to support arbitary neighbour lists
						
						
						
						
						
						
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						2017-10-01 21:04:07 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						dc13ec619f
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							new flow logic: abms.lua: remove intake limit coercion causing water to be vanished
						
						
						
						
						
						
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						2017-10-01 20:27:30 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						9abdeb3d62
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							new flow logic: abms.lua: use flowable nodes registry to determine viable neighbours
						
						
						
						
						
						
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						2017-10-01 20:12:19 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						df3d54f58a
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							move flowable registration for flow sensor to devices.lua near node definition
						
						
						
						
						
						
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						2017-10-01 18:34:55 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						de44593b41
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							move flowable registration for airtight entry panel to devices.lua near node definition
						
						
						
						
						
						
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						2017-10-01 18:30:32 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						396a4fdacd
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							remove register_local_pipes.lua as node registration has been moved to more appropriate files
						
						
						
						
						
						
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						2017-10-01 18:23:58 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						13383770ef
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							move spigot behaviour registration to devices.lua
						
						
						
						
						
						
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						2017-10-01 18:18:47 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						a1fc493de1
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							migrate flowable registration for valve nodes to devices.lua
						
						
						
						
						
						
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						2017-10-01 18:05:44 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						e6b55028fc
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							move pump flow logic registration to devices.lua
						
						
						
						
						
						
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						2017-10-01 17:36:03 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						caacc2a261
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							devices.lua: create local variables for device node names in preparation for flow logic registration
						
						
						
						
						
						
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						2017-10-01 17:24:39 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						0fb0eab723
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							move pipe node registration for new flow logic closer to their definition in pipes.lua
						
						
						
						
						
						
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						2017-10-01 16:54:24 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						f3cd1b61d7
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							new flow logic: flowable_node_registry_install.lua: add registration tracing
						
						
						
						
						
						
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						2017-10-01 16:17:35 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						d9b616c5f0
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							new flow logic: node registry: add initial stub for flow directionality check
						
						
						
						
						
						
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						2017-10-01 15:47:21 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						f7b1719767
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							new flow logic: node registry: split registration functions into seperate file to allow ABM code to inspect tables
						
						
						
						
						
						
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						2017-10-01 15:18:00 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						3a1edac06c
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							new flow logic: register_local_pipes.lua: make spigots work again
						
						
						
						
						
						
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						2017-10-01 13:00:41 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						e615a1013b
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							new flow logic: flowable_node_registry.lua: add output node registration
						
						
						
						
						
						
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						2017-10-01 12:45:12 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						f3a94fcd24
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							new flow logic: abm_register.lua: add register_abm_output routine
						
						
						
						
						
						
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						2017-10-01 12:34:20 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						15b41d14f3
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							new flow logic: abm_register.lua: update doc comments for register_abm_input()
						
						
						
						
						
						
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						2017-10-01 12:28:22 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						463e7a206a
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							new flow logic: abms.lua: start splitting apart spigot code into generalised output ABM
						
						
						
						
						
						
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						2017-10-01 12:25:43 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						4cf9c90bb9
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							new flow logic: register_local_pipes.lua: fix leftover calls to abmregister
						
						
						
						
						
						
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						2017-10-01 12:25:03 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						3486ee319e
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							abms.lua: refactor and generalise run_pump_intake() to allow passing custom intake functions
						
						
						
						
						
						
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						2017-10-01 00:44:14 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						aee23d7642
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							new_flow_logic/register_local_pipes.lua: remove old ABM note in header
						
						
						
						
						
						
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						2017-10-01 00:24:45 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						ec9cf1df50
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							new_flow_logic/flowable_node_registry.lua: integrate existing ABM registration from register_local_pipes.lua
						
						
						
						
						
						
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						2017-10-01 00:16:37 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						31741e33e2
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							new_flow_logic/abms.lua: run_pump_intake(): use passed-in maxpressure instead of table lookup, pass through in abm_register.lua
						
						
						
						
						
						
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						2017-10-01 00:00:33 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						21892456f5
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							init.lua: move non-destructive new_flow_logic code outside if-guard
						
						
						
						
						
						
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						2017-09-30 23:55:16 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						c3627551b0
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							move all current new_flow_logic code to dedicated sub-directory
						
						
						
						
						
						
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						2017-09-30 23:42:26 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						d69941a0ae
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							temporarily move ABM registration out of register_flow_logic.lua to allow refactoring it into flowable registry
						
						
						
						
						
						
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						2017-09-30 23:22:04 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						afcec82ae3
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							register_flow_logic.lua: expose ABM registration functions
						
						
						
						
						
						
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						2017-09-30 23:02:11 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						aaef5eb22b
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							register_flow_logic.lua: factor out per-node input ABM registration
						
						
						
						
						
						
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						2017-09-30 22:56:12 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						7498a32364
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							new_flow_logic.lua: fix callback crash due to check_for_liquids_v2() being moved to sub-table
						
						
						
						
						
						
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						2017-09-30 22:46:21 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						8dfbcad949
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							register_flow_logic.lua: begin refactoring abm registration to allow use by other mods
						
						
						
						
						
						
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						2017-09-30 22:41:38 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						0251baf692
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							new_flow_logic.lua: move logic functions inside pipeworks.flowlogic sub-table
						
						
						
						
						
						
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						2017-09-30 21:27:50 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						40eeaac2ec
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							internal refactoring of flowable node registration in preparation for enhanced flow checking logic
						
						
						
						
						
						
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						2017-09-30 21:27:50 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						10221c6c15
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							add TODO list extracted from new_flow_logic changelog entries
						
						
						
						
						
						
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						2017-09-30 21:27:50 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						ca4837f1c6
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							changelog.txt: back-entries for new flow logic work
						
						
						
						
						
						
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						2017-09-30 21:27:50 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								Vanessa Ezekowitz
							
						 
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						879b4489b2
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							Merge pull request #202 from thetaepsilon-gamedev/master
						
						
						
						
						
						
						
						start of new_flow_logic reimplementation 
						
						
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						2017-09-30 08:52:13 -04:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						1666dfc2c7
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							register_flow_logic.lua: add author notice
						
						
						
						
						
						
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						2017-09-27 17:54:13 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						9d01482488
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							init.lua: add missing dofile for new flow logic
						
						
						
						
						
						
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						2017-09-27 17:53:08 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						3e827c23b9
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							flowing_logic.lua: separate out new logic into seperate file
						
						
						
						
						
						
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						2017-09-27 17:49:49 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						2d70d2b657
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							init.lua: turn off by-default new flow logic for now
						
						
						
						
						
						
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						2017-09-27 17:37:46 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						df8ef255a3
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							flowing_logic.lua: add new spigot code + ABM registration
						
						
						
						
						
						
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						2017-09-27 17:25:16 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						69133818f7
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							pipes.lua: split out new flow logic registration and make it respect feature toggles
						
						
						
						
						
						
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						2017-09-27 17:01:46 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						d6dcd51302
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							devices.lua: replace calls to add_node() with swap_node() to preserve node metadata
						
						
						
						
						
						
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						2017-09-27 16:42:15 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						c3708b154c
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							flowing_logic.lua: fix pressure limit bug due to accessing non-existant variable
						
						
						
						
						
						
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						2017-09-27 16:32:22 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						67350b55bb
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							pipes.lua: wire up pump intake ABM and add pumps to balancing logic
						
						
						
						
						
						
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						2017-09-27 16:20:07 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						c5e5aa069f
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							flowing_logic.lua: add start of new pump handler code
						
						
						
						
						
						
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						2017-09-27 16:02:30 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						6a0fe9f3c0
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							flowing_logic.lua: add new version of check_for_liquids()
						
						
						
						
						
						
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						2017-09-27 15:49:03 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						59ac978093
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							pipes.lua: place old ABM code registration behind if-guard for new flag
						
						
						
						
						
						
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						2017-09-27 15:19:20 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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								thetaepsilon-gamedev
							
						 
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						64a5b18e89
					 | 
					
						
						
							
							flowing_logic.lua: implement initital pressure balancing behaviour
						
						
						
						
						
						
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						2017-09-27 14:59:25 +01:00 | 
					
					
						
						
						
							
							
							
							
							
							
						
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