Obani
0788b310da
Better menu textures : boat
2015-05-24 14:34:18 +02:00
LeMagnesium
927263ee3c
Added quicksands
...
- Added suffocating quicksands' sources and buckets
- Referenced needed textures to #43
2015-05-24 13:45:23 +02:00
LeMagnesium
95c37b3f1d
Forbidden the control over two boats by a single player
...
- Sent a chat message when a player wants to ride a new boat while he is
attached on another one.
2015-05-06 11:05:20 +02:00
Obani
1287bd78c6
Changed some textures for boats mod (menu textures)
2015-05-04 19:31:14 +02:00
LeMagnesium
baa7b8875b
Updated minetestforfun_game
...
- Added default:meselamps
- Added shelf:vessel
- Merged cactus/papyrus override possibility
2015-05-01 14:38:17 +02:00
LeMagnesium
744055b103
Added @ObaniGemini 's boats
...
- Added nboats with their special properties. The code has been cleaned and
optimized
2015-04-30 14:09:53 +02:00
LeMagnesium
d5ee3eabcc
Removed inhibiting code in sand place callbacks
...
- Removed inhibiting code in sand-type nodes' place callback to avoid
blocking all callbacks to be executed, and the engine to send logs
2015-04-22 14:21:08 +02:00
LeMagnesium
363f42b07d
Added invtweak, tweaked some returns to avoid strange behavior
...
- Updated news.txt
- Added invtweak mod instead of old intweak
- Updated world.mt
- Tweaked builtin_falling and creative/init.lua to avoir strange behavior from
the builtin when parsing on_placenode callbacks in creative mode
2015-04-21 22:23:43 +02:00
LeMagnesium
3927b86f41
Added river water
...
- Added river water (alias in mapgen.lua and registrations in nodes.lua)
- Reorganized aliases in mapgen.lua as they are in minetest_game to make further
merges simplier
- Updated news.txt
2015-04-19 11:21:58 +02:00
LeMagnesium
58493231a2
Reduced all flowers' registration using new format
2015-04-18 16:06:20 +02:00
LeMagnesium
27118401bc
Removed default:ice as ore
...
- Removed default:ice chuncks generated (legacy from carbone)
2015-04-16 19:18:59 +02:00
LeMagnesium
67c3a33fd4
Fixed missing textures' bug
...
- Changed old mesecons' doors' definitions to use new textures' name
- Removed copied textures
2015-04-14 19:41:05 +02:00
LeMagnesium
0d3a75eab3
Side parts of door's missing textures
2015-04-13 23:23:33 +02:00
LeMagnesium
bbac97df56
Doubled textures for doors
2015-04-13 23:17:56 +02:00
LeMagnesium
5863e01b49
Merged actual beds with mesh version by @jp
...
- Beds are now meshes
2015-04-11 23:12:27 +02:00
LeMagnesium
c4ff82dae4
Solved on_use bug with strange on_item_eat behavior
...
- Removed the sound on_item_eat call so that hunger's function will be called
2015-04-08 22:06:27 +02:00
LeMagnesium
926ea585ce
Splitted comments in fire mod to keep dungeon master behavior
...
- Fire placed by dungeon master and fire arrows will remove direct-connected
nodes and will disappear
2015-04-07 20:57:42 +02:00
55d75b175b
Added new default:ladder_obsidian and changed lavatemple:ladder
...
Added new default:ladder_obsidian
Changed lavatemple:ladder walkable=true, drawtype=nodebox, added new texture inv and changed texture
2015-04-07 00:40:35 +02:00
LeMagnesium
3f51e31c0d
Removed rests of useless fire mod
...
- Removed ABMs that were still enabled, causing a bit of lag
- Removed spreading risk, and links between fire:basic_flame and the ABMs
mentionned above
2015-04-05 00:40:25 +02:00
LeMagnesium
16fd682ebb
Modified doors, vines, homedecor, etc...
...
- Added doors:trapdoor_cherry and its craft recipe
- Removed useless door textures (not following naming convention, so not used in code since the last mff_game update)
- Added missing homedecor_models
- Re-added vines:shears needed for vines' roots
2015-04-01 21:42:29 +02:00
LeMagnesium
0b7251fdce
Added all cherry things from Jordach's BFD
...
- Added cherry trees' biomes
- Added cherry wooden plank stairs
- Added cherry nodes : sapling, log, wood, etc
- Added cherry trees' generation system
- Added cherry items' crafts
2015-03-30 20:54:58 +02:00
LeMagnesium
5b071b9018
Fixed fix fixing infotools
...
- Corrected typo in registered_items' table's name
2015-03-28 17:45:52 +01:00
LeMagnesium
7de6860654
Checked one more field before indexing it in infotools
2015-03-25 23:42:26 +01:00
LeMagnesium
4fff523d13
Fixed dye's research for group colors
...
- Flowers are registered with their special group colors
2015-03-24 19:16:13 +01:00
Ombridride
b2303c64c5
Update flowers mod
...
stack 99, before 64...
2015-03-24 17:21:32 +01:00
Ombridride
705eb8a5d3
Small mistake in flowers mod tweak
2015-03-15 00:18:43 +01:00
Ombridride
c3fcb6c986
Merge pull request #33 from davedevils/patch-7
...
Begin on rewirte flower module
2015-03-13 19:39:10 +01:00
LeMagnesium
a0a7485ae4
Updated beds' mod to hide warning messages
...
- Global variable `writing` removed
- License update
2015-03-12 18:42:18 +01:00
Dave Devil's
8a0d46828b
Begin on rewirte flower module
...
most fasted way to add flower
2015-03-12 05:06:37 +01:00
LeMagnesium
4643e2cb52
Updated minetestforfun_game, final 5th part
...
- Updated textures
2015-03-03 22:17:50 +01:00
Ombridride
5734e2a2e2
Fix mossycobble
2015-03-03 21:50:36 +01:00
Ombridride
d4117fcfc8
Remove dupe aliases ( fixes #438 )
...
from mt_game
2015-03-03 21:22:42 +01:00
Ombridride
a85c16af47
Make empty buckets stackable
...
from mt_game
2015-03-03 21:14:32 +01:00
Ombridride
731cc4e82e
Delete old beds mod and add new beds mod
...
(from mt_game)
2015-03-03 21:01:27 +01:00
Ombridride
0e05ac226a
Fix typo in survival form spec & create legacy file
...
(from MT_game)
2015-03-03 20:06:59 +01:00
LeMagnesium
e434845337
Merge branch 'master' of github.com:Ombridride/minetest-minetestforfun-server
2015-03-03 20:05:24 +01:00
LeMagnesium
08caaf4dee
Replaced old doors with new version
2015-03-03 20:03:35 +01:00
Ombridride
ef982471fa
MFF_game - Update texture 02
2015-03-03 19:53:32 +01:00
Ombridride
f514d7058f
MFF_game texture update
...
(From MT_game)
2015-03-03 19:52:12 +01:00
Ombridride
31f8354649
Update MFF_game "README" again
2015-03-03 19:45:50 +01:00
Ombridride
8f5dd6e2e6
update MFF_game "README.txt"
2015-03-03 19:44:20 +01:00
539113c778
fix infotool crash when unknow node
2015-03-03 19:31:30 +01:00
Ombridride
30ac1e2c6c
Add mossy cobble uncraft
...
mossycobble => stone
2015-03-03 19:28:47 +01:00
Ombridride
f572fedea9
Mossycobble fixes in node.lua
2015-03-03 19:15:57 +01:00
LeMagnesium
c0926d33cc
Merge remote-tracking branch 'origin/master'
...
Conflicts:
minetestforfun_game/minetest.conf
2015-03-03 19:01:23 +01:00
LeMagnesium
969080ab81
Fixed typos and changed sinking speed's value
2015-03-03 18:58:33 +01:00
Ombridride
7ed90a8651
Merge minetest_game - Update node.lua
2015-03-03 18:31:52 +01:00
LeMagnesium
d9c182cf9d
Changed all the LIGHT_MAX calls to default.LIGHT_MAX
...
- Avoided crash by using the real variable instead of its old name
2015-03-03 18:22:38 +01:00
LeMagnesium
3ae94073c4
Updated minetestforfun_game, part 3
...
- Merged :
Removed weird constants in default
Add tree growing functions to game_api.txt
2015-03-03 16:04:42 +01:00
LeMagnesium
c4c6e9fe44
Updated minetestforfun_game, part 2
...
- Merged :
Add crafting grid result arrow to creative inventory
Simple biomes for mgv5/mgv7. Uses get_mapgen_params
2015-03-03 15:51:09 +01:00
LeMagnesium
afa51785fb
Updated minetestforfun_game, part 1
...
- Merged :
Change furnace fire icons
Add Obsidian / Obsidian brick stairs & slabs
2015-03-03 15:43:04 +01:00
639584ec06
callback for torches in water
2015-03-03 00:19:08 +01:00
LeMagnesium
908082e9ba
Re-increased amount of sticks given for a default:wood
...
- Avoided conflict between building_blocks:sticks and default:wood by changing
the default:wood's recipe and output
2015-02-26 09:18:19 +01:00
LeMagnesium
ecb9d17a33
Decreased the number of sticks given from group:wood
...
- In the craft inventory, putting, from now, an item from the group:wood won't give you 9 sticks anymore but 4. In fact, 4 sticks give you a wooden plank item, part of
the group:wood, and this wooden plank gives you back 9 sticks, which could be used to craft again some wooden planks, etc...
2015-02-25 21:17:23 +01:00
Gael-de-Sailly
92d20a7e61
Turn glass into glasslike_framed_optional drawtype
2015-02-22 18:17:27 +01:00
LeMagnesium
c539cc15e2
Removed commented old lines from code
2015-02-19 16:57:24 +01:00
LeMagnesium
63a6c26de6
Added sethome handlers using minetest.[de]serialize minetest.serialize and minetest.deserialize provide a faster way to write and read input, it turnes useless the repeat .. until statement, and then, make the read faster.
2015-02-19 16:57:24 +01:00
LeMagnesium
6f2f57a913
Remove .env calls in sethome
2015-02-18 19:12:36 +01:00
LeMagnesium
fd7c1c2980
Reversed typo from latest commit
2015-02-14 15:38:58 +01:00
LeMagnesium
2daad79502
Added separated real/nether timers
2015-02-14 15:27:52 +01:00
2d7941209f
debug et ajout de timer dans sethome
2015-02-12 17:19:53 +01:00
LeMagnesium
f2a6d646aa
Removed two global variables
...
Thanks to crabman for having warned me.
2015-02-11 16:04:38 +01:00
Gael-de-Sailly
8adbc1031c
Store any book in bookshelves, not only default:book
2015-02-09 14:19:30 +01:00
LeMagnesium
fffef558bb
Added return statement in bookshelf's callbacks
2015-02-08 22:30:54 +01:00
Ataron
09977a198b
New Moon texture
2015-02-07 16:53:21 +01:00
LeMagnesium
030e104df3
Added spawn's timer and reduced interval for home
...
- HOME_INTERVAL is now 20 minutes
- Added spawn's timer : interval is 10 minutes
2015-02-06 19:59:09 +01:00
LeMagnesium
218882457b
Merged GUI/console homes' handlers
...
- Added timer to unified_inventory's GUI go_home by 'merging' it
- Merged GUI/console sethome by addind all sethome's functions and variables in home[], unified_inventory calls home.sethome and home.tohome
- Added sethome in unified_inventory's mandatory dependencies
2015-02-06 14:46:53 +01:00
LeMagnesium
696f96b0f0
Added timer to home mod
...
- Added a time handler to avoid players to use /home too many times
- Timer's interval is set by HOME_INTERVAL in minetestforfun_game/mods/home/init.lua
- Added debug messages to show in the logs when a player teleport to home or try within the forbidden timer's interval
2015-02-03 11:24:42 +01:00
LeMagnesium
60602f60c0
Merge branch 'sand' of http://github.com/Gael-de-Sailly/minetest-minetestforfun-server into Gael-sand
2015-01-30 18:24:49 +01:00
Gael-de-Sailly
09ef071c81
Fixed sand replacing non-buildable-to nodes on place
2015-01-30 14:32:51 +01:00
Ombridride
a149bc8c08
encore des petits ajustements...
2015-01-29 00:20:09 +01:00
LeMagnesium
618adecf2b
Fixed global vas errors and updated beginners_chest with license
2015-01-25 22:34:03 +01:00
LeMagnesium
70d7d0fee7
Updated moreores mod : NOT RUNNING YET
2015-01-24 19:28:26 +01:00
Ombridride
e3b992264d
small fix - unification
2015-01-23 19:57:44 +01:00
Ombridride
71607ba18b
Smalls fixs on unification pickaxe
2015-01-21 22:54:51 +01:00
Ombridride
202d50632c
unification Pickaxe
2015-01-21 22:38:36 +01:00
LeMagnesium
24bbb848e7
Made superapples harder to craft
...
- Changed craft recipe for default:superapple, now using :
"default:apple","default:mese","default:mese"
2015-01-20 21:32:21 +01:00
Ombridride
bb42a3be06
Add acid to the “acid” group
...
(From Carbone)
2015-01-01 12:41:01 +01:00
LeMagnesium
a638096ce3
Implementation of multiple buckets handler
...
- Uncommented and changed a bit the lines of Casimir's redefinition of bucket:bucket_empty in ./minetestforfun_game/mods/bucket/init.lua to implement multiple buckets handle system, commented in an old commit (it was buggy, or something). The system has been modified a bit to prevent bugs from incompatibility between carbone's api (which the definition has been copied from) and minetestforfun_game's one.
2014-12-27 19:33:22 +01:00
LeMagnesium
5af89270ec
Remove debug line in init.lua
2014-12-27 18:35:33 +01:00
Ombridride
bb3165a013
Sword unification in "moreore mod"
...
silver + mithril
2014-12-23 22:19:29 +01:00
Ombridride
5071301b77
Sword unification in our subgame
2014-12-23 22:14:34 +01:00
LeMagnesium
5b4b115f54
Oops.. Let's fix the grass
...
- Fixing grass and peeble anihilation.
2014-12-20 22:23:40 +01:00
LeMagnesium
283530ad6f
Water lakes are now delivered without grass!
...
- Water removes grass, pebbles and flowers under it
2014-12-18 21:00:50 +01:00
LeMagnesium
5314a1d30b
Down the water, tweak the u-boots, exclude nodes
...
- Dungeon masters cannot destroy nodes in excluded table neither nodes of
group unbreakable, neither nether's nodes.
- Tweak of a global variable in seawrecks (aka. choosen_ingot)
- Highlandpools create real lakes now, and not water flower over the
floor.
2014-12-18 20:09:07 +01:00
Le_Docteur
66ea50d703
Removed garbage in 'bucket/init.lua'.
2014-12-17 17:38:41 +01:00
Le_Docteur
5e2d139d9f
Fixed: dereferencement of uninitialized global variable.
2014-12-17 17:35:30 +01:00
Le_Docteur
2d30ca67bb
Both furnaces moved to 'default/furnace.lua' with updated formspecs to keep Carbone's semi-transparent background.
2014-12-17 17:29:04 +01:00
Le_Docteur
f618237c98
Moved global variables into the "default" list/class.
2014-12-17 09:20:37 +01:00
Ombridride
204f66b311
Small tweak about Mese ore generation
2014-12-15 03:26:54 +01:00
Ombridride
825917ebd4
Tweak diamond ore generation
...
- Trouvable à partir de -256 en petite quantité
- Trouvable à partir de -512 en quantité décente
- Trouvable à partir de -1024 en grande quantité « parfois »
- Chunk énorme de diamants réduit de moitié
2014-12-15 03:24:35 +01:00
Ombridride
a806d9b55b
Tweak growing chance of cactus and papyrus
...
- 1 tick / minute
- 25% chance of growth / tick
2014-12-15 03:07:32 +01:00
Ombridride
146142fc13
Tweak doors mod
2014-12-15 03:01:39 +01:00
LeMagnesium
a921fb4b97
Merge... some random commits
2014-12-15 00:04:45 +01:00
LeMagnesium
7126d2af7f
Merge "Set param2 to 1 if player places leaves"
2014-12-14 23:53:42 +01:00
LeMagnesium
af82dbf873
Merge Remove remains of finite liquids in bucket
2014-12-14 23:35:47 +01:00
LeMagnesium
4ad72bfdd4
Merge Give 4 obsidianbrick for 4 obsidian (but 2)
2014-12-14 23:28:29 +01:00
LeMagnesium
1eb510dfd3
Merge "Add pinetree by sfan5"
2014-12-14 23:13:59 +01:00
LeMagnesium
29b65dafc0
Merge "Add 3D signs"
2014-12-14 23:02:24 +01:00
LeMagnesium
386816df66
Merge "Add obsidianbrick" and farming's soil's texture
2014-12-14 22:57:29 +01:00